Expose camera input channels to the UI and ensure the cached values are refreshed when updated (#3607)
* expose camera input channels to the ui and ensure the cached values are refreshed when updated Signed-off-by: hultonha <hultonha@amazon.co.uk> * small fixes for tests Signed-off-by: hultonha <hultonha@amazon.co.uk>
This commit is contained in:
@@ -0,0 +1,286 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#include <EditorModularViewportCameraComposer.h>
|
||||
|
||||
#include <AtomToolsFramework/Viewport/ModularViewportCameraControllerRequestBus.h>
|
||||
#include <AzCore/std/smart_ptr/make_shared.h>
|
||||
#include <AzFramework/Render/IntersectorInterface.h>
|
||||
#include <AzToolsFramework/Viewport/ViewportMessages.h>
|
||||
#include <EditorViewportSettings.h>
|
||||
|
||||
namespace SandboxEditor
|
||||
{
|
||||
static AzFramework::TranslateCameraInputChannelIds BuildTranslateCameraInputChannelIds()
|
||||
{
|
||||
AzFramework::TranslateCameraInputChannelIds translateCameraInputChannelIds;
|
||||
translateCameraInputChannelIds.m_leftChannelId = SandboxEditor::CameraTranslateLeftChannelId();
|
||||
translateCameraInputChannelIds.m_rightChannelId = SandboxEditor::CameraTranslateRightChannelId();
|
||||
translateCameraInputChannelIds.m_forwardChannelId = SandboxEditor::CameraTranslateForwardChannelId();
|
||||
translateCameraInputChannelIds.m_backwardChannelId = SandboxEditor::CameraTranslateBackwardChannelId();
|
||||
translateCameraInputChannelIds.m_upChannelId = SandboxEditor::CameraTranslateUpChannelId();
|
||||
translateCameraInputChannelIds.m_downChannelId = SandboxEditor::CameraTranslateDownChannelId();
|
||||
translateCameraInputChannelIds.m_boostChannelId = SandboxEditor::CameraTranslateBoostChannelId();
|
||||
|
||||
return translateCameraInputChannelIds;
|
||||
}
|
||||
|
||||
EditorModularViewportCameraComposer::EditorModularViewportCameraComposer(const AzFramework::ViewportId viewportId)
|
||||
: m_viewportId(viewportId)
|
||||
{
|
||||
EditorModularViewportCameraComposerNotificationBus::Handler::BusConnect(viewportId);
|
||||
}
|
||||
|
||||
EditorModularViewportCameraComposer::~EditorModularViewportCameraComposer()
|
||||
{
|
||||
EditorModularViewportCameraComposerNotificationBus::Handler::BusDisconnect();
|
||||
}
|
||||
|
||||
AZStd::shared_ptr<AtomToolsFramework::ModularViewportCameraController> EditorModularViewportCameraComposer::
|
||||
CreateModularViewportCameraController()
|
||||
{
|
||||
SetupCameras();
|
||||
|
||||
auto controller = AZStd::make_shared<AtomToolsFramework::ModularViewportCameraController>();
|
||||
|
||||
controller->SetCameraViewportContextBuilderCallback(
|
||||
[viewportId = m_viewportId](AZStd::unique_ptr<AtomToolsFramework::ModularCameraViewportContext>& cameraViewportContext)
|
||||
{
|
||||
cameraViewportContext = AZStd::make_unique<AtomToolsFramework::ModularCameraViewportContextImpl>(viewportId);
|
||||
});
|
||||
|
||||
controller->SetCameraPriorityBuilderCallback(
|
||||
[](AtomToolsFramework::CameraControllerPriorityFn& cameraControllerPriorityFn)
|
||||
{
|
||||
cameraControllerPriorityFn = AtomToolsFramework::DefaultCameraControllerPriority;
|
||||
});
|
||||
|
||||
controller->SetCameraPropsBuilderCallback(
|
||||
[](AzFramework::CameraProps& cameraProps)
|
||||
{
|
||||
cameraProps.m_rotateSmoothnessFn = []
|
||||
{
|
||||
return SandboxEditor::CameraRotateSmoothness();
|
||||
};
|
||||
|
||||
cameraProps.m_translateSmoothnessFn = []
|
||||
{
|
||||
return SandboxEditor::CameraTranslateSmoothness();
|
||||
};
|
||||
|
||||
cameraProps.m_rotateSmoothingEnabledFn = []
|
||||
{
|
||||
return SandboxEditor::CameraRotateSmoothingEnabled();
|
||||
};
|
||||
|
||||
cameraProps.m_translateSmoothingEnabledFn = []
|
||||
{
|
||||
return SandboxEditor::CameraTranslateSmoothingEnabled();
|
||||
};
|
||||
});
|
||||
|
||||
controller->SetCameraListBuilderCallback(
|
||||
[viewportId = m_viewportId, this](AzFramework::Cameras& cameras)
|
||||
{
|
||||
cameras.AddCamera(m_firstPersonRotateCamera);
|
||||
cameras.AddCamera(m_firstPersonPanCamera);
|
||||
cameras.AddCamera(m_firstPersonTranslateCamera);
|
||||
cameras.AddCamera(m_firstPersonScrollCamera);
|
||||
cameras.AddCamera(m_orbitCamera);
|
||||
});
|
||||
|
||||
return controller;
|
||||
}
|
||||
|
||||
void EditorModularViewportCameraComposer::SetupCameras()
|
||||
{
|
||||
const auto hideCursor = [viewportId = m_viewportId]
|
||||
{
|
||||
if (SandboxEditor::CameraCaptureCursorForLook())
|
||||
{
|
||||
AzToolsFramework::ViewportInteraction::ViewportMouseCursorRequestBus::Event(
|
||||
viewportId, &AzToolsFramework::ViewportInteraction::ViewportMouseCursorRequestBus::Events::BeginCursorCapture);
|
||||
}
|
||||
};
|
||||
const auto showCursor = [viewportId = m_viewportId]
|
||||
{
|
||||
if (SandboxEditor::CameraCaptureCursorForLook())
|
||||
{
|
||||
AzToolsFramework::ViewportInteraction::ViewportMouseCursorRequestBus::Event(
