Merge branch 'development' of https://github.com/o3de/o3de into sc-editor-asset-redux
This commit is contained in:
@@ -74,6 +74,7 @@ def update_manifest(scene):
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source_filename_only = os.path.basename(clean_filename)
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created_entities = []
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previous_entity_id = azlmbr.entity.InvalidEntityId
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# Loop every mesh node in the scene
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for activeMeshIndex in range(len(mesh_name_list)):
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@@ -102,14 +103,33 @@ def update_manifest(scene):
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# The MeshGroup we created will be output as a product in the asset's path named mesh_group_name.azmodel
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# The assetHint will be converted to an AssetId later during prefab loading
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json_update = json.dumps({
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"Controller": { "Configuration": { "ModelAsset": {
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"assetHint": os.path.join(source_relative_path, mesh_group_name) + ".azmodel" }}}
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});
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"Controller": { "Configuration": { "ModelAsset": {
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"assetHint": os.path.join(source_relative_path, mesh_group_name) + ".azmodel" }}}
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});
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# Apply the JSON above to the component we created
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result = azlmbr.entity.EntityUtilityBus(azlmbr.bus.Broadcast, "UpdateComponentForEntity", entity_id, editor_mesh_component, json_update)
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if not result:
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raise RuntimeError("UpdateComponentForEntity failed")
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raise RuntimeError("UpdateComponentForEntity failed for Mesh component")
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# Get the transform component
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transform_component = azlmbr.entity.EntityUtilityBus(azlmbr.bus.Broadcast, "GetOrAddComponentByTypeName", entity_id, "27F1E1A1-8D9D-4C3B-BD3A-AFB9762449C0")
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# Set this entity to be a child of the last entity we created
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# This is just an example of how to do parenting and isn't necessarily useful to parent everything like this
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if previous_entity_id is not None:
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transform_json = json.dumps({
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"Parent Entity" : previous_entity_id.to_json()
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});
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# Apply the JSON update
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result = azlmbr.entity.EntityUtilityBus(azlmbr.bus.Broadcast, "UpdateComponentForEntity", entity_id, transform_component, transform_json)
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if not result:
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raise RuntimeError("UpdateComponentForEntity failed for Transform component")
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# Update the last entity id for next time
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previous_entity_id = entity_id
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# Keep track of the entity we set up, we'll add them all to the prefab we're creating later
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created_entities.append(entity_id)
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@@ -147,6 +167,8 @@ def on_update_manifest(args):
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except RuntimeError as err:
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print (f'ERROR - {err}')
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log_exception_traceback()
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except:
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log_exception_traceback()
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global sceneJobHandler
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sceneJobHandler = None
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@@ -71,5 +71,9 @@ class TestAutomation(EditorTestSuite):
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class AtomEditorComponents_PostFXShapeWeightModifierAdded(EditorSharedTest):
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from Atom.tests import hydra_AtomEditorComponents_PostFxShapeWeightModifierAdded as test_module
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@pytest.mark.test_case_id("C36525664")
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class AtomEditorComponents_PostFXGradientWeightModifierAdded(EditorSharedTest):
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from Atom.tests import hydra_AtomEditorComponents_PostFXGradientWeightModifierAdded as test_module
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class ShaderAssetBuilder_RecompilesShaderAsChainOfDependenciesChanges(EditorSharedTest):
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from Atom.tests import hydra_ShaderAssetBuilder_RecompilesShaderAsChainOfDependenciesChanges as test_module
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+179
@@ -0,0 +1,179 @@
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"""
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Copyright (c) Contributors to the Open 3D Engine Project.
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For complete copyright and license terms please see the LICENSE at the root of this distribution.
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SPDX-License-Identifier: Apache-2.0 OR MIT
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"""
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class Tests:
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creation_undo = (
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"UNDO Entity creation success",
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"UNDO Entity creation failed")
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creation_redo = (
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"REDO Entity creation success",
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"REDO Entity creation failed")
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postfx_gradient_weight_creation = (
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"PostFX Gradient Weight Modifier Entity successfully created",
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"PostFX Gradient Weight Modifier Entity failed to be created")
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postfx_gradient_weight_component = (
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"Entity has a PostFX Gradient Weight Modifier component",
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"Entity failed to find PostFX Gradient Weight Modifier component")
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postfx_gradient_weight_disabled = (
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"PostFX Gradient Weight Modifier component disabled",
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"PostFX Gradient Weight Modifier component was not disabled.")
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postfx_layer_component = (
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"Entity has a PostFX Layer component",
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"Entity did not have an PostFX Layer component")
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postfx_gradient_weight_enabled = (
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"PostFX Gradient Weight Modifier component enabled",
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"PostFX Gradient Weight Modifier component was not enabled.")
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enter_game_mode = (
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"Entered game mode",
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"Failed to enter game mode")
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exit_game_mode = (
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"Exited game mode",
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"Couldn't exit game mode")
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is_visible = (
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"Entity is visible",
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"Entity was not visible")
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is_hidden = (
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"Entity is hidden",
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"Entity was not hidden")
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entity_deleted = (
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"Entity deleted",
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"Entity was not deleted")
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deletion_undo = (
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"UNDO deletion success",
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"UNDO deletion failed")
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deletion_redo = (
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"REDO deletion success",
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"REDO deletion failed")
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def AtomEditorComponents_PostFXGradientWeightModifier_AddedToEntity():
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"""
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Summary:
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Tests the PostFX Gradient Weight Modifier component can be added to an entity and has the expected functionality.
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Test setup:
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- Wait for Editor idle loop.
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- Open the "Base" level.
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Expected Behavior:
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The component can be added, used in game mode, hidden/shown, deleted, and has accurate required components.
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Creation and deletion undo/redo should also work.
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Test Steps:
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1) Create a PostFX Gradient Weight Modifier entity with no components.
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2) Add a PostFX Gradient Weight Modifier component to PostFX Gradient Weight Modifier entity.
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3) UNDO the entity creation and component addition.
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4) REDO the entity creation and component addition.
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5) Verify PostFX Gradient Weight Modifier component not enabled.
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6) Add PostFX Layer component since it is required by the PostFX Gradient Weight Modifier component.
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7) Verify PostFX Gradient Weight Modifier component is enabled.
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8) Enter/Exit game mode.
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9) Test IsHidden.
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10) Test IsVisible.
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11) Delete PostFX Gradient Weight Modifier entity.
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12) UNDO deletion.
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13) REDO deletion.
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14) Look for errors.
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:return: None
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"""
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import azlmbr.legacy.general as general
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from editor_python_test_tools.editor_entity_utils import EditorEntity
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from editor_python_test_tools.utils import Report, Tracer, TestHelper
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with Tracer() as error_tracer:
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# Test setup begins.
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# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
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TestHelper.init_idle()
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TestHelper.open_level("", "Base")
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# Test steps begin.
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# 1. Create a PostFX Gradient Weight Modifier entity with no components.
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postfx_gradient_weight_name = "PostFX Gradient Weight Modifier"
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postfx_gradient_weight_entity = EditorEntity.create_editor_entity(postfx_gradient_weight_name)
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Report.critical_result(Tests.postfx_gradient_weight_creation, postfx_gradient_weight_entity.exists())
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# 2. Add a PostFX Gradient Weight Modifier component to PostFX Gradient Weight Modifier entity.
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postfx_gradient_weight_component = postfx_gradient_weight_entity.add_component(postfx_gradient_weight_name)
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Report.critical_result(
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Tests.postfx_gradient_weight_component,
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postfx_gradient_weight_entity.has_component(postfx_gradient_weight_name))
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# 3. UNDO the entity creation and component addition.
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# -> UNDO component addition.
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general.undo()
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# -> UNDO naming entity.
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general.undo()
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# -> UNDO selecting entity.
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general.undo()
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# -> UNDO entity creation.
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general.undo()
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general.idle_wait_frames(1)
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Report.result(Tests.creation_undo, not postfx_gradient_weight_entity.exists())
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# 4. REDO the entity creation and component addition.
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# -> REDO entity creation.
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general.redo()
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# -> REDO selecting entity.
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general.redo()
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# -> REDO naming entity.
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general.redo()
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# -> REDO component addition.
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general.redo()
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general.idle_wait_frames(1)
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Report.result(Tests.creation_redo, postfx_gradient_weight_entity.exists())
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# 5. Verify PostFX Gradient Weight Modifier component not enabled.
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Report.result(Tests.postfx_gradient_weight_disabled, not postfx_gradient_weight_component.is_enabled())
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# 6. Add PostFX Layer component since it is required by the PostFX Gradient Weight Modifier component.
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postfx_layer_name = "PostFX Layer"
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postfx_gradient_weight_entity.add_component(postfx_layer_name)
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Report.result(Tests.postfx_layer_component, postfx_gradient_weight_entity.has_component(postfx_layer_name))
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# 7. Verify PostFX Gradient Weight Modifier component is enabled.
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Report.result(Tests.postfx_gradient_weight_enabled, postfx_gradient_weight_component.is_enabled())
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# 8. Enter/Exit game mode.
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TestHelper.enter_game_mode(Tests.enter_game_mode)
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general.idle_wait_frames(1)
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TestHelper.exit_game_mode(Tests.exit_game_mode)
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# 9. Test IsHidden.
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postfx_gradient_weight_entity.set_visibility_state(False)
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Report.result(Tests.is_hidden, postfx_gradient_weight_entity.is_hidden() is True)
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# 10. Test IsVisible.
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postfx_gradient_weight_entity.set_visibility_state(True)
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general.idle_wait_frames(1)
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Report.result(Tests.is_visible, postfx_gradient_weight_entity.is_visible() is True)
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# 11. Delete PostFX Gradient Weight Modifier entity.
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postfx_gradient_weight_entity.delete()
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Report.result(Tests.entity_deleted, not postfx_gradient_weight_entity.exists())
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# 12. UNDO deletion.
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general.undo()
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Report.result(Tests.deletion_undo, postfx_gradient_weight_entity.exists())
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# 13. REDO deletion.
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general.redo()
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Report.result(Tests.deletion_redo, not postfx_gradient_weight_entity.exists())
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# 14. Look for errors or asserts.
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TestHelper.wait_for_condition(lambda: error_tracer.has_errors or error_tracer.has_asserts, 1.0)
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for error_info in error_tracer.errors:
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Report.info(f"Error: {error_info.filename} {error_info.function} | {error_info.message}")
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for assert_info in error_tracer.asserts:
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Report.info(f"Assert: {assert_info.filename} {assert_info.function} | {assert_info.message}")
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if __name__ == "__main__":
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from editor_python_test_tools.utils import Report
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Report.start_test(AtomEditorComponents_PostFXGradientWeightModifier_AddedToEntity)
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@@ -57,6 +57,7 @@ AZ_POP_DISABLE_WARNING
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#include <AzFramework/StringFunc/StringFunc.h>
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#include <AzFramework/Terrain/TerrainDataRequestBus.h>
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#include <AzFramework/ProjectManager/ProjectManager.h>
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#include <AzFramework/Spawnable/RootSpawnableInterface.h>
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// AzToolsFramework
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#include <AzToolsFramework/Component/EditorComponentAPIBus.h>
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@@ -3021,6 +3022,15 @@ CCryEditApp::ECreateLevelResult CCryEditApp::CreateLevel(const QString& levelNam
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bool bIsDocModified = GetIEditor()->GetDocument()->IsModified();
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OnSwitchPhysics();
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GetIEditor()->GetDocument()->SetModifiedFlag(bIsDocModified);
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if (usePrefabSystemForLevels)
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{
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auto* rootSpawnableInterface = AzFramework::RootSpawnableInterface::Get();
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if (rootSpawnableInterface)
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{
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rootSpawnableInterface->ProcessSpawnableQueue();
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}
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}
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}
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const QScopedValueRollback<bool> rollback(m_creatingNewLevel);
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@@ -264,6 +264,9 @@ void EditorPreferencesDialog::SetFilter(const QString& filter)
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else if (m_currentPageItem)
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{
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m_currentPageItem->UpdateEditorFilter(ui->propertyEditor, m_filter);
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// Refresh the Stylesheet - when using search functionality.
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AzQtComponents::StyleManager::repolishStyleSheet(this);
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}
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}
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@@ -14,6 +14,7 @@
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// Editor
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#include "Settings.h"
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#include "EditorViewportSettings.h"
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@@ -43,17 +44,16 @@ void CEditorPreferencesPage_Files::Reflect(AZ::SerializeContext& serialize)
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->Field("MaxCount", &AutoBackup::m_maxCount)
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->Field("RemindTime", &AutoBackup::m_remindTime);
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serialize.Class<AssetBrowserSearch>()
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serialize.Class<AssetBrowserSettings>()
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->Version(1)
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->Field("Max number of items displayed", &AssetBrowserSearch::m_maxNumberOfItemsShownInSearch);
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->Field("MaxEntriesShownCount", &AssetBrowserSettings::m_maxNumberOfItemsShownInSearch);
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serialize.Class<CEditorPreferencesPage_Files>()
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->Version(1)
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->Field("Files", &CEditorPreferencesPage_Files::m_files)
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->Field("Editors", &CEditorPreferencesPage_Files::m_editors)
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->Field("AutoBackup", &CEditorPreferencesPage_Files::m_autoBackup)
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->Field("AssetBrowserSearch", &CEditorPreferencesPage_Files::m_assetBrowserSearch);
|
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->Field("AssetBrowserSettings", &CEditorPreferencesPage_Files::m_assetBrowserSettings);
|
||||
|
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AZ::EditContext* editContext = serialize.GetEditContext();
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if (editContext)
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@@ -85,9 +85,10 @@ void CEditorPreferencesPage_Files::Reflect(AZ::SerializeContext& serialize)
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->Attribute(AZ::Edit::Attributes::Max, 100)
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->DataElement(AZ::Edit::UIHandlers::SpinBox, &AutoBackup::m_remindTime, "Remind Time", "Auto Remind Every (Minutes)");
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|
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editContext->Class<AssetBrowserSearch>("Asset Browser Search View", "Asset Browser Search View")
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->DataElement(AZ::Edit::UIHandlers::SpinBox, &AssetBrowserSearch::m_maxNumberOfItemsShownInSearch, "Maximum number of displayed items",
|
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"Maximum number of displayed items displayed in the Search View")
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editContext->Class<AssetBrowserSettings>("Asset Browser Settings", "Asset Browser Settings")
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->DataElement(
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AZ::Edit::UIHandlers::SpinBox, &AssetBrowserSettings::m_maxNumberOfItemsShownInSearch, "Maximum number of displayed items",
|
||||
"Maximum number of items to display in the Search View.")
|
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->Attribute(AZ::Edit::Attributes::Min, 50)
|
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->Attribute(AZ::Edit::Attributes::Max, 5000);
|
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|
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@@ -97,7 +98,7 @@ void CEditorPreferencesPage_Files::Reflect(AZ::SerializeContext& serialize)
|
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->DataElement(AZ::Edit::UIHandlers::Default, &CEditorPreferencesPage_Files::m_files, "Files", "File Preferences")
|
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->DataElement(AZ::Edit::UIHandlers::Default, &CEditorPreferencesPage_Files::m_editors, "External Editors", "External Editors")
|
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->DataElement(AZ::Edit::UIHandlers::Default, &CEditorPreferencesPage_Files::m_autoBackup, "Auto Backup", "Auto Backup")
|
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->DataElement(AZ::Edit::UIHandlers::Default, &CEditorPreferencesPage_Files::m_assetBrowserSearch, "Asset Browser Search", "Asset Browser Search");
|
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->DataElement(AZ::Edit::UIHandlers::Default, &CEditorPreferencesPage_Files::m_assetBrowserSettings, "Asset Browser Settings","Asset Browser Settings");
|
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}
|
||||
}
|
||||
|
||||
@@ -117,6 +118,7 @@ QIcon& CEditorPreferencesPage_Files::GetIcon()
|
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void CEditorPreferencesPage_Files::OnApply()
|
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{
|
||||
using namespace AzToolsFramework::SliceUtilities;
|
||||
|
||||
auto sliceSettings = AZ::UserSettings::CreateFind<SliceUserSettings>(AZ_CRC("SliceUserSettings", 0x055b32eb), AZ::UserSettings::CT_LOCAL);
|
||||
sliceSettings->m_autoNumber = m_files.m_autoNumberSlices;
|
||||
sliceSettings->m_saveLocation = m_files.m_saveLocation;
|
||||
@@ -137,7 +139,7 @@ void CEditorPreferencesPage_Files::OnApply()
|
||||
gSettings.autoBackupMaxCount = m_autoBackup.m_maxCount;
|
||||
gSettings.autoRemindTime = m_autoBackup.m_remindTime;
|
||||
|
||||
gSettings.maxNumberOfItemsShownInSearch = m_assetBrowserSearch.m_maxNumberOfItemsShownInSearch;
|
||||
SandboxEditor::SetMaxItemsShownInAssetBrowserSearch(m_assetBrowserSettings.m_maxNumberOfItemsShownInSearch);
|
||||
}
|
||||
|
||||
void CEditorPreferencesPage_Files::InitializeSettings()
|
||||
@@ -163,5 +165,5 @@ void CEditorPreferencesPage_Files::InitializeSettings()
|
||||
m_autoBackup.m_maxCount = gSettings.autoBackupMaxCount;
|
||||
m_autoBackup.m_remindTime = gSettings.autoRemindTime;
|
||||
|
||||
m_assetBrowserSearch.m_maxNumberOfItemsShownInSearch = gSettings.maxNumberOfItemsShownInSearch;
|
||||
m_assetBrowserSettings.m_maxNumberOfItemsShownInSearch = SandboxEditor::MaxItemsShownInAssetBrowserSearch();
|
||||
}
|
||||
|
||||
@@ -69,18 +69,15 @@ private:
|
||||
int m_remindTime;
|
||||
};
|
||||
|
||||
struct AssetBrowserSearch
|
||||
struct AssetBrowserSettings
|
||||
{
|
||||
AZ_TYPE_INFO(AssetBrowserSearch, "{9FBFCD24-9452-49DF-99F4-2711443CEAAE}")
|
||||
|
||||
int m_maxNumberOfItemsShownInSearch;
|
||||
AZ_TYPE_INFO(AssetBrowserSettings, "{5F407EC4-BBD1-4A87-92DB-D938D7127BB0}")
|
||||
AZ::u64 m_maxNumberOfItemsShownInSearch;
|
||||
};
|
||||
|
||||
Files m_files;
|
||||
ExternalEditors m_editors;
|
||||
AutoBackup m_autoBackup;
|
||||
AssetBrowserSearch m_assetBrowserSearch;
|
||||
AssetBrowserSettings m_assetBrowserSettings;
|
||||
QIcon m_icon;
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
|
||||
namespace SandboxEditor
|
||||
{
|
||||
constexpr AZStd::string_view AssetBrowserMaxItemsShownInSearchSetting = "/Amazon/Preferences/Editor/AssetBrowser/MaxItemsShowInSearch";
|
||||
constexpr AZStd::string_view GridSnappingSetting = "/Amazon/Preferences/Editor/GridSnapping";
|
||||
constexpr AZStd::string_view GridSizeSetting = "/Amazon/Preferences/Editor/GridSize";
|
||||
constexpr AZStd::string_view AngleSnappingSetting = "/Amazon/Preferences/Editor/AngleSnapping";
|
||||
@@ -110,6 +111,16 @@ namespace SandboxEditor
|
||||
return AZStd::make_unique<EditorViewportSettingsCallbacksImpl>();
|
||||
}
|
||||
|
||||
AZ::u64 MaxItemsShownInAssetBrowserSearch()
|
||||
{
|
||||
return GetRegistry(AssetBrowserMaxItemsShownInSearchSetting, aznumeric_cast<AZ::u64>(50));
|
||||
}
|
||||
|
||||
void SetMaxItemsShownInAssetBrowserSearch(const AZ::u64 numberOfItemsShown)
|
||||
{
|
||||
SetRegistry(AssetBrowserMaxItemsShownInSearchSetting, numberOfItemsShown);
|
||||
}
|
||||
|
||||
bool GridSnappingEnabled()
|
||||
{
|
||||
return GetRegistry(GridSnappingSetting, false);
|
||||
|
||||
@@ -32,6 +32,9 @@ namespace SandboxEditor
|
||||
//! event will fire when a value in the settings registry (editorpreferences.setreg) is modified.
|
||||
SANDBOX_API AZStd::unique_ptr<EditorViewportSettingsCallbacks> CreateEditorViewportSettingsCallbacks();
|
||||
|
||||
SANDBOX_API AZ::u64 MaxItemsShownInAssetBrowserSearch();
|
||||
SANDBOX_API void SetMaxItemsShownInAssetBrowserSearch(AZ::u64 numberOfItemsShown);
|
||||
|
||||
SANDBOX_API bool GridSnappingEnabled();
|
||||
SANDBOX_API void SetGridSnapping(bool enabled);
|
||||
|
||||
|
||||
@@ -108,15 +108,11 @@ CObjectManager::CObjectManager()
|
||||
|
||||
m_objectsByName.reserve(1024);
|
||||
LoadRegistry();
|
||||
|
||||
AzToolsFramework::ViewportEditorModeNotificationsBus::Handler::BusConnect(AzToolsFramework::GetEntityContextId());
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
CObjectManager::~CObjectManager()
|
||||
{
|
||||
AzToolsFramework::ViewportEditorModeNotificationsBus::Handler::BusDisconnect();
|
||||
|
||||
m_bExiting = true;
|
||||
SaveRegistry();
|
||||
DeleteAllObjects();
|
||||
@@ -2307,37 +2303,6 @@ void CObjectManager::SelectObjectInRect(CBaseObject* pObj, CViewport* view, HitC
|
||||
}
|
||||
}
|
||||
|
||||
void CObjectManager::OnEditorModeActivated(
|
||||
[[maybe_unused]] const AzToolsFramework::ViewportEditorModesInterface& editorModeState, AzToolsFramework::ViewportEditorMode mode)
|
||||
{
|
||||
if (mode == AzToolsFramework::ViewportEditorMode::Component)
|
||||
{
|
||||
// hide current gizmo for entity (translate/rotate/scale)
|
||||
IGizmoManager* gizmoManager = GetGizmoManager();
|
||||
const size_t gizmoCount = static_cast<size_t>(gizmoManager->GetGizmoCount());
|
||||
for (size_t i = 0; i < gizmoCount; ++i)
|
||||
{
|
||||
gizmoManager->RemoveGizmo(gizmoManager->GetGizmoByIndex(static_cast<int>(i)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CObjectManager::OnEditorModeDeactivated(
|
||||
[[maybe_unused]] const AzToolsFramework::ViewportEditorModesInterface& editorModeState, AzToolsFramework::ViewportEditorMode mode)
|
||||
{
|
||||
if (mode == AzToolsFramework::ViewportEditorMode::Component)
|
||||
{
|
||||
// show translate/rotate/scale gizmo again
|
||||
if (IGizmoManager* gizmoManager = GetGizmoManager())
|
||||
{
|
||||
if (CBaseObject* selectedObject = GetIEditor()->GetSelectedObject())
|
||||
{
|
||||
gizmoManager->AddGizmo(new CAxisGizmo(selectedObject));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
namespace
|
||||
{
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
#include "ObjectManagerEventBus.h"
|
||||
|
||||
#include <AzCore/std/smart_ptr/unique_ptr.h>
|
||||
#include <AzToolsFramework/API/ViewportEditorModeTrackerNotificationBus.h>
|
||||
#include <AzCore/EBus/EBus.h>
|
||||
#include <AzCore/Component/Component.h>
|
||||
#include <Include/SandboxAPI.h>
|
||||
@@ -59,7 +58,6 @@ public:
|
||||
*/
|
||||
class CObjectManager
|
||||
: public IObjectManager
|
||||
, private AzToolsFramework::ViewportEditorModeNotificationsBus::Handler
|
||||
{
|
||||
public:
|
||||
//! Selection functor callback.
|
||||
@@ -330,12 +328,6 @@ private:
|
||||
|
||||
void FindDisplayableObjects(DisplayContext& dc, bool bDisplay);
|
||||
|
||||
// ViewportEditorModeNotificationsBus overrides ...
|
||||
void OnEditorModeActivated(
|
||||
const AzToolsFramework::ViewportEditorModesInterface& editorModeState, AzToolsFramework::ViewportEditorMode mode) override;
|
||||
void OnEditorModeDeactivated(
|
||||
const AzToolsFramework::ViewportEditorModesInterface& editorModeState, AzToolsFramework::ViewportEditorMode mode) override;
|
||||
|
||||
private:
|
||||
typedef std::map<GUID, CBaseObjectPtr, guid_less_predicate> Objects;
|
||||
Objects m_objects;
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "EditorDefs.h"
|
||||
|
||||
#include "Settings.h"
|
||||
#include "EditorViewportSettings.h"
|
||||
|
||||
// Qt
|
||||
#include <QGuiApplication>
|
||||
@@ -487,7 +488,6 @@ void SEditorSettings::Save()
|
||||
SaveValue("Settings", "AutoBackupTime", autoBackupTime);
|
||||
SaveValue("Settings", "AutoBackupMaxCount", autoBackupMaxCount);
|
||||
SaveValue("Settings", "AutoRemindTime", autoRemindTime);
|
||||
SaveValue("Settings", "MaxDisplayedItemsNumInSearch", maxNumberOfItemsShownInSearch);
|
||||
SaveValue("Settings", "CameraMoveSpeed", cameraMoveSpeed);
|
||||
SaveValue("Settings", "CameraRotateSpeed", cameraRotateSpeed);
|
||||
SaveValue("Settings", "StylusMode", stylusMode);
|
||||
@@ -682,7 +682,6 @@ void SEditorSettings::Load()
|
||||
LoadValue("Settings", "AutoBackupTime", autoBackupTime);
|
||||
LoadValue("Settings", "AutoBackupMaxCount", autoBackupMaxCount);
|
||||
LoadValue("Settings", "AutoRemindTime", autoRemindTime);
|
||||
LoadValue("Settings", "MaxDisplayedItemsNumInSearch", maxNumberOfItemsShownInSearch);
|
||||
LoadValue("Settings", "CameraMoveSpeed", cameraMoveSpeed);
|
||||
LoadValue("Settings", "CameraRotateSpeed", cameraRotateSpeed);
|
||||
LoadValue("Settings", "StylusMode", stylusMode);
|
||||
@@ -1174,7 +1173,7 @@ AzToolsFramework::ConsoleColorTheme SEditorSettings::GetConsoleColorTheme() cons
|
||||
return consoleBackgroundColorTheme;
|
||||
}
|
||||
|
||||
int SEditorSettings::GetMaxNumberOfItemsShownInSearchView() const
|
||||
AZ::u64 SEditorSettings::GetMaxNumberOfItemsShownInSearchView() const
|
||||
{
|
||||
return SEditorSettings::maxNumberOfItemsShownInSearch;
|
||||
return SandboxEditor::MaxItemsShownInAssetBrowserSearch();
|
||||
}
|
||||
|
||||
@@ -279,7 +279,7 @@ AZ_POP_DISABLE_DLL_EXPORT_BASECLASS_WARNING
|
||||
SettingOutcome GetValue(const AZStd::string_view path) override;
|
||||
SettingOutcome SetValue(const AZStd::string_view path, const AZStd::any& value) override;
|
||||
AzToolsFramework::ConsoleColorTheme GetConsoleColorTheme() const override;
|
||||
int GetMaxNumberOfItemsShownInSearchView() const override;
|
||||
AZ::u64 GetMaxNumberOfItemsShownInSearchView() const override;
|
||||
|
||||
void ConvertPath(const AZStd::string_view sourcePath, AZStd::string& category, AZStd::string& attribute);
|
||||
|
||||
@@ -353,14 +353,6 @@ AZ_POP_DISABLE_DLL_EXPORT_BASECLASS_WARNING
|
||||
int autoRemindTime;
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Asset Browser Search View.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//! Current maximum number of items that can be displayed in the AssetBrowser Search View.
|
||||
int maxNumberOfItemsShownInSearch;
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
//! If true preview windows is displayed when browsing geometries.
|
||||
bool bPreviewGeometryWindow;
|
||||
|
||||
|
||||
@@ -1195,7 +1195,7 @@ bool CFileUtil::IsFileExclusivelyAccessable(const QString& strFilePath)
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
bool CFileUtil::CreatePath(const QString& strPath)
|
||||
{
|
||||
#if defined(AZ_PLATFORM_MAC)
|
||||
#if !AZ_TRAIT_OS_USE_WINDOWS_FILE_PATHS
|
||||
bool pathCreated = true;
|
||||
|
||||
QString cleanPath = QDir::cleanPath(strPath);
|
||||
@@ -1252,7 +1252,7 @@ bool CFileUtil::CreatePath(const QString& strPath)
|
||||
}
|
||||
|
||||
return true;
|
||||
#endif
|
||||
#endif // !AZ_TRAIT_OS_USE_WINDOWS_FILE_PATHS
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
@@ -225,8 +225,16 @@ namespace AZ
|
||||
|
||||
ConsoleCommandContainer commandSubset;
|
||||
|
||||
for (ConsoleFunctorBase* curr = m_head; curr != nullptr; curr = curr->m_next)
|
||||
for (const auto& functor : m_commands)
|
||||
{
|
||||
if (functor.second.empty())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// Filter functors registered with the same name
|
||||
const ConsoleFunctorBase* curr = functor.second.front();
|
||||
|
||||
if ((curr->GetFlags() & ConsoleFunctorFlags::IsInvisible) == ConsoleFunctorFlags::IsInvisible)
|
||||
{
|
||||
// Filter functors marked as invisible
|
||||
@@ -236,7 +244,12 @@ namespace AZ
|
||||
if (StringFunc::StartsWith(curr->m_name, command, false))
|
||||
{
|
||||
AZLOG_INFO("- %s : %s\n", curr->m_name, curr->m_desc);
|
||||
commandSubset.push_back(curr->m_name);
|
||||
|
||||
if (commandSubset.size() < MaxConsoleCommandPlusArgsLength)
|
||||
{
|
||||
commandSubset.push_back(curr->m_name);
|
||||
}
|
||||
|
||||
if (matches)
|
||||
{
|
||||
matches->push_back(curr->m_name);
|
||||
@@ -271,7 +284,10 @@ namespace AZ
|
||||
{
|
||||
for (auto& curr : m_commands)
|
||||
{
|
||||
visitor(curr.second.front());
|
||||
if (!curr.second.empty())
|
||||
{
|
||||
visitor(curr.second.front());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -336,6 +352,11 @@ namespace AZ
|
||||
{
|
||||
iter->second.erase(iter2);
|
||||
}
|
||||
|
||||
if (iter->second.empty())
|
||||
{
|
||||
m_commands.erase(iter);
|
||||
}
|
||||
}
|
||||
functor->Unlink(m_head);
|
||||
functor->m_console = nullptr;
|
||||
|
||||
@@ -15,7 +15,7 @@ using namespace Intersect;
|
||||
// IntersectSegmentTriangleCCW
|
||||
// [10/21/2009]
|
||||
//=========================================================================
|
||||
int Intersect::IntersectSegmentTriangleCCW(
|
||||
bool Intersect::IntersectSegmentTriangleCCW(
|
||||
const Vector3& p, const Vector3& q, const Vector3& a, const Vector3& b, const Vector3& c,
|
||||
/*float &u, float &v, float &w,*/ Vector3& normal, float& t)
|
||||
{
|
||||
@@ -34,7 +34,7 @@ int Intersect::IntersectSegmentTriangleCCW(
|
||||
float d = qp.Dot(normal);
|
||||
if (d <= 0.0f)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Compute intersection t value of pq with plane of triangle. A ray
|
||||
@@ -46,7 +46,7 @@ int Intersect::IntersectSegmentTriangleCCW(
|
||||
// range segment check t[0,1] (it this case [0,d])
|
||||
if (t < 0.0f || t > d)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Compute barycentric coordinate components and test if within bounds
|
||||
@@ -54,12 +54,12 @@ int Intersect::IntersectSegmentTriangleCCW(
|
||||
v = ac.Dot(e);
|
||||
if (v < 0.0f || v > d)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
w = -ab.Dot(e);
|
||||
if (w < 0.0f || v + w > d)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Segment/ray intersects triangle. Perform delayed division and
|
||||
@@ -72,14 +72,14 @@ int Intersect::IntersectSegmentTriangleCCW(
|
||||
|
||||
normal.Normalize();
|
||||
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
//=========================================================================
|
||||
// IntersectSegmentTriangle
|
||||
// [10/21/2009]
|
||||
//=========================================================================
|
||||
int
|
||||
bool
|
||||
Intersect::IntersectSegmentTriangle(
|
||||
const Vector3& p, const Vector3& q, const Vector3& a, const Vector3& b, const Vector3& c,
|
||||
/*float &u, float &v, float &w,*/ Vector3& normal, float& t)
|
||||
@@ -111,7 +111,7 @@ Intersect::IntersectSegmentTriangle(
|
||||
// so either have a parallel ray or our normal is flipped
|
||||
if (d >= -Constants::FloatEpsilon)
|
||||
{
|
||||
return 0; // parallel
|
||||
return false; // parallel
|
||||
}
|
||||
d = -d;
|
||||
e = ap.Cross(qp);
|
||||
@@ -125,19 +125,19 @@ Intersect::IntersectSegmentTriangle(
|
||||
// range segment check t[0,1] (it this case [0,d])
|
||||
if (t < 0.0f || t > d)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Compute barycentric coordinate components and test if within bounds
|
||||
v = ac.Dot(e);
|
||||
if (v < 0.0f || v > d)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
w = -ab.Dot(e);
|
||||
if (w < 0.0f || v + w > d)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Segment/ray intersects the triangle. Perform delayed division and
|
||||
@@ -150,14 +150,14 @@ Intersect::IntersectSegmentTriangle(
|
||||
|
||||
normal.Normalize();
|
||||
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
//=========================================================================
|
||||
// TestSegmentAABBOrigin
|
||||
// [10/21/2009]
|
||||
//=========================================================================
|
||||
int
|
||||
bool
|
||||
AZ::Intersect::TestSegmentAABBOrigin(const Vector3& midPoint, const Vector3& halfVector, const Vector3& aabbExtends)
|
||||
{
|
||||
const Vector3 EPSILON(0.001f); // \todo this is slow load move to a const
|
||||
@@ -168,7 +168,7 @@ AZ::Intersect::TestSegmentAABBOrigin(const Vector3& midPoint, const Vector3& hal
|
||||
// Try world coordinate axes as separating axes
|
||||
if (!absMidpoint.IsLessEqualThan(absHalfMidpoint))
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Add in an epsilon term to counteract arithmetic errors when segment is
|
||||
@@ -188,11 +188,11 @@ AZ::Intersect::TestSegmentAABBOrigin(const Vector3& midPoint, const Vector3& hal
|
||||
Vector3 ead(ey * adz + ez * ady, ex * adz + ez * adx, ex * ady + ey * adx);
|
||||
if (!absMDCross.IsLessEqualThan(ead))
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
// No separating axis found; segment must be overlapping AABB
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -200,7 +200,7 @@ AZ::Intersect::TestSegmentAABBOrigin(const Vector3& midPoint, const Vector3& hal
|
||||
// IntersectRayAABB
|
||||
// [10/21/2009]
|
||||
//=========================================================================
|
||||
int
|
||||
RayAABBIsectTypes
|
||||
AZ::Intersect::IntersectRayAABB(
|
||||
const Vector3& rayStart, const Vector3& dir, const Vector3& dirRCP, const Aabb& aabb,
|
||||
float& tStart, float& tEnd, Vector3& startNormal /*, Vector3& inter*/)
|
||||
@@ -356,7 +356,7 @@ AZ::Intersect::IntersectRayAABB(
|
||||
// IntersectRayAABB2
|
||||
// [2/18/2011]
|
||||
//=========================================================================
|
||||
int
|
||||
RayAABBIsectTypes
|
||||
AZ::Intersect::IntersectRayAABB2(const Vector3& rayStart, const Vector3& dirRCP, const Aabb& aabb, float& start, float& end)
|
||||
{
|
||||
float tmin, tmax, tymin, tymax, tzmin, tzmax;
|
||||
@@ -408,7 +408,7 @@ AZ::Intersect::IntersectRayAABB2(const Vector3& rayStart, const Vector3& dirRCP,
|
||||
return ISECT_RAY_AABB_ISECT;
|
||||
}
|
||||
|
||||
int AZ::Intersect::IntersectRayDisk(
|
||||
bool AZ::Intersect::IntersectRayDisk(
|
||||
const Vector3& rayOrigin, const Vector3& rayDir, const Vector3& diskCenter, const float diskRadius, const Vector3& diskNormal, float& t)
|
||||
{
|
||||
// First intersect with the plane of the disk
|
||||
@@ -421,10 +421,10 @@ int AZ::Intersect::IntersectRayDisk(
|
||||
if (pointOnPlane.GetDistance(diskCenter) < diskRadius)
|
||||
{
|
||||
t = planeIntersectionDistance;
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Reference: Real-Time Collision Detection - 5.3.7 Intersecting Ray or Segment Against Cylinder, and the book's errata.
|
||||
@@ -1012,7 +1012,7 @@ int AZ::Intersect::IntersectRayQuad(
|
||||
}
|
||||
|
||||
// reference: Real-Time Collision Detection, 5.3.3 Intersecting Ray or Segment Against Box
|
||||
int AZ::Intersect::IntersectRayBox(
|
||||
bool AZ::Intersect::IntersectRayBox(
|
||||
const Vector3& rayOrigin, const Vector3& rayDir, const Vector3& boxCenter, const Vector3& boxAxis1,
|
||||
const Vector3& boxAxis2, const Vector3& boxAxis3, float boxHalfExtent1, float boxHalfExtent2, float boxHalfExtent3, float& t)
|
||||
{
|
||||
@@ -1044,7 +1044,7 @@ int AZ::Intersect::IntersectRayBox(
|
||||
// If the ray is parallel to the slab and the ray origin is outside, return no intersection.
|
||||
if (tp < 0.0f || tn < 0.0f)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -1065,7 +1065,7 @@ int AZ::Intersect::IntersectRayBox(
|
||||
tmax = AZ::GetMin(tmax, t2);
|
||||
if (tmin > tmax)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1085,7 +1085,7 @@ int AZ::Intersect::IntersectRayBox(
|
||||
// If the ray is parallel to the slab and the ray origin is outside, return no intersection.
|
||||
if (tp < 0.0f || tn < 0.0f)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -1106,7 +1106,7 @@ int AZ::Intersect::IntersectRayBox(
|
||||
tmax = AZ::GetMin(tmax, t2);
|
||||
if (tmin > tmax)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1126,7 +1126,7 @@ int AZ::Intersect::IntersectRayBox(
|
||||
// If the ray is parallel to the slab and the ray origin is outside, return no intersection.
|
||||
if (tp < 0.0f || tn < 0.0f)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -1147,15 +1147,15 @@ int AZ::Intersect::IntersectRayBox(
|
||||
tmax = AZ::GetMin(tmax, t2);
|
||||
if (tmin > tmax)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
t = (isRayOriginInsideBox ? tmax : tmin);
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
int AZ::Intersect::IntersectRayObb(const Vector3& rayOrigin, const Vector3& rayDir, const Obb& obb, float& t)
|
||||
bool AZ::Intersect::IntersectRayObb(const Vector3& rayOrigin, const Vector3& rayDir, const Obb& obb, float& t)
|
||||
{
|
||||
return AZ::Intersect::IntersectRayBox(rayOrigin, rayDir, obb.GetPosition(),
|
||||
obb.GetAxisX(), obb.GetAxisY(), obb.GetAxisZ(),
|
||||
@@ -1166,7 +1166,7 @@ int AZ::Intersect::IntersectRayObb(const Vector3& rayOrigin, const Vector3& rayD
|
||||
// IntersectSegmentCylinder
|
||||
// [10/21/2009]
|
||||
//=========================================================================
|
||||
int
|
||||
CylinderIsectTypes
|
||||
AZ::Intersect::IntersectSegmentCylinder(
|
||||
const Vector3& sa, const Vector3& dir, const Vector3& p, const Vector3& q, const float r, float& t)
|
||||
{
|
||||
@@ -1225,7 +1225,7 @@ AZ::Intersect::IntersectSegmentCylinder(
|
||||
return RR_ISECT_RAY_CYL_NONE; // No real roots; no intersection
|
||||
}
|
||||
t = (-b - Sqrt(discr)) / a;
|
||||
int result = RR_ISECT_RAY_CYL_PQ; // default along the PQ segment
|
||||
CylinderIsectTypes result = RR_ISECT_RAY_CYL_PQ; // default along the PQ segment
|
||||
|
||||
if (md + t * nd < 0.0f)
|
||||
{
|
||||
@@ -1294,7 +1294,7 @@ AZ::Intersect::IntersectSegmentCylinder(
|
||||
// IntersectSegmentCapsule
|
||||
// [10/21/2009]
|
||||
//=========================================================================
|
||||
int
|
||||
CapsuleIsectTypes
|
||||
AZ::Intersect::IntersectSegmentCapsule(const Vector3& sa, const Vector3& dir, const Vector3& p, const Vector3& q, const float r, float& t)
|
||||
{
|
||||
int result = IntersectSegmentCylinder(sa, dir, p, q, r, t);
|
||||
@@ -1361,13 +1361,13 @@ AZ::Intersect::IntersectSegmentCapsule(const Vector3& sa, const Vector3& dir, co
|
||||
// IntersectSegmentPolyhedron
|
||||
// [10/21/2009]
|
||||
//=========================================================================
|
||||
int
|
||||
bool
|
||||
AZ::Intersect::IntersectSegmentPolyhedron(
|
||||
const Vector3& sa, const Vector3& sBA, const Plane p[], int numPlanes,
|
||||
const Vector3& sa, const Vector3& dir, const Plane p[], int numPlanes,
|
||||
float& tfirst, float& tlast, int& iFirstPlane, int& iLastPlane)
|
||||
{
|
||||
// Compute direction vector for the segment
|
||||
Vector3 d = /*b - a*/ sBA;
|
||||
Vector3 d = /*b - a*/ dir;
|
||||
// Set initial interval to being the whole segment. For a ray, tlast should be
|
||||
// set to +RR_FLT_MAX. For a line, additionally tfirst should be set to -RR_FLT_MAX
|
||||
tfirst = 0.0f;
|
||||
@@ -1388,7 +1388,7 @@ AZ::Intersect::IntersectSegmentPolyhedron(
|
||||
// If so, return "no intersection" if segment lies outside plane
|
||||
if (dist < 0.0f)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -1417,7 +1417,7 @@ AZ::Intersect::IntersectSegmentPolyhedron(
|
||||
// Exit with "no intersection" if intersection becomes empty
|
||||
if (tfirst > tlast)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1425,11 +1425,11 @@ AZ::Intersect::IntersectSegmentPolyhedron(
|
||||
//DBG_Assert(iFirstPlane!=-1&&iLastPlane!=-1,("We have some bad border case to have only one plane, fix this function!"));
|
||||
if (iFirstPlane == -1 && iLastPlane == -1)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
// A nonzero logical intersection, so the segment intersects the polyhedron
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
//=========================================================================
|
||||
@@ -1442,7 +1442,7 @@ AZ::Intersect::ClosestSegmentSegment(
|
||||
const Vector3& segment2Start, const Vector3& segment2End,
|
||||
float& segment1Proportion, float& segment2Proportion,
|
||||
Vector3& closestPointSegment1, Vector3& closestPointSegment2,
|
||||
float epsilon /*= 1e-4f*/ )
|
||||
float epsilon)
|
||||
{
|
||||
const Vector3 segment1 = segment1End - segment1Start;
|
||||
const Vector3 segment2 = segment2End - segment2Start;
|
||||
|
||||
@@ -5,363 +5,398 @@
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
#ifndef AZCORE_MATH_SEGMENT_INTERSECTION_H
|
||||
#define AZCORE_MATH_SEGMENT_INTERSECTION_H
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/Math/Vector3.h>
|
||||
#include <AzCore/Math/Aabb.h>
|
||||
#include <AzCore/Math/Obb.h>
|
||||
#include <AzCore/Math/Plane.h>
|
||||
|
||||
/// \file isect_segment.h
|
||||
#include <AzCore/Math/Vector3.h>
|
||||
|
||||
namespace AZ
|
||||
{
|
||||
namespace Intersect
|
||||
{
|
||||
//! LineToPointDistanceTime computes the time of the shortest distance from point 'p' to segment (s1,s2).
