Initial improvements to fix viewport icon selection and draw order (#6284)
* wip fixes for entity viewport icons displaying in the correct order and handling selection correctly Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * add additional comment about z value Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * move manual sorting and some small tidy-up Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * update comment Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * updates following initial round of PR feedback Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * additional changes to support tests for entity icon intersection Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * add support to enable/disable icons separately from helpers Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * final tests added and small tidy-up to display EntityId correctly Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * update some manipulator test framework calls after utility functions were moved Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * fix for implicit cast Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * move icon scale values to AZ_CVARS Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * fix failing tests caught in AR and update some naming conventions for tests Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * update naming convention for members of ProjectedViewportRay Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * update other references to ProjectedViewportRay Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * update more references to ProjectedViewportRay change Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * update menus for python tests Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
This commit is contained in:
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parent
df8326a1b0
commit
d065eb9498
@@ -10,6 +10,7 @@
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#include <AzCore/Casting/numeric_cast.h>
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#include <AzCore/Math/Vector2.h>
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#include <AzCore/Math/Vector3.h>
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#include <AzCore/RTTI/TypeInfoSimple.h>
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#include <AzCore/base.h>
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@@ -203,6 +204,12 @@ namespace AzFramework
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return AZ::Vector2(aznumeric_cast<float>(screenPoint.m_x), aznumeric_cast<float>(screenPoint.m_y));
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}
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//! Return an AZ::Vector3 from a ScreenPoint (including z/depth value, defaulting to 0.0f).
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inline AZ::Vector3 Vector3FromScreenPoint(const ScreenPoint& screenPoint, const float z = 0.0f)
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{
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return AZ::Vector3(aznumeric_cast<float>(screenPoint.m_x), aznumeric_cast<float>(screenPoint.m_y), z);
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}
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//! Return an AZ::Vector2 from a ScreenVector.
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inline AZ::Vector2 Vector2FromScreenVector(const ScreenVector& screenVector)
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{
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+14
-10
@@ -26,29 +26,33 @@ namespace AzManipulatorTestFramework
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{
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public:
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virtual ~ViewportInteractionInterface() = default;
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//! Return the camera state.
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//! Returns the camera state.
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virtual AzFramework::CameraState GetCameraState() = 0;
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//! Set the camera state.
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//! Sets the camera state.
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virtual void SetCameraState(const AzFramework::CameraState& cameraState) = 0;
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//! Retrieve the debug display.
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//! Retrieves the debug display.
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virtual AzFramework::DebugDisplayRequests& GetDebugDisplay() = 0;
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//! Set if grid snapping is enabled or not.
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//! Sets if grid snapping is enabled or not.
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virtual void SetGridSnapping(bool enabled) = 0;
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//! Set if angular snapping is enabled or not.
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//! Sets if angular snapping is enabled or not.
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virtual void SetAngularSnapping(bool enabled) = 0;
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//! Set the grid size.
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//! Sets the grid size.
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virtual void SetGridSize(float size) = 0;
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//! Set the angular step.
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//! Sets the angular step.
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virtual void SetAngularStep(float step) = 0;
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//! Get the viewport id.
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//! Gets the viewport id.
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virtual AzFramework::ViewportId GetViewportId() const = 0;
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//! Updates the visibility state.
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//! Updates which entities are currently visible given the current camera state.
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virtual void UpdateVisibility() = 0;
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//! Set if sticky select is enabled or not.
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//! Sets if sticky select is enabled or not.
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virtual void SetStickySelect(bool enabled) = 0;
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//! Get default Editor Camera Position.
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//! Gets default Editor Camera Position.
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virtual AZ::Vector3 DefaultEditorCameraPosition() const = 0;
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//! Sets if icons are visible in the viewport.
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virtual void SetIconsVisible(bool visible) = 0;
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//! Sets if helpers are visible in the viewport.
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virtual void SetHelpersVisible(bool visible) = 0;
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};
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//! This interface is used to simulate the manipulator manager while the manipulators are under test.
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+1
-1
@@ -26,6 +26,7 @@ namespace UnitTest
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using IndirectCallManipulatorViewportInteraction = AzManipulatorTestFramework::IndirectCallManipulatorViewportInteraction;
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using ImmediateModeActionDispatcher = AzManipulatorTestFramework::ImmediateModeActionDispatcher;
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public:
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void SetUpEditorFixtureImpl() override
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{
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ToolsApplicationFixtureT::SetUpEditorFixtureImpl();
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@@ -43,7 +44,6 @@ namespace UnitTest
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ToolsApplicationFixtureT::TearDownEditorFixtureImpl();
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}
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public:
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AzFramework::CameraState m_cameraState;
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AZStd::unique_ptr<ImmediateModeActionDispatcher> m_actionDispatcher;
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AZStd::unique_ptr<IndirectCallManipulatorViewportInteraction> m_viewportManipulatorInteraction;
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-23
@@ -27,29 +27,6 @@ namespace AzManipulatorTestFramework
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const AZ::Vector3& position = AZ::Vector3::CreateZero(),
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float radius = 1.0f);
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//! Create a mouse pick from the specified ray and screen point.
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AzToolsFramework::ViewportInteraction::MousePick CreateMousePick(
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const AZ::Vector3& origin, const AZ::Vector3& direction, const AzFramework::ScreenPoint& screenPoint);
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//! Build a mouse pick from the specified mouse position and camera state.
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AzToolsFramework::ViewportInteraction::MousePick BuildMousePick(
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const AzFramework::ScreenPoint& screenPoint, const AzFramework::CameraState& cameraState);
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//! Create a mouse interaction from the specified pick, buttons, interaction id and keyboard modifiers.
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AzToolsFramework::ViewportInteraction::MouseInteraction CreateMouseInteraction(
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const AzToolsFramework::ViewportInteraction::MousePick& mousePick,
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AzToolsFramework::ViewportInteraction::MouseButtons buttons,
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AzToolsFramework::ViewportInteraction::InteractionId interactionId,
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AzToolsFramework::ViewportInteraction::KeyboardModifiers modifiers);
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//! Create a mouse buttons from the specified mouse button.
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AzToolsFramework::ViewportInteraction::MouseButtons CreateMouseButtons(AzToolsFramework::ViewportInteraction::MouseButton button);
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//! Create a mouse interaction event from the specified interaction and event.
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AzToolsFramework::ViewportInteraction::MouseInteractionEvent CreateMouseInteractionEvent(
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const AzToolsFramework::ViewportInteraction::MouseInteraction& mouseInteraction,
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AzToolsFramework::ViewportInteraction::MouseEvent event);
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//! Dispatch a mouse event to the main manipulator manager via a bus call.
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void DispatchMouseInteractionEvent(const AzToolsFramework::ViewportInteraction::MouseInteractionEvent& event);
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+4
-1
@@ -24,9 +24,12 @@ namespace AzManipulatorTestFramework
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explicit IndirectCallManipulatorViewportInteraction(AZStd::shared_ptr<AzFramework::DebugDisplayRequests> debugDisplayRequests);
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~IndirectCallManipulatorViewportInteraction();
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// ManipulatorViewportInteractionInterface ...
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// ManipulatorViewportInteraction overrides ...
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const ViewportInteractionInterface& GetViewportInteraction() const override;
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const ManipulatorManagerInterface& GetManipulatorManager() const override;
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// make non-const overloads visible
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using ManipulatorViewportInteraction::GetViewportInteraction;
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using ManipulatorViewportInteraction::GetManipulatorManager;
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private:
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AZStd::unique_ptr<ViewportInteraction> m_viewportInteraction;
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+9
-3
@@ -39,7 +39,8 @@ namespace AzManipulatorTestFramework
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AzFramework::ViewportId GetViewportId() const override;
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void UpdateVisibility() override;
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void SetStickySelect(bool enabled) override;
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AZ::Vector3 DefaultEditorCameraPosition() const override;
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void SetIconsVisible(bool visible) override;
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void SetHelpersVisible(bool visible) override;
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// ViewportInteractionRequestBus overrides ...
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AzFramework::CameraState GetCameraState() override;
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@@ -58,6 +59,9 @@ namespace AzManipulatorTestFramework
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float ManipulatorLineBoundWidth() const override;
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float ManipulatorCircleBoundWidth() const override;
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bool StickySelectEnabled() const override;
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AZ::Vector3 DefaultEditorCameraPosition() const override;
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bool IconsVisible() const override;
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bool HelpersVisible() const override;
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// EditorEntityViewportInteractionRequestBus overrides ...
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void FindVisibleEntities(AZStd::vector<AZ::EntityId>& visibleEntities) override;
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@@ -68,10 +72,12 @@ namespace AzManipulatorTestFramework
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AzFramework::EntityVisibilityQuery m_entityVisibilityQuery;
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AZStd::shared_ptr<AzFramework::DebugDisplayRequests> m_debugDisplayRequests;
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AzFramework::CameraState m_cameraState;
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float m_gridSize = 1.0f;
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float m_angularStep = 0.0f;
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bool m_gridSnapping = false;
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bool m_angularSnapping = false;
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bool m_stickySelect = true;
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float m_gridSize = 1.0f;
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float m_angularStep = 0.0f;
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bool m_iconsVisible = true;
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bool m_helpersVisible = true;
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};
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} // namespace AzManipulatorTestFramework
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@@ -82,49 +82,6 @@ namespace AzManipulatorTestFramework
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return manipulator;
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}
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AzToolsFramework::ViewportInteraction::MousePick CreateMousePick(
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const AZ::Vector3& origin, const AZ::Vector3& direction, const AzFramework::ScreenPoint& screenPoint)
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{
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return { origin, direction, screenPoint };
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}
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AzToolsFramework::ViewportInteraction::MousePick BuildMousePick(
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const AzFramework::ScreenPoint& screenPoint, const AzFramework::CameraState& cameraState)
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{
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const auto nearPlaneWorldPosition = AzFramework::ScreenToWorld(screenPoint, cameraState);
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AzToolsFramework::ViewportInteraction::MousePick mousePick;
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mousePick.m_screenCoordinates = screenPoint;
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mousePick.m_rayOrigin = nearPlaneWorldPosition;
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mousePick.m_rayDirection = (nearPlaneWorldPosition - cameraState.m_position).GetNormalized();
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return mousePick;
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}
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MouseInteraction CreateMouseInteraction(
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const MousePick& mousePick, MouseButtons buttons, InteractionId interactionId, KeyboardModifiers modifiers)
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{
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AzToolsFramework::ViewportInteraction::MouseInteraction interaction;
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interaction.m_mousePick = mousePick;
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interaction.m_mouseButtons = buttons;
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interaction.m_interactionId = interactionId;
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interaction.m_keyboardModifiers = modifiers;
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return interaction;
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}
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MouseButtons CreateMouseButtons(MouseButton button)
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{
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MouseButtons buttons;
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buttons.m_mouseButtons = static_cast<AZ::u32>(button);
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return buttons;
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}
