Merge branch 'main' into Atom/guthadam/ATOM-15649

This commit is contained in:
guthadam
2021-05-27 17:52:10 -05:00
46 changed files with 804 additions and 123 deletions
@@ -23,6 +23,25 @@ class TestSurfaceMaskFilter_BasicSurfaceTagCreation(EditorTestHelper):
EditorTestHelper.__init__(self, log_prefix="TestSurfaceMaskFilter_BasicSurfaceTagCreation", args=["level"])
def run_test(self):
"""
Summary:
Verifies basic surface tag value equality
Expected Behavior:
Surface tags of the same name are equal, and different names aren't.
Test Steps:
1) Open level
2) Create 2 new surface tags of identical names and verify they resolve as equal.
3) Create another new tag of a different name and verify they resolve as different.
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
self.log("SurfaceTag test started")
# Create a level
@@ -33,6 +33,25 @@ class TestVegetationInstances_DespawnWhenOutOfRange(EditorTestHelper):
EditorTestHelper.__init__(self, log_prefix='VegetationInstances_DespawnWhenOutOfRange', args=['level'])
def run_test(self):
"""
Summary:
Verifies that vegetation instances properly spawn/despawn based on camera range.
Expected Behavior:
Vegetation instances despawn when out of camera range.
Test Steps:
1) Create a new level
2) Create a simple vegetation area, and set the view position near the spawner. Verify instances plant.
3) Move the view position away from the spawner. Verify instances despawn.
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
# Create a new level
self.test_success = self.create_level(
@@ -28,8 +28,21 @@ class TestGradientGeneratorIncompatibilities(EditorTestHelper):
def run_test(self):
"""
Summary:
Verify that Entities are not active when a Gradient Generator and incompatible component are both present
on the same Entity.
This test verifies that components are disabled when conflicting components are present on the same entity.
Expected Behavior:
Gradient Generator components are incompatible with Vegetation area components.
Test Steps:
1) Create a new level
2) Create a new entity in the level
3) Add each Gradient Generator component to an entity, and add a Vegetation Area component to the same entity
4) Verify that components are only enabled when entity is free of a conflicting component
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
@@ -28,8 +28,21 @@ class TestGradientModifiersIncompatibilities(EditorTestHelper):
def run_test(self):
"""
Summary:
Verify that Entities are not active when a Gradient Modifier and incompatible component are both present
on the same Entity.
This test verifies that components are disabled when conflicting components are present on the same entity.
Expected Behavior:
Gradient Modifier components are incompatible with Vegetation area components.
Test Steps:
1) Create a new level
2) Create a new entity in the level
3) Add each Gradient Modifier component to an entity, and add a Vegetation Area component to the same entity
4) Verify that components are only enabled when entity is free of a conflicting component
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
@@ -9,19 +9,6 @@ remove or modify any license notices. This file is distributed on an "AS IS" BAS
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
"""
"""
The below cases are combined in this script
C2676829
C3961326
C3980659
C3980664
C3980669
C3416548
C2676823
C3961321
C2676826
"""
import os
import sys
@@ -44,7 +44,21 @@ class TestGradientPreviewSettings(EditorTestHelper):
def run_test(self):
"""
Summary:
Verify if the current entity is set to the pin preview to shape entity by default for several components.
This test verifies default values for the pinned entity for Gradient Preview settings.
Expected Behavior:
Pinned entity is self for all gradient generator/modifiers.
Test Steps:
1) Create a new level
2) Create a new entity in the level
3) Add each Gradient Generator component to an entity, and verify the Pin Preview to Shape property is set to
self
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
@@ -31,11 +31,21 @@ class TestGradientSurfaceTagEmitterDependencies(EditorTestHelper):
def run_test(self):
"""
Summary:
Component has a dependency on a Gradient component
This test verifies that the Gradient Surface Tag Emitter component is dependent on a gradient component.
Expected Result:
Component is disabled until a Gradient Generator, Modifier or Gradient Reference component
(and any sub-dependencies) is added to the entity.
Gradient Surface Tag Emitter component is disabled until a Gradient Generator, Modifier or Gradient Reference
component (and any sub-dependencies) is added to the entity.