|
||||
//! To calculate the point of intersection:
|
||||
//! P = s1 + u (s2 - s1)
|
||||
//! @param s1 segment start point
|
||||
//! @param s2 segment end point
|
||||
//! @param p point to find the closest time to.
|
||||
//! @return time (on the segment) for the shortest distance from 'p' to (s1,s2) [0.0f (s1),1.0f (s2)]
|
||||
inline float LineToPointDistanceTime(const Vector3& s1, const Vector3& s21, const Vector3& p)
|
||||
{
|
||||
// so u = (p.x - s1.x)*(s2.x - s1.x) + (p.y - s1.y)*(s2.y - s1.y) + (p.z-s1.z)*(s2.z-s1.z) / |s2-s1|^2
|
||||
return s21.Dot(p - s1) / s21.Dot(s21);
|
||||
}
|
||||
//! To calculate the point of intersection: P = s1 + u (s2 - s1)
|
||||
//! @param s1 Segment start point.
|
||||
//! @param s2 Segment end point.
|
||||
//! @param p Point to find the closest time to.
|
||||
//! @return Time (on the segment) for the shortest distance from 'p' to (s1,s2) [0.0f (s1),1.0f (s2)]
|
||||
float LineToPointDistanceTime(const Vector3& s1, const Vector3& s21, const Vector3& p);
|
||||
|
||||
//! LineToPointDistance computes the closest point to 'p' from a segment (s1,s2).
|
||||
//! @param s1 segment start point
|
||||
//! @param s2 segment end point
|
||||
//! @param p point to find the closest time to.
|
||||
//! @param u time (on the segment) for the shortest distance from 'p' to (s1,s2) [0.0f (s1),1.0f (s2)]
|
||||
//! @return the closest point
|
||||
inline Vector3 LineToPointDistance(const Vector3& s1, const Vector3& s2, const Vector3& p, float& u)
|
||||
{
|
||||
const Vector3 s21 = s2 - s1;
|
||||
// we assume seg1 and seg2 are NOT coincident
|
||||
AZ_MATH_ASSERT(!s21.IsClose(Vector3(0.0f), 1e-4f), "OK we agreed that we will pass valid segments! (s1 != s2)");
|
||||
|
||||
u = LineToPointDistanceTime(s1, s21, p);
|
||||
|
||||
return s1 + u * s21;
|
||||
}
|
||||
//! @param s1 Segment start point
|
||||
//! @param s2 Segment end point
|
||||
//! @param p Point to find the closest time to.
|
||||
//! @param u Time (on the segment) for the shortest distance from 'p' to (s1,s2) [0.0f (s1),1.0f (s2)]
|
||||
//! @return The closest point
|
||||
Vector3 LineToPointDistance(const Vector3& s1, const Vector3& s2, const Vector3& p, float& u);
|
||||
|
||||
//! Given segment pq and triangle abc (CCW), returns whether segment intersects
|
||||
//! triangle and if so, also returns the barycentric coordinates (u,v,w)
|
||||
//! of the intersection point.
|
||||
//! @param p segment start point
|
||||
//! @param q segment end point
|
||||
//! @param a triangle point 1
|
||||
//! @param b triangle point 2
|
||||
//! @param c triangle point 3
|
||||
//! @param normal at the intersection point.
|
||||
//! @param t time of intersection along the segment [0.0 (p), 1.0 (q)]
|
||||
//! @return 1 if the segment intersects the triangle otherwise 0
|
||||
int IntersectSegmentTriangleCCW(
|
||||
const Vector3& p, const Vector3& q, const Vector3& a, const Vector3& b, const Vector3& c,
|
||||
/*float &u, float &v, float &w,*/ Vector3& normal, float& t);
|
||||
//! @param p Segment start point.
|
||||
//! @param q Segment end point.
|
||||
//! @param a Triangle point 1.
|
||||
//! @param b Triangle point 2.
|
||||
//! @param c Triangle point 3.
|
||||
//! @param normal At the intersection point.
|
||||
//! @param t Time of intersection along the segment [0.0 (p), 1.0 (q)].
|
||||
//! @return true if the segments intersects the triangle otherwise false.
|
||||
bool IntersectSegmentTriangleCCW(
|
||||
const Vector3& p, const Vector3& q, const Vector3& a, const Vector3& b, const Vector3& c, Vector3& normal, float& t);
|
||||
|
||||
//! Same as \ref IntersectSegmentTriangleCCW without respecting the triangle (a,b,c) vertex order (double sided).
|
||||
int IntersectSegmentTriangle(
|
||||
const Vector3& p, const Vector3& q, const Vector3& a, const Vector3& b, const Vector3& c,
|
||||
/*float &u, float &v, float &w,*/ Vector3& normal, float& t);
|
||||
//! @param p Segment start point.
|
||||
//! @param q Segment end point.
|
||||
//! @param a Triangle point 1.
|
||||
//! @param b Triangle point 2.
|
||||
//! @param c Triangle point 3.
|
||||
//! @param normal At the intersection point.
|
||||
//! @param t Time of intersection along the segment [0.0 (p), 1.0 (q)].
|
||||
//! @return True if the segments intersects the triangle otherwise false.
|
||||
bool IntersectSegmentTriangle(
|
||||
const Vector3& p, const Vector3& q, const Vector3& a, const Vector3& b, const Vector3& c, Vector3& normal, float& t);
|
||||
|
||||
//! Ray aabb intersection result types.
|
||||
enum RayAABBIsectTypes
|
||||
enum RayAABBIsectTypes : AZ::s32
|
||||
{
|
||||
ISECT_RAY_AABB_NONE = 0, ///< no intersection
|
||||
ISECT_RAY_AABB_SA_INSIDE, ///< the ray starts inside the aabb
|
||||
ISECT_RAY_AABB_ISECT, ///< intersects along the PQ segment
|
||||
ISECT_RAY_AABB_NONE = 0, ///< no intersection
|
||||
ISECT_RAY_AABB_SA_INSIDE, ///< the ray starts inside the aabb
|
||||
ISECT_RAY_AABB_ISECT, ///< intersects along the PQ segment
|
||||
};
|
||||
|
||||
//! Intersect ray R(t) = rayStart + t*d against AABB a. When intersecting,
|
||||
//! return intersection distance tmin and point q of intersection.
|
||||
//! @param rayStart ray starting point
|
||||
//! @param dir ray direction and length (dir = rayEnd - rayStart)
|
||||
//! @param dirRCP 1/dir (reciprocal direction - we cache this result very often so we don't need to compute it multiple times, otherwise just use dir.GetReciprocal())
|
||||
//! @param rayStart Ray starting point
|
||||
//! @param dir Ray direction and length (dir = rayEnd - rayStart)
|
||||
//! @param dirRCP 1/dir (reciprocal direction - we cache this result very often so we don't need to compute it multiple times,
|
||||
//! otherwise just use dir.GetReciprocal())
|
||||
//! @param aabb Axis aligned bounding box to intersect against
|
||||
//! @param tStart time on ray of the first intersection [0,1] or 0 if the ray starts inside the aabb - check the return value
|
||||
//! @param tEnd time of the of the second intersection [0,1] (it can be > 1 if intersects after the rayEnd)
|
||||
//! @param startNormal normal at the start point.
|
||||
//! @param tStart Time on ray of the first intersection [0,1] or 0 if the ray starts inside the aabb - check the return value
|
||||
//! @param tEnd Time of the of the second intersection [0,1] (it can be > 1 if intersects after the rayEnd)
|
||||
//! @param startNormal Normal at the start point.
|
||||
//! @return \ref RayAABBIsectTypes
|
||||
int IntersectRayAABB(
|
||||
const Vector3& rayStart, const Vector3& dir, const Vector3& dirRCP, const Aabb& aabb,
|
||||
float& tStart, float& tEnd, Vector3& startNormal /*, Vector3& inter*/);
|
||||
RayAABBIsectTypes IntersectRayAABB(
|
||||
const Vector3& rayStart,
|
||||
const Vector3& dir,
|
||||
const Vector3& dirRCP,
|
||||
const Aabb& aabb,
|
||||
float& tStart,
|
||||
float& tEnd,
|
||||
Vector3& startNormal);
|
||||
|
||||
//! Intersect ray against AABB.
|
||||
//! @param rayStart ray starting point.
|
||||
//! @param dir ray reciprocal direction.
|
||||
//! @param rayStart Ray starting point.
|
||||
//! @param dir Ray reciprocal direction.
|
||||
//! @param aabb Axis aligned bounding box to intersect against.
|
||||
//! @param start length on ray of the first intersection.
|
||||
//! @param end length of the of the second intersection.
|
||||
//! @return \ref RayAABBIsectTypes In this faster version than IntersectRayAABB we return only ISECT_RAY_AABB_NONE and ISECT_RAY_AABB_ISECT.
|
||||
//! You can check yourself for that case.
|
||||
int IntersectRayAABB2(
|
||||
const Vector3& rayStart, const Vector3& dirRCP, const Aabb& aabb,
|
||||
float& start, float& end);
|
||||
//! @param start Length on ray of the first intersection.
|
||||
//! @param end Length of the of the second intersection.
|
||||
//! @return \ref RayAABBIsectTypes In this faster version than IntersectRayAABB we return only ISECT_RAY_AABB_NONE and
|
||||
//! ISECT_RAY_AABB_ISECT. You can check yourself for that case.
|
||||
RayAABBIsectTypes IntersectRayAABB2(const Vector3& rayStart, const Vector3& dirRCP, const Aabb& aabb, float& start, float& end);
|
||||
|
||||
//! Clip a ray to an aabb. return true if ray was clipped. The ray
|
||||
//! can be inside so don't use the result if the ray intersect the box.
|
||||
inline int ClipRayWithAabb(
|
||||
const Aabb& aabb, Vector3& rayStart, Vector3& rayEnd, float& tClipStart, float& tClipEnd)
|
||||
{
|
||||
Vector3 startNormal;
|
||||
float tStart, tEnd;
|
||||
Vector3 dirLen = rayEnd - rayStart;
|
||||
if (IntersectRayAABB(rayStart, dirLen, dirLen.GetReciprocal(), aabb, tStart, tEnd, startNormal) != ISECT_RAY_AABB_NONE)
|
||||
{
|
||||
// clip the ray with the box
|
||||
if (tStart > 0.0f)
|
||||
{
|
||||
rayStart = rayStart + tStart * dirLen;
|
||||
tClipStart = tStart;
|
||||
}
|
||||
if (tEnd < 1.0f)
|
||||
{
|
||||
rayEnd = rayStart + tEnd * dirLen;
|
||||
tClipEnd = tEnd;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
//! @param aabb Bounds to test against.
|
||||
//! @param rayStart The start of the ray.
|
||||
//! @param rayEnd The end of the ray.
|
||||
//! @param[out] tClipStart The proportion where the ray enters the \ref Aabb.
|
||||
//! @param[out] tClipEnd The proportion where the ray exits the \ref Aabb.
|
||||
//! @return True if the ray was clipped, otherwise false.
|
||||
bool ClipRayWithAabb(const Aabb& aabb, Vector3& rayStart, Vector3& rayEnd, float& tClipStart, float& tClipEnd);
|
||||
|
||||
//! Test segment and aabb where the segment is defined by midpoint
|
||||
//! midPoint = (p1-p0) * 0.5f and half vector halfVector = p1 - midPoint.
|
||||
//! the aabb is at the origin and defined by half extents only.
|
||||
//! @return 1 if the intersect, otherwise 0.
|
||||
int TestSegmentAABBOrigin(const Vector3& midPoint, const Vector3& halfVector, const Vector3& aabbExtends);
|
||||
//! @param midPoint Midpoint of a line segment.
|
||||
//! @param halfVector Half vector of an aabb.
|
||||
//! @param aabbExtends The extends of a bounded box.
|
||||
//! @return True if the segment and AABB intersect, otherwise false
|
||||
bool TestSegmentAABBOrigin(const Vector3& midPoint, const Vector3& halfVector, const Vector3& aabbExtends);
|
||||
|
||||
//! Test if segment specified by points p0 and p1 intersects AABB. \ref TestSegmentAABBOrigin
|
||||
//! @return 1 if the segment and AABB intersect, otherwise 0.
|
||||
inline int TestSegmentAABB(const Vector3& p0, const Vector3& p1, const Aabb& aabb)
|
||||
{
|
||||
Vector3 e = aabb.GetExtents();
|
||||
Vector3 d = p1 - p0;
|
||||
Vector3 m = p0 + p1 - aabb.GetMin() - aabb.GetMax();
|
||||
|
||||
return TestSegmentAABBOrigin(m, d, e);
|
||||
}
|
||||
//! Test if segment specified by points p0 and p1 intersects AABB. \ref TestSegmentAABBOrigin.
|
||||
//! @param p0 Segment start point.
|
||||
//! @param p1 Segment end point.
|
||||
//! @param aabb Bounded box to test against.
|
||||
//! @return True if the segment and AABB intersect, otherwise false.
|
||||
bool TestSegmentAABB(const Vector3& p0, const Vector3& p1, const Aabb& aabb);
|
||||
|
||||
//! Ray sphere intersection result types.
|
||||
enum SphereIsectTypes
|
||||
enum SphereIsectTypes : AZ::s32
|
||||
{
|
||||
ISECT_RAY_SPHERE_SA_INSIDE = -1, // the ray starts inside the cylinder
|
||||
ISECT_RAY_SPHERE_NONE, // no intersection
|
||||
ISECT_RAY_SPHERE_ISECT, // along the PQ segment
|
||||
ISECT_RAY_SPHERE_SA_INSIDE = -1, //!< The ray starts inside the cylinder
|
||||
ISECT_RAY_SPHERE_NONE, //!< No intersection
|
||||
ISECT_RAY_SPHERE_ISECT, //!< Along the PQ segment
|
||||
};
|
||||
|
||||
//! IntersectRaySphereOrigin
|
||||
//! return time t>=0 but not limited, so if you check a segment make sure
|
||||
//! t <= segmentLen
|
||||
//! @param rayStart ray start point
|
||||
//! t <= segmentLen.
|
||||
//! @param rayStart ray start point.
|
||||
//! @param rayDirNormalized ray direction normalized.
|
||||
//! @param shereRadius sphere radius
|
||||
//! @param shereRadius Radius of sphere at origin.
|
||||
//! @param time of closest intersection [0,+INF] in relation to the normalized direction.
|
||||
//! @return \ref SphereIsectTypes
|
||||
AZ_INLINE int IntersectRaySphereOrigin(
|
||||
const Vector3& rayStart, const Vector3& rayDirNormalized,
|
||||
const float sphereRadius, float& t)
|
||||
{
|
||||
Vector3 m = rayStart;
|
||||
float b = m.Dot(rayDirNormalized);
|
||||
float c = m.Dot(m) - sphereRadius * sphereRadius;
|
||||
|
||||
// Exit if r's origin outside s (c > 0)and r pointing away from s (b > 0)
|
||||
if (c > 0.0f && b > 0.0f)
|
||||
{
|
||||
return ISECT_RAY_SPHERE_NONE;
|
||||
}
|
||||
float discr = b * b - c;
|
||||
// A negative discriminant corresponds to ray missing sphere
|
||||
if (discr < 0.0f)
|
||||
{
|
||||
return ISECT_RAY_SPHERE_NONE;
|
||||
}
|
||||
|
||||
// Ray now found to intersect sphere, compute smallest t value of intersection
|
||||
t = -b - Sqrt(discr);
|
||||
|
||||
// If t is negative, ray started inside sphere so clamp t to zero
|
||||
if (t < 0.0f)
|
||||
{
|
||||
// t = 0.0f;
|
||||
return ISECT_RAY_SPHERE_SA_INSIDE; // no hit if inside
|
||||
}
|
||||
//q = p + t * d;
|
||||
return ISECT_RAY_SPHERE_ISECT;
|
||||
}
|
||||
//! @return \ref SphereIsectTypes.
|
||||
SphereIsectTypes IntersectRaySphereOrigin(
|
||||
const Vector3& rayStart, const Vector3& rayDirNormalized, const float sphereRadius, float& t);
|
||||
|
||||
//! Intersect ray (rayStart,rayDirNormalized) and sphere (sphereCenter,sphereRadius) \ref IntersectRaySphereOrigin
|
||||
inline int IntersectRaySphere(
|
||||
const Vector3& rayStart, const Vector3& rayDirNormalized, const Vector3& sphereCenter, const float sphereRadius, float& t)
|
||||
{
|
||||
return IntersectRaySphereOrigin(rayStart - sphereCenter, rayDirNormalized, sphereRadius, t);
|
||||
}
|
||||
//! @param rayStart The start of the ray.
|
||||
//! @param rayDirNormalized The direction of the ray normalized.
|
||||
//! @param sphereCenter The center of the sphere.
|
||||
//! @param sphereRadius Radius of the sphere.
|
||||
//! @param[out] t Coefficient in the ray's explicit equation from which an
|
||||
//! intersecting point is calculated as "rayOrigin + t1 * rayDir".
|
||||
//! @return SphereIsectTypes
|
||||
SphereIsectTypes IntersectRaySphere(
|
||||
const Vector3& rayStart, const Vector3& rayDirNormalized, const Vector3& sphereCenter, const float sphereRadius, float& t);
|
||||
|
||||
//! @param rayOrigin The origin of the ray to test.
|
||||
//! @param rayDir The direction of the ray to test. It has to be unit length.
|
||||
//! @param diskCenter Center point of the disk
|
||||
//! @param diskRadius Radius of the disk
|
||||
//! @param diskNormal A normal perpendicular to the disk
|
||||
//! @param[out] t If returning 1 (indicating a hit), this contains distance from rayOrigin along the normalized rayDir that the hit occured at.
|
||||
//! @return The number of intersecting points.
|
||||
int IntersectRayDisk(
|
||||
const Vector3& rayOrigin, const Vector3& rayDir, const Vector3& diskCenter, const float diskRadius, const AZ::Vector3& diskNormal, float& t);
|
||||
//! Intersect ray (rayStarty, rayDirNormalized) and disk (center, radius, normal)
|
||||
//! @param rayOrigin The origin of the ray to test.
|
||||
//! @param rayDir The direction of the ray to test. It has to be unit length.
|
||||
//! @param diskCenter Center point of the disk.
|
||||
//! @param diskRadius Radius of the disk.
|
||||
//! @param diskNormal A normal perpendicular to the disk.
|
||||
//! @param[out] t If returning 1 (indicating a hit), this contains distance from rayOrigin along the normalized rayDir
|
||||
//! that the hit occured at.
|
||||
//! @return False if not interesecting and true if intersecting
|
||||
bool IntersectRayDisk(
|
||||
const Vector3& rayOrigin,
|
||||
const Vector3& rayDir,
|
||||
const Vector3& diskCenter,
|
||||
const float diskRadius,
|
||||
const AZ::Vector3& diskNormal,
|
||||
float& t);
|
||||
|
||||
//! If there is only one intersecting point, the coefficient is stored in \ref t1.
|
||||
//! @param rayOrigin The origin of the ray to test.
|
||||
//! @param rayDir The direction of the ray to test. It has to be unit length.
|
||||
//! @param cylinderEnd1 The center of the circle on one end of the cylinder.
|
||||
//! @param cylinderDir The direction pointing from \ref cylinderEnd1 to the other end of the cylinder. It has to be unit length.
|
||||
//! @param cylinderHeight The distance between two centers of the circles on two ends of the cylinder respectively.
|
||||
//! @param[out] t1 A possible coefficient in the ray's explicit equation from which an intersecting point is calculated as "rayOrigin + t1 * rayDir".
|
||||
//! @param[out] t2 A possible coefficient in the ray's explicit equation from which an intersecting point is calculated as "rayOrigin + t2 * rayDir".
|
||||
//! @return The number of intersecting points.
|
||||
//! @param rayOrigin The origin of the ray to test.
|
||||
//! @param rayDir The direction of the ray to test. It has to be unit length.
|
||||
//! @param cylinderEnd1 The center of the circle on one end of the cylinder.
|
||||
//! @param cylinderDir The direction pointing from \ref cylinderEnd1 to the other end of the cylinder. It has to be unit length.
|
||||
//! @param cylinderHeight The distance between two centers of the circles on two ends of the cylinder respectively.
|
||||
//! @param[out] t1 A possible coefficient in the ray's explicit equation from which an intersecting point is calculated as "rayOrigin + t1 * rayDir".
|
||||
//! @param[out] t2 A possible coefficient in the ray's explicit equation from which an intersecting point is calculated as "rayOrigin + t2 * rayDir".
|
||||
//! @return The number of intersecting points.
|
||||
int IntersectRayCappedCylinder(
|
||||
const Vector3& rayOrigin, const Vector3& rayDir,
|
||||
const Vector3& cylinderEnd1, const Vector3& cylinderDir, float cylinderHeight, float cylinderRadius,
|
||||
float& t1, float& t2);
|
||||
const Vector3& rayOrigin,
|
||||
const Vector3& rayDir,
|
||||
const Vector3& cylinderEnd1,
|
||||
const Vector3& cylinderDir,
|
||||
float cylinderHeight,
|
||||
float cylinderRadius,
|
||||
float& t1,
|
||||
float& t2);
|
||||
|
||||
//! If there is only one intersecting point, the coefficient is stored in \ref t1.
|
||||
//! @param rayOrigin The origin of the ray to test.
|
||||
//! @param rayDir The direction of the ray to test. It has to be unit length.
|
||||
//! @param coneApex The apex of the cone.
|
||||
//! @param coneDir The unit-length direction from the apex to the base.
|
||||
//! @param coneHeight The height of the cone, from the apex to the base.
|
||||
//! @param coneBaseRadius The radius of the cone base circle.
|
||||
//! @param[out] t1 A possible coefficient in the ray's explicit equation from which an intersecting point is calculated as "rayOrigin + t1 * rayDir".
|
||||
//! @param[out] t2 A possible coefficient in the ray's explicit equation from which an intersecting point is calculated as "rayOrigin + t2 * rayDir".
|
||||
//! @return The number of intersecting points.
|
||||
//! @param rayOrigin The origin of the ray to test.
|
||||
//! @param rayDir The direction of the ray to test. It has to be unit length.
|
||||
//! @param coneApex The apex of the cone.
|
||||
//! @param coneDir The unit-length direction from the apex to the base.
|
||||
//! @param coneHeight The height of the cone, from the apex to the base.
|
||||
//! @param coneBaseRadius The radius of the cone base circle.
|
||||
//! @param[out] t1 A possible coefficient in the ray's explicit equation from which an intersecting point is calculated as "rayOrigin + t1 * rayDir".
|
||||
//! @param[out] t2 A possible coefficient in the ray's explicit equation from which an intersecting point is calculated as "rayOrigin + t2 * rayDir".
|
||||
//! @return The number of intersecting points.
|
||||
int IntersectRayCone(
|
||||
const Vector3& rayOrigin, const Vector3& rayDir,
|
||||
const Vector3& coneApex, const Vector3& coneDir, float coneHeight, float coneBaseRadius,
|
||||
float& t1, float& t2);
|
||||
const Vector3& rayOrigin,
|
||||
const Vector3& rayDir,
|
||||
const Vector3& coneApex,
|
||||
const Vector3& coneDir,
|
||||
float coneHeight,
|
||||
float coneBaseRadius,
|
||||
float& t1,
|
||||
float& t2);
|
||||
|
||||
//! Test intersection between a ray and a plane in 3D.
|
||||
//! @param rayOrigin The origin of the ray to test intersection with.
|
||||
//! @param rayDir The direction of the ray to test intersection with.
|
||||
//! @param planePos A point on the plane to test intersection with.
|
||||
//! @param planeNormal The normal of the plane to test intersection with.
|
||||
//! @param t[out] The coefficient in the ray's explicit equation from which the intersecting point is calculated as "rayOrigin + t * rayDirection".
|
||||
//! @return The number of intersection point.
|
||||
//! @param rayOrigin The origin of the ray to test intersection with.
|
||||
//! @param rayDir The direction of the ray to test intersection with.
|
||||
//! @param planePos A point on the plane to test intersection with.
|
||||
//! @param planeNormal The normal of the plane to test intersection with.
|
||||
//! @param[out] t The coefficient in the ray's explicit equation from which the intersecting point is calculated as "rayOrigin + t * rayDirection".
|
||||
//! @return The number of intersection point.
|
||||
int IntersectRayPlane(
|
||||
const Vector3& rayOrigin, const Vector3& rayDir, const Vector3& planePos,
|
||||
const Vector3& planeNormal, float& t);
|
||||
const Vector3& rayOrigin, const Vector3& rayDir, const Vector3& planePos, const Vector3& planeNormal, float& t);
|
||||
|
||||
//! Test intersection between a ray and a two-sided quadrilateral defined by four points in 3D.
|
||||
//! The four points that define the quadrilateral could be passed in with either counter clock-wise
|
||||
//! The four points that define the quadrilateral could be passed in with either counter clock-wise
|
||||
//! winding or clock-wise winding.
|
||||
//! @param rayOrigin The origin of the ray to test intersection with.
|
||||
//! @param rayDir The direction of the ray to test intersection with.
|
||||
//! @param vertexA One of the four points that define the quadrilateral.
|
||||
//! @param vertexB One of the four points that define the quadrilateral.
|
||||
//! @param vertexC One of the four points that define the quadrilateral.
|
||||
//! @param vertexD One of the four points that define the quadrilateral.
|
||||
//! @param t[out] The coefficient in the ray's explicit equation from which the intersecting point is calculated as "rayOrigin + t * rayDirection".
|
||||
//! @return The number of intersection point.
|
||||
//! @param rayOrigin The origin of the ray to test intersection with.
|
||||
//! @param rayDir The direction of the ray to test intersection with.
|
||||
//! @param vertexA One of the four points that define the quadrilateral.
|
||||
//! @param vertexB One of the four points that define the quadrilateral.
|
||||
//! @param vertexC One of the four points that define the quadrilateral.
|
||||
//! @param vertexD One of the four points that define the quadrilateral.
|
||||
//! @param[out] t The coefficient in the ray's explicit equation from which the
|
||||
//! intersecting point is calculated as "rayOrigin + t * rayDirection".
|
||||
//! @return The number of intersection point.
|
||||
int IntersectRayQuad(
|
||||
const Vector3& rayOrigin, const Vector3& rayDir, const Vector3& vertexA,
|
||||
const Vector3& vertexB, const Vector3& vertexC, const Vector3& vertexD, float& t);
|
||||
const Vector3& rayOrigin,
|
||||
const Vector3& rayDir,
|
||||
const Vector3& vertexA,
|
||||
const Vector3& vertexB,
|
||||
const Vector3& vertexC,
|
||||
const Vector3& vertexD,
|
||||
float& t);
|
||||
|
||||
//! Test intersection between a ray and an oriented box in 3D.
|
||||
//! @param rayOrigin The origin of the ray to test intersection with.
|
||||
//! @param rayDir The direction of the ray to test intersection with.
|
||||
//! @param boxCenter The position of the center of the box.
|
||||
//! @param boxAxis1 An axis along one dimension of the oriented box.
|
||||
//! @param boxAxis2 An axis along one dimension of the oriented box.
|
||||
//! @param boxAxis3 An axis along one dimension of the oriented box.
|
||||
//! @param boxHalfExtent1 The half extent of the box on the dimension of \ref boxAxis1.
|
||||
//! @param boxHalfExtent2 The half extent of the box on the dimension of \ref boxAxis2.
|
||||
//! @param boxHalfExtent3 The half extent of the box on the dimension of \ref boxAxis3.
|
||||
//! @param t[out] The coefficient in the ray's explicit equation from which the intersecting point is calculated as "rayOrigin + t * rayDirection".
|
||||
//! @return 1 if there is an intersection, 0 otherwise.
|
||||
int IntersectRayBox(
|
||||
const Vector3& rayOrigin, const Vector3& rayDir, const Vector3& boxCenter, const Vector3& boxAxis1,
|
||||
const Vector3& boxAxis2, const Vector3& boxAxis3, float boxHalfExtent1, float boxHalfExtent2, float boxHalfExtent3,
|
||||
//! Test intersection between a ray and an oriented box in 3D.
|
||||
//! @param rayOrigin The origin of the ray to test intersection with.
|
||||
//! @param rayDir The direction of the ray to test intersection with.
|
||||
//! @param boxCenter The position of the center of the box.
|
||||
//! @param boxAxis1 An axis along one dimension of the oriented box.
|
||||
//! @param boxAxis2 An axis along one dimension of the oriented box.
|
||||
//! @param boxAxis3 An axis along one dimension of the oriented box.
|
||||
//! @param boxHalfExtent1 The half extent of the box on the dimension of \ref boxAxis1.
|
||||
//! @param boxHalfExtent2 The half extent of the box on the dimension of \ref boxAxis2.
|
||||
//! @param boxHalfExtent3 The half extent of the box on the dimension of \ref boxAxis3.
|
||||
//! @param[out] t The coefficient in the ray's explicit equation from which the intersecting point is calculated as "rayOrigin + t * rayDirection".
|
||||
//! @return true if there is an intersection, false otherwise.
|
||||
bool IntersectRayBox(
|
||||
const Vector3& rayOrigin,
|
||||
const Vector3& rayDir,
|
||||
const Vector3& boxCenter,
|
||||
const Vector3& boxAxis1,
|
||||
const Vector3& boxAxis2,
|
||||
const Vector3& boxAxis3,
|
||||
float boxHalfExtent1,
|
||||
float boxHalfExtent2,
|
||||
float boxHalfExtent3,
|
||||
float& t);
|
||||
|
||||
//! Test intersection between a ray and an OBB.
|
||||
//! @param rayOrigin The origin of the ray to test intersection with.
|
||||
//! @param rayDir The direction of the ray to test intersection with.
|
||||
//! @param obb The OBB to test for intersection with the ray.
|
||||
//! @param t[out] The coefficient in the ray's explicit equation from which the intersecting point is calculated as "rayOrigin + t * rayDirection".
|
||||
//! @return 1 if there is an intersection, 0 otherwise.
|
||||
int IntersectRayObb(const Vector3& rayOrigin, const Vector3& rayDir, const Obb& obb, float& t);
|
||||
//! @param[out] t The coefficient in the ray's explicit equation from which the intersecting point is calculated as "rayOrigin + t * rayDirection".
|
||||
//! @return True if there is an intersection, false otherwise.
|
||||
bool IntersectRayObb(const Vector3& rayOrigin, const Vector3& rayDir, const Obb& obb, float& t);
|
||||
|
||||
//! Ray cylinder intersection types.
|
||||
enum CylinderIsectTypes
|
||||
enum CylinderIsectTypes : AZ::s32
|
||||
{
|
||||
RR_ISECT_RAY_CYL_SA_INSIDE = -1, // the ray starts inside the cylinder
|
||||
RR_ISECT_RAY_CYL_NONE, // no intersection
|
||||
RR_ISECT_RAY_CYL_PQ, // along the PQ segment
|
||||
RR_ISECT_RAY_CYL_P_SIDE, // on the P side
|
||||
RR_ISECT_RAY_CYL_Q_SIDE, // on the Q side
|
||||
RR_ISECT_RAY_CYL_SA_INSIDE = -1, //!< the ray starts inside the cylinder
|
||||
RR_ISECT_RAY_CYL_NONE, //!< no intersection
|
||||
RR_ISECT_RAY_CYL_PQ, //!< along the PQ segment
|
||||
RR_ISECT_RAY_CYL_P_SIDE, //!< on the P side
|
||||
RR_ISECT_RAY_CYL_Q_SIDE, //!< on the Q side
|
||||
};
|
||||
|
||||
//! Reference: Real-Time Collision Detection - 5.3.7 Intersecting Ray or Segment Against Cylinder
|
||||
//! Intersect segment S(t)=sa+t(dir), 0<=t<=1 against cylinder specified by p, q and r.
|
||||
int IntersectSegmentCylinder(
|
||||
const Vector3& sa, const Vector3& dir, const Vector3& p, const Vector3& q,
|
||||
const float r, float& t);
|
||||
//! @param sa The initial point.
|
||||
//! @param dir Magnitude and direction for sa.
|
||||
//! @param p Center point of side 1 cylinder.
|
||||
//! @param q Center point of side 2 cylinder.
|
||||
//! @param r Radius of cylinder.
|
||||
//! @param[out] t Proporition along line segment.
|
||||
//! @return CylinderIsectTypes
|
||||
CylinderIsectTypes IntersectSegmentCylinder(
|
||||
const Vector3& sa, const Vector3& dir, const Vector3& p, const Vector3& q, const float r, float& t);
|
||||
|
||||
//! Capsule ray intersect types.
|
||||
enum CapsuleIsectTypes
|
||||
{
|
||||
ISECT_RAY_CAPSULE_SA_INSIDE = -1, // the ray starts inside the cylinder
|
||||
ISECT_RAY_CAPSULE_NONE, // no intersection
|
||||
ISECT_RAY_CAPSULE_PQ, // along the PQ segment
|
||||
ISECT_RAY_CAPSULE_P_SIDE, // on the P side
|
||||
ISECT_RAY_CAPSULE_Q_SIDE, // on the Q side
|
||||
ISECT_RAY_CAPSULE_SA_INSIDE = -1, //!< The ray starts inside the cylinder
|
||||
ISECT_RAY_CAPSULE_NONE, //!< No intersection
|
||||
ISECT_RAY_CAPSULE_PQ, //!< Along the PQ segment
|
||||
ISECT_RAY_CAPSULE_P_SIDE, //!< On the P side
|
||||
ISECT_RAY_CAPSULE_Q_SIDE, //!< On the Q side
|
||||
};
|
||||
|
||||
//! This is a quick implementation of segment capsule based on segment cylinder \ref IntersectSegmentCylinder
|
||||
//! segment sphere intersection. We can optimize it a lot once we fix the ray
|
||||
//! cylinder intersection.
|
||||
int IntersectSegmentCapsule(
|
||||
const Vector3& sa, const Vector3& dir, const Vector3& p,
|
||||
const Vector3& q, const float r, float& t);
|
||||
//! @param sa The beginning of the line segment.
|
||||
//! @param dir The direction and length of the segment.
|
||||
//! @param p Center point of side 1 capsule.
|
||||
//! @param q Center point of side 1 capsule.
|
||||
//! @param r The radius of the capsule.
|
||||
//! @param[out] t Proporition along line segment.
|
||||
//! @return CapsuleIsectTypes
|
||||
CapsuleIsectTypes IntersectSegmentCapsule(
|
||||
const Vector3& sa, const Vector3& dir, const Vector3& p, const Vector3& q, const float r, float& t);
|
||||
|
||||
//! Intersect segment S(t)=A+t(B-A), 0<=t<=1 against convex polyhedron specified
|
||||
//! by the n halfspaces defined by the planes p[]. On exit tfirst and tlast
|
||||
//! define the intersection, if any.
|
||||
int IntersectSegmentPolyhedron(
|
||||
const Vector3& sa, const Vector3& sBA, const Plane p[], int numPlanes,
|
||||
float& tfirst, float& tlast, int& iFirstPlane, int& iLastPlane);
|
||||
//! @param sa The beggining of the line segment.
|
||||
//! @param dir The direction and length of the segment.
|
||||
//! @param p Planes that compose a convex ponvex polyhedron.
|
||||
//! @param numPlanes number of planes.
|
||||
//! @param[out] tfirst Proportion along the line segment where the line enters.
|
||||
//! @param[out] tlast Proportion along the line segment where the line exits.
|
||||
//! @param[out] iFirstPlane The plane where the line enters.
|
||||
//! @param[out] iLastPlane The plane where the line exits.
|
||||
//! @return True if intersects else false.
|
||||
bool IntersectSegmentPolyhedron(
|
||||
const Vector3& sa,
|
||||
const Vector3& dir,
|
||||
const Plane p[],
|
||||
int numPlanes,
|
||||
float& tfirst,
|
||||
float& tlast,
|
||||
int& iFirstPlane,
|
||||
int& iLastPlane);
|
||||
|
||||
//! Calculate the line segment closestPointSegment1<->closestPointSegment2 that is the shortest route between
|
||||
//! two segments segment1Start<->segment1End and segment2Start<->segment2End. Also calculate the values of segment1Proportion and segment2Proportion where
|
||||
//! closestPointSegment1 = segment1Start + (segment1Proportion * (segment1End - segment1Start))
|
||||
//! two segments segment1Start<->segment1End and segment2Start<->segment2End. Also calculate the values of segment1Proportion and
|
||||
//! segment2Proportion where closestPointSegment1 = segment1Start + (segment1Proportion * (segment1End - segment1Start))
|
||||
//! closestPointSegment2 = segment2Start + (segment2Proportion * (segment2End - segment2Start))
|
||||
//! If segments are parallel returns a solution.
|
||||
//! @param segment1Start Start of segment 1.
|
||||
//! @param segment1End End of segment 1.
|
||||
//! @param segment2Start Start of segment 2.
|
||||
//! @param segment2End End of segment 2.
|
||||
//! @param[out] segment1Proportion The proporition along segment 1 [0..1]
|
||||
//! @param[out] segment2Proportion The proporition along segment 2 [0..1]
|
||||
//! @param[out] closestPointSegment1 Closest point on segment 1.
|
||||
//! @param[out] closestPointSegment2 Closest point on segment 2.
|
||||
//! @param epsilon The minimum square distance where a line segment can be treated as a single point.
|
||||
void ClosestSegmentSegment(
|
||||
const Vector3& segment1Start, const Vector3& segment1End,
|
||||
const Vector3& segment2Start, const Vector3& segment2End,
|
||||
float& segment1Proportion, float& segment2Proportion,
|
||||
Vector3& closestPointSegment1, Vector3& closestPointSegment2,
|
||||
const Vector3& segment1Start,
|
||||
const Vector3& segment1End,
|
||||
const Vector3& segment2Start,
|
||||
const Vector3& segment2End,
|
||||
float& segment1Proportion,
|
||||
float& segment2Proportion,
|
||||
Vector3& closestPointSegment1,
|
||||
Vector3& closestPointSegment2,
|
||||
float epsilon = 1e-4f);
|
||||
|
||||
//! Calculate the line segment closestPointSegment1<->closestPointSegment2 that is the shortest route between
|
||||
//! two segments segment1Start<->segment1End and segment2Start<->segment2End.
|
||||
//! If segments are parallel returns a solution.
|
||||
//! @param segment1Start Start of segment 1.
|
||||
//! @param segment1End End of segment 1.
|
||||
//! @param segment2Start Start of segment 2.
|
||||
//! @param segment2End End of segment 2.
|
||||
//! @param[out] closestPointSegment1 Closest point on segment 1.
|
||||
//! @param[out] closestPointSegment2 Closest point on segment 2.
|
||||
//! @param epsilon The minimum square distance where a line segment can be treated as a single point.