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MouseInteractionEvent CreateMouseInteractionEvent(const MouseInteraction& mouseInteraction, MouseEvent event)
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{
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return MouseInteractionEvent(mouseInteraction, event, /*captured=*/false);
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}
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void DispatchMouseInteractionEvent(const MouseInteractionEvent& event)
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{
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AzToolsFramework::EditorInteractionSystemViewportSelectionRequestBus::Event(
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@@ -120,7 +120,8 @@ namespace AzManipulatorTestFramework
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void ImmediateModeActionDispatcher::MousePositionImpl(const AzFramework::ScreenPoint& position)
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{
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const auto cameraState = m_manipulatorViewportInteraction.GetViewportInteraction().GetCameraState();
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GetMouseInteractionEvent()->m_mouseInteraction.m_mousePick = BuildMousePick(position, cameraState);
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GetMouseInteractionEvent()->m_mouseInteraction.m_mousePick =
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AzToolsFramework::ViewportInteraction::BuildMousePick(cameraState, position);
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GetMouseInteractionEvent()->m_mouseEvent = AzToolsFramework::ViewportInteraction::MouseEvent::Move;
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m_manipulatorViewportInteraction.GetManipulatorManager().ConsumeMouseInteractionEvent(*m_event);
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}
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@@ -10,6 +10,7 @@
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#include <AzFramework/Viewport/ViewportScreen.h>
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#include <AzManipulatorTestFramework/ViewportInteraction.h>
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#include <AzToolsFramework/Manipulators/ManipulatorBus.h>
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#include <AzManipulatorTestFramework/AzManipulatorTestFrameworkUtils.h>
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namespace AzManipulatorTestFramework
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{
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@@ -19,6 +20,9 @@ namespace AzManipulatorTestFramework
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AzToolsFramework::ViewportInteraction::ViewportInteractionRequestBus::Handler::BusConnect(m_viewportId);
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AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::Handler::BusConnect(m_viewportId);
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AzToolsFramework::ViewportInteraction::EditorEntityViewportInteractionRequestBus::Handler::BusConnect(m_viewportId);
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m_cameraState =
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AzFramework::CreateIdentityDefaultCamera(AZ::Vector3::CreateZero(), AzManipulatorTestFramework::DefaultViewportSize);
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}
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ViewportInteraction::~ViewportInteraction()
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@@ -113,6 +117,16 @@ namespace AzManipulatorTestFramework
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m_stickySelect = enabled;
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}
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void ViewportInteraction::SetIconsVisible(const bool visible)
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{
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m_iconsVisible = visible;
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}
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void ViewportInteraction::SetHelpersVisible(const bool visible)
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{
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m_helpersVisible = visible;
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}
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AZ::Vector3 ViewportInteraction::DefaultEditorCameraPosition() const
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{
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return {};
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@@ -148,4 +162,14 @@ namespace AzManipulatorTestFramework
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{
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return 1.0f;
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}
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bool ViewportInteraction::IconsVisible() const
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{
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return m_iconsVisible;
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}
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bool ViewportInteraction::HelpersVisible() const
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{
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return m_helpersVisible;
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}
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} // namespace AzManipulatorTestFramework
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+20
-19
@@ -8,21 +8,22 @@
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#pragma once
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#include <AzManipulatorTestFramework/AzManipulatorTestFrameworkUtils.h>
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#include <AzTest/AzTest.h>
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#include <AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h>
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#include <AzManipulatorTestFramework/AzManipulatorTestFrameworkUtils.h>
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namespace UnitTest
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{
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class LinearManipulatorTestFixture
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: public ToolsApplicationFixture
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class LinearManipulatorTestFixture : public ToolsApplicationFixture
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{
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protected:
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LinearManipulatorTestFixture(const AzToolsFramework::ManipulatorManagerId& manipulatorManagerId)
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: m_manipulatorManagerId(manipulatorManagerId) {}
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: m_manipulatorManagerId(manipulatorManagerId)
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{
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}
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void SetUpEditorFixtureImpl() override
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{
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{
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m_linearManipulator = AzManipulatorTestFramework::CreateLinearManipulator(
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m_manipulatorManagerId,
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/*position=*/AZ::Vector3::CreateZero(),
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@@ -31,21 +32,21 @@ namespace UnitTest
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// default sanity check call backs
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m_linearManipulator->InstallLeftMouseDownCallback(
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[this](const AzToolsFramework::LinearManipulator::Action& /*action*/)
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{
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m_receivedLeftMouseDown = true;
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});
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{
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m_receivedLeftMouseDown = true;
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});
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m_linearManipulator->InstallMouseMoveCallback(
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[this](const AzToolsFramework::LinearManipulator::Action& /*action*/)
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{
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m_receivedMouseMove = true;
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});
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{
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m_receivedMouseMove = true;
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});
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m_linearManipulator->InstallLeftMouseUpCallback(
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[this](const AzToolsFramework::LinearManipulator::Action& /*action*/)
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{
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m_receivedLeftMouseUp = true;
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});
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{
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m_receivedLeftMouseUp = true;
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});
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}
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void TearDownEditorFixtureImpl() override
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@@ -63,16 +64,16 @@ namespace UnitTest
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bool m_receivedLeftMouseUp = false;
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// initial world space starting position for mouse interaction
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const AzToolsFramework::ViewportInteraction::MousePick m_mouseStartingPositionRay =
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AzManipulatorTestFramework::CreateMousePick(
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AZ::Vector3(0.0f, -2.0f, 0.0f), AZ::Vector3(0.0f, 1.0f, 0.0f), AzFramework::ScreenPoint( 0,0 ));
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const AzToolsFramework::ViewportInteraction::MousePick m_mouseStartingPositionRay{ AZ::Vector3(0.0f, -2.0f, 0.0f),
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AZ::Vector3(0.0f, 1.0f, 0.0f),
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AzFramework::ScreenPoint(0, 0) };
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// left mouse down ray in world space 2 units back from origin looking down +y axis with a null interaction
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// id and no keyboard modifiers
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AzToolsFramework::ViewportInteraction::MouseInteraction m_interaction =
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AzManipulatorTestFramework::CreateMouseInteraction(
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AzToolsFramework::ViewportInteraction::BuildMouseInteraction(
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m_mouseStartingPositionRay,
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AzManipulatorTestFramework::CreateMouseButtons(AzToolsFramework::ViewportInteraction::MouseButton::Left),
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AzToolsFramework::ViewportInteraction::BuildMouseButtons(AzToolsFramework::ViewportInteraction::MouseButton::Left),
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AzToolsFramework::ViewportInteraction::InteractionId(AZ::EntityId(0), 0),
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AzToolsFramework::ViewportInteraction::KeyboardModifiers(0));
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};
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@@ -7,6 +7,8 @@
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*/
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#include "AzManipulatorTestFrameworkTestFixtures.h"
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#include <AzToolsFramework/Viewport/ViewportTypes.h>
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#include <AzToolsFramework/ViewportSelection/EditorDefaultSelection.h>
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#include <AzToolsFramework/ViewportSelection/EditorInteractionSystemViewportSelectionRequestBus.h>
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@@ -34,8 +36,8 @@ namespace UnitTest
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TEST_F(AzManipulatorTestFrameworkBusCallTestFixture, ConsumeViewportLeftMouseClick)
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{
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// given a left mouse down ray in world space
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auto event =
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AzManipulatorTestFramework::CreateMouseInteractionEvent(m_interaction, AzToolsFramework::ViewportInteraction::MouseEvent::Down);
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auto event = AzToolsFramework::ViewportInteraction::BuildMouseInteractionEvent(
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m_interaction, AzToolsFramework::ViewportInteraction::MouseEvent::Down);
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// consume the mouse down and up events
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AzManipulatorTestFramework::DispatchMouseInteractionEvent(event);
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@@ -53,8 +55,8 @@ namespace UnitTest
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TEST_F(AzManipulatorTestFrameworkBusCallTestFixture, ConsumeViewportMouseMoveHover)
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{
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// given a left mouse down ray in world space
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const auto event =
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AzManipulatorTestFramework::CreateMouseInteractionEvent(m_interaction, AzToolsFramework::ViewportInteraction::MouseEvent::Move);
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const auto event = AzToolsFramework::ViewportInteraction::BuildMouseInteractionEvent(
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m_interaction, AzToolsFramework::ViewportInteraction::MouseEvent::Move);
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// consume the mouse move event
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AzManipulatorTestFramework::DispatchMouseInteractionEvent(event);
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@@ -72,8 +74,8 @@ namespace UnitTest
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TEST_F(AzManipulatorTestFrameworkBusCallTestFixture, ConsumeViewportMouseMoveActive)
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{
|
||||
// given a left mouse down ray in world space
|
||||
auto event =
|
||||
AzManipulatorTestFramework::CreateMouseInteractionEvent(m_interaction, AzToolsFramework::ViewportInteraction::MouseEvent::Down);
|
||||
auto event = AzToolsFramework::ViewportInteraction::BuildMouseInteractionEvent(
|
||||
m_interaction, AzToolsFramework::ViewportInteraction::MouseEvent::Down);
|
||||
|
||||
// consume the mouse down event
|
||||
AzManipulatorTestFramework::DispatchMouseInteractionEvent(event);
|
||||
@@ -113,8 +115,8 @@ namespace UnitTest
|
||||
});
|
||||
|
||||
// given a left mouse down ray in world space
|
||||
auto event =
|
||||
AzManipulatorTestFramework::CreateMouseInteractionEvent(m_interaction, AzToolsFramework::ViewportInteraction::MouseEvent::Down);
|
||||
auto event = AzToolsFramework::ViewportInteraction::BuildMouseInteractionEvent(
|
||||
m_interaction, AzToolsFramework::ViewportInteraction::MouseEvent::Down);
|
||||
|
||||
// consume the mouse down event
|
||||
AzManipulatorTestFramework::DispatchMouseInteractionEvent(event);
|
||||
|
||||
@@ -5,9 +5,12 @@
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
#include <ostream>
|
||||
|
||||
#include <AzCore/Component/EntityId.h>
|
||||
#include <AzCore/IO/Path/Path.h>
|
||||
|
||||
#include <ostream>
|
||||
|
||||
namespace AZ::IO
|
||||
{
|
||||
void PrintTo(const AZ::IO::PathView& path, ::std::ostream* os)
|
||||
@@ -24,4 +27,12 @@ namespace AZ::IO
|
||||
{
|
||||
*os << "path: " << AZ::IO::FixedMaxPath(path.Native(), AZ::IO::PosixPathSeparator).MakePreferred().c_str();
|
||||
}
|
||||
}
|
||||
} // namespace AZ::IO
|
||||
|
||||
namespace AZ
|
||||
{
|
||||
void PrintTo(const AZ::EntityId entityId, ::std::ostream* os)
|
||||
{
|
||||
*os << entityId.ToString().c_str();
|
||||
}
|
||||
} // namespace AZ
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <iosfwd>
|
||||
@@ -37,4 +38,11 @@ namespace AZ::IO
|
||||
void PrintTo(const AZ::IO::FixedMaxPath& path, ::std::ostream* os);
|
||||
}
|
||||
|
||||
namespace AZ
|
||||
{
|
||||
class EntityId;
|
||||
|
||||
void PrintTo(AZ::EntityId entityId, ::std::ostream* os);
|
||||
}
|
||||
|
||||
#include <AzTest/Printers.inl>
|
||||
|
||||
@@ -878,9 +878,6 @@ namespace AzToolsFramework
|
||||
/// Return the icon texture id (from internal IconManager) for a given entity icon path.
|
||||
/// This can be passed to DrawTextureLabel to draw an entity icon.
|
||||
virtual int GetIconTextureIdFromEntityIconPath(const AZStd::string& entityIconPath) = 0;
|
||||
|
||||
/// Returns if the Display Helpers option is toggled on in the Editor.
|
||||
virtual bool DisplayHelpersVisible() = 0;
|
||||
};
|
||||
|
||||
using EditorRequestBus = AZ::EBus<EditorRequests>;
|
||||
|
||||
@@ -89,8 +89,8 @@ namespace AzToolsFramework
|
||||
const float rayLength)
|
||||
{
|
||||
AZ_Assert(rayLength > 0.0f, "Invalid ray length passed to RefreshRayRequest");
|
||||
rayRequest.m_startWorldPosition = viewportRay.origin;
|
||||
rayRequest.m_endWorldPosition = viewportRay.origin + viewportRay.direction * rayLength;
|
||||
rayRequest.m_startWorldPosition = viewportRay.m_origin;
|
||||
rayRequest.m_endWorldPosition = viewportRay.m_origin + viewportRay.m_direction * rayLength;
|
||||
}
|
||||
|
||||
AZ::Vector3 FindClosestPickIntersection(
|
||||
|
||||
@@ -15,7 +15,6 @@
|
||||
#include <AzFramework/Viewport/CameraState.h>
|
||||
#include <AzFramework/Viewport/ClickDetector.h>
|
||||
#include <AzFramework/Viewport/ViewportId.h>
|
||||
#include <AzFramework/Viewport/ViewportScreen.h>
|
||||
#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
|
||||
#include <AzToolsFramework/Viewport/ViewportTypes.h>
|
||||
|
||||
@@ -151,13 +150,6 @@ namespace AzToolsFramework
|
||||
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
|
||||
};
|
||||
|
||||
//! A ray projection, originating from a point and extending in a direction specified as a normal.
|
||||
struct ProjectedViewportRay
|
||||
{
|
||||
AZ::Vector3 origin;
|
||||
AZ::Vector3 direction;
|
||||
};
|
||||
|
||||
//! Requests that can be made to the viewport to query and modify its state.
|
||||
class ViewportInteractionRequests
|
||||
{
|
||||
@@ -183,15 +175,6 @@ namespace AzToolsFramework
|
||||
//! Type to inherit to implement ViewportInteractionRequests.
|
||||
using ViewportInteractionRequestBus = AZ::EBus<ViewportInteractionRequests, ViewportEBusTraits>;
|
||||
|
||||
//! Utility function to return a viewport ray.