|
||||
viewportId, &AzToolsFramework::ViewportInteraction::ViewportMouseCursorRequestBus::Events::EndCursorCapture);
|
||||
}
|
||||
};
|
||||
|
||||
m_firstPersonRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(SandboxEditor::CameraFreeLookChannelId());
|
||||
|
||||
m_firstPersonRotateCamera->m_rotateSpeedFn = []
|
||||
{
|
||||
return SandboxEditor::CameraRotateSpeed();
|
||||
};
|
||||
|
||||
// default behavior is to hide the cursor but this can be disabled (useful for remote desktop)
|
||||
// note: See CaptureCursorLook in the Settings Registry
|
||||
m_firstPersonRotateCamera->SetActivationBeganFn(hideCursor);
|
||||
m_firstPersonRotateCamera->SetActivationEndedFn(showCursor);
|
||||
|
||||
m_firstPersonPanCamera =
|
||||
AZStd::make_shared<AzFramework::PanCameraInput>(SandboxEditor::CameraFreePanChannelId(), AzFramework::LookPan);
|
||||
|
||||
m_firstPersonPanCamera->m_panSpeedFn = []
|
||||
{
|
||||
return SandboxEditor::CameraPanSpeed();
|
||||
};
|
||||
|
||||
m_firstPersonPanCamera->m_invertPanXFn = []
|
||||
{
|
||||
return SandboxEditor::CameraPanInvertedX();
|
||||
};
|
||||
|
||||
m_firstPersonPanCamera->m_invertPanYFn = []
|
||||
{
|
||||
return SandboxEditor::CameraPanInvertedY();
|
||||
};
|
||||
|
||||
const auto translateCameraInputChannelIds = BuildTranslateCameraInputChannelIds();
|
||||
|
||||
m_firstPersonTranslateCamera =
|
||||
AZStd::make_shared<AzFramework::TranslateCameraInput>(AzFramework::LookTranslation, translateCameraInputChannelIds);
|
||||
|
||||
m_firstPersonTranslateCamera->m_translateSpeedFn = []
|
||||
{
|
||||
return SandboxEditor::CameraTranslateSpeed();
|
||||
};
|
||||
|
||||
m_firstPersonTranslateCamera->m_boostMultiplierFn = []
|
||||
{
|
||||
return SandboxEditor::CameraBoostMultiplier();
|
||||
};
|
||||
|
||||
m_firstPersonScrollCamera = AZStd::make_shared<AzFramework::ScrollTranslationCameraInput>();
|
||||
|
||||
m_firstPersonScrollCamera->m_scrollSpeedFn = []
|
||||
{
|
||||
return SandboxEditor::CameraScrollSpeed();
|
||||
};
|
||||
|
||||
m_orbitCamera = AZStd::make_shared<AzFramework::OrbitCameraInput>(SandboxEditor::CameraOrbitChannelId());
|
||||
|
||||
m_orbitCamera->SetLookAtFn(
|
||||
[viewportId = m_viewportId](const AZ::Vector3& position, const AZ::Vector3& direction) -> AZStd::optional<AZ::Vector3>
|
||||
{
|
||||
AZStd::optional<AZ::Vector3> lookAtAfterInterpolation;
|
||||
AtomToolsFramework::ModularViewportCameraControllerRequestBus::EventResult(
|
||||
lookAtAfterInterpolation, viewportId,
|
||||
&AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::LookAtAfterInterpolation);
|
||||
|
||||
// initially attempt to use the last set look at point after an interpolation has finished
|
||||
if (lookAtAfterInterpolation.has_value())
|
||||
{
|
||||
return *lookAtAfterInterpolation;
|
||||
}
|
||||
|
||||
const float RayDistance = 1000.0f;
|
||||
AzFramework::RenderGeometry::RayRequest ray;
|
||||
ray.m_startWorldPosition = position;
|
||||
ray.m_endWorldPosition = position + direction * RayDistance;
|
||||
ray.m_onlyVisible = true;
|
||||
|
||||
AzFramework::RenderGeometry::RayResult renderGeometryIntersectionResult;
|
||||
AzFramework::RenderGeometry::IntersectorBus::EventResult(
|
||||
renderGeometryIntersectionResult, AzToolsFramework::GetEntityContextId(),
|
||||
&AzFramework::RenderGeometry::IntersectorBus::Events::RayIntersect, ray);
|
||||
|
||||
// attempt a ray intersection with any visible mesh and return the intersection position if successful
|
||||
if (renderGeometryIntersectionResult)
|
||||
{
|
||||
return renderGeometryIntersectionResult.m_worldPosition;
|
||||
}
|
||||
|
||||
// if there is no selection or no intersection, fallback to default camera orbit behavior (ground plane
|
||||
// intersection)
|
||||
return {};
|
||||
});
|
||||
|
||||
m_orbitRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(SandboxEditor::CameraOrbitLookChannelId());
|
||||
|
||||
m_orbitRotateCamera->m_rotateSpeedFn = []
|
||||
{
|
||||
return SandboxEditor::CameraRotateSpeed();
|
||||
};
|
||||
|
||||
m_orbitRotateCamera->m_invertYawFn = []
|
||||
{
|
||||
return SandboxEditor::CameraOrbitYawRotationInverted();
|
||||
};
|
||||
|
||||
m_orbitTranslateCamera =
|
||||
AZStd::make_shared<AzFramework::TranslateCameraInput>(AzFramework::OrbitTranslation, translateCameraInputChannelIds);
|
||||
|
||||
m_orbitTranslateCamera->m_translateSpeedFn = []
|
||||
{
|
||||
return SandboxEditor::CameraTranslateSpeed();
|
||||
};
|
||||
|
||||
m_orbitTranslateCamera->m_boostMultiplierFn = []
|
||||
{
|
||||
return SandboxEditor::CameraBoostMultiplier();
|
||||
};
|
||||
|
||||
m_orbitDollyScrollCamera = AZStd::make_shared<AzFramework::OrbitDollyScrollCameraInput>();
|
||||
|
||||
m_orbitDollyScrollCamera->m_scrollSpeedFn = []
|
||||
{
|
||||
return SandboxEditor::CameraScrollSpeed();
|
||||
};
|
||||
|
||||
m_orbitDollyMoveCamera =
|
||||
