Merge branch 'development' into cmake/win_fix_warn_4296
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
@@ -130,8 +130,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
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NAME AutomatedTesting::LandscapeCanvasTests_Main
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TEST_SERIAL
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TEST_SUITE main
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PATH ${CMAKE_CURRENT_LIST_DIR}/landscape_canvas
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PYTEST_MARKS "not SUITE_sandbox and not SUITE_periodic and not SUITE_benchmark"
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PATH ${CMAKE_CURRENT_LIST_DIR}/landscape_canvas/test_LandscapeCanvas_Main.py
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RUNTIME_DEPENDENCIES
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AZ::AssetProcessor
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Legacy::Editor
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@@ -144,8 +143,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
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NAME AutomatedTesting::LandscapeCanvasTests_Periodic
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TEST_SERIAL
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TEST_SUITE periodic
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PATH ${CMAKE_CURRENT_LIST_DIR}/landscape_canvas
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PYTEST_MARKS "SUITE_periodic"
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PATH ${CMAKE_CURRENT_LIST_DIR}/landscape_canvas/test_LandscapeCanvas_Periodic.py
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RUNTIME_DEPENDENCIES
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AZ::AssetProcessor
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Legacy::Editor
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@@ -159,7 +157,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
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NAME AutomatedTesting::GradientSignalTests_Periodic
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TEST_SERIAL
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TEST_SUITE periodic
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PATH ${CMAKE_CURRENT_LIST_DIR}/gradient_signal
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PATH ${CMAKE_CURRENT_LIST_DIR}/gradient_signal/test_GradientSignal_Periodic.py
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RUNTIME_DEPENDENCIES
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AZ::AssetProcessor
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Legacy::Editor
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+16
-9
@@ -10,6 +10,7 @@ import sys
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sys.path.append(os.path.dirname(os.path.abspath(__file__)))
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import azlmbr.asset as asset
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import azlmbr.editor as editor
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import azlmbr.legacy.general as general
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import azlmbr.bus as bus
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import azlmbr.math as math
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@@ -107,7 +108,7 @@ class TestPhysXColliderSurfaceTagEmitter(EditorTestHelper):
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# Create an entity with a PhysX Collider and our PhysX Collider Surface Tag Emitter
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collider_entity = hydra.Entity("Collider Surface")
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collider_entity.create_entity(
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entity_center_point,
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entity_center_point,
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["PhysX Collider", "PhysX Collider Surface Tag Emitter"]
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)
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if collider_entity.id.IsValid():
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@@ -153,23 +154,29 @@ class TestPhysXColliderSurfaceTagEmitter(EditorTestHelper):
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self.test_success = self.test_success and baseline_success
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# Setup collider entity with a PhysX Mesh
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test_physx_mesh_asset_path = asset.AssetCatalogRequestBus(
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test_physx_mesh_asset_id = asset.AssetCatalogRequestBus(
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bus.Broadcast, "GetAssetIdByPath", os.path.join("levels", "physics",
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"c4044697_material_perfacematerialvalidation",
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"test.pxmesh"), math.Uuid(), False)
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hydra.get_set_test(collider_entity, 0, "Shape Configuration|Shape", 7)
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hydra.get_set_test(collider_entity, 0, "Shape Configuration|Asset|PhysX Mesh", test_physx_mesh_asset_path)
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# Remove/re-add component due to LYN-5496
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collider_entity.remove_component("PhysX Collider")
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collider_entity.add_component("PhysX Collider")
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self.wait_for_condition(lambda: editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled',
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collider_entity.components[1]), 5.0)
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hydra.get_set_test(collider_entity, 1, "Shape Configuration|Shape", 7)
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hydra.get_set_test(collider_entity, 1, "Shape Configuration|Asset|PhysX Mesh", test_physx_mesh_asset_id)
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# Set the asset scale to match the test heights of the shapes tested
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asset_scale = math.Vector3(1.0, 1.0, 9.0)
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collider_entity.get_set_test(0, "Shape Configuration|Asset|Configuration|Asset Scale", asset_scale)
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collider_entity.get_set_test(1, "Shape Configuration|Asset|Configuration|Asset Scale", asset_scale)
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# Test: Generate a new surface on the collider.
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# There should be one instance at the very top of the collider mesh, and none on the baseline surface
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# (We use a small query box to only check for one placed instance point)
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self.log("Starting PhysX Mesh Collider Test")
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hydra.get_set_test(collider_entity, 1, "Configuration|Generated Tags", [surface_tag])
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hydra.get_set_test(collider_entity, 1, "Configuration|Extended Tags", [invalid_tag])
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hydra.get_set_test(collider_entity, 0, "Configuration|Generated Tags", [surface_tag])
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hydra.get_set_test(collider_entity, 0, "Configuration|Extended Tags", [invalid_tag])
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top_point_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(top_point, 0.25, 1), 5.0)
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self.test_success = self.test_success and top_point_success
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baseline_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(baseline_surface_point,
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@@ -180,8 +187,8 @@ class TestPhysXColliderSurfaceTagEmitter(EditorTestHelper):
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# There should be no instances at the very top of the collider mesh, and none on the baseline surface within
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# our query box as PhysX meshes are treated as hollow shells, not solid volumes.
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# (We use a small query box to only check for one placed instance point)
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hydra.get_set_test(collider_entity, 1, "Configuration|Generated Tags", [invalid_tag])
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hydra.get_set_test(collider_entity, 1, "Configuration|Extended Tags", [surface_tag])
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hydra.get_set_test(collider_entity, 0, "Configuration|Generated Tags", [invalid_tag])
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hydra.get_set_test(collider_entity, 0, "Configuration|Extended Tags", [surface_tag])
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top_point_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(top_point, 0.25, 0), 5.0)
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self.test_success = self.test_success and top_point_success
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baseline_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(baseline_surface_point,
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+96
-102
@@ -4,124 +4,118 @@ For complete copyright and license terms please see the LICENSE at the root of t
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SPDX-License-Identifier: Apache-2.0 OR MIT
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"""
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import os
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import sys
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import azlmbr.bus as bus
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import azlmbr.editor as editor
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import azlmbr.entity as entity
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import azlmbr.paths
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sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
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import editor_python_test_tools.hydra_editor_utils as hydra
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from editor_python_test_tools.editor_test_helper import EditorTestHelper
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class TestGradientGeneratorIncompatibilities(EditorTestHelper):
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def __init__(self):
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EditorTestHelper.__init__(self, log_prefix="GradientGeneratorIncompatibilities", args=["level"])
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def GradientGenerators_Incompatibilities():
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"""
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Summary:
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This test verifies that components are disabled when conflicting components are present on the same entity.
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def run_test(self):
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"""
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Summary:
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This test verifies that components are disabled when conflicting components are present on the same entity.
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Expected Behavior:
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Gradient Generator components are incompatible with Vegetation area components.
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Expected Behavior:
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Gradient Generator components are incompatible with Vegetation area components.
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Test Steps:
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1) Open a simple level
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2) Create a new entity in the level
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3) Add each Gradient Generator component to an entity, and add a Vegetation Area component to the same entity
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4) Verify that components are only enabled when entity is free of a conflicting component
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Test Steps:
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1) Create a new level
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2) Create a new entity in the level
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3) Add each Gradient Generator component to an entity, and add a Vegetation Area component to the same entity
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4) Verify that components are only enabled when entity is free of a conflicting component
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Note:
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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||||
Parsing the file or running a log_monitor are required to observe the test results.
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||||
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||||
Note:
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||||
- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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||||
Parsing the file or running a log_monitor are required to observe the test results.
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:return: None
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"""
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:return: None
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"""
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import azlmbr.bus as bus
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import azlmbr.editor as editor
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import azlmbr.entity as entity
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gradient_generators = [
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'Altitude Gradient',
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'Constant Gradient',
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'FastNoise Gradient',
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'Image Gradient',
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'Perlin Noise Gradient',
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'Random Noise Gradient',
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'Shape Falloff Gradient',
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'Slope Gradient',
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'Surface Mask Gradient'
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]
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require_transform_modifiers = [
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'FastNoise Gradient',
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'Image Gradient',
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'Perlin Noise Gradient',
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'Random Noise Gradient'
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]
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vegetation_areas = [
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'Vegetation Layer Spawner',
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'Vegetation Layer Blender',
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'Vegetation Layer Blocker',
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'Vegetation Layer Blocker (Mesh)'
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]
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area_dependencies = {
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'Vegetation Layer Spawner': 'Vegetation Asset List',
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'Vegetation Layer Blocker (Mesh)': 'Mesh'
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}
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import editor_python_test_tools.hydra_editor_utils as hydra
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from editor_python_test_tools.utils import Report
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from editor_python_test_tools.utils import TestHelper as helper
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# Create a new empty level
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self.test_success = self.create_level(
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self.args["level"],
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heightmap_resolution=1024,
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heightmap_meters_per_pixel=1,
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terrain_texture_resolution=4096,
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use_terrain=False,
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)
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gradient_generators = [
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'Altitude Gradient',
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'Constant Gradient',
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'FastNoise Gradient',
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'Image Gradient',
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'Perlin Noise Gradient',
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'Random Noise Gradient',
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'Shape Falloff Gradient',
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'Slope Gradient',
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'Surface Mask Gradient'
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]
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require_transform_modifiers = [
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'FastNoise Gradient',
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'Image Gradient',
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'Perlin Noise Gradient',
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'Random Noise Gradient'
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]
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vegetation_areas = [
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'Vegetation Layer Spawner',
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'Vegetation Layer Blender',
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'Vegetation Layer Blocker',
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'Vegetation Layer Blocker (Mesh)'
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]
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area_dependencies = {
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'Vegetation Layer Spawner': 'Vegetation Asset List',
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'Vegetation Layer Blocker (Mesh)': 'Mesh'
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}
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# For every gradient generator component, verify that they are incompatible
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# which each vegetation area component
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for component_name in gradient_generators:
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for vegetation_area_name in vegetation_areas:
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# Create a new Entity in the level
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entity_id = editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', entity.EntityId())
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# Open an existing simple level
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helper.init_idle()
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helper.open_level("Physics", "Base")
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# Most of these need a shape, so use a Box Shape
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hydra.add_component('Box Shape', entity_id)
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# For every gradient generator component, verify that they are incompatible
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# which each vegetation area component
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for component_name in gradient_generators:
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for vegetation_area_name in vegetation_areas:
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# Create a new Entity in the level
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entity_id = editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', entity.EntityId())
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# Add the specific vegetation area dependencies (if necessary)
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if vegetation_area_name in area_dependencies:
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hydra.add_component(area_dependencies[vegetation_area_name], entity_id)
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# Most of these need a shape, so use a Box Shape
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hydra.add_component('Box Shape', entity_id)
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|
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# Add the vegetation area component we are validating against, then add the
|
||||
# gradient generator afterwards, so that the gradient generator will actually
|
||||
# be disabled (if it was present before, it would only get deactivated instead of disabled
|
||||
# by the vegetation area)
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area_component = hydra.add_component(vegetation_area_name, entity_id)
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gradient_component = hydra.add_component(component_name, entity_id)
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# Add the specific vegetation area dependencies (if necessary)
|
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if vegetation_area_name in area_dependencies:
|
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hydra.add_component(area_dependencies[vegetation_area_name], entity_id)
|
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|
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# Verify the gradient generator component is disabled since the vegetation area is incompatible
|
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active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_component)
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self.test_success = self.test_success and not active
|
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if not active:
|
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self.log(f"{component_name} is disabled before removing {vegetation_area_name} component")
|
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# Add the vegetation area component we are validating against, then add the
|
||||
# gradient generator afterwards, so that the gradient generator will actually
|
||||
# be disabled (if it was present before, it would only get deactivated instead of disabled
|
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# by the vegetation area)
|
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area_component = hydra.add_component(vegetation_area_name, entity_id)
|
||||
gradient_component = hydra.add_component(component_name, entity_id)
|
||||
|
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# Remove the vegetation area component
|
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editor.EditorComponentAPIBus(bus.Broadcast, 'RemoveComponents', [area_component])
|
||||
# Verify the gradient generator component is disabled since the vegetation area is incompatible
|
||||
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_component)
|
||||
component_is_disabled = (
|
||||
f"{component_name} is disabled before removing {vegetation_area_name} component",
|
||||
f"{component_name} is unexpectedly enabled before removing {vegetation_area_name} component"
|
||||
)
|
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Report.result(component_is_disabled, not active)
|
||||
|
||||
# Add required dependencies for our gradient generators after the vegetation
|
||||
# area has been removed, because the transform modifier is also incompatible
|
||||
# with the vegetation areas
|
||||
if component_name in require_transform_modifiers:
|
||||
hydra.add_component('Gradient Transform Modifier', entity_id)
|
||||
# Remove the vegetation area component
|
||||
editor.EditorComponentAPIBus(bus.Broadcast, 'RemoveComponents', [area_component])
|
||||
|
||||
# Verify the gradient generator component is enabled now that the vegetation area is gone
|
||||
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_component)
|
||||
self.test_success = self.test_success and active
|
||||
if active:
|
||||
self.log(f"{component_name} is enabled after removing {vegetation_area_name} component")
|
||||
# Add required dependencies for our gradient generators after the vegetation
|
||||
# area has been removed, because the transform modifier is also incompatible
|
||||
# with the vegetation areas
|
||||
if component_name in require_transform_modifiers:
|
||||
hydra.add_component('Gradient Transform Modifier', entity_id)
|
||||
|
||||
# Verify the gradient generator component is enabled now that the vegetation area is gone
|
||||
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_component)
|
||||
component_is_enabled = (
|
||||
f"{component_name} is enabled after removing {vegetation_area_name} component",
|
||||
f"{component_name} is unexpectedly disabled after removing {vegetation_area_name} component"
|
||||
)
|
||||
Report.result(component_is_enabled, active)
|
||||
|
||||
|
||||
test = TestGradientGeneratorIncompatibilities()
|
||||
test.run()
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(GradientGenerators_Incompatibilities)
|
||||
|
||||
+133
-135
@@ -4,164 +4,162 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
import os
|
||||
import sys
|
||||
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.entity as entity
|
||||
import azlmbr.paths
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
|
||||
class TestGradientModifiersIncompatibilities(EditorTestHelper):
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="GradientModifiersIncompatibilities", args=["level"])
|
||||
def GradientModifiers_Incompatibilities():
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that components are disabled when conflicting components are present on the same entity.
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that components are disabled when conflicting components are present on the same entity.
|
||||
Expected Behavior:
|
||||
Gradient Modifier components are incompatible with Vegetation area components.
|
||||
|
||||
Expected Behavior:
|
||||
Gradient Modifier components are incompatible with Vegetation area components.
|
||||
Test Steps:
|
||||
1) Open a simple level
|
||||
2) Create a new entity in the level
|
||||
3) Add each Gradient Modifier component to an entity, and add a Vegetation Area component to the same entity
|
||||
4) Verify that components are only enabled when entity is free of a conflicting component
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Create a new entity in the level
|
||||
3) Add each Gradient Modifier component to an entity, and add a Vegetation Area component to the same entity
|
||||
4) Verify that components are only enabled when entity is free of a conflicting component
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
:return: None
|
||||
"""
|
||||
|
||||
:return: None
|
||||
"""
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.entity as entity
|
||||
|
||||
gradient_generators = [
|
||||
'Altitude Gradient',
|
||||
'Constant Gradient',
|
||||
'FastNoise Gradient',
|
||||
'Image Gradient',
|
||||
'Perlin Noise Gradient',
|
||||
'Random Noise Gradient',
|
||||
'Shape Falloff Gradient',
|
||||
'Slope Gradient',
|
||||
'Surface Mask Gradient'
|
||||
]
|
||||
require_transform_modifiers = [
|
||||
'FastNoise Gradient',
|
||||
'Image Gradient',
|
||||
'Perlin Noise Gradient',
|
||||
'Random Noise Gradient'
|
||||
]
|
||||
gradient_modifiers = [
|
||||
'Dither Gradient Modifier',
|
||||
'Gradient Mixer',
|
||||
'Invert Gradient Modifier',
|
||||
'Levels Gradient Modifier',
|
||||
'Posterize Gradient Modifier',
|
||||
'Smooth-Step Gradient Modifier',
|
||||
'Threshold Gradient Modifier'
|
||||
]
|
||||
vegetation_areas = [
|
||||
'Vegetation Layer Spawner',
|
||||
'Vegetation Layer Blender',
|
||||
'Vegetation Layer Blocker',
|
||||
'Vegetation Layer Blocker (Mesh)'
|
||||
]
|
||||
area_dependencies = {
|
||||
'Vegetation Layer Spawner': 'Vegetation Asset List',
|
||||
'Vegetation Layer Blocker (Mesh)': 'Mesh'
|
||||
}
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
# Create a new empty level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=1024,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=4096,
|
||||
use_terrain=False,
|
||||
)
|
||||
gradient_generators = [
|
||||
'Altitude Gradient',
|
||||
'Constant Gradient',
|
||||
'FastNoise Gradient',
|
||||
'Image Gradient',
|
||||
'Perlin Noise Gradient',
|
||||
'Random Noise Gradient',
|
||||
'Shape Falloff Gradient',
|
||||
'Slope Gradient',
|
||||
'Surface Mask Gradient'
|
||||
]
|
||||
require_transform_modifiers = [
|
||||
'FastNoise Gradient',
|
||||
'Image Gradient',
|
||||
'Perlin Noise Gradient',
|
||||
'Random Noise Gradient'
|
||||
]
|
||||
gradient_modifiers = [
|
||||
'Dither Gradient Modifier',
|
||||
'Gradient Mixer',
|
||||
'Invert Gradient Modifier',
|
||||
'Levels Gradient Modifier',
|
||||
'Posterize Gradient Modifier',
|
||||
'Smooth-Step Gradient Modifier',
|
||||
'Threshold Gradient Modifier'
|
||||
]
|
||||
vegetation_areas = [
|
||||
'Vegetation Layer Spawner',
|
||||
'Vegetation Layer Blender',
|
||||
'Vegetation Layer Blocker',
|
||||
'Vegetation Layer Blocker (Mesh)'
|
||||
]
|
||||
area_dependencies = {
|
||||
'Vegetation Layer Spawner': 'Vegetation Asset List',
|
||||
'Vegetation Layer Blocker (Mesh)': 'Mesh'
|
||||
}
|
||||
|
||||
# For every gradient modifier component, verify that they are incompatible
|
||||
# which each vegetation area and gradient generator/modifier component
|
||||
all_gradients = gradient_modifiers + gradient_generators
|
||||
for component_name in gradient_modifiers:
|
||||
for vegetation_area_name in vegetation_areas:
|
||||
# Create a new Entity in the level
|
||||
entity_id = editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', entity.EntityId())
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# Most of these need a shape, so use a Box Shape
|
||||
hydra.add_component('Box Shape', entity_id)
|
||||
# For every gradient modifier component, verify that they are incompatible
|
||||
# which each vegetation area and gradient generator/modifier component
|
||||
all_gradients = gradient_modifiers + gradient_generators
|
||||
for component_name in gradient_modifiers:
|
||||
for vegetation_area_name in vegetation_areas:
|
||||
# Create a new Entity in the level
|
||||
entity_id = editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', entity.EntityId())
|
||||
|
||||
# Add the specific vegetation area dependencies (if necessary)
|
||||
if vegetation_area_name in area_dependencies:
|
||||
hydra.add_component(area_dependencies[vegetation_area_name], entity_id)
|
||||
# Most of these need a shape, so use a Box Shape
|
||||
hydra.add_component('Box Shape', entity_id)
|
||||
|
||||
# Add the vegetation area component we are validating against, then add the
|
||||
# gradient modifier afterwards, so that the gradient modifier will actually
|
||||
# be disabled (if it was present before, it would only get deactivated instead of disabled
|
||||
# by the vegetation area)
|
||||
area_component = hydra.add_component(vegetation_area_name, entity_id)
|
||||
gradient_component = hydra.add_component(component_name, entity_id)
|
||||
# Add the specific vegetation area dependencies (if necessary)
|
||||
if vegetation_area_name in area_dependencies:
|
||||
hydra.add_component(area_dependencies[vegetation_area_name], entity_id)
|
||||
|
||||
# Verify the gradient modifier component is disabled since the vegetation area is incompatible
|
||||
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_component)
|
||||
self.test_success = self.test_success and not active
|
||||
if not active:
|
||||
self.log("{gradient} is disabled before removing {vegetation_area} component".format(gradient=component_name, vegetation_area=vegetation_area_name))
|
||||
# Add the vegetation area component we are validating against, then add the
|
||||
# gradient modifier afterwards, so that the gradient modifier will actually
|
||||
# be disabled (if it was present before, it would only get deactivated instead of disabled
|
||||
# by the vegetation area)
|
||||
area_component = hydra.add_component(vegetation_area_name, entity_id)
|
||||
gradient_component = hydra.add_component(component_name, entity_id)
|
||||
|
||||
# Remove the vegetation area component
|
||||
editor.EditorComponentAPIBus(bus.Broadcast, 'RemoveComponents', [area_component])
|
||||
# Verify the gradient modifier component is disabled since the vegetation area is incompatible
|
||||
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_component)
|
||||
component_is_disabled = (
|
||||
f"{component_name} is disabled before removing {vegetation_area_name} component",
|
||||
f"{component_name} is unexpectedly enabled before removing {vegetation_area_name} component"
|
||||
)
|
||||
Report.result(component_is_disabled, not active)
|
||||
|
||||
# Verify the gradient modifier component is enabled now that the vegetation area is gone
|
||||
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_component)
|
||||
self.test_success = self.test_success and active
|
||||
if active:
|
||||
self.log("{gradient} is enabled after removing {vegetation_area} component".format(gradient=component_name, vegetation_area=vegetation_area_name))
|
||||
# Remove the vegetation area component
|
||||
editor.EditorComponentAPIBus(bus.Broadcast, 'RemoveComponents', [area_component])
|
||||
|
||||
for gradient_name in all_gradients:
|
||||
# Create a new Entity in the level
|
||||
entity_id = editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', entity.EntityId())
|
||||
# Verify the gradient modifier component is enabled now that the vegetation area is gone
|
||||
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_component)
|
||||
component_is_enabled = (
|
||||
f"{component_name} is enabled after removing {vegetation_area_name} component",
|
||||
f"{component_name} is unexpectedly disabled after removing {vegetation_area_name} component"
|
||||
)
|
||||
Report.result(component_is_enabled, active)
|
||||
|
||||
# Most of these need a shape, so use a Box Shape
|
||||
hydra.add_component('Box Shape', entity_id)
|
||||
for gradient_name in all_gradients:
|
||||
# Create a new Entity in the level
|
||||
entity_id = editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', entity.EntityId())
|
||||
|
||||
# Add the specific gradient generator dependencies (if necessary)
|
||||
conflicting_components = []
|
||||
if gradient_name in require_transform_modifiers:
|
||||
component = hydra.add_component('Gradient Transform Modifier', entity_id)
|
||||
conflicting_components.append(component)
|
||||
# Most of these need a shape, so use a Box Shape
|
||||
hydra.add_component('Box Shape', entity_id)
|
||||
|
||||
# Add the gradient component we are validating against, then add the
|
||||
# gradient modifier afterwards, so that the gradient modifier will actually
|
||||
# be disabled (if it was present before, it would only get deactivated instead of disabled
|
||||
# by the other gradient)
|
||||
component = hydra.add_component(gradient_name, entity_id)
|
||||
# Add the specific gradient generator dependencies (if necessary)
|
||||
conflicting_components = []
|
||||
if gradient_name in require_transform_modifiers:
|
||||
component = hydra.add_component('Gradient Transform Modifier', entity_id)
|
||||
conflicting_components.append(component)
|
||||
gradient_component = hydra.add_component(component_name, entity_id)
|
||||
|
||||
# Verify the gradient modifier component is disabled since the other gradient is incompatible
|
||||
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_component)
|
||||
self.test_success = self.test_success and not active
|
||||
if not active:
|
||||
self.log("{gradient} is disabled before removing {conflicting_gradient} component".format(gradient=component_name, conflicting_gradient=gradient_name))
|
||||
# Add the gradient component we are validating against, then add the
|
||||
# gradient modifier afterwards, so that the gradient modifier will actually
|
||||
# be disabled (if it was present before, it would only get deactivated instead of disabled
|
||||
# by the other gradient)
|
||||
component = hydra.add_component(gradient_name, entity_id)
|
||||
conflicting_components.append(component)
|
||||
gradient_component = hydra.add_component(component_name, entity_id)
|
||||
|
||||
# Remove the conflicting gradient component (and transform modifier if it was added)
|
||||
editor.EditorComponentAPIBus(bus.Broadcast, 'RemoveComponents', conflicting_components)
|
||||
# Verify the gradient modifier component is disabled since the other gradient is incompatible
|
||||
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_component)
|
||||
component_is_disabled = (
|
||||
f"{component_name} is disabled before removing {gradient_name} component",
|
||||
f"{component_name} is unexpectedly enabled before removing {gradient_name} component"
|
||||
)
|
||||
Report.result(component_is_disabled, not active)
|
||||
|
||||
# Verify the gradient modifier component is enabled now that the other gradient is gone
|
||||
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_component)
|
||||
self.test_success = self.test_success and active
|
||||
if active:
|
||||
self.log("{gradient} is enabled after removing {conflicting_gradient} component".format(gradient=component_name, conflicting_gradient=gradient_name))
|
||||
# Remove the conflicting gradient component (and transform modifier if it was added)
|
||||
editor.EditorComponentAPIBus(bus.Broadcast, 'RemoveComponents', conflicting_components)
|
||||
|
||||
# Verify the gradient modifier component is enabled now that the other gradient is gone
|
||||
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_component)
|
||||
component_is_enabled = (
|
||||
f"{component_name} is enabled after removing {gradient_name} component",
|
||||
f"{component_name} is unexpectedly disabled after removing {gradient_name} component"
|
||||
)
|
||||
Report.result(component_is_enabled, active)
|
||||
|
||||
|
||||
test = TestGradientModifiersIncompatibilities()
|
||||
test.run()
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(GradientModifiers_Incompatibilities)
|
||||
|
||||
+98
-102
@@ -5,129 +5,125 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
sys.path.append(os.path.dirname(os.path.abspath(__file__)))
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
import azlmbr.entity as EntityId
|
||||
def GradientPreviewSettings_ClearingPinnedEntitySetsPreviewToOrigin():
|
||||
"""
|
||||
Summary:
|
||||
A temporary level is created. An entity for each test case is created and added with the corresponding
|
||||
components to verify if the gradient transform is set to the world origin.
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
Expected Behavior:
|
||||
1) Preview image updates to reflect change in transform of the gradient sampler.
|
||||
2) New Preview Position property is exposed, and set to 0,0,0 (world origin).
|
||||
3) Preview Size is set to 1,1,1 by default.
|
||||
|
||||
Test Steps:
|
||||
1) Open level
|
||||
2) Create entity with Random Noise gradient and verify gradient position after clearing pinned entity
|
||||
3) Create entity with Levels Gradient Modifier and verify gradient position after clearing pinned entity
|
||||
4) Create entity with Posterize Gradient Modifier and verify gradient position after clearing pinned entity
|
||||
5) Create entity with Smooth-Step Gradient Modifier and verify gradient position after clearing pinned entity
|
||||
6) Create entity with Threshold Gradient Modifier and verify gradient position after clearing pinned entity
|
||||
7) Create entity with FastNoise Gradient and verify gradient position after clearing pinned entity
|
||||
8) Create entity with Dither Gradient Modifier and verify gradient position after clearing pinned entity
|
||||
9) Create entity with Invert Gradient Modifier and verify gradient position after clearing pinned entity
|
||||
10) Create entity with Perlin Noise Gradient and verify gradient position after clearing pinned entity
|
||||
|
||||
class TestGradientPreviewSettings(EditorTestHelper):
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="GradientPreviewSettings_ClearPinnedEntity", args=["level"])
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
A temporary level is created. An entity for each test case is created and added with the corresponding
|
||||
components to verify if the gradient transform is set to the world origin.
|
||||
:return: None
|
||||
"""
|
||||
|
||||
Expected Behavior:
|
||||
1) Preview image updates to reflect change in transform of the gradient sampler.
|
||||
2) New Preview Position property is exposed, and set to 0,0,0 (world origin).
|
||||
3) Preview Size is set to 1,1,1 by default.
|
||||
import sys
|
||||
|
||||
Test Steps:
|
||||
1) Open level
|
||||
2) Create entity with Random Noise gradient and verify gradient position after clearing pinned entity
|
||||
3) Create entity with Levels Gradient Modifier and verify gradient position after clearing pinned entity
|
||||
4) Create entity with Posterize Gradient Modifier and verify gradient position after clearing pinned entity
|
||||
5) Create entity with Smooth-Step Gradient Modifier and verify gradient position after clearing pinned entity
|
||||
6) Create entity with Threshold Gradient Modifier and verify gradient position after clearing pinned entity
|
||||
7) Create entity with FastNoise Gradient and verify gradient position after clearing pinned entity
|
||||
8) Create entity with Dither Gradient Modifier and verify gradient position after clearing pinned entity
|
||||
9) Create entity with Invert Gradient Modifier and verify gradient position after clearing pinned entity
|
||||
10) Create entity with Perlin Noise Gradient and verify gradient position after clearing pinned entity
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.math as math
|
||||
import azlmbr.entity as EntityId
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
:return: None
|
||||
"""
|
||||
WORLD_ORIGIN = math.Vector3(0.0, 0.0, 0.0)
|
||||
EXPECTED_SIZE = math.Vector3(1.0, 1.0, 1.0)
|
||||
CLOSE_THRESHOLD = sys.float_info.min
|
||||
|
||||
WORLD_ORIGIN = math.Vector3(0.0, 0.0, 0.0)
|
||||
EXPECTED_SIZE = math.Vector3(1.0, 1.0, 1.0)
|
||||
CLOSE_THRESHOLD = sys.float_info.min
|
||||
def create_entity(entity_name, components_to_add):
|
||||
entity_position = math.Vector3(125.0, 136.0, 32.0)
|
||||
entity_id = editor.ToolsApplicationRequestBus(
|
||||
bus.Broadcast, "CreateNewEntityAtPosition", entity_position, EntityId.EntityId()
|
||||
)
|
||||
entity = hydra.Entity(entity_name, entity_id)
|
||||
if entity_id.IsValid():
|
||||
print(f"{entity_name} entity Created")
|
||||
entity.components = []
|
||||
for component in components_to_add:
|
||||
entity.components.append(hydra.add_component(component, entity_id))
|
||||
return entity
|
||||
|
||||
def create_entity(enity_name, components_to_add):
|
||||
entity_position = math.Vector3(125.0, 136.0, 32.0)
|
||||
entity_id = editor.ToolsApplicationRequestBus(
|
||||
bus.Broadcast, "CreateNewEntityAtPosition", entity_position, EntityId.EntityId()
|
||||
def clear_entityid_check_position(entity_name, components_to_add, check_preview_size=False):
|
||||
entity = create_entity(entity_name, components_to_add)
|
||||
hydra.get_set_test(entity, 0, "Preview Settings|Pin Preview to Shape", EntityId.EntityId())
|
||||
preview_position = hydra.get_component_property_value(
|
||||
entity.components[0], "Preview Settings|Preview Position"
|
||||
)
|
||||
preview_set_to_origin = (
|
||||
f"{entity_name}: Preview Position set to world origin",
|
||||
f"{entity_name}: Preview Position set to unexpected coords"
|
||||
)
|
||||
Report.result(preview_set_to_origin, preview_position.IsClose(WORLD_ORIGIN, CLOSE_THRESHOLD))
|
||||
if check_preview_size:
|
||||
preview_size = hydra.get_component_property_value(entity.components[0], "Preview Settings|Preview Size")
|
||||
preview_size_default_set = (
|
||||
f"{entity_name}: Preview Size set as expected",
|
||||
f"{entity_name}: Preview Size set to unexpected value. Expected {EXPECTED_SIZE}, Found {preview_size}"
|
||||
)
|
||||
entity = hydra.Entity(enity_name, entity_id)
|
||||
if entity_id.IsValid():
|
||||
print(f"{enity_name} entity Created")
|
||||
entity.components = []
|
||||
for component in components_to_add:
|
||||
entity.components.append(hydra.add_component(component, entity_id))
|
||||
return entity
|
||||
Report.result(preview_size_default_set, preview_size.IsClose(EXPECTED_SIZE, CLOSE_THRESHOLD))
|
||||
return entity
|
||||
|
||||
def clear_entityid_check_position(entity_name, components_to_add, check_preview_size=False):
|
||||
entity = create_entity(entity_name, components_to_add)
|
||||
hydra.get_set_test(entity, 0, "Preview Settings|Pin Preview to Shape", EntityId.EntityId())
|
||||
preview_position = hydra.get_component_property_value(
|
||||
entity.components[0], "Preview Settings|Preview Position"
|
||||
)
|
||||
if preview_position.IsClose(WORLD_ORIGIN, CLOSE_THRESHOLD):
|
||||
print(f"{entity_name} --- Preview Position set to world origin")
|
||||
if check_preview_size:
|
||||
preview_size = hydra.get_component_property_value(entity.components[0], "Preview Settings|Preview Size")
|
||||
if preview_size.IsClose(EXPECTED_SIZE, CLOSE_THRESHOLD):
|
||||
print(f"{entity_name} --- Preview Size set to (1, 1, 1)")
|
||||
return entity
|
||||
# 1) Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# 1) Open level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=1024,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=4096,
|
||||
use_terrain=False,
|
||||
)
|
||||
# 2) Create entity with Random Noise gradient and verify gradient position after clearing pinned entity
|
||||
clear_entityid_check_position(
|
||||
"Random Noise Gradient", ["Random Noise Gradient", "Gradient Transform Modifier", "Box Shape"], True
|
||||
)
|
||||
|
||||
# 2) Create entity with Random Noise gradient and verify gradient position after clearing pinned entity
|
||||
clear_entityid_check_position(
|
||||
"Random Noise Gradient", ["Random Noise Gradient", "Gradient Transform Modifier", "Box Shape"], True
|
||||
)
|
||||
# 3) Create entity with Levels Gradient Modifier and verify gradient position after clearing pinned entity
|
||||
clear_entityid_check_position("Levels Gradient Modifier", ["Levels Gradient Modifier"])
|
||||
|
||||
# 3) Create entity with Levels Gradient Modifier and verify gradient position after clearing pinned entity
|
||||
clear_entityid_check_position("Levels Gradient Modifier", ["Levels Gradient Modifier"])
|
||||
# 4) Create entity with Posterize Gradient Modifier and verify gradient position after clearing pinned entity
|
||||
clear_entityid_check_position("Posterize Gradient Modifier", ["Posterize Gradient Modifier"])
|
||||
|
||||
# 4) Create entity with Posterize Gradient Modifier and verify gradient position after clearing pinned entity
|
||||
clear_entityid_check_position("Posterize Gradient Modifier", ["Posterize Gradient Modifier"])
|
||||
# 5) Create entity with Smooth-Step Gradient Modifier and verify gradient position after clearing pinned entity
|
||||
clear_entityid_check_position("Smooth-Step Gradient Modifier", ["Smooth-Step Gradient Modifier"])
|
||||
|
||||
# 5) Create entity with Smooth-Step Gradient Modifier and verify gradient position after clearing pinned entity
|
||||
clear_entityid_check_position("Smooth-Step Gradient Modifier", ["Smooth-Step Gradient Modifier"])
|
||||
# 6) Create entity with Threshold Gradient Modifier and verify gradient position after clearing pinned entity
|
||||
clear_entityid_check_position("Threshold Gradient Modifier", ["Threshold Gradient Modifier"])
|
||||
|
||||
# 6) Create entity with Threshold Gradient Modifier and verify gradient position after clearing pinned entity
|
||||
clear_entityid_check_position("Threshold Gradient Modifier", ["Threshold Gradient Modifier"])
|
||||
# 7) Create entity with FastNoise Gradient and verify gradient position after clearing pinned entity
|
||||
clear_entityid_check_position(
|
||||
"FastNoise Gradient", ["FastNoise Gradient", "Gradient Transform Modifier", "Box Shape"], True
|
||||
)
|
||||
|
||||
# 7) Create entity with FastNoise Gradient and verify gradient position after clearing pinned entity
|
||||
clear_entityid_check_position(
|
||||
"FastNoise Gradient", ["FastNoise Gradient", "Gradient Transform Modifier", "Box Shape"], True
|
||||
)
|
||||
# 8) Create entity with Dither Gradient Modifier and verify gradient position after clearing pinned entity
|
||||
clear_entityid_check_position("Dither Gradient Modifier", ["Dither Gradient Modifier"], True)
|
||||
|
||||
# 8) Create entity with Dither Gradient Modifier and verify gradient position after clearing pinned entity
|
||||
clear_entityid_check_position("Dither Gradient Modifier", ["Dither Gradient Modifier"], True)
|
||||
# 9) Create entity with Invert Gradient Modifier and verify gradient position after clearing pinned entity
|
||||
clear_entityid_check_position("Invert Gradient Modifier", ["Invert Gradient Modifier"])
|
||||
|
||||
# 9) Create entity with Invert Gradient Modifier and verify gradient position after clearing pinned entity
|
||||
clear_entityid_check_position("Invert Gradient Modifier", ["Invert Gradient Modifier"])
|
||||
|
||||
# 10) Create entity with Perlin Noise Gradient and verify gradient position after clearing pinned entity
|
||||
clear_entityid_check_position(
|
||||
"Perlin Noise Gradient", ["Perlin Noise Gradient", "Gradient Transform Modifier", "Box Shape"], True
|
||||
)
|
||||
# 10) Create entity with Perlin Noise Gradient and verify gradient position after clearing pinned entity
|
||||
clear_entityid_check_position(
|
||||
"Perlin Noise Gradient", ["Perlin Noise Gradient", "Gradient Transform Modifier", "Box Shape"], True
|
||||
)
|
||||
|
||||
|
||||
test = TestGradientPreviewSettings()
|
||||
test.run()
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(GradientPreviewSettings_ClearingPinnedEntitySetsPreviewToOrigin)
|
||||
|
||||
+70
-79
@@ -5,18 +5,6 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.entity as entity
|
||||
import azlmbr.paths
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
|
||||
class Scoped:
|
||||
def __init__(self, constructor, destructor, *args):
|
||||
@@ -33,81 +21,84 @@ class TestParams:
|
||||
self.accessed_component = accessed_component
|
||||
|
||||
|
||||
class TestGradientPreviewSettings(EditorTestHelper):
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="GradientPreviewSettings_DefaultPinnedEntity", args=["level"])
|
||||
def GradientPreviewSettings_DefaultPinnedEntityIsSelf():
|
||||
"""
|
||||
Summary:
|
||||
This test verifies default values for the pinned entity for Gradient Preview settings.
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies default values for the pinned entity for Gradient Preview settings.
|
||||
Expected Behavior:
|
||||
Pinned entity is self for all gradient generator/modifiers.
|
||||
|
||||
Expected Behavior:
|
||||
Pinned entity is self for all gradient generator/modifiers.
|
||||
Test Steps:
|
||||
1) Open a simple level
|
||||
2) Create a new entity in the level
|
||||
3) Add each Gradient Generator component to an entity, and verify the Pin Preview to Shape property is set to
|
||||
self
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Create a new entity in the level
|
||||
3) Add each Gradient Generator component to an entity, and verify the Pin Preview to Shape property is set to
|
||||
self
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
:return: None
|
||||
"""
|
||||
|
||||
:return: None
|
||||
"""
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.entity as entity
|
||||
|
||||
def execute_test(test_id, function, *args):
|
||||
if function(*args):
|
||||
self.log(test_id + ' has Preview pinned to own Entity result: SUCCESS')
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
def create_entity():
|
||||
return editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', entity.EntityId())
|
||||
|
||||
def delete_entity(entity_id):
|
||||
editor.ToolsApplicationRequestBus(bus.Broadcast, 'DeleteEntityAndAllDescendants', entity_id)
|
||||
|
||||
def attach_components(component_list, entity_id):
|
||||
components = []
|
||||
for i in component_list:
|
||||
components.append(hydra.add_component(i, entity_id))
|
||||
return components
|
||||
|
||||
def validate_id_is_current(param):
|
||||
entity_ptr = Scoped(create_entity, delete_entity)
|
||||
added_components = attach_components(param.required_components, entity_ptr.data)
|
||||
value = hydra.get_component_property_value(added_components[param.accessed_component],
|
||||
'Preview Settings|Pin Preview to Shape')
|
||||
self.test_success = self.test_success and entity_ptr.data.Equal(value)
|
||||
return entity_ptr.data.Equal(value)
|
||||
|
||||
param_list = [
|
||||
TestParams(['Gradient Transform Modifier', 'Box Shape', 'Perlin Noise Gradient'], 2),
|
||||
TestParams(['Random Noise Gradient', 'Gradient Transform Modifier', 'Box Shape'], 0),
|
||||
TestParams(['FastNoise Gradient', 'Gradient Transform Modifier', 'Box Shape'], 0),
|
||||
TestParams(['Dither Gradient Modifier'], 0),
|
||||
TestParams(['Invert Gradient Modifier'], 0),
|
||||
TestParams(['Levels Gradient Modifier'], 0),
|
||||
TestParams(['Posterize Gradient Modifier'], 0),
|
||||
TestParams(['Smooth-Step Gradient Modifier'], 0),
|
||||
TestParams(['Threshold Gradient Modifier'], 0)
|
||||
]
|
||||
|
||||
# Create a new empty level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=1024,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=4096,
|
||||
use_terrain=False,
|
||||
def execute_test(test_id, function, *args):
|
||||
pinned_to_self = (
|
||||
f"{test_id} has Preview pinned to self",
|
||||
f"{test_id} has Preview pinned to a different entity"
|
||||
)
|
||||
Report.result(pinned_to_self, function(*args))
|
||||
|
||||
for param in param_list:
|
||||
execute_test(param.required_components[param.accessed_component],
|
||||
validate_id_is_current, param)
|
||||
def create_entity():
|
||||
return editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', entity.EntityId())
|
||||
|
||||
def delete_entity(entity_id):
|
||||
editor.ToolsApplicationRequestBus(bus.Broadcast, 'DeleteEntityAndAllDescendants', entity_id)
|
||||
|
||||
def attach_components(component_list, entity_id):
|
||||
components = []
|
||||
for i in component_list:
|
||||
components.append(hydra.add_component(i, entity_id))
|
||||
return components
|
||||
|
||||
def validate_id_is_current(param):
|
||||
entity_ptr = Scoped(create_entity, delete_entity)
|
||||
added_components = attach_components(param.required_components, entity_ptr.data)
|
||||
value = hydra.get_component_property_value(added_components[param.accessed_component],
|
||||
'Preview Settings|Pin Preview to Shape')
|
||||
return entity_ptr.data.Equal(value)
|
||||
|
||||
param_list = [
|
||||
TestParams(['Gradient Transform Modifier', 'Box Shape', 'Perlin Noise Gradient'], 2),
|
||||
TestParams(['Random Noise Gradient', 'Gradient Transform Modifier', 'Box Shape'], 0),
|
||||
TestParams(['FastNoise Gradient', 'Gradient Transform Modifier', 'Box Shape'], 0),
|
||||
TestParams(['Dither Gradient Modifier'], 0),
|
||||
TestParams(['Invert Gradient Modifier'], 0),
|
||||
TestParams(['Levels Gradient Modifier'], 0),
|
||||
TestParams(['Posterize Gradient Modifier'], 0),
|
||||
TestParams(['Smooth-Step Gradient Modifier'], 0),
|
||||
TestParams(['Threshold Gradient Modifier'], 0)
|
||||
]
|
||||
|
||||
# 1) Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
for param in param_list:
|
||||
execute_test(param.required_components[param.accessed_component],
|
||||
validate_id_is_current, param)
|
||||
|
||||
|
||||
test = TestGradientPreviewSettings()
|
||||
test.run()
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(GradientPreviewSettings_DefaultPinnedEntityIsSelf)
|
||||
|
||||
+67
-77
@@ -5,92 +5,82 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
sys.path.append(os.path.dirname(os.path.abspath(__file__)))
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
import azlmbr.entity as EntityId
|
||||
def GradientSampling_GradientReferencesAddRemoveSuccessfully():
|
||||
"""
|
||||
Summary:
|
||||
An existing gradient generator can be pinned and cleared to/from the Gradient Entity Id field
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
Expected Behavior:
|
||||
Gradient generator is assigned to the Gradient Entity Id field.
|
||||
Gradient generator is removed from the field.
|
||||
|
||||
Test Steps:
|
||||
1) Open level
|
||||
2) Create a new entity with components "Random Noise Gradient", "Gradient Transform Modifier" and "Box Shape"
|
||||
3) Create a new entity with Gradient Modifier's, pin and clear the random noise entity id to the Gradient Id
|
||||
field in Gradient Modifier
|
||||
|
||||
class TestGradientSampling(EditorTestHelper):
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="GradientSampling_GradientReferences", args=["level"])
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
An existing gradient generator can be pinned and cleared to/from the Gradient Entity Id field
|
||||
:return: None
|
||||
"""
|
||||
|
||||
Expected Behavior:
|
||||
Gradient generator is assigned to the Gradient Entity Id field.
|
||||
Gradient generator is removed from the field.