|
||||
inline ProjectedViewportRay ViewportScreenToWorldRay(
|
||||
const AzFramework::CameraState& cameraState, const AzFramework::ScreenPoint& screenPoint)
|
||||
{
|
||||
const AZ::Vector3 rayOrigin = AzFramework::ScreenToWorld(screenPoint, cameraState);
|
||||
const AZ::Vector3 rayDirection = (rayOrigin - cameraState.m_position).GetNormalized();
|
||||
return AzToolsFramework::ViewportInteraction::ProjectedViewportRay{ rayOrigin, rayDirection };
|
||||
}
|
||||
|
||||
//! Utility function to return a viewport ray using the ViewportInteractionRequestBus.
|
||||
inline ProjectedViewportRay ViewportScreenToWorldRay(
|
||||
const AzFramework::ViewportId viewportId, const AzFramework::ScreenPoint& screenPoint)
|
||||
@@ -225,6 +208,10 @@ namespace AzToolsFramework
|
||||
virtual bool StickySelectEnabled() const = 0;
|
||||
//! Returns the default viewport camera position.
|
||||
virtual AZ::Vector3 DefaultEditorCameraPosition() const = 0;
|
||||
//! Returns if icons are visible in the viewport.
|
||||
virtual bool IconsVisible() const = 0;
|
||||
//! Returns if viewport helpers (additional debug drawing) are visible in the viewport.
|
||||
virtual bool HelpersVisible() const = 0;
|
||||
|
||||
protected:
|
||||
~ViewportSettingsRequests() = default;
|
||||
|
||||
@@ -20,6 +20,8 @@ namespace AzToolsFramework
|
||||
constexpr AZStd::string_view ScaleManipulatorBoxHalfExtentSetting = "/Amazon/Preferences/Editor/Manipulator/ScaleManipulatorBoxHalfExtent";
|
||||
constexpr AZStd::string_view RotationManipulatorRadiusSetting = "/Amazon/Preferences/Editor/Manipulator/RotationManipulatorRadius";
|
||||
constexpr AZStd::string_view ManipulatorViewBaseScaleSetting = "/Amazon/Preferences/Editor/Manipulator/ViewBaseScale";
|
||||
constexpr AZStd::string_view IconsVisibleSetting = "/Amazon/Preferences/Editor/IconsVisible";
|
||||
constexpr AZStd::string_view HelpersVisibleSetting = "/Amazon/Preferences/Editor/HelpersVisible";
|
||||
|
||||
bool FlipManipulatorAxesTowardsView()
|
||||
{
|
||||
@@ -120,4 +122,24 @@ namespace AzToolsFramework
|
||||
{
|
||||
SetRegistry(ManipulatorViewBaseScaleSetting, scale);
|
||||
}
|
||||
|
||||
bool IconsVisible()
|
||||
{
|
||||
return GetRegistry(IconsVisibleSetting, true);
|
||||
}
|
||||
|
||||
void SetIconsVisible(const bool visible)
|
||||
{
|
||||
SetRegistry(IconsVisibleSetting, visible);
|
||||
}
|
||||
|
||||
bool HelpersVisible()
|
||||
{
|
||||
return GetRegistry(HelpersVisibleSetting, true);
|
||||
}
|
||||
|
||||
void SetHelpersVisible(const bool visible)
|
||||
{
|
||||
SetRegistry(HelpersVisibleSetting, visible);
|
||||
}
|
||||
} // namespace AzToolsFramework
|
||||
|
||||
@@ -66,4 +66,10 @@ namespace AzToolsFramework
|
||||
|
||||
float ManipulatorViewBaseScale();
|
||||
void SetManipulatorViewBaseScale(float scale);
|
||||
|
||||
bool IconsVisible();
|
||||
void SetIconsVisible(bool visible);
|
||||
|
||||
bool HelpersVisible();
|
||||
void SetHelpersVisible(bool visible);
|
||||
} // namespace AzToolsFramework
|
||||
|
||||
@@ -49,5 +49,22 @@ namespace AzToolsFramework
|
||||
->Field("MouseEvent", &MouseInteractionEvent::m_mouseEvent)
|
||||
->Field("WheelDelta", &MouseInteractionEvent::m_wheelDelta);
|
||||
}
|
||||
|
||||
MouseInteraction BuildMouseInteraction(
|
||||
const MousePick& mousePick, const MouseButtons buttons, const InteractionId interactionId, const KeyboardModifiers modifiers)
|
||||
{
|
||||
MouseInteraction interaction;
|
||||
interaction.m_mousePick = mousePick;
|
||||
interaction.m_mouseButtons = buttons;
|
||||
interaction.m_interactionId = interactionId;
|
||||
interaction.m_keyboardModifiers = modifiers;
|
||||
return interaction;
|
||||
}
|
||||
|
||||
MouseInteractionEvent BuildMouseInteractionEvent(
|
||||
const MouseInteraction& mouseInteraction, const MouseEvent event, const bool cursorCaptured /*= false*/)
|
||||
{
|
||||
return MouseInteractionEvent(mouseInteraction, event, cursorCaptured);
|
||||
}
|
||||
} // namespace ViewportInteraction
|
||||
} // namespace AzToolsFramework
|
||||
|
||||
@@ -8,11 +8,11 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "AzFramework/Viewport/ScreenGeometry.h"
|
||||
|
||||
#include <AzCore/Component/EntityId.h>
|
||||
#include <AzCore/Math/Vector2.h>
|
||||
#include <AzCore/Math/Vector3.h>
|
||||
#include <AzFramework/Viewport/CameraState.h>
|
||||
#include <AzFramework/Viewport/ViewportScreen.h>
|
||||
|
||||
#include <QPoint>
|
||||
|
||||
@@ -20,7 +20,7 @@ namespace AZ
|
||||
{
|
||||
class ReflectContext;
|
||||
class SerializeContext;
|
||||
}
|
||||
} // namespace AZ
|
||||
|
||||
namespace AzToolsFramework
|
||||
{
|
||||
@@ -178,6 +178,12 @@ namespace AzToolsFramework
|
||||
//! @cond
|
||||
AZ_TYPE_INFO(MousePick, "{A69B9562-FC8C-4DE7-9137-0FF867B1513D}");
|
||||
MousePick() = default;
|
||||
MousePick(const AZ::Vector3& rayOrigin, const AZ::Vector3& rayDirection, const AzFramework::ScreenPoint& screenPoint)
|
||||
: m_rayOrigin(rayOrigin)
|
||||
, m_rayDirection(rayDirection)
|
||||
, m_screenCoordinates(screenPoint)
|
||||
{
|
||||
}
|
||||
//! @endcond
|
||||
|
||||
AZ::Vector3 m_rayOrigin = AZ::Vector3::CreateZero(); //!< World space.
|
||||
@@ -249,6 +255,22 @@ namespace AzToolsFramework
|
||||
return mouseInteractionEvent.m_wheelDelta;
|
||||
}
|
||||
|
||||
//! A ray projection, originating from a point and extending in a direction specified as a normal.
|
||||
struct ProjectedViewportRay
|
||||
{
|
||||
AZ::Vector3 m_origin;
|
||||
AZ::Vector3 m_direction;
|
||||
};
|
||||
|
||||
//! Utility function to return a viewport ray.
|
||||
inline ProjectedViewportRay ViewportScreenToWorldRay(
|
||||
const AzFramework::CameraState& cameraState, const AzFramework::ScreenPoint& screenPoint)
|
||||
{
|
||||
const AZ::Vector3 rayOrigin = AzFramework::ScreenToWorld(screenPoint, cameraState);
|
||||
const AZ::Vector3 rayDirection = (rayOrigin - cameraState.m_position).GetNormalized();
|
||||
return ProjectedViewportRay{ rayOrigin, rayDirection };
|
||||
}
|
||||
|
||||
//! Return QPoint from AzFramework::ScreenPoint.
|
||||
inline QPoint QPointFromScreenPoint(const AzFramework::ScreenPoint& screenPoint)
|
||||
{
|
||||
@@ -301,6 +323,27 @@ namespace AzToolsFramework
|
||||
return mouseButtons;
|
||||
}
|
||||
|
||||
//! Build a mouse pick from the specified mouse position and camera state.
|
||||
inline MousePick BuildMousePick(const AzFramework::CameraState& cameraState, const AzFramework::ScreenPoint& screenPoint)
|
||||
{
|
||||
const auto ray = ViewportScreenToWorldRay(cameraState, screenPoint);
|
||||
return MousePick(ray.m_origin, ray.m_direction, screenPoint);
|
||||
}
|
||||
|
||||
//! Create a mouse interaction from the specified pick, buttons, interaction id and keyboard modifiers.
|
||||
MouseInteraction BuildMouseInteraction(
|
||||
const MousePick& mousePick, MouseButtons buttons, InteractionId interactionId, KeyboardModifiers modifiers);
|
||||
|
||||
//! Create a mouse buttons from the specified mouse button.
|
||||
inline MouseButtons BuildMouseButtons(const MouseButton button)
|
||||
{
|
||||
return MouseButtons(aznumeric_cast<AZ::u32>(button));
|
||||
}
|
||||
|
||||
//! Create a mouse interaction event from the specified interaction and event.
|
||||
MouseInteractionEvent BuildMouseInteractionEvent(
|
||||
const MouseInteraction& mouseInteraction, MouseEvent event, bool cursorCaptured = false);
|
||||
|
||||
//! Reflect all viewport related types.
