[LYN-7520] Wildcard Source Dependencies include files in cache/excluded files (#5349)

* Add folder exclusion for wildcard source dependencies

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Exclude ignored files.  Add unit tests

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add handling for ignored folders being added/removed

Add unit tests

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add ExcludedFolderCacheInterface to cmake

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Fix include

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add error message

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Cleanup includes

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Revert traits include

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Fix missing include, minor cleanup

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add missing includes

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
This commit is contained in:
amzn-mike
2021-11-18 13:37:48 -06:00
committed by GitHub
parent 8e02a82866
commit ae50187fba
13 changed files with 506 additions and 14 deletions
@@ -0,0 +1,154 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <QDirIterator>
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
#include <native/AssetManager/ExcludedFolderCache.h>
#include <utilities/assetUtils.h>
#include <utilities/PlatformConfiguration.h>
#include <AzCore/IO/Path/Path.h>
namespace AssetProcessor
{
ExcludedFolderCache::ExcludedFolderCache(const PlatformConfiguration* platformConfig) : m_platformConfig(platformConfig)
{
AZ::Interface<ExcludedFolderCacheInterface>::Register(this);
}
ExcludedFolderCache::~ExcludedFolderCache()
{
AZ::Interface<ExcludedFolderCacheInterface>::Unregister(this);
}
const AZStd::unordered_set<AZStd::string>& ExcludedFolderCache::GetExcludedFolders()
{
if (!m_builtCache)
{
for (int i = 0; i < m_platformConfig->GetScanFolderCount(); ++i)
{
const auto& scanFolderInfo = m_platformConfig->GetScanFolderAt(i);
QDir rooted(scanFolderInfo.ScanPath());
QString absolutePath = rooted.absolutePath();
AZStd::stack<QString> dirs;
dirs.push(absolutePath);
while (!dirs.empty())
{
absolutePath = dirs.top();
dirs.pop();
// Scan only folders, do not recurse so we have the chance to ignore a subfolder before going deeper
QDirIterator dirIterator(absolutePath, QDir::Dirs | QDir::NoSymLinks | QDir::NoDotAndDotDot);
// Loop all the folders in this directory
while (dirIterator.hasNext())
{
dirIterator.next();
QString pathMatch = rooted.absoluteFilePath(dirIterator.filePath());
if (m_platformConfig->IsFileExcluded(pathMatch))
{
// Add the folder to the list and do not proceed any deeper
m_excludedFolders.emplace(pathMatch.toUtf8().constData());
}
else if (scanFolderInfo.RecurseSubFolders())
{
// Folder is not excluded and recurse is enabled, add to the list of folders to check
dirs.push(pathMatch);
}
}
}
}
// Add the cache to the list as well
AZStd::string projectCacheRootValue;
AZ::SettingsRegistry::Get()->Get(projectCacheRootValue, AZ::SettingsRegistryMergeUtils::FilePathKey_CacheProjectRootFolder);
projectCacheRootValue = AssetUtilities::NormalizeFilePath(projectCacheRootValue.c_str()).toUtf8().constData();
m_excludedFolders.emplace(projectCacheRootValue);
// Register to be notified about deletes so we can remove old ignored folders
auto fileStateCache = AZ::Interface<IFileStateRequests>::Get();
if (fileStateCache)
{
m_handler = AZ::Event<FileStateInfo>::Handler([this](FileStateInfo fileInfo)
{
if (fileInfo.m_isDirectory)
{
AZStd::scoped_lock lock(m_pendingNewFolderMutex);
m_pendingDeletes.emplace(fileInfo.m_absolutePath.toUtf8().constData());
}
});
fileStateCache->RegisterForDeleteEvent(m_handler);
}
else
{
AZ_Error("ExcludedFolderCache", false, "Failed to find IFileStateRequests interface");
}
m_builtCache = true;
}
// Incorporate any pending folders
AZStd::unordered_set<AZStd::string> pendingAdds;
AZStd::unordered_set<AZStd::string> pendingDeletes;
{
AZStd::scoped_lock lock(m_pendingNewFolderMutex);
pendingAdds.swap(m_pendingNewFolders);
pendingDeletes.swap(m_pendingDeletes);
}
if (!pendingAdds.empty())
{
m_excludedFolders.insert(pendingAdds.begin(), pendingAdds.end());
}
