Merge branch 'development' into Atom/santorac/OptionalSceneApiMaterialConversion

This commit is contained in:
santorac
2021-07-30 14:54:14 -07:00
14 changed files with 247 additions and 17 deletions
@@ -321,6 +321,17 @@ namespace AZ
}
}
MaterialAssignmentId AtomActorInstance::FindMaterialAssignmentId(
const MaterialAssignmentLodIndex lod, const AZStd::string& label) const
{
if (m_skinnedMeshInstance && m_skinnedMeshInstance->m_model)
{
return FindMaterialAssignmentIdInModel(m_skinnedMeshInstance->m_model, lod, label);
}
return MaterialAssignmentId();
}
MaterialAssignmentMap AtomActorInstance::GetMaterialAssignments() const
{
if (m_skinnedMeshInstance && m_skinnedMeshInstance->m_model)