[LYN-7520] Wildcard Source Dependencies include files in cache/excluded files (#5349)
* Add folder exclusion for wildcard source dependencies Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Exclude ignored files. Add unit tests Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Add handling for ignored folders being added/removed Add unit tests Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Add ExcludedFolderCacheInterface to cmake Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Fix include Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Add error message Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Cleanup includes Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Revert traits include Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Fix missing include, minor cleanup Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Add missing includes Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
This commit is contained in:
@@ -0,0 +1,154 @@
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <QDirIterator>
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#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
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#include <native/AssetManager/ExcludedFolderCache.h>
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#include <utilities/assetUtils.h>
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#include <utilities/PlatformConfiguration.h>
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#include <AzCore/IO/Path/Path.h>
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namespace AssetProcessor
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{
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ExcludedFolderCache::ExcludedFolderCache(const PlatformConfiguration* platformConfig) : m_platformConfig(platformConfig)
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{
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AZ::Interface<ExcludedFolderCacheInterface>::Register(this);
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}
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ExcludedFolderCache::~ExcludedFolderCache()
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{
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AZ::Interface<ExcludedFolderCacheInterface>::Unregister(this);
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}
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const AZStd::unordered_set<AZStd::string>& ExcludedFolderCache::GetExcludedFolders()
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{
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if (!m_builtCache)
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{
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for (int i = 0; i < m_platformConfig->GetScanFolderCount(); ++i)
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{
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const auto& scanFolderInfo = m_platformConfig->GetScanFolderAt(i);
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QDir rooted(scanFolderInfo.ScanPath());
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QString absolutePath = rooted.absolutePath();
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AZStd::stack<QString> dirs;
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dirs.push(absolutePath);
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while (!dirs.empty())
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{
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absolutePath = dirs.top();
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dirs.pop();
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// Scan only folders, do not recurse so we have the chance to ignore a subfolder before going deeper
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QDirIterator dirIterator(absolutePath, QDir::Dirs | QDir::NoSymLinks | QDir::NoDotAndDotDot);
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// Loop all the folders in this directory
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while (dirIterator.hasNext())
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{
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dirIterator.next();
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QString pathMatch = rooted.absoluteFilePath(dirIterator.filePath());
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if (m_platformConfig->IsFileExcluded(pathMatch))
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{
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// Add the folder to the list and do not proceed any deeper
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m_excludedFolders.emplace(pathMatch.toUtf8().constData());
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}
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else if (scanFolderInfo.RecurseSubFolders())
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{
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// Folder is not excluded and recurse is enabled, add to the list of folders to check
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dirs.push(pathMatch);
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}
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}
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}
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}
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// Add the cache to the list as well
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AZStd::string projectCacheRootValue;
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AZ::SettingsRegistry::Get()->Get(projectCacheRootValue, AZ::SettingsRegistryMergeUtils::FilePathKey_CacheProjectRootFolder);
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projectCacheRootValue = AssetUtilities::NormalizeFilePath(projectCacheRootValue.c_str()).toUtf8().constData();
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m_excludedFolders.emplace(projectCacheRootValue);
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// Register to be notified about deletes so we can remove old ignored folders
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auto fileStateCache = AZ::Interface<IFileStateRequests>::Get();
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if (fileStateCache)
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{
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m_handler = AZ::Event<FileStateInfo>::Handler([this](FileStateInfo fileInfo)
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{
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if (fileInfo.m_isDirectory)
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{
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AZStd::scoped_lock lock(m_pendingNewFolderMutex);
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m_pendingDeletes.emplace(fileInfo.m_absolutePath.toUtf8().constData());
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}
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});
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fileStateCache->RegisterForDeleteEvent(m_handler);
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}
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else
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{
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AZ_Error("ExcludedFolderCache", false, "Failed to find IFileStateRequests interface");
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}
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m_builtCache = true;
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}
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// Incorporate any pending folders
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AZStd::unordered_set<AZStd::string> pendingAdds;
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AZStd::unordered_set<AZStd::string> pendingDeletes;
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{
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AZStd::scoped_lock lock(m_pendingNewFolderMutex);
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pendingAdds.swap(m_pendingNewFolders);
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pendingDeletes.swap(m_pendingDeletes);
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}
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if (!pendingAdds.empty())
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{
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m_excludedFolders.insert(pendingAdds.begin(), pendingAdds.end());
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}
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if (!pendingDeletes.empty())
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{
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for (const auto& pendingDelete : pendingDeletes)
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{
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m_excludedFolders.erase(pendingDelete);
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}
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}
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return m_excludedFolders;
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}
