Fix the GameStateSamples Gem and remove an unused variable from DebugConsole.h (#3347)

Signed-off-by: bosnichd <bosnichd@amazon.com>
This commit is contained in:
bosnichd
2021-08-20 09:58:33 -06:00
committed by GitHub
parent 5bc46fc676
commit cef82f0313
4 changed files with 25 additions and 8 deletions
@@ -122,7 +122,6 @@ namespace AZ
int m_currentHistoryIndex = -1; //!< The current index into the input history when browsing.
int m_maxEntriesToDisplay = DefaultMaxEntriesToDisplay; //!< The maximum entries to display.
int m_maxInputHistorySize = DefaultMaxInputHistorySize; //!< The maximum input history size.
int m_logLevelToSet = 0; //!< The minimum log level to set (see AZ::LogLevel).
bool m_isShowing = false; //!< Is the debug console currently being displayed?
bool m_autoScroll = true; //!< Should we auto-scroll as new entries are added?
bool m_forceScroll = false; //!< Do we need to force scroll after input entered?