|
||||
import azlmbr.math as math
|
||||
import azlmbr.entity as EntityId
|
||||
|
||||
Test Steps:
|
||||
1) Open level
|
||||
2) Create a new entity with components "Random Noise Gradient", "Gradient Transform Modifier" and "Box Shape"
|
||||
3) Create a new entity with Gradient Modifier's, pin and clear the random noise entity id to the Gradient Id
|
||||
field in Gradient Modifier
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
def modifier_pin_clear_to_gradiententityid(modifier):
|
||||
entity_position = math.Vector3(125.0, 136.0, 32.0)
|
||||
component_to_add = [modifier]
|
||||
gradient_modifier = hydra.Entity(modifier)
|
||||
gradient_modifier.create_entity(entity_position, component_to_add)
|
||||
gradient_modifier.get_set_test(0, "Configuration|Gradient|Gradient Entity Id", random_noise.id)
|
||||
entity = hydra.get_component_property_value(
|
||||
gradient_modifier.components[0], "Configuration|Gradient|Gradient Entity Id"
|
||||
)
|
||||
if entity.Equal(random_noise.id):
|
||||
print(f"Gradient Generator is pinned to the {modifier} successfully")
|
||||
else:
|
||||
print(f"Failed to pin Gradient Generator to the {modifier}")
|
||||
hydra.get_set_test(gradient_modifier, 0, "Configuration|Gradient|Gradient Entity Id", EntityId.EntityId())
|
||||
entity = hydra.get_component_property_value(
|
||||
gradient_modifier.components[0], "Configuration|Gradient|Gradient Entity Id"
|
||||
)
|
||||
if entity.Equal(EntityId.EntityId()):
|
||||
print(f"Gradient Generator is cleared from the {modifier} successfully")
|
||||
else:
|
||||
print(f"Failed to clear Gradient Generator from the {modifier}")
|
||||
|
||||
# 1) Open level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=1024,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=4096,
|
||||
use_terrain=False,
|
||||
)
|
||||
|
||||
# 2) Create a new entity with components "Random Noise Gradient", "Gradient Transform Modifier" and "Box Shape"
|
||||
def modifier_pin_clear_to_gradiententityid(modifier):
|
||||
entity_position = math.Vector3(125.0, 136.0, 32.0)
|
||||
components_to_add = ["Random Noise Gradient", "Gradient Transform Modifier", "Box Shape"]
|
||||
random_noise = hydra.Entity("Random_Noise")
|
||||
random_noise.create_entity(entity_position, components_to_add)
|
||||
component_to_add = [modifier]
|
||||
gradient_modifier = hydra.Entity(modifier)
|
||||
gradient_modifier.create_entity(entity_position, component_to_add)
|
||||
gradient_modifier.get_set_test(0, "Configuration|Gradient|Gradient Entity Id", random_noise.id)
|
||||
entity = hydra.get_component_property_value(
|
||||
gradient_modifier.components[0], "Configuration|Gradient|Gradient Entity Id"
|
||||
)
|
||||
gradient_pinned_to_modifier = (
|
||||
f"Gradient Generator is pinned to the {modifier} successfully",
|
||||
f"Failed to pin Gradient Generator to the {modifier}"
|
||||
)
|
||||
Report.result(gradient_pinned_to_modifier, entity.Equal(random_noise.id))
|
||||
hydra.get_set_test(gradient_modifier, 0, "Configuration|Gradient|Gradient Entity Id", EntityId.EntityId())
|
||||
entity = hydra.get_component_property_value(
|
||||
gradient_modifier.components[0], "Configuration|Gradient|Gradient Entity Id"
|
||||
)
|
||||
gradient_cleared_from_modifier = (
|
||||
f"Gradient Generator is cleared from the {modifier} successfully",
|
||||
f"Failed to clear Gradient Generator from the {modifier}"
|
||||
)
|
||||
Report.result(gradient_cleared_from_modifier, entity.Equal(EntityId.EntityId()))
|
||||
|
||||
# 3) Create a new entity with Gradient Modifier's, pin and clear the random noise entity id to the Gradient Id
|
||||
# field in Gradient Modifier
|
||||
modifier_pin_clear_to_gradiententityid("Dither Gradient Modifier")
|
||||
modifier_pin_clear_to_gradiententityid("Invert Gradient Modifier")
|
||||
modifier_pin_clear_to_gradiententityid("Levels Gradient Modifier")
|
||||
modifier_pin_clear_to_gradiententityid("Posterize Gradient Modifier")
|
||||
modifier_pin_clear_to_gradiententityid("Smooth-Step Gradient Modifier")
|
||||
modifier_pin_clear_to_gradiententityid("Threshold Gradient Modifier")
|
||||
# 1) Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# 2) Create a new entity with components "Random Noise Gradient", "Gradient Transform Modifier" and "Box Shape"
|
||||
entity_position = math.Vector3(125.0, 136.0, 32.0)
|
||||
components_to_add = ["Random Noise Gradient", "Gradient Transform Modifier", "Box Shape"]
|
||||
random_noise = hydra.Entity("Random_Noise")
|
||||
random_noise.create_entity(entity_position, components_to_add)
|
||||
|
||||
# 3) Create a new entity with Gradient Modifier's, pin and clear the random noise entity id to the Gradient Id
|
||||
# field in Gradient Modifier
|
||||
modifier_pin_clear_to_gradiententityid("Dither Gradient Modifier")
|
||||
modifier_pin_clear_to_gradiententityid("Invert Gradient Modifier")
|
||||
modifier_pin_clear_to_gradiententityid("Levels Gradient Modifier")
|
||||
modifier_pin_clear_to_gradiententityid("Posterize Gradient Modifier")
|
||||
modifier_pin_clear_to_gradiententityid("Smooth-Step Gradient Modifier")
|
||||
modifier_pin_clear_to_gradiententityid("Threshold Gradient Modifier")
|
||||
|
||||
|
||||
test = TestGradientSampling()
|
||||
test.run()
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(GradientSampling_GradientReferencesAddRemoveSuccessfully)
|
||||
|
||||
+95
-105
@@ -5,114 +5,104 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
import azlmbr.math as math
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.entity as entity
|
||||
import azlmbr.paths
|
||||
import azlmbr.editor as editor
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Gem", "PythonTests"))
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
|
||||
class TestGradientSurfaceTagEmitterDependencies(EditorTestHelper):
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(
|
||||
self, log_prefix="GradientSurfaceTagEmitter_ComponentDependencies", args=["level"]
|
||||
def GradientSurfaceTagEmitter_ComponentDependencies():
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Gradient Surface Tag Emitter component is dependent on a gradient component.
|
||||
|
||||
Expected Result:
|
||||
Gradient Surface Tag Emitter component is disabled until a Gradient Generator, Modifier or Gradient Reference
|
||||
component (and any sub-dependencies) is added to the entity.
|
||||
|
||||
Test Steps:
|
||||
1) Open level
|
||||
2) Create a new entity with a Gradient Surface Tag Emitter component
|
||||
3) Verify the component is disabled until a dependent component is also added to the entity
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
import azlmbr.math as math
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.entity as entity
|
||||
import azlmbr.editor as editor
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
def is_enabled(EntityComponentIdPair):
|
||||
return editor.EditorComponentAPIBus(bus.Broadcast, "IsComponentEnabled", EntityComponentIdPair)
|
||||
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# Create an entity with Gradient Surface Tag Emitter component
|
||||
position = math.Vector3(512.0, 512.0, 32.0)
|
||||
gradient = hydra.Entity("gradient")
|
||||
gradient.create_entity(position, ["Gradient Surface Tag Emitter"])
|
||||
|
||||
# Make sure Gradient Surface Tag Emitter is disabled
|
||||
gradient_surface_tag_disabled = (
|
||||
"Gradient Surface Tag Emitter is Disabled",
|
||||
"Gradient Surface Tag Emitter is Enabled, but should be Disabled without dependencies met"
|
||||
)
|
||||
Report.result(gradient_surface_tag_disabled, not is_enabled(gradient.components[0]))
|
||||
|
||||
# Verify Gradient Surface Tag Emitter component is enabled after adding Gradient, Generator, Modifier
|
||||
# or Reference component
|
||||
new_components_to_add = [
|
||||
"Dither Gradient Modifier",
|
||||
"Gradient Mixer",
|
||||
"Invert Gradient Modifier",
|
||||
"Levels Gradient Modifier",
|
||||
"Posterize Gradient Modifier",
|
||||
"Smooth-Step Gradient Modifier",
|
||||
"Threshold Gradient Modifier",
|
||||
"Altitude Gradient",
|
||||
"Constant Gradient",
|
||||
"FastNoise Gradient",
|
||||
"Image Gradient",
|
||||
"Perlin Noise Gradient",
|
||||
"Random Noise Gradient",
|
||||
"Reference Gradient",
|
||||
"Shape Falloff Gradient",
|
||||
"Slope Gradient",
|
||||
"Surface Mask Gradient",
|
||||
]
|
||||
for component in new_components_to_add:
|
||||
component_list = ["FastNoise Gradient", "Image Gradient", "Perlin Noise Gradient", "Random Noise Gradient"]
|
||||
if component in component_list:
|
||||
for Component in ["Gradient Transform Modifier", "Box Shape"]:
|
||||
hydra.add_component(Component, gradient.id)
|
||||
typeIdsList = editor.EditorComponentAPIBus(bus.Broadcast, 'FindComponentTypeIdsByEntityType', [component],
|
||||
entity.EntityType().Game)
|
||||
ComponentOutcome = editor.EditorComponentAPIBus(bus.Broadcast, 'AddComponentsOfType', gradient.id, [typeIdsList[0]])
|
||||
Components = ComponentOutcome.GetValue()
|
||||
ComponentIdPair = Components[0]
|
||||
gradient_enabled = is_enabled(gradient.components[0])
|
||||
new_components_enabled = is_enabled(ComponentIdPair)
|
||||
dependencies_met = (
|
||||
f"{component} and Gradient Surface Tag Emitter are enabled",
|
||||
f"{component} and Gradient Surface Tag Emitter are disabled"
|
||||
)
|
||||
Report.result(dependencies_met, new_components_enabled and gradient_enabled)
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Gradient Surface Tag Emitter component is dependent on a gradient component.
|
||||
|
||||
Expected Result:
|
||||
Gradient Surface Tag Emitter component is disabled until a Gradient Generator, Modifier or Gradient Reference
|
||||
component (and any sub-dependencies) is added to the entity.
|
||||
|
||||
Test Steps:
|
||||
1) Open level
|
||||
2) Create a new entity with a Gradient Surface Tag Emitter component
|
||||
3) Verify the component is disabled until a dependent component is also added to the entity
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
def is_enabled(EntityComponentIdPair):
|
||||
return editor.EditorComponentAPIBus(bus.Broadcast, "IsComponentEnabled", EntityComponentIdPair)
|
||||
|
||||
# Create empty level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=1024,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=4096,
|
||||
use_terrain=False,
|
||||
)
|
||||
|
||||
# Create an entity with Gradient Surface Tag Emitter component
|
||||
position = math.Vector3(512.0, 512.0, 32.0)
|
||||
gradient = hydra.Entity("gradient")
|
||||
gradient.create_entity(position, ["Gradient Surface Tag Emitter"])
|
||||
|
||||
# Make sure Gradient Surface Tag Emitter is disabled
|
||||
is_enable = is_enabled(gradient.components[0])
|
||||
if not is_enable:
|
||||
self.log("Gradient Surface Tag Emitter is Disabled")
|
||||
elif not is_enable:
|
||||
self.log("Gradient Surface Tag Emitter is Enabled, but should be Disabled without dependencies met")
|
||||
|
||||
# Verify Gradient Surface Tag Emitter component is enabled after adding Gradient, Generator, Modifier
|
||||
# or Reference component
|
||||
new_components_to_add = [
|
||||
"Dither Gradient Modifier",
|
||||
"Gradient Mixer",
|
||||
"Invert Gradient Modifier",
|
||||
"Levels Gradient Modifier",
|
||||
"Posterize Gradient Modifier",
|
||||
"Smooth-Step Gradient Modifier",
|
||||
"Threshold Gradient Modifier",
|
||||
"Altitude Gradient",
|
||||
"Constant Gradient",
|
||||
"FastNoise Gradient",
|
||||
"Image Gradient",
|
||||
"Perlin Noise Gradient",
|
||||
"Random Noise Gradient",
|
||||
"Reference Gradient",
|
||||
"Shape Falloff Gradient",
|
||||
"Slope Gradient",
|
||||
"Surface Mask Gradient",
|
||||
]
|
||||
for component in new_components_to_add:
|
||||
component_list = ["FastNoise Gradient", "Image Gradient", "Perlin Noise Gradient", "Random Noise Gradient"]
|
||||
if component in component_list:
|
||||
for Component in ["Gradient Transform Modifier", "Box Shape"]:
|
||||
hydra.add_component(Component, gradient.id)
|
||||
typeIdsList = editor.EditorComponentAPIBus(bus.Broadcast, 'FindComponentTypeIdsByEntityType', [component],
|
||||
entity.EntityType().Game)
|
||||
ComponentOutcome = editor.EditorComponentAPIBus(bus.Broadcast, 'AddComponentsOfType', gradient.id, [typeIdsList[0]])
|
||||
Components = ComponentOutcome.GetValue()
|
||||
ComponentIdPair = Components[0]
|
||||
gradient_enabled = new_components_enabled = False
|
||||
gradient_enabled = is_enabled(gradient.components[0])
|
||||
new_components_enabled = is_enabled(ComponentIdPair)
|
||||
if new_components_enabled and gradient_enabled:
|
||||
self.log(f"{component} and Gradient Surface Tag Emitter are enabled")
|
||||
else:
|
||||
self.log(f"{component} and Gradient Surface Tag Emitter are disabled")
|
||||
if component in component_list:
|
||||
hydra.remove_component("Gradient Transform Modifier", gradient.id)
|
||||
hydra.remove_component("Box Shape", gradient.id)
|
||||
hydra.remove_component(component, gradient.id)
|
||||
if component in component_list:
|
||||
hydra.remove_component("Gradient Transform Modifier", gradient.id)
|
||||
hydra.remove_component("Box Shape", gradient.id)
|
||||
hydra.remove_component(component, gradient.id)
|
||||
|
||||
|
||||
test = TestGradientSurfaceTagEmitterDependencies()
|
||||
test.run()
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(GradientSurfaceTagEmitter_ComponentDependencies)
|
||||
|
||||
+60
-66
@@ -5,75 +5,69 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
sys.path.append(os.path.dirname(os.path.abspath(__file__)))
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
import azlmbr.surface_data as surface_data
|
||||
def GradientSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully():
|
||||
"""
|
||||
Summary:
|
||||
Entity with Gradient Surface Tag Emitter and Reference Gradient components is created.
|
||||
And new surface tag has been added and removed.
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
Expected Behavior:
|
||||
A new Surface Tag can be added and removed from the component
|
||||
|
||||
Test Steps:
|
||||
1) Open level
|
||||
2) Create an entity with Gradient Surface Tag Emitter and Reference Gradient components.
|
||||
3) Add/ remove Surface Tags
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
import azlmbr.math as math
|
||||
import azlmbr.surface_data as surface_data
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
# 1) Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# 2) Create an entity with Gradient Surface Tag Emitter and Reference Gradient components.
|
||||
entity_position = math.Vector3(125.0, 136.0, 32.0)
|
||||
components_to_add = ["Gradient Surface Tag Emitter", "Reference Gradient"]
|
||||
entity = hydra.Entity("entity")
|
||||
entity.create_entity(entity_position, components_to_add)
|
||||
|
||||
# 3) Add/ remove Surface Tags
|
||||
tag = surface_data.SurfaceTag()
|
||||
tag.SetTag("water")
|
||||
pte = hydra.get_property_tree(entity.components[0])
|
||||
path = "Configuration|Extended Tags"
|
||||
pte.add_container_item(path, 0, tag)
|
||||
success = helper.wait_for_condition(lambda: pte.get_container_count(path).GetValue() == 1, 1.0)
|
||||
tag_added_to_container = (
|
||||
"Successfully added surface tag",
|
||||
"Failed to add surface tag"
|
||||
)
|
||||
Report.result(tag_added_to_container, success)
|
||||
pte.remove_container_item(path, 0)
|
||||
success = helper.wait_for_condition(lambda: pte.get_container_count(path).GetValue() == 0, 1.0)
|
||||
tag_removed_from_container = (
|
||||
"Successfully removed surface tag",
|
||||
"Failed to remove surface tag"
|
||||
)
|
||||
Report.result(tag_removed_from_container, success)
|
||||
|
||||
|
||||
class TestGradientSurfaceTagEmitter(EditorTestHelper):
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="GradientSurfaceTagEmitter_SurfaceTagsAddRemoveSucessfully",
|
||||
args=["level"])
|
||||
if __name__ == "__main__":
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
Entity with Gradient Surface Tag Emitter and Reference Gradient components is created.
|
||||
And new surface tag has been added and removed.
|
||||
|
||||
Expected Behavior:
|
||||
A new Surface Tag can be added and removed from the component
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(GradientSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully)
|
||||
|
||||
Test Steps:
|
||||
1) Open level
|
||||
2) Create an entity with Gradient Surface Tag Emitter and Reference Gradient components.
|
||||
3) Add/ remove Surface Tags
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
# 1) Open level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=1024,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=4096,
|
||||
use_terrain=False,
|
||||
)
|
||||
|
||||
# 2) Create an entity with Gradient Surface Tag Emitter and Reference Gradient components.
|
||||
entity_position = math.Vector3(125.0, 136.0, 32.0)
|
||||
components_to_add = ["Gradient Surface Tag Emitter", "Reference Gradient"]
|
||||
entity = hydra.Entity("entity")
|
||||
entity.create_entity(entity_position, components_to_add)
|
||||
|
||||
# 3) Add/ remove Surface Tags
|
||||
tag = surface_data.SurfaceTag()
|
||||
tag.SetTag("water")
|
||||
pte = hydra.get_property_tree(entity.components[0])
|
||||
path = "Configuration|Extended Tags"
|
||||
pte.add_container_item(path, 0, tag)
|
||||
success = self.wait_for_condition(lambda: pte.get_container_count(path).GetValue() == 1)
|
||||
self.test_success = self.test_success and success
|
||||
print(f"Added SurfaceTag: container count is {pte.get_container_count(path).GetValue()}")
|
||||
pte.remove_container_item(path, 0)
|
||||
success = self.wait_for_condition(lambda: pte.get_container_count(path).GetValue() == 0)
|
||||
self.test_success = self.test_success and success
|
||||
print(f"Removed SurfaceTag: container count is {pte.get_container_count(path).GetValue()}")
|
||||
|
||||
|
||||
test = TestGradientSurfaceTagEmitter()
|
||||
test.run()
|
||||
|
||||
+81
-97
@@ -5,118 +5,102 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
sys.path.append(os.path.dirname(os.path.abspath(__file__)))
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.math as math
|
||||
import azlmbr.entity as EntityId
|
||||
def GradientTransform_ComponentIncompatibleWithExpectedGradients():
|
||||
"""
|
||||
Summary:
|
||||
A New level is created. A New entity is created with components Gradient Transform Modifier and Box Shape.
|
||||
Adding components Constant Gradient, Altitude Gradient, Gradient Mixer, Reference Gradient, Shape
|
||||
Falloff Gradient, Slope Gradient and Surface Mask Gradient to the same entity.
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
Expected Behavior:
|
||||
All added components are disabled and inform the user that they are incompatible with the Gradient Transform
|
||||
Modifier
|
||||
|
||||
Test Steps:
|
||||
1) Create level
|
||||
2) Create a new entity with components Gradient Transform Modifier and Box Shape
|
||||
3) Make sure all components are enabled in Entity
|
||||
4) Add Constant Gradient, Altitude Gradient, Gradient Mixer, Reference Gradient, Shape
|
||||
Falloff Gradient, Slope Gradient and Surface Mask Gradient to the same entity
|
||||
5) Make sure all newly added components are disabled
|
||||
|
||||
class TestGradientTransform_ComponentIncompatibleWithExpectedGradients(EditorTestHelper):
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="GradientTransform_ComponentIncompatibleWithExpectedGradients",
|
||||
args=["level"])
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
A New level is created. A New entity is created with components Gradient Transform Modifier and Box Shape.
|
||||
Adding components Constant Gradient, Altitude Gradient, Gradient Mixer, Reference Gradient, Shape
|
||||
Falloff Gradient, Slope Gradient and Surface Mask Gradient to the same entity.
|
||||
:return: None
|
||||
"""
|
||||
|
||||
Expected Behavior:
|
||||
All added components are disabled and inform the user that they are incompatible with the Gradient Transform
|
||||
Modifier
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.math as math
|
||||
import azlmbr.entity as EntityId
|
||||
|
||||
Test Steps:
|
||||
1) Create level
|
||||
2) Create a new entity with components Gradient Transform Modifier and Box Shape
|
||||
3) Make sure all components are enabled in Entity
|
||||
4) Add Constant Gradient, Altitude Gradient, Gradient Mixer, Reference Gradient, Shape
|
||||
Falloff Gradient, Slope Gradient and Surface Mask Gradient to the same entity
|
||||
5) Make sure all newly added components are disabled
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
def is_enabled(EntityComponentIdPair):
|
||||
return editor.EditorComponentAPIBus(bus.Broadcast, "IsComponentEnabled", EntityComponentIdPair)
|
||||
|
||||
:return: None
|
||||
"""
|
||||
# 1) Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
def is_enabled(EntityComponentIdPair):
|
||||
return editor.EditorComponentAPIBus(bus.Broadcast, "IsComponentEnabled", EntityComponentIdPair)
|
||||
# 2) Create a new entity with components Gradient Transform Modifier and Box Shape
|
||||
entity_position = math.Vector3(125.0, 136.0, 32.0)
|
||||
components_to_add = ["Gradient Transform Modifier", "Box Shape"]
|
||||
gradient_id = editor.ToolsApplicationRequestBus(
|
||||
bus.Broadcast, "CreateNewEntityAtPosition", entity_position, EntityId.EntityId()
|
||||
)
|
||||
gradient = hydra.Entity("gradient", gradient_id)
|
||||
|
||||
# 1) Create level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=1024,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=4096,
|
||||
use_terrain=False,
|
||||
gradient.components = []
|
||||
|
||||
for component in components_to_add:
|
||||
gradient.components.append(hydra.add_component(component, gradient_id))
|
||||
entity_created = (
|
||||
"Entity created successfully",
|
||||
"Failed to create entity"
|
||||
)
|
||||
Report.critical_result(entity_created, gradient_id.isValid())
|
||||
|
||||
# 3) Make sure all components are enabled in Entity
|
||||
index = 0
|
||||
for component in components_to_add:
|
||||
components_enabled = (
|
||||
f"{component} is enabled",
|
||||
f"{component} is unexpectedly disabled"
|
||||
)
|
||||
Report.critical_result(components_enabled, is_enabled(gradient.components[index]))
|
||||
index += 1
|
||||
|
||||
# 2) Create a new entity with components Gradient Transform Modifier and Box Shape
|
||||
entity_position = math.Vector3(125.0, 136.0, 32.0)
|
||||
components_to_add = ["Gradient Transform Modifier", "Box Shape"]
|
||||
gradient_id = editor.ToolsApplicationRequestBus(
|
||||
bus.Broadcast, "CreateNewEntityAtPosition", entity_position, EntityId.EntityId()
|
||||
# 4) Add Constant Gradient, Altitude Gradient, Gradient Mixer, Reference Gradient, Shape
|
||||
# Falloff Gradient, Slope Gradient and Surface Mask Gradient to the same entity
|
||||
new_components_to_add = [
|
||||
"Constant Gradient",
|
||||
"Altitude Gradient",
|
||||
"Gradient Mixer",
|
||||
"Reference Gradient",
|
||||
"Shape Falloff Gradient",
|
||||
"Slope Gradient",
|
||||
"Surface Mask Gradient",
|
||||
]
|
||||
new_components_enabled = False
|
||||
for component in new_components_to_add:
|
||||
gradient.components.append(hydra.add_component(component, gradient_id))
|
||||
gradient_components_disabled = (
|
||||
f"{component} is disabled",
|
||||
f"{component} is enabled, but should be disabled"
|
||||
)
|
||||
gradient = hydra.Entity("gradient", gradient_id)
|
||||
|
||||
gradient.components = []
|
||||
|
||||
for component in components_to_add:
|
||||
gradient.components.append(hydra.add_component(component, gradient_id))
|
||||
if gradient_id.isValid():
|
||||
self.log("New Entity Created")
|
||||
|
||||
# 3) Make sure all components are enabled in Entity
|
||||
index = 0
|
||||
for component in components_to_add:
|
||||
is_enable = is_enabled(gradient.components[index])
|
||||
if is_enable:
|
||||
self.log(f"{component} is Enabled")
|
||||
self.test_success = self.test_success and is_enable
|
||||
elif not is_enable:
|
||||
self.log(f"{component} is disabled, but it should be enabled")
|
||||
self.test_success = self.test_success and is_enable
|
||||
break
|
||||
index += 1
|
||||
|
||||
# 4) Add Constant Gradient, Altitude Gradient, Gradient Mixer, Reference Gradient, Shape
|
||||
# Falloff Gradient, Slope Gradient and Surface Mask Gradient to the same entity
|
||||
new_components_to_add = [
|
||||
"Constant Gradient",
|
||||
"Altitude Gradient",
|
||||
"Gradient Mixer",
|
||||
"Reference Gradient",
|
||||
"Shape Falloff Gradient",
|
||||
"Slope Gradient",
|
||||
"Surface Mask Gradient",
|
||||
]
|
||||
index = 2
|
||||
new_components_enabled = False
|
||||
for component in new_components_to_add:
|
||||
gradient.components.append(hydra.add_component(component, gradient_id))
|
||||
new_components_enabled = is_enabled(gradient.components[index])
|
||||
if new_components_enabled:
|
||||
self.log(f"{component} is enabled, but should be disabled")
|
||||
break
|
||||
Report.result(gradient_components_disabled, not is_enabled(gradient.components[2]))
|
||||
if not is_enabled(gradient.components[2]):
|
||||
editor.EditorComponentAPIBus(bus.Broadcast, "RemoveComponents", component)
|
||||
|
||||
# 5) Make sure all newly added components are disabled
|
||||
if not new_components_enabled:
|
||||
self.log("All newly added components are incompatible and disabled")
|
||||
self.test_success = self.test_success and not new_components_enabled
|
||||
|
||||
if __name__ == "__main__":
|
||||
|
||||
test = TestGradientTransform_ComponentIncompatibleWithExpectedGradients()
|
||||
test.run()
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(GradientTransform_ComponentIncompatibleWithExpectedGradients)
|
||||
|
||||
+69
-85
@@ -5,104 +5,88 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
sys.path.append(os.path.dirname(os.path.abspath(__file__)))
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.math as math
|
||||
import azlmbr.entity as EntityId
|
||||
def GradientTransform_ComponentIncompatibleWithSpawners():
|
||||
"""
|
||||
Summary:
|
||||
A simple level is opened. A New entity is created with components Gradient Transform Modifier and Box Shape.
|
||||
Adding a component Vegetation Layer Spawner to the same entity.
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
Expected Behavior:
|
||||
The Vegetation Layer Spawner is deactivated and it is communicated that it is incompatible with Gradient
|
||||
Transform Modifier
|
||||
|
||||
Test Steps:
|
||||
1) Open a simple level
|
||||
2) Create a new entity with components Gradient Transform Modifier and Box Shape
|
||||
3) Make sure all components are enabled in Entity
|
||||
4) Add Vegetation Layer Spawner to the same entity
|
||||
5) Make sure newly added component is disabled
|
||||
|
||||
class TestGradientTransform_ComponentIncompatibleWithSpawners(EditorTestHelper):
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="GradientTransform_ComponentIncompatibleWithSpawners",
|
||||
args=["level"])
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
A New level is created. A New entity is created with components Gradient Transform Modifier and Box Shape.
|
||||
Adding a component Vegetation Layer Spawner to the same entity.
|
||||
:return: None
|
||||
"""
|
||||
|
||||
Expected Behavior:
|
||||
The Vegetation Layer Spawner is deactivated and it is communicated that it is incompatible with Gradient
|
||||
Transform Modifier
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.math as math
|
||||
import azlmbr.entity as EntityId
|
||||
|
||||
Test Steps:
|
||||
1) Create level
|
||||
2) Create a new entity with components Gradient Transform Modifier and Box Shape
|
||||
3) Make sure all components are enabled in Entity
|
||||
4) Add Vegetation Layer Spawner to the same entity
|
||||
5) Make sure newly added component is disabled
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
def is_enabled(EntityComponentIdPair):
|
||||
return editor.EditorComponentAPIBus(bus.Broadcast, "IsComponentEnabled", EntityComponentIdPair)
|
||||
|
||||
:return: None
|
||||
"""
|
||||
# 1) Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
def is_enabled(EntityComponentIdPair):
|
||||
return editor.EditorComponentAPIBus(bus.Broadcast, "IsComponentEnabled", EntityComponentIdPair)
|
||||
# 2) Create a new entity with components Gradient Transform Modifier and Box Shape
|
||||
entity_position = math.Vector3(125.0, 136.0, 32.0)
|
||||
components_to_add = ["Gradient Transform Modifier", "Box Shape"]
|
||||
gradient_id = editor.ToolsApplicationRequestBus(
|
||||
bus.Broadcast, "CreateNewEntityAtPosition", entity_position, EntityId.EntityId()
|
||||
)
|
||||
gradient = hydra.Entity("gradient", gradient_id)
|
||||
|
||||
# 1) Create level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=1024,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=4096,
|
||||
use_terrain=False,
|
||||
gradient.components = []
|
||||
|
||||
for component in components_to_add:
|
||||
gradient.components.append(hydra.add_component(component, gradient_id))
|
||||
entity_created = (
|
||||
"Entity created successfully",
|
||||
"Failed to create entity"
|
||||
)
|
||||
Report.critical_result(entity_created, gradient_id.isValid())
|
||||
|
||||
# 3) Make sure all components are enabled in Entity
|
||||
index = 0
|
||||
for component in components_to_add:
|
||||
components_enabled = (
|
||||
f"{component} is enabled",
|
||||
f"{component} is unexpectedly disabled"
|
||||
)
|
||||
Report.critical_result(components_enabled, is_enabled(gradient.components[index]))
|
||||
index += 1
|
||||
|
||||
# 2) Create a new entity with components Gradient Transform Modifier and Box Shape
|
||||
entity_position = math.Vector3(125.0, 136.0, 32.0)
|
||||
components_to_add = ["Gradient Transform Modifier", "Box Shape"]
|
||||
gradient_id = editor.ToolsApplicationRequestBus(
|
||||
bus.Broadcast, "CreateNewEntityAtPosition", entity_position, EntityId.EntityId()
|
||||
)
|
||||
gradient = hydra.Entity("gradient", gradient_id)
|
||||
# 4) Add Vegetation Layer Spawner to the same entity
|
||||
gradient.components.append(hydra.add_component("Vegetation Layer Spawner", gradient_id))
|
||||
|
||||
gradient.components = []
|
||||
|
||||
for component in components_to_add:
|
||||
gradient.components.append(hydra.add_component(component, gradient_id))
|
||||
if gradient_id.isValid():
|
||||
self.log("New Entity Created")
|
||||
|
||||
# 3) Make sure all components are enabled in Entity
|
||||
index = 0
|
||||
for component in components_to_add:
|
||||
is_enable = is_enabled(gradient.components[index])
|
||||
if is_enable:
|
||||
self.log(f"{component} is Enabled")
|
||||
self.test_success = self.test_success and is_enable
|
||||
elif not is_enable:
|
||||
self.log(f"{component} is Disabled. But It should be Enabled in an Entity")
|
||||
self.test_success = self.test_success and is_enable
|
||||
break
|
||||
index += 1
|
||||
|
||||
# 4) Add Vegetation Layer Spawner to the same entity
|
||||
new_component_to_add = "Vegetation Layer Spawner"
|
||||
index = 2
|
||||
gradient.components.append(hydra.add_component(new_component_to_add, gradient_id))
|
||||
new_component_enabled = is_enabled(gradient.components[index])
|
||||
|
||||
# 5) Make sure newly added component is disabled
|
||||
if not new_component_enabled:
|
||||
self.log(f"{new_component_to_add} is incompatible and disabled")
|
||||
self.test_success = self.test_success and not new_component_enabled
|
||||
elif new_component_enabled:
|
||||
self.log(f"{new_component_to_add} is compatible and enabled. But It should be Incompatible and disabled")
|
||||
self.test_success = self.test_success and new_component_enabled
|
||||
# 5) Make sure newly added component is disabled
|
||||
spawner_component_disabled = (
|
||||
"Spawner component is disabled",
|
||||
"Spawner component is unexpectedly enabled"
|
||||
)
|
||||
Report.result(spawner_component_disabled, not is_enabled(gradient.components[2]))
|
||||
|
||||
|
||||
test = TestGradientTransform_ComponentIncompatibleWithSpawners()
|
||||
test.run()
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(GradientTransform_ComponentIncompatibleWithSpawners)
|
||||
|
||||
+64
-69
@@ -5,87 +5,82 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
"""
|
||||
C3430292: Frequency Zoom can manually be set higher than 8.
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
sys.path.append(os.path.dirname(os.path.abspath(__file__)))
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
import azlmbr.entity as EntityId
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
class Tests:
|
||||
entity_created = (
|
||||
"Entity created successfully",
|
||||
"Failed to create entity"
|
||||
)
|
||||
components_added = (
|
||||
"All expected components added to entity",
|
||||
"Failed to add expected components to entity"
|
||||
)
|
||||
higher_zoom_value_set = (
|
||||
"Frequency Zoom is equal to expected value",
|
||||
"Frequency Zoom is not equal to expected value"
|
||||
)
|
||||
|
||||
|
||||
class TestGradientTransformFrequencyZoom(EditorTestHelper):
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="GradientTransform_FrequencyZoomBeyondSliders", args=["level"])
|
||||
def GradientTransform_FrequencyZoomCanBeSetBeyondSliderRange():
|
||||
"""
|
||||
Summary:
|
||||
Frequency Zoom can manually be set higher than 8 in a random noise gradient
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
Frequency Zoom can manually be set higher than 8 in a random noise gradient
|
||||
Expected Behavior:
|
||||
The value properly changes, despite the value being outside of the slider limit
|
||||
|
||||
Expected Behavior:
|
||||
The value properly changes, despite the value being outside of the slider limit
|
||||
Test Steps:
|
||||
1) Open level
|
||||
2) Create entity
|
||||
3) Add components to the entity
|
||||
4) Set the frequency value of the component
|
||||
5) Verify if the frequency value is set to higher value
|
||||
|
||||
Test Steps:
|
||||
1) Open level
|
||||
2) Create entity
|
||||
3) Add components to the entity
|
||||
4) Set the frequency value of the component
|
||||
5) Verify if the frequency value is set to higher value
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
:return: None
|
||||
"""
|
||||
|
||||
:return: None
|
||||
"""
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.math as math
|
||||
import azlmbr.entity as EntityId
|
||||
|
||||
# 1) Open level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=1024,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=4096,
|
||||
use_terrain=False,
|
||||
)
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
# 2) Create entity
|
||||
entity_position = math.Vector3(125.0, 136.0, 32.0)
|
||||
entity_id = editor.ToolsApplicationRequestBus(
|
||||
bus.Broadcast, "CreateNewEntityAtPosition", entity_position, EntityId.EntityId()
|
||||
)
|
||||
if entity_id.IsValid():
|
||||
print("Entity Created")
|
||||
# 1) Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# 3) Add components to the entity
|
||||
components_to_add = ["Random Noise Gradient", "Gradient Transform Modifier", "Box Shape"]
|
||||
entity = hydra.Entity("entity", entity_id)
|
||||
entity.components = []
|
||||
for component in components_to_add:
|
||||
entity.components.append(hydra.add_component(component, entity_id))
|
||||
print("Components added to the entity")
|
||||
# 2) Create entity
|
||||
entity_position = math.Vector3(125.0, 136.0, 32.0)
|
||||
entity_id = editor.ToolsApplicationRequestBus(
|
||||
bus.Broadcast, "CreateNewEntityAtPosition", entity_position, EntityId.EntityId()
|
||||
)
|
||||
Report.critical_result(Tests.entity_created, entity_id.IsValid())
|
||||
|
||||
# 4) Set the frequency value of the component
|
||||
hydra.get_set_test(entity, 1, "Configuration|Frequency Zoom", 10)
|
||||
# 3) Add components to the entity
|
||||
components_to_add = ["Random Noise Gradient", "Gradient Transform Modifier", "Box Shape"]
|
||||
entity = hydra.Entity("entity", entity_id)
|
||||
entity.components = []
|
||||
for component in components_to_add:
|
||||
entity.components.append(hydra.add_component(component, entity_id))
|
||||
Report.critical_result(Tests.components_added, len(entity.components) == 3)
|
||||
|
||||
# 5) Verify if the frequency value is set to higher value
|
||||
curr_value = hydra.get_component_property_value(entity.components[1], "Configuration|Frequency Zoom")
|
||||
if curr_value == 10.0:
|
||||
print("Frequency Zoom is equal to expected value")
|
||||
else:
|
||||
print("Frequency Zoom is not equal to expected value")
|
||||
# 4) Set the frequency value of the component
|
||||
hydra.get_set_test(entity, 1, "Configuration|Frequency Zoom", 10)
|
||||
|
||||
# 5) Verify if the frequency value is set to higher value
|
||||
curr_value = hydra.get_component_property_value(entity.components[1], "Configuration|Frequency Zoom")
|
||||
Report.result(Tests.higher_zoom_value_set, curr_value == 10.0)
|
||||
|
||||
|
||||
test = TestGradientTransformFrequencyZoom()
|
||||
test.run()
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(GradientTransform_FrequencyZoomCanBeSetBeyondSliderRange)
|
||||
|
||||
+64
-66
@@ -4,73 +4,71 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
import os
|
||||
import sys
|
||||
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.entity as entity
|
||||
import azlmbr.paths
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
|
||||
class TestGradientTransformRequiresShape(EditorTestHelper):
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="GradientTransformRequiresShape", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Gradient Transform Modifier component is dependent on a shape component.
|
||||
|
||||
Expected Result:
|
||||
Gradient Transform Modifier component is disabled until a shape component is added to the entity.
|
||||
|
||||
Test Steps:
|
||||
1) Open level
|
||||
2) Create a new entity with a Gradient Transform Modifier component
|
||||
3) Verify the component is disabled until a shape component is also added to the entity
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
# Create a new empty level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=1024,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=4096,
|
||||
use_terrain=False,
|
||||
)
|
||||
|
||||
# Create a new Entity in the level
|
||||
entity_id = editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', entity.EntityId())
|
||||
|
||||
# Add a Gradient Transform Component (that will be disabled since there is no shape on the Entity)
|
||||
gradient_transform_component = hydra.add_component('Gradient Transform Modifier', entity_id)
|
||||
|
||||
# Verify the Gradient Transform Component is not active before adding the Shape
|
||||
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_transform_component)
|
||||
self.test_success = self.test_success and not active
|
||||
if not active:
|
||||
self.log("Gradient Transform component is not active without a Shape component on the Entity")
|
||||
|
||||
# Add a Shape component to the same Entity
|
||||
hydra.add_component('Box Shape', entity_id)
|
||||
|
||||
# Check if the Gradient Transform Component is active now after adding the Shape
|
||||
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_transform_component)
|
||||
self.test_success = self.test_success and active
|
||||
if active:
|
||||
self.log("Gradient Transform Modifier component is active now that the Entity has a Shape")
|
||||
class Tests:
|
||||
disabled_without_shape = (
|
||||
"Gradient Transform Modifier component is disabled without a Shape component on the Entity",
|
||||
"Gradient Transform Modifier component is unexpectedly enabled without a Shape component on the Entity",
|
||||
)
|
||||
enabled_with_shape = (
|
||||
"Gradient Transform Modifier component is enabled now that the Entity has a Shape",
|
||||
"Gradient Transform Modifier component is still disabled alongside a Shape component",
|
||||
)
|
||||
|
||||
|
||||
test = TestGradientTransformRequiresShape()
|
||||
test.run()
|
||||
def GradientTransform_RequiresShape():
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Gradient Transform Modifier component is dependent on a shape component.
|
||||
|
||||
Expected Result:
|
||||
Gradient Transform Modifier component is disabled until a shape component is added to the entity.
|
||||
|
||||
Test Steps:
|
||||
1) Open level
|
||||
2) Create a new entity with a Gradient Transform Modifier component
|
||||
3) Verify the component is disabled until a shape component is also added to the entity
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.entity as entity
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# Create a new Entity in the level
|
||||
entity_id = editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', entity.EntityId())
|
||||
|
||||
# Add a Gradient Transform Component (that will be disabled since there is no shape on the Entity)
|
||||
gradient_transform_component = hydra.add_component('Gradient Transform Modifier', entity_id)
|
||||
|
||||
# Verify the Gradient Transform Component is not active before adding the Shape
|
||||
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_transform_component)
|
||||
Report.result(Tests.disabled_without_shape, not active)
|
||||
|
||||
# Add a Shape component to the same Entity
|
||||
hydra.add_component('Box Shape', entity_id)
|
||||
|
||||
# Check if the Gradient Transform Component is active now after adding the Shape
|
||||
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_transform_component)
|
||||
Report.result(Tests.enabled_with_shape, active)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(GradientTransform_RequiresShape)
|
||||
|
||||
+73
-71
@@ -5,89 +5,91 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
sys.path.append(os.path.dirname(os.path.abspath(__file__)))
|
||||
import azlmbr.asset as asset
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.entity as EntityId
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
class Tests:
|
||||
image_gradient_entity_created = (
|
||||
"Image Gradient entity created",
|
||||
"Failed to create Image Gradient entity",
|
||||
)
|
||||
image_gradient_asset_found = (
|
||||
"image_grad_test_gsi.png was found in the workspace",
|
||||
"image_grad_test_gsi.png was not found in the workspace"
|
||||
)
|
||||
image_gradient_assigned = (
|
||||
"Successfully assigned image gradient asset",
|
||||
"Failed to assign image gradient asset"
|
||||
)
|
||||
|
||||
|
||||
class TestImageGradient(EditorTestHelper):
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="ImageGradient_ProcessedImageAssignedSucessfully",
|
||||
args=["level"])
|
||||
def ImageGradient_ProcessedImageAssignedSuccessfully():
|
||||
"""
|
||||
Summary:
|
||||
Level created with Entity having Image Gradient and Gradient Transform Modifier components.
|
||||
Save any new image to your workspace with the suffix "_gsi" and assign as image asset.
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
Level created with Entity having Image Gradient and Gradient Transform Modifier components.
|
||||
Save any new image to your workspace with the suffix "_gsi" and assign as image asset.
|
||||
|
||||
Expected Behavior:
|
||||
Image can be assigned as the Image Asset for the Image as Gradient component.
|
||||
Expected Behavior:
|
||||
Image can be assigned as the Image Asset for the Image as Gradient component.
|
||||
|
||||
Test Steps:
|
||||
1) Create level
|
||||
2) Create an entity with Image Gradient and Gradient Transform Modifier components.
|
||||
3) Assign the newly processed gradient image as Image asset.
|
||||
Test Steps:
|
||||
1) Open a level
|
||||
2) Create an entity with Image Gradient and Gradient Transform Modifier components.
|
||||
3) Assign the newly processed gradient image as Image asset.