|
||||
void ClosestSegmentSegment(
|
||||
const Vector3& segment1Start, const Vector3& segment1End,
|
||||
const Vector3& segment2Start, const Vector3& segment2End,
|
||||
Vector3& closestPointSegment1, Vector3& closestPointSegment2,
|
||||
const Vector3& segment1Start,
|
||||
const Vector3& segment1End,
|
||||
const Vector3& segment2Start,
|
||||
const Vector3& segment2End,
|
||||
Vector3& closestPointSegment1,
|
||||
Vector3& closestPointSegment2,
|
||||
float epsilon = 1e-4f);
|
||||
|
||||
//! Calculate the point (closestPointOnSegment) that is the closest point on
|
||||
//! segment segmentStart/segmentEnd to point. Also calculate the value of proportion where
|
||||
//! closestPointOnSegment = segmentStart + (proportion * (segmentEnd - segmentStart))
|
||||
//! @param point The point to test
|
||||
//! @param segmentStart The start of the segment
|
||||
//! @param segmentEnd The end of the segment
|
||||
//! @param[out] proportion The proportion of the segment L(t) = (end - start) * t
|
||||
//! @param[out] closestPointOnSegment The point along the line segment
|
||||
void ClosestPointSegment(
|
||||
const Vector3& point, const Vector3& segmentStart, const Vector3& segmentEnd,
|
||||
float& proportion, Vector3& closestPointOnSegment);
|
||||
}
|
||||
}
|
||||
const Vector3& point,
|
||||
const Vector3& segmentStart,
|
||||
const Vector3& segmentEnd,
|
||||
float& proportion,
|
||||
Vector3& closestPointOnSegment);
|
||||
} // namespace Intersect
|
||||
} // namespace AZ
|
||||
|
||||
#endif // AZCORE_MATH_SEGMENT_INTERSECTION_H
|
||||
#pragma once
|
||||
#include <AzCore/Math/IntersectSegment.inl>
|
||||
|
||||
@@ -0,0 +1,101 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
namespace AZ
|
||||
{
|
||||
namespace Intersect
|
||||
{
|
||||
AZ_MATH_INLINE bool ClipRayWithAabb(const Aabb& aabb, Vector3& rayStart, Vector3& rayEnd, float& tClipStart, float& tClipEnd)
|
||||
{
|
||||
Vector3 startNormal;
|
||||
float tStart, tEnd;
|
||||
Vector3 dirLen = rayEnd - rayStart;
|
||||
if (IntersectRayAABB(rayStart, dirLen, dirLen.GetReciprocal(), aabb, tStart, tEnd, startNormal) != ISECT_RAY_AABB_NONE)
|
||||
{
|
||||
// clip the ray with the box
|
||||
if (tStart > 0.0f)
|
||||
{
|
||||
rayStart = rayStart + tStart * dirLen;
|
||||
tClipStart = tStart;
|
||||
}
|
||||
if (tEnd < 1.0f)
|
||||
{
|
||||
rayEnd = rayStart + tEnd * dirLen;
|
||||
tClipEnd = tEnd;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
AZ_MATH_INLINE SphereIsectTypes
|
||||
IntersectRaySphereOrigin(const Vector3& rayStart, const Vector3& rayDirNormalized, const float sphereRadius, float& t)
|
||||
{
|
||||
Vector3 m = rayStart;
|
||||
float b = m.Dot(rayDirNormalized);
|
||||
float c = m.Dot(m) - sphereRadius * sphereRadius;
|
||||
|
||||
// Exit if r's origin outside s (c > 0)and r pointing away from s (b > 0)
|
||||
if (c > 0.0f && b > 0.0f)
|
||||
{
|
||||
return ISECT_RAY_SPHERE_NONE;
|
||||
}
|
||||
float discr = b * b - c;
|
||||
// A negative discriminant corresponds to ray missing sphere
|
||||
if (discr < 0.0f)
|
||||
{
|
||||
return ISECT_RAY_SPHERE_NONE;
|
||||
}
|
||||
|
||||
// Ray now found to intersect sphere, compute smallest t value of intersection
|
||||
t = -b - Sqrt(discr);
|
||||
|
||||
// If t is negative, ray started inside sphere so clamp t to zero
|
||||
if (t < 0.0f)
|
||||
{
|
||||
// t = 0.0f;
|
||||
return ISECT_RAY_SPHERE_SA_INSIDE; // no hit if inside
|
||||
}
|
||||
// q = p + t * d;
|
||||
return ISECT_RAY_SPHERE_ISECT;
|
||||
}
|
||||
|
||||
AZ_MATH_INLINE SphereIsectTypes IntersectRaySphere(const Vector3& rayStart, const Vector3& rayDirNormalized, const Vector3& sphereCenter, const float sphereRadius, float& t)
|
||||
{
|
||||
return IntersectRaySphereOrigin(rayStart - sphereCenter, rayDirNormalized, sphereRadius, t);
|
||||
}
|
||||
|
||||
AZ_MATH_INLINE Vector3 LineToPointDistance(const Vector3& s1, const Vector3& s2, const Vector3& p, float& u)
|
||||
{
|
||||
const Vector3 s21 = s2 - s1;
|
||||
// we assume seg1 and seg2 are NOT coincident
|
||||
AZ_MATH_ASSERT(!s21.IsClose(Vector3(0.0f), 1e-4f), "OK we agreed that we will pass valid segments! (s1 != s2)");
|
||||
|
||||
u = LineToPointDistanceTime(s1, s21, p);
|
||||
|
||||
return s1 + u * s21;
|
||||
}
|
||||
|
||||
AZ_MATH_INLINE float LineToPointDistanceTime(const Vector3& s1, const Vector3& s21, const Vector3& p)
|
||||
{
|
||||
// so u = (p.x - s1.x)*(s2.x - s1.x) + (p.y - s1.y)*(s2.y - s1.y) + (p.z-s1.z)*(s2.z-s1.z) / |s2-s1|^2
|
||||
return s21.Dot(p - s1) / s21.Dot(s21);
|
||||
}
|
||||
|
||||
AZ_MATH_INLINE bool TestSegmentAABB(const Vector3& p0, const Vector3& p1, const Aabb& aabb)
|
||||
{
|
||||
Vector3 e = aabb.GetExtents();
|
||||
Vector3 d = p1 - p0;
|
||||
Vector3 m = p0 + p1 - aabb.GetMin() - aabb.GetMax();
|
||||
|
||||
return TestSegmentAABBOrigin(m, d, e);
|
||||
}
|
||||
} // namespace Intersect
|
||||
} // namespace AZ
|
||||
@@ -282,6 +282,7 @@ set(FILES
|
||||
Math/Internal/VertexContainer.inl
|
||||
Math/InterpolationSample.h
|
||||
Math/IntersectPoint.h
|
||||
Math/IntersectSegment.inl
|
||||
Math/IntersectSegment.cpp
|
||||
Math/IntersectSegment.h
|
||||
Math/MathIntrinsics.h
|
||||
|
||||
@@ -736,7 +736,10 @@ namespace UnitTest
|
||||
auto& assetManager = AssetManager::Instance();
|
||||
|
||||
AssetBusCallbacks callbacks{};
|
||||
AZ_PUSH_DISABLE_WARNING(5233, "-Wunknown-warning-option") // Older versions of MSVC toolchain require to pass constexpr in the
|
||||
// capture. Newer versions issue unused warning
|
||||
callbacks.SetOnAssetReadyCallback([&, AssetNoRefB](const Asset<AssetData>&, AssetBusCallbacks&)
|
||||
AZ_POP_DISABLE_WARNING
|
||||
{
|
||||
// This callback should run inside the "main thread" dispatch events loop
|
||||
auto loadAsset = assetManager.GetAsset<AssetWithSerializedData>(AZ::Uuid(AssetNoRefB), AssetLoadBehavior::Default);
|
||||
|
||||
@@ -288,6 +288,21 @@ namespace AZ
|
||||
AZStd::string completeCommand = console->AutoCompleteCommand("testVec3");
|
||||
AZ_TEST_ASSERT(completeCommand == "testVec3");
|
||||
}
|
||||
|
||||
// Duplicate names
|
||||
{
|
||||
// Register two cvars with the same name
|
||||
auto id = AZ::TypeId();
|
||||
auto flag = AZ::ConsoleFunctorFlags::Null;
|
||||
auto signature = AZ::ConsoleFunctor<void, false>::FunctorSignature();
|
||||
AZ::ConsoleFunctor<void, false> cvarOne(*console, "testAutoCompleteDuplication", "", flag, id, signature);
|
||||
AZ::ConsoleFunctor<void, false> cvarTwo(*console, "testAutoCompleteDuplication", "", flag, id, signature);
|
||||
|
||||
// Autocomplete given name expecting one match (not two)
|
||||
AZStd::vector<AZStd::string> matches;
|
||||
AZStd::string completeCommand = console->AutoCompleteCommand("testAutoCompleteD", &matches);
|
||||
AZ_TEST_ASSERT(matches.size() == 1 && completeCommand == "testAutoCompleteDuplication");
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(ConsoleTests, ConsoleFunctor_FreeFunctorExecutionTest)
|
||||
|
||||
@@ -109,7 +109,10 @@ namespace AZ::Debug
|
||||
AZStd::thread threads[totalThreads];
|
||||
for (size_t threadIndex = 0; threadIndex < totalThreads; ++threadIndex)
|
||||
{
|
||||
AZ_PUSH_DISABLE_WARNING(5233, "-Wunknown-warning-option") // Older versions of MSVC toolchain require to pass constexpr in the
|
||||
// capture. Newer versions issue unused warning
|
||||
threads[threadIndex] = AZStd::thread([&startLogging, &messages]()
|
||||
AZ_POP_DISABLE_WARNING
|
||||
{
|
||||
while (!startLogging)
|
||||
{
|
||||
@@ -226,7 +229,10 @@ namespace AZ::Debug
|
||||
AZStd::thread threads[totalThreads];
|
||||
for (size_t threadIndex = 0; threadIndex < totalThreads; ++threadIndex)
|
||||
{
|
||||
AZ_PUSH_DISABLE_WARNING(5233, "-Wunknown-warning-option") // Older versions of MSVC toolchain require to pass constexpr in the
|
||||
// capture. Newer versions issue unused warning
|
||||
threads[threadIndex] = AZStd::thread([&startLogging, &message, &totalRecordsWritten]()
|
||||
AZ_POP_DISABLE_WARNING
|
||||
{
|
||||
AZ_UNUSED(message);
|
||||
|
||||
|
||||
+18
@@ -597,7 +597,10 @@ namespace AZ::IO
|
||||
path.InitFromAbsolutePath(m_dummyFilepath);
|
||||
|
||||
request->CreateRead(nullptr, buffer.get(), fileSize, path, 0, fileSize);
|
||||
AZ_PUSH_DISABLE_WARNING(5233, "-Wunknown-warning-option") // Older versions of MSVC toolchain require to pass constexpr in the
|
||||
// capture. Newer versions issue unused warning
|
||||
auto callback = [&fileSize, this](const FileRequest& request)
|
||||
AZ_POP_DISABLE_WARNING
|
||||
{
|
||||
EXPECT_EQ(request.GetStatus(), AZ::IO::IStreamerTypes::RequestStatus::Completed);
|
||||
auto& readRequest = AZStd::get<AZ::IO::FileRequest::ReadData>(request.GetCommand());
|
||||
@@ -639,7 +642,10 @@ namespace AZ::IO
|
||||
path.InitFromAbsolutePath(m_dummyFilepath);
|
||||
|
||||
request->CreateRead(nullptr, buffer, unalignedSize + 4, path, unalignedOffset, unalignedSize);
|
||||
AZ_PUSH_DISABLE_WARNING(5233, "-Wunknown-warning-option") // Older versions of MSVC toolchain require to pass constexpr in the
|
||||
// capture. Newer versions issue unused warning
|
||||
auto callback = [unalignedOffset, unalignedSize, this](const FileRequest& request)
|
||||
AZ_POP_DISABLE_WARNING
|
||||
{
|
||||
EXPECT_EQ(request.GetStatus(), AZ::IO::IStreamerTypes::RequestStatus::Completed);
|
||||
auto& readRequest = AZStd::get<AZ::IO::FileRequest::ReadData>(request.GetCommand());
|
||||
@@ -784,7 +790,10 @@ namespace AZ::IO
|
||||
requests[i] = m_context->GetNewInternalRequest();
|
||||
|
||||
requests[i]->CreateRead(nullptr, buffers[i].get(), chunkSize, path, i * chunkSize, chunkSize);
|
||||
AZ_PUSH_DISABLE_WARNING(5233, "-Wunknown-warning-option") // Older versions of MSVC toolchain require to pass constexpr in the
|
||||
// capture. Newer versions issue unused warning
|
||||
auto callback = [chunkSize, i](const FileRequest& request)
|
||||
AZ_POP_DISABLE_WARNING
|
||||
{
|
||||
EXPECT_EQ(request.GetStatus(), AZ::IO::IStreamerTypes::RequestStatus::Completed);
|
||||
auto& readRequest = AZStd::get<AZ::IO::FileRequest::ReadData>(request.GetCommand());
|
||||
@@ -970,7 +979,10 @@ namespace AZ::IO
|
||||
i * chunkSize
|
||||
));
|
||||
|
||||
AZ_PUSH_DISABLE_WARNING(5233, "-Wunknown-warning-option") // Older versions of MSVC toolchain require to pass constexpr in the
|
||||
// capture. Newer versions issue unused warning
|
||||
auto callback = [numChunks, &numCallbacks, &waitForReads](FileRequestHandle request)
|
||||
AZ_POP_DISABLE_WARNING
|
||||
{
|
||||
IStreamer* streamer = Interface<IStreamer>::Get();
|
||||
if (streamer)
|
||||
@@ -1038,7 +1050,10 @@ namespace AZ::IO
|
||||
i * chunkSize
|
||||
));
|
||||
|
||||
AZ_PUSH_DISABLE_WARNING(5233, "-Wunknown-warning-option") // Older versions of MSVC toolchain require to pass constexpr in the
|
||||
// capture. Newer versions issue unused warning
|
||||
auto callback = [numChunks, &waitForReads, &waitForSingleRead, &numReadCallbacks]([[maybe_unused]] FileRequestHandle request)
|
||||
AZ_POP_DISABLE_WARNING
|
||||
{
|
||||
numReadCallbacks++;
|
||||
if (numReadCallbacks == 1)
|
||||
@@ -1059,7 +1074,10 @@ namespace AZ::IO
|
||||
for (size_t i = 0; i < numChunks; ++i)
|
||||
{
|
||||
cancels.push_back(m_streamer->Cancel(requests[numChunks - i - 1]));
|
||||
AZ_PUSH_DISABLE_WARNING(5233, "-Wunknown-warning-option") // Older versions of MSVC toolchain require to pass constexpr in the
|
||||
// capture. Newer versions issue unused warning
|
||||
auto callback = [&numCancelCallbacks, &waitForCancels, numChunks](FileRequestHandle request)
|
||||
AZ_POP_DISABLE_WARNING
|
||||
{
|
||||
auto result = Interface<IStreamer>::Get()->GetRequestStatus(request);
|
||||
EXPECT_EQ(result, IStreamerTypes::RequestStatus::Completed);
|
||||
|
||||
@@ -363,7 +363,10 @@ namespace AZ
|
||||
{
|
||||
constexpr AZStd::array visitTokens = { "Hello", "World", "", "More", "", "", "Tokens" };
|
||||
size_t visitIndex{};
|
||||
AZ_PUSH_DISABLE_WARNING(5233, "-Wunknown-warning-option") // Older versions of MSVC toolchain require to pass constexpr in the
|
||||
// capture. Newer versions issue unused warning
|
||||
auto visitor = [&visitIndex, &visitTokens](AZStd::string_view token)
|
||||
AZ_POP_DISABLE_WARNING
|
||||
{
|
||||
if (visitIndex > visitTokens.size())
|
||||
{
|
||||
@@ -389,7 +392,10 @@ namespace AZ
|
||||
{
|
||||
constexpr AZStd::array visitTokens = { "Hello", "World", "", "More", "", "", "Tokens" };
|
||||
size_t visitIndex = visitTokens.size() - 1;
|
||||
AZ_PUSH_DISABLE_WARNING(5233, "-Wunknown-warning-option") // Older versions of MSVC toolchain require to pass constexpr in the
|
||||
// capture. Newer versions issue unused warning
|
||||
auto visitor = [&visitIndex, &visitTokens](AZStd::string_view token)
|
||||
AZ_POP_DISABLE_WARNING
|
||||
{
|
||||
if (visitIndex > visitTokens.size())
|
||||
{
|
||||
|
||||
@@ -1,234 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/Math/Matrix3x3.h>
|
||||
#include <AzCore/Math/Vector3.h>
|
||||
#include <AzCore/Math/Aabb.h>
|
||||
|
||||
#include <AzFramework/Physics/WorldBody.h>
|
||||
#include <AzFramework/Physics/ShapeConfiguration.h>
|
||||
|
||||
namespace
|
||||
{
|
||||
class ReflectContext;
|
||||
}
|
||||
|
||||
namespace Physics
|
||||
{
|
||||
class ShapeConfiguration;
|
||||
class World;
|
||||
class Shape;
|
||||
|
||||
/// Default values used for initializing RigidBodySettings.
|
||||
/// These can be modified by Physics Implementation gems. // O3DE_DEPRECATED(LY-114472) - DefaultRigidBodyConfiguration values are not shared across modules.
|
||||
// Use RigidBodyConfiguration default values.
|
||||
struct DefaultRigidBodyConfiguration
|
||||
{
|
||||
static float m_mass;
|
||||
static bool m_computeInertiaTensor;
|
||||
static float m_linearDamping;
|
||||
static float m_angularDamping;
|
||||
static float m_sleepMinEnergy;
|
||||
static float m_maxAngularVelocity;
|
||||
};
|
||||
|
||||
enum class MassComputeFlags : AZ::u8
|
||||
{
|
||||
NONE = 0,
|
||||
|
||||
//! Flags indicating whether a certain mass property should be auto-computed or not.
|
||||
COMPUTE_MASS = 1,
|
||||
COMPUTE_INERTIA = 1 << 1,
|
||||
COMPUTE_COM = 1 << 2,
|
||||
|
||||
//! If set, non-simulated shapes will also be included in the mass properties calculation.
|
||||
INCLUDE_ALL_SHAPES = 1 << 3,
|
||||
|
||||
DEFAULT = COMPUTE_COM | COMPUTE_INERTIA | COMPUTE_MASS
|
||||
};
|
||||
|
||||
class RigidBodyConfiguration
|
||||
: public WorldBodyConfiguration
|
||||
{
|
||||
public:
|
||||
AZ_CLASS_ALLOCATOR(RigidBodyConfiguration, AZ::SystemAllocator, 0);
|
||||
AZ_RTTI(RigidBodyConfiguration, "{ACFA8900-8530-4744-AF00-AA533C868A8E}", WorldBodyConfiguration);
|
||||
static void Reflect(AZ::ReflectContext* context);
|
||||
|
||||
enum PropertyVisibility : AZ::u16
|
||||
{
|
||||
InitialVelocities = 1 << 0, ///< Whether the initial linear and angular velocities are visible.
|
||||
InertiaProperties = 1 << 1, ///< Whether the whole category of inertia properties (mass, compute inertia,
|
||||
///< inertia tensor etc) is visible.
|
||||
Damping = 1 << 2, ///< Whether linear and angular damping are visible.
|
||||
SleepOptions = 1 << 3, ///< Whether the sleep threshold and start asleep options are visible.
|
||||
Interpolation = 1 << 4, ///< Whether the interpolation option is visible.
|
||||
Gravity = 1 << 5, ///< Whether the effected by gravity option is visible.
|
||||
Kinematic = 1 << 6, ///< Whether the option to make the body kinematic is visible.
|
||||
ContinuousCollisionDetection = 1 << 7, ///< Whether the option to enable continuous collision detection is visible.
|
||||
MaxVelocities = 1 << 8 ///< Whether upper limits on velocities are visible.
|
||||
};
|
||||
|
||||
RigidBodyConfiguration() = default;
|
||||
RigidBodyConfiguration(const RigidBodyConfiguration& settings) = default;
|
||||
|
||||
// Visibility functions.
|
||||
AZ::Crc32 GetPropertyVisibility(PropertyVisibility property) const;
|
||||
void SetPropertyVisibility(PropertyVisibility property, bool isVisible);
|
||||
|
||||
AZ::Crc32 GetInitialVelocitiesVisibility() const;
|
||||
/// Returns whether the whole category of inertia settings (mass, inertia, center of mass offset etc) is visible.
|
||||
AZ::Crc32 GetInertiaSettingsVisibility() const;
|
||||
/// Returns whether the individual inertia tensor field is visible or is hidden because the compute inertia option is selected.
|
||||
AZ::Crc32 GetInertiaVisibility() const;
|
||||
/// Returns whether the mass field is visible or is hidden because compute mass option is selected.
|
||||
AZ::Crc32 GetMassVisibility() const;
|
||||
/// Returns whether the individual centre of mass offset field is visible or is hidden because compute CoM option is selected.
|
||||
AZ::Crc32 GetCoMVisibility() const;
|
||||
AZ::Crc32 GetDampingVisibility() const;
|
||||
AZ::Crc32 GetSleepOptionsVisibility() const;
|
||||
AZ::Crc32 GetInterpolationVisibility() const;
|
||||
AZ::Crc32 GetGravityVisibility() const;
|
||||
AZ::Crc32 GetKinematicVisibility() const;
|
||||
AZ::Crc32 GetCCDVisibility() const;
|
||||
AZ::Crc32 GetMaxVelocitiesVisibility() const;
|
||||
MassComputeFlags GetMassComputeFlags() const;
|
||||
void SetMassComputeFlags(MassComputeFlags flags);
|
||||
|
||||
bool IsCCDEnabled() const;
|
||||
|
||||
// Basic initial settings.
|
||||
AZ::Vector3 m_initialLinearVelocity = AZ::Vector3::CreateZero();
|
||||
AZ::Vector3 m_initialAngularVelocity = AZ::Vector3::CreateZero();
|
||||
AZ::Vector3 m_centerOfMassOffset = AZ::Vector3::CreateZero();
|
||||
|
||||
// Simulation parameters.
|
||||
float m_mass = DefaultRigidBodyConfiguration::m_mass;
|
||||
AZ::Matrix3x3 m_inertiaTensor = AZ::Matrix3x3::CreateIdentity();
|
||||
float m_linearDamping = DefaultRigidBodyConfiguration::m_linearDamping;
|
||||
float m_angularDamping = DefaultRigidBodyConfiguration::m_angularDamping;
|
||||
float m_sleepMinEnergy = DefaultRigidBodyConfiguration::m_sleepMinEnergy;
|
||||
float m_maxAngularVelocity = DefaultRigidBodyConfiguration::m_maxAngularVelocity;
|
||||
|
||||
// Visibility settings.
|
||||
AZ::u16 m_propertyVisibilityFlags = (std::numeric_limits<AZ::u16>::max)();
|
||||
|
||||
bool m_startAsleep = false;
|
||||
bool m_interpolateMotion = false;
|
||||
bool m_gravityEnabled = true;
|
||||
bool m_simulated = true;
|
||||
bool m_kinematic = false;
|
||||
bool m_ccdEnabled = false; ///< Whether continuous collision detection is enabled.
|
||||
float m_ccdMinAdvanceCoefficient = 0.15f; ///< Coefficient affecting how granularly time is subdivided in CCD.
|
||||
bool m_ccdFrictionEnabled = false; ///< Whether friction is applied when resolving CCD collisions.
|
||||
|
||||
bool m_computeCenterOfMass = true;
|
||||
bool m_computeInertiaTensor = true;
|
||||
bool m_computeMass = true;
|
||||
|
||||
//! If set, non-simulated shapes will also be included in the mass properties calculation.
|
||||
bool m_includeAllShapesInMassCalculation = false;
|
||||
};
|
||||
|
||||
/// Dynamic rigid body.
|
||||
class RigidBody
|
||||
: public WorldBody
|
||||
{
|
||||
public:
|
||||
|
||||
AZ_CLASS_ALLOCATOR(RigidBody, AZ::SystemAllocator, 0);
|
||||
AZ_RTTI(RigidBody, "{156E459F-7BB7-4B4E-ADA0-2130D96B7E80}", WorldBody);
|
||||
|
||||
public:
|
||||
RigidBody() = default;
|
||||
explicit RigidBody(const RigidBodyConfiguration& settings);
|
||||
|
||||
|
||||
virtual void AddShape(AZStd::shared_ptr<Shape> shape) = 0;
|
||||
virtual void RemoveShape(AZStd::shared_ptr<Shape> shape) = 0;
|
||||
virtual AZ::u32 GetShapeCount() { return 0; }
|
||||
virtual AZStd::shared_ptr<Shape> GetShape(AZ::u32 /*index*/) { return nullptr; }
|
||||
|
||||
virtual AZ::Vector3 GetCenterOfMassWorld() const = 0;
|
||||
virtual AZ::Vector3 GetCenterOfMassLocal() const = 0;
|
||||
|
||||
virtual AZ::Matrix3x3 GetInverseInertiaWorld() const = 0;
|
||||
virtual AZ::Matrix3x3 GetInverseInertiaLocal() const = 0;
|
||||
|
||||
virtual float GetMass() const = 0;
|
||||
virtual float GetInverseMass() const = 0;
|
||||
virtual void SetMass(float mass) = 0;
|
||||
virtual void SetCenterOfMassOffset(const AZ::Vector3& comOffset) = 0;
|
||||
|
||||
/// Retrieves the velocity at center of mass; only linear velocity, no rotational velocity contribution.
|
||||
virtual AZ::Vector3 GetLinearVelocity() const = 0;
|
||||
virtual void SetLinearVelocity(const AZ::Vector3& velocity) = 0;
|
||||
virtual AZ::Vector3 GetAngularVelocity() const = 0;
|
||||
virtual void SetAngularVelocity(const AZ::Vector3& angularVelocity) = 0;
|
||||
virtual AZ::Vector3 GetLinearVelocityAtWorldPoint(const AZ::Vector3& worldPoint) = 0;
|
||||
virtual void ApplyLinearImpulse(const AZ::Vector3& impulse) = 0;
|
||||
virtual void ApplyLinearImpulseAtWorldPoint(const AZ::Vector3& impulse, const AZ::Vector3& worldPoint) = 0;
|
||||
virtual void ApplyAngularImpulse(const AZ::Vector3& angularImpulse) = 0;
|
||||
|
||||
virtual float GetLinearDamping() const = 0;
|
||||
virtual void SetLinearDamping(float damping) = 0;
|
||||
virtual float GetAngularDamping() const = 0;
|
||||
virtual void SetAngularDamping(float damping) = 0;
|
||||
|
||||
virtual bool IsAwake() const = 0;
|
||||
virtual void ForceAsleep() = 0;
|
||||
virtual void ForceAwake() = 0;
|
||||
virtual float GetSleepThreshold() const = 0;
|
||||
virtual void SetSleepThreshold(float threshold) = 0;
|
||||
|
||||
virtual bool IsKinematic() const = 0;
|
||||
virtual void SetKinematic(bool kinematic) = 0;
|
||||
virtual void SetKinematicTarget(const AZ::Transform& targetPosition) = 0;
|
||||
|
||||
virtual bool IsGravityEnabled() const = 0;
|
||||
virtual void SetGravityEnabled(bool enabled) = 0;
|
||||
virtual void SetSimulationEnabled(bool enabled) = 0;
|
||||
virtual void SetCCDEnabled(bool enabled) = 0;
|
||||
|
||||
//! Recalculates mass, inertia and center of mass based on the flags passed.
|
||||
//! @param flags MassComputeFlags specifying which properties should be recomputed.
|
||||
//! @param centerOfMassOffsetOverride Optional override of the center of mass. Note: This parameter will be ignored if COMPUTE_COM is passed in flags.
|
||||
//! @param inertiaTensorOverride Optional override of the inertia. Note: This parameter will be ignored if COMPUTE_INERTIA is passed in flags.
|
||||
//! @param massOverride Optional override of the mass. Note: This parameter will be ignored if COMPUTE_MASS is passed in flags.
|
||||
virtual void UpdateMassProperties(MassComputeFlags flags = MassComputeFlags::DEFAULT,
|
||||
const AZ::Vector3* centerOfMassOffsetOverride = nullptr,
|
||||
const AZ::Matrix3x3* inertiaTensorOverride = nullptr,
|
||||
const float* massOverride = nullptr) = 0;
|
||||
};
|
||||
|
||||
/// Bitwise operators for MassComputeFlags
|
||||
inline MassComputeFlags operator|(MassComputeFlags lhs, MassComputeFlags rhs)
|
||||
{
|
||||
return aznumeric_cast<MassComputeFlags>(aznumeric_cast<AZ::u8>(lhs) | aznumeric_cast<AZ::u8>(rhs));
|
||||
}
|
||||
|
||||
inline MassComputeFlags operator&(MassComputeFlags lhs, MassComputeFlags rhs)
|
||||
{
|
||||
return aznumeric_cast<MassComputeFlags>(aznumeric_cast<AZ::u8>(lhs) & aznumeric_cast<AZ::u8>(rhs));
|
||||
}
|
||||
|
||||
/// Static rigid body.
|
||||
class RigidBodyStatic
|
||||
: public WorldBody
|
||||
{
|
||||
public:
|
||||
AZ_CLASS_ALLOCATOR(RigidBodyStatic, AZ::SystemAllocator, 0);
|
||||
AZ_RTTI(RigidBodyStatic, "{13A677BB-7085-4EDB-BCC8-306548238692}", WorldBody);
|
||||
|
||||
virtual void AddShape(const AZStd::shared_ptr<Shape>& shape) = 0;
|
||||
virtual AZ::u32 GetShapeCount() { return 0; }
|
||||
virtual AZStd::shared_ptr<Shape> GetShape(AZ::u32 /*index*/) { return nullptr; }
|
||||
};
|
||||
} // namespace Physics
|
||||
@@ -89,9 +89,9 @@ namespace AzPhysics
|
||||
//! @param inertiaTensorOverride Optional override of the inertia. Note: This parameter will be ignored if COMPUTE_INERTIA is passed in flags.
|
||||
//! @param massOverride Optional override of the mass. Note: This parameter will be ignored if COMPUTE_MASS is passed in flags.
|
||||
virtual void UpdateMassProperties(MassComputeFlags flags = MassComputeFlags::DEFAULT,
|
||||
const AZ::Vector3* centerOfMassOffsetOverride = nullptr,
|
||||
const AZ::Matrix3x3* inertiaTensorOverride = nullptr,
|
||||
const float* massOverride = nullptr) = 0;
|
||||
const AZ::Vector3& centerOfMassOffsetOverride = AZ::Vector3::CreateZero(),
|
||||
const AZ::Matrix3x3& inertiaTensorOverride = AZ::Matrix3x3::CreateIdentity(),
|
||||
const float massOverride = 1.0f) = 0;
|
||||
};
|
||||
|
||||
} // namespace AzPhysics
|
||||
|
||||
@@ -61,6 +61,10 @@ namespace AzFramework
|
||||
//! be deleted and the spawnable asset to be released. This call is automatically done when
|
||||
//! AssignRootSpawnable is called while a root spawnable is assigned.
|
||||
virtual void ReleaseRootSpawnable() = 0;
|
||||
//! Force processing all SpawnableEntitiesManager requests immediately
|
||||
//! This is useful when loading a different level while SpawnableEntitiesManager still has
|
||||
//! pending requests
|
||||
virtual void ProcessSpawnableQueue() = 0;
|
||||
};
|
||||
|
||||
using RootSpawnableInterface = AZ::Interface<RootSpawnableDefinition>;
|
||||
|
||||
@@ -45,8 +45,7 @@ namespace AzFramework
|
||||
|
||||
void SpawnableSystemComponent::OnTick(float /*deltaTime*/, AZ::ScriptTimePoint /*time*/)
|
||||
{
|
||||
m_entitiesManager.ProcessQueue(
|
||||
SpawnableEntitiesManager::CommandQueuePriority::High | SpawnableEntitiesManager::CommandQueuePriority::Regular);
|
||||
ProcessSpawnableQueue();
|
||||
RootSpawnableNotificationBus::ExecuteQueuedEvents();
|
||||
}
|
||||
|
||||
@@ -121,6 +120,12 @@ namespace AzFramework
|
||||
m_rootSpawnableId = AZ::Data::AssetId();
|
||||
}
|
||||
|
||||
void SpawnableSystemComponent::ProcessSpawnableQueue()
|
||||
{
|
||||
m_entitiesManager.ProcessQueue(
|
||||
SpawnableEntitiesManager::CommandQueuePriority::High | SpawnableEntitiesManager::CommandQueuePriority::Regular);
|
||||
}
|
||||
|
||||
void SpawnableSystemComponent::OnRootSpawnableAssigned([[maybe_unused]] AZ::Data::Asset<Spawnable> rootSpawnable,
|
||||
[[maybe_unused]] uint32_t generation)
|
||||
{
|
||||
@@ -161,6 +166,8 @@ namespace AzFramework
|
||||
|
||||
void SpawnableSystemComponent::Deactivate()
|
||||
{
|
||||
ProcessSpawnableQueue();
|
||||
|
||||
m_registryChangeHandler.Disconnect();
|
||||
|
||||
AZ::TickBus::Handler::BusDisconnect();
|
||||
|
||||
@@ -75,6 +75,7 @@ namespace AzFramework
|
||||
|
||||
uint64_t AssignRootSpawnable(AZ::Data::Asset<Spawnable> rootSpawnable) override;
|
||||
void ReleaseRootSpawnable() override;
|
||||
void ProcessSpawnableQueue() override;
|
||||
|
||||
//
|
||||
// RootSpawnbleNotificationBus
|
||||
|
||||
@@ -569,11 +569,12 @@ namespace UnitTest
|
||||
FillSpawnable(NumEntities);
|
||||
CreateEntityReferences(refScheme);
|
||||
|
||||
AZ_PUSH_DISABLE_WARNING(5233, "-Wunused-lambda-capture") // Older versions of MSVC toolchain require to pass constexpr in the
|
||||
// capture. Newer versions issue unused warning
|
||||
auto callback =
|
||||
[this, refScheme, NumEntities](AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities)
|
||||
AZ_POP_DISABLE_WARNING
|
||||
{
|
||||
AZ_UNUSED(refScheme);
|
||||
AZ_UNUSED(NumEntities);
|
||||
ValidateEntityReferences(refScheme, NumEntities, entities);
|
||||
};
|
||||
|
||||
@@ -591,11 +592,12 @@ namespace UnitTest
|
||||
FillSpawnable(NumEntities);
|
||||
CreateEntityReferences(refScheme);
|
||||
|
||||
AZ_PUSH_DISABLE_WARNING(5233, "-Wunused-lambda-capture") // Older versions of MSVC toolchain require to pass constexpr in the
|
||||
// capture. Newer versions issue unused warning
|
||||
auto callback =
|
||||
[this, refScheme, NumEntities](AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities)
|
||||
AZ_POP_DISABLE_WARNING
|
||||
{
|
||||
AZ_UNUSED(refScheme);
|
||||
AZ_UNUSED(NumEntities);
|
||||
ValidateEntityReferences(refScheme, NumEntities, entities);
|
||||
};
|
||||
|
||||
@@ -720,11 +722,12 @@ namespace UnitTest
|
||||
FillSpawnable(NumEntities);
|
||||
CreateEntityReferences(refScheme);
|
||||
|
||||
AZ_PUSH_DISABLE_WARNING(5233, "-Wunused-lambda-capture") // Older versions of MSVC toolchain require to pass constexpr in the
|
||||
// capture. Newer versions issue unused warning
|
||||
auto callback =
|
||||
[this, refScheme, NumEntities](AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities)
|
||||
AZ_POP_DISABLE_WARNING
|
||||
{
|
||||
AZ_UNUSED(refScheme);
|
||||
AZ_UNUSED(NumEntities);
|
||||
ValidateEntityReferences(refScheme, NumEntities, entities);
|
||||
};
|
||||
|
||||
|
||||
@@ -90,13 +90,6 @@ namespace AZ
|
||||
}
|
||||
}
|
||||
|
||||
//! Filter out integration tests from the test run
|
||||
void excludeIntegTests()
|
||||
{
|
||||
AddExcludeFilter("INTEG_*");
|
||||
AddExcludeFilter("Integ_*");
|
||||
}
|
||||
|
||||
void ApplyGlobalParameters(int* argc, char** argv)
|
||||
{
|
||||
// this is a hook that can be used to apply any other global non-google parameters
|
||||
@@ -160,7 +153,6 @@ namespace AZ
|
||||
}
|
||||
|
||||
::testing::InitGoogleMock(&argc, argv);
|
||||
AZ::Test::excludeIntegTests();
|
||||
AZ::Test::ApplyGlobalParameters(&argc, argv);
|
||||
AZ::Test::printUnusedParametersWarning(argc, argv);
|
||||
AZ::Test::addTestEnvironments(m_envs);
|
||||
@@ -281,7 +273,6 @@ namespace AZ
|
||||
}
|
||||
}
|
||||
|
||||
AZ::Test::excludeIntegTests();
|
||||
AZ::Test::printUnusedParametersWarning(argc, argv);
|
||||
|
||||
return RUN_ALL_TESTS();
|
||||
|
||||
@@ -104,7 +104,6 @@ namespace AZ
|
||||
|
||||
void addTestEnvironment(ITestEnvironment* env);
|
||||
void addTestEnvironments(std::vector<ITestEnvironment*> envs);
|
||||
void excludeIntegTests();
|
||||
|
||||
//! A hook that can be used to read any other misc parameters and remove them before google sees them.
|
||||
//! Note that this modifies argc and argv to delete the parameters it consumes.
|
||||
@@ -266,7 +265,6 @@ namespace AZ
|
||||
::testing::TestEventListeners& listeners = testing::UnitTest::GetInstance()->listeners(); \
|
||||
listeners.Append(new AZ::Test::OutputEventListener); \
|
||||
} \
|
||||
AZ::Test::excludeIntegTests(); \
|
||||
AZ::Test::ApplyGlobalParameters(&argc, argv); \
|
||||
AZ::Test::printUnusedParametersWarning(argc, argv); \
|
||||
AZ::Test::addTestEnvironments({TEST_ENV}); \
|
||||
|
||||
+6
-4
@@ -43,8 +43,7 @@ namespace AzToolsFramework
|
||||
};
|
||||
|
||||
//! Provides a bus to notify when the different editor modes are entered/exit.
|
||||
class ViewportEditorModeNotifications
|
||||
: public AZ::EBusTraits
|
||||
class ViewportEditorModeNotifications : public AZ::EBusTraits
|
||||
{
|
||||
public:
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@@ -58,14 +57,17 @@ namespace AzToolsFramework
|
||||
static void Reflect(AZ::ReflectContext* context);
|
||||
|
||||
//! Notifies subscribers of the a given viewport to the activation of the specified editor mode.
|
||||
virtual void OnEditorModeActivated([[maybe_unused]] const ViewportEditorModesInterface& editorModeState, [[maybe_unused]] ViewportEditorMode mode)
|
||||
virtual void OnEditorModeActivated(
|
||||
[[maybe_unused]] const ViewportEditorModesInterface& editorModeState, [[maybe_unused]] ViewportEditorMode mode)
|
||||
{
|
||||
}
|
||||
|
||||
//! Notifies subscribers of the a given viewport to the deactivation of the specified editor mode.
|
||||
virtual void OnEditorModeDeactivated([[maybe_unused]] const ViewportEditorModesInterface& editorModeState, [[maybe_unused]] ViewportEditorMode mode)
|
||||
virtual void OnEditorModeDeactivated(
|
||||
[[maybe_unused]] const ViewportEditorModesInterface& editorModeState, [[maybe_unused]] ViewportEditorMode mode)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
using ViewportEditorModeNotificationsBus = AZ::EBus<ViewportEditorModeNotifications>;
|
||||
} // namespace AzToolsFramework
|
||||
|
||||
+1
-1
@@ -53,7 +53,7 @@ namespace AzToolsFramework
|
||||
private slots:
|
||||
void SourceDataChanged(const QModelIndex& topLeft, const QModelIndex& bottomRight);
|
||||
private:
|
||||
int m_numberOfItemsDisplayed = 50;
|
||||
AZ::u64 m_numberOfItemsDisplayed = 0;
|
||||
int m_displayedItemsCounter = 0;
|
||||
QPointer<AssetBrowserFilterModel> m_filterModel;
|
||||
QMap<int, QModelIndex> m_indexMap;
|
||||
|
||||
+52
@@ -137,6 +137,7 @@ namespace AzToolsFramework
|
||||
if (componentTypeIt == m_activeComponentTypes.end())
|
||||
{
|
||||
m_activeComponentTypes.push_back(componentType);
|
||||
m_viewportUiHandlers.emplace_back(componentType);
|
||||
}
|
||||
|
||||
// see if we already have a ComponentModeBuilder for the specific component on this entity
|
||||
@@ -225,6 +226,7 @@ namespace AzToolsFramework
|
||||
if (!m_entitiesAndComponentModes.empty())
|
||||
{
|
||||
RefreshActions();
|
||||
PopulateViewportUi();
|
||||
}
|
||||
|
||||
// if entering ComponentMode not as an undo/redo step (an action was
|
||||
@@ -285,6 +287,10 @@ namespace AzToolsFramework
|
||||
componentModeCommand.release();
|
||||
}
|
||||
|
||||
// remove the component mode viewport border
|
||||
ViewportUi::ViewportUiRequestBus::Event(
|
||||
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::RemoveViewportBorder);
|
||||
|
||||
// notify listeners the editor has left ComponentMode - listeners may
|
||||
// wish to modify state to indicate this (e.g. appearance, functionality etc.)
