Git MainWindow.cpp to point where it compiles, and reveals the radius of changes for everything to work without assets
Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com>
This commit is contained in:
@@ -11,14 +11,16 @@
|
||||
#include <AzCore/Asset/AssetCommon.h>
|
||||
#include <AzCore/Math/Uuid.h>
|
||||
#include <AzCore/EBus/EBus.h>
|
||||
#include <Core/Core.h>
|
||||
|
||||
namespace ScriptCanvasEditor
|
||||
{
|
||||
// #sc-editor-asset remove this
|
||||
class AssetGraphScene : public AZ::EBusTraits
|
||||
{
|
||||
public:
|
||||
virtual AZ::EntityId FindEditorNodeIdByAssetNodeId(const AZ::Data::AssetId& assetId, AZ::EntityId assetNodeId) const = 0;
|
||||
virtual AZ::EntityId FindAssetNodeIdByEditorNodeId(const AZ::Data::AssetId& assetId, AZ::EntityId editorNodeId) const = 0;
|
||||
virtual AZ::EntityId FindEditorNodeIdByAssetNodeId(const SourceHandle& assetId, AZ::EntityId assetNodeId) const = 0;
|
||||
virtual AZ::EntityId FindAssetNodeIdByEditorNodeId(const SourceHandle& assetId, AZ::EntityId editorNodeId) const = 0;
|
||||
};
|
||||
|
||||
using AssetGraphSceneBus = AZ::EBus<AssetGraphScene>;
|
||||
|
||||
Reference in New Issue
Block a user