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
:return: None
|
||||
"""
|
||||
|
||||
# 1) Create level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=1024,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=4096,
|
||||
use_terrain=False,
|
||||
)
|
||||
import os
|
||||
|
||||
# 2) Create an entity with Image Gradient and Gradient Transform Modifier components
|
||||
components_to_add = ["Image Gradient", "Gradient Transform Modifier", "Box Shape"]
|
||||
entity_position = math.Vector3(512.0, 512.0, 32.0)
|
||||
new_entity_id = editor.ToolsApplicationRequestBus(
|
||||
bus.Broadcast, "CreateNewEntityAtPosition", entity_position, EntityId.EntityId()
|
||||
)
|
||||
if new_entity_id.IsValid():
|
||||
print("Image Gradient Entity created")
|
||||
image_gradient_entity = hydra.Entity("Image Gradient Entity", new_entity_id)
|
||||
image_gradient_entity.components = []
|
||||
for component in components_to_add:
|
||||
image_gradient_entity.add_component(component)
|
||||
import azlmbr.asset as asset
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.entity as EntityId
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.math as math
|
||||
|
||||
# 3) Assign the processed gradient signal image as the Image Gradient's image asset and verify success
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
# First, check for the base image in the workspace
|
||||
base_image = "image_grad_test_gsi.png"
|
||||
base_image_path = os.path.join("AutomatedTesting", "Assets", "ImageGradients", base_image)
|
||||
if os.path.isfile(base_image_path):
|
||||
print(f"{base_image} was found in the workspace")
|
||||
# 1) Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# Next, assign the processed image to the Image Gradient's Image Asset property
|
||||
processed_image_path = os.path.join("Assets", "ImageGradients", "image_grad_test_gsi.gradimage")
|
||||
asset_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", processed_image_path, math.Uuid(),
|
||||
False)
|
||||
hydra.get_set_test(image_gradient_entity, 0, "Configuration|Image Asset", asset_id)
|
||||
# 2) Create an entity with Image Gradient and Gradient Transform Modifier components
|
||||
components_to_add = ["Image Gradient", "Gradient Transform Modifier", "Box Shape"]
|
||||
entity_position = math.Vector3(512.0, 512.0, 32.0)
|
||||
new_entity_id = editor.ToolsApplicationRequestBus(
|
||||
bus.Broadcast, "CreateNewEntityAtPosition", entity_position, EntityId.EntityId()
|
||||
)
|
||||
Report.critical_result(Tests.image_gradient_entity_created, new_entity_id.IsValid())
|
||||
image_gradient_entity = hydra.Entity("Image Gradient Entity", new_entity_id)
|
||||
image_gradient_entity.components = []
|
||||
for component in components_to_add:
|
||||
image_gradient_entity.add_component(component)
|
||||
|
||||
# Finally, verify if the gradient image is assigned as the Image Asset
|
||||
success = hydra.get_component_property_value(image_gradient_entity.components[0], "Configuration|Image Asset") == asset_id
|
||||
self.test_success = self.test_success and success
|
||||
# 3) Assign the processed gradient signal image as the Image Gradient's image asset and verify success
|
||||
|
||||
# First, check for the base image in the workspace
|
||||
base_image = "image_grad_test_gsi.png"
|
||||
base_image_path = os.path.join("AutomatedTesting", "Assets", "ImageGradients", base_image)
|
||||
Report.critical_result(Tests.image_gradient_asset_found, os.path.isfile(base_image_path))
|
||||
|
||||
# Next, assign the processed image to the Image Gradient's Image Asset property
|
||||
processed_image_path = os.path.join("Assets", "ImageGradients", "image_grad_test_gsi.gradimage")
|
||||
asset_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", processed_image_path, math.Uuid(),
|
||||
False)
|
||||
hydra.get_set_test(image_gradient_entity, 0, "Configuration|Image Asset", asset_id)
|
||||
|
||||
# Finally, verify if the gradient image is assigned as the Image Asset
|
||||
success = hydra.get_component_property_value(image_gradient_entity.components[0], "Configuration|Image Asset") == asset_id
|
||||
Report.result(Tests.image_gradient_assigned, success)
|
||||
|
||||
|
||||
test = TestImageGradient()
|
||||
test.run()
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(ImageGradient_ProcessedImageAssignedSuccessfully)
|
||||
|
||||
+65
-67
@@ -4,74 +4,72 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
import os
|
||||
import sys
|
||||
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.entity as entity
|
||||
import azlmbr.paths
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
|
||||
class TestImageGradientRequiresShape(EditorTestHelper):
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="ImageGradientRequiresShape", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Image Gradient component is dependent on a shape component.
|
||||
|
||||
Expected Result:
|
||||
Gradient Transform Modifier component is disabled until a shape component is added to the entity.
|
||||
|
||||
Test Steps:
|
||||
1) Open level
|
||||
2) Create a new entity with a Image Gradient component
|
||||
3) Verify the component is disabled until a shape component is also added to the entity
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
# Create a new empty level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=1024,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=4096,
|
||||
use_terrain=False,
|
||||
)
|
||||
|
||||
# Create a new Entity in the level
|
||||
entity_id = editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', entity.EntityId())
|
||||
|
||||
# Add an Image Gradient and Gradient Transform Component (should be disabled until a Shape exists on the Entity)
|
||||
image_gradient_component = hydra.add_component('Image Gradient', entity_id)
|
||||
hydra.add_component('Gradient Transform Modifier', entity_id)
|
||||
|
||||
# Verify the Image Gradient Component is not active before adding the Shape
|
||||
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', image_gradient_component)
|
||||
self.test_success = self.test_success and not active
|
||||
if not active:
|
||||
self.log("Image Gradient component is not active without a Shape component on the Entity")
|
||||
|
||||
# Add a Shape component to the same Entity
|
||||
hydra.add_component('Box Shape', entity_id)
|
||||
|
||||
# Check if the Image Gradient Component is active now after adding the Shape
|
||||
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', image_gradient_component)
|
||||
self.test_success = self.test_success and active
|
||||
if active:
|
||||
self.log("Image Gradient component is active now that the Entity has a Shape")
|
||||
class Tests:
|
||||
disabled_without_shape = (
|
||||
"Image Gradient component is disabled without a Shape component on the Entity",
|
||||
"Image Gradient component is unexpectedly enabled without a Shape component on the Entity",
|
||||
)
|
||||
enabled_with_shape = (
|
||||
"Image Gradient component is enabled now that the Entity has a Shape",
|
||||
"Image Gradient component is still disabled alongside a Shape component",
|
||||
)
|
||||
|
||||
|
||||
test = TestImageGradientRequiresShape()
|
||||
test.run()
|
||||
def ImageGradient_RequiresShape():
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Image Gradient component is dependent on a shape component.
|
||||
|
||||
Expected Result:
|
||||
Gradient Transform Modifier component is disabled until a shape component is added to the entity.
|
||||
|
||||
Test Steps:
|
||||
1) Open level
|
||||
2) Create a new entity with a Image Gradient component
|
||||
3) Verify the component is disabled until a shape component is also added to the entity
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.entity as entity
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# Create a new Entity in the level
|
||||
entity_id = editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', entity.EntityId())
|
||||
|
||||
# Add an Image Gradient and Gradient Transform Component (should be disabled until a Shape exists on the Entity)
|
||||
image_gradient_component = hydra.add_component('Image Gradient', entity_id)
|
||||
hydra.add_component('Gradient Transform Modifier', entity_id)
|
||||
|
||||
# Verify the Image Gradient Component is not active before adding the Shape
|
||||
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', image_gradient_component)
|
||||
Report.result(Tests.disabled_without_shape, not active)
|
||||
|
||||
# Add a Shape component to the same Entity
|
||||
hydra.add_component('Box Shape', entity_id)
|
||||
|
||||
# Check if the Image Gradient Component is active now after adding the Shape
|
||||
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', image_gradient_component)
|
||||
Report.result(Tests.enabled_with_shape, active)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(ImageGradient_RequiresShape)
|
||||
|
||||
+71
@@ -0,0 +1,71 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import pytest
|
||||
import sys
|
||||
|
||||
sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/../../automatedtesting_shared')
|
||||
from base import TestAutomationBase
|
||||
|
||||
|
||||
@pytest.mark.SUITE_periodic
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
class TestAutomation(TestAutomationBase):
|
||||
|
||||
def test_GradientGenerators_Incompatibilities(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientGenerators_Incompatibilities as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_GradientModifiers_Incompatibilities(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientModifiers_Incompatibilities as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_GradientPreviewSettings_DefaultPinnedEntityIsSelf(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientPreviewSettings_DefaultPinnedEntityIsSelf as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_GradientPreviewSettings_ClearingPinnedEntitySetsPreviewToOrigin(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientPreviewSettings_ClearingPinnedEntitySetsPreviewToOrigin as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_GradientSampling_GradientReferencesAddRemoveSuccessfully(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientSampling_GradientReferencesAddRemoveSuccessfully as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_GradientSurfaceTagEmitter_ComponentDependencies(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientSurfaceTagEmitter_ComponentDependencies as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_GradientSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_GradientTransform_RequiresShape(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientTransform_RequiresShape as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_GradientTransform_FrequencyZoomCanBeSetBeyondSliderRange(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientTransform_FrequencyZoomCanBeSetBeyondSliderRange as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_GradientTransform_ComponentIncompatibleWithSpawners(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientTransform_ComponentIncompatibleWithSpawners as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_GradientTransform_ComponentIncompatibleWithExpectedGradients(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientTransform_ComponentIncompatibleWithExpectedGradients as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_ImageGradient_RequiresShape(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import ImageGradient_RequiresShape as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_ImageGradient_ProcessedImageAssignedSuccessfully(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import ImageGradient_ProcessedImageAssignedSuccessfully as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
+55
@@ -0,0 +1,55 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import pytest
|
||||
|
||||
from ly_test_tools.o3de.editor_test import EditorSingleTest, EditorSharedTest, EditorParallelTest, EditorTestSuite
|
||||
|
||||
|
||||
@pytest.mark.SUITE_periodic
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
class TestAutomation(EditorTestSuite):
|
||||
|
||||
class test_GradientGenerators_Incompatibilities(EditorSharedTest):
|
||||
from .EditorScripts import GradientGenerators_Incompatibilities as test_module
|
||||
|
||||
class test_GradientModifiers_Incompatibilities(EditorSharedTest):
|
||||
from .EditorScripts import GradientModifiers_Incompatibilities as test_module
|
||||
|
||||
class test_GradientPreviewSettings_DefaultPinnedEntityIsSelf(EditorSharedTest):
|
||||
from .EditorScripts import GradientPreviewSettings_DefaultPinnedEntityIsSelf as test_module
|
||||
|
||||
class test_GradientPreviewSettings_ClearingPinnedEntitySetsPreviewToOrigin(EditorSharedTest):
|
||||
from .EditorScripts import GradientPreviewSettings_ClearingPinnedEntitySetsPreviewToOrigin as test_module
|
||||
|
||||
class test_GradientSampling_GradientReferencesAddRemoveSuccessfully(EditorSharedTest):
|
||||
from .EditorScripts import GradientSampling_GradientReferencesAddRemoveSuccessfully as test_module
|
||||
|
||||
class test_GradientSurfaceTagEmitter_ComponentDependencies(EditorSharedTest):
|
||||
from .EditorScripts import GradientSurfaceTagEmitter_ComponentDependencies as test_module
|
||||
|
||||
class test_GradientSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully(EditorSharedTest):
|
||||
from .EditorScripts import GradientSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully as test_module
|
||||
|
||||
class test_GradientTransform_RequiresShape(EditorSharedTest):
|
||||
from .EditorScripts import GradientTransform_RequiresShape as test_module
|
||||
|
||||
class test_GradientTransform_FrequencyZoomCanBeSetBeyondSliderRange(EditorSharedTest):
|
||||
from .EditorScripts import GradientTransform_FrequencyZoomCanBeSetBeyondSliderRange as test_module
|
||||
|
||||
class test_GradientTransform_ComponentIncompatibleWithSpawners(EditorSharedTest):
|
||||
from .EditorScripts import GradientTransform_ComponentIncompatibleWithSpawners as test_module
|
||||
|
||||
class test_GradientTransform_ComponentIncompatibleWithExpectedGradients(EditorSharedTest):
|
||||
from .EditorScripts import GradientTransform_ComponentIncompatibleWithExpectedGradients as test_module
|
||||
|
||||
class test_ImageGradient_RequiresShape(EditorSharedTest):
|
||||
from .EditorScripts import ImageGradient_RequiresShape as test_module
|
||||
|
||||
class test_ImageGradient_ProcessedImageAssignedSuccessfully(EditorSharedTest):
|
||||
from .EditorScripts import ImageGradient_ProcessedImageAssignedSuccessfully as test_module
|
||||
+119
-116
@@ -5,144 +5,147 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
class Tests:
|
||||
lc_tool_opened = (
|
||||
"Landscape Canvas tool opened",
|
||||
"Failed to open Landscape Canvas tool"
|
||||
)
|
||||
new_graph_created = (
|
||||
"Successfully created new graph",
|
||||
"Failed to create new graph"
|
||||
)
|
||||
graph_registered = (
|
||||
"Graph registered with Landscape Canvas",
|
||||
"Failed to register graph"
|
||||
)
|
||||
dependencies_added = (
|
||||
"Node created new Entity with all required components",
|
||||
"Failed to create node with all required components"
|
||||
)
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
newEntityId = None
|
||||
|
||||
|
||||
class TestAreaNodeComponentDependency(EditorTestHelper):
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="AreaNodeComponentDependency", args=["level"])
|
||||
def AreaNodes_DependentComponentsAdded():
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas nodes can be added to a graph, and correctly create entities with
|
||||
proper dependent components.
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas nodes can be added to a graph, and correctly create entities with
|
||||
proper dependent components.
|
||||
Expected Behavior:
|
||||
All expected component dependencies are met when adding an area node to a graph.
|
||||
|
||||
Expected Behavior:
|
||||
All expected component dependencies are met when adding an area node to a graph.
|
||||
Test Steps:
|
||||
1) Open a simple level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the area nodes to the graph area, and ensure the proper dependent components are added
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the area nodes to the graph area, and ensure the proper dependent components are added
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
:return: None
|
||||
"""
|
||||
|
||||
:return: None
|
||||
"""
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
newEntityId = parameters[0]
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
# Create a new empty level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=128,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=128,
|
||||
use_terrain=False,
|
||||
)
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
self.test_success = self.test_success and general.is_pane_visible('Landscape Canvas')
|
||||
if general.is_pane_visible('Landscape Canvas'):
|
||||
self.log('Landscape Canvas pane is open')
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
newEntityId = parameters[0]
|
||||
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
self.test_success = self.test_success and newGraphId
|
||||
if newGraphId:
|
||||
self.log("New graph created")
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
success = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
self.test_success = self.test_success and success
|
||||
if success:
|
||||
self.log("Graph registered with Landscape Canvas")
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
Report.critical_result(Tests.lc_tool_opened, general.is_pane_visible('Landscape Canvas'))
|
||||
|
||||
# Listen for entity creation notifications so we can check if the entity created
|
||||
# from adding these vegetation area nodes has the main target Vegetation Layer Component
|
||||
# as well as automatically adding all required dependency components
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
Report.critical_result(Tests.new_graph_created, newGraphId is not None)
|
||||
|
||||
# Vegetation area mapping with the key being the node name and the value is the
|
||||
# expected Components that should be added to the Entity created for the node
|
||||
areas = {
|
||||
'SpawnerAreaNode': [
|
||||
'Vegetation Layer Spawner',
|
||||
'Vegetation Asset List',
|
||||
'Vegetation Reference Shape'
|
||||
],
|
||||
'MeshBlockerAreaNode': [
|
||||
'Vegetation Layer Blocker (Mesh)',
|
||||
'Mesh'
|
||||
],
|
||||
'BlockerAreaNode': [
|
||||
'Vegetation Layer Blocker',
|
||||
'Vegetation Reference Shape'
|
||||
]
|
||||
}
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
graph_registered = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
Report.result(Tests.graph_registered, graph_registered)
|
||||
|
||||
# Retrieve a mapping of the TypeIds for all the components
|
||||
# we will be checking for
|
||||
componentNames = []
|
||||
for name in areas:
|
||||
componentNames.extend(areas[name])
|
||||
componentTypeIds = hydra.get_component_type_id_map(componentNames)
|
||||
# Listen for entity creation notifications so we can check if the entity created
|
||||
# from adding these vegetation area nodes has the main target Vegetation Layer Component
|
||||
# as well as automatically adding all required dependency components
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
|
||||
# Create nodes for the vegetation areas that have additional required dependencies and check if
|
||||
# the Entity created by adding the node has the appropriate component and required
|
||||
# additional components added automatically to it
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
x = 10.0
|
||||
y = 10.0
|
||||
for nodeName in areas:
|
||||
nodePosition = math.Vector2(x, y)
|
||||
node = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName',
|
||||
newGraph, nodeName)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, node, nodePosition)
|
||||
# Vegetation area mapping with the key being the node name and the value is the
|
||||
# expected Components that should be added to the Entity created for the node
|
||||
areas = {
|
||||
'SpawnerAreaNode': [
|
||||
'Vegetation Layer Spawner',
|
||||
'Vegetation Asset List',
|
||||
'Vegetation Reference Shape'
|
||||
],
|
||||
'MeshBlockerAreaNode': [
|
||||
'Vegetation Layer Blocker (Mesh)',
|
||||
'Mesh'
|
||||
],
|
||||
'BlockerAreaNode': [
|
||||
'Vegetation Layer Blocker',
|
||||
'Vegetation Reference Shape'
|
||||
]
|
||||
}
|
||||
|
||||
components = areas[nodeName]
|
||||
success = False
|
||||
for component in components:
|
||||
componentTypeId = componentTypeIds[component]
|
||||
success = editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType', newEntityId,
|
||||
componentTypeId)
|
||||
if not success:
|
||||
break
|
||||
self.test_success = self.test_success and success
|
||||
if success:
|
||||
self.log("{node} created new Entity with all required components".format(node=nodeName))
|
||||
# Retrieve a mapping of the TypeIds for all the components
|
||||
# we will be checking for
|
||||
componentNames = []
|
||||
for name in areas:
|
||||
componentNames.extend(areas[name])
|
||||
componentTypeIds = hydra.get_component_type_id_map(componentNames)
|
||||
|
||||
x += 40.0
|
||||
y += 40.0
|
||||
# Create nodes for the vegetation areas that have additional required dependencies and check if
|
||||
# the Entity created by adding the node has the appropriate component and required
|
||||
# additional components added automatically to it
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
x = 10.0
|
||||
y = 10.0
|
||||
for nodeName in areas:
|
||||
nodePosition = math.Vector2(x, y)
|
||||
node = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName',
|
||||
newGraph, nodeName)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, node, nodePosition)
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
components = areas[nodeName]
|
||||
success = False
|
||||
for component in components:
|
||||
componentTypeId = componentTypeIds[component]
|
||||
success = editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType', newEntityId,
|
||||
componentTypeId)
|
||||
if not success:
|
||||
break
|
||||
Report.info(nodeName)
|
||||
Report.result(Tests.dependencies_added, success)
|
||||
|
||||
x += 40.0
|
||||
y += 40.0
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
|
||||
|
||||
test = TestAreaNodeComponentDependency()
|
||||
test.run()
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(AreaNodes_DependentComponentsAdded)
|
||||
|
||||
+102
-98
@@ -5,125 +5,129 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
class Tests:
|
||||
lc_tool_opened = (
|
||||
"Landscape Canvas tool opened",
|
||||
"Failed to open Landscape Canvas tool"
|
||||
)
|
||||
new_graph_created = (
|
||||
"Successfully created new graph",
|
||||
"Failed to create new graph"
|
||||
)
|
||||
graph_registered = (
|
||||
"Graph registered with Landscape Canvas",
|
||||
"Failed to register graph"
|
||||
)
|
||||
component_added = (
|
||||
"New entity created with the expected component",
|
||||
"Expected component was not found on entity"
|
||||
)
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
newEntityId = None
|
||||
|
||||
|
||||
class TestGradientNodeEntityCreate(EditorTestHelper):
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="AreaNodeEntityCreate", args=["level"])
|
||||
def AreaNodes_EntityCreatedOnNodeAdd():
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas nodes can be added to a graph, and correctly create entities.
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas nodes can be added to a graph, and correctly create entities.
|
||||
Expected Behavior:
|
||||
New entities are created when dragging area nodes to graph area.
|
||||
|
||||
Expected Behavior:
|
||||
New entities are created when dragging area nodes to graph area.
|
||||
Test Steps:
|
||||
1) Open a simple level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the area nodes to the graph area, and ensure a new entity is created
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the area nodes to the graph area, and ensure a new entity is created
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
:return: None
|
||||
"""
|
||||
|
||||
:return: None
|
||||
"""
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
newEntityId = parameters[0]
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
|
||||
# Create a new empty level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=128,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=128,
|
||||
use_terrain=False,
|
||||
)
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
self.test_success = self.test_success and general.is_pane_visible('Landscape Canvas')
|
||||
if general.is_pane_visible('Landscape Canvas'):
|
||||
self.log('Landscape Canvas pane is open')
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
self.test_success = self.test_success and newGraphId
|
||||
if newGraphId:
|
||||
self.log("New graph created")
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
newEntityId = parameters[0]
|
||||
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
success = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
self.test_success = self.test_success and success
|
||||
if success:
|
||||
self.log("Graph registered with Landscape Canvas")
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# Listen for entity creation notifications so we can check if the entity created
|
||||
# from adding vegetation area nodes has the appropriate Vegetation Layer Component
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
Report.critical_result(Tests.lc_tool_opened, general.is_pane_visible('Landscape Canvas'))
|
||||
|
||||
# Vegetation Area mapping with the key being the node name and the value is the
|
||||
# expected Component that should be added to the Entity created for the node
|
||||
areas = {
|
||||
'AreaBlenderNode': 'Vegetation Layer Blender',
|
||||
'BlockerAreaNode': 'Vegetation Layer Blocker',
|
||||
'MeshBlockerAreaNode': 'Vegetation Layer Blocker (Mesh)',
|
||||
'SpawnerAreaNode': 'Vegetation Layer Spawner'
|
||||
}
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
Report.critical_result(Tests.new_graph_created, newGraphId is not None)
|
||||
|
||||
# Retrieve a mapping of the TypeIds for all the components
|
||||
# we will be checking for
|
||||
componentNames = []
|
||||
for name in areas:
|
||||
componentNames.append(areas[name])
|
||||
componentTypeIds = hydra.get_component_type_id_map(componentNames)
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
graph_registered = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
Report.result(Tests.graph_registered, graph_registered)
|
||||
|
||||
# Create nodes for all the vegetation areas we support and check if the Entity created by
|
||||
# adding the node has the appropriate Component added automatically to it
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
x = 10.0
|
||||
y = 10.0
|
||||
for nodeName in areas:
|
||||
nodePosition = math.Vector2(x, y)
|
||||
node = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName', newGraph, nodeName)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, node, nodePosition)
|
||||
# Listen for entity creation notifications so we can check if the entity created
|
||||
# from adding vegetation area nodes has the appropriate Vegetation Layer Component
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
|
||||
areaComponent = areas[nodeName]
|
||||
componentTypeId = componentTypeIds[areaComponent]
|
||||
hasComponent = editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType', newEntityId, componentTypeId)
|
||||
self.test_success = self.test_success and hasComponent
|
||||
if hasComponent:
|
||||
self.log("{node} created new Entity with {component} Component".format(node=nodeName, component=areaComponent))
|
||||
# Vegetation Area mapping with the key being the node name and the value is the
|
||||
# expected Component that should be added to the Entity created for the node
|
||||
areas = {
|
||||
'AreaBlenderNode': 'Vegetation Layer Blender',
|
||||
'BlockerAreaNode': 'Vegetation Layer Blocker',
|
||||
'MeshBlockerAreaNode': 'Vegetation Layer Blocker (Mesh)',
|
||||
'SpawnerAreaNode': 'Vegetation Layer Spawner'
|
||||
}
|
||||
|
||||
x += 40.0
|
||||
y += 40.0
|
||||
# Retrieve a mapping of the TypeIds for all the components
|
||||
# we will be checking for
|
||||
componentNames = []
|
||||
for name in areas:
|
||||
componentNames.append(areas[name])
|
||||
componentTypeIds = hydra.get_component_type_id_map(componentNames)
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
# Create nodes for all the vegetation areas we support and check if the Entity created by
|
||||
# adding the node has the appropriate Component added automatically to it
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
x = 10.0
|
||||
y = 10.0
|
||||
for nodeName in areas:
|
||||
nodePosition = math.Vector2(x, y)
|
||||
node = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName', newGraph, nodeName)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, node, nodePosition)
|
||||
|
||||
areaComponent = areas[nodeName]
|
||||
componentTypeId = componentTypeIds[areaComponent]
|
||||
hasComponent = editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType', newEntityId, componentTypeId)
|
||||
Report.info(f"Node: {nodeName} | Component: {areaComponent}")
|
||||
Report.result(Tests.component_added, hasComponent)
|
||||
|
||||
x += 40.0
|
||||
y += 40.0
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
|
||||
|
||||
test = TestGradientNodeEntityCreate()
|
||||
test.run()
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(AreaNodes_EntityCreatedOnNodeAdd)
|
||||
|
||||
+99
-94
@@ -5,123 +5,128 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
class Tests:
|
||||
lc_tool_opened = (
|
||||
"Landscape Canvas tool opened",
|
||||
"Failed to open Landscape Canvas tool"
|
||||
)
|
||||
new_graph_created = (
|
||||
"Successfully created new graph",
|
||||
"Failed to create new graph"
|
||||
)
|
||||
graph_registered = (
|
||||
"Graph registered with Landscape Canvas",
|
||||
"Failed to register graph"
|
||||
)
|
||||
entity_deleted = (
|
||||
"Entity was deleted when node was removed",
|
||||
"Entity was not deleted as expected when node was removed"
|
||||
)
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
createdEntityId = None
|
||||
deletedEntityId = None
|
||||
|
||||
|
||||
class TestAreaNodeEntityDelete(EditorTestHelper):
|
||||
def AreaNodes_EntityRemovedOnNodeDelete():
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas node deletion properly cleans up entities in the Editor.
|
||||
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="AreaNodeEntityDelete", args=["level"])
|
||||
Expected Behavior:
|
||||
Entities are removed when area nodes are deleted from a graph.
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas node deletion properly cleans up entities in the Editor.
|
||||
Test Steps:
|
||||
1) Open a simple level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the area nodes to the graph area, and ensure a new entity is created
|
||||
4) Delete the nodes, and ensure the newly created entities are removed
|
||||
|
||||
Expected Behavior:
|
||||
Entities are removed when area nodes are deleted from a graph.
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the area nodes to the graph area, and ensure a new entity is created
|
||||
4) Delete the nodes, and ensure the newly created entities are removed
|
||||
:return: None
|
||||
"""
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
|
||||
:return: None
|
||||
"""
|
||||
def onEntityCreated(parameters):
|
||||
global createdEntityId
|
||||
createdEntityId = parameters[0]
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
def onEntityDeleted(parameters):
|
||||
global deletedEntityId
|
||||
deletedEntityId = parameters[0]
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
# Create a new empty level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=128,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=128,
|
||||
use_terrain=False,
|
||||
)
|
||||
def onEntityCreated(parameters):
|
||||
global createdEntityId
|
||||
createdEntityId = parameters[0]
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
self.test_success = self.test_success and general.is_pane_visible('Landscape Canvas')
|
||||
if general.is_pane_visible('Landscape Canvas'):
|
||||
self.log('Landscape Canvas pane is open')
|
||||
def onEntityDeleted(parameters):
|
||||
global deletedEntityId
|
||||
deletedEntityId = parameters[0]
|
||||
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
self.test_success = self.test_success and newGraphId
|
||||
if newGraphId:
|
||||
self.log("New graph created")
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
success = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
self.test_success = self.test_success and success
|
||||
if success:
|
||||
self.log("Graph registered with Landscape Canvas")
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
Report.critical_result(Tests.lc_tool_opened, general.is_pane_visible('Landscape Canvas'))
|
||||
|
||||
# Listen for entity creation notifications so we can check if the entity created
|
||||
# from adding gradient nodes has the appropriate Gradient Component
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
handler.add_callback('OnEditorEntityDeleted', onEntityDeleted)
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
Report.critical_result(Tests.new_graph_created, newGraphId is not None)
|
||||
|
||||
# Vegetation Area mapping with the key being the node name and the value is the
|
||||
# expected Component that should be added to the Entity created for the node
|
||||
areas = [
|
||||
'AreaBlenderNode',
|
||||
'BlockerAreaNode',
|
||||
'MeshBlockerAreaNode',
|
||||
'SpawnerAreaNode',
|
||||
]
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
graph_registered = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
Report.result(Tests.graph_registered, graph_registered)
|
||||
|
||||
# Create nodes for all the gradients we support and check if the Entity created by
|
||||
# adding the node has the appropriate Component added automatically to it
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
x = 10.0
|
||||
y = 10.0
|
||||
for nodeName in areas:
|
||||
nodePosition = math.Vector2(x, y)
|
||||
node = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName', newGraph, nodeName)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, node, nodePosition)
|
||||
# Listen for entity creation notifications so we can check if the entity created
|
||||
# from adding gradient nodes has the appropriate Gradient Component
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
handler.add_callback('OnEditorEntityDeleted', onEntityDeleted)
|
||||
|
||||
removed = graph.GraphControllerRequestBus(bus.Event, 'RemoveNode', newGraphId, node)
|
||||
# Vegetation Area mapping with the key being the node name and the value is the
|
||||
# expected Component that should be added to the Entity created for the node
|
||||
areas = [
|
||||
'AreaBlenderNode',
|
||||
'BlockerAreaNode',
|
||||
'MeshBlockerAreaNode',
|
||||
'SpawnerAreaNode',
|
||||
]
|
||||
|
||||
# Verify that the created Entity for this node matches the Entity that gets
|
||||
# deleted when the node is removed
|
||||
self.test_success = self.test_success and removed and createdEntityId.invoke("Equal", deletedEntityId)
|
||||
if removed and createdEntityId.invoke("Equal", deletedEntityId):
|
||||
self.log("{node} corresponding Entity was deleted when node is removed".format(node=nodeName))
|
||||
# Create nodes for all the gradients we support and check if the Entity created by
|
||||
# adding the node has the appropriate Component added automatically to it
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
x = 10.0
|
||||
y = 10.0
|
||||
for nodeName in areas:
|
||||
nodePosition = math.Vector2(x, y)
|
||||
node = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName', newGraph,
|
||||
nodeName)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, node, nodePosition)
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
removed = graph.GraphControllerRequestBus(bus.Event, 'RemoveNode', newGraphId, node)
|
||||
|
||||
# Verify that the created Entity for this node matches the Entity that gets
|
||||
# deleted when the node is removed
|
||||
Report.info(f"Node: {nodeName}")
|
||||
Report.result(Tests.entity_deleted, removed and createdEntityId.invoke("Equal", deletedEntityId))
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
|
||||
|
||||
test = TestAreaNodeEntityDelete()
|
||||
test.run()
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(AreaNodes_EntityRemovedOnNodeDelete)
|
||||
|
||||
+179
-167
@@ -5,197 +5,209 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
import azlmbr.asset as asset
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.entity as entity
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.math as math
|
||||
import azlmbr.slice as slice
|
||||
import azlmbr.paths
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
class Tests:
|
||||
slice_instantiated = (
|
||||
"Slice instantiated successfully",
|
||||
"Failed to instantiate slice"
|
||||
)
|
||||
lc_entity_found = (
|
||||
"LandscapeCanvas entity found",
|
||||
"Failed to find LandscapeCanvas entity"
|
||||
)
|
||||
spawner_entity_found = (
|
||||
"BushSpawner entity found",
|
||||
"Failed to find BushSpawner entity"
|
||||
)
|
||||
dist_filter_component_found = (
|
||||
"Vegetation Distribution Filter component on BushSpawner entity found",
|
||||
"Failed to find Distribution Filter component on BushSpawner entity"
|
||||
)
|
||||
existing_graph_opened = (
|
||||
"Opened existing graph from slice",
|
||||
"Failed to open existing graph"
|
||||
)
|
||||
dist_filter_node_found = (
|
||||
"Vegetation Distribution Filter node found on graph",
|
||||
"Failed to find Distribution Filter node on graph"
|
||||
)
|
||||
alt_filter_component_found = (
|
||||
"Vegetation Altitude Filter component on BushSpawner entity found",
|
||||
"Failed to find Altitude Filter component on BushSpawner entity"
|
||||
)
|
||||
alt_filter_node_found = (
|
||||
"Vegetation Altitude Filter node found on graph",
|
||||
"Failed to find Altitude Filter node on graph"
|
||||
)
|
||||
dist_filter_component_removed = (
|
||||
"Vegetation Distribution Filter component removed from BushSpawner entity",
|
||||
"Failed to remove Distribution Filter component from BushSpawner entity"
|
||||
)
|
||||
dist_filter_node_removed = (
|
||||
"Vegetation Distribution Filter node removed from graph",
|
||||
"Failed to remove Distribution Filter node from graph"
|
||||
)
|
||||
child_entity_added = (
|
||||
"New entity successfully added as a child of the BushSpawner entity",
|
||||
"New entity added with an unexpected parent"
|
||||
)
|
||||
box_shape_component_found = (
|
||||
"Box Shape component on Box entity found",
|
||||
"Failed to find Box Shape component on Box entity"
|
||||
)
|
||||
box_shape_node_found = (
|
||||
"Box Shape node found on graph",
|
||||
"Failed to find Box Shape node on graph"
|
||||
)
|
||||
|
||||
|
||||
class TestComponentUpdatesUpdateGraph(EditorTestHelper):
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="ComponentUpdatesUpdateGraph", args=["level"])
|
||||
def ComponentUpdates_UpdateGraph():
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas graphs update properly when components are added/removed outside of
|
||||
Landscape Canvas.
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas graphs update properly when components are added/removed outside of
|
||||
Landscape Canvas.
|
||||
Expected Behavior:
|
||||
Graphs properly reflect component changes made to entities outside of Landscape Canvas.
|
||||
|
||||
Expected Behavior:
|
||||
Graphs properly reflect component changes made to entities outside of Landscape Canvas.
|
||||
Test Steps:
|
||||
1. Open Level
|
||||
2. Find LandscapeCanvas named entity
|
||||
3. Ensure Vegetation Distribution Component is present on the BushSpawner entity
|
||||
4. Open graph and ensure Distribution Filter wrapped node is present
|
||||
5. Delete the Vegetation Distribution Filter component from the BushSpawner entity via Entity Inspector
|
||||
6. Ensure the Vegetation Distribution Filter component was deleted from the BushSpawner entity and node is
|
||||
no longer present in the graph
|
||||
7. Add Vegetation Altitude Filter to the BushSpawner entity through Entity Inspector
|
||||
8. Ensure Altitude Filter was added to the BushSpawner node in the open graph
|
||||
9. Add a new entity with unique name as a child of the Landscape Canvas entity
|
||||
10. Add a Box Shape component to the new child entity
|
||||
11. Ensure Box Shape node is present on the open graph
|
||||
|
||||
Test Steps:
|
||||
1. Open Level
|
||||
2. Find LandscapeCanvas named entity
|
||||
3. Ensure Vegetation Distribution Component is present on the BushSpawner entity
|
||||
4. Open graph and ensure Distribution Filter wrapped node is present
|
||||
5. Delete the Vegetation Distribution Filter component from the BushSpawner entity via Entity Inspector
|
||||
6. Ensure the Vegetation Distribution Filter component was deleted from the BushSpawner entity and node is
|
||||
no longer present in the graph
|
||||
7. Add Vegetation Altitude Filter to the BushSpawner entity through Entity Inspector
|
||||
8. Ensure Altitude Filter was added to the BushSpawner node in the open graph
|
||||
9. Add a new entity with unique name as a child of the Landscape Canvas entity
|
||||
10. Add a Box Shape component to the new child entity
|
||||
11. Ensure Box Shape node is present on the open graph
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
:return: None
|
||||
"""
|
||||
|
||||
:return: None
|
||||
"""
|
||||
import os
|
||||
|
||||
# Create a new empty level and instantiate LC_BushFlowerBlender.slice
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=128,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=128,
|
||||
use_terrain=False,
|
||||
)
|
||||
transform = math.Transform_CreateIdentity()
|
||||
position = math.Vector3(64.0, 64.0, 32.0)
|
||||
transform.invoke('SetPosition', position)
|
||||
test_slice_path = os.path.join("Slices", "LC_BushFlowerBlender.slice")
|
||||
test_slice_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", test_slice_path, math.Uuid(),
|
||||
False)
|
||||
test_slice = slice.SliceRequestBus(bus.Broadcast, 'InstantiateSliceFromAssetId', test_slice_id, transform)
|
||||
self.test_success = self.test_success and test_slice.IsValid()
|
||||
if test_slice.IsValid():
|
||||
self.log("Slice spawned!")
|
||||
import azlmbr.asset as asset
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.entity as entity
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.math as math
|
||||
import azlmbr.slice as slice
|
||||
|
||||
# Find root entity in the loaded level
|
||||
search_filter = entity.SearchFilter()
|
||||
search_filter.names = ["LandscapeCanvas"]
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
# Allow a few seconds for matching entity to be found
|
||||
self.wait_for_condition(lambda: len(entity.SearchBus(bus.Broadcast, 'SearchEntities', search_filter)) > 0, 5.0)
|
||||
lc_matching_entities = entity.SearchBus(bus.Broadcast, 'SearchEntities', search_filter)
|
||||
slice_root_id = lc_matching_entities[0] #Entity with Landscape Canvas component
|
||||
self.test_success = self.test_success and slice_root_id.IsValid()
|
||||
if slice_root_id.IsValid():
|
||||
self.log("LandscapeCanvas entity found")
|
||||
# Open a simple level and instantiate LC_BushFlowerBlender.slice
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
transform = math.Transform_CreateIdentity()
|
||||
position = math.Vector3(64.0, 64.0, 32.0)
|
||||
transform.invoke('SetPosition', position)
|
||||
test_slice_path = os.path.join("Slices", "LC_BushFlowerBlender.slice")
|
||||
test_slice_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", test_slice_path, math.Uuid(),
|
||||
False)
|
||||
test_slice = slice.SliceRequestBus(bus.Broadcast, 'InstantiateSliceFromAssetId', test_slice_id, transform)
|
||||
Report.critical_result(Tests.slice_instantiated, test_slice.IsValid())
|
||||
|
||||
# Find the BushSpawner entity
|
||||
search_filter.names = ["BushSpawner"]
|
||||
spawner_matching_entities = entity.SearchBus(bus.Broadcast, 'SearchEntities', search_filter)
|
||||
spawner_id = spawner_matching_entities[0] #Entity with Vegetation Layer Spawner component
|
||||
self.test_success = self.test_success and spawner_id.IsValid()
|
||||
if spawner_id.IsValid():
|
||||
self.log("BushSpawner entity found")
|
||||
# Find root entity in the loaded level
|
||||
search_filter = entity.SearchFilter()
|
||||
search_filter.names = ["LandscapeCanvas"]
|
||||
|
||||
# Get needed component type ids
|
||||
distribution_filter_type_id = hydra.get_component_type_id("Vegetation Distribution Filter")
|
||||
altitude_filter_type_id = hydra.get_component_type_id("Vegetation Altitude Filter")
|
||||
box_shape_type_id = hydra.get_component_type_id("Box Shape")
|
||||
# Allow a few seconds for matching entity to be found
|
||||
helper.wait_for_condition(lambda: len(entity.SearchBus(bus.Broadcast, 'SearchEntities', search_filter)) > 0, 5.0)
|
||||
lc_matching_entities = entity.SearchBus(bus.Broadcast, 'SearchEntities', search_filter)
|
||||
slice_root_id = lc_matching_entities[0] #Entity with Landscape Canvas component
|
||||
Report.critical_result(Tests.lc_entity_found, slice_root_id.IsValid())
|
||||
|
||||
# Verify the BushSpawner entity has a Distribution Filter
|
||||
has_distribution_filter = editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType', spawner_id,
|
||||
distribution_filter_type_id)
|
||||
self.test_success = self.test_success and has_distribution_filter
|
||||
if has_distribution_filter:
|
||||
self.log("Vegetation Distribution Filter on BushSpawner entity found")
|
||||
# Find the BushSpawner entity
|
||||
search_filter.names = ["BushSpawner"]
|
||||
spawner_matching_entities = entity.SearchBus(bus.Broadcast, 'SearchEntities', search_filter)
|
||||
spawner_id = spawner_matching_entities[0] #Entity with Vegetation Layer Spawner component
|
||||
Report.critical_result(Tests.spawner_entity_found, spawner_id.IsValid())
|
||||
|
||||
# Open Landscape Canvas and the existing graph
|
||||
general.open_pane('Landscape Canvas')
|
||||
open_graph = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast, 'OnGraphEntity', slice_root_id)
|
||||
self.test_success = self.test_success and open_graph.IsValid()
|
||||
if open_graph.IsValid():
|
||||
self.log("Graph opened")
|
||||
# Get needed component type ids
|
||||
distribution_filter_type_id = hydra.get_component_type_id("Vegetation Distribution Filter")
|
||||
altitude_filter_type_id = hydra.get_component_type_id("Vegetation Altitude Filter")
|
||||
box_shape_type_id = hydra.get_component_type_id("Box Shape")
|
||||
|
||||
# Verify that Distribution Filter node is present on the graph
|
||||
spawner_distribution_filter_component = editor.EditorComponentAPIBus(bus.Broadcast, 'GetComponentOfType', spawner_id,
|
||||
distribution_filter_type_id)
|
||||
spawner_distribution_filter_component_id = spawner_distribution_filter_component.GetValue()
|
||||
distribution_filter_node = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast,
|
||||
'GetNodeMatchingEntityComponentInGraph',
|
||||
open_graph,
|
||||
spawner_distribution_filter_component_id)
|
||||
self.test_success = self.test_success and distribution_filter_node is not None
|
||||
if distribution_filter_node is not None:
|
||||
self.log("Distribution Filter node found on graph")
|
||||
else:
|
||||
self.log("Distribution Filter node not found on graph")
|
||||
# Verify the BushSpawner entity has a Distribution Filter
|
||||
has_distribution_filter = editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType', spawner_id,
|
||||
distribution_filter_type_id)
|
||||
Report.critical_result(Tests.dist_filter_component_found, has_distribution_filter)
|
||||
|
||||
# Add a Vegetation Altitude Filter component to the BushSpawner entity, and verify the node is added to the graph
|
||||
spawner_altitude_filter_component = editor.EditorComponentAPIBus(bus.Broadcast, 'GetComponentOfType', spawner_id,
|
||||
altitude_filter_type_id)
|
||||
spawner_altitude_filter_component_id = spawner_altitude_filter_component.GetValue()
|
||||
editor.EditorComponentAPIBus(bus.Broadcast, 'AddComponentOfType', spawner_id, altitude_filter_type_id)
|
||||
has_altitude_filter = editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType', spawner_id,
|
||||
altitude_filter_type_id)
|
||||
altitude_filter_node = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast, 'GetNodeMatchingEntityComponentInGraph',
|
||||
open_graph, spawner_altitude_filter_component_id)
|
||||
self.test_success = self.test_success and has_altitude_filter and altitude_filter_node is not None
|
||||
if has_altitude_filter:
|
||||
self.log("Vegetation Altitude Filter on BushSpawner entity found")
|
||||
# Open Landscape Canvas and the existing graph
|
||||
general.open_pane('Landscape Canvas')
|
||||
open_graph = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast, 'OnGraphEntity', slice_root_id)
|
||||
Report.critical_result(Tests.existing_graph_opened, open_graph.IsValid())
|
||||
|
||||
if altitude_filter_node is not None:
|
||||
self.log("Altitude Filter node found on graph")
|
||||
else:
|
||||
self.log("Altitude Filter node not found on graph")
|
||||
# Verify that Distribution Filter node is present on the graph
|
||||
spawner_distribution_filter_component = editor.EditorComponentAPIBus(bus.Broadcast, 'GetComponentOfType', spawner_id,
|
||||
distribution_filter_type_id)
|
||||
spawner_distribution_filter_component_id = spawner_distribution_filter_component.GetValue()
|
||||
distribution_filter_node = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast,
|
||||
'GetNodeMatchingEntityComponentInGraph',
|
||||
open_graph,
|
||||
spawner_distribution_filter_component_id)
|
||||
Report.critical_result(Tests.dist_filter_node_found, distribution_filter_node is not None)
|
||||
|
||||
# Remove the Distribution Filter
|
||||
editor.EditorComponentAPIBus(bus.Broadcast, 'RemoveComponents', [spawner_distribution_filter_component_id])
|
||||
general.idle_wait(1.0)
|
||||
# Add a Vegetation Altitude Filter component to the BushSpawner entity, and verify the node is added to the graph
|
||||
spawner_altitude_filter_component = editor.EditorComponentAPIBus(bus.Broadcast, 'GetComponentOfType', spawner_id,
|
||||
altitude_filter_type_id)
|
||||
spawner_altitude_filter_component_id = spawner_altitude_filter_component.GetValue()
|
||||
editor.EditorComponentAPIBus(bus.Broadcast, 'AddComponentOfType', spawner_id, altitude_filter_type_id)
|
||||
has_altitude_filter = editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType', spawner_id,
|
||||
altitude_filter_type_id)
|
||||
altitude_filter_node = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast, 'GetNodeMatchingEntityComponentInGraph',
|
||||
open_graph, spawner_altitude_filter_component_id)
|
||||
Report.result(Tests.dist_filter_component_found, has_altitude_filter)
|
||||
Report.result(Tests.dist_filter_node_found, altitude_filter_node is not None)
|
||||
|
||||
# Verify the Distribution Filter was successfully removed from entity and the node was likewise removed
|
||||
has_distribution_filter = editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType', spawner_id,
|
||||
distribution_filter_type_id)
|
||||
self.test_success = self.test_success and not has_distribution_filter
|
||||
if not has_distribution_filter:
|
||||
self.log("Vegetation Distribution Filter removed from BushSpawner entity")
|
||||
# Remove the Distribution Filter
|
||||
editor.EditorComponentAPIBus(bus.Broadcast, 'RemoveComponents', [spawner_distribution_filter_component_id])
|
||||
general.idle_wait(1.0)
|
||||
|
||||
distribution_filter_node = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast,
|
||||
'GetAllNodesMatchingEntityComponent',
|
||||
spawner_distribution_filter_component_id)
|
||||
self.test_success = self.test_success and not distribution_filter_node
|
||||
if distribution_filter_node:
|
||||
self.log("Distribution Filter node is still present on the graph")
|
||||
else:
|
||||
self.log("Distribution Filter node was removed from the graph")
|
||||
# Verify the Distribution Filter was successfully removed from entity and the node was likewise removed
|
||||
has_distribution_filter = editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType', spawner_id,
|
||||
distribution_filter_type_id)
|
||||
Report.result(Tests.dist_filter_component_removed, not has_distribution_filter)
|
||||
|
||||
# Add a new child entity of BushSpawner entity
|
||||
box_id = editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', spawner_id)
|
||||
if editor.EditorEntityInfoRequestBus(bus.Event, 'GetParent', box_id) == spawner_id:
|
||||
self.log("New entity successfully added as a child of the BushSpawner entity")
|
||||
else:
|
||||
self.log("New entity added with an unexpected parent")
|
||||
distribution_filter_node = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast,
|
||||
'GetAllNodesMatchingEntityComponent',
|
||||
spawner_distribution_filter_component_id)
|
||||
Report.result(Tests.dist_filter_node_removed, not distribution_filter_node)
|
||||
|
||||
# Add a Box Shape component to the new entity and verify it was properly added
|
||||
editor.EditorComponentAPIBus(bus.Broadcast, 'AddComponentOfType', box_id, box_shape_type_id)
|
||||
has_box_shape = editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType', box_id,
|
||||
box_shape_type_id)
|
||||
self.test_success = self.test_success and has_box_shape
|
||||
if has_box_shape:
|
||||
self.log("Box Shape on Box entity found")
|
||||
# Add a new child entity of BushSpawner entity
|
||||
box_id = editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', spawner_id)
|
||||
Report.result(Tests.child_entity_added, editor.EditorEntityInfoRequestBus(bus.Event, 'GetParent', box_id) ==
|
||||
spawner_id)
|
||||
|
||||
# Verify the Box Shape node appear on the graph
|
||||
box_shape_component = editor.EditorComponentAPIBus(bus.Broadcast, 'GetComponentOfType', box_id,
|
||||
box_shape_type_id)
|
||||
# Add a Box Shape component to the new entity and verify it was properly added
|
||||
editor.EditorComponentAPIBus(bus.Broadcast, 'AddComponentOfType', box_id, box_shape_type_id)
|
||||
has_box_shape = editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType', box_id,
|
||||
box_shape_type_id)
|
||||
Report.result(Tests.box_shape_component_found, has_box_shape)
|
||||
|
||||
box_shape_component_id = box_shape_component.GetValue()
|
||||
box_shape_node = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast, 'GetAllNodesMatchingEntityComponent',
|
||||
box_shape_component_id)
|
||||
self.test_success = self.test_success and box_shape_node is not None
|
||||
if box_shape_node is not None:
|
||||
self.log("Box Shape node found on graph")
|
||||
else:
|
||||
self.log("Box Shape node not found on graph")
|
||||
# Verify the Box Shape node appears on the graph
|
||||
box_shape_component = editor.EditorComponentAPIBus(bus.Broadcast, 'GetComponentOfType', box_id,
|
||||
box_shape_type_id)
|
||||
|
||||
box_shape_component_id = box_shape_component.GetValue()
|
||||
box_shape_node = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast, 'GetAllNodesMatchingEntityComponent',
|
||||
box_shape_component_id)
|
||||
Report.result(Tests.box_shape_node_found, box_shape_node is not None)
|
||||
|
||||
|
||||
test = TestComponentUpdatesUpdateGraph()
|
||||
test.run()
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(ComponentUpdates_UpdateGraph)
|
||||
|
||||
+80
@@ -0,0 +1,80 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
|
||||
class Tests:
|
||||
lc_component_added = (
|
||||
"Landscape Canvas component successfully added to entity",
|
||||
"Failed to add Landscape Canvas component to entity"
|
||||
)
|
||||
lc_component_removed = (
|
||||
"Landscape Canvas component successfully removed from entity",
|
||||
"Failed to remove Landscape Canvas component from entity"
|
||||
)
|
||||
|
||||
|
||||
def Component_AddedRemoved():
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas component can be added to/removed from an entity.
|
||||
|
||||
Expected Behavior:
|
||||
Closing a tabbed graph only closes the appropriate graph.
|
||||
|
||||
Test Steps:
|
||||
1) Open a simple level
|
||||
2) Create a new entity
|
||||
3) Add a Landscape Canvas component to the entity
|
||||
4) Remove the Landscape Canvas component from the entity
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.entity as entity
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# Create an Entity at the root of the level
|
||||
newEntityId = editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', entity.EntityId())
|
||||
|
||||
# Find the component TypeId for our Landscape Canvas component
|
||||
landscape_canvas_type_id = hydra.get_component_type_id("Landscape Canvas")
|
||||
|
||||
# Add the Landscape Canvas Component to our Entity
|
||||
componentOutcome = editor.EditorComponentAPIBus(bus.Broadcast, 'AddComponentsOfType', newEntityId, [landscape_canvas_type_id])
|
||||
components = componentOutcome.GetValue()
|
||||
landscapeCanvasComponent = components[0]
|
||||
|
||||
# Validate the Landscape Canvas Component exists
|
||||
hasComponent = editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType', newEntityId, landscape_canvas_type_id)
|
||||
Report.result(Tests.lc_component_added, hasComponent)
|
||||
|
||||
# Remove the Landscape Canvas Component
|
||||
editor.EditorComponentAPIBus(bus.Broadcast, 'RemoveComponents', [landscapeCanvasComponent])
|
||||
|
||||
# Validate the Landscape Canvas Component is no longer on our Entity
|
||||
hasComponent = editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType', newEntityId, landscape_canvas_type_id)
|
||||
Report.result(Tests.lc_component_removed, not hasComponent)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(Component_AddedRemoved)
|
||||
-106
@@ -1,106 +0,0 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.paths
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
new_root_entity_id = None
|
||||
|
||||
|
||||
class TestCreateNewGraph(EditorTestHelper):
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="CreateNewGraph", args=["level"])
|
||||
|
||||
def on_entity_created(self, parameters):
|
||||
global new_root_entity_id
|
||||
new_root_entity_id = parameters[0]
|
||||
|
||||
print("New root entity created")
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that new graphs can be created in Landscape Canvas.
|
||||
|
||||
Expected Behavior:
|
||||
New graphs can be created, and proper entity is created to hold graph data with a Landscape Canvas component.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Ensures the root entity created contains a Landscape Canvas component
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=128,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=128,
|
||||
use_terrain=False,
|
||||
)
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane("Landscape Canvas")
|
||||
self.test_success = self.test_success and general.is_pane_visible("Landscape Canvas")
|
||||
if general.is_pane_visible("Landscape Canvas"):
|
||||
self.log("Landscape Canvas pane is open")
|
||||
|
||||
# Listen for entity creation notifications so we can check if the entity created
|
||||
# with the new graph has our Landscape Canvas component automatically added
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback("OnEditorEntityCreated", self.on_entity_created)
|
||||
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, "CreateNewGraph", editorId)
|
||||
self.test_success = self.test_success and newGraphId
|
||||
if newGraphId:
|
||||
self.log("New graph created")
|
||||
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
success = graph.AssetEditorRequestBus(bus.Event, "ContainsGraph", editorId, newGraphId)
|
||||
self.test_success = self.test_success and success
|
||||
if success:
|
||||
self.log("Graph registered with Landscape Canvas")
|
||||
|
||||
# Check if the entity created when we create a new graph has the
|
||||
# Landscape Canvas component already added to it
|
||||
landscape_canvas_type_id = hydra.get_component_type_id("Landscape Canvas")
|
||||
success = editor.EditorComponentAPIBus(bus.Broadcast, "HasComponentOfType", new_root_entity_id,
|
||||
landscape_canvas_type_id)
|
||||
self.test_success = self.test_success and success
|
||||
if success:
|
||||
self.log("Root entity has Landscape Canvas component")
|
||||
|
||||
# Close Landscape Canvas tool and verify
|
||||
general.close_pane("Landscape Canvas")
|
||||
self.test_success = self.test_success and not general.is_pane_visible("Landscape Canvas")
|
||||
if not general.is_pane_visible("Landscape Canvas"):
|
||||
self.log("Landscape Canvas pane is closed")
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
|
||||
|
||||
test = TestCreateNewGraph()
|
||||
test.run()
|
||||
+104
-103
@@ -5,131 +5,132 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
class Tests:
|
||||
lc_tool_opened = (
|
||||
"Landscape Canvas tool opened",
|
||||
"Failed to open Landscape Canvas tool"
|
||||
)
|
||||
new_graph_created = (
|
||||
"Successfully created new graph",
|
||||
"Failed to create new graph"
|
||||
)
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
newEntityId = None
|
||||
|
||||
|
||||
class TestDisabledNodeDuplication(EditorTestHelper):
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="DisabledNodeDuplication", args=["level"])
|
||||
def Edit_DisabledNodeDuplication():
|
||||
"""
|
||||
Summary:
|
||||
This test verifies Editor stability after duplicating disabled Landscape Canvas nodes.
