diff --git a/Code/Framework/AzCore/AzCore/Console/LoggerSystemComponent.cpp b/Code/Framework/AzCore/AzCore/Console/LoggerSystemComponent.cpp index 6406f5924b..2794dfdc40 100644 --- a/Code/Framework/AzCore/AzCore/Console/LoggerSystemComponent.cpp +++ b/Code/Framework/AzCore/AzCore/Console/LoggerSystemComponent.cpp @@ -120,8 +120,8 @@ namespace AZ { constexpr AZStd::size_t MaxLogBufferSize = 1000; auto buffer = AZStd::fixed_string::format_arg(format, args); - m_logEvent.Signal(level, buffer.c_str(), file, function, line); + buffer += '\n'; switch (level) { diff --git a/Code/Framework/AzNetworking/AzNetworking/TcpTransport/TcpNetworkInterface.cpp b/Code/Framework/AzNetworking/AzNetworking/TcpTransport/TcpNetworkInterface.cpp index 6fa720f296..18ce25c4dd 100644 --- a/Code/Framework/AzNetworking/AzNetworking/TcpTransport/TcpNetworkInterface.cpp +++ b/Code/Framework/AzNetworking/AzNetworking/TcpTransport/TcpNetworkInterface.cpp @@ -92,7 +92,7 @@ namespace AzNetworking return InvalidConnectionId; } - AZLOG_INFO("Adding new socket %d\n", static_cast(tcpSocket->GetSocketFd())); + AZLOG_INFO("Adding new socket %d", static_cast(tcpSocket->GetSocketFd())); connection->SendReliablePacket(CorePackets::InitiateConnectionPacket()); m_connectionListener.OnConnect(connection.get()); m_connectionSet.AddConnection(AZStd::move(connection)); diff --git a/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.cpp b/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.cpp index a245bc0cca..d3489b6e4e 100644 --- a/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.cpp +++ b/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.cpp @@ -161,7 +161,7 @@ namespace Multiplayer networkInterface->Listen(sv_port); - AZLOG_INFO("Editor Server completed receiving the editor's level assets, responding to Editor...\n") + AZLOG_INFO("Editor Server completed receiving the editor's level assets, responding to Editor...") return connection->SendReliablePacket(MultiplayerEditorPackets::EditorServerReady()); } diff --git a/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp b/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp index 7340bde704..dcad230f71 100644 --- a/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp +++ b/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp @@ -857,7 +857,7 @@ namespace Multiplayer EnableAutonomousControl(controlledEntity, AzNetworking::InvalidConnectionId); } - AZLOG_INFO("Multiplayer operating in %s mode\n", GetEnumString(m_agentType)); + AZLOG_INFO("Multiplayer operating in %s mode", GetEnumString(m_agentType)); } void MultiplayerSystemComponent::AddClientMigrationStartEventHandler(ClientMigrationStartEvent::Handler& handler)