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void ExcludedFolderCache::FileAdded(QString path)
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{
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QString relativePath, scanFolderPath;
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if (!m_platformConfig->ConvertToRelativePath(path, relativePath, scanFolderPath))
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{
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AZ_Error("ExcludedFolderCache", false, "Failed to get relative path for newly added file %s", path.toUtf8().constData());
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return;
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}
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AZ::IO::Path azPath(relativePath.toUtf8().constData());
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AZ::IO::Path absolutePath(scanFolderPath.toUtf8().constData());
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for (const auto& pathPart : azPath)
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{
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absolutePath /= pathPart;
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QString normalized = AssetUtilities::NormalizeFilePath(absolutePath.c_str());
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if (m_platformConfig->IsFileExcluded(normalized))
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{
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// Add the folder to a pending list, since this callback runs on another thread
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AZStd::scoped_lock lock(m_pendingNewFolderMutex);
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m_pendingNewFolders.emplace(normalized.toUtf8().constData());
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break;
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}
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}
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}
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}
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@@ -0,0 +1,39 @@
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AssetManager/ExcludedFolderCacheInterface.h>
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#include <AssetManager/FileStateCache.h>
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namespace AssetProcessor
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{
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class PlatformConfiguration;
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struct ExcludedFolderCache : ExcludedFolderCacheInterface
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{
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explicit ExcludedFolderCache(const PlatformConfiguration* platformConfig);
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~ExcludedFolderCache() override;
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// Gets a set of absolute paths to folder which have been excluded according to the platform configuration rules
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// Note - not thread safe
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const AZStd::unordered_set<AZStd::string>& GetExcludedFolders() override;
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void FileAdded(QString path) override;
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private:
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bool m_builtCache = false;
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const PlatformConfiguration* m_platformConfig{};
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AZStd::unordered_set<AZStd::string> m_excludedFolders;
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AZStd::recursive_mutex m_pendingNewFolderMutex;
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AZStd::unordered_set<AZStd::string> m_pendingNewFolders; // Newly ignored folders waiting to be added to m_excludedFolders
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AZStd::unordered_set<AZStd::string> m_pendingDeletes;
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AZ::Event<FileStateInfo>::Handler m_handler;
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};
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}
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@@ -0,0 +1,29 @@
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/std/containers/unordered_set.h>
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#include <QString>
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namespace AssetProcessor
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{
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class PlatformConfiguration;
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struct ExcludedFolderCacheInterface
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{
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AZ_RTTI(ExcludedFolderCacheInterface, "{3AC471B6-C9F8-49CF-9E9D-237BDF63328C}");
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AZ_DISABLE_COPY_MOVE(ExcludedFolderCacheInterface);
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ExcludedFolderCacheInterface() = default;
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virtual ~ExcludedFolderCacheInterface() = default;
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virtual const AZStd::unordered_set<AZStd::string>& GetExcludedFolders() = 0;
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virtual void FileAdded(QString path) = 0;
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};
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}
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@@ -63,6 +63,11 @@ namespace AssetProcessor
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return true;
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}
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void FileStateCache::RegisterForDeleteEvent(AZ::Event<FileStateInfo>::Handler& handler)
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{
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handler.Connect(m_deleteEvent);
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}
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void FileStateCache::AddInfoSet(QSet<AssetFileInfo> infoSet)
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{
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LockGuardType scopeLock(m_mapMutex);
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@@ -103,6 +108,8 @@ namespace AssetProcessor
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if (itr != m_fileInfoMap.end())
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{
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m_deleteEvent.Signal(itr.value());
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bool isDirectory = itr.value().m_isDirectory;
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QString parentPath = itr.value().m_absolutePath;
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m_fileInfoMap.erase(itr);
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@@ -205,6 +212,21 @@ namespace AssetProcessor
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return true;
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}
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void FileStatePassthrough::RegisterForDeleteEvent(AZ::Event<FileStateInfo>::Handler& handler)
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{
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handler.Connect(m_deleteEvent);
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}
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void FileStatePassthrough::SignalDeleteEvent(const QString& absolutePath) const
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{
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FileStateInfo info;
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if (GetFileInfo(absolutePath, &info))
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{
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m_deleteEvent.Signal(info);
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}
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}
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bool FileStateInfo::operator==(const FileStateInfo& rhs) const
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{
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return m_absolutePath == rhs.m_absolutePath
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@@ -14,6 +14,7 @@
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#include <QSet>
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#include <QFileInfo>
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#include <AzCore/Interface/Interface.h>
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#include <AzCore/EBus/Event.h>
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namespace AssetProcessor
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{
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@@ -51,10 +52,11 @@ namespace AssetProcessor
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/// Convenience function to check if a file or directory exists.
