Cleans up some debug code
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@@ -126,7 +126,6 @@ namespace AZ
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char buffer[MaxLogBufferSize];
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const AZStd::size_t length = azvsnprintf(buffer, MaxLogBufferSize, format, args);
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//buffer[AZStd::min<AZStd::size_t>(length, MaxLogBufferSize - 2)] = '\n';
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buffer[AZStd::min<AZStd::size_t>(length + 1, MaxLogBufferSize - 1)] = '\0';
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switch (level)
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-5
@@ -189,9 +189,6 @@ namespace AzToolsFramework
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SliceEditorEntityOwnershipServiceNotificationBus::Handler::BusConnect();
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EditorLegacyGameModeNotificationBus::Handler::BusConnect();
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//m_entityVisibilityBoundsUnionSystem.Connect();
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}
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//=========================================================================
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@@ -199,8 +196,6 @@ namespace AzToolsFramework
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//=========================================================================
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void EditorEntityContextComponent::Deactivate()
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{
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//m_entityVisibilityBoundsUnionSystem.Disconnect();
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EditorLegacyGameModeNotificationBus::Handler::BusDisconnect();
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SliceEditorEntityOwnershipServiceNotificationBus::Handler::BusDisconnect();
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@@ -189,8 +189,6 @@ namespace AzToolsFramework
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//! EditorEntityContextRequestBus::Events::AddRequiredComponents()
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AZ::ComponentTypeList m_requiredEditorComponentTypes;
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//! Edit time visibility management integrating entities with the IVisibilitySystem.
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//AzFramework::EntityVisibilityBoundsUnionSystem m_entityVisibilityBoundsUnionSystem;
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bool m_isLegacySliceService;
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UndoSystem::UndoCacheInterface* m_undoCacheInterface = nullptr;
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@@ -9,7 +9,7 @@
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma optimize("", off)
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#include <AzCore/Component/TransformBus.h>
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#include <AzFramework/Viewport/CameraState.h>
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#include <AzFramework/Visibility/BoundsBus.h>
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