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies Editor stability after duplicating disabled Landscape Canvas nodes.
|
||||
Expected Behavior:
|
||||
Editor remains stable and free of crashes.
|
||||
|
||||
Expected Behavior:
|
||||
Editor remains stable and free of crashes.
|
||||
Test Steps:
|
||||
1) Open a simple level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Create several new nodes, disable the nodes via disabling/deleting components, and duplicate the nodes
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Create several new nodes, disable the nodes via disabling/deleting components, and duplicate the nodes
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
:return: None
|
||||
"""
|
||||
|
||||
:return: None
|
||||
"""
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
newEntityId = parameters[0]
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
|
||||
# Create a new empty level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=128,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=128,
|
||||
use_terrain=False,
|
||||
)
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
self.test_success = self.test_success and general.is_pane_visible('Landscape Canvas')
|
||||
if general.is_pane_visible('Landscape Canvas'):
|
||||
self.log('Landscape Canvas pane is open')
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
self.test_success = self.test_success and newGraphId
|
||||
if newGraphId:
|
||||
self.log("New graph created")
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
newEntityId = parameters[0]
|
||||
|
||||
# Listen for entity creation notifications so when we add a new node
|
||||
# we can access the corresponding Entity that was created so that we
|
||||
# can disable/remove components on that Entity
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# Mapping of our Landscape Canvas nodes with corresponding dependent components
|
||||
# that we can disable/remove to reproduce the crash
|
||||
nodes = {
|
||||
'SpawnerAreaNode': 'Vegetation Asset List',
|
||||
'MeshBlockerAreaNode': 'Mesh',
|
||||
'BlockerAreaNode': 'Vegetation Reference Shape',
|
||||
'FastNoiseGradientNode': 'Gradient Transform Modifier',
|
||||
'ImageGradientNode': 'Gradient Transform Modifier',
|
||||
'PerlinNoiseGradientNode': 'Gradient Transform Modifier',
|
||||
'RandomNoiseGradientNode': 'Gradient Transform Modifier'
|
||||
}
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
Report.critical_result(Tests.lc_tool_opened, general.is_pane_visible('Landscape Canvas'))
|
||||
|
||||
# Retrieve a mapping of the TypeIds for all the components
|
||||
# we will be checking for
|
||||
componentNames = list(set(nodes.values())) # Convert to set then back to list to remove any duplicates
|
||||
componentTypeIds = hydra.get_component_type_id_map(componentNames)
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
Report.critical_result(Tests.new_graph_created, newGraphId is not None)
|
||||
|
||||
# Iterate through creating our nodes and then disabling/deleting required components
|
||||
# and then duplicating the node to reproduce the crash
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
x = 10.0
|
||||
y = 10.0
|
||||
for nodeName in nodes:
|
||||
nodePosition = math.Vector2(x, y)
|
||||
node = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName', newGraph, nodeName)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, node, nodePosition)
|
||||
# Listen for entity creation notifications so when we add a new node
|
||||
# we can access the corresponding Entity that was created so that we
|
||||
# can disable/remove components on that Entity
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
|
||||
dependentComponentName = nodes[nodeName]
|
||||
componentTypeId = componentTypeIds[dependentComponentName]
|
||||
componentOutcome = editor.EditorComponentAPIBus(bus.Broadcast, 'GetComponentOfType', newEntityId, componentTypeId)
|
||||
component = componentOutcome.GetValue()
|
||||
# Mapping of our Landscape Canvas nodes with corresponding dependent components
|
||||
# that we can disable/remove to reproduce the crash
|
||||
nodes = {
|
||||
'SpawnerAreaNode': 'Vegetation Asset List',
|
||||
'MeshBlockerAreaNode': 'Mesh',
|
||||
'BlockerAreaNode': 'Vegetation Reference Shape',
|
||||
'FastNoiseGradientNode': 'Gradient Transform Modifier',
|
||||
'ImageGradientNode': 'Gradient Transform Modifier',
|
||||
'PerlinNoiseGradientNode': 'Gradient Transform Modifier',
|
||||
'RandomNoiseGradientNode': 'Gradient Transform Modifier'
|
||||
}
|
||||
|
||||
# First make sure we can duplicate a node with a dependent component that is disabled
|
||||
editor.EditorComponentAPIBus(bus.Broadcast, 'DisableComponents', [component])
|
||||
general.idle_wait(1.0)
|
||||
graph.SceneRequestBus(bus.Event, 'DuplicateSelection', newGraphId) # This duplication would cause a crash without the fix
|
||||
self.log("{node} duplicated with disabled component".format(node=nodeName))
|
||||
# Retrieve a mapping of the TypeIds for all the components
|
||||
# we will be checking for
|
||||
componentNames = list(set(nodes.values())) # Convert to set then back to list to remove any duplicates
|
||||
componentTypeIds = hydra.get_component_type_id_map(componentNames)
|
||||
|
||||
# Then, make sure we can duplicate the node with a dependent component that is deleted
|
||||
editor.EditorComponentAPIBus(bus.Broadcast, 'RemoveComponents', [component])
|
||||
general.idle_wait(1.0)
|
||||
graph.SceneRequestBus(bus.Event, 'DuplicateSelection', newGraphId) # This duplication would cause a crash without the fix
|
||||
self.log("{node} duplicated with deleted component".format(node=nodeName))
|
||||
# Iterate through creating our nodes and then disabling/deleting required components
|
||||
# and then duplicating the node to reproduce the crash
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
x = 10.0
|
||||
y = 10.0
|
||||
for nodeName in nodes:
|
||||
nodePosition = math.Vector2(x, y)
|
||||
node = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName', newGraph, nodeName)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, node, nodePosition)
|
||||
|
||||
x += 40.0
|
||||
y += 40.0
|
||||
dependentComponentName = nodes[nodeName]
|
||||
componentTypeId = componentTypeIds[dependentComponentName]
|
||||
componentOutcome = editor.EditorComponentAPIBus(bus.Broadcast, 'GetComponentOfType', newEntityId, componentTypeId)
|
||||
component = componentOutcome.GetValue()
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
# First make sure we can duplicate a node with a dependent component that is disabled
|
||||
editor.EditorComponentAPIBus(bus.Broadcast, 'DisableComponents', [component])
|
||||
helper.wait_for_condition(lambda: not editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled',
|
||||
[component]), 1.0)
|
||||
graph.SceneRequestBus(bus.Event, 'DuplicateSelection', newGraphId) # This duplication would cause a crash without the fix
|
||||
Report.info("{node} duplicated with disabled component".format(node=nodeName))
|
||||
|
||||
# Then, make sure we can duplicate the node with a dependent component that is deleted
|
||||
editor.EditorComponentAPIBus(bus.Broadcast, 'RemoveComponents', [component])
|
||||
helper.wait_for_condition(lambda: not editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType',
|
||||
componentTypeIds[dependentComponentName]), 1.0)
|
||||
graph.SceneRequestBus(bus.Event, 'DuplicateSelection', newGraphId) # This duplication would cause a crash without the fix
|
||||
Report.info("{node} duplicated with deleted component".format(node=nodeName))
|
||||
|
||||
x += 40.0
|
||||
y += 40.0
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
|
||||
|
||||
test = TestDisabledNodeDuplication()
|
||||
test.run()
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(Edit_DisabledNodeDuplication)
|
||||
|
||||
+125
-124
@@ -5,133 +5,134 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
import azlmbr.asset as asset
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.entity as entity
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.math as math
|
||||
import azlmbr.slice as slice
|
||||
import azlmbr.paths
|
||||
class Tests:
|
||||
slice_spawned = (
|
||||
"Slice instantiated successfully",
|
||||
"Failed to instantiate slice"
|
||||
)
|
||||
lc_entity_found = (
|
||||
"Landscape Canvas entity found",
|
||||
"Failed to find Landscape Canvas entity"
|
||||
)
|
||||
spawner_entity_found = (
|
||||
"Spawner entity found",
|
||||
"Failed to find Spawner entity"
|
||||
)
|
||||
graph_opened = (
|
||||
"Graph successfully opened",
|
||||
"Graph failed to open"
|
||||
)
|
||||
spawner_node_found = (
|
||||
"Vegetation Layer Spawner node found on graph",
|
||||
"Failed to find Vegetation Layer Spawner node on graph"
|
||||
)
|
||||
spawner_node_removed = (
|
||||
"Vegetation Layer Spawner node was successfully removed",
|
||||
"Failed to remove Vegetation Layer Spawner node"
|
||||
)
|
||||
def Edit_UndoNodeDelete_SliceEntity():
|
||||
"""
|
||||
Summary:
|
||||
This test verifies Editor stability after undoing the deletion of nodes on a slice entity.
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
Expected Behavior:
|
||||
Editor remains stable and free of crashes.
|
||||
|
||||
Test Steps:
|
||||
1) Open a simple level
|
||||
2) Instantiate a slice with a Landscape Canvas setup
|
||||
3) Find a specific node on the graph, and delete it
|
||||
4) Restore the node with Undo
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
import os
|
||||
|
||||
import azlmbr.asset as asset
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.entity as entity
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.math as math
|
||||
import azlmbr.slice as slice
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# Instantiate slice
|
||||
transform = math.Transform_CreateIdentity()
|
||||
position = math.Vector3(64.0, 64.0, 32.0)
|
||||
transform.invoke('SetPosition', position)
|
||||
test_slice_path = os.path.join("Slices", "LC_BushFlowerBlender.slice")
|
||||
test_slice_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", test_slice_path, math.Uuid(),
|
||||
False)
|
||||
test_slice = slice.SliceRequestBus(bus.Broadcast, 'InstantiateSliceFromAssetId', test_slice_id, transform)
|
||||
Report.result(Tests.slice_spawned, test_slice.IsValid())
|
||||
|
||||
# Find root entity in the loaded level
|
||||
search_filter = entity.SearchFilter()
|
||||
search_filter.names = ["LandscapeCanvas"]
|
||||
|
||||
# Allow a few seconds for matching entity to be found
|
||||
helper.wait_for_condition(lambda: len(entity.SearchBus(bus.Broadcast, 'SearchEntities', search_filter)) > 0, 5.0)
|
||||
lc_matching_entities = entity.SearchBus(bus.Broadcast, 'SearchEntities', search_filter)
|
||||
slice_root_id = lc_matching_entities[0] # Entity with Landscape Canvas component
|
||||
Report.result(Tests.lc_entity_found, slice_root_id.IsValid())
|
||||
|
||||
# Find the BushSpawner entity
|
||||
search_filter.names = ["BushSpawner"]
|
||||
spawner_matching_entities = entity.SearchBus(bus.Broadcast, 'SearchEntities', search_filter)
|
||||
spawner_id = spawner_matching_entities[0] # Entity with Vegetation Layer Spawner component
|
||||
Report.result(Tests.spawner_entity_found, spawner_id.IsValid())
|
||||
|
||||
# Open Landscape Canvas and the existing graph
|
||||
general.open_pane('Landscape Canvas')
|
||||
open_graph = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast, 'OnGraphEntity', slice_root_id)
|
||||
Report.result(Tests.graph_opened, open_graph.IsValid())
|
||||
|
||||
# Get needed component type ids
|
||||
layer_spawner_type_id = hydra.get_component_type_id("Vegetation Layer Spawner")
|
||||
|
||||
# Find the Vegetation Layer Spawner node on the BushSpawner entity
|
||||
layer_spawner_component = editor.EditorComponentAPIBus(bus.Broadcast, 'GetComponentOfType', spawner_id,
|
||||
layer_spawner_type_id)
|
||||
layer_spawner_component_component_id = layer_spawner_component.GetValue()
|
||||
layer_spawner_node = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast, 'GetAllNodesMatchingEntityComponent',
|
||||
layer_spawner_component_component_id)
|
||||
Report.result(Tests.spawner_node_found, layer_spawner_node is not None)
|
||||
|
||||
# Remove the Layer Spawner node
|
||||
graph.GraphControllerRequestBus(bus.Event, "RemoveNode", open_graph, layer_spawner_node[0])
|
||||
|
||||
# Verify node was removed
|
||||
layer_spawner_node = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast, 'GetAllNodesMatchingEntityComponent',
|
||||
layer_spawner_component_component_id)
|
||||
Report.result(Tests.spawner_node_removed, not layer_spawner_node)
|
||||
|
||||
# Undo the Node deletion. This is required to be executed twice to hit the node removal.
|
||||
general.undo()
|
||||
general.undo()
|
||||
|
||||
# self.log a line to the Console to verify the Editor is still active
|
||||
Report.info("Editor is still responsive")
|
||||
|
||||
|
||||
class TestUndoNodeDeleteSlice(EditorTestHelper):
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="UndoNodeDeleteSlice", args=["level"])
|
||||
if __name__ == "__main__":
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies Editor stability after undoing the deletion of nodes on a slice entity.
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(Edit_UndoNodeDelete_SliceEntity)
|
||||
|
||||
Expected Behavior:
|
||||
Editor remains stable and free of crashes.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Instantiate a slice with a Landscape Canvas setup
|
||||
3) Find a specific node on the graph, and delete it
|
||||
4) Restore the node with Undo
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
# Create a new empty level and instantiate LC_BushFlowerBlender.slice
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=128,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=128,
|
||||
use_terrain=False,
|
||||
)
|
||||
transform = math.Transform_CreateIdentity()
|
||||
position = math.Vector3(64.0, 64.0, 32.0)
|
||||
transform.invoke('SetPosition', position)
|
||||
test_slice_path = os.path.join("Slices", "LC_BushFlowerBlender.slice")
|
||||
test_slice_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", test_slice_path, math.Uuid(),
|
||||
False)
|
||||
test_slice = slice.SliceRequestBus(bus.Broadcast, 'InstantiateSliceFromAssetId', test_slice_id, transform)
|
||||
self.test_success = self.test_success and test_slice.IsValid()
|
||||
if test_slice.IsValid():
|
||||
self.log("Slice spawned!")
|
||||
|
||||
# Find root entity in the loaded level
|
||||
search_filter = entity.SearchFilter()
|
||||
search_filter.names = ["LandscapeCanvas"]
|
||||
|
||||
# Allow a few seconds for matching entity to be found
|
||||
self.wait_for_condition(lambda: len(entity.SearchBus(bus.Broadcast, 'SearchEntities', search_filter)) > 0,
|
||||
5.0)
|
||||
lc_matching_entities = entity.SearchBus(bus.Broadcast, 'SearchEntities', search_filter)
|
||||
slice_root_id = lc_matching_entities[0] # Entity with Landscape Canvas component
|
||||
self.test_success = self.test_success and slice_root_id.IsValid()
|
||||
if slice_root_id.IsValid():
|
||||
self.log("LandscapeCanvas entity found")
|
||||
|
||||
# Find the BushSpawner entity
|
||||
search_filter.names = ["BushSpawner"]
|
||||
spawner_matching_entities = entity.SearchBus(bus.Broadcast, 'SearchEntities', search_filter)
|
||||
spawner_id = spawner_matching_entities[0] # Entity with Vegetation Layer Spawner component
|
||||
self.test_success = self.test_success and spawner_id.IsValid()
|
||||
if spawner_id.IsValid():
|
||||
self.log("BushSpawner entity found")
|
||||
|
||||
# Open Landscape Canvas and the existing graph
|
||||
general.open_pane('Landscape Canvas')
|
||||
open_graph = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast, 'OnGraphEntity', slice_root_id)
|
||||
self.test_success = self.test_success and open_graph.IsValid()
|
||||
if open_graph.IsValid():
|
||||
self.log("Graph opened")
|
||||
|
||||
# Get needed component type ids
|
||||
layer_spawner_type_id = hydra.get_component_type_id("Vegetation Layer Spawner")
|
||||
|
||||
# Find the Vegetation Layer Spawner node on the BushSpawner entity
|
||||
layer_spawner_component = editor.EditorComponentAPIBus(bus.Broadcast, 'GetComponentOfType', spawner_id,
|
||||
layer_spawner_type_id)
|
||||
layer_spawner_component_component_id = layer_spawner_component.GetValue()
|
||||
layer_spawner_node = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast, 'GetAllNodesMatchingEntityComponent',
|
||||
layer_spawner_component_component_id)
|
||||
|
||||
self.test_success = self.test_success and layer_spawner_node
|
||||
if layer_spawner_node:
|
||||
self.log("Vegetation Layer Spawner node found on graph")
|
||||
else:
|
||||
self.log("Vegetation Layer Spawner node not found")
|
||||
|
||||
# Remove the Layer Spawner node
|
||||
graph.GraphControllerRequestBus(bus.Event, "RemoveNode", open_graph, layer_spawner_node[0])
|
||||
|
||||
# Verify node was removed
|
||||
layer_spawner_node = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast, 'GetAllNodesMatchingEntityComponent',
|
||||
layer_spawner_component_component_id)
|
||||
|
||||
self.test_success = self.test_success and not layer_spawner_node
|
||||
if not layer_spawner_node:
|
||||
self.log("Vegetation Layer Spawner node was removed")
|
||||
else:
|
||||
self.log("Vegetation Layer Spawner node was not removed")
|
||||
|
||||
# Undo the Node deletion. This is required to be executed twice to hit the node removal.
|
||||
general.undo()
|
||||
general.undo()
|
||||
|
||||
# self.log a line to the Console to verify the Editor is still active
|
||||
self.log("Editor is still responsive")
|
||||
|
||||
|
||||
test = TestUndoNodeDeleteSlice()
|
||||
test.run()
|
||||
|
||||
+167
-152
@@ -5,190 +5,205 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.entity as entity
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
class Tests:
|
||||
lc_tool_opened = (
|
||||
"Landscape Canvas tool opened",
|
||||
"Failed to open Landscape Canvas tool"
|
||||
)
|
||||
new_graph_created = (
|
||||
"Successfully created new graph",
|
||||
"Failed to create new graph"
|
||||
)
|
||||
graph_registered = (
|
||||
"Graph registered with Landscape Canvas",
|
||||
"Failed to register graph"
|
||||
)
|
||||
preview_entity_set = (
|
||||
"Perlin Noise Gradient component Preview Entity property set to Box Shape EntityId",
|
||||
"Unexpected entity set in Perlin Noise Gradient Preview Entity property"
|
||||
)
|
||||
mixer_inbound_gradient_set_a = (
|
||||
"Gradient Mixer component Inbound Gradient extendable property set to Perlin Noise Gradient EntityId",
|
||||
"Unexpected entity set in Gradient Mixer's Inbound Gradient property"
|
||||
)
|
||||
mixer_inbound_gradient_set_b = (
|
||||
"Gradient Mixer component Inbound Gradient extendable property set to FastNoise Gradient EntityId",
|
||||
"Unexpected entity set in Gradient Mixer's Inbound Gradient property"
|
||||
)
|
||||
mixer_operation_a = (
|
||||
"Layer 1 Operation is set to Initialize",
|
||||
"Layer 1 Operation is not set to Initialize as expected"
|
||||
)
|
||||
mixer_operation_b = (
|
||||
"Layer 2 Operation is set to Average",
|
||||
"Layer 2 Operation is not set to Average as expected"
|
||||
)
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
newEntityId = None
|
||||
|
||||
|
||||
class TestGradientMixerNodeConstruction(EditorTestHelper):
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="GradientMixerNodeConstruction", args=["level"])
|
||||
def GradientMixer_NodeConstruction():
|
||||
"""
|
||||
Summary:
|
||||
This test verifies a Gradient Mixer vegetation setup can be constructed through Landscape Canvas.
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies a Gradient Mixer vegetation setup can be constructed through Landscape Canvas.
|
||||
Expected Behavior:
|
||||
Entities contain all required components and component references after creating nodes and setting connections
|
||||
on a Landscape Canvas graph.
|
||||
|
||||
Expected Behavior:
|
||||
Entities contain all required components and component references after creating nodes and setting connections
|
||||
on a Landscape Canvas graph.
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Add all necessary nodes to the graph and set connections to form a Gradient Mixer setup
|
||||
4) Verify all components and component references were properly set during graph construction
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Add all necessary nodes to the graph and set connections to form a Gradient Mixer setup
|
||||
4) Verify all components and component references were properly set during graph construction
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
:return: None
|
||||
"""
|
||||
|
||||
:return: None
|
||||
"""
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
newEntityId = parameters[0]
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
# Create a new empty level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=1024,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=4096,
|
||||
use_terrain=False,
|
||||
)
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
self.test_success = self.test_success and general.is_pane_visible('Landscape Canvas')
|
||||
if general.is_pane_visible('Landscape Canvas'):
|
||||
self.log('Landscape Canvas pane is open')
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
newEntityId = parameters[0]
|
||||
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
self.test_success = self.test_success and newGraphId
|
||||
if newGraphId:
|
||||
self.log("New graph created")
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
success = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
self.test_success = self.test_success and success
|
||||
if success:
|
||||
self.log("Graph registered with Landscape Canvas")
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
Report.critical_result(Tests.lc_tool_opened, general.is_pane_visible('Landscape Canvas'))
|
||||
|
||||
# Listen for entity creation notifications so we can verify the component EntityId
|
||||
# references are set correctly when connecting slots on the nodes
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
Report.critical_result(Tests.new_graph_created, newGraphId is not None)
|
||||
|
||||
positionX = 10.0
|
||||
positionY = 10.0
|
||||
offsetX = 340.0
|
||||
offsetY = 100.0
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
graph_registered = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
Report.result(Tests.graph_registered, graph_registered)
|
||||
|
||||
# Add a Box Shape node to the graph
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
boxShapeNode = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName', newGraph,
|
||||
'BoxShapeNode')
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, boxShapeNode, math.Vector2(positionX, positionY))
|
||||
boxShapeEntityId = newEntityId
|
||||
# Listen for entity creation notifications so we can verify the component EntityId
|
||||
# references are set correctly when connecting slots on the nodes
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
|
||||
positionX += offsetX
|
||||
positionY += offsetY
|
||||
positionX = 10.0
|
||||
positionY = 10.0
|
||||
offsetX = 340.0
|
||||
offsetY = 100.0
|
||||
|
||||
# Add a Random Noise Gradient node to the graph
|
||||
perlinNoiseNode = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName', newGraph,
|
||||
'PerlinNoiseGradientNode')
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, perlinNoiseNode, math.Vector2(positionX, positionY))
|
||||
perlinNoiseEntityId = newEntityId
|
||||
# Add a Box Shape node to the graph
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
boxShapeNode = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName', newGraph,
|
||||
'BoxShapeNode')
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, boxShapeNode, math.Vector2(positionX, positionY))
|
||||
boxShapeEntityId = newEntityId
|
||||
|
||||
positionX += offsetX
|
||||
positionY += offsetY
|
||||
positionX += offsetX
|
||||
positionY += offsetY
|
||||
|
||||
# Add a FastNoise Gradient node to the graph
|
||||
fastNoiseNode = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName', newGraph,
|
||||
'FastNoiseGradientNode')
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, fastNoiseNode, math.Vector2(positionX, positionY))
|
||||
fastNoiseEntityId = newEntityId
|
||||
# Add a Random Noise Gradient node to the graph
|
||||
perlinNoiseNode = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName', newGraph,
|
||||
'PerlinNoiseGradientNode')
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, perlinNoiseNode, math.Vector2(positionX, positionY))
|
||||
perlinNoiseEntityId = newEntityId
|
||||
|
||||
positionX += offsetX
|
||||
positionY += offsetY
|
||||
positionX += offsetX
|
||||
positionY += offsetY
|
||||
|
||||
# Add a Gradient Mixer node to the graph
|
||||
gradientMixerNode = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName', newGraph,
|
||||
'GradientMixerNode')
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, gradientMixerNode, math.Vector2(positionX, positionY))
|
||||
gradientMixerEntityId = newEntityId
|
||||
# Add a FastNoise Gradient node to the graph
|
||||
fastNoiseNode = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName', newGraph,
|
||||
'FastNoiseGradientNode')
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, fastNoiseNode, math.Vector2(positionX, positionY))
|
||||
fastNoiseEntityId = newEntityId
|
||||
|
||||
boundsSlotId = graph.GraphModelSlotId('Bounds')
|
||||
previewBoundsSlotId = graph.GraphModelSlotId('PreviewBounds')
|
||||
inboundGradientSlotId = graph.GraphModelSlotId('InboundGradient')
|
||||
outboundGradientSlotId = graph.GraphModelSlotId('OutboundGradient')
|
||||
inboundGradientSlotId2 = graph.GraphControllerRequestBus(bus.Event, 'ExtendSlot', newGraphId, gradientMixerNode,
|
||||
'InboundGradient')
|
||||
positionX += offsetX
|
||||
positionY += offsetY
|
||||
|
||||
# Connect slots on our nodes to construct a Gradient Mixer hierarchy
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddConnectionBySlotId', newGraphId, boxShapeNode, boundsSlotId,
|
||||
perlinNoiseNode, previewBoundsSlotId)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddConnectionBySlotId', newGraphId, boxShapeNode, boundsSlotId,
|
||||
fastNoiseNode, previewBoundsSlotId)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddConnectionBySlotId', newGraphId, boxShapeNode, boundsSlotId,
|
||||
gradientMixerNode, previewBoundsSlotId)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddConnectionBySlotId', newGraphId, perlinNoiseNode, outboundGradientSlotId,
|
||||
gradientMixerNode, inboundGradientSlotId)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddConnectionBySlotId', newGraphId, fastNoiseNode, outboundGradientSlotId,
|
||||
gradientMixerNode, inboundGradientSlotId2)
|
||||
# Add a Gradient Mixer node to the graph
|
||||
gradientMixerNode = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName', newGraph,
|
||||
'GradientMixerNode')
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, gradientMixerNode, math.Vector2(positionX, positionY))
|
||||
gradientMixerEntityId = newEntityId
|
||||
|
||||
# Delay to allow all the underlying component properties to be updated after the slot connections are made
|
||||
general.idle_wait(1.0)
|
||||
boundsSlotId = graph.GraphModelSlotId('Bounds')
|
||||
previewBoundsSlotId = graph.GraphModelSlotId('PreviewBounds')
|
||||
inboundGradientSlotId = graph.GraphModelSlotId('InboundGradient')
|
||||
outboundGradientSlotId = graph.GraphModelSlotId('OutboundGradient')
|
||||
inboundGradientSlotId2 = graph.GraphControllerRequestBus(bus.Event, 'ExtendSlot', newGraphId, gradientMixerNode,
|
||||
'InboundGradient')
|
||||
|
||||
# Get component info
|
||||
gradientMixerTypeId = hydra.get_component_type_id("Gradient Mixer")
|
||||
perlinNoiseTypeId = hydra.get_component_type_id("Perlin Noise Gradient")
|
||||
gradientMixerOutcome = editor.EditorComponentAPIBus(bus.Broadcast, 'GetComponentOfType', gradientMixerEntityId,
|
||||
gradientMixerTypeId)
|
||||
gradientMixerComponent = gradientMixerOutcome.GetValue()
|
||||
perlinNoiseOutcome = editor.EditorComponentAPIBus(bus.Broadcast, 'GetComponentOfType', perlinNoiseEntityId,
|
||||
perlinNoiseTypeId)
|
||||
perlinNoiseComponent = perlinNoiseOutcome.GetValue()
|
||||
# Connect slots on our nodes to construct a Gradient Mixer hierarchy
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddConnectionBySlotId', newGraphId, boxShapeNode, boundsSlotId,
|
||||
perlinNoiseNode, previewBoundsSlotId)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddConnectionBySlotId', newGraphId, boxShapeNode, boundsSlotId,
|
||||
fastNoiseNode, previewBoundsSlotId)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddConnectionBySlotId', newGraphId, boxShapeNode, boundsSlotId,
|
||||
gradientMixerNode, previewBoundsSlotId)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddConnectionBySlotId', newGraphId, perlinNoiseNode, outboundGradientSlotId,
|
||||
gradientMixerNode, inboundGradientSlotId)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddConnectionBySlotId', newGraphId, fastNoiseNode, outboundGradientSlotId,
|
||||
gradientMixerNode, inboundGradientSlotId2)
|
||||
|
||||
# Verify the Preview EntityId property on our Perlin Noise Gradient component has been set to our Box Shape's EntityId
|
||||
previewEntityId = hydra.get_component_property_value(perlinNoiseComponent, 'Preview Settings|Pin Preview to Shape')
|
||||
self.test_success = self.test_success and previewEntityId and boxShapeEntityId.invoke("Equal", previewEntityId)
|
||||
if previewEntityId and boxShapeEntityId.invoke("Equal", previewEntityId):
|
||||
self.log("Perlin Noise Gradient component Preview Entity property set to Box Shape EntityId")
|
||||
# Delay to allow all the underlying component properties to be updated after the slot connections are made
|
||||
general.idle_wait(1.0)
|
||||
|
||||
# Verify the 1st Inbound Gradient EntityId property on our Gradient Mixer component has been set to our Perlin Noise
|
||||
# Gradient's EntityId
|
||||
inboundGradientEntityId = hydra.get_component_property_value(gradientMixerComponent,
|
||||
'Configuration|Layers|[0]|Gradient|Gradient Entity Id')
|
||||
self.test_success = self.test_success and inboundGradientEntityId and perlinNoiseEntityId.invoke("Equal", inboundGradientEntityId)
|
||||
if inboundGradientEntityId and perlinNoiseEntityId.invoke("Equal", inboundGradientEntityId):
|
||||
self.log("Gradient Mixer component Inbound Gradient extendable property set to Perlin Noise Gradient EntityId")
|
||||
# Get component info
|
||||
gradientMixerTypeId = hydra.get_component_type_id("Gradient Mixer")
|
||||
perlinNoiseTypeId = hydra.get_component_type_id("Perlin Noise Gradient")
|
||||
gradientMixerOutcome = editor.EditorComponentAPIBus(bus.Broadcast, 'GetComponentOfType', gradientMixerEntityId,
|
||||
gradientMixerTypeId)
|
||||
gradientMixerComponent = gradientMixerOutcome.GetValue()
|
||||
perlinNoiseOutcome = editor.EditorComponentAPIBus(bus.Broadcast, 'GetComponentOfType', perlinNoiseEntityId,
|
||||
perlinNoiseTypeId)
|
||||
perlinNoiseComponent = perlinNoiseOutcome.GetValue()
|
||||
|
||||
# Verify the 2nd Inbound Gradient EntityId property on our Gradient Mixer component has been set to our FastNoise
|
||||
# Gradient Modifier's EntityId
|
||||
inboundGradientEntityId2 = hydra.get_component_property_value(gradientMixerComponent,
|
||||
'Configuration|Layers|[1]|Gradient|Gradient Entity Id')
|
||||
self.test_success = self.test_success and inboundGradientEntityId2 and fastNoiseEntityId.invoke("Equal", inboundGradientEntityId2)
|
||||
if inboundGradientEntityId2 and fastNoiseEntityId.invoke("Equal", inboundGradientEntityId2):
|
||||
self.log("Gradient Mixer component Inbound Gradient extendable property set to FastNoise Gradient EntityId")
|
||||
# Verify the Preview EntityId property on our Perlin Noise Gradient component has been set to our Box Shape's EntityId
|
||||
previewEntityId = hydra.get_component_property_value(perlinNoiseComponent, 'Preview Settings|Pin Preview to Shape')
|
||||
Report.result(Tests.preview_entity_set, previewEntityId and boxShapeEntityId.invoke("Equal", previewEntityId))
|
||||
|
||||
# Verify that Gradient Mixer Layer Operations are properly set
|
||||
hydra.get_component_property_value(gradientMixerComponent, 'Configuration|Layers|[0]|Operation')
|
||||
hydra.get_component_property_value(gradientMixerComponent, 'Configuration|Layers|[1]|Operation')
|
||||
# Verify the 1st Inbound Gradient EntityId property on our Gradient Mixer component has been set to our Perlin Noise
|
||||
# Gradient's EntityId
|
||||
inboundGradientEntityId = hydra.get_component_property_value(gradientMixerComponent,
|
||||
'Configuration|Layers|[0]|Gradient|Gradient Entity Id')
|
||||
Report.result(Tests.mixer_inbound_gradient_set_a, inboundGradientEntityId and perlinNoiseEntityId.invoke("Equal", inboundGradientEntityId))
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
# Verify the 2nd Inbound Gradient EntityId property on our Gradient Mixer component has been set to our FastNoise
|
||||
# Gradient Modifier's EntityId
|
||||
inboundGradientEntityId2 = hydra.get_component_property_value(gradientMixerComponent,
|
||||
'Configuration|Layers|[1]|Gradient|Gradient Entity Id')
|
||||
Report.result(Tests.mixer_inbound_gradient_set_b, inboundGradientEntityId2 and fastNoiseEntityId.invoke("Equal", inboundGradientEntityId2))
|
||||
|
||||
# Verify that Gradient Mixer Layer Operations are properly set
|
||||
mixer_operation_a = hydra.get_component_property_value(gradientMixerComponent, 'Configuration|Layers|[0]|Operation')
|
||||
mixer_operation_b = hydra.get_component_property_value(gradientMixerComponent, 'Configuration|Layers|[1]|Operation')
|
||||
Report.result(Tests.mixer_operation_a, mixer_operation_a == 0)
|
||||
Report.result(Tests.mixer_operation_b, mixer_operation_b == 6)
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
|
||||
|
||||
test = TestGradientMixerNodeConstruction()
|
||||
test.run()
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(GradientMixer_NodeConstruction)
|
||||
|
||||
+106
-104
@@ -5,132 +5,134 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
class Tests:
|
||||
lc_tool_opened = (
|
||||
"Landscape Canvas tool opened",
|
||||
"Failed to open Landscape Canvas tool"
|
||||
)
|
||||
new_graph_created = (
|
||||
"Successfully created new graph",
|
||||
"Failed to create new graph"
|
||||
)
|
||||
graph_registered = (
|
||||
"Graph registered with Landscape Canvas",
|
||||
"Failed to register graph"
|
||||
)
|
||||
component_added = (
|
||||
"New entity created with the expected component",
|
||||
"Expected component was not found on entity"
|
||||
)
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
newEntityId = None
|
||||
|
||||
|
||||
class TestGradientModifierNodeEntityCreate(EditorTestHelper):
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="GradientModifierNodeEntityCreate", args=["level"])
|
||||
def GradientModifierNodes_EntityCreatedOnNodeAdd():
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas nodes can be added to a graph, and correctly create entities.
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas nodes can be added to a graph, and correctly create entities.
|
||||
Expected Behavior:
|
||||
New entities are created when dragging Gradient Modifier nodes to graph area.
|
||||
|
||||
Expected Behavior:
|
||||
New entities are created when dragging Gradient Modifier nodes to graph area.
|
||||
Test Steps:
|
||||
1) Open a simple level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the Gradient Modifier nodes to the graph area, and ensure a new entity is created
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the Gradient Modifier nodes to the graph area, and ensure a new entity is created
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
:return: None
|
||||
"""
|
||||
|
||||
:return: None
|
||||
"""
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
newEntityId = parameters[0]
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
# Create a new empty level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=128,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=128,
|
||||
use_terrain=False,
|
||||
)
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
self.test_success = self.test_success and general.is_pane_visible('Landscape Canvas')
|
||||
if general.is_pane_visible('Landscape Canvas'):
|
||||
self.log('Landscape Canvas pane is open')
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
newEntityId = parameters[0]
|
||||
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
self.test_success = self.test_success and newGraphId
|
||||
if newGraphId:
|
||||
self.log("New graph created")
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
success = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
self.test_success = self.test_success and success
|
||||
if success:
|
||||
self.log("Graph registered with Landscape Canvas")
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
Report.critical_result(Tests.lc_tool_opened, general.is_pane_visible('Landscape Canvas'))
|
||||
|
||||
# Listen for entity creation notifications so we can check if the entity created
|
||||
# from adding gradient modifier nodes has the appropriate Gradient Modifier Component
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
Report.critical_result(Tests.new_graph_created, newGraphId is not None)
|
||||
|
||||
# Gradient modifier mapping with the key being the node name and the value is the
|
||||
# expected Component that should be added to the Entity created for the node
|
||||
gradientModifiers = {
|
||||
'DitherGradientModifierNode': 'Dither Gradient Modifier',
|
||||
'GradientMixerNode': 'Gradient Mixer',
|
||||
'InvertGradientModifierNode': 'Invert Gradient Modifier',
|
||||
'LevelsGradientModifierNode': 'Levels Gradient Modifier',
|
||||
'PosterizeGradientModifierNode': 'Posterize Gradient Modifier',
|
||||
'SmoothStepGradientModifierNode': 'Smooth-Step Gradient Modifier',
|
||||
'ThresholdGradientModifierNode': 'Threshold Gradient Modifier'
|
||||
}
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
graph_registered = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
Report.result(Tests.graph_registered, graph_registered)
|
||||
|
||||
# Retrieve a mapping of the TypeIds for all the components
|
||||
# we will be checking for
|
||||
componentNames = []
|
||||
for name in gradientModifiers:
|
||||
componentNames.append(gradientModifiers[name])
|
||||
componentTypeIds = hydra.get_component_type_id_map(componentNames)
|
||||
# Listen for entity creation notifications so we can check if the entity created
|
||||
# from adding gradient modifier nodes has the appropriate Gradient Modifier Component
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
|
||||
# Create nodes for all the gradients modifiers we support and check if the Entity created by
|
||||
# adding the node has the appropriate Component added automatically to it
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
x = 10.0
|
||||
y = 10.0
|
||||
for nodeName in gradientModifiers:
|
||||
nodePosition = math.Vector2(x, y)
|
||||
node = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName',
|
||||
newGraph, nodeName)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, node, nodePosition)
|
||||
# Gradient modifier mapping with the key being the node name and the value is the
|
||||
# expected Component that should be added to the Entity created for the node
|
||||
gradientModifiers = {
|
||||
'DitherGradientModifierNode': 'Dither Gradient Modifier',
|
||||
'GradientMixerNode': 'Gradient Mixer',
|
||||
'InvertGradientModifierNode': 'Invert Gradient Modifier',
|
||||
'LevelsGradientModifierNode': 'Levels Gradient Modifier',
|
||||
'PosterizeGradientModifierNode': 'Posterize Gradient Modifier',
|
||||
'SmoothStepGradientModifierNode': 'Smooth-Step Gradient Modifier',
|
||||
'ThresholdGradientModifierNode': 'Threshold Gradient Modifier'
|
||||
}
|
||||
|
||||
gradientComponent = gradientModifiers[nodeName]
|
||||
componentTypeId = componentTypeIds[gradientComponent]
|
||||
hasComponent = editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType', newEntityId,
|
||||
componentTypeId)
|
||||
self.test_success = self.test_success and hasComponent
|
||||
if hasComponent:
|
||||
self.log("{node} created new Entity with {component} Component".format(node=nodeName,
|
||||
component=gradientComponent))
|
||||
# Retrieve a mapping of the TypeIds for all the components
|
||||
# we will be checking for
|
||||
componentNames = []
|
||||
for name in gradientModifiers:
|
||||
componentNames.append(gradientModifiers[name])
|
||||
componentTypeIds = hydra.get_component_type_id_map(componentNames)
|
||||
|
||||
x += 40.0
|
||||
y += 40.0
|
||||
# Create nodes for all the gradients modifiers we support and check if the Entity created by
|
||||
# adding the node has the appropriate Component added automatically to it
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
x = 10.0
|
||||
y = 10.0
|
||||
for nodeName in gradientModifiers:
|
||||
nodePosition = math.Vector2(x, y)
|
||||
node = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName',
|
||||
newGraph, nodeName)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, node, nodePosition)
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
gradientComponent = gradientModifiers[nodeName]
|
||||
componentTypeId = componentTypeIds[gradientComponent]
|
||||
hasComponent = editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType', newEntityId,
|
||||
componentTypeId)
|
||||
Report.info(f"Node: {nodeName} | Component: {gradientComponent}")
|
||||
Report.result(Tests.component_added, hasComponent)
|
||||
|
||||
x += 40.0
|
||||
y += 40.0
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
|
||||
|
||||
test = TestGradientModifierNodeEntityCreate()
|
||||
test.run()
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(GradientModifierNodes_EntityCreatedOnNodeAdd)
|
||||
|
||||
+100
-97
@@ -5,126 +5,129 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
class Tests:
|
||||
lc_tool_opened = (
|
||||
"Landscape Canvas tool opened",
|
||||
"Failed to open Landscape Canvas tool"
|
||||
)
|
||||
new_graph_created = (
|
||||
"Successfully created new graph",
|
||||
"Failed to create new graph"
|
||||
)
|
||||
graph_registered = (
|
||||
"Graph registered with Landscape Canvas",
|
||||
"Failed to register graph"
|
||||
)
|
||||
entity_deleted = (
|
||||
"Entity was deleted when node was removed",
|
||||
"Entity was not deleted as expected when node was removed"
|
||||
)
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
createdEntityId = None
|
||||
deletedEntityId = None
|
||||
|
||||
|
||||
class TestGradientModifierNodeEntityDelete(EditorTestHelper):
|
||||
def GradientModifierNodes_EntityRemovedOnNodeDelete():
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas node deletion properly cleans up entities in the Editor.
|
||||
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="GradientModifierNodeEntityDelete", args=["level"])
|
||||
Expected Behavior:
|
||||
Entities are removed when Gradient Modifier nodes are deleted from a graph.
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas node deletion properly cleans up entities in the Editor.
|
||||
Test Steps:
|
||||
1) Open a simple level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the Gradient Modifier nodes to the graph area, and ensure a new entity is created
|
||||
4) Delete the nodes, and ensure the newly created entities are removed
|
||||
|
||||
Expected Behavior:
|
||||
Entities are removed when Gradient Modifier nodes are deleted from a graph.