|
||||
m_viewportEditorModeTracker->DeactivateMode({ GetEntityContextId() }, ViewportEditorMode::Component);
|
||||
@@ -301,6 +307,7 @@ namespace AzToolsFramework
|
||||
}
|
||||
m_entitiesAndComponentModeBuilders.clear();
|
||||
m_activeComponentTypes.clear();
|
||||
m_viewportUiHandlers.clear();
|
||||
|
||||
m_componentMode = false;
|
||||
m_selectedComponentModeIndex = 0;
|
||||
@@ -385,6 +392,24 @@ namespace AzToolsFramework
|
||||
return m_activeComponentTypes.size() > 1;
|
||||
}
|
||||
|
||||
static ComponentModeViewportUi* FindViewportUiHandlerForType(
|
||||
AZStd::vector<ComponentModeViewportUi>& viewportUiHandlers, const AZ::Uuid& componentType)
|
||||
{
|
||||
auto handler = AZStd::find_if(
|
||||
viewportUiHandlers.begin(), viewportUiHandlers.end(),
|
||||
[componentType](const ComponentModeViewportUi& handler)
|
||||
{
|
||||
return handler.GetComponentType() == componentType;
|
||||
});
|
||||
|
||||
if (handler == viewportUiHandlers.end())
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return handler;
|
||||
}
|
||||
|
||||
bool ComponentModeCollection::ActiveComponentModeChanged(const AZ::Uuid& previousComponentType)
|
||||
{
|
||||
if (m_activeComponentTypes[m_selectedComponentModeIndex] != previousComponentType)
|
||||
@@ -410,6 +435,20 @@ namespace AzToolsFramework
|
||||
// replace the current component mode by invoking the builder
|
||||
// for the new 'active' component mode
|
||||
componentMode.m_componentMode = componentModeBuilder->m_componentModeBuilder();
|
||||
|
||||
// populate the viewport UI with the new component mode
|
||||
PopulateViewportUi();
|
||||
|
||||
// set the appropriate viewportUiHandler to active
|
||||
if (auto viewportUiHandler =
|
||||
FindViewportUiHandlerForType(m_viewportUiHandlers, m_activeComponentTypes[m_selectedComponentModeIndex]))
|
||||
{
|
||||
viewportUiHandler->SetComponentModeViewportUiActive(true);
|
||||
}
|
||||
|
||||
ViewportUi::ViewportUiRequestBus::Event(
|
||||
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::CreateViewportBorder,
|
||||
componentMode.m_componentMode->GetComponentModeName().c_str());
|
||||
}
|
||||
|
||||
RefreshActions();
|
||||
@@ -519,5 +558,18 @@ namespace AzToolsFramework
|
||||
}
|
||||
}
|
||||
|
||||
void ComponentModeCollection::PopulateViewportUi()
|
||||
{
|
||||
// update viewport UI for new component type
|
||||
if (m_selectedComponentModeIndex < m_activeComponentTypes.size())
|
||||
{
|
||||
// iterate over all entities and their active Component Mode, populate viewport UI for the new mode
|
||||
for (auto& entityAndComponentMode : m_entitiesAndComponentModes)
|
||||
{
|
||||
// build viewport UI based on current state
|
||||
entityAndComponentMode.m_componentMode->PopulateViewportUi();
|
||||
}
|
||||
}
|
||||
}
|
||||
} // namespace ComponentModeFramework
|
||||
} // namespace AzToolsFramework
|
||||
|
||||
+1
-1
@@ -55,7 +55,7 @@ namespace AzToolsFramework
|
||||
GetEntityComponentIdPair(), elementIdsToDisplay);
|
||||
// create the component mode border with the specific name for this component mode
|
||||
ViewportUi::ViewportUiRequestBus::Event(
|
||||
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::CreateComponentModeBorder,
|
||||
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::CreateViewportBorder,
|
||||
GetComponentModeName());
|
||||
// set the EntityComponentId for this ComponentMode to active in the ComponentModeViewportUi system
|
||||
ComponentModeViewportUiRequestBus::Event(
|
||||
|
||||
@@ -38,7 +38,7 @@ namespace AzToolsFramework
|
||||
virtual SettingOutcome GetValue(const AZStd::string_view path) = 0;
|
||||
virtual SettingOutcome SetValue(const AZStd::string_view path, const AZStd::any& value) = 0;
|
||||
virtual ConsoleColorTheme GetConsoleColorTheme() const = 0;
|
||||
virtual int GetMaxNumberOfItemsShownInSearchView() const = 0;
|
||||
virtual AZ::u64 GetMaxNumberOfItemsShownInSearchView() const = 0;
|
||||
};
|
||||
|
||||
using EditorSettingsAPIBus = AZ::EBus<EditorSettingsAPIRequests>;
|
||||
|
||||
+5
-6
@@ -71,12 +71,7 @@ namespace AzToolsFramework
|
||||
return;
|
||||
}
|
||||
|
||||
AZ::EntityId previousFocusEntityId = m_focusRoot;
|
||||
m_focusRoot = entityId;
|
||||
FocusModeNotificationBus::Broadcast(&FocusModeNotifications::OnEditorFocusChanged, previousFocusEntityId, m_focusRoot);
|
||||
|
||||
if (auto tracker = AZ::Interface<ViewportEditorModeTrackerInterface>::Get();
|
||||
tracker != nullptr)
|
||||
if (auto tracker = AZ::Interface<ViewportEditorModeTrackerInterface>::Get())
|
||||
{
|
||||
if (!m_focusRoot.IsValid() && entityId.IsValid())
|
||||
{
|
||||
@@ -87,6 +82,10 @@ namespace AzToolsFramework
|
||||
tracker->DeactivateMode({ GetEntityContextId() }, ViewportEditorMode::Focus);
|
||||
}
|
||||
}
|
||||
|
||||
AZ::EntityId previousFocusEntityId = m_focusRoot;
|
||||
m_focusRoot = entityId;
|
||||
FocusModeNotificationBus::Broadcast(&FocusModeNotifications::OnEditorFocusChanged, previousFocusEntityId, m_focusRoot);
|
||||
}
|
||||
|
||||
void FocusModeSystemComponent::ClearFocusRoot([[maybe_unused]] AzFramework::EntityContextId entityContextId)
|
||||
|
||||
+1
-1
@@ -116,7 +116,7 @@ namespace AzToolsFramework
|
||||
{
|
||||
return AZ::Intersect::IntersectRayBox(
|
||||
rayOrigin, rayDirection, m_center, m_axis1, m_axis2, m_axis3, m_halfExtents.GetX(), m_halfExtents.GetY(),
|
||||
m_halfExtents.GetZ(), rayIntersectionDistance) > 0;
|
||||
m_halfExtents.GetZ(), rayIntersectionDistance);
|
||||
}
|
||||
|
||||
void ManipulatorBoundBox::SetShapeData(const BoundRequestShapeBase& shapeData)
|
||||
|
||||
@@ -262,7 +262,7 @@ namespace AzToolsFramework
|
||||
|
||||
if (assetId.IsValid())
|
||||
{
|
||||
asset.Create(assetId, true);
|
||||
asset.Create(assetId, false);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
@@ -43,6 +43,12 @@ namespace AzToolsFramework
|
||||
m_instanceToTemplateInterface = AZ::Interface<InstanceToTemplateInterface>::Get();
|
||||
AZ_Assert(m_instanceToTemplateInterface, "PrefabPublicHandler - Could not retrieve instance of InstanceToTemplateInterface");
|
||||
|
||||
m_prefabFocusInterface = AZ::Interface<PrefabFocusInterface>::Get();
|
||||
AZ_Assert(m_prefabFocusInterface, "Could not get PrefabFocusInterface on PrefabPublicHandler construction.");
|
||||
|
||||
m_prefabFocusPublicInterface = AZ::Interface<PrefabFocusPublicInterface>::Get();
|
||||
AZ_Assert(m_prefabFocusPublicInterface, "Could not get PrefabFocusPublicInterface on PrefabPublicHandler construction.");
|
||||
|
||||
m_prefabLoaderInterface = AZ::Interface<PrefabLoaderInterface>::Get();
|
||||
AZ_Assert(m_prefabLoaderInterface, "Could not get PrefabLoaderInterface on PrefabPublicHandler construction.");
|
||||
|
||||
@@ -552,6 +558,13 @@ namespace AzToolsFramework
|
||||
|
||||
PrefabEntityResult PrefabPublicHandler::CreateEntity(AZ::EntityId parentId, const AZ::Vector3& position)
|
||||
{
|
||||
// If the parent is invalid, parent to the container of the currently focused prefab.
|
||||
if (!parentId.IsValid())
|
||||
{
|
||||
AzFramework::EntityContextId editorEntityContextId = AzToolsFramework::GetEntityContextId();
|
||||
parentId = m_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId);
|
||||
}
|
||||
|
||||
InstanceOptionalReference owningInstanceOfParentEntity = GetOwnerInstanceByEntityId(parentId);
|
||||
if (!owningInstanceOfParentEntity)
|
||||
{
|
||||
@@ -968,13 +981,13 @@ namespace AzToolsFramework
|
||||
return AZ::Failure(AZStd::string("No entities to duplicate."));
|
||||
}
|
||||
|
||||
const EntityIdList entityIdsNoLevelInstance = GenerateEntityIdListWithoutLevelInstance(entityIds);
|
||||
if (entityIdsNoLevelInstance.empty())
|
||||
const EntityIdList entityIdsNoFocusContainer = GenerateEntityIdListWithoutFocusedInstanceContainer(entityIds);
|
||||
if (entityIdsNoFocusContainer.empty())
|
||||
{
|
||||
return AZ::Failure(AZStd::string("No entities to duplicate because only instance selected is the level instance."));
|
||||
return AZ::Failure(AZStd::string("No entities to duplicate because only instance selected is the container entity of the focused instance."));
|
||||
}
|
||||
|
||||
if (!EntitiesBelongToSameInstance(entityIdsNoLevelInstance))
|
||||
if (!EntitiesBelongToSameInstance(entityIdsNoFocusContainer))
|
||||
{
|
||||
return AZ::Failure(AZStd::string("Cannot duplicate multiple entities belonging to different instances with one operation."
|
||||
"Change your selection to contain entities in the same instance."));
|
||||
@@ -982,7 +995,7 @@ namespace AzToolsFramework
|
||||
|
||||
// We've already verified the entities are all owned by the same instance,
|
||||
// so we can just retrieve our instance from the first entity in the list.
|
||||
AZ::EntityId firstEntityIdToDuplicate = entityIdsNoLevelInstance[0];
|
||||
AZ::EntityId firstEntityIdToDuplicate = entityIdsNoFocusContainer[0];
|
||||
InstanceOptionalReference commonOwningInstance = GetOwnerInstanceByEntityId(firstEntityIdToDuplicate);
|
||||
if (!commonOwningInstance.has_value())
|
||||
{
|
||||
@@ -1002,7 +1015,7 @@ namespace AzToolsFramework
|
||||
|
||||
// This will cull out any entities that have ancestors in the list, since we will end up duplicating
|
||||
// the full nested hierarchy with what is returned from RetrieveAndSortPrefabEntitiesAndInstances
|
||||
AzToolsFramework::EntityIdSet duplicationSet = AzToolsFramework::GetCulledEntityHierarchy(entityIdsNoLevelInstance);
|
||||
AzToolsFramework::EntityIdSet duplicationSet = AzToolsFramework::GetCulledEntityHierarchy(entityIdsNoFocusContainer);
|
||||
|
||||
AZ_PROFILE_FUNCTION(AzToolsFramework);
|
||||
|
||||
@@ -1039,10 +1052,10 @@ namespace AzToolsFramework
|
||||
DuplicateNestedEntitiesInInstance(commonOwningInstance->get(),
|
||||
entities, instanceDomAfter, duplicatedEntityAndInstanceIds, duplicateEntityAliasMap);
|
||||
|
||||
PrefabUndoInstance* command = aznew PrefabUndoInstance("Entity/Instance duplication");
|
||||
PrefabUndoInstance* command = aznew PrefabUndoInstance("Entity/Instance duplication", false);
|
||||
command->SetParent(undoBatch.GetUndoBatch());
|
||||
command->Capture(instanceDomBefore, instanceDomAfter, commonOwningInstance->get().GetTemplateId());
|
||||
command->RedoBatched();
|
||||
command->Redo();
|
||||
|
||||
DuplicateNestedInstancesInInstance(commonOwningInstance->get(),
|
||||
instances, instanceDomAfter, duplicatedEntityAndInstanceIds, newInstanceAliasToOldInstanceMap);
|
||||
@@ -1106,19 +1119,21 @@ namespace AzToolsFramework
|
||||
|
||||
PrefabOperationResult PrefabPublicHandler::DeleteFromInstance(const EntityIdList& entityIds, bool deleteDescendants)
|
||||
{
|
||||
const EntityIdList entityIdsNoLevelInstance = GenerateEntityIdListWithoutLevelInstance(entityIds);
|
||||
// Remove the container entity of the focused prefab from the list, if it is included.
|
||||
const EntityIdList entityIdsNoFocusContainer = GenerateEntityIdListWithoutFocusedInstanceContainer(entityIds);
|
||||
|
||||
if (entityIdsNoLevelInstance.empty())
|
||||
if (entityIdsNoFocusContainer.empty())
|
||||
{
|
||||
return AZ::Success();
|
||||
}
|
||||
|
||||
if (!EntitiesBelongToSameInstance(entityIdsNoLevelInstance))
|
||||
// All entities in this list need to belong to the same prefab instance for the operation to be valid.
|
||||
if (!EntitiesBelongToSameInstance(entityIdsNoFocusContainer))
|
||||
{
|
||||
return AZ::Failure(AZStd::string("Cannot delete multiple entities belonging to different instances with one operation."));
|
||||
}
|
||||
|
||||
AZ::EntityId firstEntityIdToDelete = entityIdsNoLevelInstance[0];
|
||||
AZ::EntityId firstEntityIdToDelete = entityIdsNoFocusContainer[0];
|
||||
InstanceOptionalReference commonOwningInstance = GetOwnerInstanceByEntityId(firstEntityIdToDelete);
|
||||
|
||||
// If the first entity id is a container entity id, then we need to mark its parent as the common owning instance because you
|
||||
@@ -1128,8 +1143,15 @@ namespace AzToolsFramework
|
||||
commonOwningInstance = commonOwningInstance->get().GetParentInstance();
|
||||
}
|
||||
|
||||
// We only allow explicit deletions for entities inside the currently focused prefab.
|
||||
AzFramework::EntityContextId editorEntityContextId = AzToolsFramework::GetEntityContextId();
|
||||
if (&m_prefabFocusInterface->GetFocusedPrefabInstance(editorEntityContextId)->get() != &commonOwningInstance->get())
|
||||
{
|
||||
return AZ::Failure(AZStd::string("Cannot delete entities belonging to an instance that is not being edited."));
|
||||
}
|
||||
|
||||
// Retrieve entityList from entityIds
|
||||
EntityList inputEntityList = EntityIdListToEntityList(entityIdsNoLevelInstance);
|
||||
EntityList inputEntityList = EntityIdListToEntityList(entityIdsNoFocusContainer);
|
||||
|
||||
AZ_PROFILE_FUNCTION(AzToolsFramework);
|
||||
|
||||
@@ -1186,7 +1208,7 @@ namespace AzToolsFramework
|
||||
}
|
||||
else
|
||||
{
|
||||
for (AZ::EntityId entityId : entityIdsNoLevelInstance)
|
||||
for (AZ::EntityId entityId : entityIdsNoFocusContainer)
|
||||
{
|
||||
InstanceOptionalReference owningInstance = m_instanceEntityMapperInterface->FindOwningInstance(entityId);
|
||||
// If this is the container entity, it actually represents the instance so get its owner
|
||||
@@ -1227,9 +1249,12 @@ namespace AzToolsFramework
|
||||
return AZ::Failure(AZStd::string("Cannot detach Prefab Instance with invalid container entity."));
|
||||
}
|
||||
|
||||
if (IsLevelInstanceContainerEntity(containerEntityId))
|
||||
auto editorEntityContextId = AzFramework::EntityContextId::CreateNull();
|
||||
EditorEntityContextRequestBus::BroadcastResult(editorEntityContextId, &EditorEntityContextRequests::GetEditorEntityContextId);
|
||||
|
||||
if (containerEntityId == m_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId))
|
||||
{
|
||||
return AZ::Failure(AZStd::string("Cannot detach level Prefab Instance."));
|
||||
return AZ::Failure(AZStd::string("Cannot detach focused Prefab Instance."));
|
||||
}
|
||||
|
||||
InstanceOptionalReference owningInstance = GetOwnerInstanceByEntityId(containerEntityId);
|
||||
@@ -1298,7 +1323,7 @@ namespace AzToolsFramework
|
||||
Prefab::PrefabDom instanceDomAfter;
|
||||
m_instanceToTemplateInterface->GenerateDomForInstance(instanceDomAfter, parentInstance);
|
||||
|
||||
PrefabUndoInstance* command = aznew PrefabUndoInstance("Instance detachment");
|
||||
PrefabUndoInstance* command = aznew PrefabUndoInstance("Instance detachment", false);
|
||||
command->Capture(instanceDomBefore, instanceDomAfter, parentTemplateId);
|
||||
command->SetParent(undoBatch.GetUndoBatch());
|
||||
{
|
||||
@@ -1452,9 +1477,14 @@ namespace AzToolsFramework
|
||||
|
||||
AZStd::queue<AZ::Entity*> entityQueue;
|
||||
|
||||
auto editorEntityContextId = AzFramework::EntityContextId::CreateNull();
|
||||
EditorEntityContextRequestBus::BroadcastResult(editorEntityContextId, &EditorEntityContextRequests::GetEditorEntityContextId);
|
||||
|
||||
AZ::EntityId focusedPrefabContainerEntityId =
|
||||
m_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId);
|
||||
for (auto inputEntity : inputEntities)
|
||||
{
|
||||
if (inputEntity && !IsLevelInstanceContainerEntity(inputEntity->GetId()))
|
||||
if (inputEntity && inputEntity->GetId() != focusedPrefabContainerEntityId)
|
||||
{
|
||||
entityQueue.push(inputEntity);
|
||||
}
|
||||
@@ -1548,19 +1578,19 @@ namespace AzToolsFramework
|
||||
return AZ::Success();
|
||||
}
|
||||
|
||||
EntityIdList PrefabPublicHandler::GenerateEntityIdListWithoutLevelInstance(
|
||||
EntityIdList PrefabPublicHandler::GenerateEntityIdListWithoutFocusedInstanceContainer(
|
||||
const EntityIdList& entityIds) const
|
||||
{
|
||||
EntityIdList outEntityIds;
|
||||
outEntityIds.reserve(entityIds.size()); // Actual size could be smaller.
|
||||
EntityIdList outEntityIds(entityIds);
|
||||
|
||||
for (const AZ::EntityId& entityId : entityIds)
|
||||
AzFramework::EntityContextId editorEntityContextId = AzToolsFramework::GetEntityContextId();
|
||||
AZ::EntityId focusedInstanceContainerEntityId = m_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId);
|
||||
|
||||
if (auto iter = AZStd::find(outEntityIds.begin(), outEntityIds.end(), focusedInstanceContainerEntityId); iter != outEntityIds.end())
|
||||
{
|
||||
if (!IsLevelInstanceContainerEntity(entityId))
|
||||
{
|
||||
outEntityIds.emplace_back(entityId);
|
||||
}
|
||||
outEntityIds.erase(iter);
|
||||
}
|
||||
|
||||
return outEntityIds;
|
||||
}
|
||||
|
||||
|
||||
@@ -74,7 +74,7 @@ namespace AzToolsFramework
|
||||
Instance& commonRootEntityOwningInstance,
|
||||
EntityList& outEntities,
|
||||
AZStd::vector<Instance*>& outInstances) const;
|
||||
EntityIdList GenerateEntityIdListWithoutLevelInstance(const EntityIdList& entityIds) const;
|
||||
EntityIdList GenerateEntityIdListWithoutFocusedInstanceContainer(const EntityIdList& entityIds) const;
|
||||
|
||||
InstanceOptionalReference GetOwnerInstanceByEntityId(AZ::EntityId entityId) const;
|
||||
bool EntitiesBelongToSameInstance(const EntityIdList& entityIds) const;
|
||||
@@ -187,6 +187,8 @@ namespace AzToolsFramework
|
||||
|
||||
InstanceEntityMapperInterface* m_instanceEntityMapperInterface = nullptr;
|
||||
InstanceToTemplateInterface* m_instanceToTemplateInterface = nullptr;
|
||||
PrefabFocusInterface* m_prefabFocusInterface = nullptr;
|
||||
PrefabFocusPublicInterface* m_prefabFocusPublicInterface = nullptr;
|
||||
PrefabLoaderInterface* m_prefabLoaderInterface = nullptr;
|
||||
PrefabSystemComponentInterface* m_prefabSystemComponentInterface = nullptr;
|
||||
|
||||
|
||||
+25
-2
@@ -6,11 +6,14 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include <API/ToolsApplicationAPI.h>
|
||||
#include <AzCore/Component/ComponentApplicationBus.h>
|
||||
#include <AzCore/RTTI/BehaviorContext.h>
|
||||
#include <Prefab/PrefabSystemComponentInterface.h>
|
||||
#include <Prefab/PrefabSystemScriptingHandler.h>
|
||||
#include <AzCore/Component/Entity.h>
|
||||
#include <AzCore/Component/TransformBus.h>
|
||||
#include <ToolsComponents/TransformComponent.h>
|
||||
|
||||
namespace AzToolsFramework::Prefab
|
||||
{
|
||||
@@ -61,9 +64,29 @@ namespace AzToolsFramework::Prefab
|
||||
entities.push_back(entity);
|
||||
}
|
||||
}
|
||||
|
||||
auto prefab = m_prefabSystemComponentInterface->CreatePrefab(entities, {}, AZ::IO::PathView(AZStd::string_view(filePath)));
|
||||
|
||||
bool result = false;
|
||||
[[maybe_unused]] AZ::EntityId commonRoot;
|
||||
EntityList topLevelEntities;
|
||||
AzToolsFramework::ToolsApplicationRequestBus::BroadcastResult(result, &AzToolsFramework::ToolsApplicationRequestBus::Events::FindCommonRootInactive,
|
||||
entities, commonRoot, &topLevelEntities);
|
||||
|
||||
auto containerEntity = AZStd::make_unique<AZ::Entity>();
|
||||
|
||||
for (AZ::Entity* entity : topLevelEntities)
|
||||
{
|
||||
AzToolsFramework::Components::TransformComponent* transformComponent =
|
||||
entity->FindComponent<AzToolsFramework::Components::TransformComponent>();
|
||||
|
||||
if (transformComponent)
|
||||
{
|
||||
transformComponent->SetParent(containerEntity->GetId());
|
||||
}
|
||||
}
|
||||
|
||||
auto prefab = m_prefabSystemComponentInterface->CreatePrefab(
|
||||
entities, {}, AZ::IO::PathView(AZStd::string_view(filePath)), AZStd::move(containerEntity));
|
||||
|
||||
if (!prefab)
|
||||
{
|
||||
AZ_Error("PrefabSystemComponenent", false, "Failed to create prefab %s", filePath.c_str());
|
||||
|
||||
@@ -17,17 +17,16 @@ namespace AzToolsFramework
|
||||
{
|
||||
PrefabUndoBase::PrefabUndoBase(const AZStd::string& undoOperationName)
|
||||
: UndoSystem::URSequencePoint(undoOperationName)
|
||||
, m_changed(true)
|
||||
, m_templateId(InvalidTemplateId)
|
||||
{
|
||||
m_instanceToTemplateInterface = AZ::Interface<InstanceToTemplateInterface>::Get();
|
||||
AZ_Assert(m_instanceToTemplateInterface, "Failed to grab instance to template interface");
|
||||
}
|
||||
|
||||
//PrefabInstanceUndo
|
||||
PrefabUndoInstance::PrefabUndoInstance(const AZStd::string& undoOperationName)
|
||||
PrefabUndoInstance::PrefabUndoInstance(const AZStd::string& undoOperationName, const bool useImmediatePropagation)
|
||||
: PrefabUndoBase(undoOperationName)
|
||||
{
|
||||
m_useImmediatePropagation = useImmediatePropagation;
|
||||
}
|
||||
|
||||
void PrefabUndoInstance::Capture(
|
||||
@@ -43,17 +42,12 @@ namespace AzToolsFramework
|
||||
|
||||
void PrefabUndoInstance::Undo()
|
||||
{
|
||||
m_instanceToTemplateInterface->PatchTemplate(m_undoPatch, m_templateId, true);
|
||||
m_instanceToTemplateInterface->PatchTemplate(m_undoPatch, m_templateId, m_useImmediatePropagation);
|
||||
}
|
||||
|
||||
void PrefabUndoInstance::Redo()
|
||||
{
|
||||
m_instanceToTemplateInterface->PatchTemplate(m_redoPatch, m_templateId, true);
|
||||
}
|
||||
|
||||
void PrefabUndoInstance::RedoBatched()
|
||||
{
|
||||
m_instanceToTemplateInterface->PatchTemplate(m_redoPatch, m_templateId);
|
||||
m_instanceToTemplateInterface->PatchTemplate(m_redoPatch, m_templateId, m_useImmediatePropagation);
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -29,14 +29,15 @@ namespace AzToolsFramework
|
||||
bool Changed() const override { return m_changed; }
|
||||
|
||||
protected:
|
||||
TemplateId m_templateId;
|
||||
TemplateId m_templateId = InvalidTemplateId;
|
||||
|
||||
PrefabDom m_redoPatch;
|
||||
PrefabDom m_undoPatch;
|
||||
|
||||
InstanceToTemplateInterface* m_instanceToTemplateInterface = nullptr;
|
||||
|
||||
bool m_changed;
|
||||
bool m_changed = true;
|
||||
bool m_useImmediatePropagation = true;
|
||||
};
|
||||
|
||||
//! handles the addition and removal of entities from instances
|
||||
@@ -44,7 +45,7 @@ namespace AzToolsFramework
|
||||
: public PrefabUndoBase
|
||||
{
|
||||
public:
|
||||
explicit PrefabUndoInstance(const AZStd::string& undoOperationName);
|
||||
explicit PrefabUndoInstance(const AZStd::string& undoOperationName, const bool useImmediatePropagation = true);
|
||||
|
||||
void Capture(
|
||||
const PrefabDom& initialState,
|
||||
@@ -53,7 +54,6 @@ namespace AzToolsFramework
|
||||
|
||||
void Undo() override;
|
||||
void Redo() override;
|
||||
void RedoBatched();
|
||||
};
|
||||
|
||||
//! handles entity updates, such as when the values on an entity change
|
||||
|
||||
@@ -23,10 +23,10 @@ namespace AzToolsFramework
|
||||
PrefabDom instanceDomAfterUpdate;
|
||||
PrefabDomUtils::StoreInstanceInPrefabDom(instance, instanceDomAfterUpdate);
|
||||
|
||||
PrefabUndoInstance* state = aznew Prefab::PrefabUndoInstance(undoMessage);
|
||||
PrefabUndoInstance* state = aznew Prefab::PrefabUndoInstance(undoMessage, false);
|
||||
state->Capture(instanceDomBeforeUpdate, instanceDomAfterUpdate, instance.GetTemplateId());
|
||||
state->SetParent(undoBatch);
|
||||
state->RedoBatched();
|
||||
state->Redo();
|
||||
}
|
||||
|
||||
LinkId CreateLink(
|
||||
|
||||
+35
-21
@@ -24,6 +24,7 @@
|
||||
#include <AzToolsFramework/AssetBrowser/AssetSelectionModel.h>
|
||||
#include <AzToolsFramework/AssetBrowser/Entries/SourceAssetBrowserEntry.h>
|
||||
#include <AzToolsFramework/ContainerEntity/ContainerEntityInterface.h>
|
||||
#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
|
||||
#include <AzToolsFramework/Prefab/EditorPrefabComponent.h>
|
||||
#include <AzToolsFramework/Prefab/Instance/InstanceEntityMapperInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusPublicInterface.h>
|
||||
@@ -175,12 +176,16 @@ namespace AzToolsFramework
|
||||
AzFramework::ApplicationRequests::Bus::BroadcastResult(
|
||||
prefabWipFeaturesEnabled, &AzFramework::ApplicationRequests::ArePrefabWipFeaturesEnabled);
|
||||
|
||||
auto editorEntityContextId = AzFramework::EntityContextId::CreateNull();
|
||||
EditorEntityContextRequestBus::BroadcastResult(editorEntityContextId, &EditorEntityContextRequests::GetEditorEntityContextId);
|
||||
|
||||
// Create Prefab
|
||||
{
|
||||
if (!selectedEntities.empty())
|
||||
{
|
||||
// Hide if the only selected entity is the Level Container
|
||||
if (selectedEntities.size() > 1 || !s_prefabPublicInterface->IsLevelInstanceContainerEntity(selectedEntities[0]))
|
||||
// Hide if the only selected entity is the Focused Instance Container
|
||||
if (selectedEntities.size() > 1 ||
|
||||
selectedEntities[0] != s_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId))
|
||||
{
|
||||
bool layerInSelection = false;
|
||||
|
||||
@@ -247,14 +252,14 @@ namespace AzToolsFramework
|
||||
// Edit Prefab
|
||||
if (prefabWipFeaturesEnabled && !s_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(selectedEntity))
|
||||
{
|
||||
QAction* editAction = menu->addAction(QObject::tr("Edit Prefab"));
|
||||
editAction->setToolTip(QObject::tr("Edit the prefab in focus mode."));
|
||||
QAction* editAction = menu->addAction(QObject::tr("Edit Prefab"));
|
||||
editAction->setToolTip(QObject::tr("Edit the prefab in focus mode."));
|
||||
|
||||
QObject::connect(editAction, &QAction::triggered, editAction, [selectedEntity] {
|
||||
ContextMenu_EditPrefab(selectedEntity);
|
||||
});
|
||||
QObject::connect(editAction, &QAction::triggered, editAction, [selectedEntity] {
|
||||
ContextMenu_EditPrefab(selectedEntity);
|
||||
});
|
||||
|
||||
itemWasShown = true;
|
||||
itemWasShown = true;
|
||||
}
|
||||
|
||||
// Save Prefab
|
||||
@@ -283,8 +288,9 @@ namespace AzToolsFramework
|
||||
|
||||
QAction* deleteAction = menu->addAction(QObject::tr("Delete"));
|
||||
QObject::connect(deleteAction, &QAction::triggered, deleteAction, [] { ContextMenu_DeleteSelected(); });
|
||||
if (selectedEntities.size() == 0 ||
|
||||
(selectedEntities.size() == 1 && s_prefabPublicInterface->IsLevelInstanceContainerEntity(selectedEntities[0])))
|
||||
|
||||
if (selectedEntities.empty() ||
|
||||
(selectedEntities.size() == 1 && selectedEntities[0] == s_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId)))
|
||||
{
|
||||
deleteAction->setDisabled(true);
|
||||
}
|
||||
@@ -292,17 +298,17 @@ namespace AzToolsFramework
|
||||
// Detach Prefab
|
||||
if (selectedEntities.size() == 1)
|
||||
{
|
||||
AZ::EntityId selectedEntity = selectedEntities[0];
|
||||
AZ::EntityId selectedEntityId = selectedEntities[0];
|
||||
|
||||
if (s_prefabPublicInterface->IsInstanceContainerEntity(selectedEntity) &&
|
||||
!s_prefabPublicInterface->IsLevelInstanceContainerEntity(selectedEntity))
|
||||
if (s_prefabPublicInterface->IsInstanceContainerEntity(selectedEntityId) &&
|
||||
selectedEntityId != s_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId))
|
||||
{
|
||||
QAction* detachPrefabAction = menu->addAction(QObject::tr("Detach Prefab..."));
|
||||
QObject::connect(
|
||||
detachPrefabAction, &QAction::triggered, detachPrefabAction,
|
||||
[selectedEntity]
|
||||
[selectedEntityId]
|
||||
{
|
||||
ContextMenu_DetachPrefab(selectedEntity);
|
||||
ContextMenu_DetachPrefab(selectedEntityId);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -331,13 +337,21 @@ namespace AzToolsFramework
|
||||
QWidget* activeWindow = QApplication::activeWindow();
|
||||
const AZStd::string prefabFilesPath = "@projectroot@/Prefabs";
|
||||
|
||||
// Remove Level entity if it's part of the list
|
||||
|
||||
auto levelContainerIter =
|
||||
AZStd::find(selectedEntities.begin(), selectedEntities.end(), s_prefabPublicInterface->GetLevelInstanceContainerEntityId());
|
||||
if (levelContainerIter != selectedEntities.end())
|
||||
// Remove focused instance container entity if it's part of the list
|
||||
auto editorEntityContextId = AzFramework::EntityContextId::CreateNull();
|
||||
EditorEntityContextRequestBus::BroadcastResult(editorEntityContextId, &EditorEntityContextRequests::GetEditorEntityContextId);
|
||||
|
||||
auto focusedContainerIter = AZStd::find(
|
||||
selectedEntities.begin(), selectedEntities.end(),
|
||||
s_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId));
|
||||
if (focusedContainerIter != selectedEntities.end())
|
||||
{
|
||||
selectedEntities.erase(levelContainerIter);
|
||||
selectedEntities.erase(focusedContainerIter);
|
||||
}
|
||||
|
||||
if (selectedEntities.empty())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Set default folder for prefabs
|
||||
|
||||
@@ -178,12 +178,6 @@ namespace AzToolsFramework
|
||||
|
||||
AZ::EntityId entityId(index.data(EntityOutlinerListModel::EntityIdRole).value<AZ::u64>());
|
||||
|
||||
// We hide the root instance container entity from the Outliner, so avoid drawing its full container on children
|
||||
if (m_prefabPublicInterface->IsLevelInstanceContainerEntity(entityId))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
const QTreeView* outlinerTreeView(qobject_cast<const QTreeView*>(option.widget));
|
||||
const int ancestorLeft = outlinerTreeView->visualRect(index).left() + (m_prefabBorderThickness / 2) - 1;
|
||||
const int curveRectSize = m_prefabCapsuleRadius * 2;
|
||||
|
||||
+26
-7
@@ -9,6 +9,7 @@
|
||||
#include "EditorHelpers.h"
|
||||
|
||||
#include <AzCore/Console/Console.h>
|
||||
#include <AzCore/Math/VectorConversions.h>
|
||||
#include <AzFramework/Entity/EntityDebugDisplayBus.h>
|
||||
#include <AzFramework/Viewport/CameraState.h>
|
||||
#include <AzFramework/Viewport/ViewportScreen.h>
|
||||
@@ -123,6 +124,11 @@ namespace AzToolsFramework
|
||||
"EditorHelpers - "
|
||||
"Focus Mode Interface could not be found. "
|
||||
"Check that it is being correctly initialized.");
|
||||
|
||||
AZStd::vector<AZStd::unique_ptr<InvalidClick>> invalidClicks;
|
||||
invalidClicks.push_back(AZStd::make_unique<FadingText>("Not in focus"));
|
||||
invalidClicks.push_back(AZStd::make_unique<ExpandingFadingCircles>());
|
||||
m_invalidClicks = AZStd::make_unique<InvalidClicks>(AZStd::move(invalidClicks));
|
||||
}
|
||||
|
||||
AZ::EntityId EditorHelpers::HandleMouseInteraction(
|
||||
@@ -186,13 +192,20 @@ namespace AzToolsFramework
|
||||
}
|
||||
}
|
||||
|
||||
// Verify if the entity Id corresponds to an entity that is focused; if not, halt selection.
|
||||
if (!IsSelectableAccordingToFocusMode(entityIdUnderCursor))
|
||||
// verify if the entity Id corresponds to an entity that is focused; if not, halt selection.
|
||||
if (entityIdUnderCursor.IsValid() && !IsSelectableAccordingToFocusMode(entityIdUnderCursor))
|
||||
{
|
||||
if (mouseInteraction.m_mouseInteraction.m_mouseButtons.Left() &&
|
||||
mouseInteraction.m_mouseEvent == ViewportInteraction::MouseEvent::Down ||
|
||||
mouseInteraction.m_mouseEvent == ViewportInteraction::MouseEvent::DoubleClick)
|
||||
{
|
||||
m_invalidClicks->AddInvalidClick(mouseInteraction.m_mouseInteraction.m_mousePick.m_screenCoordinates);
|
||||
}
|
||||
|
||||
return AZ::EntityId();
|
||||
}
|
||||
|
||||
// Container Entity support - if the entity that is being selected is part of a closed container,
|
||||
// container entity support - if the entity that is being selected is part of a closed container,
|
||||
// change the selection to the container instead.
|
||||
if (ContainerEntityInterface* containerEntityInterface = AZ::Interface<ContainerEntityInterface>::Get())
|
||||
{
|
||||
@@ -202,6 +215,12 @@ namespace AzToolsFramework
|
||||
return entityIdUnderCursor;
|
||||
}
|
||||
|
||||
void EditorHelpers::Display2d(
|
||||
[[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay)
|
||||
{
|
||||
m_invalidClicks->Display2d(viewportInfo, debugDisplay);
|
||||
}
|
||||
|
||||
void EditorHelpers::DisplayHelpers(
|
||||
const AzFramework::ViewportInfo& viewportInfo,
|
||||
const AzFramework::CameraState& cameraState,
|
||||
@@ -263,19 +282,19 @@ namespace AzToolsFramework
|
||||
}
|
||||
}
|
||||
|
||||
bool EditorHelpers::IsSelectableInViewport(AZ::EntityId entityId)
|
||||
bool EditorHelpers::IsSelectableInViewport(const AZ::EntityId entityId) const
|
||||
{
|
||||
return IsSelectableAccordingToFocusMode(entityId) && IsSelectableAccordingToContainerEntities(entityId);
|
||||
}
|
||||
|
||||
bool EditorHelpers::IsSelectableAccordingToFocusMode(AZ::EntityId entityId)
|
||||
bool EditorHelpers::IsSelectableAccordingToFocusMode(const AZ::EntityId entityId) const
|
||||
{
|
||||
return m_focusModeInterface->IsInFocusSubTree(entityId);
|
||||
}
|
||||
|
||||
bool EditorHelpers::IsSelectableAccordingToContainerEntities(AZ::EntityId entityId)
|
||||
bool EditorHelpers::IsSelectableAccordingToContainerEntities(const AZ::EntityId entityId) const
|
||||
{
|
||||
if (ContainerEntityInterface* containerEntityInterface = AZ::Interface<ContainerEntityInterface>::Get())
|
||||
if (const auto* containerEntityInterface = AZ::Interface<ContainerEntityInterface>::Get())
|
||||
{
|
||||
return !containerEntityInterface->IsUnderClosedContainerEntity(entityId);
|
||||
}
|
||||
|
||||
@@ -11,6 +11,9 @@
|
||||
#include <AzCore/Component/EntityId.h>
|
||||
#include <AzCore/Memory/Memory.h>
|
||||
#include <AzCore/std/functional.h>
|
||||
#include <AzCore/std/containers/vector.h>
|
||||
#include <AzFramework/Viewport/ScreenGeometry.h>
|
||||
#include <AzToolsFramework/ViewportSelection/InvalidClicks.h>
|
||||
|
||||
namespace AzFramework
|
||||
{
|
||||
@@ -58,20 +61,27 @@ namespace AzToolsFramework
|
||||
AzFramework::DebugDisplayRequests& debugDisplay,
|
||||
const AZStd::function<bool(AZ::EntityId)>& showIconCheck);
|
||||
|
||||
//! Handle 2d drawing for EditorHelper functionality.
|
||||
void Display2d(
|
||||
const AzFramework::ViewportInfo& viewportInfo,
|
||||
AzFramework::DebugDisplayRequests& debugDisplay);
|
||||
|
||||
//! Returns whether the entityId can be selected in the viewport according
|
||||
//! to the current Editor Focus Mode and Container Entity setup.
|
||||
bool IsSelectableInViewport(AZ::EntityId entityId);
|
||||
bool IsSelectableInViewport(AZ::EntityId entityId) const;
|
||||
|
||||
private:
|
||||
//! Returns whether the entityId can be selected in the viewport according
|
||||
//! to the current Editor Focus Mode setup.
|
||||
bool IsSelectableAccordingToFocusMode(AZ::EntityId entityId);
|
||||
bool IsSelectableAccordingToFocusMode(AZ::EntityId entityId) const;
|
||||
|
||||
//! Returns whether the entityId can be selected in the viewport according
|
||||
//! to the current Container Entityu setup.
|
||||
bool IsSelectableAccordingToContainerEntities(AZ::EntityId entityId);
|
||||
//! to the current Container Entity setup.
|
||||
bool IsSelectableAccordingToContainerEntities(AZ::EntityId entityId) const;
|
||||
|
||||
AZStd::unique_ptr<InvalidClicks> m_invalidClicks; //!< Display for invalid click behavior.
|
||||
|
||||
const EditorVisibleEntityDataCache* m_entityDataCache = nullptr; //!< Entity Data queried by the EditorHelpers.
|
||||
const FocusModeInterface* m_focusModeInterface = nullptr;
|
||||
const FocusModeInterface* m_focusModeInterface = nullptr; //!< API to interact with focus mode functionality.
