Adding automated test to ensure scripts attached to net-level-entities are started on the server

Signed-off-by: Gene Walters <genewalt@amazon.com>
This commit is contained in:
Gene Walters
2022-01-20 08:32:02 -08:00
parent a452da819d
commit b3d996ea23
9 changed files with 1070 additions and 2 deletions
@@ -35,3 +35,7 @@ class TestAutomation(TestAutomationBase):
def test_Multiplayer_AutoComponent_RPC(self, request, workspace, editor, launcher_platform):
from .tests import Multiplayer_AutoComponent_RPC as test_module
self._run_prefab_test(request, workspace, editor, test_module)
def test_Multiplayer_SimpleNetworkLevelEntity(self, request, workspace, editor, launcher_platform):
from .tests import Multiplayer_SimpleNetworkLevelEntity as test_module
self._run_prefab_test(request, workspace, editor, test_module)