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the Gradient Modifier nodes to the graph area, and ensure a new entity is created
|
||||
4) Delete the nodes, and ensure the newly created entities are removed
|
||||
:return: None
|
||||
"""
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
|
||||
:return: None
|
||||
"""
|
||||
def onEntityCreated(parameters):
|
||||
global createdEntityId
|
||||
createdEntityId = parameters[0]
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
def onEntityDeleted(parameters):
|
||||
global deletedEntityId
|
||||
deletedEntityId = parameters[0]
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
# Create a new empty level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=128,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=128,
|
||||
use_terrain=False,
|
||||
)
|
||||
def onEntityCreated(parameters):
|
||||
global createdEntityId
|
||||
createdEntityId = parameters[0]
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
self.test_success = self.test_success and general.is_pane_visible('Landscape Canvas')
|
||||
if general.is_pane_visible('Landscape Canvas'):
|
||||
self.log('Landscape Canvas pane is open')
|
||||
def onEntityDeleted(parameters):
|
||||
global deletedEntityId
|
||||
deletedEntityId = parameters[0]
|
||||
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
self.test_success = self.test_success and newGraphId
|
||||
if newGraphId:
|
||||
self.log("New graph created")
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
success = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
self.test_success = self.test_success and success
|
||||
if success:
|
||||
self.log("Graph registered with Landscape Canvas")
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
Report.critical_result(Tests.lc_tool_opened, general.is_pane_visible('Landscape Canvas'))
|
||||
|
||||
# Listen for entity creation notifications so we can check if the entity created
|
||||
# from adding gradient nodes has the appropriate Gradient Component
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
handler.add_callback('OnEditorEntityDeleted', onEntityDeleted)
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
Report.critical_result(Tests.new_graph_created, newGraphId is not None)
|
||||
|
||||
# Vegetation Area mapping with the key being the node name and the value is the
|
||||
# expected Component that should be added to the Entity created for the node
|
||||
gradientModifiers = [
|
||||
'DitherGradientModifierNode',
|
||||
'GradientMixerNode',
|
||||
'InvertGradientModifierNode',
|
||||
'LevelsGradientModifierNode',
|
||||
'PosterizeGradientModifierNode',
|
||||
'SmoothStepGradientModifierNode',
|
||||
'ThresholdGradientModifierNode'
|
||||
]
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
graph_registered = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
Report.result(Tests.graph_registered, graph_registered)
|
||||
|
||||
# Create nodes for all the gradients we support and check if the Entity created by
|
||||
# adding the node has the appropriate Component added automatically to it
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
x = 10.0
|
||||
y = 10.0
|
||||
for nodeName in gradientModifiers:
|
||||
nodePosition = math.Vector2(x, y)
|
||||
node = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName', newGraph, nodeName)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, node, nodePosition)
|
||||
# Listen for entity creation notifications so we can check if the entity created
|
||||
# from adding gradient nodes has the appropriate Gradient Component
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
handler.add_callback('OnEditorEntityDeleted', onEntityDeleted)
|
||||
|
||||
removed = graph.GraphControllerRequestBus(bus.Event, 'RemoveNode', newGraphId, node)
|
||||
# Vegetation Area mapping with the key being the node name and the value is the
|
||||
# expected Component that should be added to the Entity created for the node
|
||||
gradientModifiers = [
|
||||
'DitherGradientModifierNode',
|
||||
'GradientMixerNode',
|
||||
'InvertGradientModifierNode',
|
||||
'LevelsGradientModifierNode',
|
||||
'PosterizeGradientModifierNode',
|
||||
'SmoothStepGradientModifierNode',
|
||||
'ThresholdGradientModifierNode'
|
||||
]
|
||||
|
||||
# Verify that the created Entity for this node matches the Entity that gets
|
||||
# deleted when the node is removed
|
||||
self.test_success = self.test_success and removed and createdEntityId.invoke("Equal", deletedEntityId)
|
||||
if removed and createdEntityId.invoke("Equal", deletedEntityId):
|
||||
self.log("{node} corresponding Entity was deleted when node is removed".format(node=nodeName))
|
||||
# Create nodes for all the gradients we support and check if the Entity created by
|
||||
# adding the node has the appropriate Component added automatically to it
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
x = 10.0
|
||||
y = 10.0
|
||||
for nodeName in gradientModifiers:
|
||||
nodePosition = math.Vector2(x, y)
|
||||
node = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName', newGraph, nodeName)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, node, nodePosition)
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
removed = graph.GraphControllerRequestBus(bus.Event, 'RemoveNode', newGraphId, node)
|
||||
|
||||
# Verify that the created Entity for this node matches the Entity that gets
|
||||
# deleted when the node is removed
|
||||
Report.info(f"Node: {nodeName}")
|
||||
Report.result(Tests.entity_deleted, removed and createdEntityId.invoke("Equal", deletedEntityId))
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
|
||||
|
||||
test = TestGradientModifierNodeEntityDelete()
|
||||
test.run()
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(GradientModifierNodes_EntityRemovedOnNodeDelete)
|
||||
|
||||
+114
-112
@@ -5,141 +5,143 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
class Tests:
|
||||
lc_tool_opened = (
|
||||
"Landscape Canvas tool opened",
|
||||
"Failed to open Landscape Canvas tool"
|
||||
)
|
||||
new_graph_created = (
|
||||
"Successfully created new graph",
|
||||
"Failed to create new graph"
|
||||
)
|
||||
graph_registered = (
|
||||
"Graph registered with Landscape Canvas",
|
||||
"Failed to register graph"
|
||||
)
|
||||
dependencies_added = (
|
||||
"Node created new Entity with all required components",
|
||||
"Failed to create node with all required components"
|
||||
)
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
newEntityId = None
|
||||
|
||||
|
||||
class TestGradientNodeComponentDependency(EditorTestHelper):
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="GradientNodeComponentDependency", args=["level"])
|
||||
def GradientNodes_DependentComponentsAdded():
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas nodes can be added to a graph, and correctly create entities with
|
||||
proper dependent components.
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas nodes can be added to a graph, and correctly create entities with
|
||||
proper dependent components.
|
||||
Expected Behavior:
|
||||
All expected component dependencies are met when adding a Gradient Modifier node to a graph.
|
||||
|
||||
Expected Behavior:
|
||||
All expected component dependencies are met when adding a Gradient Modifier node to a graph.
|
||||
Test Steps:
|
||||
1) Open a simple level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the Gradient Modifier nodes to the graph area, and ensure the proper dependent components are
|
||||
added
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the Gradient Modifier nodes to the graph area, and ensure the proper dependent components are
|
||||
added
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
:return: None
|
||||
"""
|
||||
|
||||
:return: None
|
||||
"""
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
newEntityId = parameters[0]
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
# Create a new empty level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=1024,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=4096,
|
||||
use_terrain=False,
|
||||
)
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
self.test_success = self.test_success and general.is_pane_visible('Landscape Canvas')
|
||||
if general.is_pane_visible('Landscape Canvas'):
|
||||
self.log('Landscape Canvas pane is open')
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
newEntityId = parameters[0]
|
||||
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
self.test_success = self.test_success and newGraphId
|
||||
if newGraphId:
|
||||
self.log("New graph created")
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
success = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
self.test_success = self.test_success and success
|
||||
if success:
|
||||
self.log("Graph registered with Landscape Canvas")
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
Report.critical_result(Tests.lc_tool_opened, general.is_pane_visible('Landscape Canvas'))
|
||||
|
||||
# Listen for entity creation notifications so we can check if the entity created
|
||||
# from adding these gradients nodes has the main target Gradient Component
|
||||
# as well as automatically adding all required dependency components
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
Report.critical_result(Tests.new_graph_created, newGraphId is not None)
|
||||
|
||||
# Gradient mapping with the key being the node name and the value is the
|
||||
# expected Component that should be added to the Entity created for the node
|
||||
gradients = {
|
||||
'FastNoiseGradientNode': 'FastNoise Gradient',
|
||||
'ImageGradientNode': 'Image Gradient',
|
||||
'PerlinNoiseGradientNode': 'Perlin Noise Gradient',
|
||||
'RandomNoiseGradientNode': 'Random Noise Gradient'
|
||||
}
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
graph_registered = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
Report.result(Tests.graph_registered, graph_registered)
|
||||
|
||||
# Retrieve a mapping of the TypeIds for all the components
|
||||
# we will be checking for
|
||||
commonComponents = [
|
||||
'Gradient Transform Modifier',
|
||||
'Vegetation Reference Shape'
|
||||
]
|
||||
componentNames = []
|
||||
for name in gradients:
|
||||
componentNames.append(gradients[name])
|
||||
componentNames.extend(commonComponents)
|
||||
componentTypeIds = hydra.get_component_type_id_map(componentNames)
|
||||
# Listen for entity creation notifications so we can check if the entity created
|
||||
# from adding these gradients nodes has the main target Gradient Component
|
||||
# as well as automatically adding all required dependency components
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
|
||||
# Create nodes for the gradients that have additional required dependencies and check if
|
||||
# the Entity created by adding the node has the appropriate Component and required
|
||||
# Gradient Transform Modifier and Vegetation Reference Shape components added automatically to it
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
x = 10.0
|
||||
y = 10.0
|
||||
for nodeName in gradients:
|
||||
nodePosition = math.Vector2(x, y)
|
||||
node = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName', newGraph, nodeName)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, node, nodePosition)
|
||||
# Gradient mapping with the key being the node name and the value is the
|
||||
# expected Component that should be added to the Entity created for the node
|
||||
gradients = {
|
||||
'FastNoiseGradientNode': 'FastNoise Gradient',
|
||||
'ImageGradientNode': 'Image Gradient',
|
||||
'PerlinNoiseGradientNode': 'Perlin Noise Gradient',
|
||||
'RandomNoiseGradientNode': 'Random Noise Gradient'
|
||||
}
|
||||
|
||||
gradientComponent = gradients[nodeName]
|
||||
components = [gradientComponent] + commonComponents
|
||||
success = False
|
||||
for component in components:
|
||||
componentTypeId = componentTypeIds[component]
|
||||
success = editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType', newEntityId, componentTypeId)
|
||||
self.test_success = self.test_success and success
|
||||
if not success:
|
||||
break
|
||||
# Retrieve a mapping of the TypeIds for all the components
|
||||
# we will be checking for
|
||||
commonComponents = [
|
||||
'Gradient Transform Modifier',
|
||||
'Vegetation Reference Shape'
|
||||
]
|
||||
componentNames = []
|
||||
for name in gradients:
|
||||
componentNames.append(gradients[name])
|
||||
componentNames.extend(commonComponents)
|
||||
componentTypeIds = hydra.get_component_type_id_map(componentNames)
|
||||
|
||||
if success:
|
||||
self.log("{node} created new Entity with all required components".format(node=nodeName))
|
||||
# Create nodes for the gradients that have additional required dependencies and check if
|
||||
# the Entity created by adding the node has the appropriate Component and required
|
||||
# Gradient Transform Modifier and Vegetation Reference Shape components added automatically to it
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
x = 10.0
|
||||
y = 10.0
|
||||
for nodeName in gradients:
|
||||
nodePosition = math.Vector2(x, y)
|
||||
node = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName', newGraph, nodeName)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, node, nodePosition)
|
||||
|
||||
x += 40.0
|
||||
y += 40.0
|
||||
gradientComponent = gradients[nodeName]
|
||||
components = [gradientComponent] + commonComponents
|
||||
success = False
|
||||
for component in components:
|
||||
componentTypeId = componentTypeIds[component]
|
||||
success = editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType', newEntityId, componentTypeId)
|
||||
if not success:
|
||||
break
|
||||
Report.info(nodeName)
|
||||
Report.result(Tests.dependencies_added, success)
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
x += 40.0
|
||||
y += 40.0
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
|
||||
|
||||
test = TestGradientNodeComponentDependency()
|
||||
test.run()
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(GradientNodes_DependentComponentsAdded)
|
||||
|
||||
+106
-102
@@ -5,130 +5,134 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os, sys
|
||||
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
class Tests:
|
||||
lc_tool_opened = (
|
||||
"Landscape Canvas tool opened",
|
||||
"Failed to open Landscape Canvas tool"
|
||||
)
|
||||
new_graph_created = (
|
||||
"Successfully created new graph",
|
||||
"Failed to create new graph"
|
||||
)
|
||||
graph_registered = (
|
||||
"Graph registered with Landscape Canvas",
|
||||
"Failed to register graph"
|
||||
)
|
||||
component_added = (
|
||||
"New entity created with the expected component",
|
||||
"Expected component was not found on entity"
|
||||
)
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
newEntityId = None
|
||||
|
||||
|
||||
class TestGradientNodeEntityCreate(EditorTestHelper):
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="GradientNodeEntityCreate", args=["level"])
|
||||
def GradientNodes_EntityCreatedOnNodeAdd():
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas nodes can be added to a graph, and correctly create entities.
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas nodes can be added to a graph, and correctly create entities.
|
||||
Expected Behavior:
|
||||
New entities are created when dragging Gradient nodes to graph area.
|
||||
|
||||
Expected Behavior:
|
||||
New entities are created when dragging Gradient nodes to graph area.
|
||||
Test Steps:
|
||||
1) Open a simple level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the Gradient nodes to the graph area, and ensure a new entity is created
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the Gradient nodes to the graph area, and ensure a new entity is created
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
:return: None
|
||||
"""
|
||||
|
||||
:return: None
|
||||
"""
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
newEntityId = parameters[0]
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
# Create a new empty level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=1024,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=4096,
|
||||
use_terrain=False,
|
||||
)
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
self.test_success = self.test_success and general.is_pane_visible('Landscape Canvas')
|
||||
if general.is_pane_visible('Landscape Canvas'):
|
||||
self.log('Landscape Canvas pane is open')
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
newEntityId = parameters[0]
|
||||
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
self.test_success = self.test_success and newGraphId
|
||||
if newGraphId:
|
||||
self.log("New graph created")
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
success = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
self.test_success = self.test_success and success
|
||||
if success:
|
||||
self.log("Graph registered with Landscape Canvas")
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
Report.critical_result(Tests.lc_tool_opened, general.is_pane_visible('Landscape Canvas'))
|
||||
|
||||
# Listen for entity creation notifications so we can check if the entity created
|
||||
# from adding gradient nodes has the appropriate Gradient Component
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
Report.critical_result(Tests.new_graph_created, newGraphId is not None)
|
||||
|
||||
# Gradient mapping with the key being the node name and the value is the
|
||||
# expected Component that should be added to the Entity created for the node
|
||||
gradients = {
|
||||
'AltitudeGradientNode': 'Altitude Gradient',
|
||||
'ConstantGradientNode': 'Constant Gradient',
|
||||
'FastNoiseGradientNode': 'FastNoise Gradient',
|
||||
'ImageGradientNode': 'Image Gradient',
|
||||
'PerlinNoiseGradientNode': 'Perlin Noise Gradient',
|
||||
'RandomNoiseGradientNode': 'Random Noise Gradient',
|
||||
'ShapeAreaFalloffGradientNode': 'Shape Falloff Gradient',
|
||||
'SlopeGradientNode': 'Slope Gradient',
|
||||
'SurfaceMaskGradientNode': 'Surface Mask Gradient',
|
||||
}
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
graph_registered = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
Report.result(Tests.graph_registered, graph_registered)
|
||||
|
||||
# Retrieve a mapping of the TypeIds for all the components
|
||||
# we will be checking for
|
||||
componentNames = []
|
||||
for name in gradients:
|
||||
componentNames.append(gradients[name])
|
||||
componentTypeIds = hydra.get_component_type_id_map(componentNames)
|
||||
# Listen for entity creation notifications so we can check if the entity created
|
||||
# from adding gradient nodes has the appropriate Gradient Component
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
|
||||
# Create nodes for all the gradients we support and check if the Entity created by
|
||||
# adding the node has the appropriate Component added automatically to it
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
x = 10.0
|
||||
y = 10.0
|
||||
for nodeName in gradients:
|
||||
nodePosition = math.Vector2(x, y)
|
||||
node = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName', newGraph, nodeName)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, node, nodePosition)
|
||||
# Gradient mapping with the key being the node name and the value is the
|
||||
# expected Component that should be added to the Entity created for the node
|
||||
gradients = {
|
||||
'AltitudeGradientNode': 'Altitude Gradient',
|
||||
'ConstantGradientNode': 'Constant Gradient',
|
||||
'FastNoiseGradientNode': 'FastNoise Gradient',
|
||||
'ImageGradientNode': 'Image Gradient',
|
||||
'PerlinNoiseGradientNode': 'Perlin Noise Gradient',
|
||||
'RandomNoiseGradientNode': 'Random Noise Gradient',
|
||||
'ShapeAreaFalloffGradientNode': 'Shape Falloff Gradient',
|
||||
'SlopeGradientNode': 'Slope Gradient',
|
||||
'SurfaceMaskGradientNode': 'Surface Mask Gradient',
|
||||
}
|
||||
|
||||
gradientComponent = gradients[nodeName]
|
||||
componentTypeId = componentTypeIds[gradientComponent]
|
||||
hasComponent = editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType', newEntityId, componentTypeId)
|
||||
self.test_success = self.test_success and hasComponent
|
||||
if hasComponent:
|
||||
self.log("{node} created new Entity with {component} Component".format(node=nodeName, component=gradientComponent))
|
||||
# Retrieve a mapping of the TypeIds for all the components
|
||||
# we will be checking for
|
||||
componentNames = []
|
||||
for name in gradients:
|
||||
componentNames.append(gradients[name])
|
||||
componentTypeIds = hydra.get_component_type_id_map(componentNames)
|
||||
|
||||
x += 40.0
|
||||
y += 40.0
|
||||
# Create nodes for all the gradients we support and check if the Entity created by
|
||||
# adding the node has the appropriate Component added automatically to it
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
x = 10.0
|
||||
y = 10.0
|
||||
for nodeName in gradients:
|
||||
nodePosition = math.Vector2(x, y)
|
||||
node = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName', newGraph, nodeName)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, node, nodePosition)
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
gradientComponent = gradients[nodeName]
|
||||
componentTypeId = componentTypeIds[gradientComponent]
|
||||
hasComponent = editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType', newEntityId, componentTypeId)
|
||||
Report.info(f"Node: {nodeName} | Component: {gradientComponent}")
|
||||
Report.result(Tests.component_added, hasComponent)
|
||||
|
||||
x += 40.0
|
||||
y += 40.0
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
|
||||
|
||||
test = TestGradientNodeEntityCreate()
|
||||
test.run()
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(GradientNodes_EntityCreatedOnNodeAdd)
|
||||
|
||||
+101
-99
@@ -5,129 +5,131 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
class Tests:
|
||||
lc_tool_opened = (
|
||||
"Landscape Canvas tool opened",
|
||||
"Failed to open Landscape Canvas tool"
|
||||
)
|
||||
new_graph_created = (
|
||||
"Successfully created new graph",
|
||||
"Failed to create new graph"
|
||||
)
|
||||
graph_registered = (
|
||||
"Graph registered with Landscape Canvas",
|
||||
"Failed to register graph"
|
||||
)
|
||||
entity_deleted = (
|
||||
"Entity was deleted when node was removed",
|
||||
"Entity was not deleted as expected when node was removed"
|
||||
)
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
createdEntityId = None
|
||||
deletedEntityId = None
|
||||
|
||||
|
||||
class TestGradientNodeEntityDelete(EditorTestHelper):
|
||||
def GradientNodes_EntityRemovedOnNodeDelete():
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas node deletion properly cleans up entities in the Editor.
|
||||
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="GradientNodeEntityDelete", args=["level"])
|
||||
Expected Behavior:
|
||||
Entities are removed when Gradient nodes are deleted from a graph.
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas node deletion properly cleans up entities in the Editor.
|
||||
Test Steps:
|
||||
1) Open a simple level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the Gradient nodes to the graph area, and ensure a new entity is created
|
||||
4) Delete the nodes, and ensure the newly created entities are removed
|
||||
|
||||
Expected Behavior:
|
||||
Entities are removed when Gradient nodes are deleted from a graph.
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the Gradient nodes to the graph area, and ensure a new entity is created
|
||||
4) Delete the nodes, and ensure the newly created entities are removed
|
||||
:return: None
|
||||
"""
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
|
||||
:return: None
|
||||
"""
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global createdEntityId
|
||||
createdEntityId = parameters[0]
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
def onEntityDeleted(parameters):
|
||||
global deletedEntityId
|
||||
deletedEntityId = parameters[0]
|
||||
def onEntityCreated(parameters):
|
||||
global createdEntityId
|
||||
createdEntityId = parameters[0]
|
||||
|
||||
# Create a new empty level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=1024,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=4096,
|
||||
use_terrain=False,
|
||||
)
|
||||
def onEntityDeleted(parameters):
|
||||
global deletedEntityId
|
||||
deletedEntityId = parameters[0]
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
self.test_success = self.test_success and general.is_pane_visible('Landscape Canvas')
|
||||
if general.is_pane_visible('Landscape Canvas'):
|
||||
self.log('Landscape Canvas pane is open')
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
self.test_success = self.test_success and newGraphId
|
||||
if newGraphId:
|
||||
self.log("New graph created")
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
Report.critical_result(Tests.lc_tool_opened, general.is_pane_visible('Landscape Canvas'))
|
||||
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
success = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
self.test_success = self.test_success and success
|
||||
if success:
|
||||
self.log("Graph registered with Landscape Canvas")
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
Report.critical_result(Tests.new_graph_created, newGraphId is not None)
|
||||
|
||||
# Listen for entity creation notifications so we can check if the entity created
|
||||
# from adding gradient nodes has the appropriate Gradient Component
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
handler.add_callback('OnEditorEntityDeleted', onEntityDeleted)
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
graph_registered = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
Report.result(Tests.graph_registered, graph_registered)
|
||||
|
||||
# Gradient mapping with the key being the node name and the value is the
|
||||
# expected Component that should be added to the Entity created for the node
|
||||
gradients = [
|
||||
'AltitudeGradientNode',
|
||||
'ConstantGradientNode',
|
||||
'FastNoiseGradientNode',
|
||||
'ImageGradientNode',
|
||||
'PerlinNoiseGradientNode',
|
||||
'RandomNoiseGradientNode',
|
||||
'ShapeAreaFalloffGradientNode',
|
||||
'SlopeGradientNode',
|
||||
'SurfaceMaskGradientNode',
|
||||
]
|
||||
# Listen for entity creation notifications so we can check if the entity created
|
||||
# from adding gradient nodes has the appropriate Gradient Component
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
handler.add_callback('OnEditorEntityDeleted', onEntityDeleted)
|
||||
|
||||
# Create nodes for all the gradients we support and check if the Entity created by
|
||||
# adding the node has the appropriate Component added automatically to it
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
x = 10.0
|
||||
y = 10.0
|
||||
for nodeName in gradients:
|
||||
nodePosition = math.Vector2(x, y)
|
||||
node = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName', newGraph, nodeName)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, node, nodePosition)
|
||||
# Gradient mapping with the key being the node name and the value is the
|
||||
# expected Component that should be added to the Entity created for the node
|
||||
gradients = [
|
||||
'AltitudeGradientNode',
|
||||
'ConstantGradientNode',
|
||||
'FastNoiseGradientNode',
|
||||
'ImageGradientNode',
|
||||
'PerlinNoiseGradientNode',
|
||||
'RandomNoiseGradientNode',
|
||||
'ShapeAreaFalloffGradientNode',
|
||||
'SlopeGradientNode',
|
||||
'SurfaceMaskGradientNode',
|
||||
]
|
||||
|
||||
removed = graph.GraphControllerRequestBus(bus.Event, 'RemoveNode', newGraphId, node)
|
||||
# Create nodes for all the gradients we support and check if the Entity created by
|
||||
# adding the node has the appropriate Component added automatically to it
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
x = 10.0
|
||||
y = 10.0
|
||||
for nodeName in gradients:
|
||||
nodePosition = math.Vector2(x, y)
|
||||
node = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName', newGraph, nodeName)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, node, nodePosition)
|
||||
|
||||
# Verify that the created Entity for this node matches the Entity that gets
|
||||
# deleted when the node is removed
|
||||
self.test_success = self.test_success and removed and createdEntityId.invoke("Equal", deletedEntityId)
|
||||
if removed and createdEntityId.invoke("Equal", deletedEntityId):
|
||||
self.log("{node} corresponding Entity was deleted when node is removed".format(node=nodeName))
|
||||
removed = graph.GraphControllerRequestBus(bus.Event, 'RemoveNode', newGraphId, node)
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
# Verify that the created Entity for this node matches the Entity that gets
|
||||
# deleted when the node is removed
|
||||
Report.info(f"Node: {nodeName}")
|
||||
Report.result(Tests.entity_deleted, removed and createdEntityId.invoke("Equal", deletedEntityId))
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
|
||||
|
||||
test = TestGradientNodeEntityDelete()
|
||||
test.run()
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(GradientNodes_EntityRemovedOnNodeDelete)
|
||||
|
||||
+73
-74
@@ -5,100 +5,99 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.paths
|
||||
class Tests:
|
||||
lc_tool_opened = (
|
||||
"Landscape Canvas tool opened",
|
||||
"Failed to open Landscape Canvas tool"
|
||||
)
|
||||
graph_registered = (
|
||||
"Graph registered with Landscape Canvas",
|
||||
"Failed to register graph"
|
||||
)
|
||||
graph_closed = (
|
||||
"Graph closed on entity delete",
|
||||
"Graph is still open after entity delete"
|
||||
)
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
newRootEntityId = None
|
||||
|
||||
|
||||
class TestGraphClosedOnEntityDelete(EditorTestHelper):
|
||||
def GraphClosed_OnEntityDelete():
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that Landscape Canvas graphs are auto-closed when the corresponding entity is deleted.
|
||||
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="GraphClosedOnEntityDelete", args=["level"])
|
||||
Expected Behavior:
|
||||
When a Landscape Canvas root entity is deleted, the corresponding graph automatically closes.
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that Landscape Canvas graphs are auto-closed when the corresponding entity is deleted.
|
||||
Test Steps:
|
||||
1) Open a simple level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Delete the automatically created entity
|
||||
4) Verify the open graph is closed
|
||||
|
||||
Expected Behavior:
|
||||
When a Landscape Canvas root entity is deleted, the corresponding graph automatically closes.
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Delete the automatically created entity
|
||||
4) Verify the open graph is closed
|
||||
:return: None
|
||||
"""
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.legacy.general as general
|
||||
|
||||
:return: None
|
||||
"""
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global newRootEntityId
|
||||
newRootEntityId = parameters[0]
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
# Create a new empty level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=128,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=128,
|
||||
use_terrain=False,
|
||||
)
|
||||
def onEntityCreated(parameters):
|
||||
global newRootEntityId
|
||||
newRootEntityId = parameters[0]
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
self.test_success = self.test_success and general.is_pane_visible('Landscape Canvas')
|
||||
if general.is_pane_visible('Landscape Canvas'):
|
||||
self.log('Landscape Canvas pane is open')
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# Listen for entity creation notifications so we can store the top-level Entity created
|
||||
# when a new graph is created, and then delete it to test if the graph is closed
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
Report.critical_result(Tests.lc_tool_opened, general.is_pane_visible('Landscape Canvas'))
|
||||
|
||||
# Create a new graph in Landscape Canvas and verify
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
graphIsOpen = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
self.test_success = self.test_success and graphIsOpen
|
||||
if graphIsOpen:
|
||||
self.log("Graph registered with Landscape Canvas")
|
||||
# Listen for entity creation notifications so we can store the top-level Entity created
|
||||
# when a new graph is created, and then delete it to test if the graph is closed
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
|
||||
# Delete the top-level Entity created by the new graph
|
||||
editor.ToolsApplicationRequestBus(bus.Broadcast, 'DeleteEntityById', newRootEntityId)
|
||||
# Create a new graph in Landscape Canvas and verify
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
graphIsOpen = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
Report.result(Tests.graph_registered, graphIsOpen)
|
||||
|
||||
# We need to delay here because the closing of the graph due to Entity deletion
|
||||
# is actually queued in order to workaround an undo/redo issue
|
||||
# Alternatively, we could add a notifications bus for AssetEditorRequests
|
||||
# that could trigger when graphs are opened/closed and then do the check there
|
||||
general.idle_enable(True)
|
||||
general.idle_wait(1.0)
|
||||
# Delete the top-level Entity created by the new graph
|
||||
editor.ToolsApplicationRequestBus(bus.Broadcast, 'DeleteEntityById', newRootEntityId)
|
||||
|
||||
# Verify that the corresponding graph is no longer open
|
||||
graphIsClosed = not graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
self.test_success = self.test_success and graphIsClosed
|
||||
if graphIsClosed:
|
||||
self.log("The graph is no longer open after deleting the Entity")
|
||||
# We need to delay here because the closing of the graph due to Entity deletion
|
||||
# is actually queued in order to workaround an undo/redo issue
|
||||
# Alternatively, we could add a notifications bus for AssetEditorRequests
|
||||
# that could trigger when graphs are opened/closed and then do the check there
|
||||
general.idle_enable(True)
|
||||
general.idle_wait(1.0)
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
# Verify that the corresponding graph is no longer open
|
||||
graphIsClosed = not graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
Report.result(Tests.graph_closed, graphIsClosed)
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
|
||||
|
||||
test = TestGraphClosedOnEntityDelete()
|
||||
test.run()
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(GraphClosed_OnEntityDelete)
|
||||
|
||||
+63
-63
@@ -5,82 +5,82 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.paths
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
class Tests:
|
||||
lc_tool_opened = (
|
||||
"Landscape Canvas tool opened",
|
||||
"Failed to open Landscape Canvas tool"
|
||||
)
|
||||
new_graph_created = (
|
||||
"Successfully created new graph",
|
||||
"Failed to create new graph"
|
||||
)
|
||||
graph_registered = (
|
||||
"Graph registered with Landscape Canvas",
|
||||
"Failed to register graph"
|
||||
)
|
||||
graph_closed = (
|
||||
"Graph closed on level change",
|
||||
"Graph is still open after level change"
|
||||
)
|
||||
|
||||
|
||||
class TestGraphClosedOnLevelChange(EditorTestHelper):
|
||||
def GraphClosed_OnLevelChange():
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that Landscape Canvas graphs are auto-closed when the currently open level changes.
|
||||
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="GraphClosedOnLevelChange", args=["level"])
|
||||
Expected Behavior:
|
||||
When a new level is loaded in the Editor, open Landscape Canvas graphs are automatically closed.
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that Landscape Canvas graphs are auto-closed when the currently open level changes.
|
||||
Test Steps:
|
||||
1) Open a simple level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Open a different level
|
||||
4) Verify the open graph is closed
|
||||
|
||||
Expected Behavior:
|
||||
When a new level is loaded in the Editor, open Landscape Canvas graphs are automatically closed.
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Open a different level
|
||||
4) Verify the open graph is closed
|
||||
:return: None
|
||||
"""
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.legacy.general as general
|
||||
|
||||
:return: None
|
||||
"""
|
||||
# Create a new empty level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=128,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=128,
|
||||
use_terrain=False,
|
||||
)
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
self.test_success = self.test_success and general.is_pane_visible('Landscape Canvas')
|
||||
if general.is_pane_visible('Landscape Canvas'):
|
||||
self.log('Landscape Canvas pane is open')
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
self.test_success = self.test_success and newGraphId
|
||||
if newGraphId:
|
||||
self.log("New graph created")
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
graphIsOpen = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
self.test_success = self.test_success and graphIsOpen
|
||||
if graphIsOpen:
|
||||
self.log("Graph registered with Landscape Canvas")
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
Report.critical_result(Tests.lc_tool_opened, general.is_pane_visible('Landscape Canvas'))
|
||||
|
||||
# Open a different level, which should close any open Landscape Canvas graphs
|
||||
general.open_level_no_prompt('WhiteBox/EmptyLevel')
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
Report.critical_result(Tests.new_graph_created, newGraphId is not None)
|
||||
|
||||
# Make sure the graph we created is now closed
|
||||
graphIsOpen = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
self.test_success = self.test_success and not graphIsOpen
|
||||
if not graphIsOpen:
|
||||
self.log("Graph is no longer open in Landscape Canvas")
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
graph_registered = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
Report.result(Tests.graph_registered, graph_registered)
|
||||
|
||||
# Open a different level, which should close any open Landscape Canvas graphs
|
||||
general.open_level_no_prompt('WhiteBox/EmptyLevel')
|
||||
|
||||
# Make sure the graph we created is now closed
|
||||
graphIsOpen = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
Report.result(Tests.graph_closed, not graphIsOpen)
|
||||
|
||||
|
||||
test = TestGraphClosedOnLevelChange()
|
||||
test.run()
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(GraphClosed_OnLevelChange)
|
||||
|
||||
+72
-74
@@ -5,95 +5,93 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.paths
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
class Tests:
|
||||
lc_tool_opened = (
|
||||
"Landscape Canvas tool opened",
|
||||
"Failed to open Landscape Canvas tool"
|
||||
)
|
||||
new_graph_created = (
|
||||
"Successfully created new graph",
|
||||
"Failed to create new graph"
|
||||
)
|
||||
graph_open = (
|
||||
"Graph is open in Landscape Canvas",
|
||||
"Graph is not open in Landscape Canvas"
|
||||
)
|
||||
tabbed_graph_closed = (
|
||||
"Tabbed graph closed independently",
|
||||
"Closing tabbed graph resulted in unexpected graphs closing"
|
||||
)
|
||||
|
||||
|
||||
class TestGraphClosedTabbedGraph(EditorTestHelper):
|
||||
def GraphClosed_TabbedGraphClosesIndependently():
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that Landscape Canvas tabbed graphs can be independently closed.
|
||||
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="GraphClosedTabbedGraph", args=["level"])
|
||||
Expected Behavior:
|
||||
Closing a tabbed graph only closes the appropriate graph.
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that Landscape Canvas tabbed graphs can be independently closed.
|
||||
Test Steps:
|
||||
1) Open a simple level
|
||||
2) Open Landscape Canvas and create several new graphs
|
||||
3) Close one of the open graphs
|
||||
4) Ensure the graph properly closed, and other open graphs remain open
|
||||
|
||||
Expected Behavior:
|
||||
Closing a tabbed graph only closes the appropriate graph.
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create several new graphs
|
||||
3) Close one of the open graphs
|
||||
4) Ensure the graph properly closed, and other open graphs remain open
|
||||
:return: None
|
||||
"""
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.legacy.general as general
|
||||
|
||||
:return: None
|
||||
"""
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
# Create a new empty level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=128,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=128,
|
||||
use_terrain=False,
|
||||
)
|
||||
editor_id = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
self.test_success = self.test_success and general.is_pane_visible('Landscape Canvas')
|
||||
if general.is_pane_visible('Landscape Canvas'):
|
||||
self.log('Landscape Canvas pane is open')
|
||||
def create_new_graph():
|
||||
new_graph_id = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editor_id)
|
||||
return new_graph_id
|
||||
|
||||
# Create 3 new graphs in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
self.test_success = self.test_success and newGraphId
|
||||
if newGraphId:
|
||||
self.log("New graph created")
|
||||
def is_graph_open(graph_id):
|
||||
graph_open = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editor_id, graph_id)
|
||||
return graph_open
|
||||
|
||||
newGraphId2 = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
self.test_success = self.test_success and newGraphId2
|
||||
if newGraphId2:
|
||||
self.log("2nd new graph created")
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
newGraphId3 = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
self.test_success = self.test_success and newGraphId3
|
||||
if newGraphId3:
|
||||
self.log("3rd new graph created")
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
Report.critical_result(Tests.lc_tool_opened, general.is_pane_visible('Landscape Canvas'))
|
||||
|
||||
# Make sure the graphs we created are open in Landscape Canvas
|
||||
success = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
success2 = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId2)
|
||||
success3 = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId3)
|
||||
self.test_success = self.test_success and success and success2 and success3
|
||||
if success and success2 and success3:
|
||||
self.log("Graphs registered with Landscape Canvas")
|
||||
# Create 3 new graphs in Landscape Canvas and make sure the graphs we created are open in Landscape Canvas
|
||||
graph1 = create_new_graph()
|
||||
Report.result(Tests.new_graph_created, graph1 is not None)
|
||||
Report.result(Tests.graph_open, is_graph_open(graph1))
|
||||
|
||||
# Close a single graph and verify it was properly closed and other graphs remain open
|
||||
success4 = graph.AssetEditorRequestBus(bus.Event, 'CloseGraph', editorId, newGraphId2)
|
||||
success = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
success2 = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId2)
|
||||
success3 = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId3)
|
||||
self.test_success = self.test_success and success and success3 and success4 and not success2
|
||||
if success and success3 and success4 and not success2:
|
||||
self.log("Graph 2 was successfully closed")
|
||||
graph2 = create_new_graph()
|
||||
Report.result(Tests.new_graph_created, graph2 is not None)
|
||||
Report.result(Tests.graph_open, is_graph_open(graph2))
|
||||
|
||||
graph3 = create_new_graph()
|
||||
Report.result(Tests.new_graph_created, graph3 is not None)
|
||||
Report.result(Tests.graph_open, is_graph_open(graph3))
|
||||
|
||||
# Close a single graph and verify it was properly closed and other graphs remain open
|
||||
graph.AssetEditorRequestBus(bus.Event, 'CloseGraph', editor_id, graph2)
|
||||
Report.result(Tests.tabbed_graph_closed, not is_graph_open(graph2) and is_graph_open(graph1) and
|
||||
is_graph_open(graph3))
|
||||
|
||||
|
||||
test = TestGraphClosedTabbedGraph()
|
||||
test.run()
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(GraphClosed_TabbedGraphClosesIndependently)
|
||||
|
||||
+125
-129
@@ -5,155 +5,151 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
import azlmbr.asset as asset
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.entity as entity
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.math as math
|
||||
import azlmbr.slice as slice
|
||||
import azlmbr.paths
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
import automatedtesting_shared.landscape_canvas_utils as lc
|
||||
class Tests:
|
||||
slice_instantiated = (
|
||||
"Slice instantiated successfully",
|
||||
"Failed to instantiate slice"
|
||||
)
|
||||
existing_graph_opened = (
|
||||
"Opened existing graph from slice",
|
||||
"Failed to open existing graph"
|
||||
)
|
||||
node_removed = (
|
||||
"Rotation Modifier node was removed",
|
||||
"Failed to remove Rotation Modifier node"
|
||||
)
|
||||
component_removed = (
|
||||
"Rotation Modifier component was removed from entity",
|
||||
"Rotation Modifier component is still present on entity"
|
||||
)
|
||||
entity_deleted = (
|
||||
"BushSpawner entity was deleted",
|
||||
"Failed to delete BushSpawner entity"
|
||||
)
|
||||
entity_reference_updated = (
|
||||
"Gradient Entity Id reference was properly updated",
|
||||
"Gradient Entity Id reference was not updated properly"
|
||||
)
|
||||
|
||||
|
||||
class TestGraphUpdatesUpdateComponents(EditorTestHelper):
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="GraphUpdatesUpdateComponents", args=["level"])
|
||||
def GraphUpdates_UpdateComponent():
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that components are properly updated as nodes are added/removed/updated.
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that components are properly updated as nodes are added/removed/updated.
|
||||
Expected Behavior:
|
||||
Landscape Canvas node CRUD properly updates component entities.
|
||||
|
||||
Expected Behavior:
|
||||
Landscape Canvas node CRUD properly updates component entities.
|
||||
Test Steps:
|
||||
1. Open Level.
|
||||
2. Open the graph on LC_BushFlowerBlender.slice
|
||||
3. Find the Rotation Modifier node on the BushSpawner entity
|
||||
4. Delete the Rotation Modifier node
|
||||
5. Ensure the Vegetation Rotation Modifier component is removed from the BushSpawner entity
|
||||
6. Delete the Vegetation Layer Spawner node from the graph
|
||||
7. Ensure BushSpawner entity is deleted
|
||||
8. Change connection from second Rotation Modifier node to a different Gradient
|
||||
9. Ensure Gradient reference on component is updated
|
||||
|
||||
Test Steps:
|
||||
1. Open Level.
|
||||
2. Open the graph on LC_BushFlowerBlender.slice
|
||||
3. Find the Rotation Modifier node on the BushSpawner entity
|
||||
4. Delete the Rotation Modifier node
|
||||
5. Ensure the Vegetation Rotation Modifier component is removed from the BushSpawner entity
|
||||
6. Delete the Vegetation Layer Spawner node from the graph
|
||||
7. Ensure BushSpawner entity is deleted
|
||||
8. Change connection from second Rotation Modifier node to a different Gradient
|
||||
9. Ensure Gradient reference on component is updated
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
:return: None
|
||||
"""
|
||||
|
||||
:return: None
|
||||
"""
|
||||
# Create a new empty level and instantiate LC_BushFlowerBlender.slice
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=128,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=128,
|
||||
use_terrain=False,
|
||||
)
|
||||
transform = math.Transform_CreateIdentity()
|
||||
position = math.Vector3(64.0, 64.0, 32.0)
|
||||
transform.invoke('SetPosition', position)
|
||||
test_slice_path = os.path.join("Slices", "LC_BushFlowerBlender.slice")
|
||||
test_slice_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", test_slice_path, math.Uuid(),
|
||||
False)
|
||||
test_slice = slice.SliceRequestBus(bus.Broadcast, 'InstantiateSliceFromAssetId', test_slice_id, transform)
|
||||
self.test_success = self.test_success and test_slice.IsValid()
|
||||
if test_slice.IsValid():
|
||||
self.log("Slice spawned!")
|
||||
import os
|
||||
|
||||
# Search for root entity to ensure slice is loaded
|
||||
search_filter = entity.SearchFilter()
|
||||
search_filter.names = ["LandscapeCanvas"]
|
||||
self.wait_for_condition(lambda: len(entity.SearchBus(bus.Broadcast, 'SearchEntities', search_filter)) > 0, 5.0)
|
||||
import azlmbr.asset as asset
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.entity as entity
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.math as math
|
||||
import azlmbr.slice as slice
|
||||
|
||||
# Find needed entities in the loaded level
|
||||
slice_root_id = hydra.find_entity_by_name('LandscapeCanvas')
|
||||
bush_spawner_id = hydra.find_entity_by_name('BushSpawner')
|
||||
flower_spawner_id = hydra.find_entity_by_name('FlowerSpawner')
|
||||
inverted_perlin_noise_id = hydra.find_entity_by_name('Invert')
|
||||
import automatedtesting_shared.landscape_canvas_utils as lc
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
# Open Landscape Canvas and the existing graph
|
||||
general.open_pane('Landscape Canvas')
|
||||
open_graph_id = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast, 'OnGraphEntity', slice_root_id)
|
||||
self.test_success = self.test_success and open_graph_id.IsValid()
|
||||
if open_graph_id.IsValid():
|
||||
self.log('Graph opened')
|
||||
# Open a simple level and instantiate LC_BushFlowerBlender.slice
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
transform = math.Transform_CreateIdentity()
|
||||
position = math.Vector3(64.0, 64.0, 32.0)
|
||||
transform.invoke('SetPosition', position)
|
||||
test_slice_path = os.path.join("Slices", "LC_BushFlowerBlender.slice")
|
||||
test_slice_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", test_slice_path, math.Uuid(),
|
||||
False)
|
||||
test_slice = slice.SliceRequestBus(bus.Broadcast, 'InstantiateSliceFromAssetId', test_slice_id, transform)
|
||||
Report.critical_result(Tests.slice_instantiated, test_slice.IsValid())
|
||||
|
||||
# Find the Rotation Modifier node on the BushSpawner entity
|
||||
rotation_modifier_node = lc.find_nodes_matching_entity_component('Vegetation Rotation Modifier', bush_spawner_id)
|
||||
# Search for root entity to ensure slice is loaded
|
||||
search_filter = entity.SearchFilter()
|
||||
search_filter.names = ["LandscapeCanvas"]
|
||||
helper.wait_for_condition(lambda: len(entity.SearchBus(bus.Broadcast, 'SearchEntities', search_filter)) > 0, 5.0)
|
||||
|
||||
# Remove the Rotation Modifier node
|
||||
graph.GraphControllerRequestBus(bus.Event, 'RemoveNode', open_graph_id, rotation_modifier_node[0])
|
||||
# Find needed entities in the loaded level
|
||||
slice_root_id = hydra.find_entity_by_name('LandscapeCanvas')
|
||||
bush_spawner_id = hydra.find_entity_by_name('BushSpawner')
|
||||
flower_spawner_id = hydra.find_entity_by_name('FlowerSpawner')
|
||||
inverted_perlin_noise_id = hydra.find_entity_by_name('Invert')
|
||||
|
||||
# Verify node was removed
|
||||
rotation_modifier_node = lc.find_nodes_matching_entity_component('Vegetation Rotation Modifier', bush_spawner_id)
|
||||
self.test_success = self.test_success and not rotation_modifier_node
|
||||
if not rotation_modifier_node:
|
||||
self.log('Rotation Modifier node was removed')
|
||||
else:
|
||||
self.log('Rotation Modifier node was not removed')
|
||||
# Open Landscape Canvas and the existing graph
|
||||
general.open_pane('Landscape Canvas')
|
||||
open_graph_id = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast, 'OnGraphEntity', slice_root_id)
|
||||
Report.critical_result(Tests.existing_graph_opened, open_graph_id.IsValid())
|
||||
|
||||
# Verify the component was removed from the BushSpawner entity
|
||||
has_rotation_modifier = editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType', bush_spawner_id,
|
||||
hydra.get_component_type_id('Vegetation Rotation Modifier'))
|
||||
self.test_success = self.test_success and not has_rotation_modifier
|
||||
if not has_rotation_modifier:
|
||||
self.log('Rotation Modifier component was removed from entity')
|
||||
else:
|
||||
self.log('Rotation Modifier component is still present on entity')
|
||||
# Find the Rotation Modifier node on the BushSpawner entity
|
||||
rotation_modifier_node = lc.find_nodes_matching_entity_component('Vegetation Rotation Modifier', bush_spawner_id)
|
||||
|
||||
# Find the Vegetation Layer Spawner node on the BushSpawner entity
|
||||
layer_spawner_node = lc.find_nodes_matching_entity_component('Vegetation Layer Spawner', bush_spawner_id)
|
||||
# Remove the Rotation Modifier node
|
||||
graph.GraphControllerRequestBus(bus.Event, 'RemoveNode', open_graph_id, rotation_modifier_node[0])
|
||||
|
||||
# Remove the Vegetation Layer Spawner node and verify the corresponding entity is deleted
|
||||
graph.GraphControllerRequestBus(bus.Event, 'RemoveNode', open_graph_id, layer_spawner_node[0])
|
||||
bush_spawner_id = hydra.find_entity_by_name('BushSpawner')
|
||||
self.test_success = self.test_success and not bush_spawner_id
|
||||
if not bush_spawner_id:
|
||||
self.log('BushSpawner entity was deleted')
|
||||
else:
|
||||
self.log('Failed to delete BushSpawner entity')
|
||||
# Verify node was removed
|
||||
rotation_modifier_node = lc.find_nodes_matching_entity_component('Vegetation Rotation Modifier', bush_spawner_id)
|
||||
Report.result(Tests.node_removed, not rotation_modifier_node)
|
||||
|
||||
# Connect the FlowerSpawner's Rotation Modifier node to the Invert Gradient Modifier node
|
||||
rotation_modifier_node = lc.find_nodes_matching_entity_component('Vegetation Rotation Modifier', flower_spawner_id)
|
||||
invert_node = lc.find_nodes_matching_entity_component('Invert Gradient Modifier', inverted_perlin_noise_id)
|
||||
# Verify the component was removed from the BushSpawner entity
|
||||
has_rotation_modifier = editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType', bush_spawner_id,
|
||||
hydra.get_component_type_id('Vegetation Rotation Modifier'))
|
||||
Report.result(Tests.component_removed, not has_rotation_modifier)
|
||||
|
||||
inbound_gradient_z_slot = graph.GraphModelSlotId('InboundGradientZ')
|
||||
outbound_gradient_slot = graph.GraphModelSlotId('OutboundGradient')
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddConnectionBySlotId', open_graph_id, invert_node[0],
|
||||
outbound_gradient_slot, rotation_modifier_node[0], inbound_gradient_z_slot)
|
||||
# Find the Vegetation Layer Spawner node on the BushSpawner entity
|
||||
layer_spawner_node = lc.find_nodes_matching_entity_component('Vegetation Layer Spawner', bush_spawner_id)
|
||||
|
||||
general.idle_wait(1.0) # Add a small wait to ensure component property has time to update
|
||||
# Remove the Vegetation Layer Spawner node and verify the corresponding entity is deleted
|
||||
graph.GraphControllerRequestBus(bus.Event, 'RemoveNode', open_graph_id, layer_spawner_node[0])
|
||||
bush_spawner_id = hydra.find_entity_by_name('BushSpawner')
|
||||
Report.result(Tests.entity_deleted, not bush_spawner_id)
|
||||
|
||||
# Verify the Gradient Entity Id reference on the Rotation Modifier component was properly set
|
||||
rotation_type_id = hydra.get_component_type_id('Vegetation Rotation Modifier')
|
||||
rotation_outcome = editor.EditorComponentAPIBus(bus.Broadcast, 'GetComponentOfType', flower_spawner_id,
|
||||
rotation_type_id)
|
||||
rotation_component = rotation_outcome.GetValue()
|
||||
gradient_reference = hydra.get_component_property_value(rotation_component,
|
||||
'Configuration|Rotation Z|Gradient|Gradient Entity Id')
|
||||
gradient_reference_success = gradient_reference == inverted_perlin_noise_id
|
||||
self.test_success = self.test_success and gradient_reference_success
|
||||
if gradient_reference_success:
|
||||
self.log('Gradient Entity Id reference was properly updated')
|
||||
else:
|
||||
self.log(f'Gradient Entity Id was not updated properly: Expected {inverted_perlin_noise_id.ToString()} -- Got '
|
||||
f'{gradient_reference.ToString()}.')
