Updating the engine.json.in template for the cmake INSTALL target to add the list of external subdirectories to allow the installed layout to access the subdirectories via it's engine.json file
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@ -1,8 +1,11 @@
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{
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{
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"engine_name": "@LY_VERSION_ENGINE_NAME@",
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"engine_name": "@LY_VERSION_ENGINE_NAME@",
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"restricted": "o3de",
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"restricted_name": "o3de",
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"FileVersion": 1,
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"FileVersion": 1,
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"O3DEVersion": "@LY_VERSION_STRING@",
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"O3DEVersion": "@LY_VERSION_STRING@",
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"O3DECopyrightYear": @LY_VERSION_COPYRIGHT_YEAR@,
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"O3DECopyrightYear": @LY_VERSION_COPYRIGHT_YEAR@,
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"O3DEBuildNumber": @LY_VERSION_BUILD_NUMBER@
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"O3DEBuildNumber": @LY_VERSION_BUILD_NUMBER@,
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"external_subdirectories": @LY_INSTALL_EXTERNAL_SUBDIRS@,
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"projects": [@LY_INSTALL_PROJECTS@],
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"templates": [@LY_INSTALL_TEMPLATES@]
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}
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}
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