Merge commit 'de6af361ab15a9fc504518368e5a8fca2db5a065' into mbalfour/gitflow_211102_o3de

This commit is contained in:
Mike Balfour
2021-11-02 09:38:51 -05:00
3 changed files with 91 additions and 10 deletions
@@ -210,8 +210,8 @@ namespace AzToolsFramework
m_enabled = enabled;
if (!enabled)
{
// Send an internal focus change event to reset our input state to fresh if we're disabled.
HandleFocusChange(nullptr);
// Clear input channels to reset our input state if we're disabled.
ClearInputChannels(nullptr);
}
}
@@ -246,7 +246,7 @@ namespace AzToolsFramework
if (eventType == QEvent::Type::MouseMove)
{
// clear override cursor when moving outside of the viewport
// Clear override cursor when moving outside of the viewport
const auto* mouseEvent = static_cast<const QMouseEvent*>(event);
if (m_overrideCursor && !m_sourceWidget->geometry().contains(m_sourceWidget->mapFromGlobal(mouseEvent->globalPos())))
{
@@ -255,6 +255,13 @@ namespace AzToolsFramework
}
}
// If the application state changes (e.g. we have alt-tabbed or minimized the
// main editor window) then ensure all input channels are cleared
if (eventType == QEvent::ApplicationStateChange)
{
ClearInputChannels(event);
}
// Only accept mouse & key release events that originate from an object that is not our target widget,
// as we don't want to erroneously intercept user input meant for another component.
if (object != m_sourceWidget && eventType != QEvent::Type::KeyRelease && eventType != QEvent::Type::MouseButtonRelease)
@@ -264,9 +271,6 @@ namespace AzToolsFramework
if (eventType == QEvent::FocusIn || eventType == QEvent::FocusOut)
{
// If our focus changes, go ahead and reset all input devices.
HandleFocusChange(event);
// If we focus in on the source widget and the mouse is contained in its
// bounds, refresh the cached cursor position to ensure it is up to date (this
// ensures cursor positions are refreshed correctly with context menu focus changes)
@@ -451,7 +455,7 @@ namespace AzToolsFramework
NotifyUpdateChannelIfNotIdle(cursorZChannel, wheelEvent);
}
void QtEventToAzInputMapper::HandleFocusChange(QEvent* event)
void QtEventToAzInputMapper::ClearInputChannels(QEvent* event)
{
for (auto& channelData : m_channels)
{
@@ -138,8 +138,9 @@ namespace AzToolsFramework
void HandleKeyEvent(QKeyEvent* keyEvent);
// Handles mouse wheel events.
void HandleWheelEvent(QWheelEvent* wheelEvent);
// Handles focus change events.
void HandleFocusChange(QEvent* event);
// Clear all input channels (set all channel states to 'ended').
void ClearInputChannels(QEvent* event);
// Populates m_keyMappings.
void InitializeKeyMappings();