|
||||
# Connect the FlowerSpawner's Rotation Modifier node to the Invert Gradient Modifier node
|
||||
rotation_modifier_node = lc.find_nodes_matching_entity_component('Vegetation Rotation Modifier', flower_spawner_id)
|
||||
invert_node = lc.find_nodes_matching_entity_component('Invert Gradient Modifier', inverted_perlin_noise_id)
|
||||
|
||||
inbound_gradient_z_slot = graph.GraphModelSlotId('InboundGradientZ')
|
||||
outbound_gradient_slot = graph.GraphModelSlotId('OutboundGradient')
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddConnectionBySlotId', open_graph_id, invert_node[0],
|
||||
outbound_gradient_slot, rotation_modifier_node[0], inbound_gradient_z_slot)
|
||||
|
||||
general.idle_wait(1.0) # Add a small wait to ensure component property has time to update
|
||||
|
||||
# Verify the Gradient Entity Id reference on the Rotation Modifier component was properly set
|
||||
rotation_type_id = hydra.get_component_type_id('Vegetation Rotation Modifier')
|
||||
rotation_outcome = editor.EditorComponentAPIBus(bus.Broadcast, 'GetComponentOfType', flower_spawner_id,
|
||||
rotation_type_id)
|
||||
rotation_component = rotation_outcome.GetValue()
|
||||
gradient_reference = hydra.get_component_property_value(rotation_component,
|
||||
'Configuration|Rotation Z|Gradient|Gradient Entity Id')
|
||||
Report.result(Tests.entity_reference_updated, gradient_reference == inverted_perlin_noise_id)
|
||||
|
||||
|
||||
test = TestGraphUpdatesUpdateComponents()
|
||||
test.run()
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(GraphUpdates_UpdateComponent)
|
||||
|
||||
-87
@@ -1,87 +0,0 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.entity as entity
|
||||
import azlmbr.paths
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
|
||||
class TestLandscapeCanvasComponentAddedRemoved(EditorTestHelper):
|
||||
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="LandscapeCanvasComponentAddedRemoved", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas component can be added to/removed from an entity.
|
||||
|
||||
Expected Behavior:
|
||||
Closing a tabbed graph only closes the appropriate graph.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Create a new entity
|
||||
3) Add a Landscape Canvas component to the entity
|
||||
4) Remove the Landscape Canvas component from the entity
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
# Create a new empty level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=128,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=128,
|
||||
use_terrain=False,
|
||||
)
|
||||
|
||||
# Create an Entity at the root of the level
|
||||
newEntityId = editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', entity.EntityId())
|
||||
|
||||
# Find the component TypeId for our Landscape Canvas component
|
||||
landscape_canvas_type_id = hydra.get_component_type_id("Landscape Canvas")
|
||||
|
||||
# Add the Landscape Canvas Component to our Entity
|
||||
componentOutcome = editor.EditorComponentAPIBus(bus.Broadcast, 'AddComponentsOfType', newEntityId, [landscape_canvas_type_id])
|
||||
components = componentOutcome.GetValue()
|
||||
landscapeCanvasComponent = components[0]
|
||||
|
||||
# Validate the Landscape Canvas Component exists
|
||||
hasComponent = editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType', newEntityId, landscape_canvas_type_id)
|
||||
self.test_success = self.test_success and hasComponent
|
||||
if hasComponent:
|
||||
self.log("Landscape Canvas Component added to Entity")
|
||||
|
||||
# Remove the Landscape Canvas Component
|
||||
editor.EditorComponentAPIBus(bus.Broadcast, 'RemoveComponents', [landscapeCanvasComponent])
|
||||
|
||||
# Validate the Landscape Canvas Component is no longer on our Entity
|
||||
hasComponent = editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType', newEntityId, landscape_canvas_type_id)
|
||||
self.test_success = self.test_success and not hasComponent
|
||||
if not hasComponent:
|
||||
self.log("Landscape Canvas Component removed from Entity")
|
||||
|
||||
|
||||
test = TestLandscapeCanvasComponentAddedRemoved()
|
||||
test.run()
|
||||
-82
@@ -1,82 +0,0 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.asset as asset
|
||||
import azlmbr.slice as slice
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Gem", "PythonTests"))
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
|
||||
class TestLandscapeCanvasSliceCreateInstantiate(EditorTestHelper):
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="LandscapeCanvas_SliceCreateInstantiate", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
A slice containing the LandscapeCanvas component can be created/instantiated.
|
||||
|
||||
Expected Result:
|
||||
Slice is created/processed/instantiated successfully and free of errors/warnings.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Create a new entity with a Landscape Canvas component
|
||||
3) Create a slice of the new entity
|
||||
4) Instantiate a new copy of the slice
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
:return: None
|
||||
"""
|
||||
|
||||
def path_is_valid_asset(asset_path):
|
||||
asset_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", asset_path, math.Uuid(), False)
|
||||
return asset_id.invoke("IsValid")
|
||||
|
||||
# Create empty level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=1024,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=4096,
|
||||
use_terrain=False,
|
||||
)
|
||||
|
||||
# Create entity with LandScape Canvas component
|
||||
position = math.Vector3(512.0, 512.0, 32.0)
|
||||
landscape_canvas = hydra.Entity("landscape_canvas_entity")
|
||||
landscape_canvas.create_entity(position, ["Landscape Canvas"])
|
||||
|
||||
# Create slice from the created entity
|
||||
slice_path = os.path.join("slices", "TestSlice.slice")
|
||||
slice.SliceRequestBus(bus.Broadcast, "CreateNewSlice", landscape_canvas.id, slice_path)
|
||||
|
||||
# Verify if slice is created
|
||||
self.wait_for_condition(lambda: path_is_valid_asset(slice_path), 5.0)
|
||||
self.log(f"Slice has been created successfully: {path_is_valid_asset(slice_path)}")
|
||||
|
||||
# Instantiate slice
|
||||
transform = math.Transform_CreateIdentity()
|
||||
asset_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", slice_path, math.Uuid(), False)
|
||||
test_slice = slice.SliceRequestBus(bus.Broadcast, "InstantiateSliceFromAssetId", asset_id, transform)
|
||||
self.wait_for_condition(lambda: test_slice.IsValid(), 3.0)
|
||||
self.log(f"Slice instantiated: {test_slice.IsValid()}")
|
||||
|
||||
|
||||
test = TestLandscapeCanvasSliceCreateInstantiate()
|
||||
test.run()
|
||||
+124
-121
@@ -5,157 +5,160 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.entity as entity
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
class Tests:
|
||||
lc_tool_opened = (
|
||||
"Landscape Canvas tool opened",
|
||||
"Failed to open Landscape Canvas tool"
|
||||
)
|
||||
new_graph_created = (
|
||||
"Successfully created new graph",
|
||||
"Failed to create new graph"
|
||||
)
|
||||
graph_registered = (
|
||||
"Graph registered with Landscape Canvas",
|
||||
"Failed to register graph"
|
||||
)
|
||||
blender_first_layer_set = (
|
||||
"Spawner entity set as the first layer of the Vegetation Layer Blender component",
|
||||
"Unexpected entity set as the first layer of the Vegetation Layer Blender component"
|
||||
)
|
||||
blender_second_layer_set = (
|
||||
"Blocker entity set as the second layer of the Vegetation Layer Blender component",
|
||||
"Unexpected entity set as the second layer of the Vegetation Layer Blender component"
|
||||
)
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
newEntityId = None
|
||||
|
||||
|
||||
class TestLayerBlenderNodeConstruction(EditorTestHelper):
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="LayerBlenderNodeConstruction", args=["level"])
|
||||
def LayerBlender_NodeConstruction():
|
||||
"""
|
||||
Summary:
|
||||
This test verifies a Layer Blender vegetation setup can be constructed through Landscape Canvas.
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies a Layer Blender vegetation setup can be constructed through Landscape Canvas.
|
||||
Expected Behavior:
|
||||
Entities contain all required components and component references after creating nodes and setting connections
|
||||
on a Landscape Canvas graph.
|
||||
|
||||
Expected Behavior:
|
||||
Entities contain all required components and component references after creating nodes and setting connections
|
||||
on a Landscape Canvas graph.
|
||||
Test Steps:
|
||||
1) Open a simple level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Add all necessary nodes to the graph and set connections to form a Layer Blender setup
|
||||
4) Verify all components and component references were properly set during graph construction
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Add all necessary nodes to the graph and set connections to form a Layer Blender setup
|
||||
4) Verify all components and component references were properly set during graph construction
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
:return: None
|
||||
"""
|
||||
|
||||
:return: None
|
||||
"""
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
newEntityId = parameters[0]
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
# Create a new empty level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=1024,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=4096,
|
||||
use_terrain=False,
|
||||
)
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
self.test_success = self.test_success and general.is_pane_visible('Landscape Canvas')
|
||||
if general.is_pane_visible('Landscape Canvas'):
|
||||
self.log('Landscape Canvas pane is open')
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
newEntityId = parameters[0]
|
||||
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
self.test_success = self.test_success and newGraphId
|
||||
if newGraphId:
|
||||
self.log("New graph created")
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
success = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
self.test_success = self.test_success and success
|
||||
if success:
|
||||
self.log("Graph registered with Landscape Canvas")
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
Report.critical_result(Tests.lc_tool_opened, general.is_pane_visible('Landscape Canvas'))
|
||||
|
||||
# Listen for entity creation notifications so we can verify the component EntityId
|
||||
# references are set correctly when connecting slots on the nodes
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
Report.critical_result(Tests.new_graph_created, newGraphId is not None)
|
||||
|
||||
positionX = 10.0
|
||||
positionY = 10.0
|
||||
offsetX = 340.0
|
||||
offsetY = 100.0
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
graph_registered = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
Report.result(Tests.graph_registered, graph_registered)
|
||||
|
||||
# Add a Vegetation Layer Spawner node to the graph
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
layerSpawnerNode = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName',
|
||||
newGraph, 'SpawnerAreaNode')
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, layerSpawnerNode, math.Vector2(positionX, positionY))
|
||||
layerSpawnerEntityId = newEntityId
|
||||
# Listen for entity creation notifications so we can verify the component EntityId
|
||||
# references are set correctly when connecting slots on the nodes
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
|
||||
positionX += offsetX
|
||||
positionY += offsetY
|
||||
positionX = 10.0
|
||||
positionY = 10.0
|
||||
offsetX = 340.0
|
||||
offsetY = 100.0
|
||||
|
||||
# Add a Vegetation Layer Blocker node to the graph
|
||||
layerBlockerNode = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName',
|
||||
newGraph, 'BlockerAreaNode')
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, layerBlockerNode, math.Vector2(positionX, positionY))
|
||||
layerBlockerEntityId = newEntityId
|
||||
# Add a Vegetation Layer Spawner node to the graph
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
layerSpawnerNode = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName',
|
||||
newGraph, 'SpawnerAreaNode')
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, layerSpawnerNode, math.Vector2(positionX, positionY))
|
||||
layerSpawnerEntityId = newEntityId
|
||||
|
||||
positionX += offsetX
|
||||
positionY += offsetY
|
||||
positionX += offsetX
|
||||
positionY += offsetY
|
||||
|
||||
# Add a Vegetation Layer Blender node to the graph
|
||||
layerBlenderNode = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName',
|
||||
newGraph, 'AreaBlenderNode')
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, layerBlenderNode, math.Vector2(positionX, positionY))
|
||||
layerBlenderNodeEntityId = newEntityId
|
||||
# Add a Vegetation Layer Blocker node to the graph
|
||||
layerBlockerNode = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName',
|
||||
newGraph, 'BlockerAreaNode')
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, layerBlockerNode, math.Vector2(positionX, positionY))
|
||||
layerBlockerEntityId = newEntityId
|
||||
|
||||
positionX += offsetX
|
||||
positionY += offsetY
|
||||
positionX += offsetX
|
||||
positionY += offsetY
|
||||
|
||||
outboundAreaSlotId = graph.GraphModelSlotId('OutboundArea')
|
||||
inboundAreaSlotId = graph.GraphModelSlotId('InboundArea')
|
||||
inboundAreaSlotId2 = graph.GraphControllerRequestBus(bus.Event, 'ExtendSlot', newGraphId, layerBlenderNode,
|
||||
'InboundArea')
|
||||
# Add a Vegetation Layer Blender node to the graph
|
||||
layerBlenderNode = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName',
|
||||
newGraph, 'AreaBlenderNode')
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, layerBlenderNode, math.Vector2(positionX, positionY))
|
||||
layerBlenderNodeEntityId = newEntityId
|
||||
|
||||
# Connect slots on our nodes to construct a Vegetation Layer Blender hierarchy
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddConnectionBySlotId', newGraphId, layerSpawnerNode, outboundAreaSlotId,
|
||||
layerBlenderNode, inboundAreaSlotId)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddConnectionBySlotId', newGraphId, layerBlockerNode, outboundAreaSlotId,
|
||||
layerBlenderNode, inboundAreaSlotId2)
|
||||
positionX += offsetX
|
||||
positionY += offsetY
|
||||
|
||||
# Delay to allow all the underlying component properties to be updated after the slot connections are made
|
||||
general.idle_wait(1.0)
|
||||
outboundAreaSlotId = graph.GraphModelSlotId('OutboundArea')
|
||||
inboundAreaSlotId = graph.GraphModelSlotId('InboundArea')
|
||||
inboundAreaSlotId2 = graph.GraphControllerRequestBus(bus.Event, 'ExtendSlot', newGraphId, layerBlenderNode,
|
||||
'InboundArea')
|
||||
|
||||
# Get component info
|
||||
layerBlenderTypeId = hydra.get_component_type_id("Vegetation Layer Blender")
|
||||
vegetationLayerBlenderOutcome = editor.EditorComponentAPIBus(bus.Broadcast, 'GetComponentOfType',
|
||||
layerBlenderNodeEntityId, layerBlenderTypeId)
|
||||
layerBlenderComponent = vegetationLayerBlenderOutcome.GetValue()
|
||||
# Connect slots on our nodes to construct a Vegetation Layer Blender hierarchy
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddConnectionBySlotId', newGraphId, layerSpawnerNode, outboundAreaSlotId,
|
||||
layerBlenderNode, inboundAreaSlotId)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddConnectionBySlotId', newGraphId, layerBlockerNode, outboundAreaSlotId,
|
||||
layerBlenderNode, inboundAreaSlotId2)
|
||||
|
||||
# Verify the Vegetation Areas properties on our Vegetation Layer Blender component have been set to our area EntityIds
|
||||
area1EntityId = hydra.get_component_property_value(layerBlenderComponent, 'Configuration|Vegetation Areas|[0]')
|
||||
self.test_success = self.test_success and area1EntityId and layerSpawnerEntityId.invoke("Equal", area1EntityId)
|
||||
if area1EntityId and layerSpawnerEntityId.invoke("Equal", area1EntityId):
|
||||
self.log("Vegetation Layer Blender component Vegetation Areas[0] property set to Vegetation Layer Spawner EntityId")
|
||||
# Delay to allow all the underlying component properties to be updated after the slot connections are made
|
||||
general.idle_wait(1.0)
|
||||
|
||||
area2EntityId = hydra.get_component_property_value(layerBlenderComponent, 'Configuration|Vegetation Areas|[1]')
|
||||
self.test_success = self.test_success and area2EntityId and layerBlockerEntityId.invoke("Equal", area2EntityId)
|
||||
if area2EntityId and layerBlockerEntityId.invoke("Equal", area2EntityId):
|
||||
self.log("Vegetation Layer Blender component Vegetation Areas[1] property set to Vegetation Layer Blocker EntityId")
|
||||
# Get component info
|
||||
layerBlenderTypeId = hydra.get_component_type_id("Vegetation Layer Blender")
|
||||
vegetationLayerBlenderOutcome = editor.EditorComponentAPIBus(bus.Broadcast, 'GetComponentOfType',
|
||||
layerBlenderNodeEntityId, layerBlenderTypeId)
|
||||
layerBlenderComponent = vegetationLayerBlenderOutcome.GetValue()
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
# Verify the Vegetation Areas properties on our Vegetation Layer Blender component have been set to our area EntityIds
|
||||
area1EntityId = hydra.get_component_property_value(layerBlenderComponent, 'Configuration|Vegetation Areas|[0]')
|
||||
Report.result(Tests.blender_first_layer_set, area1EntityId and layerSpawnerEntityId.invoke("Equal", area1EntityId))
|
||||
|
||||
area2EntityId = hydra.get_component_property_value(layerBlenderComponent, 'Configuration|Vegetation Areas|[1]')
|
||||
Report.result(Tests.blender_second_layer_set, area2EntityId and layerBlockerEntityId.invoke("Equal", area2EntityId))
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
|
||||
|
||||
test = TestLayerBlenderNodeConstruction()
|
||||
test.run()
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(LayerBlender_NodeConstruction)
|
||||
|
||||
+138
-132
@@ -5,164 +5,170 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
class Tests:
|
||||
lc_tool_opened = (
|
||||
"Landscape Canvas tool opened",
|
||||
"Failed to open Landscape Canvas tool"
|
||||
)
|
||||
new_graph_created = (
|
||||
"Successfully created new graph",
|
||||
"Failed to create new graph"
|
||||
)
|
||||
graph_registered = (
|
||||
"Graph registered with Landscape Canvas",
|
||||
"Failed to register graph"
|
||||
)
|
||||
component_added = (
|
||||
"Expected component is present on entity",
|
||||
"Expected component was not found on entity"
|
||||
)
|
||||
component_removed = (
|
||||
"Expected component was removed from entity",
|
||||
"Component is unexpectedly still present on entity"
|
||||
)
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
newEntityId = None
|
||||
|
||||
|
||||
class TestLayerExtenderNodeComponentEntitySync(EditorTestHelper):
|
||||
def LayerExtenderNodes_ComponentEntitySync():
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that all wrapped nodes can be successfully added to/removed from parent nodes.
|
||||
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="LayerExtenderNodeComponentEntitySync", args=["level"])
|
||||
Expected Behavior:
|
||||
All wrapped extender nodes can be added to/removed from appropriate parent nodes.
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that all wrapped nodes can be successfully added to/removed from parent nodes.
|
||||
Test Steps:
|
||||
1) Open a simple level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Add Area Blender and Layer Spawner nodes to the graph, and add/remove each extender node to/from each
|
||||
|
||||
Expected Behavior:
|
||||
All wrapped extender nodes can be added to/removed from appropriate parent nodes.
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Add Area Blender and Layer Spawner nodes to the graph, and add/remove each extender node to/from each
|
||||
:return: None
|
||||
"""
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
|
||||
:return: None
|
||||
"""
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
newEntityId = parameters[0]
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
# Create a new empty level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=128,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=128,
|
||||
use_terrain=False,
|
||||
)
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
newEntityId = parameters[0]
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
self.test_success = self.test_success and general.is_pane_visible('Landscape Canvas')
|
||||
if general.is_pane_visible('Landscape Canvas'):
|
||||
self.log('Landscape Canvas pane is open')
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
self.test_success = self.test_success and newGraphId
|
||||
if newGraphId:
|
||||
self.log("New graph created")
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
Report.critical_result(Tests.lc_tool_opened, general.is_pane_visible('Landscape Canvas'))
|
||||
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
success = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
self.test_success = self.test_success and success
|
||||
if success:
|
||||
self.log("Graph registered with Landscape Canvas")
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
Report.critical_result(Tests.new_graph_created, newGraphId is not None)
|
||||
|
||||
# Listen for entity creation notifications so we can check if the
|
||||
# proper components are added when we add nodes
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
graph_registered = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
Report.result(Tests.graph_registered, graph_registered)
|
||||
|
||||
# Extender mapping with the key being the node name and the value is the
|
||||
# expected Component that should be added to the layer Entity for that wrapped node
|
||||
extenders = {
|
||||
'AltitudeFilterNode': 'Vegetation Altitude Filter',
|
||||
'DistanceBetweenFilterNode': 'Vegetation Distance Between Filter',
|
||||
'DistributionFilterNode': 'Vegetation Distribution Filter',
|
||||
'ShapeIntersectionFilterNode': 'Vegetation Shape Intersection Filter',
|
||||
'SlopeFilterNode': 'Vegetation Slope Filter',
|
||||
'SurfaceMaskDepthFilterNode': 'Vegetation Surface Mask Depth Filter',
|
||||
'SurfaceMaskFilterNode': 'Vegetation Surface Mask Filter',
|
||||
'PositionModifierNode': 'Vegetation Position Modifier',
|
||||
'RotationModifierNode': 'Vegetation Rotation Modifier',
|
||||
'ScaleModifierNode': 'Vegetation Scale Modifier',
|
||||
'SlopeAlignmentModifierNode': 'Vegetation Slope Alignment Modifier',
|
||||
'AssetWeightSelectorNode': 'Vegetation Asset Weight Selector'
|
||||
}
|
||||
# Listen for entity creation notifications so we can check if the
|
||||
# proper components are added when we add nodes
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
|
||||
# Retrieve a mapping of the TypeIds for all the components
|
||||
# we will be checking for
|
||||
componentNames = []
|
||||
for name in extenders:
|
||||
componentNames.append(extenders[name])
|
||||
componentTypeIds = hydra.get_component_type_id_map(componentNames)
|
||||
# Extender mapping with the key being the node name and the value is the
|
||||
# expected Component that should be added to the layer Entity for that wrapped node
|
||||
extenders = {
|
||||
'AltitudeFilterNode': 'Vegetation Altitude Filter',
|
||||
'DistanceBetweenFilterNode': 'Vegetation Distance Between Filter',
|
||||
'DistributionFilterNode': 'Vegetation Distribution Filter',
|
||||
'ShapeIntersectionFilterNode': 'Vegetation Shape Intersection Filter',
|
||||
'SlopeFilterNode': 'Vegetation Slope Filter',
|
||||
'SurfaceMaskDepthFilterNode': 'Vegetation Surface Mask Depth Filter',
|
||||
'SurfaceMaskFilterNode': 'Vegetation Surface Mask Filter',
|
||||
'PositionModifierNode': 'Vegetation Position Modifier',
|
||||
'RotationModifierNode': 'Vegetation Rotation Modifier',
|
||||
'ScaleModifierNode': 'Vegetation Scale Modifier',
|
||||
'SlopeAlignmentModifierNode': 'Vegetation Slope Alignment Modifier',
|
||||
'AssetWeightSelectorNode': 'Vegetation Asset Weight Selector'
|
||||
}
|
||||
|
||||
areas = [
|
||||
'AreaBlenderNode',
|
||||
'SpawnerAreaNode'
|
||||
]
|
||||
# Retrieve a mapping of the TypeIds for all the components
|
||||
# we will be checking for
|
||||
componentNames = []
|
||||
for name in extenders:
|
||||
componentNames.append(extenders[name])
|
||||
componentTypeIds = hydra.get_component_type_id_map(componentNames)
|
||||
|
||||
# Add/remove all our supported extender nodes to the Layer Areas and check if the appropriate
|
||||
# Components are added/removed to the wrapper node's Entity
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
x = 10.0
|
||||
y = 10.0
|
||||
for areaName in areas:
|
||||
nodePosition = math.Vector2(x, y)
|
||||
areaNode = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName',
|
||||
newGraph, areaName)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, areaNode, nodePosition)
|
||||
areas = [
|
||||
'AreaBlenderNode',
|
||||
'SpawnerAreaNode'
|
||||
]
|
||||
|
||||
success = True
|
||||
for extenderName in extenders:
|
||||
# Add the wrapped node for the extender
|
||||
extenderNode = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast,
|
||||
'CreateNodeForTypeName', newGraph,
|
||||
extenderName)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, extenderNode, nodePosition)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'WrapNode', newGraphId, areaNode, extenderNode)
|
||||
# Add/remove all our supported extender nodes to the Layer Areas and check if the appropriate
|
||||
# Components are added/removed to the wrapper node's Entity
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
x = 10.0
|
||||
y = 10.0
|
||||
for areaName in areas:
|
||||
nodePosition = math.Vector2(x, y)
|
||||
areaNode = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName',
|
||||
newGraph, areaName)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, areaNode, nodePosition)
|
||||
|
||||
# Check that the appropriate Component was added when the extender node was added
|
||||
extenderComponent = extenders[extenderName]
|
||||
componentTypeId = componentTypeIds[extenderComponent]
|
||||
success = success and editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType', newEntityId,
|
||||
success = True
|
||||
for extenderName in extenders:
|
||||
# Add the wrapped node for the extender
|
||||
extenderNode = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast,
|
||||
'CreateNodeForTypeName', newGraph,
|
||||
extenderName)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, extenderNode, nodePosition)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'WrapNode', newGraphId, areaNode, extenderNode)
|
||||
|
||||
# Check that the appropriate Component was added when the extender node was added
|
||||
extenderComponent = extenders[extenderName]
|
||||
componentTypeId = componentTypeIds[extenderComponent]
|
||||
success = success and editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType', newEntityId,
|
||||
componentTypeId)
|
||||
Report.info(f"Component: {extenderComponent}")
|
||||
Report.result(Tests.component_added, success)
|
||||
if not success:
|
||||
break
|
||||
|
||||
# Check that the appropriate Component was removed when the extender node was removed
|
||||
graph.GraphControllerRequestBus(bus.Event, 'RemoveNode', newGraphId, extenderNode)
|
||||
success = success and not editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType', newEntityId,
|
||||
componentTypeId)
|
||||
self.test_success = self.test_success and success
|
||||
if not success:
|
||||
self.log("{node} failed to add {component} Component".format(node=areaName,
|
||||
component=extenderComponent))
|
||||
break
|
||||
Report.info(f"Component: {extenderComponent}")
|
||||
Report.result(Tests.component_removed, success)
|
||||
if not success:
|
||||
break
|
||||
|
||||
# Check that the appropriate Component was removed when the extender node was removed
|
||||
graph.GraphControllerRequestBus(bus.Event, 'RemoveNode', newGraphId, extenderNode)
|
||||
success = success and not editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType', newEntityId,
|
||||
componentTypeId)
|
||||
self.test_success = self.test_success and success
|
||||
if not success:
|
||||
self.log("{node} failed to remove {component} Component".format(node=areaName,
|
||||
component=extenderComponent))
|
||||
break
|
||||
if success:
|
||||
Report.info(f"{areaName} successfully added and removed all filters/modifiers/selectors")
|
||||
|
||||
if success:
|
||||
self.log("{node} successfully added and removed all filters/modifiers/selectors".format(node=areaName))
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
|
||||
|
||||
test = TestLayerExtenderNodeComponentEntitySync()
|
||||
test.run()
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(LayerExtenderNodes_ComponentEntitySync)
|
||||
|
||||
+111
@@ -0,0 +1,111 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
|
||||
class Tests:
|
||||
lc_tool_opened = (
|
||||
"Landscape Canvas tool opened",
|
||||
"Failed to open Landscape Canvas tool"
|
||||
)
|
||||
new_graph_created = (
|
||||
"Successfully created new graph",
|
||||
"Failed to create new graph"
|
||||
)
|
||||
graph_registered = (
|
||||
"Graph registered with Landscape Canvas",
|
||||
"Failed to register graph"
|
||||
)
|
||||
lc_component_added = (
|
||||
"Root entity created with the Landscape Canvas component",
|
||||
"Landscape Canvas component was not found on the root entity"
|
||||
)
|
||||
lc_tool_closed = (
|
||||
"Landscape Canvas tool closed",
|
||||
"Failed to close Landscape Canvas tool"
|
||||
)
|
||||
|
||||
|
||||
new_root_entity_id = None
|
||||
|
||||
|
||||
def NewGraph_CreatedSuccessfully():
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that new graphs can be created in Landscape Canvas.
|
||||
|
||||
Expected Behavior:
|
||||
New graphs can be created, and proper entity is created to hold graph data with a Landscape Canvas component.
|
||||
|
||||
Test Steps:
|
||||
1) Open a simple level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Ensures the root entity created contains a Landscape Canvas component
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.legacy.general as general
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
def on_entity_created(parameters):
|
||||
global new_root_entity_id
|
||||
new_root_entity_id = parameters[0]
|
||||
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# Listen for entity creation notifications so we can check if the entity created
|
||||
# with the new graph has our Landscape Canvas component automatically added
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback("OnEditorEntityCreated", on_entity_created)
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
Report.critical_result(Tests.lc_tool_opened, general.is_pane_visible('Landscape Canvas'))
|
||||
|
||||
# Create a new graph in Landscape Canvas
|
||||
new_graph_id = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
Report.critical_result(Tests.new_graph_created, new_graph_id is not None)
|
||||
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
graph_registered = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, new_graph_id)
|
||||
Report.result(Tests.graph_registered, graph_registered)
|
||||
|
||||
# Check if the entity created when we create a new graph has the
|
||||
# Landscape Canvas component already added to it
|
||||
landscape_canvas_type_id = hydra.get_component_type_id("Landscape Canvas")
|
||||
success = editor.EditorComponentAPIBus(bus.Broadcast, "HasComponentOfType", new_root_entity_id,
|
||||
landscape_canvas_type_id)
|
||||
Report.result(Tests.lc_component_added, success)
|
||||
|
||||
# Close Landscape Canvas tool and verify
|
||||
general.close_pane("Landscape Canvas")
|
||||
Report.result(Tests.lc_tool_closed, not general.is_pane_visible("Landscape Canvas"))
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(NewGraph_CreatedSuccessfully)
|
||||
+108
-105
@@ -5,133 +5,136 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
class Tests:
|
||||
lc_tool_opened = (
|
||||
"Landscape Canvas tool opened",
|
||||
"Failed to open Landscape Canvas tool"
|
||||
)
|
||||
new_graph_created = (
|
||||
"Successfully created new graph",
|
||||
"Failed to create new graph"
|
||||
)
|
||||
graph_registered = (
|
||||
"Graph registered with Landscape Canvas",
|
||||
"Failed to register graph"
|
||||
)
|
||||
component_added = (
|
||||
"New entity created with the expected component",
|
||||
"Expected component was not found on entity"
|
||||
)
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
newEntityId = None
|
||||
|
||||
|
||||
class TestShapeNodeEntityCreate(EditorTestHelper):
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="ShapeNodeEntityCreate", args=["level"])
|
||||
def ShapeNodes_EntityCreatedOnNodeAdd():
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas nodes can be added to a graph, and correctly create entities.
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas nodes can be added to a graph, and correctly create entities.
|
||||
Expected Behavior:
|
||||
New entities are created when dragging shape nodes to graph area.
|
||||
|
||||
Expected Behavior:
|
||||
New entities are created when dragging shape nodes to graph area.
|
||||
Test Steps:
|
||||
1) Open a simple level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the shape nodes to the graph area, and ensure a new entity is created
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the shape nodes to the graph area, and ensure a new entity is created
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
:return: None
|
||||
"""
|
||||
|
||||
:return: None
|
||||
"""
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
newEntityId = parameters[0]
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
# Create a new empty level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=128,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=128,
|
||||
use_terrain=False,
|
||||
)
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
self.test_success = self.test_success and general.is_pane_visible('Landscape Canvas')
|
||||
if general.is_pane_visible('Landscape Canvas'):
|
||||
self.log('Landscape Canvas pane is open')
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
newEntityId = parameters[0]
|
||||
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
self.test_success = self.test_success and newGraphId
|
||||
if newGraphId:
|
||||
self.log("New graph created")
|
||||
# Open an existing simple level
|
||||
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
success = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
self.test_success = self.test_success and success
|
||||
if success:
|
||||
self.log("Graph registered with Landscape Canvas")
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# Listen for entity creation notifications so we can check if the entity created
|
||||
# from adding shape nodes has the appropriate Shape Component
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
Report.critical_result(Tests.lc_tool_opened, general.is_pane_visible('Landscape Canvas'))
|
||||
|
||||
# Shape mapping with the key being the node name and the value is the
|
||||
# expected Component that should be added to the Entity created for the node
|
||||
shapes = {
|
||||
'BoxShapeNode': 'Box Shape',
|
||||
'CapsuleShapeNode': 'Capsule Shape',
|
||||
'CompoundShapeNode': 'Compound Shape',
|
||||
'CylinderShapeNode': 'Cylinder Shape',
|
||||
'PolygonPrismShapeNode': 'Polygon Prism Shape',
|
||||
'SphereShapeNode': 'Sphere Shape',
|
||||
'TubeShapeNode': 'Tube Shape',
|
||||
'DiskShapeNode': 'Disk Shape'
|
||||
}
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
Report.critical_result(Tests.new_graph_created, newGraphId is not None)
|
||||
|
||||
# Retrieve a mapping of the TypeIds for all the components
|
||||
# we will be checking for
|
||||
componentNames = []
|
||||
for name in shapes:
|
||||
componentNames.append(shapes[name])
|
||||
componentTypeIds = hydra.get_component_type_id_map(componentNames)
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
graph_registered = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
Report.result(Tests.graph_registered, graph_registered)
|
||||
|
||||
# Create nodes for all the shapes we support and check if the Entity created by
|
||||
# adding the node has the appropriate Component added automatically to it
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
x = 10.0
|
||||
y = 10.0
|
||||
for nodeName in shapes:
|
||||
nodePosition = math.Vector2(x, y)
|
||||
node = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName',
|
||||
newGraph, nodeName)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, node, nodePosition)
|
||||
# Listen for entity creation notifications so we can check if the entity created
|
||||
# from adding shape nodes has the appropriate Shape Component
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
|
||||
shapeComponent = shapes[nodeName]
|
||||
componentTypeId = componentTypeIds[shapeComponent]
|
||||
hasComponent = editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType', newEntityId,
|
||||
componentTypeId)
|
||||
self.test_success = self.test_success and hasComponent
|
||||
if hasComponent:
|
||||
self.log("{node} created new Entity with {component} Component".format(node=nodeName,
|
||||
component=shapeComponent))
|
||||
# Shape mapping with the key being the node name and the value is the
|
||||
# expected Component that should be added to the Entity created for the node
|
||||
shapes = {
|
||||
'BoxShapeNode': 'Box Shape',
|
||||
'CapsuleShapeNode': 'Capsule Shape',
|
||||
'CompoundShapeNode': 'Compound Shape',
|
||||
'CylinderShapeNode': 'Cylinder Shape',
|
||||
'PolygonPrismShapeNode': 'Polygon Prism Shape',
|
||||
'SphereShapeNode': 'Sphere Shape',
|
||||
'TubeShapeNode': 'Tube Shape',
|
||||
'DiskShapeNode': 'Disk Shape'
|
||||
}
|
||||
|
||||
x += 40.0
|
||||
y += 40.0
|
||||
# Retrieve a mapping of the TypeIds for all the components
|
||||
# we will be checking for
|
||||
componentNames = []
|
||||
for name in shapes:
|
||||
componentNames.append(shapes[name])
|
||||
componentTypeIds = hydra.get_component_type_id_map(componentNames)
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
# Create nodes for all the shapes we support and check if the Entity created by
|
||||
# adding the node has the appropriate Component added automatically to it
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
x = 10.0
|
||||
y = 10.0
|
||||
for nodeName in shapes:
|
||||
nodePosition = math.Vector2(x, y)
|
||||
node = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName',
|
||||
newGraph, nodeName)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, node, nodePosition)
|
||||
|
||||
shapeComponent = shapes[nodeName]
|
||||
componentTypeId = componentTypeIds[shapeComponent]
|
||||
hasComponent = editor.EditorComponentAPIBus(bus.Broadcast, 'HasComponentOfType', newEntityId,
|
||||
componentTypeId)
|
||||
Report.info(f"Node: {nodeName} | Component: {shapeComponent}")
|
||||
Report.result(Tests.component_added, hasComponent)
|
||||
|
||||
x += 40.0
|
||||
y += 40.0
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
|
||||
|
||||
test = TestShapeNodeEntityCreate()
|
||||
test.run()
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(ShapeNodes_EntityCreatedOnNodeAdd)
|
||||
|
||||
+109
-107
@@ -5,127 +5,129 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
class Tests:
|
||||
lc_tool_opened = (
|
||||
"Landscape Canvas tool opened",
|
||||
"Failed to open Landscape Canvas tool"
|
||||
)
|
||||
new_graph_created = (
|
||||
"Successfully created new graph",
|
||||
"Failed to create new graph"
|
||||
)
|
||||
graph_registered = (
|
||||
"Graph registered with Landscape Canvas",
|
||||
"Failed to register graph"
|
||||
)
|
||||
entity_deleted = (
|
||||
"Entity was deleted when node was removed",
|
||||
"Entity was not deleted as expected when node was removed"
|
||||
)
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
createdEntityId = None
|
||||
deletedEntityId = None
|
||||
|
||||
|
||||
class TestShapeNodeEntityDelete(EditorTestHelper):
|
||||
def ShapeNodes_EntityRemovedOnNodeDelete():
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas node deletion properly cleans up entities in the Editor.
|
||||
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="ShapeNodeEntityDelete", args=["level"])
|
||||
Expected Behavior:
|
||||
Entities are removed when shape nodes are deleted from a graph.
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas node deletion properly cleans up entities in the Editor.
|
||||
Test Steps:
|
||||
1) Open a simple level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the shape nodes to the graph area, and ensure a new entity is created
|
||||
4) Delete the nodes, and ensure the newly created entities are removed
|
||||
|
||||
Expected Behavior:
|
||||
Entities are removed when shape nodes are deleted from a graph.
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the shape nodes to the graph area, and ensure a new entity is created
|
||||
4) Delete the nodes, and ensure the newly created entities are removed
|
||||
:return: None
|
||||
"""
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
|
||||
:return: None
|
||||
"""
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global createdEntityId
|
||||
createdEntityId = parameters[0]
|
||||
|
||||
def onEntityDeleted(parameters):
|
||||
global deletedEntityId
|
||||
deletedEntityId = parameters[0]
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
# Create a new empty level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=128,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=128,
|
||||
use_terrain=False,
|
||||
)
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
self.test_success = self.test_success and general.is_pane_visible('Landscape Canvas')
|
||||
if general.is_pane_visible('Landscape Canvas'):
|
||||
self.log('Landscape Canvas pane is open')
|
||||
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
self.test_success = self.test_success and newGraphId
|
||||
if newGraphId:
|
||||
self.log("New graph created")
|
||||
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
success = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
self.test_success = self.test_success and success
|
||||
if success:
|
||||
self.log("Graph registered with Landscape Canvas")
|
||||
|
||||
# Listen for entity creation/deletion notifications so we can verify the
|
||||
# Entity created when adding a new also gets deleted when the node is deleted
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
handler.add_callback('OnEditorEntityDeleted', onEntityDeleted)
|
||||
|
||||
# All of the shape nodes that we support
|
||||
shapes = [
|
||||
'BoxShapeNode',
|
||||
'CapsuleShapeNode',
|
||||
'CompoundShapeNode',
|
||||
'CylinderShapeNode',
|
||||
'PolygonPrismShapeNode',
|
||||
'SphereShapeNode',
|
||||
'TubeShapeNode',
|
||||
'DiskShapeNode'
|
||||
]
|
||||
|
||||
# Create nodes for all the shapes we support and check if the Entity is created
|
||||
# and then deleted when the node is removed
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
x = 10.0
|
||||
y = 10.0
|
||||
for nodeName in shapes:
|
||||
nodePosition = math.Vector2(x, y)
|
||||
node = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName', newGraph, nodeName)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, node, nodePosition)
|
||||
|
||||
removed = graph.GraphControllerRequestBus(bus.Event, 'RemoveNode', newGraphId, node)
|
||||
|
||||
# Verify that the created Entity for this node matches the Entity that gets
|
||||
# deleted when the node is removed
|
||||
self.test_success = self.test_success and removed and createdEntityId.invoke("Equal", deletedEntityId)
|
||||
if removed and createdEntityId.invoke("Equal", deletedEntityId):
|
||||
self.log("{node} corresponding Entity was deleted when node is removed".format(node=nodeName))
|
||||
|
||||
# Stop listening for entity creation/deletion notifications
|
||||
handler.disconnect()
|
||||
def onEntityCreated(parameters):
|
||||
global createdEntityId
|
||||
createdEntityId = parameters[0]
|
||||
|
||||
def onEntityDeleted(parameters):
|
||||
global deletedEntityId
|
||||
deletedEntityId = parameters[0]
|
||||
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
Report.critical_result(Tests.lc_tool_opened, general.is_pane_visible('Landscape Canvas'))
|
||||
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
Report.critical_result(Tests.new_graph_created, newGraphId is not None)
|
||||
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
graph_registered = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
Report.result(Tests.graph_registered, graph_registered)
|
||||
|
||||
# Listen for entity creation/deletion notifications so we can verify the
|
||||
# Entity created when adding a new also gets deleted when the node is deleted
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
handler.add_callback('OnEditorEntityDeleted', onEntityDeleted)
|
||||
|
||||
# All of the shape nodes that we support
|
||||
shapes = [
|
||||
'BoxShapeNode',
|
||||
'CapsuleShapeNode',
|
||||
'CompoundShapeNode',
|
||||
'CylinderShapeNode',
|
||||
'PolygonPrismShapeNode',
|
||||
'SphereShapeNode',
|
||||
'TubeShapeNode',
|
||||
'DiskShapeNode'
|
||||
]
|
||||
|
||||
# Create nodes for all the shapes we support and check if the Entity is created
|
||||
# and then deleted when the node is removed
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
x = 10.0
|
||||
y = 10.0
|
||||
for nodeName in shapes:
|
||||
nodePosition = math.Vector2(x, y)
|
||||
node = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName', newGraph, nodeName)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, node, nodePosition)
|
||||
|
||||
removed = graph.GraphControllerRequestBus(bus.Event, 'RemoveNode', newGraphId, node)
|
||||
|
||||
# Verify that the created Entity for this node matches the Entity that gets
|
||||
# deleted when the node is removed
|
||||
Report.info(f"Node: {nodeName}")
|
||||
Report.result(Tests.entity_deleted, removed and createdEntityId.invoke("Equal", deletedEntityId))
|
||||
|
||||
# Stop listening for entity creation/deletion notifications
|
||||
handler.disconnect()
|
||||
|
||||
|
||||
test = TestShapeNodeEntityDelete()
|
||||
test.run()
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(ShapeNodes_EntityRemovedOnNodeDelete)
|
||||
|
||||
+84
@@ -0,0 +1,84 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
|
||||
class Tests:
|
||||
slice_created = (
|
||||
"Slice created successfully",
|
||||
"Failed to create slice"
|
||||
)
|
||||
slice_instantiated = (
|
||||
"Slice instantiated successfully",
|
||||
"Failed to instantiate slice"
|
||||
)
|
||||
|
||||
|
||||
def Slice_CreateInstantiate():
|
||||
"""
|
||||
Summary:
|
||||
A slice containing the LandscapeCanvas component can be created/instantiated.
|
||||
|
||||
Expected Result:
|
||||
Slice is created/processed/instantiated successfully and free of errors/warnings.
|
||||
|
||||
Test Steps:
|
||||
1) Open a simple level
|
||||
2) Create a new entity with a Landscape Canvas component
|
||||
3) Create a slice of the new entity
|
||||
4) Instantiate a new copy of the slice
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
:return: None
|
||||
"""
|
||||
|
||||
import os
|
||||
|
||||
import azlmbr.math as math
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.asset as asset
|
||||
import azlmbr.slice as slice
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
def path_is_valid_asset(asset_path):
|
||||
asset_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", asset_path, math.Uuid(), False)
|
||||
return asset_id.invoke("IsValid")
|
||||
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# Create entity with Landscape Canvas component
|
||||
position = math.Vector3(512.0, 512.0, 32.0)
|
||||
landscape_canvas = hydra.Entity("landscape_canvas_entity")
|
||||
landscape_canvas.create_entity(position, ["Landscape Canvas"])
|
||||
|
||||
# Create slice from the created entity
|
||||
slice_path = os.path.join("slices", "TestSlice.slice")
|
||||
slice.SliceRequestBus(bus.Broadcast, "CreateNewSlice", landscape_canvas.id, slice_path)
|
||||
|
||||
# Verify if slice is created
|
||||
helper.wait_for_condition(lambda: path_is_valid_asset(slice_path), 5.0)
|
||||
Report.result(Tests.slice_created, path_is_valid_asset(slice_path))
|
||||
|
||||
# Instantiate slice
|
||||
transform = math.Transform_CreateIdentity()
|
||||
asset_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", slice_path, math.Uuid(), False)
|
||||
test_slice = slice.SliceRequestBus(bus.Broadcast, "InstantiateSliceFromAssetId", asset_id, transform)
|
||||
helper.wait_for_condition(lambda: test_slice.IsValid(), 5.0)
|
||||
Report.result(Tests.slice_instantiated, test_slice.IsValid())
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(Slice_CreateInstantiate)
|
||||
+200
-193
@@ -5,210 +5,217 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
class Tests:
|
||||
lc_tool_opened = (
|
||||
"Landscape Canvas tool opened",
|
||||
"Failed to open Landscape Canvas tool"
|
||||
)
|
||||
new_graph_created = (
|
||||
"Successfully created new graph",
|
||||
"Failed to create new graph"
|
||||
)
|
||||
graph_registered = (
|
||||
"Graph registered with Landscape Canvas",
|
||||
"Failed to register graph"
|
||||
)
|
||||
preview_entity_set = (
|
||||
"Random Noise Gradient component Preview Entity property set to Box Shape EntityId",
|
||||
"Unexpected entity set in Random Noise Gradient Preview Entity property"
|
||||
)
|
||||
dither_inbound_gradient_set = (
|
||||
"Dither Gradient Modifier component Inbound Gradient property set to Random Noise Gradient EntityId",
|
||||
"Unexpected entity set in Dither Gradient's Inbound Gradient property"
|
||||
)
|
||||
mixer_inbound_gradient_set = (
|
||||
"Gradient Mixer component Inbound Gradient extendable property set to Dither Gradient Modifier EntityId",
|
||||
"Unexpected entity set in Gradient Mixer's Inbound Gradient property"
|
||||
)
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
newEntityId = None
|
||||
|
||||
|
||||
class TestSlotConnectionsUpdateComponents(EditorTestHelper):
|
||||
def __init__(self):
|
||||
EditorTestHelper.__init__(self, log_prefix="SlotConnectionsUpdateComponents", args=["level"])
|
||||
def SlotConnections_UpdateComponentReferences():
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas slot connections properly update component references.