if (!pendingDeletes.empty())
{
for (const auto& pendingDelete : pendingDeletes)
{
m_excludedFolders.erase(pendingDelete);
}
}
return m_excludedFolders;
}
void ExcludedFolderCache::FileAdded(QString path)
{
QString relativePath, scanFolderPath;
if (!m_platformConfig->ConvertToRelativePath(path, relativePath, scanFolderPath))
{
AZ_Error("ExcludedFolderCache", false, "Failed to get relative path for newly added file %s", path.toUtf8().constData());
return;
}
AZ::IO::Path azPath(relativePath.toUtf8().constData());
AZ::IO::Path absolutePath(scanFolderPath.toUtf8().constData());
for (const auto& pathPart : azPath)
{
absolutePath /= pathPart;
QString normalized = AssetUtilities::NormalizeFilePath(absolutePath.c_str());
if (m_platformConfig->IsFileExcluded(normalized))
{
// Add the folder to a pending list, since this callback runs on another thread
AZStd::scoped_lock lock(m_pendingNewFolderMutex);
m_pendingNewFolders.emplace(normalized.toUtf8().constData());
break;
}
}
}
}
@@ -0,0 +1,39 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AssetManager/ExcludedFolderCacheInterface.h>
#include <AssetManager/FileStateCache.h>
namespace AssetProcessor
{
class PlatformConfiguration;
struct ExcludedFolderCache : ExcludedFolderCacheInterface
{
explicit ExcludedFolderCache(const PlatformConfiguration* platformConfig);
~ExcludedFolderCache() override;
// Gets a set of absolute paths to folder which have been excluded according to the platform configuration rules
// Note - not thread safe
const AZStd::unordered_set<AZStd::string>& GetExcludedFolders() override;
void FileAdded(QString path) override;
private:
bool m_builtCache = false;
const PlatformConfiguration* m_platformConfig{};
AZStd::unordered_set<AZStd::string> m_excludedFolders;
AZStd::recursive_mutex m_pendingNewFolderMutex;
AZStd::unordered_set<AZStd::string> m_pendingNewFolders; // Newly ignored folders waiting to be added to m_excludedFolders
AZStd::unordered_set<AZStd::string> m_pendingDeletes;
AZ::Event<FileStateInfo>::Handler m_handler;
};
}
@@ -0,0 +1,29 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/std/containers/unordered_set.h>
#include <QString>
namespace AssetProcessor
{
class PlatformConfiguration;
struct ExcludedFolderCacheInterface
{
AZ_RTTI(ExcludedFolderCacheInterface, "{3AC471B6-C9F8-49CF-9E9D-237BDF63328C}");
AZ_DISABLE_COPY_MOVE(ExcludedFolderCacheInterface);
ExcludedFolderCacheInterface() = default;
virtual ~ExcludedFolderCacheInterface() = default;
virtual const AZStd::unordered_set<AZStd::string>& GetExcludedFolders() = 0;
virtual void FileAdded(QString path) = 0;
};
}
@@ -63,6 +63,11 @@ namespace AssetProcessor
return true;
}
void FileStateCache::RegisterForDeleteEvent(AZ::Event<FileStateInfo>::Handler& handler)
{
handler.Connect(m_deleteEvent);
}
void FileStateCache::AddInfoSet(QSet<AssetFileInfo> infoSet)
{
LockGuardType scopeLock(m_mapMutex);
@@ -103,6 +108,8 @@ namespace AssetProcessor
if (itr != m_fileInfoMap.end())
{
m_deleteEvent.Signal(itr.value());
bool isDirectory = itr.value().m_isDirectory;
QString parentPath = itr.value().m_absolutePath;
m_fileInfoMap.erase(itr);
@@ -205,6 +212,21 @@ namespace AssetProcessor
return true;
}
void FileStatePassthrough::RegisterForDeleteEvent(AZ::Event<FileStateInfo>::Handler& handler)
{
handler.Connect(m_deleteEvent);
}
void FileStatePassthrough::SignalDeleteEvent(const QString& absolutePath) const
{
FileStateInfo info;
if (GetFileInfo(absolutePath, &info))
{
m_deleteEvent.Signal(info);
}
}
bool FileStateInfo::operator==(const FileStateInfo& rhs) const
{
return m_absolutePath == rhs.m_absolutePath
@@ -14,6 +14,7 @@
#include <QSet>
#include <QFileInfo>
#include <AzCore/Interface/Interface.h>
#include <AzCore/EBus/Event.h>
namespace AssetProcessor
{
@@ -51,10 +52,11 @@ namespace AssetProcessor
/// Convenience function to check if a file or directory exists.
virtual bool Exists(const QString& absolutePath) const = 0;
virtual bool GetHash(const QString& absolutePath, FileHash* foundHash) = 0;
virtual void RegisterForDeleteEvent(AZ::Event<FileStateInfo>::Handler& handler) = 0;
AZ_DISABLE_COPY_MOVE(IFileStateRequests);
};
class FileStateBase
: public IFileStateRequests
{
@@ -89,11 +91,11 @@ namespace AssetProcessor