|
||||
};
|
||||
} // namespace AzToolsFramework
|
||||
|
||||
+50
-11
@@ -3560,6 +3560,8 @@ namespace AzToolsFramework
|
||||
DrawAxisGizmo(viewportInfo, debugDisplay);
|
||||
|
||||
m_boxSelect.Display2d(viewportInfo, debugDisplay);
|
||||
|
||||
m_editorHelpers->Display2d(viewportInfo, debugDisplay);
|
||||
}
|
||||
|
||||
void EditorTransformComponentSelection::RefreshSelectedEntityIds()
|
||||
@@ -3663,26 +3665,63 @@ namespace AzToolsFramework
|
||||
void EditorTransformComponentSelection::OnEditorModeActivated(
|
||||
[[maybe_unused]] const ViewportEditorModesInterface& editorModeState, ViewportEditorMode mode)
|
||||
{
|
||||
if (mode == ViewportEditorMode::Component)
|
||||
switch (mode)
|
||||
{
|
||||
SetAllViewportUiVisible(false);
|
||||
case ViewportEditorMode::Component:
|
||||
{
|
||||
SetAllViewportUiVisible(false);
|
||||
|
||||
EditorEntityLockComponentNotificationBus::Router::BusRouterDisconnect();
|
||||
EditorEntityVisibilityNotificationBus::Router::BusRouterDisconnect();
|
||||
ToolsApplicationNotificationBus::Handler::BusDisconnect();
|
||||
EditorEntityLockComponentNotificationBus::Router::BusRouterDisconnect();
|
||||
EditorEntityVisibilityNotificationBus::Router::BusRouterDisconnect();
|
||||
ToolsApplicationNotificationBus::Handler::BusDisconnect();
|
||||
}
|
||||
break;
|
||||
case ViewportEditorMode::Focus:
|
||||
{
|
||||
ViewportUi::ViewportUiRequestBus::Event(
|
||||
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::CreateViewportBorder, "Focus Mode");
|
||||
}
|
||||
break;
|
||||
case ViewportEditorMode::Default:
|
||||
case ViewportEditorMode::Pick:
|
||||
// noop
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void EditorTransformComponentSelection::OnEditorModeDeactivated(
|
||||
[[maybe_unused]] const ViewportEditorModesInterface& editorModeState, ViewportEditorMode mode)
|
||||
const ViewportEditorModesInterface& editorModeState, const ViewportEditorMode mode)
|
||||
{
|
||||
if (mode == ViewportEditorMode::Component)
|
||||
switch (mode)
|
||||
{
|
||||
SetAllViewportUiVisible(true);
|
||||
case ViewportEditorMode::Component:
|
||||
{
|
||||
SetAllViewportUiVisible(true);
|
||||
|
||||
ToolsApplicationNotificationBus::Handler::BusConnect();
|
||||
EditorEntityVisibilityNotificationBus::Router::BusRouterConnect();
|
||||
EditorEntityLockComponentNotificationBus::Router::BusRouterConnect();
|
||||
ToolsApplicationNotificationBus::Handler::BusConnect();
|
||||
EditorEntityVisibilityNotificationBus::Router::BusRouterConnect();
|
||||
EditorEntityLockComponentNotificationBus::Router::BusRouterConnect();
|
||||
|
||||
// note: when leaving component mode, we check if we're still in focus mode (i.e. component mode was
|
||||
// started from within focus mode), if we are, ensure we create/update the viewport border (as leaving
|
||||
// component mode will attempt to remove it)
|
||||
if (editorModeState.IsModeActive(ViewportEditorMode::Focus))
|
||||
{
|
||||
ViewportUi::ViewportUiRequestBus::Event(
|
||||
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::CreateViewportBorder, "Focus Mode");
|
||||
}
|
||||
}
|
||||
break;
|
||||
case ViewportEditorMode::Focus:
|
||||
{
|
||||
ViewportUi::ViewportUiRequestBus::Event(
|
||||
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::RemoveViewportBorder);
|
||||
}
|
||||
break;
|
||||
case ViewportEditorMode::Default:
|
||||
case ViewportEditorMode::Pick:
|
||||
// noop
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,142 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#include <AzCore/Console/Console.h>
|
||||
#include <AzFramework/Entity/EntityDebugDisplayBus.h>
|
||||
#include <AzToolsFramework/Viewport/ViewportTypes.h>
|
||||
#include <AzToolsFramework/ViewportSelection/EditorSelectionUtil.h>
|
||||
#include <AzToolsFramework/ViewportSelection/InvalidClicks.h>
|
||||
|
||||
AZ_CVAR(float, ed_invalidClickRadius, 10.0f, nullptr, AZ::ConsoleFunctorFlags::Null, "Maximum invalid click radius to expand to");
|
||||
AZ_CVAR(float, ed_invalidClickDuration, 1.0f, nullptr, AZ::ConsoleFunctorFlags::Null, "Duration to display the invalid click feedback");
|
||||
AZ_CVAR(float, ed_invalidClickMessageSize, 0.8f, nullptr, AZ::ConsoleFunctorFlags::Null, "Size of text for invalid message");
|
||||
AZ_CVAR(
|
||||
float,
|
||||
ed_invalidClickMessageVerticalOffset,
|
||||
30.0f,
|
||||
nullptr,
|
||||
AZ::ConsoleFunctorFlags::Null,
|
||||
"Vertical offset from cursor of invalid click message");
|
||||
|
||||
namespace AzToolsFramework
|
||||
{
|
||||
void ExpandingFadingCircles::Begin(const AzFramework::ScreenPoint& screenPoint)
|
||||
{
|
||||
FadingCircle fadingCircle;
|
||||
fadingCircle.m_position = screenPoint;
|
||||
fadingCircle.m_opacity = 1.0f;
|
||||
fadingCircle.m_radius = 0.0f;
|
||||
m_fadingCircles.push_back(fadingCircle);
|
||||
}
|
||||
|
||||
void ExpandingFadingCircles::Update(const float deltaTime)
|
||||
{
|
||||
for (auto& fadingCircle : m_fadingCircles)
|
||||
{
|
||||
fadingCircle.m_opacity = AZStd::max(fadingCircle.m_opacity - (deltaTime / ed_invalidClickDuration), 0.0f);
|
||||
fadingCircle.m_radius += deltaTime * ed_invalidClickRadius;
|
||||
}
|
||||
|
||||
m_fadingCircles.erase(
|
||||
AZStd::remove_if(
|
||||
m_fadingCircles.begin(), m_fadingCircles.end(),
|
||||
[](const FadingCircle& fadingCircle)
|
||||
{
|
||||
return fadingCircle.m_opacity <= 0.0f;
|
||||
}),
|
||||
m_fadingCircles.end());
|
||||
}
|
||||
|
||||
bool ExpandingFadingCircles::Updating()
|
||||
{
|
||||
return !m_fadingCircles.empty();
|
||||
}
|
||||
|
||||
void ExpandingFadingCircles::Display(const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay)
|
||||
{
|
||||
const AZ::Vector2 viewportSize = AzToolsFramework::GetCameraState(viewportInfo.m_viewportId).m_viewportSize;
|
||||
|
||||
for (const auto& fadingCircle : m_fadingCircles)
|
||||
{
|
||||
const auto position = AzFramework::Vector2FromScreenPoint(fadingCircle.m_position) / viewportSize;
|
||||
debugDisplay.SetColor(AZ::Color(1.0f, 1.0f, 1.0f, fadingCircle.m_opacity));
|
||||
debugDisplay.DrawWireCircle2d(position, fadingCircle.m_radius * 0.005f, 0.0f);
|
||||
}
|
||||
}
|
||||
|
||||
void FadingText::Begin(const AzFramework::ScreenPoint& screenPoint)
|
||||
{
|
||||
m_opacity = 1.0f;
|
||||
m_invalidClickPosition = screenPoint;
|
||||
}
|
||||
|
||||
void FadingText::Update(const float deltaTime)
|
||||
{
|
||||
m_opacity -= deltaTime / ed_invalidClickDuration;
|
||||
}
|
||||
|
||||
bool FadingText::Updating()
|
||||
{
|
||||
return m_opacity >= 0.0f;
|
||||
}
|
||||
|
||||
void FadingText::Display(
|
||||
[[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay)
|
||||
{
|
||||
if (constexpr float MinOpacity = 0.05f; m_opacity >= MinOpacity)
|
||||
{
|
||||
debugDisplay.SetColor(AZ::Color(1.0f, 1.0f, 1.0f, m_opacity));
|
||||
debugDisplay.Draw2dTextLabel(
|
||||
aznumeric_cast<float>(m_invalidClickPosition.m_x),
|
||||
aznumeric_cast<float>(m_invalidClickPosition.m_y) - ed_invalidClickMessageVerticalOffset, ed_invalidClickMessageSize,
|
||||
m_message.c_str(), true);
|
||||
}
|
||||
}
|
||||
|
||||
void InvalidClicks::AddInvalidClick(const AzFramework::ScreenPoint& screenPoint)
|
||||
{
|
||||
AZ::TickBus::Handler::BusConnect();
|
||||
|
||||
for (auto& invalidClickBehavior : m_invalidClickBehaviors)
|
||||
{
|
||||
invalidClickBehavior->Begin(screenPoint);
|
||||
}
|
||||
}
|
||||
|
||||
void InvalidClicks::OnTick(const float deltaTime, [[maybe_unused]] const AZ::ScriptTimePoint time)
|
||||
{
|
||||
for (auto& invalidClickBehavior : m_invalidClickBehaviors)
|
||||
{
|
||||
invalidClickBehavior->Update(deltaTime);
|
||||
}
|
||||
|
||||
const auto updating = AZStd::any_of(
|
||||
m_invalidClickBehaviors.begin(), m_invalidClickBehaviors.end(),
|
||||
[](const auto& invalidClickBehavior)
|
||||
{
|
||||
return invalidClickBehavior->Updating();
|
||||
});
|
||||
|
||||
if (!updating && AZ::TickBus::Handler::BusIsConnected())
|
||||
{
|
||||
AZ::TickBus::Handler::BusDisconnect();
|
||||
}
|
||||
}
|
||||
|
||||
void InvalidClicks::Display2d(const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay)
|
||||
{
|
||||
debugDisplay.DepthTestOff();
|
||||
|
||||
for (const auto& invalidClickBehavior : m_invalidClickBehaviors)
|
||||
{
|
||||
invalidClickBehavior->Display(viewportInfo, debugDisplay);
|
||||
}
|
||||
|
||||
debugDisplay.DepthTestOn();
|
||||
}
|
||||
} // namespace AzToolsFramework
|
||||
@@ -0,0 +1,108 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/Component/TickBus.h>
|
||||
#include <AzFramework/Viewport/ScreenGeometry.h>
|
||||
|
||||
namespace AzFramework
|
||||
{
|
||||
class DebugDisplayRequests;
|
||||
struct ViewportInfo;
|
||||
} // namespace AzFramework
|
||||
|
||||
namespace AzToolsFramework
|
||||
{
|
||||
namespace ViewportInteraction
|
||||
{
|
||||
struct MouseInteractionEvent;
|
||||
}
|
||||
|
||||
//! An interface to provide invalid click feedback in the editor viewport.
|
||||
class InvalidClick
|
||||
{
|
||||
public:
|
||||
virtual ~InvalidClick() = default;
|
||||
|
||||
//! Begin the feedback.
|
||||
//! @param screenPoint The position of the click in screen coordinates.
|
||||
virtual void Begin(const AzFramework::ScreenPoint& screenPoint) = 0;
|
||||
//! Update the invalid click feedback
|
||||
virtual void Update(float deltaTime) = 0;
|
||||
//! Report if the click feedback is running or not (returning false will signal the TickBus can be disconnected from).
|
||||
virtual bool Updating() = 0;
|
||||
//! Display the click feedback in the viewport.
|
||||
virtual void Display(const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay) = 0;
|
||||
};
|
||||
|
||||
//! Display expanding fading circles for every click of the mouse that is invalid.
|
||||
class ExpandingFadingCircles : public InvalidClick
|
||||
{
|
||||
public:
|
||||
void Begin(const AzFramework::ScreenPoint& screenPoint) override;
|
||||
void Update(float deltaTime) override;
|
||||
bool Updating() override;
|
||||
void Display(const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay) override;
|
||||
|
||||
private:
|
||||
//! Stores a circle representation with a lifetime to grow and fade out over time.
|
||||
struct FadingCircle
|
||||
{
|
||||
AzFramework::ScreenPoint m_position;
|
||||
float m_radius;
|
||||
float m_opacity;
|
||||
};
|
||||
|
||||
using FadingCircles = AZStd::vector<FadingCircle>;
|
||||
FadingCircles m_fadingCircles; //!< Collection of fading circles to draw for clicks that have no effect.
|
||||
};
|
||||
|
||||
//! Display fading text where an invalid click happened.
|
||||
//! @note There is only one fading text, each click will update its position.
|
||||
class FadingText : public InvalidClick
|
||||
{
|
||||
public:
|
||||
explicit FadingText(AZStd::string message)
|
||||
: m_message(AZStd::move(message))
|
||||
{
|
||||
}
|
||||
|
||||
void Begin(const AzFramework::ScreenPoint& screenPoint) override;
|
||||
void Update(float deltaTime) override;
|
||||
bool Updating() override;
|
||||
void Display(const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay) override;
|
||||
|
||||
private:
|
||||
AZStd::string m_message; //!< Message to display for fading text.
|
||||
float m_opacity = 1.0f; //!< The opacity of the invalid click message.
|
||||
AzFramework::ScreenPoint m_invalidClickPosition; //!< The position to display the invalid click message.
|
||||
};
|
||||
|
||||
//! Interface to begin invalid click feedback (will run all added InvalidClick behaviors).
|
||||
class InvalidClicks : private AZ::TickBus::Handler
|
||||
{
|
||||
public:
|
||||
explicit InvalidClicks(AZStd::vector<AZStd::unique_ptr<InvalidClick>> invalidClickBehaviors)
|
||||
: m_invalidClickBehaviors(AZStd::move(invalidClickBehaviors))
|
||||
{
|
||||
}
|
||||
|
||||
//! Add an invalid click and activate one or more of the added invalid click behaviors.
|
||||
void AddInvalidClick(const AzFramework::ScreenPoint& screenPoint);
|
||||
|
||||
//! Handle 2d drawing for EditorHelper functionality.
|
||||
void Display2d(const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay);
|
||||
|
||||
private:
|
||||
//! AZ::TickBus overrides ...
|
||||
void OnTick(float deltaTime, AZ::ScriptTimePoint time) override;
|
||||
|
||||
AZStd::vector<AZStd::unique_ptr<InvalidClick>> m_invalidClickBehaviors; //!< Invalid click behaviors to run.
|
||||
};
|
||||
} // namespace AzToolsFramework
|
||||
@@ -290,9 +290,9 @@ namespace AzToolsFramework::ViewportUi::Internal
|
||||
return false;
|
||||
}
|
||||
|
||||
void ViewportUiDisplay::CreateComponentModeBorder(const AZStd::string& borderTitle)
|
||||
void ViewportUiDisplay::CreateViewportBorder(const AZStd::string& borderTitle)
|
||||
{
|
||||
AZStd::string styleSheet = AZStd::string::format(
|
||||
const AZStd::string styleSheet = AZStd::string::format(
|
||||
"border: %dpx solid %s; border-top: %dpx solid %s;", HighlightBorderSize, HighlightBorderColor, TopHighlightBorderSize,
|
||||
HighlightBorderColor);
|
||||
m_uiOverlay.setStyleSheet(styleSheet.c_str());
|
||||
@@ -303,7 +303,7 @@ namespace AzToolsFramework::ViewportUi::Internal
|
||||
m_componentModeBorderText.setText(borderTitle.c_str());
|
||||
}
|
||||
|
||||
void ViewportUiDisplay::RemoveComponentModeBorder()
|
||||
void ViewportUiDisplay::RemoveViewportBorder()
|
||||
{
|
||||
m_componentModeBorderText.setVisible(false);
|
||||
m_uiOverlay.setStyleSheet("border: none;");
|
||||
@@ -420,6 +420,7 @@ namespace AzToolsFramework::ViewportUi::Internal
|
||||
m_uiMainWindow.setVisible(true);
|
||||
m_uiOverlay.setVisible(true);
|
||||
}
|
||||
|
||||
m_uiMainWindow.setMask(region);
|
||||
}
|
||||
|
||||
@@ -437,6 +438,7 @@ namespace AzToolsFramework::ViewportUi::Internal
|
||||
{
|
||||
return element->second;
|
||||
}
|
||||
|
||||
return ViewportUiElementInfo{ nullptr, InvalidViewportUiElementId, false };
|
||||
}
|
||||
|
||||
|
||||
@@ -89,8 +89,8 @@ namespace AzToolsFramework::ViewportUi::Internal
|
||||
AZStd::shared_ptr<QWidget> GetViewportUiElement(ViewportUiElementId elementId);
|
||||
bool IsViewportUiElementVisible(ViewportUiElementId elementId);
|
||||
|
||||
void CreateComponentModeBorder(const AZStd::string& borderTitle);
|
||||
void RemoveComponentModeBorder();
|
||||
void CreateViewportBorder(const AZStd::string& borderTitle);
|
||||
void RemoveViewportBorder();
|
||||
|
||||
private:
|
||||
void PrepareWidgetForViewportUi(QPointer<QWidget> widget);
|
||||
|
||||
@@ -240,14 +240,14 @@ namespace AzToolsFramework::ViewportUi
|
||||
}
|
||||
}
|
||||
|
||||
void ViewportUiManager::CreateComponentModeBorder(const AZStd::string& borderTitle)
|
||||
void ViewportUiManager::CreateViewportBorder(const AZStd::string& borderTitle)
|
||||
{
|
||||
m_viewportUi->CreateComponentModeBorder(borderTitle);
|
||||
m_viewportUi->CreateViewportBorder(borderTitle);
|
||||
}
|
||||
|
||||
void ViewportUiManager::RemoveComponentModeBorder()
|
||||
void ViewportUiManager::RemoveViewportBorder()
|
||||
{
|
||||
m_viewportUi->RemoveComponentModeBorder();
|
||||
m_viewportUi->RemoveViewportBorder();
|
||||
}
|
||||
|
||||
void ViewportUiManager::PressButton(ClusterId clusterId, ButtonId buttonId)
|
||||
|
||||
@@ -50,8 +50,8 @@ namespace AzToolsFramework::ViewportUi
|
||||
void RegisterTextFieldCallback(TextFieldId textFieldId, AZ::Event<AZStd::string>::Handler& handler) override;
|
||||
void RemoveTextField(TextFieldId textFieldId) override;
|
||||
void SetTextFieldVisible(TextFieldId textFieldId, bool visible) override;
|
||||
void CreateComponentModeBorder(const AZStd::string& borderTitle) override;
|
||||
void RemoveComponentModeBorder() override;
|
||||
void CreateViewportBorder(const AZStd::string& borderTitle) override;
|
||||
void RemoveViewportBorder() override;
|
||||
void PressButton(ClusterId clusterId, ButtonId buttonId) override;
|
||||
void PressButton(SwitcherId switcherId, ButtonId buttonId) override;
|
||||
|
||||
|
||||
@@ -78,7 +78,7 @@ namespace AzToolsFramework::ViewportUi
|
||||
virtual void RegisterSwitcherEventHandler(SwitcherId switcherId, AZ::Event<ButtonId>::Handler& handler) = 0;
|
||||
//! Removes a cluster from the Viewport UI system.
|
||||
virtual void RemoveCluster(ClusterId clusterId) = 0;
|
||||
//!
|
||||
//! Removes a switcher from the Viewport UI system.
|
||||
virtual void RemoveSwitcher(SwitcherId switcherId) = 0;
|
||||
//! Sets the visibility of the cluster.
|
||||
virtual void SetClusterVisible(ClusterId clusterId, bool visible) = 0;
|
||||
@@ -96,12 +96,12 @@ namespace AzToolsFramework::ViewportUi
|
||||
//! Sets the visibility of the text field.
|
||||
virtual void SetTextFieldVisible(TextFieldId textFieldId, bool visible) = 0;
|
||||
//! Create the highlight border for Component Mode.
|
||||
virtual void CreateComponentModeBorder(const AZStd::string& borderTitle) = 0;
|
||||
virtual void CreateViewportBorder(const AZStd::string& borderTitle) = 0;
|
||||
//! Remove the highlight border for Component Mode.
|
||||
virtual void RemoveComponentModeBorder() = 0;
|
||||
//! Invoke a button press in a cluster.
|
||||
virtual void RemoveViewportBorder() = 0;
|
||||
//! Invoke a button press on a cluster.
|
||||
virtual void PressButton(ClusterId clusterId, ButtonId buttonId) = 0;
|
||||
//!
|
||||
//! Invoke a button press on a switcher.
|
||||
virtual void PressButton(SwitcherId switcherId, ButtonId buttonId) = 0;
|
||||
};
|
||||
|
||||
|
||||
@@ -553,6 +553,8 @@ set(FILES
|
||||
ViewportSelection/EditorTransformComponentSelectionRequestBus.cpp
|
||||
ViewportSelection/EditorVisibleEntityDataCache.h
|
||||
ViewportSelection/EditorVisibleEntityDataCache.cpp
|
||||
ViewportSelection/InvalidClicks.h
|
||||
ViewportSelection/InvalidClicks.cpp
|
||||
ViewportSelection/ViewportEditorModeTracker.cpp
|
||||
ViewportSelection/ViewportEditorModeTracker.h
|
||||
ToolsFileUtils/ToolsFileUtils.h
|
||||
|
||||
@@ -333,7 +333,7 @@ namespace UnitTest
|
||||
};
|
||||
|
||||
template<class SocketProvider = SocketDriverProvider>
|
||||
class Integ_CarrierAsyncHandshakeTestTemplate
|
||||
class CarrierAsyncHandshakeTestTemplate
|
||||
: public GridMateMPTestFixture
|
||||
, protected SocketProvider
|
||||
{
|
||||
@@ -761,7 +761,7 @@ namespace UnitTest
|
||||
};
|
||||
|
||||
template<class SocketProvider = SocketDriverProvider>
|
||||
class Integ_CarrierDisconnectDetectionTestTemplate
|
||||
class CarrierDisconnectDetectionTestTemplate
|
||||
: public GridMateMPTestFixture
|
||||
, protected SocketProvider
|
||||
{
|
||||
@@ -846,7 +846,7 @@ namespace UnitTest
|
||||
* Sends reliable messages across different channels to each other
|
||||
*/
|
||||
template<class SocketProvider = SocketDriverProvider>
|
||||
class Integ_CarrierMultiChannelTestTemplate
|
||||
class CarrierMultiChannelTestTemplate
|
||||
: public GridMateMPTestFixture
|
||||
, protected SocketProvider
|
||||
{
|
||||
@@ -950,7 +950,7 @@ namespace UnitTest
|
||||
* Stress tests multiple simultaneous Carriers
|
||||
*/
|
||||
template<class SocketProvider = SocketDriverProvider>
|
||||
class Integ_CarrierMultiStressTestTemplate
|
||||
class CarrierMultiStressTestTemplate
|
||||
: public GridMateMPTestFixture
|
||||
, protected SocketProvider
|
||||
{
|
||||
@@ -977,7 +977,7 @@ namespace UnitTest
|
||||
public:
|
||||
void run()
|
||||
{
|
||||
AZ_TracePrintf("GridMate", "Integ_CarrierMultiStressTest\n\n");
|
||||
AZ_TracePrintf("GridMate", "CarrierMultiStressTest\n\n");
|
||||
|
||||
// initialize transport
|
||||
const int k_numChannels = 1;
|
||||
@@ -1108,7 +1108,7 @@ namespace UnitTest
|
||||
|
||||
/*** Congestion control back pressure test */
|
||||
template<class SocketProvider = SocketDriverProvider>
|
||||
class Integ_CarrierBackpressureTestTemplate
|
||||
class CarrierBackpressureTestTemplate
|
||||
: public GridMateMPTestFixture
|
||||
, protected SocketProvider
|
||||
, public CarrierEventBus::Handler
|
||||
@@ -1380,7 +1380,7 @@ namespace UnitTest
|
||||
};
|
||||
|
||||
template<class SocketProvider = SocketDriverProvider>
|
||||
class Integ_CarrierACKTestTemplate
|
||||
class CarrierACKTestTemplate
|
||||
: public GridMateMPTestFixture
|
||||
, protected SocketProvider
|
||||
{
|
||||
@@ -1544,13 +1544,13 @@ namespace UnitTest
|
||||
//Create specific tests
|
||||
using CarrierBasicTest = CarrierBasicTestTemplate<>;
|
||||
using CarrierTest = CarrierTestTemplate<>;
|
||||
using Integ_CarrierDisconnectDetectionTest = Integ_CarrierDisconnectDetectionTestTemplate<>;
|
||||
using Integ_CarrierAsyncHandshakeTest = Integ_CarrierAsyncHandshakeTestTemplate<>;
|
||||
using Integ_CarrierStressTest = CarrierStressTestTemplate<>;
|
||||
using Integ_CarrierMultiChannelTest = Integ_CarrierMultiChannelTestTemplate<>;
|
||||
using Integ_CarrierMultiStressTest = Integ_CarrierMultiStressTestTemplate<>;
|
||||
using Integ_CarrierBackpressureTest = Integ_CarrierBackpressureTestTemplate<>;
|
||||
using Integ_CarrierACKTest = Integ_CarrierACKTestTemplate<>;
|
||||
using DISABLED_CarrierDisconnectDetectionTest = CarrierDisconnectDetectionTestTemplate<>;
|
||||
using DISABLED_CarrierAsyncHandshakeTest = CarrierAsyncHandshakeTestTemplate<>;
|
||||
using DISABLED_CarrierStressTest = CarrierStressTestTemplate<>;
|
||||
using DISABLED_CarrierMultiChannelTest = CarrierMultiChannelTestTemplate<>;
|
||||
using DISABLED_CarrierMultiStressTest = CarrierMultiStressTestTemplate<>;
|
||||
using DISABLED_CarrierBackpressureTest = CarrierBackpressureTestTemplate<>;
|
||||
using DISABLED_CarrierACKTest = CarrierACKTestTemplate<>;
|
||||
|
||||
#if AZ_TRAIT_GRIDMATE_TEST_WITH_SECURE_SOCKET_DRIVER
|
||||
|
||||
@@ -1658,20 +1658,20 @@ namespace UnitTest
|
||||
using SecureProviderBadHost = SecureDriverProvider<SecureSocketDriver, SecureSocketHandshakeDrop<false>>;
|
||||
using SecureProviderBadBoth = SecureDriverProvider<SecureSocketHandshakeDrop<true>, SecureSocketHandshakeDrop<false>>;
|
||||
|
||||
using Integ_CarrierSecureSocketHandshakeTestClient = CarrierBasicTestTemplate<SecureProviderBadClient, 200>;
|
||||
using Integ_CarrierSecureSocketHandshakeTestHost = CarrierBasicTestTemplate<SecureProviderBadHost, 200>;
|
||||
using Integ_CarrierSecureSocketHandshakeTestBoth = CarrierBasicTestTemplate<SecureProviderBadBoth, 200>;
|
||||
using DISABLED_CarrierSecureSocketHandshakeTestClient = CarrierBasicTestTemplate<SecureProviderBadClient, 200>;
|
||||
using DISABLED_CarrierSecureSocketHandshakeTestHost = CarrierBasicTestTemplate<SecureProviderBadHost, 200>;
|
||||
using DISABLED_CarrierSecureSocketHandshakeTestBoth = CarrierBasicTestTemplate<SecureProviderBadBoth, 200>;
|
||||
|
||||
//Create secure socket variants of tests
|
||||
using CarrierBasicTestSecure = CarrierBasicTestTemplate<SecureDriverProvider<>>;
|
||||
using CarrierTestSecure = CarrierTestTemplate<SecureDriverProvider<>>;
|
||||
using Integ_CarrierDisconnectDetectionTestSecure = Integ_CarrierDisconnectDetectionTestTemplate<SecureDriverProvider<>>;
|
||||
using Integ_CarrierAsyncHandshakeTestSecure = Integ_CarrierAsyncHandshakeTestTemplate<SecureDriverProvider<>>;
|
||||
using Integ_CarrierStressTestSecure = CarrierStressTestTemplate<SecureDriverProvider<>>;
|
||||
using Integ_CarrierMultiChannelTestSecure = Integ_CarrierMultiChannelTestTemplate<SecureDriverProvider<>>;
|
||||
using Integ_CarrierMultiStressTestSecure = Integ_CarrierMultiStressTestTemplate<SecureDriverProvider<>>;
|
||||
using Integ_CarrierBackpressureTestSecure = Integ_CarrierBackpressureTestTemplate<SecureDriverProvider<>>;
|
||||
using Integ_CarrierACKTestSecure = Integ_CarrierACKTestTemplate<SecureDriverProvider<>>;
|
||||
using DISABLED_CarrierDisconnectDetectionTestSecure = CarrierDisconnectDetectionTestTemplate<SecureDriverProvider<>>;
|
||||
using DISABLED_CarrierAsyncHandshakeTestSecure = CarrierAsyncHandshakeTestTemplate<SecureDriverProvider<>>;
|
||||
using DISABLED_CarrierStressTestSecure = CarrierStressTestTemplate<SecureDriverProvider<>>;
|
||||
using DISABLED_CarrierMultiChannelTestSecure = CarrierMultiChannelTestTemplate<SecureDriverProvider<>>;
|
||||
using DISABLED_CarrierMultiStressTestSecure = CarrierMultiStressTestTemplate<SecureDriverProvider<>>;
|
||||
using DISABLED_CarrierBackpressureTestSecure = CarrierBackpressureTestTemplate<SecureDriverProvider<>>;
|
||||
using DISABLED_CarrierACKTestSecure = CarrierACKTestTemplate<SecureDriverProvider<>>;
|
||||
|
||||
#endif
|
||||
}
|
||||
@@ -1720,30 +1720,30 @@ GM_TEST_SUITE(CarrierSuite)
|
||||
GM_TEST(CarrierBasicTest)
|
||||
GM_TEST(CarrierTest)
|
||||
#endif //AZ_TRAIT_GRIDMATE_UNIT_TEST_DISABLE_CARRIER_SESSION_TESTS
|
||||
GM_TEST(Integ_CarrierAsyncHandshakeTest)
|
||||
GM_TEST(DISABLED_CarrierAsyncHandshakeTest)
|
||||
#if !defined(AZ_DEBUG_BUILD) // this test is a little slow for debug
|
||||
GM_TEST(Integ_CarrierStressTest)
|
||||
GM_TEST(Integ_CarrierMultiStressTest)
|
||||
GM_TEST(DISABLED_CarrierStressTest)
|
||||
GM_TEST(DISABLED_CarrierMultiStressTest)
|
||||
#endif
|
||||
GM_TEST(Integ_CarrierMultiChannelTest)
|
||||
GM_TEST(Integ_CarrierBackpressureTest)
|
||||
GM_TEST(Integ_CarrierACKTest)
|
||||
GM_TEST(DISABLED_CarrierMultiChannelTest)
|
||||
GM_TEST(DISABLED_CarrierBackpressureTest)
|
||||
GM_TEST(DISABLED_CarrierACKTest)
|
||||
|
||||
|
||||
#if AZ_TRAIT_GRIDMATE_TEST_WITH_SECURE_SOCKET_DRIVER
|
||||
GM_TEST(CarrierBasicTestSecure)
|
||||
GM_TEST(Integ_CarrierSecureSocketHandshakeTestClient)
|
||||
GM_TEST(Integ_CarrierSecureSocketHandshakeTestHost)
|
||||
GM_TEST(Integ_CarrierSecureSocketHandshakeTestBoth)
|
||||
GM_TEST(DISABLED_CarrierBasicTestSecure)
|
||||
GM_TEST(DISABLED_CarrierSecureSocketHandshakeTestClient)
|
||||
GM_TEST(DISABLED_CarrierSecureSocketHandshakeTestHost)
|
||||
GM_TEST(DISABLED_CarrierSecureSocketHandshakeTestBoth)
|
||||
GM_TEST(CarrierTestSecure)
|
||||
GM_TEST(Integ_CarrierAsyncHandshakeTestSecure)
|
||||
GM_TEST(DISABLED_CarrierAsyncHandshakeTestSecure)
|
||||
#if !defined(AZ_DEBUG_BUILD) // this test is a little slow for debug
|
||||
GM_TEST(Integ_CarrierStressTestSecure)
|
||||
GM_TEST(Integ_CarrierMultiStressTestSecure)
|
||||
GM_TEST(DISABLED_CarrierStressTestSecure)
|
||||
GM_TEST(DISABLED_CarrierMultiStressTestSecure)
|
||||
#endif
|
||||
GM_TEST(Integ_CarrierMultiChannelTestSecure)
|
||||
GM_TEST(Integ_CarrierBackpressureTestSecure)
|
||||
GM_TEST(Integ_CarrierACKTestSecure)
|
||||
GM_TEST(DISABLED_CarrierMultiChannelTestSecure)
|
||||
GM_TEST(DISABLED_CarrierBackpressureTestSecure)
|
||||
GM_TEST(DISABLED_CarrierACKTestSecure)
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
@@ -172,7 +172,7 @@ public:
|
||||
|
||||
namespace UnitTest
|
||||
{
|
||||
class Integ_CarrierStreamBasicTest
|
||||
class DISABLED_CarrierStreamBasicTest
|
||||
: public GridMateMPTestFixture
|
||||
, protected SocketDriverSupplier
|
||||
{
|
||||
@@ -330,7 +330,7 @@ namespace UnitTest
|
||||
}
|
||||
};
|
||||
|
||||
class Integ_CarrierStreamAsyncHandshakeTest
|
||||
class DISABLED_CarrierStreamAsyncHandshakeTest
|
||||
: public GridMateMPTestFixture
|
||||
, protected SocketDriverSupplier
|
||||
{
|
||||
@@ -462,7 +462,7 @@ namespace UnitTest
|
||||
}
|
||||
};
|
||||
|
||||
class Integ_CarrierStreamStressTest
|
||||
class CarrierStreamStressTest
|
||||
: public GridMateMPTestFixture
|
||||
, protected SocketDriverSupplier
|
||||
, public ::testing::Test
|
||||
@@ -470,7 +470,7 @@ namespace UnitTest
|
||||
public:
|
||||
};
|
||||
|
||||
TEST_F(Integ_CarrierStreamStressTest, Stress_Test)
|
||||
TEST_F(CarrierStreamStressTest, DISABLED_Stress_Test)
|
||||
{
|
||||
CarrierStreamCallbacksHandler clientCB, serverCB;
|
||||
UnitTest::TestCarrierDesc serverCarrierDesc, clientCarrierDesc;
|
||||
@@ -581,7 +581,7 @@ namespace UnitTest
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
}
|
||||
|
||||
class Integ_CarrierStreamTest
|
||||
class DISABLED_CarrierStreamTest
|
||||
: public GridMateMPTestFixture
|
||||
, protected SocketDriverSupplier
|
||||
{
|
||||
@@ -783,7 +783,7 @@ namespace UnitTest
|
||||
}
|
||||
};
|
||||
|
||||
class Integ_CarrierStreamDisconnectDetectionTest
|
||||
class DISABLED_CarrierStreamDisconnectDetectionTest
|
||||
: public GridMateMPTestFixture
|
||||
, protected SocketDriverSupplier
|
||||
{
|
||||
@@ -873,7 +873,7 @@ namespace UnitTest
|
||||
}
|
||||
};
|
||||
|
||||
class Integ_CarrierStreamMultiChannelTest
|
||||
class DISABLED_CarrierStreamMultiChannelTest
|
||||
: public GridMateMPTestFixture
|
||||
, protected SocketDriverSupplier
|
||||
{
|
||||
@@ -999,8 +999,8 @@ namespace UnitTest
|
||||
}
|
||||
|
||||
GM_TEST_SUITE(CarrierStreamSuite)
|
||||
GM_TEST(Integ_CarrierStreamBasicTest)
|
||||
GM_TEST(Integ_CarrierStreamTest)
|
||||
GM_TEST(Integ_CarrierStreamAsyncHandshakeTest)
|
||||
GM_TEST(Integ_CarrierStreamMultiChannelTest)
|
||||
GM_TEST(DISABLED_CarrierStreamBasicTest)
|
||||
GM_TEST(DISABLED_CarrierStreamTest)
|
||||
GM_TEST(DISABLED_CarrierStreamAsyncHandshakeTest)
|
||||
GM_TEST(DISABLED_CarrierStreamMultiChannelTest)
|
||||
GM_TEST_SUITE_END()
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
*
|
||||
*/
|
||||
#include "Tests.h"
|
||||
#include "TestProfiler.h"
|
||||
|
||||
#include <GridMate/Replica/ReplicaFunctions.h>
|
||||
|
||||
@@ -1888,12 +1887,12 @@ protected:
|
||||
};
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
class Integ_ReplicaGMTest
|
||||
class ReplicaGMTest
|
||||
: public UnitTest::GridMateMPTestFixture
|
||||
, public ::testing::Test
|
||||
{};
|
||||
|
||||
TEST_F(Integ_ReplicaGMTest, ReplicaTest)
|
||||
TEST_F(ReplicaGMTest, DISABLED_ReplicaTest)
|
||||
{
|
||||
ReplicaChunkDescriptorTable::Get().RegisterChunkType<MigratableReplica, MigratableReplica::Descriptor>();
|
||||
ReplicaChunkDescriptorTable::Get().RegisterChunkType<NonMigratableReplica>();
|
||||
@@ -2157,7 +2156,7 @@ TEST_F(Integ_ReplicaGMTest, ReplicaTest)
|
||||
}
|
||||
}
|
||||
|
||||
class Integ_ForcedReplicaMigrationTest
|
||||
class ForcedReplicaMigrationTest
|
||||
: public UnitTest::GridMateMPTestFixture
|
||||
, public ReplicaMgrCallbackBus::Handler
|
||||
, public MigratableReplica::MigratableReplicaDebugMsgs::EBus::Handler
|
||||
@@ -2186,8 +2185,8 @@ class Integ_ForcedReplicaMigrationTest
|
||||
}
|
||||
|
||||
public:
|
||||
Integ_ForcedReplicaMigrationTest() { ReplicaMgrCallbackBus::Handler::BusConnect(m_gridMate); }
|
||||
~Integ_ForcedReplicaMigrationTest() { ReplicaMgrCallbackBus::Handler::BusDisconnect(); }
|
||||
ForcedReplicaMigrationTest() { ReplicaMgrCallbackBus::Handler::BusConnect(m_gridMate); }
|
||||
~ForcedReplicaMigrationTest() { ReplicaMgrCallbackBus::Handler::BusDisconnect(); }
|
||||
|
||||
|
||||
enum
|
||||
@@ -2205,11 +2204,11 @@ public:
|
||||
AZStd::unordered_map<ReplicaId, ReplicaManager*> m_replicaOwnership;
|
||||
};
|
||||
|
||||
const int Integ_ForcedReplicaMigrationTest::k_frameTimePerNodeMs;
|
||||
const int Integ_ForcedReplicaMigrationTest::k_numFramesToRun;
|
||||
const int Integ_ForcedReplicaMigrationTest::k_hostSendRateMs;
|
||||
const int ForcedReplicaMigrationTest::k_frameTimePerNodeMs;
|
||||
const int ForcedReplicaMigrationTest::k_numFramesToRun;
|
||||
const int ForcedReplicaMigrationTest::k_hostSendRateMs;
|
||||
|
||||
TEST_F(Integ_ForcedReplicaMigrationTest, ForcedReplicaMigrationTest)
|
||||
TEST_F(ForcedReplicaMigrationTest, DISABLED_ForcedReplicaMigrationTest)
|
||||
{
|
||||
ReplicaChunkDescriptorTable::Get().RegisterChunkType<MigratableReplica, MigratableReplica::Descriptor>();
|
||||
ReplicaChunkDescriptorTable::Get().RegisterChunkType<NonMigratableReplica>();
|
||||
@@ -2360,7 +2359,7 @@ TEST_F(Integ_ForcedReplicaMigrationTest, ForcedReplicaMigrationTest)
|
||||
MigratableReplica::MigratableReplicaDebugMsgs::EBus::Handler::BusDisconnect();
|
||||
}
|
||||
|
||||
class Integ_ReplicaMigrationRequestTest
|
||||
class ReplicaMigrationRequestTest
|
||||
: public UnitTest::GridMateMPTestFixture
|
||||
, public ::testing::Test
|
||||
{
|
||||
@@ -2516,7 +2515,7 @@ public:
|
||||
static const int k_hostSendTimeMs = k_frameTimePerNodeMs * TotalNodes * 4; // limiting host send rate to be x4 times slower than tick
|
||||
};
|
||||
|
||||
TEST_F(Integ_ReplicaMigrationRequestTest, ReplicaMigrationRequestTest)
|
||||
TEST_F(ReplicaMigrationRequestTest, DISABLED_ReplicaMigrationRequestTest)
|
||||
{
|
||||
/*
|
||||
Topology:
|
||||
@@ -2837,11 +2836,11 @@ TEST_F(Integ_ReplicaMigrationRequestTest, ReplicaMigrationRequestTest)
|
||||
}
|
||||
}
|
||||
|
||||
const int Integ_ReplicaMigrationRequestTest::k_frameTimePerNodeMs;
|
||||
const int Integ_ReplicaMigrationRequestTest::k_hostSendTimeMs;
|
||||
const int ReplicaMigrationRequestTest::k_frameTimePerNodeMs;
|
||||
const int ReplicaMigrationRequestTest::k_hostSendTimeMs;
|
||||
|
||||
|
||||
class Integ_PeerRejoinTest
|
||||
class PeerRejoinTest
|
||||
: public UnitTest::GridMateMPTestFixture
|
||||
, public ReplicaMgrCallbackBus::Handler
|
||||
, public ::testing::Test
|
||||
@@ -2860,11 +2859,11 @@ class Integ_PeerRejoinTest
|
||||
}
|
||||
|
||||
public:
|
||||
Integ_PeerRejoinTest() { ReplicaMgrCallbackBus::Handler::BusConnect(m_gridMate); }
|
||||
~Integ_PeerRejoinTest() { ReplicaMgrCallbackBus::Handler::BusDisconnect(); }
|
||||
PeerRejoinTest() { ReplicaMgrCallbackBus::Handler::BusConnect(m_gridMate); }
|
||||
~PeerRejoinTest() { ReplicaMgrCallbackBus::Handler::BusDisconnect(); }
|
||||
};
|
||||
|
||||
TEST_F(Integ_PeerRejoinTest, PeerRejoinTest)
|
||||
TEST_F(PeerRejoinTest, DISABLED_PeerRejoinTest)
|
||||
{
|
||||
ReplicaChunkDescriptorTable::Get().RegisterChunkType<MigratableReplica, MigratableReplica::Descriptor>();
|
||||
ReplicaChunkDescriptorTable::Get().RegisterChunkType<NonMigratableReplica>();
|
||||
@@ -3011,7 +3010,7 @@ TEST_F(Integ_PeerRejoinTest, PeerRejoinTest)
|
||||
}
|
||||
}
|
||||
|
||||
class Integ_ReplicationSecurityOptionsTest
|
||||
class ReplicationSecurityOptionsTest
|
||||
: public UnitTest::GridMateMPTestFixture
|
||||
, public ::testing::Test
|
||||
{
|
||||
@@ -3156,7 +3155,7 @@ public:
|
||||
using TestChunkPtr = AZStd::intrusive_ptr<TestChunk> ;
|
||||
};
|
||||
|
||||
TEST_F(Integ_ReplicationSecurityOptionsTest, ReplicationSecurityOptionsTest)
|
||||
TEST_F(ReplicationSecurityOptionsTest, DISABLED_ReplicationSecurityOptionsTest)
|
||||
{
|
||||
AZ_TracePrintf("GridMate", "\n");
|
||||
|
||||
@@ -3356,7 +3355,7 @@ TEST_F(Integ_ReplicationSecurityOptionsTest, ReplicationSecurityOptionsTest)
|
||||
Replica update time (msec): avg=4.94, min=1, max=9 (peers=40, replicas=16000, freq=10%, samples=4000)
|
||||
Replica update time (msec): avg=8.05, min=6, max=15 (peers=40, replicas=16000, freq=100%, samples=4000)
|
||||
*/
|
||||
class Integ_ReplicaStressTest
|
||||
class DISABLED_ReplicaStressTest
|
||||
: public UnitTest::GridMateMPTestFixture
|
||||
{
|
||||
public:
|
||||
@@ -3388,7 +3387,7 @@ public:
|
||||
static const int BASE_PORT = 44270;
|
||||
|
||||
// TODO: Reduce the size or disable the test for platforms which can't allocate 2 GiB
|
||||
Integ_ReplicaStressTest()
|
||||
DISABLED_ReplicaStressTest()
|
||||
: UnitTest::GridMateMPTestFixture(2000u * 1024u * 1024u)
|
||||
{}
|
||||
|
||||
@@ -3516,33 +3515,33 @@ public:
|
||||
virtual void RunStressTests(MPSession* sessions, vector<AZStd::pair<ReplicaPtr, StressTestReplica::Ptr> >& replicas)
|
||||
{
|
||||
// testing 3 cases & waiting for system to settle in between
|
||||
TestProfiler::StartProfiling();
|
||||
//TestProfiler::StartProfiling();
|
||||
Wait(sessions, replicas, 50, FRAME_TIME);
|
||||
TestProfiler::PrintProfilingTotal("GridMate");
|
||||
//TestProfiler::PrintProfilingTotal("GridMate");
|
||||
|
||||
Wait(sessions, replicas, 20, FRAME_TIME);
|
||||
TestProfiler::StartProfiling();
|
||||
//TestProfiler::StartProfiling();
|
||||
TestReplicas(sessions, replicas, 100, FRAME_TIME, 0.0); // no replicas are dirty
|
||||
TestProfiler::PrintProfilingTotal("GridMate");
|
||||
//TestProfiler::PrintProfilingTotal("GridMate");
|
||||
|
||||
Wait(sessions, replicas, 20, FRAME_TIME);
|
||||
TestProfiler::StartProfiling();
|
||||
//TestProfiler::StartProfiling();
|
||||
TestReplicas(sessions, replicas, 1, FRAME_TIME, 1.0); // single burst dirty replicas
|
||||
Wait(sessions, replicas, 2, FRAME_TIME);
|
||||
TestProfiler::PrintProfilingTotal("GridMate");
|
||||
//TestProfiler::PrintProfilingTotal("GridMate");
|
||||
|
||||
Wait(sessions, replicas, 20, FRAME_TIME);
|
||||
TestProfiler::StartProfiling();
|
||||
//TestProfiler::StartProfiling();
|
||||
TestReplicas(sessions, replicas, 100, FRAME_TIME, 0.1); // 10% of replicas are marked dirty every frame
|
||||
TestProfiler::PrintProfilingTotal("GridMate");
|
||||
//TestProfiler::PrintProfilingTotal("GridMate");
|
||||
|
||||
Wait(sessions, replicas, 20, FRAME_TIME);
|
||||
TestProfiler::StartProfiling();
|
||||
//TestProfiler::StartProfiling();
|
||||
TestReplicas(sessions, replicas, 100, FRAME_TIME, 1.0); // every replica is marked dirty every frame
|
||||
TestProfiler::PrintProfilingTotal("GridMate");
|
||||
TestProfiler::PrintProfilingSelf("GridMate");
|
||||
//TestProfiler::PrintProfilingTotal("GridMate");
|
||||
//TestProfiler::PrintProfilingSelf("GridMate");
|
||||
|
||||
TestProfiler::StopProfiling();
|
||||
//TestProfiler::StopProfiling();
|
||||
}
|
||||
|
||||
virtual void MarkChanging(vector<AZStd::pair<ReplicaPtr, StressTestReplica::Ptr> >& replicas, double freq)
|
||||
@@ -3623,8 +3622,8 @@ public:
|
||||
Replica update time (msec): avg=2.01, min=1, max=5 (peers=40, replicas=16000, freq=10%, samples=4000)
|
||||
Replica update time (msec): avg=4.61, min=3, max=10 (peers=40, replicas=16000, freq=50%, samples=4000)
|
||||
*/
|
||||
class Integ_ReplicaStableStressTest
|
||||
: public Integ_ReplicaStressTest
|
||||
class DISABLED_ReplicaStableStressTest
|
||||
: public DISABLED_ReplicaStressTest
|
||||
{
|
||||
public:
|
||||
|
||||
@@ -3636,21 +3635,21 @@ public:
|
||||
|
||||
void RunStressTests(MPSession* sessions, vector<AZStd::pair<ReplicaPtr, StressTestReplica::Ptr> >& replicas) override
|
||||
{
|
||||
Integ_ReplicaStressTest::MarkChanging(replicas, 0.1); // picks 10% of replicas
|
||||
DISABLED_ReplicaStressTest::MarkChanging(replicas, 0.1); // picks 10% of replicas
|
||||
Wait(sessions, replicas, 20, FRAME_TIME);
|
||||
TestProfiler::StartProfiling();
|
||||
//TestProfiler::StartProfiling();
|
||||
TestReplicas(sessions, replicas, 100, FRAME_TIME, 0.1);
|
||||
TestProfiler::PrintProfilingTotal("GridMate");
|
||||
TestProfiler::PrintProfilingSelf("GridMate");
|
||||
/*TestProfiler::PrintProfilingTotal("GridMate");
|
||||
TestProfiler::PrintProfilingSelf("GridMate");*/
|
||||
|
||||
Integ_ReplicaStressTest::MarkChanging(replicas, 0.5); // picks 50% of replicas
|
||||
DISABLED_ReplicaStressTest::MarkChanging(replicas, 0.5); // picks 50% of replicas
|
||||
Wait(sessions, replicas, 20, FRAME_TIME);
|
||||
TestProfiler::StartProfiling();
|
||||
//TestProfiler::StartProfiling();
|
||||
TestReplicas(sessions, replicas, 100, FRAME_TIME, 0.5);
|
||||
TestProfiler::PrintProfilingTotal("GridMate");
|
||||
/*TestProfiler::PrintProfilingTotal("GridMate");
|
||||
TestProfiler::PrintProfilingSelf("GridMate");
|
||||
|
||||
TestProfiler::StopProfiling();
|
||||
TestProfiler::StopProfiling();*/
|
||||
}
|
||||
};
|
||||
|
||||
@@ -3666,7 +3665,7 @@ public:
|
||||
* expected |none |brst | capped |under cap |brst | capped |
|
||||
*
|
||||
*/
|
||||
class Integ_ReplicaBandiwdthTest
|
||||
class DISABLED_ReplicaBandiwdthTest
|
||||
: public UnitTest::GridMateMPTestFixture
|
||||
{
|
||||
public:
|
||||
@@ -3944,9 +3943,9 @@ GM_TEST_SUITE(ReplicaSuite)
|
||||
GM_TEST(InterpolatorTest)
|
||||
|
||||
#if !defined(AZ_DEBUG_BUILD) // these tests are a little slow for debug
|
||||
GM_TEST(Integ_ReplicaBandiwdthTest)
|
||||
GM_TEST(Integ_ReplicaStressTest)
|
||||
GM_TEST(Integ_ReplicaStableStressTest)
|
||||
GM_TEST(DISABLED_ReplicaBandiwdthTest)
|
||||
GM_TEST(DISABLED_ReplicaStressTest)
|
||||
GM_TEST(DISABLED_ReplicaStableStressTest)
|
||||
#endif
|
||||
|
||||
GM_TEST_SUITE_END()
|
||||
|
||||
@@ -457,13 +457,13 @@ namespace ReplicaBehavior {
|
||||
Completed,
|
||||
};
|
||||
|
||||
class Integ_SimpleBehaviorTest
|
||||
class SimpleBehaviorTest
|
||||
: public UnitTest::GridMateMPTestFixture
|
||||
{
|
||||
public:
|
||||
//GM_CLASS_ALLOCATOR(SimpleBehaviorTest);
|
||||
|
||||
Integ_SimpleBehaviorTest()
|
||||
SimpleBehaviorTest()
|
||||
: m_sessionCount(0) { }
|
||||
|
||||
virtual int GetNumSessions() { return 0; }
|
||||
@@ -654,11 +654,11 @@ namespace ReplicaBehavior {
|
||||
*
|
||||
* This is a simple sanity check to ensure the logic sends the update when it's necessary.