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas slot connections properly update component references.
|
||||
Expected Behavior:
|
||||
A reference created through slot connections in Landscape Canvas is reflected in the Entity Inspector.
|
||||
|
||||
Expected Behavior:
|
||||
A reference created through slot connections in Landscape Canvas is reflected in the Entity Inspector.
|
||||
Test Steps:
|
||||
1) Open an existing level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Several nodes are added to a graph, and connections are set between the nodes
|
||||
4) Component references are verified via Entity Inspector
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Several nodes are added to a graph, and connections are set between the nodes
|
||||
4) Component references are verified via Entity Inspector
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
:return: None
|
||||
"""
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
|
||||
:return: None
|
||||
"""
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
# Retrieve the proper component TypeIds per component name
|
||||
componentNames = [
|
||||
'Random Noise Gradient',
|
||||
'Dither Gradient Modifier',
|
||||
'Gradient Mixer'
|
||||
]
|
||||
componentTypeIds = hydra.get_component_type_id_map(componentNames)
|
||||
|
||||
# Helper method for retrieving an EntityId from a specific property on a component
|
||||
def getEntityIdFromComponentProperty(targetEntityId, componentTypeName, propertyPath):
|
||||
componentOutcome = editor.EditorComponentAPIBus(bus.Broadcast, 'GetComponentOfType', targetEntityId,
|
||||
componentTypeIds[componentTypeName])
|
||||
if not componentOutcome.IsSuccess():
|
||||
return None
|
||||
|
||||
component = componentOutcome.GetValue()
|
||||
propertyOutcome = editor.EditorComponentAPIBus(bus.Broadcast, 'GetComponentProperty', component,
|
||||
propertyPath)
|
||||
if not propertyOutcome.IsSuccess():
|
||||
return None
|
||||
|
||||
return propertyOutcome.GetValue()
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
newEntityId = parameters[0]
|
||||
|
||||
# Create a new empty level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=128,
|
||||
heightmap_meters_per_pixel=1,
|
||||
terrain_texture_resolution=128,
|
||||
use_terrain=False,
|
||||
)
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
self.test_success = self.test_success and general.is_pane_visible('Landscape Canvas')
|
||||
if general.is_pane_visible('Landscape Canvas'):
|
||||
self.log('Landscape Canvas pane is open')
|
||||
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
self.test_success = self.test_success and newGraphId
|
||||
if newGraphId:
|
||||
self.log("New graph created")
|
||||
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
success = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
self.test_success = self.test_success and success
|
||||
if success:
|
||||
self.log("Graph registered with Landscape Canvas")
|
||||
|
||||
# Listen for entity creation notifications so we can verify the component EntityId
|
||||
# references are set correctly when connecting slots on the nodes
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
|
||||
positionX = 10.0
|
||||
positionY = 10.0
|
||||
offsetX = 340.0
|
||||
offsetY = 100.0
|
||||
|
||||
# Add a box shape node to the graph
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
boxShapeNode = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName',
|
||||
newGraph, 'BoxShapeNode')
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, boxShapeNode, math.Vector2(positionX,
|
||||
positionY))
|
||||
boxShapeEntityId = newEntityId
|
||||
|
||||
positionX += offsetX
|
||||
positionY += offsetY
|
||||
|
||||
# Add a random noise gradient node to the graph
|
||||
randomNoiseNode = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName',
|
||||
newGraph, 'RandomNoiseGradientNode')
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, randomNoiseNode, math.Vector2(positionX,
|
||||
positionY))
|
||||
randomNoiseEntityId = newEntityId
|
||||
|
||||
positionX += offsetX
|
||||
positionY += offsetY
|
||||
|
||||
# Add a dither gradient modifier node to the graph
|
||||
ditherNode = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName',
|
||||
newGraph, 'DitherGradientModifierNode')
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, ditherNode, math.Vector2(positionX,
|
||||
positionY))
|
||||
ditherEntityId = newEntityId
|
||||
|
||||
positionX += offsetX
|
||||
positionY += offsetY
|
||||
|
||||
# Add a gradient mixer node to the graph
|
||||
gradientMixerNode = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName',
|
||||
newGraph, 'GradientMixerNode')
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, gradientMixerNode, math.Vector2(positionX,
|
||||
positionY))
|
||||
gradientMixerEntityId = newEntityId
|
||||
|
||||
boundsSlotId = graph.GraphModelSlotId('Bounds')
|
||||
previewBoundsSlotId = graph.GraphModelSlotId('PreviewBounds')
|
||||
inboundGradientSlotId = graph.GraphModelSlotId('InboundGradient')
|
||||
outboundGradientSlotId = graph.GraphModelSlotId('OutboundGradient')
|
||||
|
||||
# Connect slots on our nodes to test all slot types like so:
|
||||
# Shape -> Gradient -> Gradient Modifier -> Gradient Mixer
|
||||
#
|
||||
# Which tests the following slot types:
|
||||
# * Shape -> Preview Bounds
|
||||
# * Gradient Output -> Gradient Modifier
|
||||
# * Gradient Output -> Gradient Mixer (extendable slots)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddConnectionBySlotId', newGraphId, boxShapeNode, boundsSlotId,
|
||||
randomNoiseNode, previewBoundsSlotId)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddConnectionBySlotId', newGraphId, randomNoiseNode,
|
||||
outboundGradientSlotId, ditherNode, inboundGradientSlotId)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddConnectionBySlotId', newGraphId, ditherNode,
|
||||
outboundGradientSlotId, gradientMixerNode, inboundGradientSlotId)
|
||||
|
||||
# Delay to allow all the underlying component properties to be updated after the slot connections are made
|
||||
general.idle_wait(1.0)
|
||||
|
||||
# Verify the Preview EntityId property on our Random Noise Gradient component has been set to our Box Shape's
|
||||
# EntityId
|
||||
previewEntityId = getEntityIdFromComponentProperty(randomNoiseEntityId, 'Random Noise Gradient',
|
||||
'Preview Settings|Pin Preview to Shape')
|
||||
random_gradient_success = previewEntityId and boxShapeEntityId.invoke("Equal", previewEntityId)
|
||||
self.test_success = self.test_success and random_gradient_success
|
||||
if random_gradient_success:
|
||||
self.log("Random Noise Gradient component Preview Entity property set to Box Shape EntityId")
|
||||
|
||||
# Verify the Inbound Gradient EntityId property on our Dither Gradient Modifier component has been set to our
|
||||
# Random Noise Gradient's EntityId
|
||||
inboundGradientEntityId = getEntityIdFromComponentProperty(ditherEntityId, 'Dither Gradient Modifier',
|
||||
'Configuration|Gradient|Gradient Entity Id')
|
||||
dither_gradient_success = inboundGradientEntityId and randomNoiseEntityId.invoke("Equal",
|
||||
inboundGradientEntityId)
|
||||
self.test_success = self.test_success and dither_gradient_success
|
||||
if dither_gradient_success:
|
||||
self.log("Dither Gradient Modifier component Inbound Gradient property set to Random Noise Gradient "
|
||||
"EntityId")
|
||||
|
||||
# Verify the Inbound Gradient Mixer EntityId property on our Gradient Mixer component has been set to our
|
||||
# Dither Gradient Modifier's EntityId
|
||||
inboundGradientMixerEntityId = getEntityIdFromComponentProperty(gradientMixerEntityId, 'Gradient Mixer',
|
||||
'Configuration|Layers|[0]|Gradient|Gradient Entity Id')
|
||||
gradient_mixer_success = inboundGradientMixerEntityId and ditherEntityId.invoke("Equal",
|
||||
inboundGradientMixerEntityId)
|
||||
self.test_success = self.test_success and gradient_mixer_success
|
||||
if gradient_mixer_success:
|
||||
self.log("Gradient Mixer component Inbound Gradient extendable property set to Dither Gradient Modifier "
|
||||
"EntityId")
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
|
||||
test = TestSlotConnectionsUpdateComponents()
|
||||
test.run()
|
||||
# Retrieve the proper component TypeIds per component name
|
||||
componentNames = [
|
||||
'Random Noise Gradient',
|
||||
'Dither Gradient Modifier',
|
||||
'Gradient Mixer'
|
||||
]
|
||||
componentTypeIds = hydra.get_component_type_id_map(componentNames)
|
||||
|
||||
# Helper method for retrieving an EntityId from a specific property on a component
|
||||
def getEntityIdFromComponentProperty(targetEntityId, componentTypeName, propertyPath):
|
||||
componentOutcome = editor.EditorComponentAPIBus(bus.Broadcast, 'GetComponentOfType', targetEntityId,
|
||||
componentTypeIds[componentTypeName])
|
||||
|
||||
if not componentOutcome.IsSuccess():
|
||||
return None
|
||||
|
||||
component = componentOutcome.GetValue()
|
||||
propertyOutcome = editor.EditorComponentAPIBus(bus.Broadcast, 'GetComponentProperty', component,
|
||||
propertyPath)
|
||||
if not propertyOutcome.IsSuccess():
|
||||
return None
|
||||
|
||||
return propertyOutcome.GetValue()
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
newEntityId = parameters[0]
|
||||
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
Report.critical_result(Tests.lc_tool_opened, general.is_pane_visible('Landscape Canvas'))
|
||||
|
||||
# Create a new graph in Landscape Canvas
|
||||
newGraphId = graph.AssetEditorRequestBus(bus.Event, 'CreateNewGraph', editorId)
|
||||
Report.critical_result(Tests.new_graph_created, newGraphId is not None)
|
||||
|
||||
# Make sure the graph we created is in Landscape Canvas
|
||||
graph_registered = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
Report.result(Tests.graph_registered, graph_registered)
|
||||
|
||||
# Listen for entity creation notifications so we can verify the component EntityId
|
||||
# references are set correctly when connecting slots on the nodes
|
||||
handler = editor.EditorEntityContextNotificationBusHandler()
|
||||
handler.connect()
|
||||
handler.add_callback('OnEditorEntityCreated', onEntityCreated)
|
||||
|
||||
positionX = 10.0
|
||||
positionY = 10.0
|
||||
offsetX = 340.0
|
||||
offsetY = 100.0
|
||||
|
||||
# Add a box shape node to the graph
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
boxShapeNode = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName',
|
||||
newGraph, 'BoxShapeNode')
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, boxShapeNode, math.Vector2(positionX,
|
||||
positionY))
|
||||
boxShapeEntityId = newEntityId
|
||||
|
||||
positionX += offsetX
|
||||
positionY += offsetY
|
||||
|
||||
# Add a random noise gradient node to the graph
|
||||
randomNoiseNode = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName',
|
||||
newGraph, 'RandomNoiseGradientNode')
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, randomNoiseNode, math.Vector2(positionX,
|
||||
positionY))
|
||||
randomNoiseEntityId = newEntityId
|
||||
|
||||
positionX += offsetX
|
||||
positionY += offsetY
|
||||
|
||||
# Add a dither gradient modifier node to the graph
|
||||
ditherNode = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName',
|
||||
newGraph, 'DitherGradientModifierNode')
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, ditherNode, math.Vector2(positionX,
|
||||
positionY))
|
||||
ditherEntityId = newEntityId
|
||||
|
||||
positionX += offsetX
|
||||
positionY += offsetY
|
||||
|
||||
# Add a gradient mixer node to the graph
|
||||
gradientMixerNode = landscapecanvas.LandscapeCanvasNodeFactoryRequestBus(bus.Broadcast, 'CreateNodeForTypeName',
|
||||
newGraph, 'GradientMixerNode')
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddNode', newGraphId, gradientMixerNode, math.Vector2(positionX,
|
||||
positionY))
|
||||
gradientMixerEntityId = newEntityId
|
||||
|
||||
boundsSlotId = graph.GraphModelSlotId('Bounds')
|
||||
previewBoundsSlotId = graph.GraphModelSlotId('PreviewBounds')
|
||||
inboundGradientSlotId = graph.GraphModelSlotId('InboundGradient')
|
||||
outboundGradientSlotId = graph.GraphModelSlotId('OutboundGradient')
|
||||
|
||||
# Connect slots on our nodes to test all slot types like so:
|
||||
# Shape -> Gradient -> Gradient Modifier -> Gradient Mixer
|
||||
#
|
||||
# Which tests the following slot types:
|
||||
# * Shape -> Preview Bounds
|
||||
# * Gradient Output -> Gradient Modifier
|
||||
# * Gradient Output -> Gradient Mixer (extendable slots)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddConnectionBySlotId', newGraphId, boxShapeNode, boundsSlotId,
|
||||
randomNoiseNode, previewBoundsSlotId)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddConnectionBySlotId', newGraphId, randomNoiseNode,
|
||||
outboundGradientSlotId, ditherNode, inboundGradientSlotId)
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddConnectionBySlotId', newGraphId, ditherNode,
|
||||
outboundGradientSlotId, gradientMixerNode, inboundGradientSlotId)
|
||||
|
||||
# Delay to allow all the underlying component properties to be updated after the slot connections are made
|
||||
general.idle_wait(1.0)
|
||||
|
||||
|
||||
# Verify the Preview EntityId property on our Random Noise Gradient component has been set to our Box Shape's
|
||||
# EntityId
|
||||
previewEntityId = getEntityIdFromComponentProperty(randomNoiseEntityId, 'Random Noise Gradient',
|
||||
'Preview Settings|Pin Preview to Shape')
|
||||
random_gradient_success = previewEntityId and boxShapeEntityId.invoke("Equal", previewEntityId)
|
||||
Report.result(Tests.preview_entity_set, random_gradient_success)
|
||||
|
||||
# Verify the Inbound Gradient EntityId property on our Dither Gradient Modifier component has been set to our
|
||||
# Random Noise Gradient's EntityId
|
||||
inboundGradientEntityId = getEntityIdFromComponentProperty(ditherEntityId, 'Dither Gradient Modifier',
|
||||
'Configuration|Gradient|Gradient Entity Id')
|
||||
dither_gradient_success = inboundGradientEntityId and randomNoiseEntityId.invoke("Equal",
|
||||
inboundGradientEntityId)
|
||||
Report.result(Tests.dither_inbound_gradient_set, dither_gradient_success)
|
||||
|
||||
# Verify the Inbound Gradient Mixer EntityId property on our Gradient Mixer component has been set to our
|
||||
# Dither Gradient Modifier's EntityId
|
||||
inboundGradientMixerEntityId = getEntityIdFromComponentProperty(gradientMixerEntityId, 'Gradient Mixer',
|
||||
'Configuration|Layers|[0]|Gradient|Gradient Entity Id')
|
||||
gradient_mixer_success = inboundGradientMixerEntityId and ditherEntityId.invoke("Equal",
|
||||
inboundGradientMixerEntityId)
|
||||
Report.result(Tests.mixer_inbound_gradient_set, gradient_mixer_success)
|
||||
|
||||
# Stop listening for entity creation notifications
|
||||
handler.disconnect()
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(SlotConnections_UpdateComponentReferences)
|
||||
|
||||
+29
@@ -0,0 +1,29 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import pytest
|
||||
import sys
|
||||
|
||||
import ly_test_tools.environment.file_system as file_system
|
||||
|
||||
sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/../../automatedtesting_shared')
|
||||
from base import TestAutomationBase
|
||||
|
||||
|
||||
@pytest.mark.SUITE_main
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
class TestAutomation(TestAutomationBase):
|
||||
|
||||
def test_LandscapeCanvas_SlotConnections_UpdateComponentReferences(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import SlotConnections_UpdateComponentReferences as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_LandscapeCanvas_GradientMixer_NodeConstruction(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientMixer_NodeConstruction as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
+22
@@ -0,0 +1,22 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import pytest
|
||||
|
||||
from ly_test_tools.o3de.editor_test import EditorSingleTest, EditorSharedTest, EditorParallelTest, EditorTestSuite
|
||||
|
||||
|
||||
@pytest.mark.SUITE_periodic
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
class TestAutomation(EditorTestSuite):
|
||||
|
||||
class test_LandscapeCanvas_SlotConnections_UpdateComponentReferences(EditorSharedTest):
|
||||
from .EditorScripts import SlotConnections_UpdateComponentReferences as test_module
|
||||
|
||||
class test_LandscapeCanvas_GradientMixer_NodeConstruction(EditorSharedTest):
|
||||
from .EditorScripts import GradientMixer_NodeConstruction as test_module
|
||||
+121
@@ -0,0 +1,121 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import pytest
|
||||
import sys
|
||||
|
||||
import ly_test_tools.environment.file_system as file_system
|
||||
|
||||
sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/../../automatedtesting_shared')
|
||||
from base import TestAutomationBase
|
||||
|
||||
|
||||
@pytest.fixture
|
||||
def remove_test_slice(request, workspace, project):
|
||||
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "slices", "TestSlice.slice")], True, True)
|
||||
|
||||
def teardown():
|
||||
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "slices", "TestSlice.slice")], True,
|
||||
True)
|
||||
|
||||
request.addfinalizer(teardown)
|
||||
|
||||
|
||||
@pytest.mark.SUITE_periodic
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
class TestAutomation(TestAutomationBase):
|
||||
|
||||
def test_LandscapeCanvas_AreaNodes_DependentComponentsAdded(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import AreaNodes_DependentComponentsAdded as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_LandscapeCanvas_AreaNodes_EntityCreatedOnNodeAdd(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import AreaNodes_EntityCreatedOnNodeAdd as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_LandscapeCanvas_AreaNodes_EntityRemovedOnNodeDelete(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import AreaNodes_EntityRemovedOnNodeDelete as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_LandscapeCanvas_LayerExtenderNodes_ComponentEntitySync(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import LayerExtenderNodes_ComponentEntitySync as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_LandscapeCanvas_Edit_DisabledNodeDuplication(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import Edit_DisabledNodeDuplication as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_LandscapeCanvas_Edit_UndoNodeDelete_SliceEntity(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import Edit_UndoNodeDelete_SliceEntity as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_LandscapeCanvas_NewGraph_CreatedSuccessfully(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import NewGraph_CreatedSuccessfully as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_LandscapeCanvas_Component_AddedRemoved(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import Component_AddedRemoved as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_LandscapeCanvas_GraphClosed_OnLevelChange(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GraphClosed_OnLevelChange as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
@pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/2201")
|
||||
def test_LandscapeCanvas_GraphClosed_OnEntityDelete(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GraphClosed_OnEntityDelete as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_LandscapeCanvas_GraphClosed_TabbedGraphClosesIndependently(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GraphClosed_TabbedGraph as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_LandscapeCanvas_Slice_CreateInstantiate(self, request, workspace, editor, remove_test_slice, launcher_platform):
|
||||
from .EditorScripts import Slice_CreateInstantiate as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_LandscapeCanvas_GradientModifierNodes_EntityCreatedOnNodeAdd(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientModifierNodes_EntityCreatedOnNodeAdd as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_LandscapeCanvas_GradientModifierNodes_EntityRemovedOnNodeDelete(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientModifierNodes_EntityRemovedOnNodeDelete as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_LandscapeCanvas_GradientNodes_DependentComponentsAdded(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientNodes_DependentComponentsAdded as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_LandscapeCanvas_GradientNodes_EntityCreatedOnNodeAdd(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientNodes_EntityCreatedOnNodeAdd as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_LandscapeCanvas_GradientNodes_EntityRemovedOnNodeDelete(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientNodes_EntityRemovedOnNodeDelete as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_LandscapeCanvas_GraphUpdates_UpdateComponents(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GraphUpdates_UpdateComponents as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_LandscapeCanvas_ComponentUpdates_UpdateGraph(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import ComponentUpdates_UpdateGraph as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_LandscapeCanvas_LayerBlender_NodeConstruction(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import LayerBlender_NodeConstruction as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_LandscapeCanvas_ShapeNodes_EntityCreatedOnNodeAdd(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import ShapeNodes_EntityCreatedOnNodeAdd as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_LandscapeCanvas_ShapeNodes_EntityRemovedOnNodeDelete(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import ShapeNodes_EntityRemovedOnNodeDelete as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
+89
@@ -0,0 +1,89 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import pytest
|
||||
|
||||
import ly_test_tools.environment.file_system as file_system
|
||||
from ly_test_tools.o3de.editor_test import EditorSingleTest, EditorSharedTest, EditorParallelTest, EditorTestSuite
|
||||
|
||||
|
||||
@pytest.mark.SUITE_periodic
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
class TestAutomation(EditorTestSuite):
|
||||
|
||||
class test_LandscapeCanvas_AreaNodes_DependentComponentsAdded(EditorSharedTest):
|
||||
from .EditorScripts import AreaNodes_DependentComponentsAdded as test_module
|
||||
|
||||
class test_LandscapeCanvas_AreaNodes_EntityCreatedOnNodeAdd(EditorSharedTest):
|
||||
from .EditorScripts import AreaNodes_EntityCreatedOnNodeAdd as test_module
|
||||
|
||||
class test_LandscapeCanvas_AreaNodes_EntityRemovedOnNodeDelete(EditorSharedTest):
|
||||
from .EditorScripts import AreaNodes_EntityRemovedOnNodeDelete as test_module
|
||||
|
||||
class test_LandscapeCanvas_LayerExtenderNodes_ComponentEntitySync(EditorSharedTest):
|
||||
from .EditorScripts import LayerExtenderNodes_ComponentEntitySync as test_module
|
||||
|
||||
class test_LandscapeCanvas_Edit_DisabledNodeDuplication(EditorSharedTest):
|
||||
from .EditorScripts import Edit_DisabledNodeDuplication as test_module
|
||||
|
||||
class test_LandscapeCanvas_Edit_UndoNodeDelete_SliceEntity(EditorSharedTest):
|
||||
from .EditorScripts import Edit_UndoNodeDelete_SliceEntity as test_module
|
||||
|
||||
class test_LandscapeCanvas_NewGraph_CreatedSuccessfully(EditorSharedTest):
|
||||
from .EditorScripts import NewGraph_CreatedSuccessfully as test_module
|
||||
|
||||
class test_LandscapeCanvas_Component_AddedRemoved(EditorSharedTest):
|
||||
from .EditorScripts import Component_AddedRemoved as test_module
|
||||
|
||||
class test_LandscapeCanvas_GraphClosed_OnLevelChange(EditorSharedTest):
|
||||
from .EditorScripts import GraphClosed_OnLevelChange as test_module
|
||||
|
||||
@pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/2201")
|
||||
class test_LandscapeCanvas_GraphClosed_OnEntityDelete(EditorSharedTest):
|
||||
from .EditorScripts import GraphClosed_OnEntityDelete as test_module
|
||||
|
||||
class test_LandscapeCanvas_GraphClosed_TabbedGraphClosesIndependently(EditorSharedTest):
|
||||
from .EditorScripts import GraphClosed_TabbedGraph as test_module
|
||||
|
||||
class test_LandscapeCanvas_Slice_CreateInstantiate(EditorSingleTest):
|
||||
# Custom teardown to remove slice asset created during test
|
||||
def teardown(self, request, workspace, editor, editor_test_results, launcher_platform):
|
||||
file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", "slices",
|
||||
"TestSlice.slice")], True, True)
|
||||
from .EditorScripts import Slice_CreateInstantiate as test_module
|
||||
|
||||
class test_LandscapeCanvas_GradientModifierNodes_EntityCreatedOnNodeAdd(EditorSharedTest):
|
||||
from .EditorScripts import GradientModifierNodes_EntityCreatedOnNodeAdd as test_module
|
||||
|
||||
class test_LandscapeCanvas_GradientModifierNodes_EntityRemovedOnNodeDelete(EditorSharedTest):
|
||||
from .EditorScripts import GradientModifierNodes_EntityRemovedOnNodeDelete as test_module
|
||||
|
||||
class test_LandscapeCanvas_GradientNodes_DependentComponentsAdded(EditorSharedTest):
|
||||
from .EditorScripts import GradientNodes_DependentComponentsAdded as test_module
|
||||
|
||||
class test_LandscapeCanvas_GradientNodes_EntityCreatedOnNodeAdd(EditorSharedTest):
|
||||
from .EditorScripts import GradientNodes_EntityCreatedOnNodeAdd as test_module
|
||||
|
||||
class test_LandscapeCanvas_GradientNodes_EntityRemovedOnNodeDelete(EditorSharedTest):
|
||||
from .EditorScripts import GradientNodes_EntityRemovedOnNodeDelete as test_module
|
||||
|
||||
class test_LandscapeCanvas_GraphUpdates_UpdateComponents(EditorSharedTest):
|
||||
from .EditorScripts import GraphUpdates_UpdateComponents as test_module
|
||||
|
||||
class test_LandscapeCanvas_ComponentUpdates_UpdateGraph(EditorSharedTest):
|
||||
from .EditorScripts import ComponentUpdates_UpdateGraph as test_module
|
||||
|
||||
class test_LandscapeCanvas_LayerBlender_NodeConstruction(EditorSharedTest):
|
||||
from .EditorScripts import LayerBlender_NodeConstruction as test_module
|
||||
|
||||
class test_LandscapeCanvas_ShapeNodes_EntityCreatedOnNodeAdd(EditorSharedTest):
|
||||
from .EditorScripts import ShapeNodes_EntityCreatedOnNodeAdd as test_module
|
||||
|
||||
class test_LandscapeCanvas_ShapeNodes_EntityRemovedOnNodeDelete(EditorSharedTest):
|
||||
from .EditorScripts import ShapeNodes_EntityRemovedOnNodeDelete as test_module
|
||||
@@ -675,14 +675,14 @@ void AzAssetBrowserRequestHandler::OpenAssetInAssociatedEditor(const AZ::Data::A
|
||||
firstValidOpener = &openerDetails;
|
||||
}
|
||||
// bind a callback such that when the menu item is clicked, it sets that as the opener to use.
|
||||
menu.addAction(openerDetails.m_iconToUse, QObject::tr(openerDetails.m_displayText.c_str()), mainWindow, AZStd::bind(switchToOpener, &openerDetails));
|
||||
menu.addAction(openerDetails.m_iconToUse, QObject::tr(openerDetails.m_displayText.c_str()), mainWindow, [switchToOpener, details = &openerDetails] { return switchToOpener(details); });
|
||||
}
|
||||
}
|
||||
|
||||
if (numValidOpeners > 1) // more than one option was added
|
||||
{
|
||||
menu.addSeparator();
|
||||
menu.addAction(QObject::tr("Cancel"), AZStd::bind(switchToOpener, nullptr)); // just something to click on to avoid doing anything.
|
||||
menu.addAction(QObject::tr("Cancel"), [switchToOpener] { return switchToOpener(nullptr); }); // just something to click on to avoid doing anything.
|
||||
menu.exec(QCursor::pos());
|
||||
}
|
||||
else if (numValidOpeners == 1)
|
||||
|
||||
@@ -145,7 +145,7 @@ bool UserPopupWidgetHandler::ReadValuesIntoGUI(size_t index, UserPropertyEditor*
|
||||
QWidget* FloatCurveHandler::CreateGUI(QWidget *pParent)
|
||||
{
|
||||
CSplineCtrl *cSpline = new CSplineCtrl(pParent);
|
||||
cSpline->SetUpdateCallback(AZStd::bind(&FloatCurveHandler::OnSplineChange, this, AZStd::placeholders::_1));
|
||||
cSpline->SetUpdateCallback([this](CSplineCtrl* spl) { OnSplineChange(spl); });
|
||||
cSpline->SetTimeRange(0, 1);
|
||||
cSpline->SetValueRange(0, 1);
|
||||
cSpline->SetGrid(12, 12);
|
||||
|
||||
@@ -172,8 +172,8 @@ ReflectedPropertyItem::ReflectedPropertyItem(ReflectedPropertyControl *control,
|
||||
if (parent)
|
||||
parent->AddChild(this);
|
||||
|
||||
m_onSetCallback = AZStd::bind(&ReflectedPropertyItem::OnVariableChange, this, AZStd::placeholders::_1);
|
||||
m_onSetEnumCallback = AZStd::bind(&ReflectedPropertyItem::OnVariableEnumChange, this, AZStd::placeholders::_1);
|
||||
m_onSetCallback = [this](IVariable* var) { OnVariableChange(var); };
|
||||
m_onSetEnumCallback = [this](IVariable* var) { OnVariableEnumChange(var); };
|
||||
}
|
||||
|
||||
ReflectedPropertyItem::~ReflectedPropertyItem()
|
||||
|
||||
@@ -37,7 +37,7 @@ namespace UnitTest
|
||||
m_inputChannelMapper = AZStd::make_unique<AzToolsFramework::QtEventToAzInputMapper>(m_rootWidget.get(), TestViewportId);
|
||||
}
|
||||
|
||||
void TearDown()
|
||||
void TearDown() override
|
||||
{
|
||||
m_inputChannelMapper.reset();
|
||||
|
||||
|
||||
@@ -24,10 +24,10 @@ namespace UnitTest
|
||||
void Disconnect();
|
||||
|
||||
// EditorInteractionSystemViewportSelectionRequestBus overrides ...
|
||||
void SetHandler(const AzToolsFramework::ViewportSelectionRequestsBuilderFn& interactionRequestsBuilder);
|
||||
void SetDefaultHandler();
|
||||
bool InternalHandleMouseViewportInteraction(const MouseInteractionEvent& mouseInteraction);
|
||||
bool InternalHandleMouseManipulatorInteraction(const MouseInteractionEvent& mouseInteraction);
|
||||
void SetHandler(const AzToolsFramework::ViewportSelectionRequestsBuilderFn& interactionRequestsBuilder) override;
|
||||
void SetDefaultHandler() override;
|
||||
bool InternalHandleMouseViewportInteraction(const MouseInteractionEvent& mouseInteraction) override;
|
||||
bool InternalHandleMouseManipulatorInteraction(const MouseInteractionEvent& mouseInteraction) override;
|
||||
|
||||
AZStd::function<bool(const MouseInteractionEvent& mouseInteraction)> m_internalHandleMouseViewportInteraction;
|
||||
AZStd::function<bool(const MouseInteractionEvent& mouseInteraction)> m_internalHandleMouseManipulatorInteraction;
|
||||
@@ -92,7 +92,7 @@ namespace UnitTest
|
||||
m_inputChannelMapper = AZStd::make_unique<AzToolsFramework::QtEventToAzInputMapper>(m_rootWidget.get(), TestViewportId);
|
||||
}
|
||||
|
||||
void TearDown()
|
||||
void TearDown() override
|
||||
{
|
||||
m_inputChannelMapper.reset();
|
||||
|
||||
|
||||
@@ -1767,7 +1767,7 @@ void MainWindow::RegisterOpenWndCommands()
|
||||
cmdUI.tooltip = (QString("Open ") + className).toUtf8().data();
|
||||
cmdUI.iconFilename = className.toUtf8().data();
|
||||
GetIEditor()->GetCommandManager()->RegisterUICommand("editor", openCommandName.toUtf8().data(),
|
||||
"", "", AZStd::bind(&CEditorOpenViewCommand::Execute, pCmd), cmdUI);
|
||||
"", "", [pCmd] { pCmd->Execute(); }, cmdUI);
|
||||
GetIEditor()->GetCommandManager()->GetUIInfo("editor", openCommandName.toUtf8().data(), cmdUI);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1515,8 +1515,8 @@ void CBaseObject::Serialize(CObjectArchive& ar)
|
||||
SetFrozen(bFrozen);
|
||||
SetHidden(bHidden);
|
||||
|
||||
ar.SetResolveCallback(this, parentId, AZStd::bind(&CBaseObject::ResolveParent, this, AZStd::placeholders::_1 ));
|
||||
ar.SetResolveCallback(this, lookatId, AZStd::bind(&CBaseObject::SetLookAt, this, AZStd::placeholders::_1));
|
||||
ar.SetResolveCallback(this, parentId, [this](CBaseObject* parent) { ResolveParent(parent); });
|
||||
ar.SetResolveCallback(this, lookatId, [this](CBaseObject* target) { SetLookAt(target); });
|
||||
|
||||
InvalidateTM(0);
|
||||
SetModified(false);
|
||||
|
||||
@@ -230,25 +230,25 @@ CEntityObject::CEntityObject()
|
||||
m_attachmentType = eAT_Pivot;
|
||||
|
||||
// cache all the variable callbacks, must match order of enum defined in header
|
||||
m_onSetCallbacksCache.push_back(AZStd::bind(&CEntityObject::OnAreaHeightChange, this, AZStd::placeholders::_1));
|
||||
m_onSetCallbacksCache.push_back(AZStd::bind(&CEntityObject::OnAreaLightChange, this, AZStd::placeholders::_1));
|
||||
m_onSetCallbacksCache.push_back(AZStd::bind(&CEntityObject::OnAreaLightSizeChange, this, AZStd::placeholders::_1));
|
||||
m_onSetCallbacksCache.push_back(AZStd::bind(&CEntityObject::OnAreaWidthChange, this, AZStd::placeholders::_1));
|
||||
m_onSetCallbacksCache.push_back(AZStd::bind(&CEntityObject::OnBoxHeightChange, this, AZStd::placeholders::_1));
|
||||
m_onSetCallbacksCache.push_back(AZStd::bind(&CEntityObject::OnBoxLengthChange, this, AZStd::placeholders::_1));
|
||||
m_onSetCallbacksCache.push_back(AZStd::bind(&CEntityObject::OnBoxProjectionChange, this, AZStd::placeholders::_1));
|
||||
m_onSetCallbacksCache.push_back(AZStd::bind(&CEntityObject::OnBoxSizeXChange, this, AZStd::placeholders::_1));
|
||||
m_onSetCallbacksCache.push_back(AZStd::bind(&CEntityObject::OnBoxSizeYChange, this, AZStd::placeholders::_1));
|
||||
m_onSetCallbacksCache.push_back(AZStd::bind(&CEntityObject::OnBoxSizeZChange, this, AZStd::placeholders::_1));
|
||||
m_onSetCallbacksCache.push_back(AZStd::bind(&CEntityObject::OnBoxWidthChange, this, AZStd::placeholders::_1));
|
||||
m_onSetCallbacksCache.push_back(AZStd::bind(&CEntityObject::OnColorChange, this, AZStd::placeholders::_1));
|
||||
m_onSetCallbacksCache.push_back(AZStd::bind(&CEntityObject::OnInnerRadiusChange, this, AZStd::placeholders::_1));
|
||||
m_onSetCallbacksCache.push_back(AZStd::bind(&CEntityObject::OnOuterRadiusChange, this, AZStd::placeholders::_1));
|
||||
m_onSetCallbacksCache.push_back(AZStd::bind(&CEntityObject::OnProjectInAllDirsChange, this, AZStd::placeholders::_1));
|
||||
m_onSetCallbacksCache.push_back(AZStd::bind(&CEntityObject::OnProjectorFOVChange, this, AZStd::placeholders::_1));
|
||||
m_onSetCallbacksCache.push_back(AZStd::bind(&CEntityObject::OnProjectorTextureChange, this, AZStd::placeholders::_1));
|
||||
m_onSetCallbacksCache.push_back(AZStd::bind(&CEntityObject::OnPropertyChange, this, AZStd::placeholders::_1));
|
||||
m_onSetCallbacksCache.push_back(AZStd::bind(&CEntityObject::OnRadiusChange, this, AZStd::placeholders::_1));
|
||||
m_onSetCallbacksCache.emplace_back([this](IVariable* var) { OnAreaHeightChange(var); });
|
||||
m_onSetCallbacksCache.emplace_back([this](IVariable* var) { OnAreaLightChange(var); });
|
||||
m_onSetCallbacksCache.emplace_back([this](IVariable* var) { OnAreaLightSizeChange(var); });
|
||||
m_onSetCallbacksCache.emplace_back([this](IVariable* var) { OnAreaWidthChange(var); });
|
||||
m_onSetCallbacksCache.emplace_back([this](IVariable* var) { OnBoxHeightChange(var); });
|
||||
m_onSetCallbacksCache.emplace_back([this](IVariable* var) { OnBoxLengthChange(var); });
|
||||
m_onSetCallbacksCache.emplace_back([this](IVariable* var) { OnBoxProjectionChange(var); });
|
||||
m_onSetCallbacksCache.emplace_back([this](IVariable* var) { OnBoxSizeXChange(var); });
|
||||
m_onSetCallbacksCache.emplace_back([this](IVariable* var) { OnBoxSizeYChange(var); });
|
||||
m_onSetCallbacksCache.emplace_back([this](IVariable* var) { OnBoxSizeZChange(var); });
|
||||
m_onSetCallbacksCache.emplace_back([this](IVariable* var) { OnBoxWidthChange(var); });
|
||||
m_onSetCallbacksCache.emplace_back([this](IVariable* var) { OnColorChange(var); });
|
||||
m_onSetCallbacksCache.emplace_back([this](IVariable* var) { OnInnerRadiusChange(var); });
|
||||
m_onSetCallbacksCache.emplace_back([this](IVariable* var) { OnOuterRadiusChange(var); });
|
||||
m_onSetCallbacksCache.emplace_back([this](IVariable* var) { OnProjectInAllDirsChange(var); });
|
||||
m_onSetCallbacksCache.emplace_back([this](IVariable* var) { OnProjectorFOVChange(var); });
|
||||
m_onSetCallbacksCache.emplace_back([this](IVariable* var) { OnProjectorTextureChange(var); });
|
||||
m_onSetCallbacksCache.emplace_back([this](IVariable* var) { OnPropertyChange(var); });
|
||||
m_onSetCallbacksCache.emplace_back([this](IVariable* var) { OnRadiusChange(var); });
|
||||
}
|
||||
|
||||
CEntityObject::~CEntityObject()
|
||||
@@ -938,11 +938,14 @@ void CEntityObject::Serialize(CObjectArchive& ar)
|
||||
eventTarget->getAttr("TargetId", targetId);
|
||||
eventTarget->getAttr("Event", et.event);
|
||||
eventTarget->getAttr("SourceEvent", et.sourceEvent);
|
||||
m_eventTargets.push_back(et);
|
||||
m_eventTargets.emplace_back(AZStd::move(et));
|
||||
if (targetId != GUID_NULL)
|
||||
{
|
||||
using namespace AZStd::placeholders;
|
||||
ar.SetResolveCallback(this, targetId, AZStd::bind(&CEntityObject::ResolveEventTarget, this, _1, _2), i);
|
||||
ar.SetResolveCallback(
|
||||
this, targetId,
|
||||
[this](CBaseObject* object, unsigned int index) { ResolveEventTarget(object, index); },
|
||||
i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -110,7 +110,7 @@ void CTrackViewKeyPropertiesDlg::PopulateVariables()
|
||||
m_wndProps->RemoveAllItems();
|
||||
m_wndProps->AddVarBlock(m_pVarBlock);
|
||||
|
||||
m_wndProps->SetUpdateCallback(AZStd::bind(&CTrackViewKeyPropertiesDlg::OnVarChange, this, AZStd::placeholders::_1));
|
||||
m_wndProps->SetUpdateCallback([this](IVariable* var) { OnVarChange(var); });
|
||||
//m_wndProps->m_props.ExpandAll();
|
||||
|
||||
|
||||
|
||||
@@ -1850,7 +1850,7 @@ namespace AZ
|
||||
* {
|
||||
* // do any conversion of caching of the "data" here and forward this to behavior (often the reason for this is that you can't pass everything to behavior
|
||||
* // plus behavior can't really handle all constructs pointer to pointer, rvalues, etc. as they don't make sense for most script environments
|
||||
* int result = 0; // set the default value for your result if the behavior if there is no implmentation
|
||||
* int result = 0; // set the default value for your result if the behavior if there is no implementation
|
||||
* // The AZ_EBUS_BEHAVIOR_BINDER defines FN_EventName for each index. You can also cache it yourself (but it's slower), static int cacheIndex = GetFunctionIndex("OnEvent1"); and use that .
|
||||
* CallResult(result, FN_OnEvent1, data); // forward to the binding (there can be none, this is why we need to always have properly set result, when there is one)
|
||||
* return result; // return the result like you will in any normal EBus even with result
|
||||
|
||||
@@ -102,11 +102,25 @@ namespace AzFramework
|
||||
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
virtual void OnTerrainDataCreateBegin() {};
|
||||
virtual void OnTerrainDataCreateEnd() {};
|
||||
enum TerrainDataChangedMask : uint8_t
|
||||
{
|
||||
None = 0b00000000,
|
||||
Settings = 0b00000001,
|
||||
HeightData = 0b00000010,
|
||||
ColorData = 0b00000100,
|
||||
SurfaceData = 0b00001000
|
||||
};
|
||||
|
||||
virtual void OnTerrainDataDestroyBegin() {};
|
||||
virtual void OnTerrainDataDestroyEnd() {};
|
||||
virtual void OnTerrainDataCreateBegin() {}
|
||||
virtual void OnTerrainDataCreateEnd() {}
|
||||
|
||||
virtual void OnTerrainDataDestroyBegin() {}
|
||||
virtual void OnTerrainDataDestroyEnd() {}
|
||||
|
||||
virtual void OnTerrainDataChanged(
|
||||
[[maybe_unused]] const AZ::Aabb& dirtyRegion, [[maybe_unused]] TerrainDataChangedMask dataChangedMask)
|
||||
{
|
||||
}
|
||||
};
|
||||
using TerrainDataNotificationBus = AZ::EBus<TerrainDataNotifications>;
|
||||
|
||||
|
||||
@@ -1,34 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/EBus/EBus.h>
|
||||
#include <AzCore/Math/Aabb.h>
|
||||
|
||||
namespace AZ
|
||||
{
|
||||
/**
|
||||
* the EBus is used to request information about potential vegetation surfaces
|
||||
*/
|
||||
class HeightmapUpdateNotification
|
||||
: public AZ::EBusTraits
|
||||
{
|
||||
public:
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// EBusTraits
|
||||
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple;
|
||||
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Occurs when the terrain height map is modified.
|
||||
virtual void HeightmapModified(const AZ::Aabb& bounds) = 0;
|
||||
};
|
||||
|
||||
typedef AZ::EBus<HeightmapUpdateNotification> HeightmapUpdateNotificationBus;
|
||||
}
|
||||
@@ -53,7 +53,6 @@ set(FILES
|
||||
HMDBus.h
|
||||
VRCommon.h
|
||||
StereoRendererBus.h
|
||||
HeightmapUpdateNotificationBus.h
|
||||
INavigationSystem.h
|
||||
IMNM.h
|
||||
SFunctor.h
|
||||
|
||||
@@ -3133,6 +3133,9 @@ char* CXConsole::GetCheatVarAt(uint32 nOffset)
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
size_t CXConsole::GetSortedVars(AZStd::vector<AZStd::string_view>& pszArray, const char* szPrefix)
|
||||
{
|
||||
// This method used to insert instead of push_back, so we need to clear first
|
||||
pszArray.clear();
|
||||
|
||||
size_t iPrefixLen = szPrefix ? strlen(szPrefix) : 0;
|
||||
|
||||
// variables
|
||||
|
||||
@@ -6,6 +6,8 @@
|
||||
#
|
||||
#
|
||||
|
||||
ly_get_list_relative_pal_filename(pal_dir ${CMAKE_CURRENT_LIST_DIR}/Source/Platform/${PAL_PLATFORM_NAME})
|
||||
|
||||
ly_add_target(
|
||||
NAME Atom_Bootstrap.Headers HEADERONLY
|
||||
NAMESPACE Gem
|
||||
@@ -21,9 +23,12 @@ ly_add_target(
|
||||
NAMESPACE Gem
|
||||
FILES_CMAKE
|
||||
bootstrap_files.cmake
|
||||
${pal_dir}/bootstrap_${PAL_PLATFORM_NAME_LOWERCASE}_files.cmake
|
||||
PLATFORM_INCLUDE_FILES
|
||||
INCLUDE_DIRECTORIES
|
||||
PRIVATE
|
||||
Source
|
||||
${pal_dir}
|
||||
PUBLIC
|
||||
Include
|
||||
BUILD_DEPENDENCIES
|
||||
|
||||
@@ -38,6 +38,10 @@
|
||||
#include <Atom/Bootstrap/BootstrapNotificationBus.h>
|
||||
|
||||
#include <Atom/RPI.Reflect/System/AnyAsset.h>
|
||||
#include <AzCore/Console/IConsole.h>
|
||||
#include <BootstrapSystemComponent_Traits_Platform.h>
|
||||
|
||||
AZ_CVAR(AZ::CVarFixedString, r_default_pipeline_name, AZ_TRAIT_BOOTSTRAPSYSTEMCOMPONENT_PIPELINE_NAME, nullptr, AZ::ConsoleFunctorFlags::DontReplicate, "Default Render pipeline name");
|
||||
|
||||
namespace AZ
|
||||
{
|
||||
@@ -50,8 +54,7 @@ namespace AZ
|
||||
if (SerializeContext* serialize = azrtti_cast<SerializeContext*>(context))
|
||||
{
|
||||
serialize->Class<BootstrapSystemComponent, Component>()
|
||||
->Version(0)
|
||||
->Field("DefaultRenderPipelineAssetFile", &BootstrapSystemComponent::m_defaultPipelineAssetPath)
|
||||
->Version(1)
|
||||
;
|
||||
|
||||
if (EditContext* ec = serialize->GetEditContext())
|
||||
@@ -60,8 +63,6 @@ namespace AZ
|
||||
->ClassElement(Edit::ClassElements::EditorData, "")
|
||||
->Attribute(Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("System", 0xc94d118b))
|
||||
->Attribute(Edit::Attributes::AutoExpand, true)
|
||||
->DataElement(Edit::UIHandlers::Default, &BootstrapSystemComponent::m_defaultPipelineAssetPath, "Default RenderPipeline Asset",
|
||||
"The asset file path of default render pipeline for default window")
|
||||
;
|
||||
}
|
||||
}
|
||||
@@ -314,13 +315,15 @@ namespace AZ
|
||||
// Create a render pipeline from the specified asset for the window context and add the pipeline to the scene.
|
||||
// When running with no Asset Processor (for example in release), CompileAssetSync will return AssetStatus_Unknown.