AZStd::make_shared<AzFramework::OrbitDollyCursorMoveCameraInput>(SandboxEditor::CameraOrbitDollyChannelId());
|
||||
|
||||
m_orbitDollyMoveCamera->m_cursorSpeedFn = []
|
||||
{
|
||||
return SandboxEditor::CameraDollyMotionSpeed();
|
||||
};
|
||||
|
||||
m_orbitPanCamera = AZStd::make_shared<AzFramework::PanCameraInput>(SandboxEditor::CameraOrbitPanChannelId(), AzFramework::OrbitPan);
|
||||
|
||||
m_orbitPanCamera->m_panSpeedFn = []
|
||||
{
|
||||
return SandboxEditor::CameraPanSpeed();
|
||||
};
|
||||
|
||||
m_orbitPanCamera->m_invertPanXFn = []
|
||||
{
|
||||
return SandboxEditor::CameraPanInvertedX();
|
||||
};
|
||||
|
||||
m_orbitPanCamera->m_invertPanYFn = []
|
||||
{
|
||||
return SandboxEditor::CameraPanInvertedY();
|
||||
};
|
||||
|
||||
m_orbitCamera->m_orbitCameras.AddCamera(m_orbitRotateCamera);
|
||||
m_orbitCamera->m_orbitCameras.AddCamera(m_orbitTranslateCamera);
|
||||
m_orbitCamera->m_orbitCameras.AddCamera(m_orbitDollyScrollCamera);
|
||||
m_orbitCamera->m_orbitCameras.AddCamera(m_orbitDollyMoveCamera);
|
||||
m_orbitCamera->m_orbitCameras.AddCamera(m_orbitPanCamera);
|
||||
}
|
||||
|
||||
void EditorModularViewportCameraComposer::OnEditorModularViewportCameraComposerSettingsChanged()
|
||||
{
|
||||
const auto translateCameraInputChannelIds = BuildTranslateCameraInputChannelIds();
|
||||
m_firstPersonTranslateCamera->SetTranslateCameraInputChannelIds(translateCameraInputChannelIds);
|
||||
m_orbitTranslateCamera->SetTranslateCameraInputChannelIds(translateCameraInputChannelIds);
|
||||
|
||||
m_firstPersonPanCamera->SetPanInputChannelId(SandboxEditor::CameraFreePanChannelId());
|
||||
m_orbitPanCamera->SetPanInputChannelId(SandboxEditor::CameraOrbitPanChannelId());
|
||||
m_firstPersonRotateCamera->SetRotateInputChannelId(SandboxEditor::CameraFreeLookChannelId());
|
||||
m_orbitRotateCamera->SetRotateInputChannelId(SandboxEditor::CameraOrbitLookChannelId());
|
||||
m_orbitCamera->SetOrbitInputChannelId(SandboxEditor::CameraOrbitChannelId());
|
||||
m_orbitDollyMoveCamera->SetDollyInputChannelId(SandboxEditor::CameraOrbitDollyChannelId());
|
||||
}
|
||||
} // namespace SandboxEditor
|
||||
@@ -0,0 +1,48 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <AtomToolsFramework/Viewport/ModularViewportCameraController.h>
|
||||
#include <AzFramework/Viewport/CameraInput.h>
|
||||
#include <EditorModularViewportCameraComposerBus.h>
|
||||
#include <SandboxAPI.h>
|
||||
|
||||
namespace SandboxEditor
|
||||
{
|
||||
//! Type responsible for building the editor's modular viewport camera controller.
|
||||
class EditorModularViewportCameraComposer : private EditorModularViewportCameraComposerNotificationBus::Handler
|
||||
{
|
||||
public:
|
||||
SANDBOX_API explicit EditorModularViewportCameraComposer(AzFramework::ViewportId viewportId);
|
||||
SANDBOX_API ~EditorModularViewportCameraComposer();
|
||||
|
||||
//! Build a ModularViewportCameraController from the associated camera inputs.
|
||||
SANDBOX_API AZStd::shared_ptr<AtomToolsFramework::ModularViewportCameraController> CreateModularViewportCameraController();
|
||||
|
||||
private:
|
||||
//! Setup all internal camera inputs.
|
||||
void SetupCameras();
|
||||
|
||||
// EditorModularViewportCameraComposerNotificationBus overrides ...
|
||||
void OnEditorModularViewportCameraComposerSettingsChanged() override;
|
||||
|
||||
AZStd::shared_ptr<AzFramework::RotateCameraInput> m_firstPersonRotateCamera;
|
||||
AZStd::shared_ptr<AzFramework::PanCameraInput> m_firstPersonPanCamera;
|
||||
AZStd::shared_ptr<AzFramework::TranslateCameraInput> m_firstPersonTranslateCamera;
|
||||
AZStd::shared_ptr<AzFramework::ScrollTranslationCameraInput> m_firstPersonScrollCamera;
|
||||
AZStd::shared_ptr<AzFramework::OrbitCameraInput> m_orbitCamera;
|
||||
AZStd::shared_ptr<AzFramework::RotateCameraInput> m_orbitRotateCamera;
|
||||
AZStd::shared_ptr<AzFramework::TranslateCameraInput> m_orbitTranslateCamera;
|
||||
AZStd::shared_ptr<AzFramework::OrbitDollyScrollCameraInput> m_orbitDollyScrollCamera;
|
||||
AZStd::shared_ptr<AzFramework::OrbitDollyCursorMoveCameraInput> m_orbitDollyMoveCamera;
|
||||
AZStd::shared_ptr<AzFramework::PanCameraInput> m_orbitPanCamera;
|
||||
|
||||
AzFramework::ViewportId m_viewportId;
|
||||
};
|
||||
} // namespace SandboxEditor
|
||||
@@ -0,0 +1,31 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/EBus/EBus.h>
|
||||
#include <AzFramework/Viewport/ViewportId.h>
|
||||
#include <AzToolsFramework/Viewport/ViewportMessages.h>
|
||||
|
||||
namespace SandboxEditor
|
||||
{
|
||||
//! Notifications for changes to the editor modular viewport camera controller.
|
||||
class EditorModularViewportCameraComposerNotifications
|
||||
{
|
||||
public:
|
||||
//! Notify any listeners when changes have been made to the modular viewport camera settings.
|
||||
//! @note This is used to update any cached input channels when controls are modified.
