Renamed Levels

Signed-off-by: ANT\aljanru <aljanru@amazon.co.uk>
This commit is contained in:
ANT\aljanru
2021-09-05 01:20:21 +02:00
parent 15e889a2f6
commit c33dd26ff9
1541 changed files with 5018 additions and 13775 deletions
@@ -0,0 +1,3 @@
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size 619429
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<Class name="float" field="AreaTestEpsilon" value="0.0600000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
<Class name="float" field="PlaneTolerance" value="0.0007000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
<Class name="bool" field="Use16bitIndices" value="false" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
<Class name="bool" field="CheckZeroAreaTriangles" value="true" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
<Class name="bool" field="QuantizeInput" value="true" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
<Class name="bool" field="UsePlaneShifting" value="false" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
<Class name="bool" field="ShiftVertices" value="true" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
<Class name="unsigned int" field="GaussMapLimit" value="32" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
<Class name="bool" field="BuildGpuData" value="true" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
</Class>
<Class name="PrimitiveAssetParams" field="PrimitiveAssetParams" version="1" type="{55DDE8EE-CEDF-4085-B7CF-B874CC7A5F74}">
<Class name="int" field="PrimitiveShapeTarget" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
<Class name="float" field="VolumeTermCoefficient" value="0.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
</Class>
<Class name="bool" field="DecomposeMeshes" value="false" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
<Class name="ConvexDecompositionParams" field="ConvexDecompositionParams" version="1" type="{E076A8BC-5409-4125-B2B7-35500AF33BC2}">
<Class name="unsigned int" field="MaxConvexHulls" value="1024" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
<Class name="unsigned int" field="MaxNumVerticesPerConvexHull" value="64" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
<Class name="float" field="Concavity" value="0.0010000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
<Class name="unsigned int" field="Resolution" value="100000" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
<Class name="unsigned int" field="Mode" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
<Class name="float" field="Alpha" value="0.0500000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
<Class name="float" field="Beta" value="0.0500000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
<Class name="float" field="MinVolumePerConvexHull" value="0.0001000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
<Class name="unsigned int" field="PlaneDownsampling" value="4" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
<Class name="unsigned int" field="ConvexHullDownsampling" value="4" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
<Class name="bool" field="PCA" value="false" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
<Class name="bool" field="ProjectHullVertices" value="true" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
</Class>
<Class name="RuleContainer" field="rules" version="1" type="{2C20D3DF-57FF-4A31-8680-A4D45302B9CF}">
<Class name="AZStd::vector" field="rules" type="{B5BDB053-178F-5D55-8663-70897A71B7C9}"/>
</Class>
</Class>
</Class>
</Class>
</Class>
</ObjectStream>
@@ -0,0 +1,64 @@
<Material MtlFlags="557312" DccMaterialHash="2329915992" vertModifType="0">
<SubMaterials>
<Material Name="Mirror" MtlFlags="524416" DccMaterialHash="2509827178" Shader="Illum" GenMask="800000000003" StringGenMask="%ALLOW_SILHOUETTE_POM%ALLOW_SPECULAR_ANTIALIASING%SUBSURFACE_SCATTERING" SurfaceType="mat_default" Diffuse="0.011612247,0.011612247,0.011612247,1" Specular="0.18116426,0.18116426,0.18116426,1" Opacity="1" Shininess="255" vertModifType="0" LayerAct="1">
<Textures>
<Texture Map="Diffuse" File="sample/textures/nomaterial.dds"/>
</Textures>
<PublicParams EmittanceMapGamma="1" SSSIndex="0" IndirectColor="0.25,0.25,0.25"/>
</Material>
<Material Name="_1" MtlFlags="524416" DccMaterialHash="3169898391" Shader="Illum" GenMask="800000000003" StringGenMask="%ALLOW_SILHOUETTE_POM%ALLOW_SPECULAR_ANTIALIASING%SUBSURFACE_SCATTERING" SurfaceType="mat_default" Diffuse="0.015996294,0.015996294,0.015996294,1" Specular="0.027320893,0.027320893,0.027320893,0.51725489" Opacity="1" Shininess="131.89999" vertModifType="0" LayerAct="1">
<Textures>
<Texture Map="Diffuse" File="sample/textures/nomaterial.dds"/>
</Textures>
<PublicParams EmittanceMapGamma="1" SSSIndex="0" IndirectColor="0.25,0.25,0.25"/>