|
||||
AzFramework::AssetSystem::AssetStatus status = AzFramework::AssetSystem::AssetStatus_Unknown;
|
||||
AzFramework::AssetSystemRequestBus::BroadcastResult(
|
||||
status, &AzFramework::AssetSystemRequestBus::Events::CompileAssetSync, m_defaultPipelineAssetPath);
|
||||
AZ_Assert(status == AzFramework::AssetSystem::AssetStatus_Compiled || status == AzFramework::AssetSystem::AssetStatus_Unknown, "Could not compile the default render pipeline at '%s'", m_defaultPipelineAssetPath.c_str());
|
||||
const AZ::CVarFixedString pipelineName = static_cast<AZ::CVarFixedString>(r_default_pipeline_name);
|
||||
AzFramework::AssetSystemRequestBus::BroadcastResult(status, &AzFramework::AssetSystemRequestBus::Events::CompileAssetSync, pipelineName.data());
|
||||
|
||||
AZ_Assert(status == AzFramework::AssetSystem::AssetStatus_Compiled || status == AzFramework::AssetSystem::AssetStatus_Unknown, "Could not compile the default render pipeline at '%s'", pipelineName.c_str());
|
||||
|
||||
Data::Asset<RPI::AnyAsset> pipelineAsset = RPI::AssetUtils::LoadAssetByProductPath<RPI::AnyAsset>(m_defaultPipelineAssetPath.c_str(), RPI::AssetUtils::TraceLevel::Error);
|
||||
Data::Asset<RPI::AnyAsset> pipelineAsset = RPI::AssetUtils::LoadAssetByProductPath<RPI::AnyAsset>(pipelineName.data(), RPI::AssetUtils::TraceLevel::Error);
|
||||
RPI::RenderPipelineDescriptor renderPipelineDescriptor = *RPI::GetDataFromAnyAsset<RPI::RenderPipelineDescriptor>(pipelineAsset);
|
||||
renderPipelineDescriptor.m_name = AZStd::string::format("%s_%i", renderPipelineDescriptor.m_name.c_str(), viewportContext->GetId());
|
||||
|
||||
if (!scene->GetRenderPipeline(AZ::Name(renderPipelineDescriptor.m_name)))
|
||||
{
|
||||
RPI::RenderPipelinePtr renderPipeline = RPI::RenderPipeline::CreateRenderPipelineForWindow(renderPipelineDescriptor, *viewportContext->GetWindowContext().get());
|
||||
|
||||
@@ -112,10 +112,7 @@ namespace AZ
|
||||
|
||||
// The id of the render pipeline created by this component
|
||||
RPI::RenderPipelineId m_renderPipelineId;
|
||||
|
||||
// Variables which are system component configuration
|
||||
AZStd::string m_defaultPipelineAssetPath = "passes/MainRenderPipeline.azasset";
|
||||
|
||||
|
||||
// Save a reference to the image created by the BRDF pipeline so it doesn't get auto deleted if it's ref count goes to zero
|
||||
// For example, if we delete all the passes, we won't have to recreate the BRDF pipeline to recreate the BRDF texture
|
||||
Data::Instance<RPI::AttachmentImage> m_brdfTexture;
|
||||
|
||||
+9
@@ -0,0 +1,9 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#define AZ_TRAIT_BOOTSTRAPSYSTEMCOMPONENT_PIPELINE_NAME "passes/LowEndRenderPipeline.azasset"
|
||||
@@ -0,0 +1,12 @@
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
|
||||
set(FILES
|
||||
BootstrapSystemComponent_Traits_Platform.h
|
||||
)
|
||||
|
||||
+9
@@ -0,0 +1,9 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#define AZ_TRAIT_BOOTSTRAPSYSTEMCOMPONENT_PIPELINE_NAME "passes/MainRenderPipeline.azasset"
|
||||
@@ -0,0 +1,12 @@
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
|
||||
set(FILES
|
||||
BootstrapSystemComponent_Traits_Platform.h
|
||||
)
|
||||
|
||||
+9
@@ -0,0 +1,9 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#define AZ_TRAIT_BOOTSTRAPSYSTEMCOMPONENT_PIPELINE_NAME "passes/MainRenderPipeline.azasset"
|
||||
@@ -0,0 +1,12 @@
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
|
||||
set(FILES
|
||||
BootstrapSystemComponent_Traits_Platform.h
|
||||
)
|
||||
|
||||
+9
@@ -0,0 +1,9 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#define AZ_TRAIT_BOOTSTRAPSYSTEMCOMPONENT_PIPELINE_NAME "passes/MainRenderPipeline.azasset"
|
||||
@@ -0,0 +1,12 @@
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
|
||||
set(FILES
|
||||
BootstrapSystemComponent_Traits_Platform.h
|
||||
)
|
||||
|
||||
+9
@@ -0,0 +1,9 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#define AZ_TRAIT_BOOTSTRAPSYSTEMCOMPONENT_PIPELINE_NAME "passes/LowEndRenderPipeline.azasset"
|
||||
@@ -0,0 +1,12 @@
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
|
||||
set(FILES
|
||||
BootstrapSystemComponent_Traits_Platform.h
|
||||
)
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
{
|
||||
"Type": "JsonSerialization",
|
||||
"Version": 1,
|
||||
"ClassName": "RenderPipelineDescriptor",
|
||||
"ClassData": {
|
||||
"Name": "LowEndPipeline",
|
||||
"MainViewTag": "MainCamera",
|
||||
"RootPassTemplate": "LowEndPipelineTemplate",
|
||||
"RenderSettings": {
|
||||
"MultisampleState": {
|
||||
"samples": 1
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -204,6 +204,7 @@ namespace AZ
|
||||
{
|
||||
RHI::Ptr<Memory> nullMtlImagePtr = m_device->GetNullDescriptorManager().GetNullImage(shaderInputImage.m_type).GetMemory();
|
||||
mtlTextures[imageArrayLen] = nullMtlImagePtr->GetGpuAddress<id<MTLTexture>>();
|
||||
m_useNullDescriptorHeap = true;
|
||||
}
|
||||
imageArrayLen++;
|
||||
}
|
||||
@@ -282,12 +283,16 @@ namespace AZ
|
||||
{
|
||||
RHI::Ptr<Memory> nullMtlBufferMemPtr = nullDescriptorManager.GetNullImageBuffer().GetMemory();
|
||||
mtlTextures[bufferArrayLen] = nullMtlBufferMemPtr->GetGpuAddress<id<MTLTexture>>();
|
||||
m_useNullDescriptorHeap = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
RHI::Ptr<Memory> nullMtlBufferMemPtr = nullDescriptorManager.GetNullBuffer().GetMemory();
|
||||
mtlBuffers[bufferArrayLen] = nullMtlBufferMemPtr->GetGpuAddress<id<MTLBuffer>>();
|
||||
mtlBufferOffsets[bufferArrayLen] = nullDescriptorManager.GetNullBuffer().GetOffset();
|
||||
m_resourceBindings[shaderInputBuffer.m_name].insert(
|
||||
ResourceBindingData{nullMtlBufferMemPtr, .m_bufferAccess = shaderInputBuffer.m_access}
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -499,5 +504,26 @@ namespace AZ
|
||||
resourcesToMakeResidentMap[key].emplace(mtlResourceToBind);
|
||||
}
|
||||
}
|
||||
|
||||
bool ArgumentBuffer::IsNullHeapNeededForVertexStage(const ShaderResourceGroupVisibility& srgResourcesVisInfo) const
|
||||
{
|
||||
bool isUsedByVertexStage = false;
|
||||
|
||||
//Iterate over all the SRG entries
|
||||
for (const auto& it : srgResourcesVisInfo.m_resourcesStageMask)
|
||||
{
|
||||
//Only the ones not added to m_resourceBindings would require null heap
|
||||
if( m_resourceBindings.find(it.first) == m_resourceBindings.end())
|
||||
{
|
||||
isUsedByVertexStage |= RHI::CheckBitsAny(it.second, RHI::ShaderStageMask::Vertex);
|
||||
}
|
||||
}
|
||||
return isUsedByVertexStage;
|
||||
}
|
||||
|
||||
bool ArgumentBuffer::IsNullDescHeapNeeded() const
|
||||
{
|
||||
return m_useNullDescriptorHeap;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -104,6 +104,8 @@ namespace AZ
|
||||
GraphicsResourcesToMakeResidentMap& resourcesToMakeResidentGraphics) const;
|
||||
|
||||
void ClearResourceTracking();
|
||||
bool IsNullHeapNeededForVertexStage(const ShaderResourceGroupVisibility& srgResourcesVisInfo) const;
|
||||
bool IsNullDescHeapNeeded() const;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// RHI::DeviceObject
|
||||
@@ -153,6 +155,7 @@ namespace AZ
|
||||
MemoryView m_argumentBuffer;
|
||||
MemoryView m_constantBuffer;
|
||||
#endif
|
||||
bool m_useNullDescriptorHeap = false;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -245,6 +245,8 @@ namespace AZ
|
||||
|
||||
bool CommandList::SetArgumentBuffers(const PipelineState* pipelineState, RHI::PipelineStateType stateType)
|
||||
{
|
||||
bool bindNullDescriptorHeap = false;
|
||||
MTLRenderStages mtlRenderStagesForNullDescHeap = 0;
|
||||
ShaderResourceBindings& bindings = GetShaderResourceBindingsByPipelineType(stateType);
|
||||
const PipelineLayout& pipelineLayout = pipelineState->GetPipelineLayout();
|
||||
|
||||
@@ -280,7 +282,8 @@ namespace AZ
|
||||
|
||||
uint32_t srgVisIndex = pipelineLayout.GetIndexBySlot(shaderResourceGroup->GetBindingSlot());
|
||||
const RHI::ShaderStageMask& srgVisInfo = pipelineLayout.GetSrgVisibility(srgVisIndex);
|
||||
|
||||
const ShaderResourceGroupVisibility& srgResourcesVisInfo = pipelineLayout.GetSrgResourcesVisibility(srgVisIndex);
|
||||
|
||||
bool isSrgUpdatd = bindings.m_srgsByIndex[slot] != shaderResourceGroup;
|
||||
if(isSrgUpdatd)
|
||||
{
|
||||
@@ -291,6 +294,9 @@ namespace AZ
|
||||
|
||||
if(srgVisInfo != RHI::ShaderStageMask::None)
|
||||
{
|
||||
bool isNullDescHeapNeeded = compiledArgBuffer.IsNullDescHeapNeeded();
|
||||
bindNullDescriptorHeap |= isNullDescHeapNeeded;
|
||||
|
||||
//For graphics and compute shader stages, cache all the argument buffers, offsets and track the min/max indices
|
||||
if(m_commandEncoderType == CommandEncoderType::Render)
|
||||
{
|
||||
@@ -300,7 +306,9 @@ namespace AZ
|
||||
mtlVertexArgBuffers[slotIndex] = argBuffer;
|
||||
mtlVertexArgBufferOffsets[slotIndex] = argBufferOffset;
|
||||
bufferVertexRegisterIdMin = AZStd::min(slotIndex, bufferVertexRegisterIdMin);
|
||||
bufferVertexRegisterIdMax = AZStd::max(slotIndex, bufferVertexRegisterIdMax);
|
||||
bufferVertexRegisterIdMax = AZStd::max(slotIndex, bufferVertexRegisterIdMax);
|
||||
mtlRenderStagesForNullDescHeap = shaderResourceGroup->IsNullHeapNeededForVertexStage(srgResourcesVisInfo) ?
|
||||
mtlRenderStagesForNullDescHeap | MTLRenderStageVertex : mtlRenderStagesForNullDescHeap;
|
||||
}
|
||||
|
||||
if( numBitsSet > 1 || srgVisInfo == RHI::ShaderStageMask::Fragment)
|
||||
@@ -309,6 +317,7 @@ namespace AZ
|
||||
mtlFragmentOrComputeArgBufferOffsets[slotIndex] = argBufferOffset;
|
||||
bufferFragmentOrComputeRegisterIdMin = AZStd::min(slotIndex, bufferFragmentOrComputeRegisterIdMin);
|
||||
bufferFragmentOrComputeRegisterIdMax = AZStd::max(slotIndex, bufferFragmentOrComputeRegisterIdMax);
|
||||
mtlRenderStagesForNullDescHeap = isNullDescHeapNeeded ? mtlRenderStagesForNullDescHeap | MTLRenderStageFragment : mtlRenderStagesForNullDescHeap;
|
||||
}
|
||||
}
|
||||
else if(m_commandEncoderType == CommandEncoderType::Compute)
|
||||
@@ -329,7 +338,7 @@ namespace AZ
|
||||
bindings.m_srgVisHashByIndex[slot] = srgResourcesVisHash;
|
||||
if(srgVisInfo != RHI::ShaderStageMask::None)
|
||||
{
|
||||
const ShaderResourceGroupVisibility& srgResourcesVisInfo = pipelineLayout.GetSrgResourcesVisibility(srgVisIndex);
|
||||
|
||||
|
||||
//For graphics and compute encoder make the resource resident (call UseResource) for the duration
|
||||
//of the work associated with the current scope and ensure that it's in a
|
||||
@@ -396,6 +405,10 @@ namespace AZ
|
||||
stages: key.first.second];
|
||||
}
|
||||
|
||||
if(bindNullDescriptorHeap)
|
||||
{
|
||||
MakeHeapsResident(mtlRenderStagesForNullDescHeap);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -64,6 +64,7 @@ namespace AZ
|
||||
{
|
||||
[m_encoder endEncoding];
|
||||
m_encoder = nil;
|
||||
m_isNullDescHeapBound = false;
|
||||
#if AZ_TRAIT_ATOM_METAL_COUNTER_SAMPLING
|
||||
if (m_supportsInterDrawTimestamps)
|
||||
{
|
||||
@@ -73,18 +74,25 @@ namespace AZ
|
||||
}
|
||||
}
|
||||
|
||||
void CommandListBase::MakeHeapsResident()
|
||||
void CommandListBase::MakeHeapsResident(MTLRenderStages renderStages)
|
||||
{
|
||||
if(m_isNullDescHeapBound)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
switch(m_commandEncoderType)
|
||||
{
|
||||
case CommandEncoderType::Render:
|
||||
{
|
||||
id<MTLRenderCommandEncoder> renderEncoder = GetEncoder<id<MTLRenderCommandEncoder>>();
|
||||
for (id<MTLHeap> residentHeap : *m_residentHeaps)
|
||||
if(renderStages != 0)
|
||||
{
|
||||
//MTLRenderStageVertex is not added to this as it was causing an immediate gpu crash on ios (first buffer commit)
|
||||
[renderEncoder useHeap : residentHeap
|
||||
stages : MTLRenderStageFragment];
|
||||
id<MTLRenderCommandEncoder> renderEncoder = GetEncoder<id<MTLRenderCommandEncoder>>();
|
||||
for (id<MTLHeap> residentHeap : *m_residentHeaps)
|
||||
{
|
||||
[renderEncoder useHeap : residentHeap
|
||||
stages : renderStages];
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -102,6 +110,7 @@ namespace AZ
|
||||
AZ_Assert(false, "Encoder Type not supported");
|
||||
}
|
||||
}
|
||||
m_isNullDescHeapBound = true;
|
||||
}
|
||||
|
||||
void CommandListBase::CreateEncoder(CommandEncoderType encoderType)
|
||||
@@ -119,16 +128,12 @@ namespace AZ
|
||||
m_commandEncoderType = CommandEncoderType::Render;
|
||||
m_encoder = [m_mtlCommandBuffer renderCommandEncoderWithDescriptor : m_renderPassDescriptor];
|
||||
m_renderPassDescriptor = nil;
|
||||
MakeHeapsResident();
|
||||
|
||||
break;
|
||||
}
|
||||
case CommandEncoderType::Compute:
|
||||
{
|
||||
m_commandEncoderType = CommandEncoderType::Compute;
|
||||
m_encoder = [m_mtlCommandBuffer computeCommandEncoder];
|
||||
MakeHeapsResident();
|
||||
|
||||
break;
|
||||
}
|
||||
case CommandEncoderType::Blit:
|
||||
|
||||
@@ -89,12 +89,14 @@ namespace AZ
|
||||
/// Cache multisample state. Used mainly to validate the MSAA image descriptor against the one passed into the pipelinestate
|
||||
RHI::MultisampleState m_renderPassMultiSampleState;
|
||||
|
||||
//! Go through all the heaps and call UseHeap on them to make them resident for the upcoming pass.
|
||||
void MakeHeapsResident(MTLRenderStages renderStages);
|
||||
private:
|
||||
|
||||
//! Go through all the heaps and call UseHeap on them to make them resident for the upcoming pass.
|
||||
void MakeHeapsResident();
|
||||
|
||||
|
||||
bool m_isEncoded = false;
|
||||
bool m_isNullDescHeapBound = false;
|
||||
RHI::HardwareQueueClass m_hardwareQueueClass = RHI::HardwareQueueClass::Graphics;
|
||||
NSString* m_encoderScopeName = nullptr;
|
||||
id <MTLCommandBuffer> m_mtlCommandBuffer = nil;
|
||||
|
||||
@@ -126,10 +126,10 @@ namespace AZ
|
||||
Device& device = static_cast<Device&>(GetDevice());
|
||||
|
||||
m_nullBuffer.m_name = "NULL_DESCRIPTOR_BUFFER";
|
||||
m_nullBuffer.m_bufferDescriptor.m_byteCount = 64;
|
||||
m_nullBuffer.m_bufferDescriptor.m_byteCount = 1024;
|
||||
m_nullBuffer.m_bufferDescriptor.m_bindFlags = RHI::BufferBindFlags::ShaderWrite;
|
||||
m_nullBuffer.m_memoryView = device.CreateBufferCommitted(m_nullBuffer.m_bufferDescriptor);
|
||||
|
||||
m_nullBuffer.m_memoryView.SetName( m_nullBuffer.m_name.c_str());
|
||||
if(!m_nullBuffer.m_memoryView.IsValid())
|
||||
{
|
||||
AZ_Assert(false, "Couldnt create a null buffer for ArgumentTable");
|
||||
|
||||
@@ -36,5 +36,10 @@ namespace AZ
|
||||
{
|
||||
GetCompiledArgumentBuffer().CollectUntrackedResources(commandEncoder, srgResourcesVisInfo, resourcesToMakeResidentCompute, resourcesToMakeResidentGraphics);
|
||||
}
|
||||
|
||||
bool ShaderResourceGroup::IsNullHeapNeededForVertexStage(const ShaderResourceGroupVisibility& srgResourcesVisInfo) const
|
||||
{
|
||||
return GetCompiledArgumentBuffer().IsNullHeapNeededForVertexStage(srgResourcesVisInfo);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -47,7 +47,8 @@ namespace AZ
|
||||
const ShaderResourceGroupVisibility& srgResourcesVisInfo,
|
||||
ArgumentBuffer::ComputeResourcesToMakeResidentMap& resourcesToMakeResidentCompute,
|
||||
ArgumentBuffer::GraphicsResourcesToMakeResidentMap& resourcesToMakeResidentGraphics) const;
|
||||
|
||||
bool IsNullHeapNeededForVertexStage(const ShaderResourceGroupVisibility& srgResourcesVisInfo) const;
|
||||
|
||||
private:
|
||||
ShaderResourceGroup() = default;
|
||||
|
||||
|
||||
+23
@@ -0,0 +1,23 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
|
||||
<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
|
||||
|
||||
<Type Name="AZ::RPI::ShaderOptionGroup">
|
||||
<DisplayString>shader option group</DisplayString>
|
||||
<Expand>
|
||||
<Item Name="id">m_id.m_key</Item>
|
||||
<CustomListItems>
|
||||
<Variable Name="iOption" InitialValue="-1" /><Loop>
|
||||
<Break Condition="iOption >= m_layout.px->m_options.m_last - m_layout.px->m_options.m_start - 1" />
|
||||
<Exec>iOption++</Exec>
|
||||
|
||||
<!-- Thanks to the fact that options don't cross 32-bit boundaries, the following equation works -->
|
||||
<!-- < "{ shader option name for option iOption }">(( the word in the bitset that corresponds to this option >> ( bit offset, adjusted by the corresponding word ))) & (( bit mask )) + ( this option's min value )</Item>-->
|
||||
<!-- < "{m_layout.px -> m_options[iOption].m_name.m_data.px -> m_name}">((m_id.m_key.m_bits[(int) (m_layout.px -> m_options[iOption].m_bitOffset / m_id.m_key.BitsPerWord)] >> (m_layout.px -> m_options[iOption].m_bitOffset - ((int) (m_layout.px -> m_options[iOption].m_bitOffset / 32) * 32))) & ((1u << (m_layout.px -> m_options[iOption].m_bitCount)) - 1u)) + (m_layout.px->m_options[iOption].m_minValue.m_index)</Item>-->
|
||||
<Item Name="{m_layout.px->m_options[iOption].m_name.m_data.px->m_name}">((m_id.m_key.m_bits[(int) (m_layout.px->m_options[iOption].m_bitOffset / m_id.m_key.BitsPerWord)] >> (m_layout.px->m_options[iOption].m_bitOffset - ((int) (m_layout.px->m_options[iOption].m_bitOffset / 32) * 32))) & ((1u << (m_layout.px->m_options[iOption].m_bitCount)) - 1u)) + (m_layout.px->m_options[iOption].m_minValue.m_index)</Item>
|
||||
</Loop>
|
||||
</CustomListItems>
|
||||
</Expand>
|
||||
</Type>
|
||||
|
||||
</AutoVisualizer>
|
||||
@@ -9,4 +9,5 @@
|
||||
set(FILES
|
||||
Atom_RPI_Traits_Platform.h
|
||||
Atom_RPI_Traits_Windows.h
|
||||
../Common/VisualStudio/Natvis/shaderoptiongroup.natvis
|
||||
)
|
||||
|
||||
+3
@@ -19,6 +19,7 @@
|
||||
#include <AzFramework/Asset/AssetSystemBus.h>
|
||||
|
||||
#include <AzQtComponents/Application/AzQtApplication.h>
|
||||
#include <AzQtComponents/Components/StyleManager.h>
|
||||
|
||||
#include <AzToolsFramework/API/AssetDatabaseBus.h>
|
||||
#include <AzToolsFramework/API/EditorPythonConsoleBus.h>
|
||||
@@ -113,6 +114,8 @@ namespace AtomToolsFramework
|
||||
|
||||
AzToolsFramework::TraceLogger m_traceLogger;
|
||||
|
||||
AZStd::unique_ptr<AzQtComponents::StyleManager> m_styleManager;
|
||||
|
||||
//! Local user settings are used to store material browser tree expansion state
|
||||
AZ::UserSettingsProvider m_localUserSettings;
|
||||
|
||||
|
||||
+16
-2
@@ -21,6 +21,8 @@
|
||||
#include <AzFramework/Network/AssetProcessorConnection.h>
|
||||
#include <AzFramework/StringFunc/StringFunc.h>
|
||||
|
||||
#include <AzQtComponents/Components/GlobalEventFilter.h>
|
||||
|
||||
#include <AzToolsFramework/API/EditorPythonConsoleBus.h>
|
||||
#include <AzToolsFramework/API/EditorPythonRunnerRequestsBus.h>
|
||||
#include <AzToolsFramework/Asset/AssetSystemComponent.h>
|
||||
@@ -61,14 +63,26 @@ namespace AtomToolsFramework
|
||||
: Application(argc, argv)
|
||||
, AzQtApplication(*argc, *argv)
|
||||
{
|
||||
// Suppress spam from the Source Control system
|
||||
m_traceLogger.AddWindowFilter(AzToolsFramework::SCC_WINDOW);
|
||||
|
||||
installEventFilter(new AzQtComponents::GlobalEventFilter(this));
|
||||
|
||||
AZ::IO::FixedMaxPath engineRootPath;
|
||||
if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr)
|
||||
{
|
||||
settingsRegistry->Get(engineRootPath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder);
|
||||
}
|
||||
|
||||
m_styleManager.reset(new AzQtComponents::StyleManager(this));
|
||||
m_styleManager->initialize(this, engineRootPath);
|
||||
|
||||
connect(&m_timer, &QTimer::timeout, this, [&]()
|
||||
{
|
||||
this->PumpSystemEventLoopUntilEmpty();
|
||||
this->Tick();
|
||||
});
|
||||
|
||||
// Suppress spam from the Source Control system
|
||||
m_traceLogger.AddWindowFilter(AzToolsFramework::SCC_WINDOW);
|
||||
}
|
||||
|
||||
AtomToolsApplication ::~AtomToolsApplication()
|
||||
|
||||
@@ -6,46 +6,19 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#if !defined(Q_MOC_RUN)
|
||||
#include <MaterialEditorApplication.h>
|
||||
|
||||
#include <AzCore/IO/Path/Path.h>
|
||||
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
|
||||
#include <AzQtComponents/Components/GlobalEventFilter.h>
|
||||
#include <AzQtComponents/Components/O3DEStylesheet.h>
|
||||
#include <AzQtComponents/Components/StyleManager.h>
|
||||
#include <AzQtComponents/Components/StyledDockWidget.h>
|
||||
#include <AzQtComponents/Components/WindowDecorationWrapper.h>
|
||||
#include <AzQtComponents/Utilities/HandleDpiAwareness.h>
|
||||
#include <AzQtComponents/Utilities/QtPluginPaths.h>
|
||||
|
||||
#include <QtGui/private/qhighdpiscaling_p.h>
|
||||
#include <QtWidgets/QApplication>
|
||||
#endif
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
AzQtComponents::AzQtApplication::InitializeDpiScaling();
|
||||
|
||||
MaterialEditor::MaterialEditorApplication app(&argc, &argv);
|
||||
if (!app.LaunchLocalServer())
|
||||
if (app.LaunchLocalServer())
|
||||
{
|
||||
return 0;
|
||||
app.Start(AZ::ComponentApplication::Descriptor{});
|
||||
app.exec();
|
||||
app.Stop();
|
||||
}
|
||||
|
||||
app.installEventFilter(new AzQtComponents::GlobalEventFilter(&app));
|
||||
|
||||
AZ::IO::FixedMaxPath engineRootPath;
|
||||
if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr)
|
||||
{
|
||||
settingsRegistry->Get(engineRootPath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder);
|
||||
}
|
||||
|
||||
AzQtComponents::StyleManager styleManager(&app);
|
||||
styleManager.initialize(&app, engineRootPath);
|
||||
|
||||
app.Start(AZ::ComponentApplication::Descriptor{});
|
||||
app.exec();
|
||||
app.Stop();
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -6,46 +6,19 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include <AzCore/IO/Path/Path.h>
|
||||
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
|
||||
#include <AzQtComponents/Components/StyleManager.h>
|
||||
#include <AzQtComponents/Utilities/QtPluginPaths.h>
|
||||
#include <AzQtComponents/Components/GlobalEventFilter.h>
|
||||
#include <AzQtComponents/Components/StyledDockWidget.h>
|
||||
#include <AzQtComponents/Components/O3DEStylesheet.h>
|
||||
#include <AzQtComponents/Utilities/QtPluginPaths.h>
|
||||
#include <AzQtComponents/Utilities/HandleDpiAwareness.h>
|
||||
#include <AzQtComponents/Components/WindowDecorationWrapper.h>
|
||||
#include <AzQtComponents/Application/AzQtApplication.h>
|
||||
|
||||
#include <QtWidgets/QApplication>
|
||||
#include <QtGui/private/qhighdpiscaling_p.h>
|
||||
|
||||
#include <Source/ShaderManagementConsoleApplication.h>
|
||||
#include <ShaderManagementConsoleApplication.h>
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
AzQtComponents::AzQtApplication::InitializeDpiScaling();
|
||||
|
||||
ShaderManagementConsole::ShaderManagementConsoleApplication app(&argc, &argv);
|
||||
if (!app.LaunchLocalServer())
|
||||
if (app.LaunchLocalServer())
|
||||
{
|
||||
return 0;
|
||||
app.Start(AZ::ComponentApplication::Descriptor{});
|
||||
app.exec();
|
||||
app.Stop();
|
||||
}
|
||||
|
||||
app.installEventFilter(new AzQtComponents::GlobalEventFilter(&app));
|
||||
|
||||
AZ::IO::FixedMaxPath engineRootPath;
|
||||
if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr)
|
||||
{
|
||||
settingsRegistry->Get(engineRootPath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder);
|
||||
}
|
||||
|
||||
AzQtComponents::StyleManager styleManager(&app);
|
||||
styleManager.initialize(&app, engineRootPath);
|
||||
|
||||
app.Start(AZ::ComponentApplication::Descriptor{});
|
||||
app.exec();
|
||||
app.Stop();
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -122,7 +122,6 @@ namespace AZ
|
||||
int m_currentHistoryIndex = -1; //!< The current index into the input history when browsing.
|
||||
int m_maxEntriesToDisplay = DefaultMaxEntriesToDisplay; //!< The maximum entries to display.
|
||||
int m_maxInputHistorySize = DefaultMaxInputHistorySize; //!< The maximum input history size.
|
||||
int m_logLevelToSet = 0; //!< The minimum log level to set (see AZ::LogLevel).
|
||||
bool m_isShowing = false; //!< Is the debug console currently being displayed?
|
||||
bool m_autoScroll = true; //!< Should we auto-scroll as new entries are added?
|
||||
bool m_forceScroll = false; //!< Do we need to force scroll after input entered?
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
|
||||
#include <platform.h>
|
||||
#include <AzCore/AzCore_Traits_Platform.h>
|
||||
#include <AzCore/Debug/Profiler.h>
|
||||
#include <AzCore/std/containers/set.h>
|
||||
#include <AzCore/std/string/conversions.h>
|
||||
#include <AzCore/StringFunc/StringFunc.h>
|
||||
@@ -1779,8 +1780,8 @@ namespace Audio
|
||||
AK::MemoryMgr::CategoryStats categoryStats;
|
||||
AK::MemoryMgr::GetCategoryStats(memInfo.m_poolId, categoryStats);
|
||||
|
||||
memInfo.m_memoryUsed = categoryStats.uUsed;
|
||||
memInfo.m_peakUsed = categoryStats.uPeakUsed;
|
||||
memInfo.m_memoryUsed = static_cast<AZ::u32>(categoryStats.uUsed);
|
||||
memInfo.m_peakUsed = static_cast<AZ::u32>(categoryStats.uPeakUsed);
|
||||
memInfo.m_numAllocs = categoryStats.uAllocs;
|
||||
memInfo.m_numFrees = categoryStats.uFrees;
|
||||
}
|
||||
@@ -1789,9 +1790,9 @@ namespace Audio
|
||||
AK::MemoryMgr::GetGlobalStats(globalStats);
|
||||
|
||||
auto& memInfo = m_debugMemoryInfo.back();
|
||||
memInfo.m_memoryReserved = globalStats.uReserved;
|
||||
memInfo.m_memoryUsed = globalStats.uUsed;
|
||||
memInfo.m_peakUsed = globalStats.uMax;
|
||||
memInfo.m_memoryReserved = static_cast<AZ::u32>(globalStats.uReserved);
|
||||
memInfo.m_memoryUsed = static_cast<AZ::u32>(globalStats.uUsed);
|
||||
memInfo.m_peakUsed = static_cast<AZ::u32>(globalStats.uMax);
|
||||
|
||||
// return the memory infos...
|
||||
return m_debugMemoryInfo;
|
||||
|
||||
@@ -769,124 +769,6 @@ namespace Audio
|
||||
return (eStatus == eARS_SUCCESS || eStatus == eARS_FAILURE);
|
||||
}
|
||||
|
||||
#if !defined(AUDIO_RELEASE)
|
||||
// Debug Logging Helper
|
||||
AZStd::string ToString()
|
||||
{
|
||||
static const AZStd::unordered_map<const EAudioManagerRequestType, const AZStd::string> managerRequests
|
||||
{
|
||||
{ eAMRT_INIT_AUDIO_IMPL, "INIT IMPL" },
|
||||
{ eAMRT_RELEASE_AUDIO_IMPL, "RELEASE IMPL" },
|
||||
{ eAMRT_RESERVE_AUDIO_OBJECT_ID, "RESERVE OBJECT ID" },
|
||||
{ eAMRT_CREATE_SOURCE, "CREATE SOURCE" },
|
||||
{ eAMRT_DESTROY_SOURCE, "DESTROY SOURCE" },
|
||||
{ eAMRT_PARSE_CONTROLS_DATA, "PARSE CONTROLS" },
|
||||
{ eAMRT_PARSE_PRELOADS_DATA, "PARSE PRELOADS" },
|
||||
{ eAMRT_CLEAR_CONTROLS_DATA, "CLEAR CONTROLS" },
|
||||
{ eAMRT_CLEAR_PRELOADS_DATA, "CLEAR PRELOADS" },
|
||||
{ eAMRT_PRELOAD_SINGLE_REQUEST, "PRELOAD SINGLE" },
|
||||
{ eAMRT_UNLOAD_SINGLE_REQUEST, "UNLOAD SINGLE" },
|
||||
{ eAMRT_UNLOAD_AFCM_DATA_BY_SCOPE, "UNLOAD SCOPE" },
|
||||
{ eAMRT_REFRESH_AUDIO_SYSTEM, "REFRESH AUDIO SYSTEM" },
|
||||
{ eAMRT_LOSE_FOCUS, "LOSE FOCUS" },
|
||||
{ eAMRT_GET_FOCUS, "GET FOCUS" },
|
||||
{ eAMRT_MUTE_ALL, "MUTE" },
|
||||
{ eAMRT_UNMUTE_ALL, "UNMUTE" },
|
||||
{ eAMRT_STOP_ALL_SOUNDS, "STOP ALL" },
|
||||
{ eAMRT_DRAW_DEBUG_INFO, "DRAW DEBUG" },
|
||||
{ eAMRT_CHANGE_LANGUAGE, "CHANGE LANGUAGE" },
|
||||
{ eAMRT_SET_AUDIO_PANNING_MODE, "SET PANNING MODE" },
|
||||
};
|
||||
static const AZStd::unordered_map<const EAudioCallbackManagerRequestType, const AZStd::string> callbackRequests
|
||||
{
|
||||
{ eACMRT_REPORT_STARTED_EVENT, "STARTED EVENT" },
|
||||
{ eACMRT_REPORT_FINISHED_EVENT, "FINISHED EVENT" },
|
||||
{ eACMRT_REPORT_FINISHED_TRIGGER_INSTANCE, "FINISHED TRIGGER INSTANCE" },
|
||||
};
|
||||
static const AZStd::unordered_map<const EAudioListenerRequestType, const AZStd::string> listenerRequests
|
||||
{
|
||||
{ eALRT_SET_POSITION, "SET POSITION" },
|
||||
};
|
||||
static const AZStd::unordered_map<const EAudioObjectRequestType, const AZStd::string> objectRequests
|
||||
{
|
||||
{ eAORT_PREPARE_TRIGGER, "PREPARE TRIGGER" },
|
||||
{ eAORT_UNPREPARE_TRIGGER, "UNPREPARE TRIGGER" },
|
||||
{ eAORT_EXECUTE_TRIGGER, "EXECUTE TRIGGER" },
|
||||
{ eAORT_STOP_TRIGGER, "STOP TRIGGER" },
|
||||
{ eAORT_STOP_ALL_TRIGGERS, "STOP ALL" },
|
||||
{ eAORT_SET_POSITION, "SET POSITION" },
|
||||
{ eAORT_SET_RTPC_VALUE, "SET RTPC" },
|
||||
{ eAORT_SET_SWITCH_STATE, "SET SWITCH" },
|
||||
{ eAORT_SET_ENVIRONMENT_AMOUNT, "SET ENV AMOUNT" },
|
||||
{ eAORT_RESET_ENVIRONMENTS, "RESET ENVS" },
|
||||
{ eAORT_RESET_RTPCS, "RESET RTPCS" },
|
||||
{ eAORT_RELEASE_OBJECT, "RELEASE OBJECT" },
|
||||
{ eAORT_EXECUTE_SOURCE_TRIGGER, "EXECUTE SOURCE TRIGGER" },
|
||||
{ eAORT_SET_MULTI_POSITIONS, "SET MULTI POSITIONS" },
|
||||
};
|
||||
|
||||
std::stringstream ss;
|
||||
|
||||
ss << "AudioRequest(";
|
||||
|
||||
if (pData->eRequestType == eART_AUDIO_MANAGER_REQUEST)
|
||||
{
|
||||
ss << "AUDIO MANAGER : ";
|
||||
auto requestStr = managerRequests.at(static_cast<const SAudioManagerRequestDataInternalBase*>(pData.get())->eType);
|
||||
ss << requestStr.c_str();
|
||||
}
|
||||
|
||||
if (pData->eRequestType == eART_AUDIO_CALLBACK_MANAGER_REQUEST)
|
||||
{
|
||||
ss << "AUDIO CALLBACK MGR : ";
|
||||
auto requestStr = callbackRequests.at(static_cast<const SAudioCallbackManagerRequestDataInternalBase*>(pData.get())->eType);
|
||||
ss << requestStr.c_str();
|
||||
}
|
||||
|
||||
if (pData->eRequestType == eART_AUDIO_LISTENER_REQUEST)
|
||||
{
|
||||
ss << "AUDIO LISTENER : ";
|
||||
auto requestStr = listenerRequests.at(static_cast<const SAudioListenerRequestDataInternalBase*>(pData.get())->eType);
|
||||
ss << requestStr.c_str();
|
||||
}
|
||||
if (pData->eRequestType == eART_AUDIO_OBJECT_REQUEST)
|
||||
{
|
||||
ss << "AUDIO OBJECT : ";
|
||||
auto requestStr = objectRequests.at(static_cast<const SAudioObjectRequestDataInternalBase*>(pData.get())->eType);
|
||||
ss << requestStr.c_str();
|
||||
}
|
||||
|
||||
ss << "): [";
|
||||
if (nFlags & eARF_PRIORITY_NORMAL)
|
||||
{
|
||||
ss << "PRIORITY NORMAL, ";
|
||||
}
|
||||
if (nFlags & eARF_PRIORITY_HIGH)
|
||||
{
|
||||
ss << "PRIORITY HIGH, ";
|
||||
}
|
||||
if (nFlags & eARF_EXECUTE_BLOCKING)
|
||||
{
|
||||
ss << "EXECUTE BLOCKING, ";
|
||||
}
|
||||
if (nFlags & eARF_SYNC_CALLBACK)
|
||||
{
|
||||
ss << "SYNC CALLBACK, ";
|
||||
}
|
||||
if (nFlags & eARF_SYNC_FINISHED_CALLBACK)
|
||||
{
|
||||
ss << "SYNC FINISHED CALLBACK, ";
|
||||
}
|
||||
if (nFlags & eARF_THREAD_SAFE_PUSH)
|
||||
{
|
||||
ss << "THREAD SAFE PUSH, ";
|
||||
}
|
||||
ss << "]";
|
||||
|
||||
return AZStd::string(ss.str().c_str());
|
||||
}
|
||||
#endif // !AUDIO_RELEASE
|
||||
|
||||
TATLEnumFlagsType nFlags;
|
||||
TAudioObjectID nAudioObjectID;
|
||||
void* pOwner;
|
||||
|
||||
@@ -616,7 +616,7 @@ namespace Audio
|
||||
void CAudioSystem::ProcessRequestThreadSafe(CAudioRequestInternal request)
|
||||
{
|
||||
// Audio Thread!
|
||||
AZ_PROFILE_SCOPE(Audio, "Thread-Safe Request: %s", request.ToString().c_str());
|
||||
AZ_PROFILE_SCOPE(Audio, "Process Thread-Safe Request");
|
||||
|
||||
if (m_oATL.CanProcessRequests())
|
||||
{
|
||||
@@ -641,7 +641,7 @@ namespace Audio
|
||||
{
|
||||
// Todo: This should handle request priority, use request priority as bus Address and process in priority order.
|
||||
|
||||
AZ_PROFILE_SCOPE(Audio, "Normal Request: %s", request.ToString().c_str());
|
||||
AZ_PROFILE_SCOPE(Audio, "Process Normal Request");
|
||||
|
||||
AZ_Assert(g_mainThreadId != AZStd::this_thread::get_id(), "AudioSystem::ProcessRequestByPriority - called from Main thread!");
|
||||
|
||||
@@ -672,7 +672,7 @@ namespace Audio
|
||||
{
|
||||
if (!(request.nInternalInfoFlags & eARIF_WAITING_FOR_REMOVAL))
|
||||
{
|
||||
AZ_PROFILE_SCOPE(Audio, "Blocking Request: %s", request.ToString().c_str());
|
||||
AZ_PROFILE_SCOPE(Audio, "Process Blocking Request");
|
||||
|
||||
if (request.eStatus == eARS_NONE)
|
||||
{
|
||||
|
||||
@@ -17,8 +17,8 @@ ly_add_target(
|
||||
PUBLIC
|
||||
Include
|
||||
BUILD_DEPENDENCIES
|
||||
PRIVATE
|
||||
Legacy::CryCommon
|
||||
PUBLIC
|
||||
AZ::AzCore
|
||||
)
|
||||
|
||||
ly_add_target(
|
||||
@@ -33,7 +33,6 @@ ly_add_target(
|
||||
Include
|
||||
BUILD_DEPENDENCIES
|
||||
PRIVATE
|
||||
Legacy::CryCommon
|
||||
Gem::GameState.Static
|
||||
)
|
||||
|
||||
@@ -58,7 +57,6 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED)
|
||||
BUILD_DEPENDENCIES
|
||||
PRIVATE
|
||||
AZ::AzTest
|
||||
Legacy::CryCommon
|
||||
Gem::GameState.Static
|
||||
)
|
||||
ly_add_googletest(
|
||||
|
||||
@@ -21,6 +21,7 @@ ly_add_target(
|
||||
INTERFACE
|
||||
Gem::GameState
|
||||
Gem::LocalUser
|
||||
Gem::LyShine.Static
|
||||
Gem::SaveData.Static
|
||||
Gem::MessagePopup.Static
|
||||
Legacy::CryCommon
|
||||
@@ -47,6 +48,7 @@ ly_add_target(
|
||||
Gem::LmbrCentral
|
||||
)
|
||||
|
||||
# Clients and Servers use the above module. There is no editor or tools module required.
|
||||
ly_create_alias(NAME GameStateSamples.Clients NAMESPACE Gem TARGETS GameStateSamples)
|
||||
ly_create_alias(NAME GameStateSamples.Servers NAMESPACE Gem TARGETS GameStateSamples)
|
||||
# Clients and Servers use the above module, and it contains assets so is needed by builders.
|
||||
ly_create_alias(NAME GameStateSamples.Clients NAMESPACE Gem TARGETS Gem::GameStateSamples)
|
||||
ly_create_alias(NAME GameStateSamples.Servers NAMESPACE Gem TARGETS Gem::GameStateSamples)
|
||||
ly_create_alias(NAME GameStateSamples.Builders NAMESPACE Gem TARGETS Gem::UiBasics.Builders Gem::LyShineExamples.Builders)
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
*/
|
||||
|
||||
#include <AzCore/Component/ComponentApplicationBus.h>
|
||||
#include <AzCore/Component/TickBus.h>
|
||||
#include <AzCore/Memory/SystemAllocator.h>
|
||||
#include <AzCore/Module/Module.h>
|
||||
#include <AzCore/std/smart_ptr/make_shared.h>
|
||||
@@ -55,6 +56,7 @@ namespace GameStateSamples
|
||||
//!
|
||||
class GameStateSamplesModule
|
||||
: public CryHooksModule
|
||||
, public AZ::TickBus::Handler
|
||||
, public GameOptionRequestBus::Handler
|
||||
{
|
||||
public:
|
||||
@@ -86,6 +88,22 @@ namespace GameStateSamples
|
||||
{
|
||||
CryHooksModule::OnCrySystemInitialized(system, systemInitParams);
|
||||
|
||||
AZ::TickBus::Handler::BusConnect();
|
||||
}
|
||||
|
||||
void OnTick([[maybe_unused]]float deltaTime, [[maybe_unused]]AZ::ScriptTimePoint scriptTimePoint) override
|
||||
{
|
||||
// Ideally this would be called at startup (either above in OnCrySystemInitialized, or better during AZ system component
|
||||
// initialisation), but because the initial game state depends on loading a UI canvas using LYShine we need to wait until
|
||||
// the first tick, because LyShine in turn is not properly initialized until UiRenderer::OnBootstrapSceneReady has been
|
||||
// called, which doesn't happen until a queued tick event that gets called right at the end of initialisation before we
|
||||
// enter the main game loop.
|
||||
CreateAndPushInitialGameState();
|
||||
AZ::TickBus::Handler::BusDisconnect();
|
||||
}
|
||||
|
||||
void CreateAndPushInitialGameState()
|
||||
{
|
||||
REGISTER_INT("sys_primaryUserSelectionEnabled", 2, VF_NULL,
|
||||
"Controls whether the game forces selection of a primary user at startup.\n"
|
||||
"0 : Skip selection of a primary user at startup on all platform.\n"
|
||||
|
||||
@@ -212,8 +212,11 @@ namespace LmbrCentral
|
||||
template <typename TComponent, typename TConfiguration>
|
||||
void EditorWrappedComponentBase<TComponent, TConfiguration>::OnEntityVisibilityChanged(bool visibility)
|
||||
{
|
||||
m_visible = visibility;
|
||||
ConfigurationChanged();
|
||||
if (m_visible != visibility)
|
||||
{
|
||||
m_visible = visibility;
|
||||
ConfigurationChanged();
|
||||
}
|
||||
}
|
||||
|
||||
template <typename TComponent, typename TConfiguration>
|
||||
|
||||
@@ -59,7 +59,8 @@ namespace Multiplayer
|
||||
(
|
||||
const PrefabEntityId& prefabEntryId,
|
||||
NetEntityRole netEntityRole,
|
||||
const AZ::Transform& transform
|
||||
const AZ::Transform& transform,
|
||||
AutoActivate autoActivate = AutoActivate::Activate
|
||||
) = 0;
|
||||
|
||||
//! Creates new entities of the given archetype
|
||||
@@ -89,6 +90,11 @@ namespace Multiplayer
|
||||
//! @return the total number of entities tracked by this INetworkEntityManager instance
|
||||
virtual uint32_t GetEntityCount() const = 0;
|
||||
|
||||
//! Returns the Net Entity ID for a given AZ Entity ID.
|
||||
//! @param entityId the AZ Entity ID
|
||||
//! @return the Net Entity ID
|
||||
virtual NetEntityId GetNetEntityIdById(const AZ::EntityId& entityId) const = 0;
|
||||
|
||||
//! Adds the provided entity to the internal entity map identified by the provided netEntityId.
|
||||
//! @param netEntityId the identifier to use for the added entity
|
||||
//! @param entity the entity to add to the internal entity map
|
||||
|
||||
@@ -130,9 +130,9 @@ void {{ PropertyName }}({{ ', '.join(paramDefines) }});
|
||||
{#
|
||||
|
||||
#}
|
||||
{% macro DeclareRpcInvocations(Component, Section, HandleOn, ProctectedSection) %}
|
||||
{% macro DeclareRpcInvocations(Component, Section, HandleOn, IsProtected) %}
|
||||
{% call(Property) AutoComponentMacros.ParseRemoteProcedures(Component, Section, HandleOn) %}
|
||||
{% if Property.attrib['IsPublic']|booleanTrue == ProctectedSection %}
|
||||
{% if Property.attrib['IsPublic']|booleanTrue != IsProtected %}
|
||||
{{ DeclareRpcInvocation(Property, HandleOn) -}}
|
||||
{% endif %}
|
||||
{% endcall %}
|
||||
@@ -386,8 +386,6 @@ namespace {{ Component.attrib['Namespace'] }}
|
||||
{{ DeclareNetworkPropertyAccessors(Component, 'Autonomous', 'Authority', false)|indent(8) -}}
|
||||
{{ DeclareNetworkPropertyAccessors(Component, 'Autonomous', 'Authority', true)|indent(8) -}}
|
||||
{{ DeclareArchetypePropertyGetters(Component)|indent(8) -}}
|
||||
{{ DeclareRpcInvocations(Component, 'Server', 'Authority', false)|indent(8) -}}
|
||||
{{ DeclareRpcInvocations(Component, 'Server', 'Authority', true)|indent(8) -}}
|
||||
{{ DeclareRpcInvocations(Component, 'Client', 'Authority', false)|indent(8) -}}
|
||||
{{ DeclareRpcInvocations(Component, 'Client', 'Authority', true)|indent(8) -}}
|
||||
{{ DeclareRpcInvocations(Component, 'Autonomous', 'Authority', false)|indent(8) -}}
|
||||
@@ -445,8 +443,8 @@ namespace {{ Component.attrib['Namespace'] }}
|
||||
|
||||
static AZStd::unique_ptr<Multiplayer::IMultiplayerComponentInput> AllocateComponentInput();
|
||||
|
||||
{{ ComponentBaseName }}() = default;
|
||||
~{{ ComponentBaseName }}() override = default;
|
||||
{{ ComponentBaseName }}();
|
||||
~{{ ComponentBaseName }}() override;
|
||||
|
||||
void Init() override;
|
||||
void Activate() override;
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user