|
||||
virtual void OnEditorModularViewportCameraComposerSettingsChanged() = 0;
|
||||
|
||||
protected:
|
||||
~EditorModularViewportCameraComposerNotifications() = default;
|
||||
};
|
||||
|
||||
using EditorModularViewportCameraComposerNotificationBus =
|
||||
AZ::EBus<EditorModularViewportCameraComposerNotifications, AzToolsFramework::ViewportInteraction::ViewportEBusTraits>;
|
||||
} // namespace SandboxEditor
|
||||
@@ -10,12 +10,54 @@
|
||||
|
||||
#include "EditorPreferencesPageViewportMovement.h"
|
||||
|
||||
#include <AzCore/std/sort.h>
|
||||
#include <AzFramework/Input/Buses/Requests/InputDeviceRequestBus.h>
|
||||
#include <AzFramework/Input/Devices/Keyboard/InputDeviceKeyboard.h>
|
||||
#include <AzFramework/Input/Devices/Mouse/InputDeviceMouse.h>
|
||||
#include <AzQtComponents/Components/StyleManager.h>
|
||||
#include <EditorModularViewportCameraComposerBus.h>
|
||||
|
||||
// Editor
|
||||
#include "EditorViewportSettings.h"
|
||||
#include "Settings.h"
|
||||
|
||||
static AZStd::vector<AZStd::string> GetInputNamesByDevice(const AzFramework::InputDeviceId inputDeviceId)
|
||||
{
|
||||
AzFramework::InputDeviceRequests::InputChannelIdSet availableInputChannelIds;
|
||||
AzFramework::InputDeviceRequestBus::Event(
|
||||
inputDeviceId, &AzFramework::InputDeviceRequests::GetInputChannelIds, availableInputChannelIds);
|
||||
|
||||
AZStd::vector<AZStd::string> inputChannelNames;
|
||||
for (const AzFramework::InputChannelId& inputChannelId : availableInputChannelIds)
|
||||
{
|
||||
inputChannelNames.push_back(inputChannelId.GetName());
|
||||
}
|
||||
|
||||
AZStd::sort(inputChannelNames.begin(), inputChannelNames.end());
|
||||
|
||||
return inputChannelNames;
|
||||
}
|
||||
|
||||
static AZStd::vector<AZStd::string> GetEditorInputNames()
|
||||
{
|
||||
// function static to defer having to call GetInputNamesByDevice for every CameraInputSettings member
|
||||
static bool inputNamesGenerated = false;
|
||||
static AZStd::vector<AZStd::string> inputNames;
|
||||
|
||||
if (!inputNamesGenerated)
|
||||
{
|
||||
AZStd::vector<AZStd::string> keyboardInputNames = GetInputNamesByDevice(AzFramework::InputDeviceKeyboard::Id);
|
||||
AZStd::vector<AZStd::string> mouseInputNames = GetInputNamesByDevice(AzFramework::InputDeviceMouse::Id);
|
||||
|
||||
inputNames.insert(inputNames.end(), mouseInputNames.begin(), mouseInputNames.end());
|
||||
inputNames.insert(inputNames.end(), keyboardInputNames.begin(), keyboardInputNames.end());
|
||||
|
||||
inputNamesGenerated = true;
|
||||
}
|
||||
|
||||
return inputNames;
|
||||
}
|
||||
|
||||
void CEditorPreferencesPage_ViewportMovement::Reflect(AZ::SerializeContext& serialize)
|
||||
{
|
||||
serialize.Class<CameraMovementSettings>()
|
||||
@@ -35,12 +77,30 @@ void CEditorPreferencesPage_ViewportMovement::Reflect(AZ::SerializeContext& seri
|
||||
->Field("PanInvertedX", &CameraMovementSettings::m_panInvertedX)
|
||||
->Field("PanInvertedY", &CameraMovementSettings::m_panInvertedY);
|
||||
|
||||
serialize.Class<CEditorPreferencesPage_ViewportMovement>()->Version(1)->Field(
|
||||
"CameraMovementSettings", &CEditorPreferencesPage_ViewportMovement::m_cameraMovementSettings);
|
||||
serialize.Class<CameraInputSettings>()
|
||||
->Version(1)
|
||||
->Field("TranslateForward", &CameraInputSettings::m_translateForwardChannelId)
|
||||
->Field("TranslateBackward", &CameraInputSettings::m_translateBackwardChannelId)
|
||||
->Field("TranslateLeft", &CameraInputSettings::m_translateLeftChannelId)
|
||||
->Field("TranslateRight", &CameraInputSettings::m_translateRightChannelId)
|
||||
->Field("TranslateUp", &CameraInputSettings::m_translateUpChannelId)
|
||||
->Field("TranslateDown", &CameraInputSettings::m_translateDownChannelId)
|
||||
->Field("Boost", &CameraInputSettings::m_boostChannelId)
|
||||
->Field("Orbit", &CameraInputSettings::m_orbitChannelId)
|
||||
->Field("FreeLook", &CameraInputSettings::m_freeLookChannelId)
|
||||
->Field("FreePan", &CameraInputSettings::m_freePanChannelId)
|
||||
->Field("OrbitLook", &CameraInputSettings::m_orbitLookChannelId)
|
||||
->Field("OrbitDolly", &CameraInputSettings::m_orbitDollyChannelId)
|
||||
->Field("OrbitPan", &CameraInputSettings::m_orbitPanChannelId);
|
||||
|
||||
serialize.Class<CEditorPreferencesPage_ViewportMovement>()
|
||||
->Version(1)
|
||||
->Field("CameraMovementSettings", &CEditorPreferencesPage_ViewportMovement::m_cameraMovementSettings)
|
||||
->Field("CameraInputSettings", &CEditorPreferencesPage_ViewportMovement::m_cameraInputSettings);
|
||||
|
||||
if (AZ::EditContext* editContext = serialize.GetEditContext())
|
||||
{
|
||||
editContext->Class<CameraMovementSettings>("Camera Settings", "")
|
||||
editContext->Class<CameraMovementSettings>("Camera Movement Settings", "")
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_translateSpeed, "Camera Movement Speed", "Camera movement speed")
|
||||
->Attribute(AZ::Edit::Attributes::Min, 0.01f)
|
||||
@@ -94,12 +154,68 @@ void CEditorPreferencesPage_ViewportMovement::Reflect(AZ::SerializeContext& seri
|
||||
AZ::Edit::UIHandlers::CheckBox, &CameraMovementSettings::m_captureCursorLook, "Camera Capture Look Cursor",
|
||||
"Should the cursor be captured (hidden) while performing free look");
|
||||
|
||||
editContext->Class<CameraInputSettings>("Camera Input Settings", "")
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_translateForwardChannelId, "Translate Forward",
|
||||
"Key/button to move the camera forward")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_translateBackwardChannelId, "Translate Backward",
