fix order of triangle indices for single-sided quad collider
Signed-off-by: greerdv <greerdv@amazon.com>
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@@ -407,8 +407,8 @@ namespace PhysX
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constexpr AZ::u32 indexCount = 6;
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const AZ::u32 indices[indexCount] =
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{
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0, 1, 2,
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0, 2, 3
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0, 2, 1,
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0, 3, 2
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};
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bool cookingResult = false;
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