|
||||
*/
|
||||
class Integ_Replica_DontSendDataSets_WithNoDiffFromCtorData
|
||||
: public Integ_SimpleBehaviorTest
|
||||
class Replica_DontSendDataSets_WithNoDiffFromCtorData
|
||||
: public SimpleBehaviorTest
|
||||
{
|
||||
public:
|
||||
Integ_Replica_DontSendDataSets_WithNoDiffFromCtorData()
|
||||
Replica_DontSendDataSets_WithNoDiffFromCtorData()
|
||||
: m_replicaIdDefault(InvalidReplicaId), m_replicaIdModified(InvalidReplicaId)
|
||||
{
|
||||
}
|
||||
@@ -774,9 +774,9 @@ namespace ReplicaBehavior {
|
||||
FilteredHook<LargeChunkWithDefaults> m_driller;
|
||||
};
|
||||
|
||||
TEST(Integ_Replica_DontSendDataSets_WithNoDiffFromCtorData, Integ_Replica_DontSendDataSets_WithNoDiffFromCtorData)
|
||||
TEST(Replica_DontSendDataSets_WithNoDiffFromCtorData, DISABLED_Replica_DontSendDataSets_WithNoDiffFromCtorData)
|
||||
{
|
||||
Integ_Replica_DontSendDataSets_WithNoDiffFromCtorData tester;
|
||||
Replica_DontSendDataSets_WithNoDiffFromCtorData tester;
|
||||
tester.run();
|
||||
}
|
||||
|
||||
@@ -784,11 +784,11 @@ namespace ReplicaBehavior {
|
||||
* This test checks the actual size of the replica as marshalled in the binary payload.
|
||||
* The assessment of the payload size is done using driller EBus.
|
||||
*/
|
||||
class Integ_ReplicaDefaultDataSetDriller
|
||||
: public Integ_SimpleBehaviorTest
|
||||
class ReplicaDefaultDataSetDriller
|
||||
: public SimpleBehaviorTest
|
||||
{
|
||||
public:
|
||||
Integ_ReplicaDefaultDataSetDriller()
|
||||
ReplicaDefaultDataSetDriller()
|
||||
: m_replicaId(InvalidReplicaId)
|
||||
{
|
||||
}
|
||||
@@ -815,7 +815,7 @@ namespace ReplicaBehavior {
|
||||
m_replicaId = m_sessions[sHost].GetReplicaMgr().AddPrimary(replica);
|
||||
}
|
||||
|
||||
~Integ_ReplicaDefaultDataSetDriller() override
|
||||
~ReplicaDefaultDataSetDriller() override
|
||||
{
|
||||
m_driller.BusDisconnect();
|
||||
}
|
||||
@@ -880,11 +880,11 @@ namespace ReplicaBehavior {
|
||||
ReplicaId m_replicaId;
|
||||
};
|
||||
|
||||
const int Integ_ReplicaDefaultDataSetDriller::NonDefaultValue;
|
||||
const int ReplicaDefaultDataSetDriller::NonDefaultValue;
|
||||
|
||||
TEST(Integ_ReplicaDefaultDataSetDriller, Integ_ReplicaDefaultDataSetDriller)
|
||||
TEST(ReplicaDefaultDataSetDriller, DISABLED_ReplicaDefaultDataSetDriller)
|
||||
{
|
||||
Integ_ReplicaDefaultDataSetDriller tester;
|
||||
ReplicaDefaultDataSetDriller tester;
|
||||
tester.run();
|
||||
}
|
||||
|
||||
@@ -892,11 +892,11 @@ namespace ReplicaBehavior {
|
||||
* This test checks the actual size of the replica as marshalled in the binary payload.
|
||||
* The assessment of the payload size is done using driller EBus.
|
||||
*/
|
||||
class Integ_Replica_ComparePackingBoolsVsU8
|
||||
: public Integ_SimpleBehaviorTest
|
||||
class Replica_ComparePackingBoolsVsU8
|
||||
: public SimpleBehaviorTest
|
||||
{
|
||||
public:
|
||||
Integ_Replica_ComparePackingBoolsVsU8()
|
||||
Replica_ComparePackingBoolsVsU8()
|
||||
: m_replicaBoolsId(InvalidReplicaId)
|
||||
, m_replicaU8Id(InvalidReplicaId)
|
||||
{
|
||||
@@ -928,7 +928,7 @@ namespace ReplicaBehavior {
|
||||
m_replicaU8Id = m_sessions[sHost].GetReplicaMgr().AddPrimary(replica2);
|
||||
}
|
||||
|
||||
~Integ_Replica_ComparePackingBoolsVsU8() override
|
||||
~Replica_ComparePackingBoolsVsU8() override
|
||||
{
|
||||
m_driller.BusDisconnect();
|
||||
}
|
||||
@@ -1020,17 +1020,17 @@ namespace ReplicaBehavior {
|
||||
ReplicaId m_replicaU8Id;
|
||||
};
|
||||
|
||||
TEST(Integ_Replica_ComparePackingBoolsVsU8, Integ_Replica_ComparePackingBoolsVsU8)
|
||||
TEST(Replica_ComparePackingBoolsVsU8, DISABLED_Replica_ComparePackingBoolsVsU8)
|
||||
{
|
||||
Integ_Replica_ComparePackingBoolsVsU8 tester;
|
||||
Replica_ComparePackingBoolsVsU8 tester;
|
||||
tester.run();
|
||||
}
|
||||
|
||||
class Integ_CheckDataSetStreamIsntWrittenMoreThanNecessary
|
||||
: public Integ_SimpleBehaviorTest
|
||||
class CheckDataSetStreamIsntWrittenMoreThanNecessary
|
||||
: public SimpleBehaviorTest
|
||||
{
|
||||
public:
|
||||
Integ_CheckDataSetStreamIsntWrittenMoreThanNecessary()
|
||||
CheckDataSetStreamIsntWrittenMoreThanNecessary()
|
||||
: m_replicaId(InvalidReplicaId)
|
||||
{
|
||||
}
|
||||
@@ -1057,7 +1057,7 @@ namespace ReplicaBehavior {
|
||||
m_replicaId = m_sessions[sHost].GetReplicaMgr().AddPrimary(replica);
|
||||
}
|
||||
|
||||
~Integ_CheckDataSetStreamIsntWrittenMoreThanNecessary() override
|
||||
~CheckDataSetStreamIsntWrittenMoreThanNecessary() override
|
||||
{
|
||||
m_driller.BusDisconnect();
|
||||
}
|
||||
@@ -1117,17 +1117,17 @@ namespace ReplicaBehavior {
|
||||
ReplicaId m_replicaId;
|
||||
};
|
||||
|
||||
TEST(Integ_CheckDataSetStreamIsntWrittenMoreThanNecessary, Integ_CheckDataSetStreamIsntWrittenMoreThanNecessary)
|
||||
TEST(CheckDataSetStreamIsntWrittenMoreThanNecessary, DISABLED_CheckDataSetStreamIsntWrittenMoreThanNecessary)
|
||||
{
|
||||
Integ_CheckDataSetStreamIsntWrittenMoreThanNecessary tester;
|
||||
CheckDataSetStreamIsntWrittenMoreThanNecessary tester;
|
||||
tester.run();
|
||||
}
|
||||
|
||||
class Integ_CheckDataSetStreamIsntWrittenMoreThanNecessaryOnceDirty
|
||||
: public Integ_SimpleBehaviorTest
|
||||
class CheckDataSetStreamIsntWrittenMoreThanNecessaryOnceDirty
|
||||
: public SimpleBehaviorTest
|
||||
{
|
||||
public:
|
||||
Integ_CheckDataSetStreamIsntWrittenMoreThanNecessaryOnceDirty()
|
||||
CheckDataSetStreamIsntWrittenMoreThanNecessaryOnceDirty()
|
||||
: m_replicaId(InvalidReplicaId)
|
||||
{
|
||||
}
|
||||
@@ -1154,7 +1154,7 @@ namespace ReplicaBehavior {
|
||||
m_replicaId = m_sessions[sHost].GetReplicaMgr().AddPrimary(replica);
|
||||
}
|
||||
|
||||
~Integ_CheckDataSetStreamIsntWrittenMoreThanNecessaryOnceDirty() override
|
||||
~CheckDataSetStreamIsntWrittenMoreThanNecessaryOnceDirty() override
|
||||
{
|
||||
m_driller.BusDisconnect();
|
||||
}
|
||||
@@ -1213,17 +1213,17 @@ namespace ReplicaBehavior {
|
||||
ReplicaId m_replicaId;
|
||||
};
|
||||
|
||||
TEST(Integ_CheckDataSetStreamIsntWrittenMoreThanNecessaryOnceDirty, Integ_CheckDataSetStreamIsntWrittenMoreThanNecessaryOnceDirty)
|
||||
TEST(CheckDataSetStreamIsntWrittenMoreThanNecessaryOnceDirty, DISABLED_CheckDataSetStreamIsntWrittenMoreThanNecessaryOnceDirty)
|
||||
{
|
||||
Integ_CheckDataSetStreamIsntWrittenMoreThanNecessaryOnceDirty tester;
|
||||
CheckDataSetStreamIsntWrittenMoreThanNecessaryOnceDirty tester;
|
||||
tester.run();
|
||||
}
|
||||
|
||||
class Integ_CheckReplicaIsntSentWithNoChanges
|
||||
: public Integ_SimpleBehaviorTest
|
||||
class CheckReplicaIsntSentWithNoChanges
|
||||
: public SimpleBehaviorTest
|
||||
{
|
||||
public:
|
||||
Integ_CheckReplicaIsntSentWithNoChanges()
|
||||
CheckReplicaIsntSentWithNoChanges()
|
||||
: m_replicaId(InvalidReplicaId)
|
||||
{
|
||||
}
|
||||
@@ -1248,7 +1248,7 @@ namespace ReplicaBehavior {
|
||||
m_replicaId = m_sessions[sHost].GetReplicaMgr().AddPrimary(replica);
|
||||
}
|
||||
|
||||
~Integ_CheckReplicaIsntSentWithNoChanges() override
|
||||
~CheckReplicaIsntSentWithNoChanges() override
|
||||
{
|
||||
m_driller.BusDisconnect();
|
||||
}
|
||||
@@ -1323,17 +1323,17 @@ namespace ReplicaBehavior {
|
||||
ReplicaId m_replicaId;
|
||||
};
|
||||
|
||||
TEST(Integ_CheckReplicaIsntSentWithNoChanges, Integ_CheckReplicaIsntSentWithNoChanges)
|
||||
TEST(CheckReplicaIsntSentWithNoChanges, DISABLED_CheckReplicaIsntSentWithNoChanges)
|
||||
{
|
||||
Integ_CheckReplicaIsntSentWithNoChanges tester;
|
||||
CheckReplicaIsntSentWithNoChanges tester;
|
||||
tester.run();
|
||||
}
|
||||
|
||||
class Integ_CheckEntityScriptReplicaIsntSentWithNoChanges
|
||||
: public Integ_SimpleBehaviorTest
|
||||
class CheckEntityScriptReplicaIsntSentWithNoChanges
|
||||
: public SimpleBehaviorTest
|
||||
{
|
||||
public:
|
||||
Integ_CheckEntityScriptReplicaIsntSentWithNoChanges()
|
||||
CheckEntityScriptReplicaIsntSentWithNoChanges()
|
||||
: m_replicaId(InvalidReplicaId)
|
||||
{
|
||||
}
|
||||
@@ -1359,7 +1359,7 @@ namespace ReplicaBehavior {
|
||||
m_replicaId = m_sessions[sHost].GetReplicaMgr().AddPrimary(replica);
|
||||
}
|
||||
|
||||
~Integ_CheckEntityScriptReplicaIsntSentWithNoChanges() override
|
||||
~CheckEntityScriptReplicaIsntSentWithNoChanges() override
|
||||
{
|
||||
m_driller.BusDisconnect();
|
||||
}
|
||||
@@ -1410,9 +1410,9 @@ namespace ReplicaBehavior {
|
||||
ReplicaId m_replicaId;
|
||||
};
|
||||
|
||||
TEST(Integ_CheckEntityScriptReplicaIsntSentWithNoChanges, Integ_CheckEntityScriptReplicaIsntSentWithNoChanges)
|
||||
TEST(CheckEntityScriptReplicaIsntSentWithNoChanges, DISABLED_CheckEntityScriptReplicaIsntSentWithNoChanges)
|
||||
{
|
||||
Integ_CheckEntityScriptReplicaIsntSentWithNoChanges tester;
|
||||
CheckEntityScriptReplicaIsntSentWithNoChanges tester;
|
||||
tester.run();
|
||||
}
|
||||
|
||||
|
||||
@@ -596,12 +596,12 @@ public:
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------------
|
||||
class MPSession
|
||||
class MPSessionMedium
|
||||
: public CarrierEventBus::Handler
|
||||
{
|
||||
public:
|
||||
|
||||
~MPSession() override
|
||||
~MPSessionMedium() override
|
||||
{
|
||||
CarrierEventBus::Handler::BusDisconnect();
|
||||
}
|
||||
@@ -708,14 +708,14 @@ enum class TestStatus
|
||||
Completed,
|
||||
};
|
||||
|
||||
class Integ_SimpleTest
|
||||
class SimpleTest
|
||||
: public UnitTest::GridMateMPTestFixture
|
||||
, public ::testing::Test
|
||||
{
|
||||
public:
|
||||
//GM_CLASS_ALLOCATOR(Integ_SimpleTest);
|
||||
//GM_CLASS_ALLOCATOR(SimpleTest);
|
||||
|
||||
Integ_SimpleTest()
|
||||
SimpleTest()
|
||||
: m_sessionCount(0) { }
|
||||
|
||||
virtual int GetNumSessions() { return 0; }
|
||||
@@ -858,15 +858,15 @@ public:
|
||||
}
|
||||
|
||||
int m_sessionCount;
|
||||
AZStd::array<MPSession, 10> m_sessions;
|
||||
AZStd::array<MPSessionMedium, 10> m_sessions;
|
||||
AZStd::unique_ptr<DefaultSimulator> m_defaultSimulator;
|
||||
};
|
||||
|
||||
class Integ_ReplicaChunkRPCExec
|
||||
: public Integ_SimpleTest
|
||||
class ReplicaChunkRPCExec
|
||||
: public SimpleTest
|
||||
{
|
||||
public:
|
||||
Integ_ReplicaChunkRPCExec()
|
||||
ReplicaChunkRPCExec()
|
||||
: m_chunk(nullptr)
|
||||
, m_replicaId(0)
|
||||
{ }
|
||||
@@ -893,7 +893,7 @@ public:
|
||||
ReplicaId m_replicaId;
|
||||
};
|
||||
|
||||
TEST_F(Integ_ReplicaChunkRPCExec, ReplicaChunkRPCExec)
|
||||
TEST_F(ReplicaChunkRPCExec, DISABLED_ReplicaChunkRPCExec)
|
||||
{
|
||||
RunTickLoop([this](int tick) -> TestStatus
|
||||
{
|
||||
@@ -1050,8 +1050,8 @@ int DestroyRPCChunk::s_afterDestroyFromPrimaryCalls = 0;
|
||||
//-----------------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
class Integ_ReplicaDestroyedInRPC
|
||||
: public Integ_SimpleTest
|
||||
class ReplicaDestroyedInRPC
|
||||
: public SimpleTest
|
||||
{
|
||||
public:
|
||||
enum
|
||||
@@ -1080,7 +1080,7 @@ public:
|
||||
ReplicaId m_repId[2];
|
||||
};
|
||||
|
||||
TEST_F(Integ_ReplicaDestroyedInRPC, ReplicaDestroyedInRPC)
|
||||
TEST_F(ReplicaDestroyedInRPC, DISABLED_ReplicaDestroyedInRPC)
|
||||
{
|
||||
RunTickLoop([this](int tick)->TestStatus
|
||||
{
|
||||
@@ -1129,11 +1129,11 @@ TEST_F(Integ_ReplicaDestroyedInRPC, ReplicaDestroyedInRPC)
|
||||
});
|
||||
}
|
||||
|
||||
class Integ_ReplicaChunkAddWhileReplicated
|
||||
: public Integ_SimpleTest
|
||||
class ReplicaChunkAddWhileReplicated
|
||||
: public SimpleTest
|
||||
{
|
||||
public:
|
||||
Integ_ReplicaChunkAddWhileReplicated()
|
||||
ReplicaChunkAddWhileReplicated()
|
||||
: m_replica(nullptr)
|
||||
, m_chunk(nullptr)
|
||||
, m_replicaId(0)
|
||||
@@ -1161,7 +1161,7 @@ public:
|
||||
ReplicaId m_replicaId;
|
||||
};
|
||||
|
||||
TEST_F(Integ_ReplicaChunkAddWhileReplicated, ReplicaChunkAddWhileReplicated)
|
||||
TEST_F(ReplicaChunkAddWhileReplicated, DISABLED_ReplicaChunkAddWhileReplicated)
|
||||
{
|
||||
RunTickLoop([this](int tick)-> TestStatus
|
||||
{
|
||||
@@ -1203,11 +1203,11 @@ TEST_F(Integ_ReplicaChunkAddWhileReplicated, ReplicaChunkAddWhileReplicated)
|
||||
}
|
||||
|
||||
|
||||
class Integ_ReplicaRPCValues
|
||||
: public Integ_SimpleTest
|
||||
class ReplicaRPCValues
|
||||
: public SimpleTest
|
||||
{
|
||||
public:
|
||||
Integ_ReplicaRPCValues()
|
||||
ReplicaRPCValues()
|
||||
: m_replica(nullptr)
|
||||
, m_chunk(nullptr)
|
||||
, m_replicaId(0)
|
||||
@@ -1236,7 +1236,7 @@ public:
|
||||
ReplicaId m_replicaId;
|
||||
};
|
||||
|
||||
TEST_F(Integ_ReplicaRPCValues, ReplicaRPCValues)
|
||||
TEST_F(ReplicaRPCValues, DISABLED_ReplicaRPCValues)
|
||||
{
|
||||
RunTickLoop([this](int tick)-> TestStatus
|
||||
{
|
||||
@@ -1257,11 +1257,11 @@ TEST_F(Integ_ReplicaRPCValues, ReplicaRPCValues)
|
||||
});
|
||||
}
|
||||
|
||||
class Integ_FullRPCValues
|
||||
: public Integ_SimpleTest
|
||||
class FullRPCValues
|
||||
: public SimpleTest
|
||||
{
|
||||
public:
|
||||
Integ_FullRPCValues()
|
||||
FullRPCValues()
|
||||
: m_replica(nullptr)
|
||||
, m_chunk(nullptr)
|
||||
, m_replicaId(0)
|
||||
@@ -1290,7 +1290,7 @@ public:
|
||||
ReplicaId m_replicaId;
|
||||
};
|
||||
|
||||
TEST_F(Integ_FullRPCValues, FullRPCValues)
|
||||
TEST_F(FullRPCValues, DISABLED_FullRPCValues)
|
||||
{
|
||||
RunTickLoop([this](int tick)-> TestStatus
|
||||
{
|
||||
@@ -1364,11 +1364,11 @@ TEST_F(Integ_FullRPCValues, FullRPCValues)
|
||||
}
|
||||
|
||||
|
||||
class Integ_ReplicaRemoveProxy
|
||||
: public Integ_SimpleTest
|
||||
class ReplicaRemoveProxy
|
||||
: public SimpleTest
|
||||
{
|
||||
public:
|
||||
Integ_ReplicaRemoveProxy()
|
||||
ReplicaRemoveProxy()
|
||||
: m_replica(nullptr)
|
||||
, m_replicaId(0)
|
||||
{
|
||||
@@ -1395,7 +1395,7 @@ public:
|
||||
ReplicaId m_replicaId;
|
||||
};
|
||||
|
||||
TEST_F(Integ_ReplicaRemoveProxy, ReplicaRemoveProxy)
|
||||
TEST_F(ReplicaRemoveProxy, DISABLED_ReplicaRemoveProxy)
|
||||
{
|
||||
RunTickLoop([this](int tick)-> TestStatus
|
||||
{
|
||||
@@ -1424,11 +1424,11 @@ TEST_F(Integ_ReplicaRemoveProxy, ReplicaRemoveProxy)
|
||||
}
|
||||
|
||||
|
||||
class Integ_ReplicaChunkEvents
|
||||
: public Integ_SimpleTest
|
||||
class ReplicaChunkEvents
|
||||
: public SimpleTest
|
||||
{
|
||||
public:
|
||||
Integ_ReplicaChunkEvents()
|
||||
ReplicaChunkEvents()
|
||||
: m_replicaId(InvalidReplicaId)
|
||||
, m_chunk(nullptr)
|
||||
, m_proxyChunk(nullptr)
|
||||
@@ -1463,7 +1463,7 @@ public:
|
||||
AllEventChunk::Ptr m_proxyChunk;
|
||||
};
|
||||
|
||||
TEST_F(Integ_ReplicaChunkEvents, ReplicaChunkEvents)
|
||||
TEST_F(ReplicaChunkEvents, DISABLED_ReplicaChunkEvents)
|
||||
{
|
||||
RunTickLoop([this](int tick)-> TestStatus
|
||||
{
|
||||
@@ -1501,11 +1501,11 @@ TEST_F(Integ_ReplicaChunkEvents, ReplicaChunkEvents)
|
||||
}
|
||||
|
||||
|
||||
class Integ_ReplicaChunksBeyond32
|
||||
: public Integ_SimpleTest
|
||||
class ReplicaChunksBeyond32
|
||||
: public SimpleTest
|
||||
{
|
||||
public:
|
||||
Integ_ReplicaChunksBeyond32()
|
||||
ReplicaChunksBeyond32()
|
||||
: m_replicaId(InvalidReplicaId)
|
||||
{
|
||||
}
|
||||
@@ -1537,7 +1537,7 @@ public:
|
||||
ReplicaId m_replicaId;
|
||||
};
|
||||
|
||||
TEST_F(Integ_ReplicaChunksBeyond32, ReplicaChunksBeyond32)
|
||||
TEST_F(ReplicaChunksBeyond32, DISABLED_ReplicaChunksBeyond32)
|
||||
{
|
||||
RunTickLoop([this](int tick)-> TestStatus
|
||||
{
|
||||
@@ -1565,11 +1565,11 @@ TEST_F(Integ_ReplicaChunksBeyond32, ReplicaChunksBeyond32)
|
||||
}
|
||||
|
||||
|
||||
class Integ_ReplicaChunkEventsDeactivate
|
||||
: public Integ_SimpleTest
|
||||
class ReplicaChunkEventsDeactivate
|
||||
: public SimpleTest
|
||||
{
|
||||
public:
|
||||
Integ_ReplicaChunkEventsDeactivate()
|
||||
ReplicaChunkEventsDeactivate()
|
||||
: m_replica(nullptr)
|
||||
, m_replicaId(0)
|
||||
, m_chunk(nullptr)
|
||||
@@ -1604,7 +1604,7 @@ public:
|
||||
AllEventChunk::Ptr m_proxyChunk;
|
||||
};
|
||||
|
||||
TEST_F(Integ_ReplicaChunkEventsDeactivate, ReplicaChunkEventsDeactivate)
|
||||
TEST_F(ReplicaChunkEventsDeactivate, DISABLED_ReplicaChunkEventsDeactivate)
|
||||
{
|
||||
RunTickLoop([this](int tick)-> TestStatus
|
||||
{
|
||||
@@ -1649,11 +1649,11 @@ TEST_F(Integ_ReplicaChunkEventsDeactivate, ReplicaChunkEventsDeactivate)
|
||||
}
|
||||
|
||||
|
||||
class Integ_ReplicaDriller
|
||||
: public Integ_SimpleTest
|
||||
class ReplicaDriller
|
||||
: public SimpleTest
|
||||
{
|
||||
public:
|
||||
Integ_ReplicaDriller()
|
||||
ReplicaDriller()
|
||||
: m_replicaId(InvalidReplicaId)
|
||||
{
|
||||
}
|
||||
@@ -2007,7 +2007,7 @@ public:
|
||||
m_replicaId = m_sessions[sHost].GetReplicaMgr().AddPrimary(replica);
|
||||
}
|
||||
|
||||
~Integ_ReplicaDriller() override
|
||||
~ReplicaDriller() override
|
||||
{
|
||||
m_driller.BusDisconnect();
|
||||
}
|
||||
@@ -2016,7 +2016,7 @@ public:
|
||||
ReplicaId m_replicaId;
|
||||
};
|
||||
|
||||
TEST_F(Integ_ReplicaDriller, ReplicaDriller)
|
||||
TEST_F(ReplicaDriller, DISABLED_ReplicaDriller)
|
||||
{
|
||||
RunTickLoop([this](int tick)-> TestStatus
|
||||
{
|
||||
@@ -2082,11 +2082,11 @@ TEST_F(Integ_ReplicaDriller, ReplicaDriller)
|
||||
}
|
||||
|
||||
|
||||
class Integ_DataSetChangedTest
|
||||
: public Integ_SimpleTest
|
||||
class DataSetChangedTest
|
||||
: public SimpleTest
|
||||
{
|
||||
public:
|
||||
Integ_DataSetChangedTest()
|
||||
DataSetChangedTest()
|
||||
: m_replica(nullptr)
|
||||
, m_replicaId(0)
|
||||
, m_chunk(nullptr)
|
||||
@@ -2115,7 +2115,7 @@ public:
|
||||
DataSetChunk::Ptr m_chunk;
|
||||
};
|
||||
|
||||
TEST_F(Integ_DataSetChangedTest, DataSetChangedTest)
|
||||
TEST_F(DataSetChangedTest, DISABLED_DataSetChangedTest)
|
||||
{
|
||||
RunTickLoop([this](int tick)-> TestStatus
|
||||
{
|
||||
@@ -2144,11 +2144,11 @@ TEST_F(Integ_DataSetChangedTest, DataSetChangedTest)
|
||||
}
|
||||
|
||||
|
||||
class Integ_CustomHandlerTest
|
||||
: public Integ_SimpleTest
|
||||
class CustomHandlerTest
|
||||
: public SimpleTest
|
||||
{
|
||||
public:
|
||||
Integ_CustomHandlerTest()
|
||||
CustomHandlerTest()
|
||||
: m_replica(nullptr)
|
||||
, m_replicaId(0)
|
||||
, m_chunk(nullptr)
|
||||
@@ -2181,7 +2181,7 @@ public:
|
||||
AZStd::scoped_ptr<CustomHandler> m_proxyHandler;
|
||||
};
|
||||
|
||||
TEST_F(Integ_CustomHandlerTest, CustomHandlerTest)
|
||||
TEST_F(CustomHandlerTest, DISABLED_CustomHandlerTest)
|
||||
{
|
||||
RunTickLoop([this](int tick)-> TestStatus
|
||||
{
|
||||
@@ -2234,11 +2234,11 @@ TEST_F(Integ_CustomHandlerTest, CustomHandlerTest)
|
||||
}
|
||||
|
||||
|
||||
class Integ_NonConstMarshalerTest
|
||||
: public Integ_SimpleTest
|
||||
class NonConstMarshalerTest
|
||||
: public SimpleTest
|
||||
{
|
||||
public:
|
||||
Integ_NonConstMarshalerTest()
|
||||
NonConstMarshalerTest()
|
||||
: m_replica(nullptr)
|
||||
, m_replicaId(0)
|
||||
, m_chunk(nullptr)
|
||||
@@ -2266,7 +2266,7 @@ public:
|
||||
NonConstMarshalerChunk::Ptr m_chunk;
|
||||
};
|
||||
|
||||
TEST_F(Integ_NonConstMarshalerTest, NonConstMarshalerTest)
|
||||
TEST_F(NonConstMarshalerTest, DISABLED_NonConstMarshalerTest)
|
||||
{
|
||||
RunTickLoop([this](int tick)-> TestStatus
|
||||
{
|
||||
@@ -2309,11 +2309,11 @@ TEST_F(Integ_NonConstMarshalerTest, NonConstMarshalerTest)
|
||||
}
|
||||
|
||||
|
||||
class Integ_SourcePeerTest
|
||||
: public Integ_SimpleTest
|
||||
class SourcePeerTest
|
||||
: public SimpleTest
|
||||
{
|
||||
public:
|
||||
Integ_SourcePeerTest()
|
||||
SourcePeerTest()
|
||||
: m_replica(nullptr)
|
||||
, m_replicaId(0)
|
||||
, m_chunk(nullptr)
|
||||
@@ -2343,7 +2343,7 @@ public:
|
||||
SourcePeerChunk::Ptr m_chunk2;
|
||||
};
|
||||
|
||||
TEST_F(Integ_SourcePeerTest, SourcePeerTest)
|
||||
TEST_F(SourcePeerTest, DISABLED_SourcePeerTest)
|
||||
{
|
||||
RunTickLoop([this](int tick)-> TestStatus
|
||||
{
|
||||
@@ -2404,8 +2404,8 @@ TEST_F(Integ_SourcePeerTest, SourcePeerTest)
|
||||
}
|
||||
|
||||
|
||||
class Integ_SendWithPriority
|
||||
: public Integ_SimpleTest
|
||||
class SendWithPriority
|
||||
: public SimpleTest
|
||||
{
|
||||
public:
|
||||
enum
|
||||
@@ -2438,8 +2438,8 @@ public:
|
||||
{
|
||||
public:
|
||||
ReplicaDrillerHook()
|
||||
: m_expectedSendValue(Integ_SendWithPriority::kNumReplicas)
|
||||
, m_expectedRecvValue(Integ_SendWithPriority::kNumReplicas)
|
||||
: m_expectedSendValue(SendWithPriority::kNumReplicas)
|
||||
, m_expectedRecvValue(SendWithPriority::kNumReplicas)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -2495,7 +2495,7 @@ public:
|
||||
PriorityChunk::Ptr m_chunks[kNumReplicas];
|
||||
};
|
||||
|
||||
TEST_F(Integ_SendWithPriority, SendWithPriority)
|
||||
TEST_F(SendWithPriority, DISABLED_SendWithPriority)
|
||||
{
|
||||
RunTickLoop([this](int tick)-> TestStatus
|
||||
{
|
||||
@@ -2511,8 +2511,8 @@ TEST_F(Integ_SendWithPriority, SendWithPriority)
|
||||
}
|
||||
|
||||
|
||||
class Integ_SuspendUpdatesTest
|
||||
: public Integ_SimpleTest
|
||||
class SuspendUpdatesTest
|
||||
: public SimpleTest
|
||||
{
|
||||
public:
|
||||
enum
|
||||
@@ -2597,7 +2597,7 @@ public:
|
||||
unsigned int m_numRpcCalled = 0;
|
||||
};
|
||||
|
||||
TEST_F(Integ_SuspendUpdatesTest, SuspendUpdatesTest)
|
||||
TEST_F(SuspendUpdatesTest, DISABLED_SuspendUpdatesTest)
|
||||
{
|
||||
RunTickLoop([this](int tick)-> TestStatus
|
||||
{
|
||||
@@ -2657,7 +2657,7 @@ TEST_F(Integ_SuspendUpdatesTest, SuspendUpdatesTest)
|
||||
}
|
||||
|
||||
|
||||
class Integ_BasicHostChunkDescriptorTest
|
||||
class BasicHostChunkDescriptorTest
|
||||
: public UnitTest::GridMateMPTestFixture
|
||||
, public ::testing::Test
|
||||
{
|
||||
@@ -2694,17 +2694,17 @@ public:
|
||||
static int nProxyActivations;
|
||||
};
|
||||
};
|
||||
int Integ_BasicHostChunkDescriptorTest::HostChunk::nPrimaryActivations = 0;
|
||||
int Integ_BasicHostChunkDescriptorTest::HostChunk::nProxyActivations = 0;
|
||||
int BasicHostChunkDescriptorTest::HostChunk::nPrimaryActivations = 0;
|
||||
int BasicHostChunkDescriptorTest::HostChunk::nProxyActivations = 0;
|
||||
|
||||
TEST_F(Integ_BasicHostChunkDescriptorTest, BasicHostChunkDescriptorTest)
|
||||
TEST_F(BasicHostChunkDescriptorTest, DISABLED_BasicHostChunkDescriptorTest)
|
||||
{
|
||||
AZ_TracePrintf("GridMate", "\n");
|
||||
|
||||
// Register test chunks
|
||||
ReplicaChunkDescriptorTable::Get().RegisterChunkType<HostChunk, GridMate::BasicHostChunkDescriptor<HostChunk>>();
|
||||
|
||||
MPSession nodes[nNodes];
|
||||
MPSessionMedium nodes[nNodes];
|
||||
|
||||
// initialize transport
|
||||
int basePort = 4427;
|
||||
@@ -2791,8 +2791,8 @@ TEST_F(Integ_BasicHostChunkDescriptorTest, BasicHostChunkDescriptorTest)
|
||||
* Create and immedietly destroy primary replica
|
||||
* Test that it does not result in any network sync
|
||||
*/
|
||||
class Integ_CreateDestroyPrimary
|
||||
: public Integ_SimpleTest
|
||||
class CreateDestroyPrimary
|
||||
: public SimpleTest
|
||||
, public Debug::ReplicaDrillerBus::Handler
|
||||
{
|
||||
public:
|
||||
@@ -2827,7 +2827,7 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
TEST_F(Integ_CreateDestroyPrimary, CreateDestroyPrimary)
|
||||
TEST_F(CreateDestroyPrimary, DISABLED_CreateDestroyPrimary)
|
||||
{
|
||||
RunTickLoop([this](int tick)-> TestStatus
|
||||
{
|
||||
@@ -2861,7 +2861,7 @@ TEST_F(Integ_CreateDestroyPrimary, CreateDestroyPrimary)
|
||||
* The ReplicaTarget will prevent sending more updates.
|
||||
*/
|
||||
class ReplicaACKfeedbackTestFixture
|
||||
: public Integ_SimpleTest
|
||||
: public SimpleTest
|
||||
{
|
||||
public:
|
||||
ReplicaACKfeedbackTestFixture()
|
||||
@@ -2900,7 +2900,7 @@ public:
|
||||
|
||||
size_t m_replicaBytesSentPrev = 0;
|
||||
ReplicaId m_replicaId;
|
||||
Integ_ReplicaDriller::ReplicaDrillerHook m_driller;
|
||||
ReplicaDriller::ReplicaDrillerHook m_driller;
|
||||
};
|
||||
|
||||
TEST_F(ReplicaACKfeedbackTestFixture, ReplicaACKfeedbackTest)
|
||||
|
||||
@@ -40,7 +40,7 @@ namespace UnitTest
|
||||
}
|
||||
}
|
||||
|
||||
class Integ_LANSessionMatchmakingParamsTest
|
||||
class DISABLED_LANSessionMatchmakingParamsTest
|
||||
: public GridMateMPTestFixture
|
||||
, public SessionEventBus::MultiHandler
|
||||
{
|
||||
@@ -52,7 +52,7 @@ namespace UnitTest
|
||||
}
|
||||
|
||||
public:
|
||||
Integ_LANSessionMatchmakingParamsTest(bool useIPv6 = false)
|
||||
DISABLED_LANSessionMatchmakingParamsTest(bool useIPv6 = false)
|
||||
: m_hostSession(nullptr)
|
||||
, m_clientGridMate(nullptr)
|
||||
{
|
||||
@@ -71,7 +71,7 @@ namespace UnitTest
|
||||
AZ_TEST_ASSERT(GridMate::LANSessionServiceBus::FindFirstHandler(m_clientGridMate) != nullptr);
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
}
|
||||
~Integ_LANSessionMatchmakingParamsTest() override
|
||||
~DISABLED_LANSessionMatchmakingParamsTest() override
|
||||
{
|
||||
SessionEventBus::MultiHandler::BusDisconnect(m_gridMate);
|
||||
SessionEventBus::MultiHandler::BusDisconnect(m_clientGridMate);
|
||||
@@ -192,7 +192,7 @@ namespace UnitTest
|
||||
IGridMate* m_clientGridMate;
|
||||
};
|
||||
|
||||
class Integ_LANSessionTest
|
||||
class DISABLED_LANSessionTest
|
||||
: public GridMateMPTestFixture
|
||||
{
|
||||
class TestPeerInfo
|
||||
@@ -264,7 +264,7 @@ namespace UnitTest
|
||||
};
|
||||
|
||||
public:
|
||||
Integ_LANSessionTest(bool useIPv6 = false)
|
||||
DISABLED_LANSessionTest(bool useIPv6 = false)
|
||||
{
|
||||
m_driverType = useIPv6 ? Driver::BSD_AF_INET6 : Driver::BSD_AF_INET;
|
||||
m_doSessionParamsTest = k_numMachines > 1;
|
||||
@@ -290,7 +290,7 @@ namespace UnitTest
|
||||
AZ_TEST_ASSERT(LANSessionServiceBus::FindFirstHandler(m_peers[i].m_gridMate) != nullptr);
|
||||
}
|
||||
}
|
||||
~Integ_LANSessionTest() override
|
||||
~DISABLED_LANSessionTest() override
|
||||
{
|
||||
StopGridMateService<LANSessionService>(m_peers[0].m_gridMate);
|
||||
|
||||
@@ -555,15 +555,15 @@ namespace UnitTest
|
||||
bool m_doSessionParamsTest;
|
||||
};
|
||||
|
||||
class Integ_LANSessionTestIPv6
|
||||
: public Integ_LANSessionTest
|
||||
class DISABLED_LANSessionTestIPv6
|
||||
: public DISABLED_LANSessionTest
|
||||
{
|
||||
public:
|
||||
Integ_LANSessionTestIPv6()
|
||||
: Integ_LANSessionTest(true) {}
|
||||
DISABLED_LANSessionTestIPv6()
|
||||
: DISABLED_LANSessionTest(true) {}
|
||||
};
|
||||
|
||||
class Integ_LANMultipleSessionTest
|
||||
class DISABLED_LANMultipleSessionTest
|
||||
: public GridMateMPTestFixture
|
||||
, public SessionEventBus::Handler
|
||||
{
|
||||
@@ -620,7 +620,7 @@ namespace UnitTest
|
||||
m_sessions[i] = nullptr;
|
||||
}
|
||||
|
||||
Integ_LANMultipleSessionTest()
|
||||
DISABLED_LANMultipleSessionTest()
|
||||
: GridMateMPTestFixture(200 * 1024 * 1024)
|
||||
{
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@@ -645,7 +645,7 @@ namespace UnitTest
|
||||
}
|
||||
}
|
||||
|
||||
~Integ_LANMultipleSessionTest() override
|
||||
~DISABLED_LANMultipleSessionTest() override
|
||||
{
|
||||
GridMate::StopGridMateService<GridMate::LANSessionService>(m_gridMates[0]);
|
||||
|
||||
@@ -799,7 +799,7 @@ namespace UnitTest
|
||||
* Testing session with low latency. This is special mode usually used by tools and communication channels
|
||||
* where we try to response instantly on messages.