|
||||
"Key/button to move the camera backward")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_translateLeftChannelId, "Translate Left",
|
||||
"Key/button to move the camera left")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_translateRightChannelId, "Translate Right",
|
||||
"Key/button to move the camera right")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_translateUpChannelId, "Translate Up",
|
||||
"Key/button to move the camera up")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_translateDownChannelId, "Translate Down",
|
||||
"Key/button to move the camera down")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_boostChannelId, "Boost",
|
||||
"Key/button to move the camera more quickly")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_orbitChannelId, "Orbit",
|
||||
"Key/button to begin the camera orbit behavior")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_freeLookChannelId, "Free Look",
|
||||
"Key/button to begin camera free look")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_freePanChannelId, "Free Pan", "Key/button to begin camera free pan")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_orbitLookChannelId, "Orbit Look",
|
||||
"Key/button to begin camera orbit look")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_orbitDollyChannelId, "Orbit Dolly",
|
||||
"Key/button to begin camera orbit dolly")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_orbitPanChannelId, "Orbit Pan",
|
||||
"Key/button to begin camera orbit pan")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames);
|
||||
|
||||
editContext->Class<CEditorPreferencesPage_ViewportMovement>("Viewport Preferences", "Viewport Preferences")
|
||||
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
|
||||
->Attribute(AZ::Edit::Attributes::Visibility, AZ_CRC("PropertyVisibility_ShowChildrenOnly", 0xef428f20))
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::Default, &CEditorPreferencesPage_ViewportMovement::m_cameraMovementSettings,
|
||||
"Camera Movement Settings", "Camera Movement Settings");
|
||||
"Camera Movement Settings", "Camera Movement Settings")
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::Default, &CEditorPreferencesPage_ViewportMovement::m_cameraInputSettings, "Camera Input Settings",
|
||||
"Camera Input Settings");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -135,6 +251,23 @@ void CEditorPreferencesPage_ViewportMovement::OnApply()
|
||||
SandboxEditor::SetCameraOrbitYawRotationInverted(m_cameraMovementSettings.m_orbitYawRotationInverted);
|
||||
SandboxEditor::SetCameraPanInvertedX(m_cameraMovementSettings.m_panInvertedX);
|
||||
SandboxEditor::SetCameraPanInvertedY(m_cameraMovementSettings.m_panInvertedY);
|
||||
|
||||
SandboxEditor::SetCameraTranslateForwardChannelId(m_cameraInputSettings.m_translateForwardChannelId);
|
||||
SandboxEditor::SetCameraTranslateBackwardChannelId(m_cameraInputSettings.m_translateBackwardChannelId);
|
||||
SandboxEditor::SetCameraTranslateLeftChannelId(m_cameraInputSettings.m_translateLeftChannelId);
|
||||
SandboxEditor::SetCameraTranslateRightChannelId(m_cameraInputSettings.m_translateRightChannelId);
|
||||
SandboxEditor::SetCameraTranslateUpChannelId(m_cameraInputSettings.m_translateUpChannelId);
|
||||
SandboxEditor::SetCameraTranslateDownChannelId(m_cameraInputSettings.m_translateDownChannelId);
|
||||
SandboxEditor::SetCameraTranslateBoostChannelId(m_cameraInputSettings.m_boostChannelId);
|
||||
SandboxEditor::SetCameraOrbitChannelId(m_cameraInputSettings.m_orbitChannelId);
|
||||
SandboxEditor::SetCameraFreeLookChannelId(m_cameraInputSettings.m_freeLookChannelId);
|
||||
SandboxEditor::SetCameraFreePanChannelId(m_cameraInputSettings.m_freePanChannelId);
|
||||
SandboxEditor::SetCameraOrbitLookChannelId(m_cameraInputSettings.m_orbitLookChannelId);
|
||||
SandboxEditor::SetCameraOrbitDollyChannelId(m_cameraInputSettings.m_orbitDollyChannelId);
|
||||
SandboxEditor::SetCameraOrbitPanChannelId(m_cameraInputSettings.m_orbitPanChannelId);
|
||||
|
||||
SandboxEditor::EditorModularViewportCameraComposerNotificationBus::Broadcast(
|
||||
&SandboxEditor::EditorModularViewportCameraComposerNotificationBus::Events::OnEditorModularViewportCameraComposerSettingsChanged);
|
||||
}
|
||||
|
||||
void CEditorPreferencesPage_ViewportMovement::InitializeSettings()
|
||||
@@ -153,4 +286,18 @@ void CEditorPreferencesPage_ViewportMovement::InitializeSettings()
|
||||
m_cameraMovementSettings.m_orbitYawRotationInverted = SandboxEditor::CameraOrbitYawRotationInverted();
|
||||
m_cameraMovementSettings.m_panInvertedX = SandboxEditor::CameraPanInvertedX();
|
||||
m_cameraMovementSettings.m_panInvertedY = SandboxEditor::CameraPanInvertedY();
|
||||
|
||||
m_cameraInputSettings.m_translateForwardChannelId = SandboxEditor::CameraTranslateForwardChannelId().GetName();
|
||||
m_cameraInputSettings.m_translateBackwardChannelId = SandboxEditor::CameraTranslateBackwardChannelId().GetName();
|
||||
m_cameraInputSettings.m_translateLeftChannelId = SandboxEditor::CameraTranslateLeftChannelId().GetName();
|
||||
m_cameraInputSettings.m_translateRightChannelId = SandboxEditor::CameraTranslateRightChannelId().GetName();
|
||||
m_cameraInputSettings.m_translateUpChannelId = SandboxEditor::CameraTranslateUpChannelId().GetName();
|
||||
m_cameraInputSettings.m_translateDownChannelId = SandboxEditor::CameraTranslateDownChannelId().GetName();
|
||||
m_cameraInputSettings.m_boostChannelId = SandboxEditor::CameraTranslateBoostChannelId().GetName();
|
||||