|
||||
void ViewportInteractionReflect(AZ::ReflectContext* context);
|
||||
} // namespace ViewportInteraction
|
||||
|
||||
+108
-61
@@ -52,34 +52,45 @@ AZ_CVAR(
|
||||
AZ::ConsoleFunctorFlags::Null,
|
||||
"Use a lock icon when the cursor is over entities that cannot be interacted with");
|
||||
|
||||
AZ_CVAR(float, ed_iconMinScale, 0.1f, nullptr, AZ::ConsoleFunctorFlags::Null, "Minimum scale for icons in the distance");
|
||||
AZ_CVAR(float, ed_iconMaxScale, 1.0f, nullptr, AZ::ConsoleFunctorFlags::Null, "Maximum scale for icons near the camera");
|
||||
AZ_CVAR(float, ed_iconCloseDist, 3.0f, nullptr, AZ::ConsoleFunctorFlags::Null, "Distance at which icons are at maximum scale");
|
||||
AZ_CVAR(float, ed_iconFarDist, 40.f, nullptr, AZ::ConsoleFunctorFlags::Null, "Distance at which icons are at minimum scale");
|
||||
|
||||
namespace AzToolsFramework
|
||||
{
|
||||
AZ_CLASS_ALLOCATOR_IMPL(EditorHelpers, AZ::SystemAllocator, 0)
|
||||
|
||||
static const int s_iconSize = 36; // icon display size (in pixels)
|
||||
static const float s_iconMinScale = 0.1f; // minimum scale for icons in the distance
|
||||
static const float s_iconMaxScale = 1.0f; // maximum scale for icons near the camera
|
||||
static const float s_iconCloseDist = 3.f; // distance at which icons are at maximum scale
|
||||
static const float s_iconFarDist = 40.f; // distance at which icons are at minimum scale
|
||||
static const int IconSize = 36; // icon display size (in pixels)
|
||||
|
||||
// helper function to wrap EBus call to check if helpers are being displayed
|
||||
// note: the ['?'] icon in the top right of the editor
|
||||
static bool HelpersVisible()
|
||||
static bool HelpersVisible(const AzFramework::ViewportId viewportId)
|
||||
{
|
||||
bool helpersVisible = false;
|
||||
EditorRequestBus::BroadcastResult(helpersVisible, &EditorRequests::DisplayHelpersVisible);
|
||||
ViewportInteraction::ViewportSettingsRequestBus::EventResult(
|
||||
helpersVisible, viewportId, &ViewportInteraction::ViewportSettingsRequestBus::Events::HelpersVisible);
|
||||
return helpersVisible;
|
||||
}
|
||||
|
||||
// calculate the icon scale based on how far away it is (distanceSq) from a given point
|
||||
// note: this is mostly likely distance from the camera
|
||||
static float GetIconScale(const float distSq)
|
||||
// helper function to wrap EBus call to check if icons are being displayed
|
||||
static bool IconsVisible(const AzFramework::ViewportId viewportId)
|
||||
{
|
||||
AZ_PROFILE_FUNCTION(AzToolsFramework);
|
||||
bool iconsVisible = false;
|
||||
ViewportInteraction::ViewportSettingsRequestBus::EventResult(
|
||||
iconsVisible, viewportId, &ViewportInteraction::ViewportSettingsRequestBus::Events::IconsVisible);
|
||||
return iconsVisible;
|
||||
}
|
||||
|
||||
return s_iconMinScale +
|
||||
(s_iconMaxScale - s_iconMinScale) *
|
||||
(1.0f - AZ::GetClamp(AZ::GetMax(0.0f, sqrtf(distSq) - s_iconCloseDist) / s_iconFarDist, 0.0f, 1.0f));
|
||||
float GetIconScale(const float distance)
|
||||
{
|
||||
return ed_iconMinScale +
|
||||
(ed_iconMaxScale - ed_iconMinScale) *
|
||||
(1.0f - AZ::GetClamp(AZ::GetMax(0.0f, distance - ed_iconCloseDist) / (ed_iconFarDist - ed_iconCloseDist), 0.0f, 1.0f));
|
||||
}
|
||||
|
||||
float GetIconSize(const float distance)
|
||||
{
|
||||
return GetIconScale(distance) * IconSize;
|
||||
}
|
||||
|
||||
static void DisplayComponents(
|
||||
@@ -171,11 +182,14 @@ namespace AzToolsFramework
|
||||
|
||||
const int viewportId = mouseInteraction.m_mouseInteraction.m_interactionId.m_viewportId;
|
||||
|
||||
const bool helpersVisible = HelpersVisible();
|
||||
const bool iconsVisible = IconsVisible(viewportId);
|
||||
|
||||
const AZ::Matrix3x4 cameraView = AzFramework::CameraView(cameraState);
|
||||
const AZ::Matrix4x4 cameraProjection = AzFramework::CameraProjection(cameraState);
|
||||
|
||||
// selecting new entities
|
||||
AZ::EntityId entityIdUnderCursor;
|
||||
float closestDistance = std::numeric_limits<float>::max();
|
||||
float closestDistance = AZStd::numeric_limits<float>::max();
|
||||
for (size_t entityCacheIndex = 0; entityCacheIndex < m_entityDataCache->VisibleEntityDataCount(); ++entityCacheIndex)
|
||||
{
|
||||
const AZ::EntityId entityId = m_entityDataCache->GetVisibleEntityId(entityCacheIndex);
|
||||
@@ -185,8 +199,7 @@ namespace AzToolsFramework
|
||||
continue;
|
||||
}
|
||||
|
||||
// 2d screen space selection - did we click an icon
|
||||
if (helpersVisible)
|
||||
if (iconsVisible)
|
||||
{
|
||||
// some components choose to hide their icons (e.g. meshes)
|
||||
// we also do not want to test against icons that may not be showing as they're inside a 'closed' entity container
|
||||
@@ -197,17 +210,23 @@ namespace AzToolsFramework
|
||||
const AZ::Vector3& entityPosition = m_entityDataCache->GetVisibleEntityPosition(entityCacheIndex);
|
||||
|
||||
// selecting based on 2d icon - should only do it when visible and not selected
|
||||
const AzFramework::ScreenPoint screenPosition = AzFramework::WorldToScreen(entityPosition, cameraState);
|
||||
const AZ::Vector3 ndcPoint = AzFramework::WorldToScreenNdc(entityPosition, cameraView, cameraProjection);
|
||||
const AzFramework::ScreenPoint screenPosition =
|
||||
AzFramework::ScreenPointFromNdc(AZ::Vector3ToVector2(ndcPoint), cameraState.m_viewportSize);
|
||||
|
||||
const float distSqFromCamera = cameraState.m_position.GetDistanceSq(entityPosition);
|
||||
const auto iconRange = static_cast<float>(GetIconScale(distSqFromCamera) * s_iconSize * 0.5f);
|
||||
const float distanceFromCamera = cameraState.m_position.GetDistance(entityPosition);
|
||||
const auto iconRange = GetIconSize(distanceFromCamera) * 0.5f;
|
||||
const auto screenCoords = mouseInteraction.m_mouseInteraction.m_mousePick.m_screenCoordinates;
|
||||
|
||||
// 2d screen space selection - did we click an icon
|
||||
if (screenCoords.m_x >= screenPosition.m_x - iconRange && screenCoords.m_x <= screenPosition.m_x + iconRange &&
|
||||
screenCoords.m_y >= screenPosition.m_y - iconRange && screenCoords.m_y <= screenPosition.m_y + iconRange)
|
||||
screenCoords.m_y >= screenPosition.m_y - iconRange && screenCoords.m_y <= screenPosition.m_y + iconRange &&
|
||||
ndcPoint.GetZ() < closestDistance)
|
||||
{
|
||||
// use ndc z value for distance here which is in 0-1 range so will most likely 'win' when it comes to the
|
||||
// distance check (this is what we want as the cursor should always favor icons if they are hovered)
|
||||
closestDistance = ndcPoint.GetZ();
|
||||
entityIdUnderCursor = entityId;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -220,9 +239,14 @@ namespace AzToolsFramework
|
||||
if (AabbIntersectMouseRay(mouseInteraction.m_mouseInteraction, aabb))
|
||||
{
|
||||
// if success, pick against specific component
|
||||
if (PickEntity(entityId, mouseInteraction.m_mouseInteraction, closestDistance, viewportId))
|
||||
float closestBoundDifference = AZStd::numeric_limits<float>::max();
|
||||
if (PickEntity(entityId, mouseInteraction.m_mouseInteraction, closestBoundDifference, viewportId))
|
||||
{
|
||||
entityIdUnderCursor = entityId;
|
||||
if (closestBoundDifference < closestDistance)
|
||||
{
|
||||
closestDistance = closestBoundDifference;
|
||||
entityIdUnderCursor = entityId;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -276,55 +300,78 @@ namespace AzToolsFramework
|
||||
{
|
||||
AZ_PROFILE_FUNCTION(AzToolsFramework);
|
||||
|
||||
if (HelpersVisible())
|
||||
const bool iconsVisible = IconsVisible(viewportInfo.m_viewportId);
|
||||
const bool helpersVisible = HelpersVisible(viewportInfo.m_viewportId);
|
||||
|
||||
auto displayCheck = [this](const size_t entityCacheIndex, const AZ::EntityId entityId)
|
||||
{
|
||||
if (!m_entityDataCache->IsVisibleEntityVisible(entityCacheIndex) || !IsSelectableInViewport(entityId))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
if (helpersVisible)
|
||||
{
|
||||
for (size_t entityCacheIndex = 0; entityCacheIndex < m_entityDataCache->VisibleEntityDataCount(); ++entityCacheIndex)
|
||||
{
|
||||
const AZ::EntityId entityId = m_entityDataCache->GetVisibleEntityId(entityCacheIndex);
|
||||
|
||||
if (!m_entityDataCache->IsVisibleEntityVisible(entityCacheIndex) || !IsSelectableInViewport(entityId))
|
||||
if (const AZ::EntityId entityId = m_entityDataCache->GetVisibleEntityId(entityCacheIndex);
|
||||
displayCheck(entityCacheIndex, entityId))
|
||||
{
|
||||
continue;
|
||||
// notify components to display
|
||||
DisplayComponents(entityId, viewportInfo, debugDisplay);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// notify components to display
|
||||
DisplayComponents(entityId, viewportInfo, debugDisplay);
|
||||
if (iconsVisible)
|
||||
{
|
||||
auto editorViewportIconDisplay = EditorViewportIconDisplay::Get();
|
||||
if (!editorViewportIconDisplay)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_entityDataCache->IsVisibleEntityIconHidden(entityCacheIndex) ||
|
||||
(m_entityDataCache->IsVisibleEntitySelected(entityCacheIndex) && !showIconCheck(entityId)))
|
||||
for (size_t entityCacheIndex = 0; entityCacheIndex < m_entityDataCache->VisibleEntityDataCount(); ++entityCacheIndex)
|
||||
{
|
||||
if (const AZ::EntityId entityId = m_entityDataCache->GetVisibleEntityId(entityCacheIndex);
|
||||
displayCheck(entityCacheIndex, entityId))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
int iconTextureId = 0;
|
||||
EditorEntityIconComponentRequestBus::EventResult(
|
||||
iconTextureId, entityId, &EditorEntityIconComponentRequests::GetEntityIconTextureId);
|
||||
|
||||
const AZ::Vector3& entityPosition = m_entityDataCache->GetVisibleEntityPosition(entityCacheIndex);
|
||||
const float distSqFromCamera = cameraState.m_position.GetDistanceSq(entityPosition);
|
||||
|
||||
const float iconScale = GetIconScale(distSqFromCamera);
|
||||
const float iconSize = s_iconSize * iconScale;
|
||||
|
||||
using ComponentEntityAccentType = Components::EditorSelectionAccentSystemComponent::ComponentEntityAccentType;
|
||||
const AZ::Color iconHighlight = [this, entityCacheIndex]()
|
||||
{
|
||||
if (m_entityDataCache->IsVisibleEntityLocked(entityCacheIndex))
|
||||
if (m_entityDataCache->IsVisibleEntityIconHidden(entityCacheIndex) ||
|
||||
(m_entityDataCache->IsVisibleEntitySelected(entityCacheIndex) && !showIconCheck(entityId)))
|
||||
{
|
||||
return AZ::Color(AZ::u8(100), AZ::u8(100), AZ::u8(100), AZ::u8(255));
|
||||
continue;
|
||||
}
|
||||
|
||||
if (m_entityDataCache->GetVisibleEntityAccent(entityCacheIndex) == ComponentEntityAccentType::Hover)
|
||||
int iconTextureId = 0;
|
||||
EditorEntityIconComponentRequestBus::EventResult(
|
||||
iconTextureId, entityId, &EditorEntityIconComponentRequests::GetEntityIconTextureId);
|
||||
|
||||
using ComponentEntityAccentType = Components::EditorSelectionAccentSystemComponent::ComponentEntityAccentType;
|
||||
const AZ::Color iconHighlight = [this, entityCacheIndex]()
|
||||
{
|
||||
return AZ::Color(AZ::u8(255), AZ::u8(120), AZ::u8(0), AZ::u8(204));
|
||||
}
|
||||
if (m_entityDataCache->IsVisibleEntityLocked(entityCacheIndex))
|
||||
{
|
||||
return AZ::Color(AZ::u8(100), AZ::u8(100), AZ::u8(100), AZ::u8(255));
|
||||
}
|
||||
|
||||
return AZ::Color(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
}();
|
||||
if (m_entityDataCache->GetVisibleEntityAccent(entityCacheIndex) == ComponentEntityAccentType::Hover)
|
||||
{
|
||||
return AZ::Color(AZ::u8(255), AZ::u8(120), AZ::u8(0), AZ::u8(204));
|
||||
}
|
||||
|
||||
EditorViewportIconDisplay::Get()->DrawIcon({ viewportInfo.m_viewportId, iconTextureId, iconHighlight, entityPosition,
|
||||
EditorViewportIconDisplayInterface::CoordinateSpace::WorldSpace,
|
||||
AZ::Vector2{ iconSize, iconSize } });
|
||||
return AZ::Color(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
}();
|
||||
|
||||
const AZ::Vector3& entityPosition = m_entityDataCache->GetVisibleEntityPosition(entityCacheIndex);
|
||||
const float distanceFromCamera = cameraState.m_position.GetDistance(entityPosition);
|
||||
const float iconSize = GetIconSize(distanceFromCamera);
|
||||
|
||||
editorViewportIconDisplay->DrawIcon({ viewportInfo.m_viewportId, iconTextureId, iconHighlight, entityPosition,
|
||||
EditorViewportIconDisplayInterface::CoordinateSpace::WorldSpace,
|
||||
AZ::Vector2{ iconSize, iconSize } });
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -106,4 +106,12 @@ namespace AzToolsFramework
|
||||
const EditorVisibleEntityDataCache* m_entityDataCache = nullptr; //!< Entity Data queried by the EditorHelpers.
|
||||
const FocusModeInterface* m_focusModeInterface = nullptr; //!< API to interact with focus mode functionality.
|
||||
};
|
||||
|
||||
//! Calculate the icon scale based on how far away it is from a given point.
|
||||
//! @note This is mostly likely distance from the camera.
|
||||
float GetIconScale(float distance);
|
||||
|
||||
//! Calculate the icon size based on how far away it is from a given point.
|
||||
//! @note This is the base icon size multiplied by the icon scale to give a final viewport size.
