Fix LyShine bus attempt to connect twice (#2175)

Signed-off-by: abrmich <abrmich@amazon.com>
This commit is contained in:
michabr
2021-07-14 15:57:16 -07:00
committed by GitHub
parent 59e9f10853
commit a872111ca5
2 changed files with 0 additions and 4 deletions
@@ -148,7 +148,6 @@ namespace LyShine
{
LyShineAllocatorScope::ActivateAllocators();
LyShineRequestBus::Handler::BusConnect();
UiSystemBus::Handler::BusConnect();
UiSystemToolsBus::Handler::BusConnect();
UiFrameworkBus::Handler::BusConnect();
@@ -196,7 +195,6 @@ namespace LyShine
UiSystemBus::Handler::BusDisconnect();
UiSystemToolsBus::Handler::BusDisconnect();
UiFrameworkBus::Handler::BusDisconnect();
LyShineRequestBus::Handler::BusDisconnect();
CrySystemEventBus::Handler::BusDisconnect();
LyShineAllocatorScope::DeactivateAllocators();
@@ -13,7 +13,6 @@
#include <LmbrCentral/Rendering/MaterialAsset.h>
#include <LyShine/LyShineBus.h>
#include <LyShine/Bus/UiSystemBus.h>
#include <LyShine/Bus/UiCanvasManagerBus.h>
#include <LyShine/Bus/Tools/UiSystemToolsBus.h>
@@ -28,7 +27,6 @@ namespace LyShine
class LyShineSystemComponent
: public AZ::Component
, protected LyShineRequestBus::Handler
, protected UiSystemBus::Handler
, protected UiSystemToolsBus::Handler
, protected LyShineAllocatorScope