->DataElement(AZ::Edit::UIHandlers::CheckBox,&GeneralSettings::m_restoreViewportCamera,EditorPreferencesGeneralRestoreViewportCameraSettingName,"Keep the original editor viewport transform when exiting game mode.")
->DataElement(AZ::Edit::UIHandlers::CheckBox,&GeneralSettings::m_enableSceneInspector,"Enable Scene Inspector (EXPERIMENTAL)","Enable the option to inspect the internal data loaded from scene files like .fbx. This is an experimental feature. Restart the Scene Settings if the option is not visible under the Help menu.");
editContext->Class<GlobalSaveSettings>("Global Save Settings (File>Save & Ctrl+S)","")
editContext->Class<GlobalSaveSettings>("Global Save Settings","")
->DataElement(AZ::Edit::UIHandlers::Default,&CEditorPreferencesPage_General::m_globalSaveSettings,"Global Save Settings","Global Save Settings")
->DataElement(AZ::Edit::UIHandlers::Default,&CEditorPreferencesPage_General::m_globalSaveSettings,"Global Save Settings","Global Save Settings (File>Save & Ctrl+S)")