m_cameraInputSettings.m_orbitChannelId = SandboxEditor::CameraOrbitChannelId().GetName();
|
||||
m_cameraInputSettings.m_freeLookChannelId = SandboxEditor::CameraFreeLookChannelId().GetName();
|
||||
m_cameraInputSettings.m_freePanChannelId = SandboxEditor::CameraFreePanChannelId().GetName();
|
||||
m_cameraInputSettings.m_orbitLookChannelId = SandboxEditor::CameraOrbitLookChannelId().GetName();
|
||||
m_cameraInputSettings.m_orbitDollyChannelId = SandboxEditor::CameraOrbitDollyChannelId().GetName();
|
||||
m_cameraInputSettings.m_orbitPanChannelId = SandboxEditor::CameraOrbitPanChannelId().GetName();
|
||||
}
|
||||
|
||||
@@ -79,6 +79,27 @@ private:
|
||||
}
|
||||
};
|
||||
|
||||
struct CameraInputSettings
|
||||
{
|
||||
AZ_TYPE_INFO(struct CameraInputSettings, "{A250FAD4-662E-4896-B030-D4ED03679377}")
|
||||
|
||||
AZStd::string m_translateForwardChannelId;
|
||||
AZStd::string m_translateBackwardChannelId;
|
||||
AZStd::string m_translateLeftChannelId;
|
||||
AZStd::string m_translateRightChannelId;
|
||||
AZStd::string m_translateUpChannelId;
|
||||
AZStd::string m_translateDownChannelId;
|
||||
AZStd::string m_boostChannelId;
|
||||
AZStd::string m_orbitChannelId;
|
||||
AZStd::string m_freeLookChannelId;
|
||||
AZStd::string m_freePanChannelId;
|
||||
AZStd::string m_orbitLookChannelId;
|
||||
AZStd::string m_orbitDollyChannelId;
|
||||
AZStd::string m_orbitPanChannelId;
|
||||
};
|
||||
|
||||
CameraMovementSettings m_cameraMovementSettings;
|
||||
CameraInputSettings m_cameraInputSettings;
|
||||
|
||||
QIcon m_icon;
|
||||
};
|
||||
|
||||
@@ -63,7 +63,11 @@ namespace SandboxEditor
|
||||
AZStd::remove_cvref_t<T> value = AZStd::forward<T>(defaultValue);
|
||||
if (const auto* registry = AZ::SettingsRegistry::Get())
|
||||
{
|
||||
registry->Get(value, setting);
|
||||
T potentialValue;
|
||||
if (registry->Get(potentialValue, setting))
|
||||
{
|
||||
value = AZStd::move(potentialValue);
|
||||
}
|
||||
}
|
||||
|
||||
return value;
|
||||
@@ -363,7 +367,7 @@ namespace SandboxEditor
|
||||
|
||||
void SetCameraTranslateBoostChannelId(AZStd::string_view cameraTranslateBoostId)
|
||||
{
|
||||
SetRegistry(CameraTranslateDownIdSetting, cameraTranslateBoostId);
|
||||
SetRegistry(CameraTranslateBoostIdSetting, cameraTranslateBoostId);
|
||||
}
|
||||
|
||||
AzFramework::InputChannelId CameraOrbitChannelId()
|
||||
@@ -371,7 +375,7 @@ namespace SandboxEditor
|
||||
return AzFramework::InputChannelId(GetRegistry(CameraOrbitIdSetting, AZStd::string("keyboard_key_modifier_alt_l")).c_str());
|
||||
}
|
||||
|
||||
void SetCameraOrbitChannelChannelId(AZStd::string_view cameraOrbitId)
|
||||
void SetCameraOrbitChannelId(AZStd::string_view cameraOrbitId)
|
||||
{
|
||||
SetRegistry(CameraOrbitIdSetting, cameraOrbitId);
|
||||
}
|
||||
|
||||
@@ -111,7 +111,7 @@ namespace SandboxEditor
|
||||
SANDBOX_API void SetCameraTranslateBoostChannelId(AZStd::string_view cameraTranslateBoostId);
|
||||
|
||||
SANDBOX_API AzFramework::InputChannelId CameraOrbitChannelId();
|
||||
SANDBOX_API void SetCameraOrbitChannelChannelId(AZStd::string_view cameraOrbitId);
|
||||
SANDBOX_API void SetCameraOrbitChannelId(AZStd::string_view cameraOrbitId);
|
||||
|
||||
SANDBOX_API AzFramework::InputChannelId CameraFreeLookChannelId();
|
||||
SANDBOX_API void SetCameraFreeLookChannelId(AZStd::string_view cameraFreeLookId);
|
||||
|
||||
@@ -50,7 +50,6 @@
|
||||
|
||||
// AtomToolsFramework
|
||||
#include <AtomToolsFramework/Viewport/RenderViewportWidget.h>
|
||||
#include <AtomToolsFramework/Viewport/ModularViewportCameraController.h>
|
||||
|
||||
// CryCommon
|
||||
#include <CryCommon/HMDBus.h>
|
||||
@@ -1030,220 +1029,6 @@ bool EditorViewportWidget::ShowingWorldSpace()
|
||||
return BuildKeyboardModifiers(QGuiApplication::queryKeyboardModifiers()).Shift();
|
||||
}
|
||||
|
||||
AZStd::shared_ptr<AtomToolsFramework::ModularViewportCameraController> CreateModularViewportCameraController(
|
||||
const AzFramework::ViewportId viewportId)
|
||||
{
|
||||
auto controller = AZStd::make_shared<AtomToolsFramework::ModularViewportCameraController>();
|
||||
|
||||
controller->SetCameraViewportContextBuilderCallback(
|
||||
[viewportId](AZStd::unique_ptr<AtomToolsFramework::ModularCameraViewportContext>& cameraViewportContext)
|
||||
{
|
||||
cameraViewportContext = AZStd::make_unique<AtomToolsFramework::ModularCameraViewportContextImpl>(viewportId);
|
||||
});
|
||||
|
||||
controller->SetCameraPriorityBuilderCallback(
|
||||
[](AtomToolsFramework::CameraControllerPriorityFn& cameraControllerPriorityFn)
|
||||
{
|
||||
cameraControllerPriorityFn = AtomToolsFramework::DefaultCameraControllerPriority;
|
||||
});
|
||||
|
||||
controller->SetCameraPropsBuilderCallback(
|
||||
[](AzFramework::CameraProps& cameraProps)
|
||||
{
|
||||
cameraProps.m_rotateSmoothnessFn = []
|
||||
{
|
||||
return SandboxEditor::CameraRotateSmoothness();
|
||||
};
|
||||
|
||||
cameraProps.m_translateSmoothnessFn = []
|
||||
{
|
||||
return SandboxEditor::CameraTranslateSmoothness();
|
||||
};
|
||||
|
||||
cameraProps.m_rotateSmoothingEnabledFn = []
|
||||
{
|
||||
return SandboxEditor::CameraRotateSmoothingEnabled();
|
||||
};
|
||||
|
||||
cameraProps.m_translateSmoothingEnabledFn = []
|
||||
{
|
||||
return SandboxEditor::CameraTranslateSmoothingEnabled();
|
||||
};
|
||||
});
|
||||
|
||||
controller->SetCameraListBuilderCallback(
|
||||
[viewportId](AzFramework::Cameras& cameras)
|
||||
{
|
||||
const auto hideCursor = [viewportId]
|
||||
{
|
||||
if (SandboxEditor::CameraCaptureCursorForLook())
|
||||
{
|
||||
AzToolsFramework::ViewportInteraction::ViewportMouseCursorRequestBus::Event(