</Material>
<Material Name="Mat_Black" MtlFlags="524416" DccMaterialHash="2452773676" Shader="Illum" GenMask="800000000003" StringGenMask="%ALLOW_SILHOUETTE_POM%ALLOW_SPECULAR_ANTIALIASING%SUBSURFACE_SCATTERING" SurfaceType="mat_default" Diffuse="0.0097212186,0.0097212186,0.0097212186,1" Specular="0.01228649,0.01228649,0.01228649,0.0078740455" Opacity="1" Shininess="2.0078816" vertModifType="0" LayerAct="1">
<Textures>
<Texture Map="Diffuse" File="sample/textures/nomaterial.dds"/>
</Textures>
<PublicParams EmittanceMapGamma="1" SSSIndex="0" IndirectColor="0.25,0.25,0.25"/>
</Material>
<Material Name="FrontColor" MtlFlags="524416" DccMaterialHash="699588111" Shader="Illum" GenMask="800000000003" StringGenMask="%ALLOW_SILHOUETTE_POM%ALLOW_SPECULAR_ANTIALIASING%SUBSURFACE_SCATTERING" SurfaceType="mat_default" Diffuse="0.13286835,0.063010022,1,1" Specular="0.33000001,0.33000001,0.33000001,0.078431375" Opacity="1" Shininess="20" vertModifType="0" LayerAct="1">
<Textures>
<Texture Map="Diffuse" File="sample/textures/nomaterial.dds"/>
</Textures>
<PublicParams EmittanceMapGamma="1" SSSIndex="0" IndirectColor="0.25,0.25,0.25"/>
</Material>
<Material Name="Car_Metal_Gray" MtlFlags="524416" DccMaterialHash="3271856021" Shader="Illum" GenMask="800000000003" StringGenMask="%ALLOW_SILHOUETTE_POM%ALLOW_SPECULAR_ANTIALIASING%SUBSURFACE_SCATTERING" SurfaceType="mat_default" Diffuse="0.77582234,0.20863689,0.0085681258,1" Specular="0.0097212186,0.001517635,0.00091058103,0.94635493" Opacity="1" Shininess="241.32051" vertModifType="0" LayerAct="1">
<Textures>
<Texture Map="Diffuse" File="sample/textures/nomaterial.dds"/>
</Textures>
<PublicParams EmittanceMapGamma="1" SSSIndex="0" IndirectColor="0.25,0.25,0.25"/>
</Material>
<Material Name="Rubber" MtlFlags="524416" DccMaterialHash="2594598940" Shader="Illum" GenMask="800000000003" StringGenMask="%ALLOW_SILHOUETTE_POM%ALLOW_SPECULAR_ANTIALIASING%SUBSURFACE_SCATTERING" SurfaceType="mat_default" Diffuse="0.005181517,0.005181517,0.005181517,1" Specular="0.056128494,0.056128494,0.056128494,0.072784506" Opacity="1" Shininess="18.560049" vertModifType="0" LayerAct="1">
<Textures>
<Texture Map="Diffuse" File="sample/textures/nomaterial.dds"/>
</Textures>
<PublicParams EmittanceMapGamma="1" SSSIndex="0" IndirectColor="0.25,0.25,0.25"/>
</Material>
<Material Name="Window_Tint" MtlFlags="524416" DccMaterialHash="381910926" Shader="Illum" GenMask="800000000003" StringGenMask="%ALLOW_SILHOUETTE_POM%ALLOW_SPECULAR_ANTIALIASING%SUBSURFACE_SCATTERING" SurfaceType="mat_default" Diffuse="0.0060488335,0,0.011612247,1" Specular="0.0024282159,0.00030352699,0.0085681258,0.90419769" Opacity="1" Shininess="230.5704" vertModifType="0" LayerAct="1">
<Textures>
<Texture Map="Diffuse" File="sample/textures/nomaterial.dds"/>
</Textures>
<PublicParams EmittanceMapGamma="1" SSSIndex="0" IndirectColor="0.25,0.25,0.25"/>
</Material>
<Material Name="Taillights" MtlFlags="524416" DccMaterialHash="3259579521" Shader="Illum" GenMask="800000000003" StringGenMask="%ALLOW_SILHOUETTE_POM%ALLOW_SPECULAR_ANTIALIASING%SUBSURFACE_SCATTERING" SurfaceType="mat_default" Diffuse="0.76815128,0,0,1" Specular="0.042311415,0.00060705398,0.00060705398,0.40611765" Emittance="1,0,0,0.76999998" Opacity="1" Shininess="103.56" vertModifType="0" LayerAct="1">
<Textures>
<Texture Map="Diffuse" File="sample/textures/nomaterial.dds"/>
</Textures>
<PublicParams EmittanceMapGamma="1" SSSIndex="0" IndirectColor="0.25,0.25,0.25"/>
</Material>
<Material Name="Blinker" MtlFlags="524416" DccMaterialHash="561860758" Shader="Illum" GenMask="800000000003" StringGenMask="%ALLOW_SILHOUETTE_POM%ALLOW_SPECULAR_ANTIALIASING%SUBSURFACE_SCATTERING" SurfaceType="mat_default" Diffuse="0.87136728,0.28744087,0.0047769537,1" Specular="0.023153368,0.018500222,0.00091058103,0.099608019" Emittance="1,0.76815128,0.0043914425,6.1300001" Opacity="1" Shininess="25.400045" vertModifType="0" LayerAct="1">
<Textures>
<Texture Map="Diffuse" File="sample/textures/nomaterial.dds"/>
</Textures>
<PublicParams EmittanceMapGamma="1" SSSIndex="0" IndirectColor="0.25,0.25,0.25"/>
</Material>
<Material Name="Headlights" MtlFlags="557184" DccMaterialHash="3690980301" Shader="Glass" GenMask="0" StringGenMask="" SurfaceType="mat_default" Diffuse="0.026241222,0.022173885,0.013702084,0.85000002" Specular="0.029556841,0.029556841,0.025186861,1" Emittance="0.054480281,0.066625945,0.068478175,0" Opacity="0.85000002" Shininess="255" vertModifType="0" LayerAct="1">
<Textures>
<Texture Map="Diffuse" File="sample/textures/nomaterial.dds"/>
</Textures>
<PublicParams BumpMapTile="1" TintColor="0.066625945,0.056128494,0.3185468" TintCloudiness="0.12" BackLightScale="0.5" BumpScale="0.1" IndirectColor="0.25,0.25,0.25"/>
</Material>
</SubMaterials>
</Material>