Fixed the emplace function implementations for stack and queue (#2657)

* Fixed the emplace function implementations for stack and queue

Cleaned up several functions in the stack, queue and priority_queue
classes that were non-standard or weren't needed.

Updated the "style" of the code to use more modern concepts: "typedef" ->
"using", empty constructor body -> default keyword.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Replaced the custom implementations of AZStd stack, (proirity)queue

Theses classes now have a template alias to the standard library version
of the classes

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
This commit is contained in:
lumberyard-employee-dm
2021-07-30 18:20:21 -05:00
committed by GitHub
parent 0318419932
commit bb372f05cd
11 changed files with 55 additions and 317 deletions
@@ -1688,12 +1688,12 @@ namespace GridMate
return; //No connections to update
}
bool updateRate = false;
AZ::u32 minRateBytesPerSecond = m_connByCongestionState.top().m_rate;
AZ::u32 minRateBytesPerSecond = m_connByCongestionState.front().m_rate;
//const AZ::u32 old = minRateBytesPerSecond; //For debugging
auto connIt = AZStd::find(m_connByCongestionState.get_container().begin(), m_connByCongestionState.get_container().end(), id);
auto connIt = AZStd::find(m_connByCongestionState.begin(), m_connByCongestionState.end(), id);
if ( connIt == m_connByCongestionState.get_container().end())
if ( connIt == m_connByCongestionState.end())
{
return; //Already disconnected
}
@@ -1708,11 +1708,11 @@ namespace GridMate
//If new min or old min increased, rebuild the heap and send an update
if (bytesPerSecond < minRateBytesPerSecond
|| (id == m_connByCongestionState.top().m_connection && bytesPerSecond > minRateBytesPerSecond))
|| (id == m_connByCongestionState.front().m_connection && bytesPerSecond > minRateBytesPerSecond))
{
updateRate = true;
minRateBytesPerSecond = bytesPerSecond;
AZStd::make_heap(m_connByCongestionState.get_container().begin(), m_connByCongestionState.get_container().end());
AZStd::make_heap(m_connByCongestionState.begin(), m_connByCongestionState.end());
}
}
@@ -459,7 +459,7 @@ namespace GridMate
}
};
static bool k_enableBackPressure;
AZStd::priority_queue<RateConnectionPair> m_connByCongestionState; ///< Connections priority queue sorted by congestion window
AZStd::vector<RateConnectionPair> m_connByCongestionState; ///< Connections priority queue sorted by congestion window
/***
* Updates connection's rate in priority and updates send limit
*
@@ -479,7 +479,9 @@ namespace GridMate
}
AZ_Assert(carrier, "NULL carrier!");
m_connByCongestionState.emplace(RateConnectionPair(AZ::u32(1500), id)); //default to 1500Bps (ex 1 Ethernet frame/second minimum)
m_connByCongestionState.emplace_back(AZ::u32(1500), id); //default to 1500Bps (ex 1 Ethernet frame/second minimum)
// Restore the heap property after pushing back another element
AZStd::push_heap(m_connByCongestionState.begin(), m_connByCongestionState.end());
}
void OnDisconnect(Carrier* carrier, ConnectionID id, CarrierDisconnectReason reason) override
{
@@ -490,17 +492,17 @@ namespace GridMate
}
AZ_Assert(carrier, "NULL carrier!");
auto connIt = AZStd::find(m_connByCongestionState.get_container().begin(), m_connByCongestionState.get_container().end(), id);
if (connIt != m_connByCongestionState.get_container().end())
auto connIt = AZStd::find(m_connByCongestionState.begin(), m_connByCongestionState.end(), id);
if (connIt != m_connByCongestionState.end())
{
//Since we are using a weakly sorted heap, we need to re-generate when the top is removed
bool remake = (connIt == m_connByCongestionState.get_container().begin());
bool remake = (connIt == m_connByCongestionState.begin());
m_connByCongestionState.get_container().erase(connIt);
m_connByCongestionState.erase(connIt);
if (remake)
{
AZStd::make_heap(m_connByCongestionState.get_container().begin(), m_connByCongestionState.get_container().end());
AZStd::make_heap(m_connByCongestionState.begin(), m_connByCongestionState.end());
}
}
}