|
||||
viewportId, &AzToolsFramework::ViewportInteraction::ViewportMouseCursorRequestBus::Events::BeginCursorCapture);
|
||||
}
|
||||
};
|
||||
const auto showCursor = [viewportId]
|
||||
{
|
||||
if (SandboxEditor::CameraCaptureCursorForLook())
|
||||
{
|
||||
AzToolsFramework::ViewportInteraction::ViewportMouseCursorRequestBus::Event(
|
||||
viewportId, &AzToolsFramework::ViewportInteraction::ViewportMouseCursorRequestBus::Events::EndCursorCapture);
|
||||
}
|
||||
};
|
||||
|
||||
auto firstPersonRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(SandboxEditor::CameraFreeLookChannelId());
|
||||
firstPersonRotateCamera->m_rotateSpeedFn = []
|
||||
{
|
||||
return SandboxEditor::CameraRotateSpeed();
|
||||
};
|
||||
|
||||
// default behavior is to hide the cursor but this can be disabled (useful for remote desktop)
|
||||
// note: See CaptureCursorLook in the Settings Registry
|
||||
firstPersonRotateCamera->SetActivationBeganFn(hideCursor);
|
||||
firstPersonRotateCamera->SetActivationEndedFn(showCursor);
|
||||
|
||||
auto firstPersonPanCamera =
|
||||
AZStd::make_shared<AzFramework::PanCameraInput>(SandboxEditor::CameraFreePanChannelId(), AzFramework::LookPan);
|
||||
firstPersonPanCamera->m_panSpeedFn = []
|
||||
{
|
||||
return SandboxEditor::CameraPanSpeed();
|
||||
};
|
||||
firstPersonPanCamera->m_invertPanXFn = []
|
||||
{
|
||||
return SandboxEditor::CameraPanInvertedX();
|
||||
};
|
||||
firstPersonPanCamera->m_invertPanYFn = []
|
||||
{
|
||||
return SandboxEditor::CameraPanInvertedY();
|
||||
};
|
||||
|
||||
AzFramework::TranslateCameraInputChannels translateCameraInputChannels;
|
||||
translateCameraInputChannels.m_leftChannelId = SandboxEditor::CameraTranslateLeftChannelId();
|
||||
translateCameraInputChannels.m_rightChannelId = SandboxEditor::CameraTranslateRightChannelId();
|
||||
translateCameraInputChannels.m_forwardChannelId = SandboxEditor::CameraTranslateForwardChannelId();
|
||||
translateCameraInputChannels.m_backwardChannelId = SandboxEditor::CameraTranslateBackwardChannelId();
|
||||
translateCameraInputChannels.m_upChannelId = SandboxEditor::CameraTranslateUpChannelId();
|
||||
translateCameraInputChannels.m_downChannelId = SandboxEditor::CameraTranslateDownChannelId();
|
||||
translateCameraInputChannels.m_boostChannelId = SandboxEditor::CameraTranslateBoostChannelId();
|
||||
|
||||
auto firstPersonTranslateCamera =
|
||||
AZStd::make_shared<AzFramework::TranslateCameraInput>(AzFramework::LookTranslation, translateCameraInputChannels);
|
||||
firstPersonTranslateCamera->m_translateSpeedFn = []
|
||||
{
|
||||
return SandboxEditor::CameraTranslateSpeed();
|
||||
};
|
||||
firstPersonTranslateCamera->m_boostMultiplierFn = []
|
||||
{
|
||||
return SandboxEditor::CameraBoostMultiplier();
|
||||
};
|
||||
|
||||
auto firstPersonWheelCamera = AZStd::make_shared<AzFramework::ScrollTranslationCameraInput>();
|
||||
firstPersonWheelCamera->m_scrollSpeedFn = []
|
||||
{
|
||||
return SandboxEditor::CameraScrollSpeed();
|
||||
};
|
||||
|
||||
auto orbitCamera = AZStd::make_shared<AzFramework::OrbitCameraInput>(SandboxEditor::CameraOrbitChannelId());
|
||||
orbitCamera->SetLookAtFn(
|
||||
[viewportId](const AZ::Vector3& position, const AZ::Vector3& direction) -> AZStd::optional<AZ::Vector3>
|
||||
{
|
||||
AZStd::optional<AZ::Vector3> lookAtAfterInterpolation;
|
||||
AtomToolsFramework::ModularViewportCameraControllerRequestBus::EventResult(
|
||||
lookAtAfterInterpolation, viewportId,
|
||||
&AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::LookAtAfterInterpolation);
|
||||
|
||||
// initially attempt to use the last set look at point after an interpolation has finished
|
||||
if (lookAtAfterInterpolation.has_value())
|
||||
{
|
||||
return *lookAtAfterInterpolation;
|
||||
}
|
||||
|
||||
const float RayDistance = 1000.0f;
|
||||
AzFramework::RenderGeometry::RayRequest ray;
|
||||
ray.m_startWorldPosition = position;
|
||||
ray.m_endWorldPosition = position + direction * RayDistance;
|
||||
ray.m_onlyVisible = true;
|
||||
|
||||
AzFramework::RenderGeometry::RayResult renderGeometryIntersectionResult;
|
||||
AzFramework::RenderGeometry::IntersectorBus::EventResult(
|
||||
renderGeometryIntersectionResult, AzToolsFramework::GetEntityContextId(),
|
||||
&AzFramework::RenderGeometry::IntersectorBus::Events::RayIntersect, ray);
|
||||
|
||||
// attempt a ray intersection with any visible mesh and return the intersection position if successful
|
||||
if (renderGeometryIntersectionResult)
|
||||
{
|
||||
return renderGeometryIntersectionResult.m_worldPosition;
|
||||
}
|
||||
|
||||
// if there is no selection or no intersection, fallback to default camera orbit behavior (ground plane
|
||||
// intersection)
|
||||
return {};
|
||||
});
|
||||
|
||||
auto orbitRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(SandboxEditor::CameraOrbitLookChannelId());
|
||||
orbitRotateCamera->m_rotateSpeedFn = []
|
||||
{
|
||||
return SandboxEditor::CameraRotateSpeed();
|
||||
};
|
||||
orbitRotateCamera->m_invertYawFn = []
|
||||
{
|
||||
return SandboxEditor::CameraOrbitYawRotationInverted();
|
||||
};
|
||||
|
||||
auto orbitTranslateCamera =
|
||||
AZStd::make_shared<AzFramework::TranslateCameraInput>(AzFramework::OrbitTranslation, translateCameraInputChannels);
|
||||
orbitTranslateCamera->m_translateSpeedFn = []
|
||||
{
|
||||
return SandboxEditor::CameraTranslateSpeed();
|
||||
};
|
||||
orbitTranslateCamera->m_boostMultiplierFn = []
|
||||
{
|
||||
return SandboxEditor::CameraBoostMultiplier();
|
||||
};
