Merge branch 'development' into cmake/win_fix_warn_4296
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
@@ -1850,7 +1850,7 @@ namespace AZ
|
||||
* {
|
||||
* // do any conversion of caching of the "data" here and forward this to behavior (often the reason for this is that you can't pass everything to behavior
|
||||
* // plus behavior can't really handle all constructs pointer to pointer, rvalues, etc. as they don't make sense for most script environments
|
||||
* int result = 0; // set the default value for your result if the behavior if there is no implmentation
|
||||
* int result = 0; // set the default value for your result if the behavior if there is no implementation
|
||||
* // The AZ_EBUS_BEHAVIOR_BINDER defines FN_EventName for each index. You can also cache it yourself (but it's slower), static int cacheIndex = GetFunctionIndex("OnEvent1"); and use that .
|
||||
* CallResult(result, FN_OnEvent1, data); // forward to the binding (there can be none, this is why we need to always have properly set result, when there is one)
|
||||
* return result; // return the result like you will in any normal EBus even with result
|
||||
|
||||
@@ -102,11 +102,25 @@ namespace AzFramework
|
||||
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
virtual void OnTerrainDataCreateBegin() {};
|
||||
virtual void OnTerrainDataCreateEnd() {};
|
||||
enum TerrainDataChangedMask : uint8_t
|
||||
{
|
||||
None = 0b00000000,
|
||||
Settings = 0b00000001,
|
||||
HeightData = 0b00000010,
|
||||
ColorData = 0b00000100,
|
||||
SurfaceData = 0b00001000
|
||||
};
|
||||
|
||||
virtual void OnTerrainDataDestroyBegin() {};
|
||||
virtual void OnTerrainDataDestroyEnd() {};
|
||||
virtual void OnTerrainDataCreateBegin() {}
|
||||
virtual void OnTerrainDataCreateEnd() {}
|
||||
|
||||
virtual void OnTerrainDataDestroyBegin() {}
|
||||
virtual void OnTerrainDataDestroyEnd() {}
|
||||
|
||||
virtual void OnTerrainDataChanged(
|
||||
[[maybe_unused]] const AZ::Aabb& dirtyRegion, [[maybe_unused]] TerrainDataChangedMask dataChangedMask)
|
||||
{
|
||||
}
|
||||
};
|
||||
using TerrainDataNotificationBus = AZ::EBus<TerrainDataNotifications>;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user