Expose camera input channels to the UI and ensure the cached values are refreshed when updated (#3607)
* expose camera input channels to the ui and ensure the cached values are refreshed when updated Signed-off-by: hultonha <hultonha@amazon.co.uk> * small fixes for tests Signed-off-by: hultonha <hultonha@amazon.co.uk>
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@@ -111,7 +111,7 @@ namespace SandboxEditor
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SANDBOX_API void SetCameraTranslateBoostChannelId(AZStd::string_view cameraTranslateBoostId);
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SANDBOX_API AzFramework::InputChannelId CameraOrbitChannelId();
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SANDBOX_API void SetCameraOrbitChannelChannelId(AZStd::string_view cameraOrbitId);
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SANDBOX_API void SetCameraOrbitChannelId(AZStd::string_view cameraOrbitId);
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SANDBOX_API AzFramework::InputChannelId CameraFreeLookChannelId();
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SANDBOX_API void SetCameraFreeLookChannelId(AZStd::string_view cameraFreeLookId);
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