removing some dead code, commented code referring old types, static AZStd::strings

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
Esteban Papp
2021-08-05 12:47:36 -07:00
parent 0545ce4f59
commit aa12434728
20 changed files with 39 additions and 125 deletions
@@ -96,10 +96,10 @@ namespace AZ
bool m_isNoDraw;
const static AZStd::string s_DiffuseMapName;
const static AZStd::string s_SpecularMapName;
const static AZStd::string s_BumpMapName;
const static AZStd::string s_emptyString;
const static AZStd::fixed_string<8> s_DiffuseMapName;
const static AZStd::fixed_string<9> s_SpecularMapName;
const static AZStd::fixed_string<5> s_BumpMapName;
const static AZStd::fixed_string<1> s_emptyString;
// A unique id which is used to identify a material in a fbx.
// This is the same as the ID in the fbx file's FbxNode