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virtual bool Exists(const QString& absolutePath) const = 0;
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virtual bool GetHash(const QString& absolutePath, FileHash* foundHash) = 0;
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virtual void RegisterForDeleteEvent(AZ::Event<FileStateInfo>::Handler& handler) = 0;
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AZ_DISABLE_COPY_MOVE(IFileStateRequests);
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};
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class FileStateBase
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: public IFileStateRequests
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{
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@@ -89,11 +91,11 @@ namespace AssetProcessor
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{
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public:
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// FileStateRequestBus implementation
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bool GetFileInfo(const QString& absolutePath, FileStateInfo* foundFileInfo) const override;
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bool Exists(const QString& absolutePath) const override;
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bool GetHash(const QString& absolutePath, FileHash* foundHash) override;
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void RegisterForDeleteEvent(AZ::Event<FileStateInfo>::Handler& handler) override;
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void AddInfoSet(QSet<AssetFileInfo> infoSet) override;
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void AddFile(const QString& absolutePath) override;
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@@ -116,9 +118,11 @@ namespace AssetProcessor
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mutable AZStd::recursive_mutex m_mapMutex;
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QHash<QString, FileStateInfo> m_fileInfoMap;
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QHash<QString, FileHash> m_fileHashMap;
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AZ::Event<FileStateInfo> m_deleteEvent;
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using LockGuardType = AZStd::lock_guard<decltype(m_mapMutex)>;
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};
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@@ -131,5 +135,10 @@ namespace AssetProcessor
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bool GetFileInfo(const QString& absolutePath, FileStateInfo* foundFileInfo) const override;
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bool Exists(const QString& absolutePath) const override;
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bool GetHash(const QString& absolutePath, FileHash* foundHash) override;
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void RegisterForDeleteEvent(AZ::Event<FileStateInfo>::Handler& handler) override;
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void SignalDeleteEvent(const QString& absolutePath) const;
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protected:
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AZ::Event<FileStateInfo> m_deleteEvent;
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};
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} // namespace AssetProcessor
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@@ -18,8 +18,8 @@
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#include <AzToolsFramework/Debug/TraceContext.h>
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#include "native/AssetManager/assetProcessorManager.h"
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#include <AzCore/std/sort.h>
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#include <AzToolsFramework/API/AssetDatabaseBus.h>
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@@ -66,8 +66,10 @@ namespace AssetProcessor
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m_sourceFileRelocator = AZStd::make_unique<SourceFileRelocator>(m_stateData, m_platformConfig);
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PopulateJobStateCache();
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m_excludedFolderCache = AZStd::make_unique<ExcludedFolderCache>(m_platformConfig);
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PopulateJobStateCache();
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AssetProcessor::ProcessingJobInfoBus::Handler::BusConnect();
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}
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@@ -3573,6 +3575,8 @@ namespace AssetProcessor
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QString knownPathBeforeWildcard = encodedFileData.left(slashBeforeWildcardIndex + 1); // include the slash
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QString relativeSearch = encodedFileData.mid(slashBeforeWildcardIndex + 1); // skip the slash
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const auto& excludedFolders = m_excludedFolderCache->GetExcludedFolders();
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// Absolute path, just check the 1 scan folder
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if (AZ::IO::PathView(encodedFileData.toUtf8().constData()).IsAbsolute())
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{
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@@ -3592,7 +3596,8 @@ namespace AssetProcessor
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QString scanFolderAndKnownSubPath = rooted.absoluteFilePath(knownPathBeforeWildcard);
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resolvedDependencyList.append(m_platformConfig->FindWildcardMatches(
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scanFolderAndKnownSubPath, relativeSearch, false, scanFolderInfo->RecurseSubFolders()));
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scanFolderAndKnownSubPath, relativeSearch,
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excludedFolders, false, scanFolderInfo->RecurseSubFolders()));
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}
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}
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else // Relative path, check every scan folder
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@@ -3610,7 +3615,21 @@ namespace AssetProcessor
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QString absolutePath = rooted.absoluteFilePath(knownPathBeforeWildcard);
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resolvedDependencyList.append(m_platformConfig->FindWildcardMatches(
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absolutePath, relativeSearch, false, scanFolderInfo->RecurseSubFolders()));
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absolutePath, relativeSearch,
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excludedFolders, false, scanFolderInfo->RecurseSubFolders()));
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}
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}
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// Filter out any excluded files
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for (auto itr = resolvedDependencyList.begin(); itr != resolvedDependencyList.end();)
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{
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if (m_platformConfig->IsFileExcluded(*itr))
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{
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itr = resolvedDependencyList.erase(itr);
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}
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else
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{
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++itr;
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}
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}
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@@ -40,6 +40,8 @@
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#include "AssetRequestHandler.h"
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#include "native/utilities/JobDiagnosticTracker.h"
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#include "SourceFileRelocator.h"
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#include <AssetManager/ExcludedFolderCache.h>
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#endif
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class FileWatcher;
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@@ -341,7 +343,8 @@ namespace AssetProcessor
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void CleanEmptyFolder(QString folder, QString root);
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void ProcessBuilders(QString normalizedPath, QString relativePathToFile, const ScanFolderInfo* scanFolder, const AssetProcessor::BuilderInfoList& builderInfoList);
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AZStd::vector<AZStd::string> GetExcludedFolders();
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struct SourceInfo
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{
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QString m_watchFolder;
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@@ -552,6 +555,8 @@ namespace AssetProcessor
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// when true, a flag will be sent to builders process job indicating debug output/mode should be used
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bool m_builderDebugFlag = false;
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AZStd::unique_ptr<ExcludedFolderCache> m_excludedFolderCache{};
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protected Q_SLOTS:
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void FinishAnalysis(AZStd::string fileToCheck);
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//////////////////////////////////////////////////////////
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