Properly adding newlines when using LogInternalV; removing the need of hand-placed newlines to AZ_LOG

Signed-off-by: Gene Walters <genewalt@amazon.com>
This commit is contained in:
Gene Walters
2021-12-07 14:53:59 -08:00
parent 9ae3da7acd
commit b123379380
4 changed files with 4 additions and 4 deletions
@@ -857,7 +857,7 @@ namespace Multiplayer
EnableAutonomousControl(controlledEntity, AzNetworking::InvalidConnectionId);
}
AZLOG_INFO("Multiplayer operating in %s mode\n", GetEnumString(m_agentType));
AZLOG_INFO("Multiplayer operating in %s mode", GetEnumString(m_agentType));
}
void MultiplayerSystemComponent::AddClientMigrationStartEventHandler(ClientMigrationStartEvent::Handler& handler)