|
||||
float GetIconSize(float distance);
|
||||
} // namespace AzToolsFramework
|
||||
|
||||
+6
-7
@@ -2521,10 +2521,9 @@ namespace AzToolsFramework
|
||||
AZStd::erase_if(
|
||||
m_selectedEntityIds,
|
||||
[readOnlyEntityPublicInterface](auto entityId)
|
||||
{
|
||||
return readOnlyEntityPublicInterface->IsReadOnly(entityId);
|
||||
}
|
||||
);
|
||||
{
|
||||
return readOnlyEntityPublicInterface->IsReadOnly(entityId);
|
||||
});
|
||||
}
|
||||
|
||||
// note: create/destroy pattern to be addressed
|
||||
@@ -3285,9 +3284,9 @@ namespace AzToolsFramework
|
||||
QObject::connect(
|
||||
action, &QAction::triggered, action,
|
||||
[this]
|
||||
{
|
||||
ToggleCenterPivotSelection();
|
||||
});
|
||||
{
|
||||
ToggleCenterPivotSelection();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+2
@@ -32,6 +32,8 @@ namespace AzToolsFramework
|
||||
constexpr inline AZ::Crc32 EditReset = AZ_CRC_CE("com.o3de.action.editortransform.editreset");
|
||||
constexpr inline AZ::Crc32 EditResetManipulator = AZ_CRC_CE("com.o3de.action.editortransform.editresetmanipulator");
|
||||
constexpr inline AZ::Crc32 ViewportUiVisible = AZ_CRC_CE("com.o3de.action.editortransform.viewportuivisible");
|
||||
constexpr inline AZ::Crc32 Helpers = AZ_CRC_CE("com.o3de.action.editor.helpers");
|
||||
constexpr inline AZ::Crc32 Icons = AZ_CRC_CE("com.o3de.action.editor.icons");
|
||||
//@}
|
||||
|
||||
//! Provide interface for EditorTransformComponentSelection requests.
|
||||
|
||||
@@ -40,16 +40,12 @@
|
||||
|
||||
#include <Tests/BoundsTestComponent.h>
|
||||
|
||||
namespace AZ
|
||||
{
|
||||
std::ostream& operator<<(std::ostream& os, const EntityId entityId)
|
||||
{
|
||||
return os << entityId.ToString().c_str();
|
||||
}
|
||||
} // namespace AZ
|
||||
|
||||
namespace UnitTest
|
||||
{
|
||||
using AzToolsFramework::ViewportInteraction::BuildMouseButtons;
|
||||
using AzToolsFramework::ViewportInteraction::BuildMouseInteraction;
|
||||
using AzToolsFramework::ViewportInteraction::BuildMousePick;
|
||||
|
||||
AzToolsFramework::EntityIdList SelectedEntities()
|
||||
{
|
||||
AzToolsFramework::EntityIdList selectedEntitiesBefore;
|
||||
@@ -137,6 +133,18 @@ namespace UnitTest
|
||||
AzToolsFramework::EntityIdList m_entityIds;
|
||||
};
|
||||
|
||||
AZ::EntityId CreateEntityWithBounds(const char* entityName)
|
||||
{
|
||||
AZ::Entity* entity = nullptr;
|
||||
AZ::EntityId entityId = CreateDefaultEditorEntity(entityName, &entity);
|
||||
|
||||
entity->Deactivate();
|
||||
entity->CreateComponent<BoundsTestComponent>();
|
||||
entity->Activate();
|
||||
|
||||
return entityId;
|
||||
}
|
||||
|
||||
class EditorTransformComponentSelectionViewportPickingFixture : public ToolsApplicationFixture
|
||||
{
|
||||
public:
|
||||
@@ -146,21 +154,9 @@ namespace UnitTest
|
||||
// register a simple component implementing BoundsRequestBus and EditorComponentSelectionRequestsBus
|
||||
app->RegisterComponentDescriptor(BoundsTestComponent::CreateDescriptor());
|
||||
|
||||
auto createEntityWithBoundsFn = [](const char* entityName)
|
||||
{
|
||||
AZ::Entity* entity = nullptr;
|
||||
AZ::EntityId entityId = CreateDefaultEditorEntity(entityName, &entity);
|
||||
|
||||
entity->Deactivate();
|
||||
entity->CreateComponent<BoundsTestComponent>();
|
||||
entity->Activate();
|
||||
|
||||
return entityId;
|
||||
};
|
||||
|
||||
m_entityId1 = createEntityWithBoundsFn("Entity1");
|
||||
m_entityId2 = createEntityWithBoundsFn("Entity2");
|
||||
m_entityId3 = createEntityWithBoundsFn("Entity3");
|
||||
m_entityId1 = CreateEntityWithBounds("Entity1");
|
||||
m_entityId2 = CreateEntityWithBounds("Entity2");
|
||||
m_entityId3 = CreateEntityWithBounds("Entity3");
|
||||
}
|
||||
|
||||
void PositionEntities()
|
||||
@@ -959,6 +955,9 @@ namespace UnitTest
|
||||
|
||||
const auto entity2ScreenPosition = AzFramework::WorldToScreen(AzToolsFramework::GetWorldTranslation(m_entityId2), m_cameraState);
|
||||
|
||||
// ensure icons are not enabled to avoid them interfering with bound detection
|
||||
m_viewportManipulatorInteraction->GetViewportInteraction().SetIconsVisible(false);
|
||||
|
||||
// click the entity in the viewport
|
||||
m_actionDispatcher->SetStickySelect(true)
|
||||
->CameraState(m_cameraState)
|
||||
@@ -974,6 +973,137 @@ namespace UnitTest
|
||||
EXPECT_THAT(selectedEntities, UnorderedElementsAreArray(expectedSelectedEntities));
|
||||
}
|
||||
|
||||
// entity can be selected using icon
|
||||
TEST_F(EditorTransformComponentSelectionViewportPickingManipulatorTestFixture, CursorOverEntityIconReturnsThatEntityId)
|
||||
{
|
||||
const AZ::EntityId boundlessEntityId = CreateDefaultEditorEntity("BoundlessEntity");
|
||||
|
||||
// camera (go to position format) -5.00, -8.00, 5.00, 0.00, 0.00
|
||||
AzFramework::SetCameraTransform(m_cameraState, AZ::Transform::CreateTranslation(AZ::Vector3(-5.0f, -8.0f, 5.0f)));
|
||||
// position entity in the world
|
||||
AZ::TransformBus::Event(boundlessEntityId, &AZ::TransformBus::Events::SetWorldTranslation, AZ::Vector3(-5.0f, -1.0f, 5.0f));
|
||||
|
||||
const float distanceFromCamera = m_cameraState.m_position.GetDistance(AzToolsFramework::GetWorldTranslation(boundlessEntityId));
|
||||
|
||||
const auto quaterIconSize = AzToolsFramework::GetIconSize(distanceFromCamera) * 0.25f;
|
||||
const auto entity1ScreenPosition =
|
||||
AzFramework::WorldToScreen(AzToolsFramework::GetWorldTranslation(boundlessEntityId), m_cameraState) +
|
||||
AzFramework::ScreenVectorFromVector2(AZ::Vector2(quaterIconSize));
|
||||
|
||||
AzToolsFramework::EditorVisibleEntityDataCache editorVisibleEntityDataCache;
|
||||
AzToolsFramework::EditorHelpers editorHelpers(&editorVisibleEntityDataCache);
|
||||
|
||||
const auto viewportId = m_viewportManipulatorInteraction->GetViewportInteraction().GetViewportId();
|
||||
const auto mousePick = BuildMousePick(m_cameraState, entity1ScreenPosition);
|
||||
const auto mouseInteraction = BuildMouseInteraction(
|
||||
mousePick, BuildMouseButtons(AzToolsFramework::ViewportInteraction::MouseButton::None),
|
||||
AzToolsFramework::ViewportInteraction::InteractionId(AZ::EntityId(), viewportId),
|
||||
AzToolsFramework::ViewportInteraction::KeyboardModifiers());
|
||||
const auto mouseInteractionEvent = AzToolsFramework::ViewportInteraction::BuildMouseInteractionEvent(
|
||||
mouseInteraction, AzToolsFramework::ViewportInteraction::MouseEvent::Move, false);
|
||||
|
||||
// mimic mouse move
|
||||
m_actionDispatcher->CameraState(m_cameraState)->MousePosition(entity1ScreenPosition);
|
||||
|
||||
// simulate hovering over an icon in the viewport
|
||||
editorVisibleEntityDataCache.CalculateVisibleEntityDatas(AzFramework::ViewportInfo{ viewportId });
|
||||
auto entityIdUnderCursor = editorHelpers.FindEntityIdUnderCursor(m_cameraState, mouseInteractionEvent);
|
||||
|
||||
using ::testing::Eq;
|
||||
EXPECT_THAT(entityIdUnderCursor.EntityIdUnderCursor(), Eq(boundlessEntityId));
|
||||
}
|
||||
|
||||
// overlapping icons, nearest is detected
|
||||
TEST_F(EditorTransformComponentSelectionViewportPickingManipulatorTestFixture, CursorOverOverlappingEntityIconsReturnsClosestEntityId)
|
||||
{
|
||||
const AZ::EntityId boundlessEntityId1 = CreateDefaultEditorEntity("BoundlessEntity1");
|
||||
const AZ::EntityId boundlessEntityId2 = CreateDefaultEditorEntity("BoundlessEntity2");
|
||||
|
||||
// camera (go to position format) -5.00, -8.00, 5.00, 0.00, 0.00
|
||||
AzFramework::SetCameraTransform(m_cameraState, AZ::Transform::CreateTranslation(AZ::Vector3(-5.0f, -8.0f, 5.0f)));
|
||||
// position entities in the world
|
||||
AZ::TransformBus::Event(boundlessEntityId1, &AZ::TransformBus::Events::SetWorldTranslation, AZ::Vector3(-5.0f, -1.0f, 5.0f));
|
||||
// note: boundlessEntityId2 is closer to the camera
|
||||
AZ::TransformBus::Event(boundlessEntityId2, &AZ::TransformBus::Events::SetWorldTranslation, AZ::Vector3(-5.0f, -3.0f, 5.0f));
|
||||
|
||||
const float distanceFromCamera = m_cameraState.m_position.GetDistance(AzToolsFramework::GetWorldTranslation(boundlessEntityId2));
|
||||
|
||||
const auto quaterIconSize = AzToolsFramework::GetIconSize(distanceFromCamera) * 0.25f;
|
||||
const auto entity2ScreenPosition =
|
||||
AzFramework::WorldToScreen(AzToolsFramework::GetWorldTranslation(boundlessEntityId2), m_cameraState) +
|
||||
AzFramework::ScreenVectorFromVector2(AZ::Vector2(quaterIconSize));
|
||||
|
||||
AzToolsFramework::EditorVisibleEntityDataCache editorVisibleEntityDataCache;
|
||||
AzToolsFramework::EditorHelpers editorHelpers(&editorVisibleEntityDataCache);
|
||||
|
||||
const auto viewportId = m_viewportManipulatorInteraction->GetViewportInteraction().GetViewportId();
|
||||
const auto mousePick = BuildMousePick(m_cameraState, entity2ScreenPosition);
|
||||
const auto mouseInteraction = BuildMouseInteraction(
|
||||
mousePick, BuildMouseButtons(AzToolsFramework::ViewportInteraction::MouseButton::None),
|
||||
AzToolsFramework::ViewportInteraction::InteractionId(AZ::EntityId(), viewportId),
|
||||
AzToolsFramework::ViewportInteraction::KeyboardModifiers());
|
||||
const auto mouseInteractionEvent = AzToolsFramework::ViewportInteraction::BuildMouseInteractionEvent(
|
||||
mouseInteraction, AzToolsFramework::ViewportInteraction::MouseEvent::Move, false);
|
||||
|
||||
// mimic mouse move
|
||||
m_actionDispatcher->CameraState(m_cameraState)->MousePosition(entity2ScreenPosition);
|
||||
|
||||
// simulate hovering over an icon in the viewport
|
||||
editorVisibleEntityDataCache.CalculateVisibleEntityDatas(AzFramework::ViewportInfo{ viewportId });
|
||||
auto entityIdUnderCursor = editorHelpers.FindEntityIdUnderCursor(m_cameraState, mouseInteractionEvent);
|
||||
|
||||
using ::testing::Eq;
|
||||
EXPECT_THAT(entityIdUnderCursor.EntityIdUnderCursor(), Eq(boundlessEntityId2));
|
||||
}
|
||||
|
||||
// if an entity with an icon is behind an entity with a bound, the entity with the icon will be selected
|
||||
// even if the bound is closer (this is because icons are treated as if they are on the near clip plane)
|
||||
TEST_F(
|
||||
EditorTransformComponentSelectionViewportPickingManipulatorTestFixture, FurtherAwayEntityWithIconReturnedWhenBoundEntityIsInFront)
|
||||
{
|
||||
const AZ::EntityId boundEntityId = CreateEntityWithBounds("BoundEntity");
|
||||
const AZ::EntityId boundlessEntityId = CreateDefaultEditorEntity("BoundlessEntity");
|
||||
|
||||
auto* boundTestComponent = AzToolsFramework::GetEntityById(boundEntityId)->FindComponent<BoundsTestComponent>();
|
||||
boundTestComponent->m_localBounds = AZ::Aabb::CreateFromMinMax(AZ::Vector3(-1.5f, -0.5f, -0.5f), AZ::Vector3(1.5f, 0.5, 0.5f));
|
||||
|
||||