|
||||
*/
|
||||
class Integ_LANLatencySessionTest
|
||||
class DISABLED_LANLatencySessionTest
|
||||
: public GridMateMPTestFixture
|
||||
, public SessionEventBus::Handler
|
||||
{
|
||||
@@ -857,7 +857,7 @@ namespace UnitTest
|
||||
m_sessions[i] = nullptr;
|
||||
}
|
||||
|
||||
Integ_LANLatencySessionTest()
|
||||
DISABLED_LANLatencySessionTest()
|
||||
#ifdef AZ_TEST_LANLATENCY_ENABLE_MONSTER_BUFFER
|
||||
: GridMateMPTestFixture(50 * 1024 * 1024)
|
||||
#endif
|
||||
@@ -884,7 +884,7 @@ namespace UnitTest
|
||||
}
|
||||
}
|
||||
|
||||
~Integ_LANLatencySessionTest() override
|
||||
~DISABLED_LANLatencySessionTest() override
|
||||
{
|
||||
StopGridMateService<LANSessionService>(m_gridMates[0]);
|
||||
|
||||
@@ -1162,7 +1162,7 @@ namespace UnitTest
|
||||
* 5. After host migration we drop the new host again. (after migration we have 3 members).
|
||||
* Session should be fully operational at the end with 3 members left.
|
||||
*/
|
||||
class Integ_LANSessionMigarationTestTest
|
||||
class LANSessionMigarationTestTest
|
||||
: public SessionEventBus::Handler
|
||||
, public GridMateMPTestFixture
|
||||
{
|
||||
@@ -1257,7 +1257,7 @@ namespace UnitTest
|
||||
}
|
||||
}
|
||||
|
||||
Integ_LANSessionMigarationTestTest()
|
||||
LANSessionMigarationTestTest()
|
||||
{
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Create all grid mates
|
||||
@@ -1283,7 +1283,7 @@ namespace UnitTest
|
||||
//StartDrilling("lanmigration");
|
||||
}
|
||||
|
||||
~Integ_LANSessionMigarationTestTest() override
|
||||
~LANSessionMigarationTestTest() override
|
||||
{
|
||||
StopGridMateService<LANSessionService>(m_gridMates[0]);
|
||||
|
||||
@@ -1476,7 +1476,7 @@ namespace UnitTest
|
||||
* 5. We join a 2 new members to the session.
|
||||
* Session should be fully operational at the end with 4 members in it.
|
||||
*/
|
||||
class Integ_LANSessionMigarationTestTest2
|
||||
class LANSessionMigarationTestTest2
|
||||
: public SessionEventBus::Handler
|
||||
, public GridMateMPTestFixture
|
||||
{
|
||||
@@ -1571,7 +1571,7 @@ namespace UnitTest
|
||||
}
|
||||
}
|
||||
}
|
||||
Integ_LANSessionMigarationTestTest2()
|
||||
LANSessionMigarationTestTest2()
|
||||
{
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Create all grid mates
|
||||
@@ -1597,7 +1597,7 @@ namespace UnitTest
|
||||
|
||||
//StartDrilling("lanmigration2");
|
||||
}
|
||||
~Integ_LANSessionMigarationTestTest2() override
|
||||
~LANSessionMigarationTestTest2() override
|
||||
{
|
||||
StopGridMateService<LANSessionService>(m_gridMates[0]);
|
||||
|
||||
@@ -1816,7 +1816,7 @@ namespace UnitTest
|
||||
* 3. Add 2 new joins to the original session.
|
||||
* Original session should remain fully operational with 4 members in it.
|
||||
*/
|
||||
class Integ_LANSessionMigarationTestTest3
|
||||
class LANSessionMigarationTestTest3
|
||||
: public SessionEventBus::Handler
|
||||
, public GridMateMPTestFixture
|
||||
{
|
||||
@@ -1910,7 +1910,7 @@ namespace UnitTest
|
||||
}
|
||||
}
|
||||
}
|
||||
Integ_LANSessionMigarationTestTest3()
|
||||
LANSessionMigarationTestTest3()
|
||||
{
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Create all grid mates
|
||||
@@ -1936,7 +1936,7 @@ namespace UnitTest
|
||||
//StartDrilling("lanmigration2");
|
||||
}
|
||||
|
||||
~Integ_LANSessionMigarationTestTest3() override
|
||||
~LANSessionMigarationTestTest3() override
|
||||
{
|
||||
StopGridMateService<LANSessionService>(m_gridMates[0]);
|
||||
|
||||
@@ -2122,13 +2122,13 @@ namespace UnitTest
|
||||
}
|
||||
|
||||
GM_TEST_SUITE(SessionSuite)
|
||||
GM_TEST(Integ_LANSessionMatchmakingParamsTest)
|
||||
GM_TEST(Integ_LANSessionTest)
|
||||
GM_TEST(DISABLED_LANSessionMatchmakingParamsTest)
|
||||
GM_TEST(DISABLED_LANSessionTest)
|
||||
#if (AZ_TRAIT_GRIDMATE_TEST_SOCKET_IPV6_SUPPORT_ENABLED)
|
||||
GM_TEST(Integ_LANSessionTestIPv6)
|
||||
GM_TEST(DISABLED_LANSessionTestIPv6)
|
||||
#endif
|
||||
GM_TEST(Integ_LANMultipleSessionTest)
|
||||
GM_TEST(Integ_LANLatencySessionTest)
|
||||
GM_TEST(DISABLED_LANMultipleSessionTest)
|
||||
GM_TEST(DISABLED_LANLatencySessionTest)
|
||||
|
||||
// Manually enabled tests (require 2+ machines and online services)
|
||||
//GM_TEST(LANSessionMigarationTestTest)
|
||||
|
||||
@@ -110,7 +110,7 @@ namespace UnitTest
|
||||
std::array<char, SIZE> m_buffer;
|
||||
};
|
||||
|
||||
class Integ_StreamSecureSocketDriverTestsBindSocketEmpty
|
||||
class DISABLED_StreamSecureSocketDriverTestsBindSocketEmpty
|
||||
: public GridMateMPTestFixture
|
||||
{
|
||||
public:
|
||||
@@ -134,7 +134,7 @@ namespace UnitTest
|
||||
}
|
||||
};
|
||||
|
||||
class Integ_StreamSecureSocketDriverTestsConnection
|
||||
class DISABLED_StreamSecureSocketDriverTestsConnection
|
||||
: public GridMateMPTestFixture
|
||||
{
|
||||
public:
|
||||
@@ -146,7 +146,7 @@ namespace UnitTest
|
||||
}
|
||||
};
|
||||
|
||||
class Integ_StreamSecureSocketDriverTestsConnectionAndHelloWorld
|
||||
class DISABLED_StreamSecureSocketDriverTestsConnectionAndHelloWorld
|
||||
: public GridMateMPTestFixture
|
||||
{
|
||||
public:
|
||||
@@ -190,7 +190,7 @@ namespace UnitTest
|
||||
}
|
||||
};
|
||||
|
||||
class Integ_StreamSecureSocketDriverTestsPingPong
|
||||
class DISABLED_StreamSecureSocketDriverTestsPingPong
|
||||
: public GridMateMPTestFixture
|
||||
{
|
||||
public:
|
||||
@@ -425,13 +425,13 @@ namespace UnitTest
|
||||
|
||||
void BuildStateMachine()
|
||||
{
|
||||
m_stateMachine.SetStateHandler(AZ_HSM_STATE_NAME(TS_TOP), AZ::HSM::StateHandler(this, &Integ_StreamSecureSocketDriverTestsPingPong::OnStateTop), AZ::HSM::InvalidStateId, TS_START);
|
||||
m_stateMachine.SetStateHandler(AZ_HSM_STATE_NAME(TS_START), AZ::HSM::StateHandler(this, &Integ_StreamSecureSocketDriverTestsPingPong::OnStateStart), TS_TOP);
|
||||
m_stateMachine.SetStateHandler(AZ_HSM_STATE_NAME(TS_SERVER_GET_PING), AZ::HSM::StateHandler(this, &Integ_StreamSecureSocketDriverTestsPingPong::OnStateServerGetPing), TS_TOP);
|
||||
m_stateMachine.SetStateHandler(AZ_HSM_STATE_NAME(TS_PING_GET_SERVER), AZ::HSM::StateHandler(this, &Integ_StreamSecureSocketDriverTestsPingPong::OnStatePingGetServer), TS_TOP);
|
||||
m_stateMachine.SetStateHandler(AZ_HSM_STATE_NAME(TS_SERVER_GET_PONG), AZ::HSM::StateHandler(this, &Integ_StreamSecureSocketDriverTestsPingPong::OnStateServerGetPong), TS_TOP);
|
||||
m_stateMachine.SetStateHandler(AZ_HSM_STATE_NAME(TS_PONG_GET_SERVER), AZ::HSM::StateHandler(this, &Integ_StreamSecureSocketDriverTestsPingPong::OnStatePongGetServer), TS_TOP);
|
||||
m_stateMachine.SetStateHandler(AZ_HSM_STATE_NAME(TS_IN_ERROR), AZ::HSM::StateHandler(this, &Integ_StreamSecureSocketDriverTestsPingPong::OnStateInError), TS_TOP);
|
||||
m_stateMachine.SetStateHandler(AZ_HSM_STATE_NAME(TS_TOP), AZ::HSM::StateHandler(this, &DISABLED_StreamSecureSocketDriverTestsPingPong::OnStateTop), AZ::HSM::InvalidStateId, TS_START);
|
||||
m_stateMachine.SetStateHandler(AZ_HSM_STATE_NAME(TS_START), AZ::HSM::StateHandler(this, &DISABLED_StreamSecureSocketDriverTestsPingPong::OnStateStart), TS_TOP);
|
||||
m_stateMachine.SetStateHandler(AZ_HSM_STATE_NAME(TS_SERVER_GET_PING), AZ::HSM::StateHandler(this, &DISABLED_StreamSecureSocketDriverTestsPingPong::OnStateServerGetPing), TS_TOP);
|
||||
m_stateMachine.SetStateHandler(AZ_HSM_STATE_NAME(TS_PING_GET_SERVER), AZ::HSM::StateHandler(this, &DISABLED_StreamSecureSocketDriverTestsPingPong::OnStatePingGetServer), TS_TOP);
|
||||
m_stateMachine.SetStateHandler(AZ_HSM_STATE_NAME(TS_SERVER_GET_PONG), AZ::HSM::StateHandler(this, &DISABLED_StreamSecureSocketDriverTestsPingPong::OnStateServerGetPong), TS_TOP);
|
||||
m_stateMachine.SetStateHandler(AZ_HSM_STATE_NAME(TS_PONG_GET_SERVER), AZ::HSM::StateHandler(this, &DISABLED_StreamSecureSocketDriverTestsPingPong::OnStatePongGetServer), TS_TOP);
|
||||
m_stateMachine.SetStateHandler(AZ_HSM_STATE_NAME(TS_IN_ERROR), AZ::HSM::StateHandler(this, &DISABLED_StreamSecureSocketDriverTestsPingPong::OnStateInError), TS_TOP);
|
||||
m_stateMachine.Start();
|
||||
}
|
||||
|
||||
@@ -486,10 +486,10 @@ namespace UnitTest
|
||||
}
|
||||
|
||||
GM_TEST_SUITE(StreamSecureSocketDriverTests)
|
||||
GM_TEST(Integ_StreamSecureSocketDriverTestsBindSocketEmpty);
|
||||
GM_TEST(Integ_StreamSecureSocketDriverTestsConnection);
|
||||
GM_TEST(Integ_StreamSecureSocketDriverTestsConnectionAndHelloWorld);
|
||||
GM_TEST(Integ_StreamSecureSocketDriverTestsPingPong);
|
||||
GM_TEST(DISABLED_StreamSecureSocketDriverTestsBindSocketEmpty);
|
||||
GM_TEST(DISABLED_StreamSecureSocketDriverTestsConnection);
|
||||
GM_TEST(DISABLED_StreamSecureSocketDriverTestsConnectionAndHelloWorld);
|
||||
GM_TEST(DISABLED_StreamSecureSocketDriverTestsPingPong);
|
||||
GM_TEST_SUITE_END()
|
||||
|
||||
#endif // AZ_TRAIT_GRIDMATE_ENABLE_OPENSSL
|
||||
|
||||
@@ -308,7 +308,7 @@ namespace UnitTest
|
||||
}
|
||||
};
|
||||
|
||||
class Integ_StreamSocketDriverTestsTooManyConnections
|
||||
class DISABLED_StreamSocketDriverTestsTooManyConnections
|
||||
: public GridMateMPTestFixture
|
||||
{
|
||||
public:
|
||||
@@ -529,7 +529,7 @@ GM_TEST_SUITE(StreamSocketDriverTests)
|
||||
GM_TEST(StreamSocketDriverTestsSimpleLockStepConnection);
|
||||
GM_TEST(StreamSocketDriverTestsEstablishConnectAndSend);
|
||||
GM_TEST(StreamSocketDriverTestsManyRandomPackets);
|
||||
GM_TEST(Integ_StreamSocketDriverTestsTooManyConnections);
|
||||
GM_TEST(DISABLED_StreamSocketDriverTestsTooManyConnections);
|
||||
GM_TEST(StreamSocketDriverTestsClientToInvalidServer);
|
||||
GM_TEST(StreamSocketDriverTestsManySends);
|
||||
|
||||
|
||||
@@ -1,244 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
#include "Tests.h"
|
||||
#include "TestProfiler.h"
|
||||
|
||||
#include <AzCore/Debug/Profiler.h>
|
||||
#include <AzCore/Math/Crc.h>
|
||||
|
||||
#include <GridMate/Containers/set.h>
|
||||
#include <GridMate/Containers/unordered_set.h>
|
||||
|
||||
using namespace GridMate;
|
||||
|
||||
typedef set<const AZ::Debug::ProfilerRegister*> ProfilerSet;
|
||||
|
||||
static bool CollectPerformanceCounters(const AZ::Debug::ProfilerRegister& reg, const AZStd::thread_id&, ProfilerSet& profilers, const char* systemId)
|
||||
{
|
||||
if (reg.m_type != AZ::Debug::ProfilerRegister::PRT_TIME)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
if (reg.m_systemId != AZ::Crc32(systemId))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
const AZ::Debug::ProfilerRegister* profReg = ®
|
||||
profilers.insert(profReg);
|
||||
return true;
|
||||
}
|
||||
|
||||
static AZStd::string FormatString(const AZStd::string& pre, const AZStd::string& name, const AZStd::string& post, AZ::u64 time, AZ::u64 calls)
|
||||
{
|
||||
AZStd::string units = "us";
|
||||
if (AZ::u64 divtime = time / 1000)
|
||||
{
|
||||
time = divtime;
|
||||
units = "ms";
|
||||
}
|
||||
return AZStd::string::format("%s%s %s %10llu%s (%llu calls)\n", pre.c_str(), name.c_str(), post.c_str(), time, units.c_str(), calls);
|
||||
}
|
||||
|
||||
struct TotalSortContainer
|
||||
{
|
||||
TotalSortContainer(const AZ::Debug::ProfilerRegister* self = nullptr)
|
||||
{
|
||||
m_self = self;
|
||||
}
|
||||
|
||||
void Print(AZ::s32 level, const char* systemId)
|
||||
{
|
||||
if (m_self && level >= 0)
|
||||
{
|
||||
AZStd::string levelIndent;
|
||||
for (AZ::s32 i = 0; i < level; i++)
|
||||
{
|
||||
levelIndent += (i == level - 1) ? "+---" : "| ";
|
||||
}
|
||||
AZStd::string name = m_self->m_name ? m_self->m_name : m_self->m_function;
|
||||
AZStd::string outputTotal = FormatString(levelIndent, name, " Total:", m_self->m_timeData.m_time, m_self->m_timeData.m_calls);
|
||||
AZ_Printf(systemId, outputTotal.c_str());
|
||||
|
||||
if (m_self->m_timeData.m_childrenTime || m_self->m_timeData.m_childrenCalls)
|
||||
{
|
||||
AZStd::string childIndent = levelIndent;
|
||||
for (auto i = name.begin(); i != name.end(); ++i)
|
||||
{
|
||||
childIndent += " ";
|
||||
}
|
||||
childIndent[level * 4] = '|';
|
||||
|
||||
AZStd::string outputChild = FormatString(childIndent, "", "Child:", m_self->m_timeData.m_childrenTime, m_self->m_timeData.m_childrenCalls);
|
||||
AZ_Printf(systemId, outputChild.c_str());
|
||||
|
||||
AZStd::string outputSelf = FormatString(childIndent, "", "Self :", m_self->m_timeData.m_time - m_self->m_timeData.m_childrenTime, m_self->m_timeData.m_calls);
|
||||
AZ_Printf(systemId, outputSelf.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
for (auto i = m_children.begin(); i != m_children.end(); ++i)
|
||||
{
|
||||
i->Print(level + 1, systemId);
|
||||
}
|
||||
}
|
||||
|
||||
TotalSortContainer* Find(const AZ::Debug::ProfilerRegister* obj)
|
||||
{
|
||||
if (m_self == obj)
|
||||
{
|
||||
return this;
|
||||
}
|
||||
|
||||
for (TotalSortContainer& child : m_children)
|
||||
{
|
||||
TotalSortContainer* found = child.Find(obj);
|
||||
if (found)
|
||||
{
|
||||
return found;
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
struct TotalSorter
|
||||
{
|
||||
bool operator()(const TotalSortContainer& a, const TotalSortContainer& b) const
|
||||
{
|
||||
if (a.m_self->m_timeData.m_time == b.m_self->m_timeData.m_time)
|
||||
{
|
||||
return a.m_self > b.m_self;
|
||||
}
|
||||
return a.m_self->m_timeData.m_time > b.m_self->m_timeData.m_time;
|
||||
}
|
||||
};
|
||||
set<TotalSortContainer, TotalSorter> m_children;
|
||||
const AZ::Debug::ProfilerRegister* m_self;
|
||||
};
|
||||
|
||||
void TestProfiler::StartProfiling()
|
||||
{
|
||||
StopProfiling();
|
||||
|
||||
AZ::Debug::Profiler::Create();
|
||||
}
|
||||
|
||||
void TestProfiler::StopProfiling()
|
||||
{
|
||||
if (AZ::Debug::Profiler::IsReady())
|
||||
{
|
||||
AZ::Debug::Profiler::Destroy();
|
||||
}
|
||||
}
|
||||
|
||||
void TestProfiler::PrintProfilingTotal(const char* systemId)
|
||||
{
|
||||
if (!AZ::Debug::Profiler::IsReady())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
ProfilerSet profilers;
|
||||
AZ::Debug::Profiler::Instance().ReadRegisterValues(AZStd::bind(&CollectPerformanceCounters, AZStd::placeholders::_1, AZStd::placeholders::_2, AZStd::ref(profilers), systemId));
|
||||
|
||||
// Validate we wont get stuck in an infinite loop
|
||||
TotalSortContainer root;
|
||||
for (auto i = profilers.begin(); i != profilers.end(); )
|
||||
{
|
||||
const AZ::Debug::ProfilerRegister* profile = *i;
|
||||
if (profile->m_timeData.m_lastParent)
|
||||
{
|
||||
auto parent = profilers.find(profile->m_timeData.m_lastParent);
|
||||
if (parent == profilers.end())
|
||||
{
|
||||
// Error, just ignore this entry
|
||||
i = profilers.erase(i);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
++i;
|
||||
}
|
||||
|
||||
// Put all root nodes into the final list
|
||||
for (auto i = profilers.begin(); i != profilers.end(); )
|
||||
{
|
||||
const AZ::Debug::ProfilerRegister* profile = *i;
|
||||
if (!profile->m_timeData.m_lastParent)
|
||||
{
|
||||
root.m_children.insert(profile);
|
||||
i = profilers.erase(i);
|
||||
}
|
||||
else
|
||||
{
|
||||
++i;
|
||||
}
|
||||
}
|
||||
|
||||
// Put all non-root nodes into the final list
|
||||
while (!profilers.empty())
|
||||
{
|
||||
for (auto i = profilers.begin(); i != profilers.end(); )
|
||||
{
|
||||
const AZ::Debug::ProfilerRegister* profile = *i;
|
||||
TotalSortContainer* found = root.Find(profile->m_timeData.m_lastParent);
|
||||
if (found)
|
||||
{
|
||||
found->m_children.insert(profile);
|
||||
i = profilers.erase(i);
|
||||
}
|
||||
else
|
||||
{
|
||||
++i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
AZ_Printf(systemId, "Profiling timers by total execution time:\n");
|
||||
root.Print(-1, systemId);
|
||||
}
|
||||
|
||||
void TestProfiler::PrintProfilingSelf(const char* systemId)
|
||||
{
|
||||
if (!AZ::Debug::Profiler::IsReady())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
ProfilerSet profilers;
|
||||
AZ::Debug::Profiler::Instance().ReadRegisterValues(AZStd::bind(&CollectPerformanceCounters, AZStd::placeholders::_1, AZStd::placeholders::_2, AZStd::ref(profilers), systemId));
|
||||
|
||||
struct SelfSorter
|
||||
{
|
||||
bool operator()(const AZ::Debug::ProfilerRegister* a, const AZ::Debug::ProfilerRegister* b) const
|
||||
{
|
||||
auto aTime = a->m_timeData.m_time - a->m_timeData.m_childrenTime;
|
||||
auto bTime = b->m_timeData.m_time - b->m_timeData.m_childrenTime;
|
||||
|
||||
if (aTime == bTime)
|
||||
{
|
||||
return a > b;
|
||||
}
|
||||
return aTime > bTime;
|
||||
}
|
||||
};
|
||||
|
||||
set<const AZ::Debug::ProfilerRegister*, SelfSorter> selfSorted;
|
||||
for (auto& profiler : profilers)
|
||||
{
|
||||
selfSorted.insert(profiler);
|
||||
}
|
||||
|
||||
AZ_Printf(systemId, "Profiling timers by exclusive execution time:\n");
|
||||
for (auto profiler : selfSorted)
|
||||
{
|
||||
AZStd::string str = FormatString("", profiler->m_name ? profiler->m_name : profiler->m_function, "Self Time:",
|
||||
profiler->m_timeData.m_time - profiler->m_timeData.m_childrenTime, profiler->m_timeData.m_calls);
|
||||
AZ_Printf(systemId, str.c_str());
|
||||
}
|
||||
}
|
||||
@@ -1,24 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
#ifndef GM_TEST_PROFILER_H
|
||||
#define GM_TEST_PROFILER_H
|
||||
|
||||
namespace GridMate
|
||||
{
|
||||
class TestProfiler
|
||||
{
|
||||
public:
|
||||
static void StartProfiling();
|
||||
static void StopProfiling();
|
||||
|
||||
static void PrintProfilingTotal(const char* systemId);
|
||||
static void PrintProfilingSelf(const char* systemId);
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -12,6 +12,7 @@ set(FILES
|
||||
Session.cpp
|
||||
Serialize.cpp
|
||||
Certificates.cpp
|
||||
Replica.cpp
|
||||
ReplicaSmall.cpp
|
||||
ReplicaMedium.cpp
|
||||
ReplicaBehavior.cpp
|
||||
|
||||
@@ -18,45 +18,35 @@ namespace AzTestRunner
|
||||
const int LIB_NOT_FOUND = 102;
|
||||
const int SYMBOL_NOT_FOUND = 103;
|
||||
|
||||
// note that MODULE_SKIPPED is not an error condition, but not 0 to indicate its not the
|
||||
// same as successfully running tests and finding them.
|
||||
const int MODULE_SKIPPED = 104;
|
||||
const char* INTEG_BOOTSTRAP = "AzTestIntegBootstrap";
|
||||
|
||||
//! display proper usage of the application
|
||||
void usage([[maybe_unused]] AZ::Test::Platform& platform)
|
||||
{
|
||||
std::stringstream ss;
|
||||
ss <<
|
||||
"AzTestRunner\n"
|
||||
"Runs AZ unit and integration tests. Exit code is the result from GoogleTest.\n"
|
||||
"Runs AZ tests. Exit code is the result from GoogleTest.\n"
|
||||
"\n"
|
||||
"Usage:\n"
|
||||
" AzTestRunner.exe <lib> (AzRunUnitTests|AzRunIntegTests) [--integ] [--wait-for-debugger] [--pause-on-completion] [google-test-args]\n"
|
||||
" AzTestRunner.exe <lib> (AzRunUnitTests|AzRunBenchmarks) [--wait-for-debugger] [--pause-on-completion] [google-test-args]\n"
|
||||
"\n"
|
||||
"Options:\n"
|
||||
" <lib>: the module to test\n"
|
||||
" <hook>: the name of the aztest hook function to run in the <lib>\n"
|
||||
" 'AzRunUnitTests' will hook into unit tests\n"
|
||||
" 'AzRunIntegTests' will hook into integration tests\n"
|
||||
" --integ: tells runner to bootstrap the engine, needed for integration tests\n"
|
||||
" Note: you can run unit tests with a bootstrapped engine (AzRunUnitTests --integ),\n"
|
||||
" but running integration tests without a bootstrapped engine (AzRunIntegTests w/ no --integ) might not work.\n"
|
||||
" 'AzRunBenchmarks' will hook into benchmark tests\n"
|
||||
" --wait-for-debugger: tells runner to wait for debugger to attach to process (on supported platforms)\n"
|
||||
" --pause-on-completion: tells the runner to pause after running the tests\n"
|
||||
" --quiet: disables stdout for minimal output while running tests\n"
|
||||
"\n"
|
||||
"Example:\n"
|
||||
" AzTestRunner.exe CrySystem.dll AzRunUnitTests --pause-on-completion\n"
|
||||
" AzTestRunner.exe CrySystem.dll AzRunIntegTests --integ\n"
|
||||
" AzTestRunner.exe AzCore.Tests.dll AzRunUnitTests --pause-on-completion\n"
|
||||
"\n"
|
||||
"Exit Codes:\n"
|
||||
" 0 - all tests pass\n"
|
||||
" 1 - test failure\n"
|
||||
<< " " << INCORRECT_USAGE << " - incorrect usage (see above)\n"
|
||||
<< " " << LIB_NOT_FOUND << " - library/dll could not be loaded\n"
|
||||
<< " " << SYMBOL_NOT_FOUND << " - export symbol not found\n"
|
||||
<< " " << MODULE_SKIPPED << " - non-integ module was skipped (not an error)\n";
|
||||
<< " " << SYMBOL_NOT_FOUND << " - export symbol not found\n";
|
||||
|
||||
std::cerr << ss.str() << std::endl;
|
||||
}
|
||||
@@ -82,7 +72,6 @@ namespace AzTestRunner
|
||||
|
||||
// capture optional arguments
|
||||
bool waitForDebugger = false;
|
||||
bool isInteg = false;
|
||||
bool pauseOnCompletion = false;
|
||||
bool quiet = false;
|
||||
for (int i = 0; i < argc; i++)
|
||||
@@ -93,12 +82,6 @@ namespace AzTestRunner
|
||||
AZ::Test::RemoveParameters(argc, argv, i, i);
|
||||
i--;
|
||||
}
|
||||
else if (strcmp(argv[i], "--integ") == 0)
|
||||
{
|
||||
isInteg = true;
|
||||
AZ::Test::RemoveParameters(argc, argv, i, i);
|
||||
i--;
|
||||
}
|
||||
else if (strcmp(argv[i], "--pause-on-completion") == 0)
|
||||
{
|
||||
pauseOnCompletion = true;
|
||||
@@ -172,47 +155,11 @@ namespace AzTestRunner
|
||||
if (result != 0)
|
||||
{
|
||||
module.reset();
|
||||
|
||||
if ((isInteg) && (result == SYMBOL_NOT_FOUND))
|
||||
{
|
||||
// special case: It is not required to put an INTEG test inside every DLL - so if
|
||||
// we failed to find the INTEG entry point in this DLL, its not an error.
|
||||
// its only an error if we find it and there are no tests, or we find it and tests actually
|
||||
// fail.
|
||||
std::cerr << "INTEG module has no entry point and will be skipped: " << lib << std::endl;
|
||||
return MODULE_SKIPPED;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
platform.SuppressPopupWindows();
|
||||
|
||||
// Grab a bootstrapper library if requested
|
||||
std::shared_ptr<AZ::Test::IModuleHandle> bootstrap;
|
||||
if (isInteg)
|
||||
{
|
||||
bootstrap = platform.GetModule(INTEG_BOOTSTRAP);
|
||||
if (!bootstrap->IsValid())
|
||||
{
|
||||
std::cerr << "FAILED to load bootstrapper" << std::endl;
|
||||
return LIB_NOT_FOUND;
|
||||
}
|
||||
|
||||
// Initialize the bootstrapper
|
||||
auto init = bootstrap->GetFunction("Initialize");
|
||||
if (init->IsValid())
|
||||
{
|
||||
int initResult = (*init)();
|
||||
if (initResult != 0)
|
||||
{
|
||||
std::cerr << "Bootstrapper Initialize failed with code " << initResult << ", exiting" << std::endl;
|
||||
return initResult;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// run the test main function.
|
||||
if (testMainFunction->IsValid())
|
||||
{
|
||||
@@ -231,22 +178,6 @@ namespace AzTestRunner
|
||||
// system allocator / etc.
|
||||
module.reset();
|
||||
|
||||
// Shutdown the bootstrapper
|
||||
if (bootstrap)
|
||||
{
|
||||
auto shutdown = bootstrap->GetFunction("Shutdown");
|
||||
if (shutdown->IsValid())
|
||||
{
|
||||
int shutdownResult = (*shutdown)();
|
||||
if (shutdownResult != 0)
|
||||
{
|
||||
std::cerr << "Bootstrapper shutdown failed with code " << shutdownResult << ", exiting" << std::endl;
|
||||
return shutdownResult;
|
||||
}
|
||||
}
|
||||
bootstrap.reset();
|
||||
}
|
||||
|
||||
if (pauseOnCompletion)
|
||||
{
|
||||
AzTestRunner::pause_on_completion();
|
||||
|
||||
-76
@@ -10,7 +10,6 @@
|
||||
|
||||
#include <scenesrg.srgi>
|
||||
#include <viewsrg.srgi>
|
||||
#include "JitterTablePcf.azsli"
|
||||
#include "Shadow.azsli"
|
||||
#include "ShadowmapAtlasLib.azsli"
|
||||
#include "BicubicPcfFilters.azsli"
|
||||
@@ -82,12 +81,6 @@ class DirectionalLightShadow
|
||||
// result.y == true if the given coordinate is in shadow.
|
||||
bool2 IsShadowed(float3 shadowCoord, uint indexOfCascade);
|
||||
|
||||
// This checks if the point is shadowed or not for the given center coordinate and jitter.
|
||||
bool IsShadowedWithJitter(
|
||||
float3 jitterUnit,
|
||||
float jitterDepthDiffBase,
|
||||
uint jitterIndex);
|
||||
|
||||
// This outputs visibility ratio (from 0.0 to 1.0) of the given coordinate
|
||||
// from the light origin without filtering.
|
||||
float GetVisibilityFromLightNoFilter();
|
||||
@@ -189,75 +182,6 @@ bool2 DirectionalLightShadow::IsShadowed(float3 shadowCoord, uint indexOfCascade
|
||||
return bool2(false, false);
|
||||
}
|
||||
|
||||
bool DirectionalLightShadow::IsShadowedWithJitter(
|
||||
float3 jitterUnit,
|
||||
float jitterDepthDiffBase,
|
||||
uint jitterIndex)
|
||||
{
|
||||
const uint cascadeCount = ViewSrg::m_directionalLightShadows[m_lightIndex].m_cascadeCount;
|
||||
const float4x4 worldToLightViewMatrices[ViewSrg::MaxCascadeCount] =
|
||||
ViewSrg::m_directionalLightShadows[m_lightIndex].m_worldToLightViewMatrices;
|
||||
const float4x4 lightViewToShadowmapMatrices[ViewSrg::MaxCascadeCount] =
|
||||
ViewSrg::m_directionalLightShadows[m_lightIndex].m_lightViewToShadowmapMatrices;
|
||||
const float boundaryScale =
|
||||
ViewSrg::m_directionalLightShadows[m_lightIndex].m_boundaryScale;
|
||||
|
||||
const float2 jitterXY = g_jitterTablePcf[jitterIndex];
|
||||
|
||||
// jitterLightView is the jittering diff vector from the lighted point on the surface
|
||||
// in the light view space. It is remarked as "v_J" in the comment
|
||||
// named "Calculate depth adjusting diff for jittered samples"
|
||||
// just before the function GetJitterUnitVectorDepthDiffBase.
|
||||
const float4 jitterLightView = float4(jitterXY, 0., 0.) * boundaryScale;
|
||||
|
||||
// It checks the jittered point is lit or shadowed from the detailed cascade
|
||||
// to the less detailed one.
|
||||
for (uint indexOfCascade = 0; indexOfCascade < cascadeCount; ++indexOfCascade)
|
||||
{
|
||||
// jitterShadowmap is the jittering diff vector in the shadowmap space.
|
||||
const float4 jitterShadowmap = mul(lightViewToShadowmapMatrices[indexOfCascade], jitterLightView);
|
||||
|
||||
// Calculation of the jittering for Z-coordinate (light direction) is required
|
||||
// to check lit/shadowed for the jittered point.
|
||||
// jitterDepthDiff is the Z-coordinate of the jittering diff vector
|
||||
// in the shadowmap space.
|
||||
float jitterDepthDiff = 0.;
|
||||
|
||||
// jitterDepthDiffBase is "1/tan(theta)" in the comment.
|
||||
if (jitterDepthDiffBase != 0.)
|
||||
{
|
||||
// jitterUnitLightView is the unit vector in the light view space
|
||||
// noted as "v_M" in the comment.
|
||||
const float3 jitterUnitLightView =
|
||||
normalize(mul(worldToLightViewMatrices[indexOfCascade], float4(jitterUnit, 0.)).xyz);
|
||||
const float lightViewToShadowmapZScale = -lightViewToShadowmapMatrices[indexOfCascade]._m22;
|
||||
// jitterDepthDiff is the "d" in the note, and it is calculated by
|
||||
// d = (v_J . v_M) / tan(theta)
|
||||
// in the light view space. Furthermore it have to be converted
|
||||
// to the light clip space, which can be done by lightViewToShadowmapZScale.
|
||||
jitterDepthDiff =
|
||||
dot(jitterLightView.xyz, jitterUnitLightView) * jitterDepthDiffBase *
|
||||
lightViewToShadowmapZScale;
|
||||
}
|
||||
// jitteredCoord is the coordinate of the jittered point in the shadowmap space.
|
||||
const float3 jitteredCoord =
|
||||
m_shadowCoords[indexOfCascade] + float3(jitterShadowmap.xy, jitterDepthDiff);
|
||||
// Check for the jittered point is lit or shadowed.
|
||||
const bool2 checkedShadowed = IsShadowed(
|
||||
jitteredCoord,
|
||||
indexOfCascade);
|
||||
// If check is done, return the lit/shadowed flag.
|
||||
// Otherwise make it pend to the next cascade.
|
||||
if (checkedShadowed.x)
|
||||
{
|
||||
m_debugInfo.m_cascadeIndex = indexOfCascade;
|
||||
return checkedShadowed.y;
|
||||
}
|
||||
}
|
||||
m_debugInfo.m_cascadeIndex = cascadeCount;
|
||||
return false;
|
||||
}
|
||||
|
||||
float DirectionalLightShadow::GetVisibilityFromLightNoFilter()
|
||||
{
|
||||
const uint cascadeCount = ViewSrg::m_directionalLightShadows[m_lightIndex].m_cascadeCount;
|
||||
|
||||
@@ -1,185 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
The following is the output of
|
||||
$ python3 pcf_jitter_table.py 6 g_jitterTablePcf 0
|
||||
where pcf_jitter_table.py has the following contents.
|
||||
|
||||
@code
|
||||
#!/usr/bin/env python3
|
||||
|
||||
import random
|
||||
import sys
|
||||
import math
|
||||
|
||||
|
||||
""" Returns if a point in the range
|
||||
[radius_min, radius_sup)*[angle_min, angle_sup)
|
||||
is contained in the tuple polar coordinates.
|
||||
"""
|
||||
def is_point_include(radius_min, radius_sup, angle_min, angle_sup, polars):
|
||||
for polar in polars:
|
||||
if (radius_min <= polar[0] and polar[0] < radius_sup and
|
||||
angle_min <= polar[1] and polar[1] < angle_sup):
|
||||
return True
|
||||
return False
|
||||
|
||||
|
||||
""" Insert a randomly generated polar coordianted point in each
|
||||
range [r0, r1)*[a0, a1) if there has not been such a point
|
||||
in tuple coords yet, where [0, 1)*[0, 2pi) is divided
|
||||
into the rad_count*agl_count ranges.
|
||||
"""
|
||||
def add_jitter_coords(radius_count, angle_count, polars):
|
||||
radius_base = 1.0 / math.sqrt(radius_count)
|
||||
for radius_index in range(radius_count):
|
||||
# range of radius
|
||||
radius_min = math.sqrt(radius_index) * radius_base
|
||||
radius_sup = math.sqrt(radius_index + 1) * radius_base
|
||||
|
||||
# randomize angle order
|
||||
random_state = random.getstate()
|
||||
angle_indices = list(range(angle_count))
|
||||
random.shuffle(angle_indices)
|
||||
random.setstate(random_state)
|
||||
|
||||
for angle_index in angle_indices:
|
||||
# range of angle
|
||||
angle_min = 2 * math.pi * angle_index / angle_count
|
||||
angle_sup = 2 * math.pi * (angle_index + 1) / angle_count
|
||||
|
||||
# if no point in the radius/angle range, add a new point
|
||||
if not is_point_include(radius_min, radius_sup,
|
||||
angle_min, angle_sup,
|
||||
polars):
|
||||
radius = radius_min + (radius_sup - radius_min) * random.random()
|
||||
angle = angle_min + (angle_sup - angle_min) * random.random()
|
||||
polars += [[radius, angle]]
|
||||
|
||||
|
||||
""" Return a formatted string readable as an array of
|
||||
orthogonal coordinated points which are in inside of the unit disk.
