remove unneeded temporary
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@@ -68,8 +68,7 @@ namespace AzManipulatorTestFramework
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AzFramework::ScreenPoint ViewportInteraction::ViewportWorldToScreen(const AZ::Vector3& worldPosition)
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{
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auto pos = AzFramework::WorldToScreen(worldPosition, m_cameraState);
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return AzFramework::ScreenPoint(pos.m_x, pos.m_y);
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return AzFramework::WorldToScreen(worldPosition, m_cameraState);
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}
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void ViewportInteraction::SetCameraState(const AzFramework::CameraState& cameraState)
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