+6
@@ -0,0 +1,6 @@
|
||||
<Material MtlFlags="524288" DccMaterialHash="0" Shader="Illum" GenMask="800000000003" StringGenMask="%ALLOW_SILHOUETTE_POM%ALLOW_SPECULAR_ANTIALIASING%SUBSURFACE_SCATTERING" SurfaceType="mat_default" Diffuse="0,0,1,1" Specular="0,0,1,1" Opacity="1" Shininess="10" vertModifType="0" LayerAct="1">
|
||||
<Textures>
|
||||
<Texture Map="Diffuse" File="engineassets/texturemsg/DefaultNoUVs.tif"/>
|
||||
</Textures>
|
||||
<PublicParams EmittanceMapGamma="1" SSSIndex="0" IndirectColor="0.25,0.25,0.25"/>
|
||||
</Material>
|
||||
+6
@@ -0,0 +1,6 @@
|
||||
<Material MtlFlags="524288" DccMaterialHash="0" Shader="Illum" GenMask="800000000003" StringGenMask="%ALLOW_SILHOUETTE_POM%ALLOW_SPECULAR_ANTIALIASING%SUBSURFACE_SCATTERING" SurfaceType="mat_default" Diffuse="1,0,0,1" Specular="1,0,0,1" Opacity="1" Shininess="10" vertModifType="0" LayerAct="1">
|
||||
<Textures>
|
||||
<Texture Map="Diffuse" File="engineassets/texturemsg/DefaultNoUVs.tif"/>
|
||||
</Textures>
|
||||
<PublicParams EmittanceMapGamma="1" SSSIndex="0" IndirectColor="0.25,0.25,0.25"/>
|
||||
</Material>
|
||||
+8
@@ -0,0 +1,8 @@
|
||||
<Material MtlFlags="524320" DccMaterialHash="0" Shader="Terrain.Layer" GenMask="200200200000000" StringGenMask="%NORMAL_MAP%SPECULAR_MAP%TEMP_TERRAIN" SurfaceType="mat_default" Diffuse="0,0,0.21223079,1" Specular="0.001517635,0.001517635,0.001517635,1" Opacity="1" Shininess="2.0078747" vertModifType="0" LayerAct="1">
|
||||
<Textures>
|
||||
<Texture Map="Diffuse" File="engineassets/texturemsg/defaultnouvs.dds"/>
|
||||
<Texture Map="Bumpmap" File="engineassets/texturemsg/defaultnouvs_ddn.dds"/>
|
||||
<Texture Map="Specular" File="engineassets/texturemsg/defaultnouvs_spec.dds"/>
|
||||
</Textures>
|
||||
<PublicParams BlendFalloff="1" DetailTextureStrength="0.80000001" BlendFactor="0" IndirectColor="0.25,0.25,0.25"/>
|
||||
</Material>
|
||||
+8
@@ -0,0 +1,8 @@
|
||||
<Material MtlFlags="524320" DccMaterialHash="0" Shader="Terrain.Layer" GenMask="200200200000000" StringGenMask="%NORMAL_MAP%SPECULAR_MAP%TEMP_TERRAIN" SurfaceType="mat_default" Diffuse="0.40197781,0,0,1" Specular="0.001517635,0.001517635,0.001517635,1" Opacity="1" Shininess="2.0078754" vertModifType="0" LayerAct="1">
|
||||
<Textures>
|
||||
<Texture Map="Diffuse" File="engineassets/texturemsg/defaultnouvs.dds"/>
|
||||
<Texture Map="Bumpmap" File="engineassets/texturemsg/defaultnouvs_ddn.dds"/>
|
||||
<Texture Map="Specular" File="engineassets/texturemsg/defaultnouvs_spec.dds"/>
|
||||
</Textures>
|
||||
<PublicParams BlendFalloff="1" DetailTextureStrength="0.80000001" BlendFactor="0" IndirectColor="0.25,0.25,0.25"/>
|
||||
</Material>
|
||||
+8
@@ -0,0 +1,8 @@
|
||||
<Material MtlFlags="524320" Shader="Terrain.Layer" GenMask="1210000000" StringGenMask="%NORMAL_MAP%SPECULAR_MAP%TEMP_TERRAIN" SurfaceType="" Diffuse="1,1,1,1" Specular="0.001517635,0.001517635,0.001517635,1" Opacity="1" vertModifType="0" LayerAct="1">
|
||||
<Textures>
|
||||
<Texture Map="Diffuse" File="engineassets/texturemsg/defaultnouvs.dds"/>
|
||||
<Texture Map="Bumpmap" File="engineassets/texturemsg/defaultnouvs_ddn.dds"/>
|
||||
<Texture Map="Specular" File="engineassets/texturemsg/defaultnouvs_spec.dds"/>
|
||||
</Textures>
|
||||
<PublicParams BlendFalloff="1" DetailTextureStrength="0.80000001" BlendFactor="0" IndirectColor="0.25,0.25,0.25"/>
|
||||
</Material>
|
||||
Reference in New Issue
Block a user