Fix the GameStateSamples Gem and remove an unused variable from DebugConsole.h (#3347)
Signed-off-by: bosnichd <bosnichd@amazon.com>
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@@ -122,7 +122,6 @@ namespace AZ
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int m_currentHistoryIndex = -1; //!< The current index into the input history when browsing.
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int m_maxEntriesToDisplay = DefaultMaxEntriesToDisplay; //!< The maximum entries to display.
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int m_maxInputHistorySize = DefaultMaxInputHistorySize; //!< The maximum input history size.
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int m_logLevelToSet = 0; //!< The minimum log level to set (see AZ::LogLevel).
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bool m_isShowing = false; //!< Is the debug console currently being displayed?
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bool m_autoScroll = true; //!< Should we auto-scroll as new entries are added?
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bool m_forceScroll = false; //!< Do we need to force scroll after input entered?
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