|
||||
"""
|
||||
def conv_array_string(polars):
|
||||
result = "{\n"
|
||||
for [radius, angle] in polars:
|
||||
x = radius * math.cos(angle)
|
||||
y = radius * math.sin(angle)
|
||||
result += str.format(" float2({: 1.20e}, {: 1.20e}),\n", x, y)
|
||||
result = result.rstrip(",\n") + "\n};\n"
|
||||
return result
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
rad_size = 1
|
||||
ang_size = 1
|
||||
|
||||
if len(sys.argv) > 3:
|
||||
random_seed = int(sys.argv[3])
|
||||
else:
|
||||
random_seed = 0
|
||||
|
||||
if len(sys.argv) > 2:
|
||||
array_name = sys.argv[2]
|
||||
else:
|
||||
array_name = False
|
||||
|
||||
if len(sys.argv) > 1:
|
||||
len_log = int(sys.argv[1])
|
||||
else:
|
||||
print(" usage: {} array_len_log2 [array_file_name] [random_seed]".format(__file__))
|
||||
print(" array_len_log2 = 2 -> array length = 4")
|
||||
print(" array_len_log2 = 6 -> array length = 64")
|
||||
sys.exit()
|
||||
|
||||
random.seed(random_seed)
|
||||
coords = []
|
||||
add_jitter_coords(rad_size, ang_size, coords)
|
||||
for index in range(len_log):
|
||||
if index % 2 == 0:
|
||||
rad_size *= 2
|
||||
else:
|
||||
ang_size *= 2
|
||||
add_jitter_coords(rad_size, ang_size, coords)
|
||||
|
||||
if array_name:
|
||||
print(str.format("static const float2 {}[{}] =", array_name, len(coords)))
|
||||
print(conv_array_string(coords))
|
||||
|
||||
@endcode
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
static const float2 g_jitterTablePcf[64] =
|
||||
{
|
||||
float2( 4.21857815578105532772e-02, -8.43367430701083664601e-01),
|
||||
float2(-1.66526814909220763350e-02, 2.96922406531470617352e-01),
|
||||
float2(-1.06374665780382349212e-01, -3.45521852905696924552e-01),
|
||||
float2( 5.42648241814168375008e-01, 7.63475573328278533936e-01),
|
||||
float2(-1.55045122122251910479e-01, 5.78282315712970729216e-01),
|
||||
float2( 1.01310018770242576264e-02, -6.88001749851880561870e-01),
|
||||
float2(-5.41276603451248283783e-01, 5.21888233660957712168e-01),
|
||||
float2(-6.69885071867917680777e-01, -6.72019666097878665134e-01),
|
||||
float2( 1.22985029409499718039e-02, 4.54706838949524849713e-01),
|
||||
float2( 4.00334354168925599105e-01, -6.20112671104014120949e-02),
|
||||
float2( 2.32326155804074424571e-01, 5.14183027524470093184e-01),
|
||||
float2(-3.26788693165450228051e-01, -6.03339478694129849323e-01),
|
||||
float2( 7.72374386126136736053e-01, 1.23204314299169448432e-01),
|
||||
float2(-4.45379212004159807936e-01, -6.35591042627205338178e-01),
|
||||
float2( 9.86986293787213919693e-01, -5.18195017297516449806e-02),
|
||||
float2(-9.09197225477999193544e-01, 1.95281945570711268356e-01),
|
||||
float2( 8.78123785413316704229e-02, -2.77671865082058690055e-02),
|
||||
float2( 1.93947312440399088906e-01, 4.27852204081567363825e-03),
|
||||
float2(-2.06133675819526185347e-01, -1.49183652412411493771e-01),
|
||||
float2(-4.11351098583102647854e-01, 2.36214692717993696158e-01),
|
||||
float2( 3.50058750095615767162e-01, -3.57193658067260721989e-01),
|
||||
float2(-5.54174780014121681759e-01, -2.23361040823672196698e-01),
|
||||
float2(-6.29913348094886860196e-01, 1.29962593232600148729e-01),
|
||||
float2( 3.96119563669521335125e-01, 4.90495219155295036906e-01),
|
||||
float2( 7.26077464944819728210e-01, -3.70531027878536270426e-02),
|
||||
float2(-5.50726266551596621568e-01, 6.48997654184258587762e-01),
|
||||
float2(-6.98067624269093189859e-01, -3.83843898992943299842e-01),
|
||||
float2( 8.72900706885875177221e-02, 8.24287559846993866941e-01),
|
||||
float2( 6.65413234189638491678e-01, -5.66029707430476647367e-01),
|
||||
float2(-5.97071574457786802270e-01, -6.93417220711863180327e-01),
|
||||
float2( 6.09778569514949131403e-01, 6.92279483269558570946e-01),
|
||||
float2(-8.10051800827623957879e-01, 5.82366304247235455627e-01),
|
||||
float2(-8.77200948157437071506e-02, -1.88326609190753474499e-01),
|
||||
float2( 9.79306884403889771340e-02, 1.86693151785678163046e-01),
|
||||
float2( 4.60071424048798319206e-02, -1.98255149016034859510e-01),
|
||||
float2(-5.37585860722621794450e-02, 3.99205315590760584366e-02),
|
||||
float2( 2.18621803321778829243e-01, -3.85632280444686503795e-01),
|
||||
float2(-2.98409571230789372187e-02, 4.22286693608096730390e-01),
|
||||
float2( 3.58654757584850270025e-01, 2.95175871390239985548e-01),
|
||||
float2(-3.85631921979480485341e-01, -3.00322047091407640096e-01),
|
||||
float2( 4.49800763439369810648e-01, 3.98492182500493397068e-01),
|
||||
float2(-4.97878650048238891035e-01, 2.57984038389083569776e-01),
|
||||
float2(-3.12055242602567339816e-01, -4.88013525550807125697e-01),
|
||||
float2( 5.87078632117718268724e-01, -6.97256834327608099322e-02),
|
||||
float2( 6.23692403999373534695e-01, 3.11519734097943645779e-01),
|
||||
float2( 6.64426445690903810792e-01, -2.27661844509491811950e-01),
|
||||
float2(-3.24662942872471160793e-01, 5.68939932480760024447e-01),
|
||||
float2(-5.31263995010459511015e-01, -4.66108719959298256619e-01),
|
||||
float2( 5.10323549430644951563e-01, 5.81027848262460677731e-01),
|
||||
float2( 2.82695533021593392586e-01, -7.03582425015577883620e-01),
|
||||
float2(-5.98419541732174709026e-01, -4.68015982003612274198e-01),
|
||||
float2(-3.95281650646674975746e-01, 6.10614720709622194050e-01),
|
||||
float2( 7.87454411900813555647e-01, 1.37726315874787758053e-01),
|
||||
float2(-7.36310249594224086600e-01, 4.25723821775386646049e-01),
|
||||
float2( 6.48232481978769037312e-01, -5.53108138515975955585e-01),
|
||||
float2(-1.88558544306507869237e-01, -7.79120748356531223067e-01),
|
||||
float2(-3.78614630625567993860e-01, 7.82366459873827913007e-01),
|
||||
float2(-8.48582606942172357201e-01, -3.78504015913022351381e-01),
|
||||
float2( 1.91472859899175090748e-02, -9.13050020447597532325e-01),
|
||||
float2( 8.08826910050883585157e-01, 4.17202663034078935489e-01),
|
||||
float2(-9.27062588380768493046e-01, -2.94160352051227980130e-01),
|
||||
float2( 6.67882607007592055126e-01, -6.88642020601400450808e-01),
|
||||
float2(-1.59349274307943010454e-02, 9.37629353656756814317e-01),
|
||||
float2( 9.86975590293644233775e-01, 1.44401793964158337014e-01)
|
||||
};
|
||||
@@ -13,7 +13,6 @@
|
||||
#include <Atom/Features/Shadow/ShadowmapAtlasLib.azsli>
|
||||
#include <Atom/RPI/Math.azsli>
|
||||
#include "BicubicPcfFilters.azsli"
|
||||
#include "JitterTablePcf.azsli"
|
||||
#include "Shadow.azsli"
|
||||
|
||||
// ProjectedShadow calculates shadowed area projected from a light.
|
||||
@@ -44,11 +43,6 @@ class ProjectedShadow
|
||||
float GetThickness();
|
||||
|
||||
bool IsShadowed(float3 shadowPosition);
|
||||
bool IsShadowedWithJitter(
|
||||
float3 jitterUnitX,
|
||||
float3 jitterUnitY,
|
||||
float jitterDepthDiffBase,
|
||||
uint jitterIndex);
|
||||
void SetShadowPosition();
|
||||
float3 GetAtlasPosition(float2 texturePosition);
|
||||
static float UnprojectDepth(uint shadowIndex, float depthBufferValue);
|
||||
@@ -321,35 +315,6 @@ bool ProjectedShadow::IsShadowed(float3 shadowPosition)
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ProjectedShadow::IsShadowedWithJitter(
|
||||
float3 jitterUnitX,
|
||||
float3 jitterUnitY,
|
||||
float jitterDepthDiffBase,
|
||||
uint jitterIndex)
|
||||
{
|
||||
ViewSrg::ProjectedShadow shadow = ViewSrg::m_projectedShadows[m_shadowIndex];
|
||||
const float4x4 depthBiasMatrix = shadow.m_depthBiasMatrix;
|
||||
const float boundaryScale = shadow.m_boundaryScale;
|
||||
|
||||
const float2 jitterXY = g_jitterTablePcf[jitterIndex];
|
||||
|
||||
const float dist = distance(m_worldPosition, m_viewPosition);
|
||||
const float boundaryRadius = dist * tan(boundaryScale);
|
||||
// jitterWorldXY is the jittering diff vector from the lighted point on the surface
|
||||
// in the world space. It is remarked as "v_J" in the comment
|
||||
// named "Calculate depth adjusting diff for jittered samples"
|
||||
// just before the function GetJitterUnitVectorDepthDiffBase.
|
||||
const float3 jitterWorldXY = jitterUnitX * (jitterXY.x * boundaryRadius) + jitterUnitY * (jitterXY.y * boundaryRadius);
|
||||
// The adjusting diff of depth ("d" in the comment) is calculated by
|
||||
// jitterXY.y * boundaryRadius * jitterDepthDiffBase.
|
||||
const float3 jitterWorldZ = m_lightDirection * (jitterXY.y * boundaryRadius * jitterDepthDiffBase);
|
||||
|
||||
const float3 jitteredWorldPosition = m_worldPosition + jitterWorldXY + jitterWorldZ;
|
||||
const float4 jitteredShadowmapHomogeneous = mul(depthBiasMatrix, float4(jitteredWorldPosition, 1));
|
||||
|
||||
return IsShadowed(jitteredShadowmapHomogeneous.xyz / jitteredShadowmapHomogeneous.w);
|
||||
}
|
||||
|
||||
void ProjectedShadow::SetShadowPosition()
|
||||
{
|
||||
const float4x4 depthBiasMatrix = ViewSrg::m_projectedShadows[m_shadowIndex].m_depthBiasMatrix;
|
||||
|
||||
@@ -23,14 +23,11 @@ struct FilterParameter
|
||||
uint m_isEnabled;
|
||||
uint2 m_shadowmapOriginInSlice;
|
||||
uint m_shadowmapSize;
|
||||
uint m_parameterOffset;
|
||||
uint m_parameterCount;
|
||||
float m_lightDistanceOfCameraViewFrustum;
|
||||
float m_n_f_n; // n / (f - n)
|
||||
float m_n_f; // n - f
|
||||
float m_f; // f
|
||||
// where n: nearDepth, f: farDepth.
|
||||
float2 m_padding; // explicit padding
|
||||
};
|
||||
|
||||
class Shadow
|
||||
|
||||
@@ -22,14 +22,11 @@ partial ShaderResourceGroup ViewSrg
|
||||
uint m_isEnabled;
|
||||
uint2 m_shadowmapOriginInSlice;
|
||||
uint m_shadowmapSize;
|
||||
uint m_parameterOffset;
|
||||
uint m_parameterCount;
|
||||
float m_lightDistanceOfCameraViewFrustum;
|
||||
float m_n_f_n; // n / (f - n)
|
||||
float m_n_f; // n - f
|
||||
float m_f; // f
|
||||
// where n: nearDepth, f: farDepth.
|
||||
float2 m_padding; // explicit padding
|
||||
};
|
||||
|
||||
// Simple Point Lights
|
||||
|
||||
@@ -286,7 +286,6 @@ set(FILES
|
||||
ShaderLib/Atom/Features/ScreenSpace/ScreenSpaceUtil.azsli
|
||||
ShaderLib/Atom/Features/Shadow/BicubicPcfFilters.azsli
|
||||
ShaderLib/Atom/Features/Shadow/DirectionalLightShadow.azsli
|
||||
ShaderLib/Atom/Features/Shadow/JitterTablePcf.azsli
|
||||
ShaderLib/Atom/Features/Shadow/ProjectedShadow.azsli
|
||||
ShaderLib/Atom/Features/Shadow/Shadow.azsli
|
||||
ShaderLib/Atom/Features/Shadow/ShadowmapAtlasLib.azsli
|
||||
|
||||
-6
@@ -154,12 +154,6 @@ namespace AZ
|
||||
//! @param count Sample Count for filtering (up to 64)
|
||||
virtual void SetFilteringSampleCount(LightHandle handle, uint16_t count) = 0;
|
||||
|
||||
//! This specifies the width of boundary between shadowed area and lit area.
|
||||
//! @param handle the light handle.
|
||||
//! @param width Boundary width. The shadow is gradually changed the degree of shadowed.
|
||||
//! If width == 0, softening edge is disabled. Units are in meters.
|
||||
virtual void SetShadowBoundaryWidth(LightHandle handle, float boundaryWidth) = 0;
|
||||
|
||||
//! Sets whether the directional shadowmap should use receiver plane bias.
|
||||
//! This attempts to reduce shadow acne when using large pcf filters.
|
||||
virtual void SetShadowReceiverPlaneBiasEnabled(LightHandle handle, bool enable) = 0;
|
||||
|
||||
-2
@@ -90,8 +90,6 @@ namespace AZ
|
||||
virtual void SetShadowmapMaxResolution(LightHandle handle, ShadowmapSize shadowmapSize) = 0;
|
||||
//! Specifies filter method of shadows.
|
||||
virtual void SetShadowFilterMethod(LightHandle handle, ShadowFilterMethod method) = 0;
|
||||
//! Specifies the width of boundary between shadowed area and lit area in radians. The degree ofshadowed gradually changes on the boundary. 0 disables softening.
|
||||
virtual void SetSofteningBoundaryWidthAngle(LightHandle handle, float boundaryWidthRadians) = 0;
|
||||
//! Sets sample count for filtering of shadow boundary (up to 64)
|
||||
virtual void SetFilteringSampleCount(LightHandle handle, uint16_t count) = 0;
|
||||
//! Sets the Esm exponent to use. Higher values produce a steeper falloff in the border areas between light and shadow.
|
||||
|
||||
-3
@@ -70,9 +70,6 @@ namespace AZ
|
||||
virtual void SetShadowBias(LightHandle handle, float bias) = 0;
|
||||
//! Specifies filter method of shadows.
|
||||
virtual void SetShadowFilterMethod(LightHandle handle, ShadowFilterMethod method) = 0;
|
||||
//! Specifies the width of boundary between shadowed area and lit area in radians. The degree ofshadowed gradually changes on
|
||||
//! the boundary. 0 disables softening.
|
||||
virtual void SetSofteningBoundaryWidthAngle(LightHandle handle, float boundaryWidthRadians) = 0;
|
||||
//! Sets sample count for filtering of shadow boundary (up to 64)
|
||||
virtual void SetFilteringSampleCount(LightHandle handle, uint16_t count) = 0;
|
||||
//! Sets the Esm exponent to use. Higher values produce a steeper falloff in the border areas between light and shadow.
|
||||
|
||||
@@ -42,7 +42,6 @@ namespace AZ
|
||||
// [GFX TODO][ATOM-2408] Make the max number of cascade modifiable at runtime.
|
||||
static constexpr uint16_t MaxNumberOfCascades = 4;
|
||||
static constexpr uint16_t MaxPcfSamplingCount = 64;
|
||||
static constexpr float MaxSofteningBoundaryWidth = 0.1f;
|
||||
} // namespace Shadow
|
||||
|
||||
} // namespace Render
|
||||
|
||||
-2
@@ -54,8 +54,6 @@ namespace AZ::Render
|
||||
virtual void SetShadowBias(ShadowId id, float bias) = 0;
|
||||
//! Sets the shadow filter method
|
||||
virtual void SetShadowFilterMethod(ShadowId id, ShadowFilterMethod method) = 0;
|
||||
//! Sets the width of boundary between shadowed area and lit area.
|
||||
virtual void SetSofteningBoundaryWidthAngle(ShadowId id, float boundaryWidthRadians) = 0;
|
||||
//! Sets the sample count for filtering of the shadow boundary, max 64.
|
||||
virtual void SetFilteringSampleCount(ShadowId id, uint16_t count) = 0;
|
||||
//! Sets all of the shadow properites in one call
|
||||
|
||||
+2
-68
@@ -584,15 +584,6 @@ namespace AZ
|
||||
m_shadowBufferNeedsUpdate = true;
|
||||
}
|
||||
|
||||
void DirectionalLightFeatureProcessor::SetShadowBoundaryWidth(LightHandle handle, float boundaryWidth)
|
||||
{
|
||||
for (auto& it : m_shadowData)
|
||||
{
|
||||
it.second.GetData(handle.GetIndex()).m_boundaryScale = boundaryWidth / 2.f;
|
||||
}
|
||||
m_shadowBufferNeedsUpdate = true;
|
||||
}
|
||||
|
||||
void DirectionalLightFeatureProcessor::SetShadowReceiverPlaneBiasEnabled(LightHandle handle, bool enable)
|
||||
{
|
||||
m_shadowProperties.GetData(handle.GetIndex()).m_isReceiverPlaneBiasEnabled = enable;
|
||||
@@ -1116,50 +1107,13 @@ namespace AZ
|
||||
for (const auto& passIt : m_esmShadowmapsPasses)
|
||||
{
|
||||
const RPI::View* cameraView = passIt.second.front()->GetRenderPipeline()->GetDefaultView().get();
|
||||
UpdateStandardDeviations(handle, cameraView);
|
||||
UpdateFilterOffsetsCounts(handle, cameraView);
|
||||
UpdateFilterEnabled(handle, cameraView);
|
||||
UpdateShadowmapPositionInAtlas(handle, cameraView);
|
||||
SetFilterParameterToPass(handle, cameraView);
|
||||
}
|
||||
}
|
||||
|
||||
void DirectionalLightFeatureProcessor::UpdateStandardDeviations(LightHandle handle, const RPI::View* cameraView)
|
||||
{
|
||||
if (handle != m_shadowingLightHandle)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
const DirectionalLightShadowData& data = m_shadowData.at(cameraView).GetData(handle.GetIndex());
|
||||
const ShadowProperty& property = m_shadowProperties.GetData(handle.GetIndex());
|
||||
AZStd::fixed_vector<float, Shadow::MaxNumberOfCascades> standardDeviations;
|
||||
for (size_t cascadeIndex = 0; cascadeIndex < property.m_segments.at(cameraView).size(); ++cascadeIndex)
|
||||
{
|
||||
const Aabb& aabb = property.m_segments.at(cameraView)[cascadeIndex].m_aabb;
|
||||
const float aabbDiameter = AZStd::GetMax(
|
||||
aabb.GetMax().GetX() - aabb.GetMin().GetX(),
|
||||
aabb.GetMax().GetZ() - aabb.GetMin().GetZ());
|
||||
float standardDeviation = 0.f;
|
||||
if (aabbDiameter > 0.f)
|
||||
{
|
||||
const float boundaryWidth = data.m_boundaryScale * 2.f;
|
||||
const float ratioToAabbWidth = boundaryWidth / aabbDiameter;
|
||||
const float widthInPixels = ratioToAabbWidth * data.m_shadowmapSize;
|
||||
standardDeviation = widthInPixels / (2 * GaussianMathFilter::ReliableSectionFactor);
|
||||
}
|
||||
standardDeviations.push_back(standardDeviation);
|
||||
}
|
||||
|
||||
for (const RPI::RenderPipelineId& pipelineId : m_renderPipelineIdsForPersistentView.at(cameraView))
|
||||
{
|
||||
for (EsmShadowmapsPass* esmPass : m_esmShadowmapsPasses.at(pipelineId))
|
||||
{
|
||||
esmPass->SetFilterParameters(standardDeviations);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DirectionalLightFeatureProcessor::UpdateFilterOffsetsCounts(LightHandle handle, const RPI::View* cameraView)
|
||||
void DirectionalLightFeatureProcessor::UpdateFilterEnabled(LightHandle handle, const RPI::View* cameraView)
|
||||
{
|
||||
if (handle != m_shadowingLightHandle)
|
||||
{
|
||||
@@ -1170,29 +1124,11 @@ namespace AZ
|
||||
if (shadowData.m_shadowFilterMethod == aznumeric_cast<uint32_t>(ShadowFilterMethod::Esm) ||
|
||||
(shadowData.m_shadowFilterMethod == aznumeric_cast<uint32_t>(ShadowFilterMethod::EsmPcf)))
|
||||
{
|
||||
// Get array of filter counts for the camera view.
|
||||
const RPI::RenderPipelineId& pipelineId = m_renderPipelineIdsForPersistentView.at(cameraView).front();
|
||||
AZ_Assert(!m_esmShadowmapsPasses.at(pipelineId).empty(), "Cannot find a EsmShadowmapsPass.");
|
||||
const AZStd::array_view<uint32_t> filterCounts = m_esmShadowmapsPasses.at(pipelineId).front()->GetFilterCounts();
|
||||
AZ_Assert(filterCounts.size() == GetCascadeCount(handle), "FilterCounts differs with cascade count.");
|
||||
|
||||
// Create array of filter offsets
|
||||
AZStd::vector<uint32_t> filterOffsets;
|
||||
filterOffsets.reserve(filterCounts.size());
|
||||
uint32_t filterOffset = 0;
|
||||
for (const uint32_t count : filterCounts)
|
||||
{
|
||||
filterOffsets.push_back(filterOffset);
|
||||
filterOffset += count;
|
||||
}
|
||||
|
||||
// Write filter offsets and filter counts to ESM data
|
||||
for (uint16_t index = 0; index < GetCascadeCount(handle); ++index)
|
||||
{
|
||||
EsmShadowmapsPass::FilterParameter& filterParameter = m_esmParameterData.at(cameraView).GetData(index);
|
||||
filterParameter.m_isEnabled = true;
|
||||
filterParameter.m_parameterOffset = filterOffsets[index];
|
||||
filterParameter.m_parameterCount = filterCounts[index];
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -1202,8 +1138,6 @@ namespace AZ
|
||||
{
|
||||
EsmShadowmapsPass::FilterParameter& filterParameter = m_esmParameterData.at(cameraView).GetData(index);
|
||||
filterParameter.m_isEnabled = false;
|
||||
filterParameter.m_parameterOffset = 0;
|
||||
filterParameter.m_parameterCount = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -217,7 +217,6 @@ namespace AZ
|
||||
void SetDebugFlags(LightHandle handle, DebugDrawFlags flags) override;
|
||||
void SetShadowFilterMethod(LightHandle handle, ShadowFilterMethod method) override;
|
||||
void SetFilteringSampleCount(LightHandle handle, uint16_t count) override;
|
||||
void SetShadowBoundaryWidth(LightHandle handle, float boundaryWidth) override;
|
||||
void SetShadowReceiverPlaneBiasEnabled(LightHandle handle, bool enable) override;
|
||||
|
||||
const Data::Instance<RPI::Buffer> GetLightBuffer() const;
|
||||
@@ -278,10 +277,8 @@ namespace AZ
|
||||
|
||||
//! This updates the parameter of Gaussian filter used in ESM.
|
||||
void UpdateFilterParameters(LightHandle handle);
|
||||
//! This updates standard deviations for each cascade.
|
||||
void UpdateStandardDeviations(LightHandle handle, const RPI::View* cameraView);
|
||||
//! This updates filter offset and size for each cascade.
|
||||
void UpdateFilterOffsetsCounts(LightHandle handle, const RPI::View* cameraView);
|
||||
//! This updates if the filter is enabled.
|
||||
void UpdateFilterEnabled(LightHandle handle, const RPI::View* cameraView);
|
||||
//! This updates shadowmap position(origin and size) in the atlas for each cascade.
|
||||
void UpdateShadowmapPositionInAtlas(LightHandle handle, const RPI::View* cameraView);
|
||||
//! This set filter parameters to passes which execute filtering.
|
||||
|
||||
@@ -322,11 +322,6 @@ namespace AZ
|
||||
{
|
||||
SetShadowSetting(handle, &ProjectedShadowFeatureProcessor::SetShadowFilterMethod, method);
|
||||
}
|
||||
|
||||
void DiskLightFeatureProcessor::SetSofteningBoundaryWidthAngle(LightHandle handle, float boundaryWidthRadians)
|
||||
{
|
||||
SetShadowSetting(handle, &ProjectedShadowFeatureProcessor::SetSofteningBoundaryWidthAngle, boundaryWidthRadians);
|
||||
}
|
||||
|
||||
void DiskLightFeatureProcessor::SetFilteringSampleCount(LightHandle handle, uint16_t count)
|
||||
{
|
||||
|
||||
@@ -53,7 +53,6 @@ namespace AZ
|
||||
void SetShadowBias(LightHandle handle, float bias) override;
|
||||
void SetShadowmapMaxResolution(LightHandle handle, ShadowmapSize shadowmapSize) override;
|
||||
void SetShadowFilterMethod(LightHandle handle, ShadowFilterMethod method) override;
|
||||
void SetSofteningBoundaryWidthAngle(LightHandle handle, float boundaryWidthRadians) override;
|
||||
void SetFilteringSampleCount(LightHandle handle, uint16_t count) override;
|
||||
void SetEsmExponent(LightHandle handle, float esmExponent) override;
|
||||
|
||||
|
||||
@@ -42,28 +42,6 @@ namespace AZ
|
||||
return m_lightTypeName;
|
||||
}
|
||||
|
||||
void EsmShadowmapsPass::SetFilterParameters(const AZStd::array_view<float>& standardDeviations)
|
||||
{
|
||||
// Set descriptor for Gaussian filters for given set of standard deviations.
|
||||
MathFilterDescriptor descriptor;
|
||||
descriptor.m_kind = MathFilterKind::Gaussian;
|
||||
descriptor.m_gaussians.reserve(standardDeviations.size());
|
||||
for (const float standardDeviation : standardDeviations)
|
||||
{
|
||||
descriptor.m_gaussians.emplace_back(GaussianFilterDescriptor{ standardDeviation });
|
||||
}
|
||||
|
||||
// Set filter paramter buffer along with element counts for each filter.
|
||||
MathFilter::BufferWithElementCounts bufferCounts = MathFilter::FindOrCreateFilterBuffer(descriptor);
|
||||
m_filterTableBuffer = bufferCounts.first;
|
||||
m_filterCounts = AZStd::move(bufferCounts.second);
|
||||
}
|
||||
|
||||
AZStd::array_view<uint32_t> EsmShadowmapsPass::GetFilterCounts() const
|
||||
{
|
||||
return m_filterCounts;
|
||||
}
|
||||
|
||||
void EsmShadowmapsPass::SetShadowmapIndexTableBuffer(const Data::Instance<RPI::Buffer>& tableBuffer)
|
||||
{
|
||||
m_shadowmapIndexTableBuffer = tableBuffer;
|
||||
|
||||
@@ -50,14 +50,11 @@ namespace AZ
|
||||
uint32_t m_isEnabled = false;
|
||||
AZStd::array<uint32_t, 2> m_shadowmapOriginInSlice = { {0, 0 } }; // shadowmap origin in the slice of the atlas.
|
||||
uint32_t m_shadowmapSize = static_cast<uint32_t>(ShadowmapSize::None); // width and height of shadowmap.
|
||||
uint32_t m_parameterOffset; // offset of the filter parameter.
|
||||
uint32_t m_parameterCount; // element count of the filter parameter.
|
||||
float m_lightDistanceOfCameraViewFrustum = 0.f;
|
||||
float m_n_f_n = 0.f; // n / (f - n)
|
||||
float m_n_f = 0.f; // n - f
|
||||
float m_f = 0.f; // f
|
||||
// where n: nearDepth, f: farDepth.
|
||||
AZStd::array<float, 2> m_padding = {{0.f, 0.f}}; // explicit padding
|
||||
};
|
||||
|
||||
virtual ~EsmShadowmapsPass() = default;
|
||||
@@ -65,13 +62,6 @@ namespace AZ
|
||||
|
||||
const Name& GetLightTypeName() const;
|
||||
|
||||
//! This sets the standard deviations of the Gaussian filter
|
||||
//! for each cascade.
|
||||
void SetFilterParameters(const AZStd::array_view<float>& standardDeviations);
|
||||
|
||||
//! This returns element count of filters.
|
||||
AZStd::array_view<uint32_t> GetFilterCounts() const;
|
||||
|
||||
//! This sets the buffer of the table which enable to get shadowmap index
|
||||
//! from the coordinate in the atlas.
|
||||
//! Note that shadowmpa index is shader light index for a spot light
|
||||
|
||||
@@ -292,11 +292,6 @@ namespace AZ
|
||||
SetShadowSetting(handle, &ProjectedShadowFeatureProcessor::SetShadowFilterMethod, method);
|
||||
}
|
||||
|
||||
void PointLightFeatureProcessor::SetSofteningBoundaryWidthAngle(LightHandle handle, float boundaryWidthRadians)
|
||||
{
|
||||
SetShadowSetting(handle, &ProjectedShadowFeatureProcessor::SetSofteningBoundaryWidthAngle, boundaryWidthRadians);
|
||||
}
|
||||
|
||||
void PointLightFeatureProcessor::SetFilteringSampleCount(LightHandle handle, uint16_t count)
|
||||
{
|
||||
SetShadowSetting(handle, &ProjectedShadowFeatureProcessor::SetFilteringSampleCount, count);
|
||||
|
||||
@@ -50,7 +50,6 @@ namespace AZ
|
||||
void SetShadowBias(LightHandle handle, float bias) override;
|
||||
void SetShadowmapMaxResolution(LightHandle handle, ShadowmapSize shadowmapSize) override;
|
||||
void SetShadowFilterMethod(LightHandle handle, ShadowFilterMethod method) override;
|
||||
void SetSofteningBoundaryWidthAngle(LightHandle handle, float boundaryWidthRadians) override;
|
||||
void SetFilteringSampleCount(LightHandle handle, uint16_t count) override;
|
||||
void SetEsmExponent(LightHandle handle, float esmExponent) override;
|
||||
void SetPointData(LightHandle handle, const PointLightData& data) override;
|
||||
|
||||
@@ -186,17 +186,6 @@ namespace AZ::Render
|
||||
m_filterParameterNeedsUpdate = true;
|
||||
}
|
||||
|
||||
void ProjectedShadowFeatureProcessor::SetSofteningBoundaryWidthAngle(ShadowId id, float boundaryWidthRadians)
|
||||
{
|
||||
AZ_Assert(id.IsValid(), "Invalid ShadowId passed to ProjectedShadowFeatureProcessor::SetShadowBoundaryWidthAngle().");
|
||||
|
||||
ShadowData& shadowData = m_shadowData.GetElement<ShadowDataIndex>(id.GetIndex());
|
||||
shadowData.m_boundaryScale = boundaryWidthRadians / 2.0f;
|
||||
|
||||
m_shadowmapPassNeedsUpdate = true;
|
||||
m_filterParameterNeedsUpdate = true;
|
||||
}
|
||||
|
||||
void ProjectedShadowFeatureProcessor::SetFilteringSampleCount(ShadowId id, uint16_t count)
|
||||
{
|
||||
AZ_Assert(id.IsValid(), "Invalid ShadowId passed to ProjectedShadowFeatureProcessor::SetFilteringSampleCount().");
|
||||
@@ -368,14 +357,13 @@ namespace AZ::Render
|
||||
{
|
||||
if (m_filterParameterNeedsUpdate)
|
||||
{
|
||||
UpdateStandardDeviations();
|
||||
UpdateFilterOffsetsCounts();
|
||||
UpdateEsmPassEnabled();
|
||||
SetFilterParameterToPass();
|
||||
m_filterParameterNeedsUpdate = false;
|
||||
}
|
||||
}
|
||||
|
||||
void ProjectedShadowFeatureProcessor::UpdateStandardDeviations()
|
||||
void ProjectedShadowFeatureProcessor::UpdateEsmPassEnabled()
|
||||
{
|
||||
if (m_esmShadowmapsPasses.empty())
|
||||
{
|
||||
@@ -383,24 +371,7 @@ namespace AZ::Render
|
||||
return;
|
||||
}
|
||||
|
||||
AZStd::vector<float> standardDeviations(m_shadowProperties.GetDataCount());
|
||||
|
||||
for (uint32_t i = 0; i < m_shadowProperties.GetDataCount(); ++i)
|
||||
{
|
||||
ShadowProperty& shadowProperty = m_shadowProperties.GetDataVector().at(i);
|
||||
const ShadowData& shadow = m_shadowData.GetElement<ShadowDataIndex>(shadowProperty.m_shadowId.GetIndex());
|
||||
if (!FilterMethodIsEsm(shadow))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
const FilterParameter& filter = m_shadowData.GetElement<FilterParamIndex>(shadowProperty.m_shadowId.GetIndex());
|
||||
const float boundaryWidthAngle = shadow.m_boundaryScale * 2.0f;
|
||||
const float fieldOfView = GetMax(shadowProperty.m_desc.m_fieldOfViewYRadians, MinimumFieldOfView);
|
||||
const float ratioToEntireWidth = boundaryWidthAngle / fieldOfView;
|
||||
const float widthInPixels = ratioToEntireWidth * filter.m_shadowmapSize;
|
||||
standardDeviations.at(i) = widthInPixels / (2.0f * GaussianMathFilter::ReliableSectionFactor);
|
||||
}
|
||||
if (standardDeviations.empty())
|
||||
if (m_shadowProperties.GetDataCount() == 0)
|
||||
{
|
||||
for (EsmShadowmapsPass* esmPass : m_esmShadowmapsPasses)
|
||||
{
|
||||
@@ -411,50 +382,6 @@ namespace AZ::Render
|
||||
for (EsmShadowmapsPass* esmPass : m_esmShadowmapsPasses)
|
||||
{
|
||||
esmPass->SetEnabledComputation(true);
|
||||
esmPass->SetFilterParameters(standardDeviations);
|
||||
}
|
||||
}
|
||||
|
||||
void ProjectedShadowFeatureProcessor::UpdateFilterOffsetsCounts()
|
||||
{
|
||||
if (m_esmShadowmapsPasses.empty())
|
||||
{
|
||||
AZ_Error("ProjectedShadowFeatureProcessor", false, "Cannot find a required pass.");
|
||||
return;
|
||||
}
|
||||
|
||||
// Get array of filter counts for the camera view.
|
||||
const AZStd::array_view<uint32_t> filterCounts = m_esmShadowmapsPasses.front()->GetFilterCounts();
|
||||
|
||||
// Create array of filter offsets.
|
||||
AZStd::vector<uint32_t> filterOffsets;
|
||||
filterOffsets.reserve(filterCounts.size());
|
||||
uint32_t filterOffset = 0;
|
||||
for (const uint32_t count : filterCounts)
|
||||
{
|
||||
filterOffsets.push_back(filterOffset);
|
||||
filterOffset += count;
|
||||
}
|
||||
|
||||
auto& shadowProperties = m_shadowProperties.GetDataVector();
|
||||
for (uint32_t i = 0; i < shadowProperties.size(); ++i)
|
||||
{
|
||||
ShadowProperty& shadowProperty = shadowProperties.at(i);
|
||||
const ShadowId shadowId = shadowProperty.m_shadowId;
|
||||
ShadowData& shadowData = m_shadowData.GetElement<ShadowDataIndex>(shadowId.GetIndex());
|
||||
FilterParameter& filterData = m_shadowData.GetElement<FilterParamIndex>(shadowId.GetIndex());
|
||||
|
||||
if (FilterMethodIsEsm(shadowData))
|
||||
{
|
||||
filterData.m_parameterOffset = filterOffsets[i];
|
||||
filterData.m_parameterCount = filterCounts[i];
|
||||
}
|
||||
else
|
||||
{
|
||||
// If filter is not required, reset offsets and counts of filter in ESM data.
|
||||
filterData.m_parameterOffset = 0;
|
||||
filterData.m_parameterCount = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -49,7 +49,6 @@ namespace AZ::Render
|
||||
void SetShadowmapMaxResolution(ShadowId id, ShadowmapSize size) override;
|
||||
void SetShadowBias(ShadowId id, float bias) override;
|
||||
void SetShadowFilterMethod(ShadowId id, ShadowFilterMethod method) override;
|
||||
void SetSofteningBoundaryWidthAngle(ShadowId id, float boundaryWidthRadians) override;
|
||||
void SetFilteringSampleCount(ShadowId id, uint16_t count) override;
|
||||
void SetShadowProperties(ShadowId id, const ProjectedShadowDescriptor& descriptor) override;
|
||||
const ProjectedShadowDescriptor& GetShadowProperties(ShadowId id) override;
|
||||
@@ -101,8 +100,7 @@ namespace AZ::Render
|
||||
|
||||
//! Functions to update the parameter of Gaussian filter used in ESM.
|
||||
void UpdateFilterParameters();
|
||||
void UpdateStandardDeviations();
|
||||
void UpdateFilterOffsetsCounts();
|
||||
void UpdateEsmPassEnabled();
|
||||
void SetFilterParameterToPass();
|
||||
bool FilterMethodIsEsm(const ShadowData& shadowData) const;
|
||||
|
||||
|
||||
-1
@@ -10,6 +10,5 @@ ly_add_external_target(
|
||||
NAME renderdoc
|
||||
3RDPARTY_ROOT_DIRECTORY "${LY_RENDERDOC_PATH}"
|
||||
VERSION
|
||||
INCLUDE_DIRECTORIES .
|
||||
COMPILE_DEFINITIONS USE_RENDERDOC
|
||||
)
|
||||
|
||||
@@ -6,4 +6,5 @@
|
||||
#
|
||||
#
|
||||
|
||||
set(RENDERDOC_RUNTIME_DEPENDENCIES "${BASE_PATH}/librenderdoc.so")
|
||||
set(RENDERDOC_RUNTIME_DEPENDENCIES "${BASE_PATH}/lib/librenderdoc.so")
|
||||
set(RENDERDOC_INCLUDE_DIRECTORIES "include")
|
||||
|
||||
@@ -7,3 +7,4 @@
|
||||
#
|
||||
|
||||
set(RENDERDOC_RUNTIME_DEPENDENCIES "${BASE_PATH}/renderdoc.dll")
|
||||
set(RENDERDOC_INCLUDE_DIRECTORIES ".")
|
||||
|
||||
@@ -36,6 +36,7 @@ ly_add_target(
|
||||
Gem::Atom_RPI.Edit
|
||||
Gem::Atom_RPI.Public
|
||||
Gem::Atom_RHI.Reflect
|
||||
Gem::Atom_Feature_Common.Static
|
||||
Gem::Atom_Bootstrap.Headers
|
||||
)
|
||||
|
||||
|
||||
+39
@@ -0,0 +1,39 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/Memory/Memory.h>
|
||||
|
||||
namespace AtomToolsFramework
|
||||
{
|
||||
//! Interface for describing scene content that will be rendered using the PreviewRenderer
|
||||
class PreviewContent
|
||||
{
|
||||
public:
|
||||
AZ_CLASS_ALLOCATOR(PreviewContent, AZ::SystemAllocator, 0);
|
||||
|
||||
PreviewContent() = default;
|
||||
virtual ~PreviewContent() = default;
|
||||
|
||||
//! Initiate loading of scene content, models, materials, etc
|
||||
virtual void Load() = 0;
|
||||
|
||||
//! Return true if content is loaded and ready to render
|
||||
virtual bool IsReady() const = 0;
|
||||
|
||||
//! Return true if content failed to load
|
||||
virtual bool IsError() const = 0;
|
||||
|
||||
//! Report any issues encountered while loading
|
||||
virtual void ReportErrors() = 0;
|
||||
|
||||
//! Prepare or pose content before rendering
|
||||
virtual void Update() = 0;
|
||||
};
|
||||
} // namespace AtomToolsFramework
|
||||
+85
@@ -0,0 +1,85 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <Atom/RPI.Public/Base.h>
|
||||
#include <Atom/RPI.Public/Pass/AttachmentReadback.h>
|
||||
#include <AtomToolsFramework/PreviewRenderer/PreviewContent.h>
|
||||
#include <AtomToolsFramework/PreviewRenderer/PreviewRendererState.h>
|
||||
#include <AtomToolsFramework/PreviewRenderer/PreviewerFeatureProcessorProviderBus.h>
|
||||
#include <AzFramework/Entity/GameEntityContextComponent.h>
|
||||
|
||||
namespace AzFramework
|
||||
{
|
||||
class Scene;
|
||||
}
|
||||
|
||||
class QPixmap;
|
||||
|
||||
namespace AtomToolsFramework
|
||||
{
|
||||
//! Processes requests for setting up content that gets rendered to a texture and captured to an image
|
||||
class PreviewRenderer final : public PreviewerFeatureProcessorProviderBus::Handler
|
||||
{
|
||||
public:
|
||||
AZ_CLASS_ALLOCATOR(PreviewRenderer, AZ::SystemAllocator, 0);
|
||||
|
||||
PreviewRenderer(const AZStd::string& sceneName, const AZStd::string& pipelineName);
|
||||
~PreviewRenderer();
|
||||
|
||||
struct CaptureRequest final
|
||||
{
|
||||
int m_size = 512;
|
||||
AZStd::shared_ptr<PreviewContent> m_content;
|
||||
AZStd::function<void()> m_captureFailedCallback;
|
||||
AZStd::function<void(const QPixmap&)> m_captureCompleteCallback;
|
||||
};
|
||||
|
||||
void AddCaptureRequest(const CaptureRequest& captureRequest);
|
||||
|
||||
AZ::RPI::ScenePtr GetScene() const;
|
||||
AZ::RPI::ViewPtr GetView() const;
|
||||
AZ::Uuid GetEntityContextId() const;
|
||||
|
||||
void ProcessCaptureRequests();
|
||||
void CancelCaptureRequest();
|
||||
void CompleteCaptureRequest();
|
||||
|
||||
void LoadContent();
|
||||
void UpdateLoadContent();
|
||||
void CancelLoadContent();
|
||||
|
||||
void PoseContent();
|
||||
|
||||
bool StartCapture();
|
||||
void EndCapture();
|
||||
|
||||
private:
|
||||
//! AZ::Render::PreviewerFeatureProcessorProviderBus::Handler interface overrides...
|
||||
void GetRequiredFeatureProcessors(AZStd::unordered_set<AZStd::string>& featureProcessors) const override;
|
||||
|
||||
static constexpr float AspectRatio = 1.0f;
|
||||
static constexpr float NearDist = 0.001f;
|
||||
static constexpr float FarDist = 100.0f;
|
||||
static constexpr float FieldOfView = AZ::Constants::HalfPi;
|
||||
|
||||
AZ::RPI::ScenePtr m_scene;
|
||||
AZStd::shared_ptr<AzFramework::Scene> m_frameworkScene;
|
||||
AZ::RPI::RenderPipelinePtr m_renderPipeline;
|
||||
AZ::RPI::ViewPtr m_view;
|
||||
AZStd::vector<AZStd::string> m_passHierarchy;
|
||||
AZStd::unique_ptr<AzFramework::EntityContext> m_entityContext;
|
||||
|
||||
//! Incoming requests are appended to this queue and processed one at a time in OnTick function.
|
||||
AZStd::queue<CaptureRequest> m_captureRequestQueue;
|
||||
CaptureRequest m_currentCaptureRequest;
|
||||
|
||||
AZStd::unique_ptr<PreviewRendererState> m_state;
|
||||
};
|
||||
} // namespace AtomToolsFramework
|
||||
+29
@@ -0,0 +1,29 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace AtomToolsFramework
|
||||
{
|
||||
class PreviewRenderer;
|
||||
|
||||
//! PreviewRendererState decouples PreviewRenderer logic into easy-to-understand and debug pieces
|
||||
class PreviewRendererState
|
||||
{
|
||||
public:
|
||||
explicit PreviewRendererState(PreviewRenderer* renderer)
|
||||
: m_renderer(renderer)
|
||||
{
|
||||
}
|
||||
|
||||
virtual ~PreviewRendererState() = default;
|
||||
|
||||
protected:
|
||||
PreviewRenderer* m_renderer = {};
|
||||
};
|
||||
} // namespace AtomToolsFramework
|
||||
+25
@@ -0,0 +1,25 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/EBus/EBus.h>
|
||||
#include <AzCore/std/containers/unordered_set.h>
|
||||
#include <AzCore/std/string/string.h>
|
||||
|
||||
namespace AtomToolsFramework
|
||||
{
|
||||
//! PreviewerFeatureProcessorProviderRequests allows registering custom Feature Processors for preview image generation
|
||||
class PreviewerFeatureProcessorProviderRequests : public AZ::EBusTraits
|
||||
{
|
||||
public:
|
||||
//! Get a list of custom feature processors to register with preview image renderer
|
||||
virtual void GetRequiredFeatureProcessors(AZStd::unordered_set<AZStd::string>& featureProcessors) const = 0;
|
||||
};
|
||||
|
||||
using PreviewerFeatureProcessorProviderBus = AZ::EBus<PreviewerFeatureProcessorProviderRequests>;
|
||||
} // namespace AtomToolsFramework
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user