// camera (go to position format) -5.00, -8.00, 5.00, 0.00, 0.00
|
||||
AzFramework::SetCameraTransform(m_cameraState, AZ::Transform::CreateTranslation(AZ::Vector3(-5.0f, -8.0f, 5.0f)));
|
||||
// position entities in the world
|
||||
AZ::TransformBus::Event(boundEntityId, &AZ::TransformBus::Events::SetWorldTranslation, AZ::Vector3(-4.0f, -3.0f, 5.0f));
|
||||
// note: boundlessEntityId2 is closer to the camera
|
||||
AZ::TransformBus::Event(boundlessEntityId, &AZ::TransformBus::Events::SetWorldTranslation, AZ::Vector3(-5.0f, -1.0f, 5.0f));
|
||||
|
||||
const float distanceFromCamera = m_cameraState.m_position.GetDistance(AzToolsFramework::GetWorldTranslation(boundlessEntityId));
|
||||
|
||||
const auto quaterIconSize = AzToolsFramework::GetIconSize(distanceFromCamera) * 0.25f;
|
||||
const auto entity2ScreenPosition =
|
||||
AzFramework::WorldToScreen(AzToolsFramework::GetWorldTranslation(boundlessEntityId), m_cameraState) +
|
||||
AzFramework::ScreenVectorFromVector2(AZ::Vector2(quaterIconSize));
|
||||
|
||||
AzToolsFramework::EditorVisibleEntityDataCache editorVisibleEntityDataCache;
|
||||
AzToolsFramework::EditorHelpers editorHelpers(&editorVisibleEntityDataCache);
|
||||
|
||||
const auto viewportId = m_viewportManipulatorInteraction->GetViewportInteraction().GetViewportId();
|
||||
const auto mousePick = BuildMousePick(m_cameraState, entity2ScreenPosition);
|
||||
const auto mouseInteraction = BuildMouseInteraction(
|
||||
mousePick, BuildMouseButtons(AzToolsFramework::ViewportInteraction::MouseButton::None),
|
||||
AzToolsFramework::ViewportInteraction::InteractionId(AZ::EntityId(), viewportId),
|
||||
AzToolsFramework::ViewportInteraction::KeyboardModifiers());
|
||||
const auto mouseInteractionEvent = AzToolsFramework::ViewportInteraction::BuildMouseInteractionEvent(
|
||||
mouseInteraction, AzToolsFramework::ViewportInteraction::MouseEvent::Move, false);
|
||||
|
||||
// mimic mouse move
|
||||
m_actionDispatcher->CameraState(m_cameraState)->MousePosition(entity2ScreenPosition);
|
||||
|
||||
// simulate hovering over an icon in the viewport
|
||||
editorVisibleEntityDataCache.CalculateVisibleEntityDatas(AzFramework::ViewportInfo{ viewportId });
|
||||
auto entityIdUnderCursor = editorHelpers.FindEntityIdUnderCursor(m_cameraState, mouseInteractionEvent);
|
||||
|
||||
using ::testing::Eq;
|
||||
EXPECT_THAT(entityIdUnderCursor.EntityIdUnderCursor(), Eq(boundlessEntityId));
|
||||
}
|
||||
|
||||
class EditorTransformComponentSelectionViewportPickingManipulatorTestFixtureParam
|
||||
: public EditorTransformComponentSelectionViewportPickingManipulatorTestFixture
|
||||
, public ::testing::WithParamInterface<bool>
|
||||
@@ -1709,8 +1839,9 @@ namespace UnitTest
|
||||
using MouseInteractionResult = AzToolsFramework::ViewportInteraction::MouseInteractionResult;
|
||||
|
||||
public:
|
||||
WheelEventWidget(QWidget* parent = nullptr)
|
||||
WheelEventWidget(const AzFramework::ViewportId viewportId, QWidget* parent = nullptr)
|
||||
: QWidget(parent)
|
||||
, m_viewportId(viewportId)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -1719,7 +1850,7 @@ namespace UnitTest
|
||||
namespace vi = AzToolsFramework::ViewportInteraction;
|
||||
vi::MouseInteraction mouseInteraction;
|
||||
mouseInteraction.m_interactionId.m_cameraId = AZ::EntityId();
|
||||
mouseInteraction.m_interactionId.m_viewportId = 0;
|
||||
mouseInteraction.m_interactionId.m_viewportId = m_viewportId;
|
||||
mouseInteraction.m_mouseButtons = vi::BuildMouseButtons(ev->buttons());
|
||||
mouseInteraction.m_mousePick = vi::MousePick();
|
||||
mouseInteraction.m_keyboardModifiers = vi::BuildKeyboardModifiers(ev->modifiers());
|
||||
@@ -1731,15 +1862,15 @@ namespace UnitTest
|
||||
}
|
||||
|
||||
MouseInteractionResult m_mouseInteractionResult;
|
||||
AzFramework::ViewportId m_viewportId;
|
||||
};
|
||||
|
||||
TEST_F(EditorTransformComponentSelectionFixture, MouseScrollWheelSwitchesTransformMode)
|
||||
TEST_F(EditorTransformComponentSelectionManipulatorTestFixture, MouseScrollWheelSwitchesTransformMode)
|
||||
{
|
||||
using ::testing::Eq;
|
||||
namespace vi = AzToolsFramework::ViewportInteraction;
|
||||
using AzToolsFramework::EditorTransformComponentSelectionRequestBus;
|
||||
|
||||
const auto transformMode = []()
|
||||
const auto transformMode = []
|
||||
{
|
||||
EditorTransformComponentSelectionRequestBus::Events::Mode transformMode;
|
||||
EditorTransformComponentSelectionRequestBus::EventResult(
|
||||
@@ -1752,7 +1883,7 @@ namespace UnitTest
|
||||
// preconditions
|
||||
EXPECT_THAT(transformMode(), EditorTransformComponentSelectionRequestBus::Events::Mode::Translation);
|
||||
|
||||
auto wheelEventWidget = WheelEventWidget();
|
||||
auto wheelEventWidget = WheelEventWidget(m_viewportManipulatorInteraction->GetViewportInteraction().GetViewportId());
|
||||
// attach the global event filter to the placeholder widget
|
||||
AzQtComponents::GlobalEventFilter globalEventFilter(QApplication::instance());
|
||||
wheelEventWidget.installEventFilter(&globalEventFilter);
|
||||
@@ -1768,6 +1899,7 @@ namespace UnitTest
|
||||
|
||||
// then
|
||||
// transform mode has changed and mouse event was handled
|
||||
using ::testing::Eq;
|
||||
EXPECT_THAT(transformMode(), Eq(EditorTransformComponentSelectionRequestBus::Events::Mode::Rotation));
|
||||
EXPECT_THAT(wheelEventWidget.m_mouseInteractionResult, Eq(vi::MouseInteractionResult::Viewport));
|
||||
}
|
||||
@@ -3100,7 +3232,7 @@ namespace UnitTest
|
||||
const AZ::Transform finalEntityTransform = AzToolsFramework::GetWorldTransform(m_entityIdBox);
|
||||
|
||||
const auto viewportRay = AzToolsFramework::ViewportInteraction::ViewportScreenToWorldRay(m_cameraState, initialPositionScreen);
|
||||
const auto distanceAway = (finalEntityTransform.GetTranslation() - viewportRay.origin).GetLength();
|
||||
const auto distanceAway = (finalEntityTransform.GetTranslation() - viewportRay.m_origin).GetLength();
|
||||
|
||||
// ensure final world positions match
|
||||
EXPECT_THAT(finalEntityTransform, IsCloseTolerance(finalTransformWorld, 0.01f));
|
||||
|
||||
@@ -62,7 +62,6 @@ namespace UnitTest
|
||||
|
||||
void BrowseForAssets(AssetBrowser::AssetSelectionModel& /*selection*/) override {}
|
||||
int GetIconTextureIdFromEntityIconPath(const AZStd::string& entityIconPath) override { AZ_UNUSED(entityIconPath); return 0; }
|
||||
bool DisplayHelpersVisible() override { return false; }
|
||||
|
||||
void GoToSelectedEntitiesInViewports() override
|
||||
{
|
||||
|
||||
@@ -8,12 +8,12 @@
|
||||
|
||||
#include <Tests/FocusMode/EditorFocusModeSelectionFixture.h>
|
||||
|
||||
namespace AzToolsFramework
|
||||
namespace UnitTest
|
||||
{
|
||||
TEST_F(EditorFocusModeSelectionFixture, ContainerEntitySelectionTests_FindHighestSelectableEntityWithNoContainers)
|
||||
TEST_F(EditorFocusModeSelectionFixture, ContainerEntitySelectionFindHighestSelectableEntityWithNoContainers)
|
||||
{
|
||||
// When no containers are in the way, the function will just return the entityId of the entity that was clicked.
|
||||
|
||||
|
||||
// Click on Car Entity
|
||||
ClickAtWorldPositionOnViewport(WorldCarEntityPosition);
|
||||
|
||||
@@ -23,7 +23,7 @@ namespace AzToolsFramework
|
||||
EXPECT_EQ(selectedEntitiesAfter.front(), m_entityMap[CarEntityName]);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeSelectionFixture, ContainerEntitySelectionTests_FindHighestSelectableEntityWithClosedContainer)
|
||||
TEST_F(EditorFocusModeSelectionFixture, ContainerEntitySelectionFindHighestSelectableEntityWithClosedContainer)
|
||||
{
|
||||
// If a closed container is an ancestor of the queried entity, the closed container is selected.
|
||||
m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[StreetEntityName]); // Containers are closed by default
|
||||
@@ -40,7 +40,7 @@ namespace AzToolsFramework
|
||||
m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[StreetEntityName]);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeSelectionFixture, ContainerEntitySelectionTests_FindHighestSelectableEntityWithOpenContainer)
|
||||
TEST_F(EditorFocusModeSelectionFixture, ContainerEntitySelectionFindHighestSelectableEntityWithOpenContainer)
|
||||
{
|
||||
// If a closed container is an ancestor of the queried entity, the closed container is selected.
|
||||
m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[StreetEntityName]);
|
||||
@@ -58,7 +58,7 @@ namespace AzToolsFramework
|
||||
m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[StreetEntityName]);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeSelectionFixture, ContainerEntitySelectionTests_FindHighestSelectableEntityWithMultipleClosedContainers)
|
||||
TEST_F(EditorFocusModeSelectionFixture, ContainerEntitySelectionFindHighestSelectableEntityWithMultipleClosedContainers)
|
||||
{
|
||||
// If multiple closed containers are ancestors of the queried entity, the highest closed container is selected.
|
||||
m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[StreetEntityName]);
|
||||
@@ -77,7 +77,7 @@ namespace AzToolsFramework
|
||||
m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[CityEntityName]);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeSelectionFixture, ContainerEntitySelectionTests_FindHighestSelectableEntityWithMultipleContainers)
|
||||
TEST_F(EditorFocusModeSelectionFixture, ContainerEntitySelectionFindHighestSelectableEntityWithMultipleContainers)
|
||||
{
|
||||
// If multiple containers are ancestors of the queried entity, the highest closed container is selected.
|
||||
m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[StreetEntityName]);
|
||||
@@ -96,4 +96,4 @@ namespace AzToolsFramework
|
||||
m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[StreetEntityName]);
|
||||
m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[CityEntityName]);
|
||||
}
|
||||
}
|
||||
} // namespace UnitTest
|
||||
|
||||
@@ -8,9 +8,9 @@
|
||||
|
||||
#include <Tests/FocusMode/EditorFocusModeFixture.h>
|
||||
|
||||
namespace AzToolsFramework
|
||||
namespace UnitTest
|
||||
{
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityTests_Register)
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityRegister)
|
||||
{
|
||||
// Registering an entity is successful.
|
||||
auto outcome = m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[CarEntityName]);
|
||||
@@ -20,7 +20,7 @@ namespace AzToolsFramework
|
||||
m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[CarEntityName]);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityTests_RegisterTwice)
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityRegisterTwice)
|
||||
{
|
||||
// Registering an entity twice fails.