|
||||
|
||||
auto orbitDollyWheelCamera = AZStd::make_shared<AzFramework::OrbitDollyScrollCameraInput>();
|
||||
orbitDollyWheelCamera->m_scrollSpeedFn = []
|
||||
{
|
||||
return SandboxEditor::CameraScrollSpeed();
|
||||
};
|
||||
|
||||
auto orbitDollyMoveCamera =
|
||||
AZStd::make_shared<AzFramework::OrbitDollyCursorMoveCameraInput>(SandboxEditor::CameraOrbitDollyChannelId());
|
||||
orbitDollyMoveCamera->m_cursorSpeedFn = []
|
||||
{
|
||||
return SandboxEditor::CameraDollyMotionSpeed();
|
||||
};
|
||||
|
||||
auto orbitPanCamera = AZStd::make_shared<AzFramework::PanCameraInput>(SandboxEditor::CameraOrbitPanChannelId(), AzFramework::OrbitPan);
|
||||
orbitPanCamera->m_panSpeedFn = []
|
||||
{
|
||||
return SandboxEditor::CameraPanSpeed();
|
||||
};
|
||||
orbitPanCamera->m_invertPanXFn = []
|
||||
{
|
||||
return SandboxEditor::CameraPanInvertedX();
|
||||
};
|
||||
orbitPanCamera->m_invertPanYFn = []
|
||||
{
|
||||
return SandboxEditor::CameraPanInvertedY();
|
||||
};
|
||||
|
||||
orbitCamera->m_orbitCameras.AddCamera(orbitRotateCamera);
|
||||
orbitCamera->m_orbitCameras.AddCamera(orbitTranslateCamera);
|
||||
orbitCamera->m_orbitCameras.AddCamera(orbitDollyWheelCamera);
|
||||
orbitCamera->m_orbitCameras.AddCamera(orbitDollyMoveCamera);
|
||||
orbitCamera->m_orbitCameras.AddCamera(orbitPanCamera);
|
||||
|
||||
cameras.AddCamera(firstPersonRotateCamera);
|
||||
cameras.AddCamera(firstPersonPanCamera);
|
||||
cameras.AddCamera(firstPersonTranslateCamera);
|
||||
cameras.AddCamera(firstPersonWheelCamera);
|
||||
cameras.AddCamera(orbitCamera);
|
||||
});
|
||||
|
||||
return controller;
|
||||
}
|
||||
|
||||
void EditorViewportWidget::SetViewportId(int id)
|
||||
{
|
||||
CViewport::SetViewportId(id);
|
||||
@@ -1288,7 +1073,8 @@ void EditorViewportWidget::SetViewportId(int id)
|
||||
|
||||
m_renderViewport->GetControllerList()->Add(AZStd::make_shared<SandboxEditor::ViewportManipulatorController>());
|
||||
|
||||
m_renderViewport->GetControllerList()->Add(CreateModularViewportCameraController(AzFramework::ViewportId(id)));
|
||||
m_editorModularViewportCameraComposer = AZStd::make_unique<SandboxEditor::EditorModularViewportCameraComposer>(AzFramework::ViewportId(id));
|
||||
m_renderViewport->GetControllerList()->Add(m_editorModularViewportCameraComposer->CreateModularViewportCameraController());
|
||||
|
||||
m_renderViewport->SetViewportSettings(&g_EditorViewportSettings);
|
||||
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
#include "Undo/Undo.h"
|
||||
#include "Util/PredefinedAspectRatios.h"
|
||||
#include "EditorViewportSettings.h"
|
||||
#include "EditorModularViewportCameraComposer.h"
|
||||
|
||||
#include <AzCore/Component/EntityId.h>
|
||||
#include <AzCore/std/optional.h>
|
||||
@@ -369,6 +370,8 @@ private:
|
||||
// This widget holds a reference to the manipulator manage because its responsible for drawing manipulators
|
||||
AZStd::shared_ptr<AzToolsFramework::ManipulatorManager> m_manipulatorManager;
|
||||
|
||||
AZStd::unique_ptr<SandboxEditor::EditorModularViewportCameraComposer> m_editorModularViewportCameraComposer;
|
||||
|
||||
// Helper for getting EditorEntityNotificationBus events
|
||||
AZStd::unique_ptr<AZ::ViewportHelpers::EditorEntityNotifications> m_editorEntityNotifications;
|
||||
|
||||
@@ -389,7 +392,3 @@ private:
|
||||
|
||||
AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING
|
||||
};
|
||||
|
||||
//! Creates a modular camera controller in the configuration used by the editor viewport.
|
||||
SANDBOX_API AZStd::shared_ptr<AtomToolsFramework::ModularViewportCameraController> CreateModularViewportCameraController(
|
||||
const AzFramework::ViewportId viewportId);
|
||||
|
||||
@@ -139,7 +139,8 @@ namespace UnitTest
|
||||
m_viewportMouseCursorRequests.Connect(TestViewportId, m_inputChannelMapper.get());
|
||||
|
||||
// create editor modular camera
|
||||
auto controller = CreateModularViewportCameraController(TestViewportId);
|
||||
m_editorModularViewportCameraComposer = AZStd::make_unique<SandboxEditor::EditorModularViewportCameraComposer>(TestViewportId);
|
||||
auto controller = m_editorModularViewportCameraComposer->CreateModularViewportCameraController();
|
||||
|
||||
// set some overrides for the test
|
||||
controller->SetCameraViewportContextBuilderCallback(
|
||||
@@ -169,6 +170,7 @@ namespace UnitTest
|
||||
|
||||
void HaltCollaborators()
|
||||
{
|
||||
m_editorModularViewportCameraComposer.reset();
|
||||
m_mockWindowRequests.Disconnect();
|
||||
m_viewportMouseCursorRequests.Disconnect();
|
||||
m_cameraViewportContextView = nullptr;
|
||||
@@ -212,6 +214,7 @@ namespace UnitTest
|
||||
ViewportMouseCursorRequestImpl m_viewportMouseCursorRequests;
|
||||
AtomToolsFramework::ModularCameraViewportContext* m_cameraViewportContextView = nullptr;
|
||||
AZStd::unique_ptr<AZ::SettingsRegistryInterface> m_settingsRegistry;
|
||||
AZStd::unique_ptr<SandboxEditor::EditorModularViewportCameraComposer> m_editorModularViewportCameraComposer;
|
||||
};
|
||||
|
||||
const AzFramework::ViewportId ModularViewportCameraControllerFixture::TestViewportId = AzFramework::ViewportId(0);
|
||||
|
||||
@@ -787,6 +787,9 @@ set(FILES
|
||||
EditorViewportSettings.h
|
||||
EditorViewportCamera.cpp
|
||||
EditorViewportCamera.h
|
||||
EditorModularViewportCameraComposer.cpp
|
||||
EditorModularViewportCameraComposer.h
|
||||
EditorModularViewportCameraComposerBus.h
|
||||
ViewportManipulatorController.cpp
|
||||
ViewportManipulatorController.h
|
||||
TopRendererWnd.cpp
|
||||
|
||||
Reference in New Issue
Block a user