{
public:
// FileStateRequestBus implementation
bool GetFileInfo(const QString& absolutePath, FileStateInfo* foundFileInfo) const override;
bool Exists(const QString& absolutePath) const override;
bool GetHash(const QString& absolutePath, FileHash* foundHash) override;
void RegisterForDeleteEvent(AZ::Event<FileStateInfo>::Handler& handler) override;
void AddInfoSet(QSet<AssetFileInfo> infoSet) override;
void AddFile(const QString& absolutePath) override;
@@ -116,9 +118,11 @@ namespace AssetProcessor
mutable AZStd::recursive_mutex m_mapMutex;
QHash<QString, FileStateInfo> m_fileInfoMap;
QHash<QString, FileHash> m_fileHashMap;
AZ::Event<FileStateInfo> m_deleteEvent;
using LockGuardType = AZStd::lock_guard<decltype(m_mapMutex)>;
};
@@ -131,5 +135,10 @@ namespace AssetProcessor
bool GetFileInfo(const QString& absolutePath, FileStateInfo* foundFileInfo) const override;
bool Exists(const QString& absolutePath) const override;
bool GetHash(const QString& absolutePath, FileHash* foundHash) override;
void RegisterForDeleteEvent(AZ::Event<FileStateInfo>::Handler& handler) override;
void SignalDeleteEvent(const QString& absolutePath) const;
protected:
AZ::Event<FileStateInfo> m_deleteEvent;
};
} // namespace AssetProcessor
@@ -18,8 +18,8 @@
#include <AzToolsFramework/Debug/TraceContext.h>
#include "native/AssetManager/assetProcessorManager.h"
#include <AzCore/std/sort.h>
#include <AzToolsFramework/API/AssetDatabaseBus.h>
@@ -66,8 +66,10 @@ namespace AssetProcessor
m_sourceFileRelocator = AZStd::make_unique<SourceFileRelocator>(m_stateData, m_platformConfig);
PopulateJobStateCache();
m_excludedFolderCache = AZStd::make_unique<ExcludedFolderCache>(m_platformConfig);
PopulateJobStateCache();
AssetProcessor::ProcessingJobInfoBus::Handler::BusConnect();
}
@@ -3573,6 +3575,8 @@ namespace AssetProcessor
QString knownPathBeforeWildcard = encodedFileData.left(slashBeforeWildcardIndex + 1); // include the slash
QString relativeSearch = encodedFileData.mid(slashBeforeWildcardIndex + 1); // skip the slash
const auto& excludedFolders = m_excludedFolderCache->GetExcludedFolders();
// Absolute path, just check the 1 scan folder
if (AZ::IO::PathView(encodedFileData.toUtf8().constData()).IsAbsolute())
{
@@ -3592,7 +3596,8 @@ namespace AssetProcessor
QString scanFolderAndKnownSubPath = rooted.absoluteFilePath(knownPathBeforeWildcard);
resolvedDependencyList.append(m_platformConfig->FindWildcardMatches(
scanFolderAndKnownSubPath, relativeSearch, false, scanFolderInfo->RecurseSubFolders()));
scanFolderAndKnownSubPath, relativeSearch,
excludedFolders, false, scanFolderInfo->RecurseSubFolders()));
}
}
else // Relative path, check every scan folder
@@ -3610,7 +3615,21 @@ namespace AssetProcessor
QString absolutePath = rooted.absoluteFilePath(knownPathBeforeWildcard);
resolvedDependencyList.append(m_platformConfig->FindWildcardMatches(
absolutePath, relativeSearch, false, scanFolderInfo->RecurseSubFolders()));
absolutePath, relativeSearch,
excludedFolders, false, scanFolderInfo->RecurseSubFolders()));
}
}
// Filter out any excluded files
for (auto itr = resolvedDependencyList.begin(); itr != resolvedDependencyList.end();)
{
if (m_platformConfig->IsFileExcluded(*itr))
{
itr = resolvedDependencyList.erase(itr);
}
else
{
++itr;
}
}
@@ -40,6 +40,8 @@
#include "AssetRequestHandler.h"
#include "native/utilities/JobDiagnosticTracker.h"
#include "SourceFileRelocator.h"
#include <AssetManager/ExcludedFolderCache.h>
#endif
class FileWatcher;
@@ -341,7 +343,8 @@ namespace AssetProcessor
void CleanEmptyFolder(QString folder, QString root);
void ProcessBuilders(QString normalizedPath, QString relativePathToFile, const ScanFolderInfo* scanFolder, const AssetProcessor::BuilderInfoList& builderInfoList);
AZStd::vector<AZStd::string> GetExcludedFolders();
struct SourceInfo
{
QString m_watchFolder;
@@ -552,6 +555,8 @@ namespace AssetProcessor
// when true, a flag will be sent to builders process job indicating debug output/mode should be used
bool m_builderDebugFlag = false;
AZStd::unique_ptr<ExcludedFolderCache> m_excludedFolderCache{};
protected Q_SLOTS:
void FinishAnalysis(AZStd::string fileToCheck);
//////////////////////////////////////////////////////////