|
||||
m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[CarEntityName]);
|
||||
@@ -31,7 +31,7 @@ namespace AzToolsFramework
|
||||
m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[CarEntityName]);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityTests_Unregister)
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityUnregister)
|
||||
{
|
||||
// Unregistering a container entity is successful.
|
||||
m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[CarEntityName]);
|
||||
@@ -39,21 +39,21 @@ namespace AzToolsFramework
|
||||
EXPECT_TRUE(outcome.IsSuccess());
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityTests_UnregisterRegularEntity)
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityUnregisterRegularEntity)
|
||||
{
|
||||
// Unregistering an entity that was not previously registered fails.
|
||||
auto outcome = m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[CarEntityName]);
|
||||
EXPECT_FALSE(outcome.IsSuccess());
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityTests_UnregisterTwice)
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityUnregisterTwice)
|
||||
{
|
||||
// Unregistering a container entity twice fails.
|
||||
auto outcome = m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[CarEntityName]);
|
||||
EXPECT_FALSE(outcome.IsSuccess());
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityTests_IsContainerOnRegularEntity)
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityIsContainerOnRegularEntity)
|
||||
{
|
||||
// If a regular entity is passed, IsContainer returns false.
|
||||
// Note that we use a different entity than the tests above to validate a completely new EntityId.
|
||||
@@ -61,7 +61,7 @@ namespace AzToolsFramework
|
||||
EXPECT_FALSE(isContainer);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityTests_IsContainerOnRegisteredContainer)
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityIsContainerOnRegisteredContainer)
|
||||
{
|
||||
// If a container entity is passed, IsContainer returns true.
|
||||
m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[SportsCarEntityName]);
|
||||
@@ -72,7 +72,7 @@ namespace AzToolsFramework
|
||||
m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[SportsCarEntityName]);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityTests_IsContainerOnUnRegisteredContainer)
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityIsContainerOnUnRegisteredContainer)
|
||||
{
|
||||
// If an entity that was previously a container but was then unregistered is passed, IsContainer returns false.
|
||||
m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[SportsCarEntityName]);
|
||||
@@ -82,14 +82,14 @@ namespace AzToolsFramework
|
||||
EXPECT_FALSE(isContainer);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityTests_SetContainerOpenOnRegularEntity)
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntitySetContainerOpenOnRegularEntity)
|
||||
{
|
||||
// Setting a regular entity to open should return a failure.
|
||||
auto outcome = m_containerEntityInterface->SetContainerOpen(m_entityMap[StreetEntityName], true);
|
||||
EXPECT_FALSE(outcome.IsSuccess());
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityTests_SetContainerOpen)
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntitySetContainerOpen)
|
||||
{
|
||||
// Set a container entity to open, and verify the operation was successful.
|
||||
m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[StreetEntityName]);
|
||||
@@ -100,7 +100,7 @@ namespace AzToolsFramework
|
||||
m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[StreetEntityName]);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityTests_SetContainerOpenTwice)
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntitySetContainerOpenTwice)
|
||||
{
|
||||
// Set a container entity to open twice, and verify that does not cause a failure (as intended).
|
||||
m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[StreetEntityName]);
|
||||
@@ -112,7 +112,7 @@ namespace AzToolsFramework
|
||||
m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[StreetEntityName]);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityTests_SetContainerClosed)
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntitySetContainerClosed)
|
||||
{
|
||||
// Set a container entity to closed, and verify the operation was successful.
|
||||
m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[StreetEntityName]);
|
||||
@@ -122,16 +122,16 @@ namespace AzToolsFramework
|
||||
// Restore default state for other tests.
|
||||
m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[StreetEntityName]);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityTests_IsContainerOpenOnRegularEntity)
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityIsContainerOpenOnRegularEntity)
|
||||
{
|
||||
// Query open state on a regular entity, and verify it returns true.
|
||||
// Open containers behave exactly as regular entities, so this is the expected return value.
|
||||
bool isOpen = m_containerEntityInterface->IsContainerOpen(m_entityMap[CityEntityName]);
|
||||
EXPECT_TRUE(isOpen);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityTests_IsContainerOpenOnDefaultContainerEntity)
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityIsContainerOpenOnDefaultContainerEntity)
|
||||
{
|
||||
// Query open state on a newly registered container entity, and verify it returns false.
|
||||
// Containers are registered closed by default.
|
||||
@@ -142,8 +142,8 @@ namespace AzToolsFramework
|
||||
// Restore default state for other tests.
|
||||
m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[CityEntityName]);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityTests_IsContainerOpenOnOpenContainerEntity)
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityIsContainerOpenOnOpenContainerEntity)
|
||||
{
|
||||
// Query open state on a container entity that was opened, and verify it returns true.
|
||||
m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[CityEntityName]);
|
||||
@@ -154,8 +154,8 @@ namespace AzToolsFramework
|
||||
// Restore default state for other tests.
|
||||
m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[CityEntityName]);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityTests_IsContainerOpenOnClosedContainerEntity)
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityIsContainerOpenOnClosedContainerEntity)
|
||||
{
|
||||
// Query open state on a container entity that was opened and then closed, and verify it returns false.
|
||||
m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[CityEntityName]);
|
||||
@@ -167,8 +167,8 @@ namespace AzToolsFramework
|
||||
// Restore default state for other tests.
|
||||
m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[CityEntityName]);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityTests_ContainerOpenStateIsPreserved)
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityContainerOpenStateIsPreserved)
|
||||
{
|
||||
// Register an entity as container, open it, then unregister it.
|
||||
// When the entity is registered again, the open state should be preserved.
|
||||
@@ -184,15 +184,15 @@ namespace AzToolsFramework
|
||||
// Restore default state for other tests.
|
||||
m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[CityEntityName]);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityTests_ClearSucceeds)
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityClearSucceeds)
|
||||
{
|
||||
// The Clear function works if no container is registered.
|
||||
auto outcome = m_containerEntityInterface->Clear(m_editorEntityContextId);
|
||||
EXPECT_TRUE(outcome.IsSuccess());
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityTests_ClearFailsIfContainersAreStillRegistered)
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityClearFailsIfContainersAreStillRegistered)
|
||||
{
|
||||
// The Clear function fails if a container is registered.
|
||||
m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[Passenger1EntityName]);
|
||||
@@ -202,8 +202,8 @@ namespace AzToolsFramework
|
||||
// Restore default state for other tests.
|
||||
m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[Passenger1EntityName]);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityTests_ClearSucceedsIfContainersAreUnregistered)
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityClearSucceedsIfContainersAreUnregistered)
|
||||
{
|
||||
// The Clear function fails if a container is registered.
|
||||
m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[Passenger1EntityName]);
|
||||
@@ -212,7 +212,7 @@ namespace AzToolsFramework
|
||||
EXPECT_TRUE(outcome.IsSuccess());
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityTests_ClearDeletesPreservedOpenStates)
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityClearDeletesPreservedOpenStates)
|
||||
{
|
||||
// Register an entity as container, open it, unregister it, then call clear.
|
||||
// When the entity is registered again, the open state should not be preserved.
|
||||
@@ -230,14 +230,14 @@ namespace AzToolsFramework
|
||||
m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[Passenger1EntityName]);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityTests_FindHighestSelectableEntityWithNoContainers)
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityFindHighestSelectableEntityWithNoContainers)
|
||||
{
|
||||
// When no containers are in the way, the function will just return the entityId that was passed to it.
|
||||
AZ::EntityId selectedEntityId = m_containerEntityInterface->FindHighestSelectableEntity(m_entityMap[Passenger2EntityName]);
|
||||
EXPECT_EQ(selectedEntityId, m_entityMap[Passenger2EntityName]);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityTests_FindHighestSelectableEntityWithClosedContainer)
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityFindHighestSelectableEntityWithClosedContainer)
|
||||
{
|
||||
// If a closed container is an ancestor of the queried entity, the closed container is selected.
|
||||
m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[SportsCarEntityName]); // Containers are closed by default
|
||||
@@ -248,7 +248,7 @@ namespace AzToolsFramework
|
||||
m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[SportsCarEntityName]);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityTests_FindHighestSelectableEntityWithOpenContainer)
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityFindHighestSelectableEntityWithOpenContainer)
|
||||
{
|
||||
// If an open container is an ancestor of the queried entity, it is ignored.
|
||||
m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[SportsCarEntityName]);
|
||||
@@ -261,7 +261,7 @@ namespace AzToolsFramework
|
||||
m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[SportsCarEntityName]);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityTests_FindHighestSelectableEntityWithMultipleClosedContainers)
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityFindHighestSelectableEntityWithMultipleClosedContainers)
|
||||
{
|
||||
// If multiple closed containers are ancestors of the queried entity, the highest closed container is selected.
|
||||
m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[StreetEntityName]);
|
||||
@@ -275,7 +275,7 @@ namespace AzToolsFramework
|
||||
m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[SportsCarEntityName]);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityTests_FindHighestSelectableEntityWithMultipleContainers)
|
||||
TEST_F(EditorFocusModeFixture, ContainerEntityFindHighestSelectableEntityWithMultipleContainers)
|
||||
{
|
||||
// If multiple containers are ancestors of the queried entity, the highest closed container is selected.
|
||||
m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[StreetEntityName]);
|
||||
@@ -289,5 +289,4 @@ namespace AzToolsFramework
|
||||
m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[StreetEntityName]);
|
||||
m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[SportsCarEntityName]);
|
||||
}
|
||||
|
||||
}
|
||||
} // namespace UnitTest
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
|
||||
#include <Tests/BoundsTestComponent.h>
|
||||
|
||||
namespace AzToolsFramework
|
||||
namespace UnitTest
|
||||
{
|
||||
void ClearSelectedEntities()
|
||||
{
|
||||
@@ -31,14 +31,14 @@ namespace AzToolsFramework
|
||||
void EditorFocusModeFixture::SetUpEditorFixtureImpl()
|
||||
{
|
||||
// Without this, the user settings component would attempt to save on finalize/shutdown. Since the file is
|
||||
// shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash
|
||||
// shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash
|
||||
// in the unit tests.
|
||||
AZ::UserSettingsComponentRequestBus::Broadcast(&AZ::UserSettingsComponentRequests::DisableSaveOnFinalize);
|
||||
|
||||
m_containerEntityInterface = AZ::Interface<ContainerEntityInterface>::Get();
|
||||
m_containerEntityInterface = AZ::Interface<AzToolsFramework::ContainerEntityInterface>::Get();
|
||||
ASSERT_TRUE(m_containerEntityInterface != nullptr);
|
||||
|
||||
m_focusModeInterface = AZ::Interface<FocusModeInterface>::Get();
|
||||
m_focusModeInterface = AZ::Interface<AzToolsFramework::FocusModeInterface>::Get();
|
||||
ASSERT_TRUE(m_focusModeInterface != nullptr);
|
||||
|
||||
// register a simple component implementing BoundsRequestBus and EditorComponentSelectionRequestsBus
|
||||
@@ -68,26 +68,26 @@ namespace AzToolsFramework
|
||||
ClearSelectedEntities();
|
||||
}
|
||||
|
||||
void EditorFocusModeFixture::GenerateTestHierarchy()
|
||||
void EditorFocusModeFixture::GenerateTestHierarchy()
|
||||
{
|
||||
/*
|
||||
* City
|
||||
* |_ Street
|
||||
* |_ Car
|
||||
* | |_ Passenger
|
||||
* |_ SportsCar
|
||||
* |_ Passenger
|
||||
*/
|
||||
* City
|
||||
* |_ Street
|
||||
* |_ Car
|
||||
* | |_ Passenger
|
||||
* |_ SportsCar
|
||||
* |_ Passenger
|
||||
*/
|
||||
|
||||
m_entityMap[CityEntityName] = CreateEditorEntity(CityEntityName, AZ::EntityId());
|
||||
m_entityMap[StreetEntityName] = CreateEditorEntity(StreetEntityName, m_entityMap[CityEntityName]);
|
||||
m_entityMap[CarEntityName] = CreateEditorEntity(CarEntityName, m_entityMap[StreetEntityName]);
|
||||
m_entityMap[Passenger1EntityName] = CreateEditorEntity(Passenger1EntityName, m_entityMap[CarEntityName]);
|
||||
m_entityMap[SportsCarEntityName] = CreateEditorEntity(SportsCarEntityName, m_entityMap[StreetEntityName]);
|
||||
m_entityMap[Passenger2EntityName] = CreateEditorEntity(Passenger2EntityName, m_entityMap[SportsCarEntityName]);
|
||||
m_entityMap[CityEntityName] = CreateEditorEntity(CityEntityName, AZ::EntityId());
|
||||
m_entityMap[StreetEntityName] = CreateEditorEntity(StreetEntityName, m_entityMap[CityEntityName]);
|
||||
m_entityMap[CarEntityName] = CreateEditorEntity(CarEntityName, m_entityMap[StreetEntityName]);
|
||||
m_entityMap[Passenger1EntityName] = CreateEditorEntity(Passenger1EntityName, m_entityMap[CarEntityName]);
|
||||
m_entityMap[SportsCarEntityName] = CreateEditorEntity(SportsCarEntityName, m_entityMap[StreetEntityName]);
|
||||
m_entityMap[Passenger2EntityName] = CreateEditorEntity(Passenger2EntityName, m_entityMap[SportsCarEntityName]);
|
||||
|
||||
// Add a BoundsTestComponent to the Car entity.
