Non-terrain-gem changes in support of upcoming terrain work. (#3345)

In preparation for a prototype Terrain Gem to get submitted, there are a few changes that are needed outside of the Terrain Gem as well:

The TerrainDataNotificationBus lives in AzFramework/Terrain, and needed to be extended to contain an optional OnTerrainDataChanged event to notify other systems when a terrain region has changed.
The HeightmapUpdateNotificationBus was removed, as this was a legacy file from the old already-removed terrain system.
The EditorWrappedComponentBase<> wrapper received a small optimization to ensure that ConfigurationChanged() is only called when the value of visibility actually changes. With prefabs, it appears that sometimes OnEntityVisibilityChanged could be called multiple times in a row with the same visibility value.
The TerrainSurfaceDataSystemComponent was updated to use the correct busses, and is ready to be moved to the Terrain Gem in a subsequent PR.

Signed-off-by: Mike Balfour 82224783+mbalfour-amzn@users.noreply.github.com
This commit is contained in:
Mike Balfour
2021-08-20 11:31:19 -05:00
committed by GitHub
parent cef82f0313
commit bf42e3f02a
8 changed files with 75 additions and 110 deletions
@@ -10,12 +10,11 @@
#include <AzCore/Component/Component.h>
#include <AzCore/Component/Entity.h>
#include <AzCore/EBus/EBus.h>
#include <CrySystemBus.h>
#include <HeightmapUpdateNotificationBus.h>
#include <AzFramework/Terrain/TerrainDataRequestBus.h>
#include <SurfaceData/SurfaceDataModifierRequestBus.h>
#include <SurfaceData/SurfaceDataProviderRequestBus.h>
namespace SurfaceData
namespace Terrain
{
class TerrainSurfaceDataSystemConfig
: public AZ::ComponentConfig
@@ -31,9 +30,8 @@ namespace SurfaceData
*/
class TerrainSurfaceDataSystemComponent
: public AZ::Component
, private SurfaceDataProviderRequestBus::Handler
, private AZ::HeightmapUpdateNotificationBus::Handler
, private CrySystemEventBus::Handler
, private SurfaceData::SurfaceDataProviderRequestBus::Handler
, private AzFramework::Terrain::TerrainDataNotificationBus::Handler
{
friend class EditorTerrainSurfaceDataSystemComponent;
TerrainSurfaceDataSystemComponent(const TerrainSurfaceDataSystemConfig&);
@@ -58,25 +56,19 @@ namespace SurfaceData
//////////////////////////////////////////////////////////////////////////
// SurfaceDataProviderRequestBus
void GetSurfacePoints(const AZ::Vector3& inPosition, SurfacePointList& surfacePointList) const;
////////////////////////////////////////////////////////////////////////////
// CrySystemEvents
void OnCrySystemInitialized(ISystem& system, const SSystemInitParams& systemInitParams) override;
void OnCrySystemShutdown(ISystem& system) override;
void GetSurfacePoints(const AZ::Vector3& inPosition, SurfaceData::SurfacePointList& surfacePointList) const;
//////////////////////////////////////////////////////////////////////////
// AZ::HeightmapUpdateNotificationBus
void HeightmapModified(const AZ::Aabb& bounds) override;
// AzFramework::Terrain::TerrainDataNotificationBus
void OnTerrainDataChanged(const AZ::Aabb& dirtyRegion, TerrainDataChangedMask dataChangedMask) override;
private:
void UpdateTerrainData(const AZ::Aabb& dirtyRegion);
AZ::Aabb GetSurfaceAabb() const;
SurfaceTagVector GetSurfaceTags() const;
SurfaceDataRegistryHandle m_providerHandle = InvalidSurfaceDataRegistryHandle;
SurfaceData::SurfaceTagVector GetSurfaceTags() const;
SurfaceData::SurfaceDataRegistryHandle m_providerHandle = SurfaceData::InvalidSurfaceDataRegistryHandle;
TerrainSurfaceDataSystemConfig m_configuration;
ISystem* m_system = nullptr;
AZ::Aabb m_terrainBounds = AZ::Aabb::CreateNull();
AZStd::atomic_bool m_terrainBoundsIsValid{ false };