|
||||
AZ::Entity* entity = GetEntityById(m_entityMap[CarEntityName]);
|
||||
AZ::Entity* entity = AzToolsFramework::GetEntityById(m_entityMap[CarEntityName]);
|
||||
|
||||
entity->Deactivate();
|
||||
entity->CreateComponent<UnitTest::BoundsTestComponent>();
|
||||
@@ -113,4 +113,4 @@ namespace AzToolsFramework
|
||||
|
||||
return entity->GetId();
|
||||
}
|
||||
}
|
||||
} // namespace UnitTest
|
||||
|
||||
@@ -18,10 +18,9 @@
|
||||
#include <AzToolsFramework/FocusMode/FocusModeInterface.h>
|
||||
#include <AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h>
|
||||
|
||||
namespace AzToolsFramework
|
||||
namespace UnitTest
|
||||
{
|
||||
class EditorFocusModeFixture
|
||||
: public UnitTest::ToolsApplicationFixture
|
||||
class EditorFocusModeFixture : public ToolsApplicationFixture
|
||||
{
|
||||
protected:
|
||||
void SetUpEditorFixtureImpl() override;
|
||||
@@ -32,8 +31,8 @@ namespace AzToolsFramework
|
||||
|
||||
AZStd::unordered_map<AZStd::string, AZ::EntityId> m_entityMap;
|
||||
|
||||
ContainerEntityInterface* m_containerEntityInterface = nullptr;
|
||||
FocusModeInterface* m_focusModeInterface = nullptr;
|
||||
AzToolsFramework::ContainerEntityInterface* m_containerEntityInterface = nullptr;
|
||||
AzToolsFramework::FocusModeInterface* m_focusModeInterface = nullptr;
|
||||
|
||||
public:
|
||||
AzToolsFramework::EntityIdList GetSelectedEntities();
|
||||
@@ -53,4 +52,4 @@ namespace AzToolsFramework
|
||||
inline static AZ::Vector3 WorldCarEntityPosition = AZ::Vector3(5.0f, 15.0f, 0.0f);
|
||||
};
|
||||
|
||||
}
|
||||
} // namespace UnitTest
|
||||
|
||||
@@ -26,11 +26,17 @@
|
||||
#include <AzToolsFramework/Manipulators/ManipulatorManager.h>
|
||||
#include <AzToolsFramework/ViewportSelection/EditorVisibleEntityDataCache.h>
|
||||
|
||||
namespace AzToolsFramework
|
||||
namespace UnitTest
|
||||
{
|
||||
class EditorFocusModeSelectionFixture : public UnitTest::IndirectCallManipulatorViewportInteractionFixtureMixin<EditorFocusModeFixture>
|
||||
class EditorFocusModeSelectionFixture : public IndirectCallManipulatorViewportInteractionFixtureMixin<EditorFocusModeFixture>
|
||||
{
|
||||
public:
|
||||
void SetUpEditorFixtureImpl() override
|
||||
{
|
||||
IndirectCallManipulatorViewportInteractionFixtureMixin<EditorFocusModeFixture>::SetUpEditorFixtureImpl();
|
||||
m_viewportManipulatorInteraction->GetViewportInteraction().SetIconsVisible(false);
|
||||
}
|
||||
|
||||
void ClickAtWorldPositionOnViewport(const AZ::Vector3& worldPosition)
|
||||
{
|
||||
// Calculate the world position in screen space
|
||||
@@ -40,4 +46,4 @@ namespace AzToolsFramework
|
||||
m_actionDispatcher->CameraState(m_cameraState)->MousePosition(carScreenPosition)->MouseLButtonDown()->MouseLButtonUp();
|
||||
}
|
||||
};
|
||||
} // namespace AzToolsFramework
|
||||
} // namespace UnitTest
|
||||
|
||||
@@ -8,9 +8,9 @@
|
||||
|
||||
#include <Tests/FocusMode/EditorFocusModeSelectionFixture.h>
|
||||
|
||||
namespace AzToolsFramework
|
||||
namespace UnitTest
|
||||
{
|
||||
TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionTests_SelectEntityWithFocusOnLevel)
|
||||
TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionSelectEntityWithFocusOnLevel)
|
||||
{
|
||||
// Click on Car Entity
|
||||
ClickAtWorldPositionOnViewport(WorldCarEntityPosition);
|
||||
@@ -21,7 +21,7 @@ namespace AzToolsFramework
|
||||
EXPECT_EQ(selectedEntitiesAfter.front(), m_entityMap[CarEntityName]);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionTests_SelectEntityWithFocusOnAncestor)
|
||||
TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionSelectEntityWithFocusOnAncestor)
|
||||
{
|
||||
// Set the focus on the Street Entity (parent of the test entity)
|
||||
m_focusModeInterface->SetFocusRoot(m_entityMap[StreetEntityName]);
|
||||
@@ -35,7 +35,7 @@ namespace AzToolsFramework
|
||||
EXPECT_EQ(selectedEntitiesAfter.front(), m_entityMap[CarEntityName]);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionTests_SelectEntityWithFocusOnItself)
|
||||
TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionSelectEntityWithFocusOnItself)
|
||||
{
|
||||
// Set the focus on the Car Entity (test entity)
|
||||
m_focusModeInterface->SetFocusRoot(m_entityMap[CarEntityName]);
|
||||
@@ -49,7 +49,7 @@ namespace AzToolsFramework
|
||||
EXPECT_EQ(selectedEntitiesAfter.front(), m_entityMap[CarEntityName]);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionTests_SelectEntityWithFocusOnSibling)
|
||||
TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionSelectEntityWithFocusOnSibling)
|
||||
{
|
||||
// Set the focus on the SportsCar Entity (sibling of the test entity)
|
||||
m_focusModeInterface->SetFocusRoot(m_entityMap[SportsCarEntityName]);
|
||||
@@ -62,7 +62,7 @@ namespace AzToolsFramework
|
||||
EXPECT_EQ(selectedEntitiesAfter.size(), 0);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionTests_SelectEntityWithFocusOnDescendant)
|
||||
TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionSelectEntityWithFocusOnDescendant)
|
||||
{
|
||||
// Set the focus on the Passenger1 Entity (child of the entity)
|
||||
m_focusModeInterface->SetFocusRoot(m_entityMap[Passenger1EntityName]);
|
||||
@@ -74,4 +74,4 @@ namespace AzToolsFramework
|
||||
auto selectedEntitiesAfter = GetSelectedEntities();
|
||||
EXPECT_EQ(selectedEntitiesAfter.size(), 0);
|
||||
}
|
||||
}
|
||||
} // namespace UnitTest
|
||||
|
||||
@@ -8,9 +8,9 @@
|
||||
|
||||
#include <Tests/FocusMode/EditorFocusModeFixture.h>
|
||||
|
||||
namespace AzToolsFramework
|
||||
namespace UnitTest
|
||||
{
|
||||
TEST_F(EditorFocusModeFixture, EditorFocusModeTests_SetFocus)
|
||||
TEST_F(EditorFocusModeFixture, SetFocus)
|
||||
{
|
||||
// When an entity is set as the focus root, GetFocusRoot should return its EntityId.
|
||||
m_focusModeInterface->SetFocusRoot(m_entityMap[CarEntityName]);
|
||||
@@ -20,7 +20,7 @@ namespace AzToolsFramework
|
||||
m_focusModeInterface->ClearFocusRoot(m_editorEntityContextId);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, EditorFocusModeTests_ClearFocus)
|
||||
TEST_F(EditorFocusModeFixture, ClearFocus)
|
||||
{
|
||||
// Change the value from the default.
|
||||
m_focusModeInterface->SetFocusRoot(m_entityMap[CarEntityName]);
|
||||
@@ -30,7 +30,7 @@ namespace AzToolsFramework
|
||||
EXPECT_EQ(m_focusModeInterface->GetFocusRoot(m_editorEntityContextId), AZ::EntityId());
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, EditorFocusModeTests_IsInFocusSubTree_AncestorsDescendants)
|
||||
TEST_F(EditorFocusModeFixture, IsInFocusSubTreeAncestorsDescendants)
|
||||
{
|
||||
// When the focus is set to an entity, all its descendants are in the focus subtree while the ancestors aren't.
|
||||
m_focusModeInterface->SetFocusRoot(m_entityMap[StreetEntityName]);
|
||||
@@ -43,7 +43,7 @@ namespace AzToolsFramework
|
||||
EXPECT_EQ(m_focusModeInterface->IsInFocusSubTree(m_entityMap[Passenger2EntityName]), true);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, EditorFocusModeTests_IsInFocusSubTree_Siblings)
|
||||
TEST_F(EditorFocusModeFixture, IsInFocusSubTreeSiblings)
|
||||
{
|
||||
// If the root entity has siblings, they are also outside of the focus subtree.
|
||||
m_focusModeInterface->SetFocusRoot(m_entityMap[CarEntityName]);
|
||||
@@ -56,7 +56,7 @@ namespace AzToolsFramework
|
||||
EXPECT_EQ(m_focusModeInterface->IsInFocusSubTree(m_entityMap[Passenger2EntityName]), false);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, EditorFocusModeTests_IsInFocusSubTree_Leaf)
|
||||
TEST_F(EditorFocusModeFixture, IsInFocusSubTreeLeaf)
|
||||
{
|
||||
// If the root is a leaf, then the focus subtree will consists of just that entity.
|
||||
m_focusModeInterface->SetFocusRoot(m_entityMap[Passenger2EntityName]);
|
||||
@@ -69,7 +69,7 @@ namespace AzToolsFramework
|
||||
EXPECT_EQ(m_focusModeInterface->IsInFocusSubTree(m_entityMap[Passenger2EntityName]), true);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, EditorFocusModeTests_IsInFocusSubTree_Clear)
|
||||
TEST_F(EditorFocusModeFixture, IsInFocusSubTreeClear)
|
||||
{
|
||||
// Change the value from the default.
|
||||
m_focusModeInterface->SetFocusRoot(m_entityMap[StreetEntityName]);
|
||||
@@ -84,4 +84,4 @@ namespace AzToolsFramework
|
||||
EXPECT_EQ(m_focusModeInterface->IsInFocusSubTree(m_entityMap[SportsCarEntityName]), true);
|
||||
EXPECT_EQ(m_focusModeInterface->IsInFocusSubTree(m_entityMap[Passenger2EntityName]), true);
|
||||
}
|
||||
}
|
||||
} // namespace UnitTest
|
||||
|
||||
-1
@@ -137,7 +137,6 @@ namespace UnitTest
|
||||
void CreateEditorRepresentation(AZ::Entity* entity) override;
|
||||
void BrowseForAssets(AzToolsFramework::AssetBrowser::AssetSelectionModel& selection) override { AZ_UNUSED(selection); }
|
||||
int GetIconTextureIdFromEntityIconPath(const AZStd::string& entityIconPath) override { AZ_UNUSED(entityIconPath); return 0; }
|
||||
bool DisplayHelpersVisible() override { return false; }
|
||||
|
||||
/*
|
||||
* AssetSystemRequestBus
|
||||
|
||||
@@ -243,7 +243,6 @@ namespace UnitTest
|
||||
// These are required by implementing the EditorRequestBus
|
||||
void BrowseForAssets(AssetBrowser::AssetSelectionModel& /*selection*/) override {}
|
||||
int GetIconTextureIdFromEntityIconPath([[maybe_unused]] const AZStd::string& entityIconPath) override { return 0; }
|
||||
bool DisplayHelpersVisible() override { return false; }
|
||||
|
||||
public:
|
||||
EntityPropertyEditor* m_levelEditor;
|
||||
|
||||
Reference in New Issue
Block a user