Test Steps:
1) Open level
2) Create a new entity with a Gradient Surface Tag Emitter component
3) Verify the component is disabled until a dependent component is also added to the entity
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
@@ -28,8 +28,20 @@ class TestGradientTransformRequiresShape(EditorTestHelper):
def run_test(self):
"""
Summary:
Verify that Gradient Transform Modifier component requires a
Shape component before the Entity can become active.
This test verifies that the Gradient Transform Modifier component is dependent on a shape component.
Expected Result:
Gradient Transform Modifier component is disabled until a shape component is added to the entity.
Test Steps:
1) Open level
2) Create a new entity with a Gradient Transform Modifier component
3) Verify the component is disabled until a shape component is also added to the entity
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
@@ -28,8 +28,20 @@ class TestImageGradientRequiresShape(EditorTestHelper):
def run_test(self):
"""
Summary:
Verify that Image Gradient component requires a
Shape component before the Entity can become active.
This test verifies that the Image Gradient component is dependent on a shape component.
Expected Result:
Gradient Transform Modifier component is disabled until a shape component is added to the entity.
Test Steps:
1) Open level
2) Create a new entity with a Image Gradient component
3) Verify the component is disabled until a shape component is also added to the entity
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
@@ -33,6 +33,26 @@ class TestAreaNodeComponentDependency(EditorTestHelper):
EditorTestHelper.__init__(self, log_prefix="AreaNodeComponentDependency", args=["level"])
def run_test(self):
"""
Summary:
This test verifies that the Landscape Canvas nodes can be added to a graph, and correctly create entities with
proper dependent components.
Expected Behavior:
All expected component dependencies are met when adding an area node to a graph.
Test Steps:
1) Create a new level
2) Open Landscape Canvas and create a new graph
3) Drag each of the area nodes to the graph area, and ensure the proper dependent components are added
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
def onEntityCreated(parameters):
global newEntityId
@@ -33,7 +33,25 @@ class TestGradientNodeEntityCreate(EditorTestHelper):
EditorTestHelper.__init__(self, log_prefix="AreaNodeEntityCreate", args=["level"])
def run_test(self):
"""
Summary:
This test verifies that the Landscape Canvas nodes can be added to a graph, and correctly create entities.
Expected Behavior:
New entities are created when dragging area nodes to graph area.
Test Steps:
1) Create a new level
2) Open Landscape Canvas and create a new graph
3) Drag each of the area nodes to the graph area, and ensure a new entity is created
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
def onEntityCreated(parameters):
global newEntityId
newEntityId = parameters[0]
@@ -34,7 +34,26 @@ class TestAreaNodeEntityDelete(EditorTestHelper):
EditorTestHelper.__init__(self, log_prefix="AreaNodeEntityDelete", args=["level"])
def run_test(self):
"""
Summary:
This test verifies that the Landscape Canvas node deletion properly cleans up entities in the Editor.
Expected Behavior:
Entities are removed when area nodes are deleted from a graph.
Test Steps:
1) Create a new level
2) Open Landscape Canvas and create a new graph
3) Drag each of the area nodes to the graph area, and ensure a new entity is created
4) Delete the nodes, and ensure the newly created entities are removed
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
def onEntityCreated(parameters):
global createdEntityId
createdEntityId = parameters[0]
@@ -9,24 +9,6 @@ remove or modify any license notices. This file is distributed on an "AS IS" BAS
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
"""
"""
C22602072 - Graph is updated when underlying components are added/removed
1. Open Level.
2. Find LandscapeCanvas named entity.
3. Ensure Vegetation Distribution Component is present on the BushSpawner entity.
4. Open graph and ensure Distribution Filter wrapped node is present.
5. Delete the Vegetation Distribution Filter component from the BushSpawner entity via Entity Inspector.
6. Ensure the Vegetation Distribution Filter component was deleted from the BushSpawner entity and node is no longer
present in the graph.
7. Add Vegetation Altitude Filter to the BushSpawner entity through Entity Inspector.
8. Ensure Altitude Filter was added to the BushSpawner node in the open graph.
9. Add a new entity with unique name as a child of the Landscape Canvas entity.
10. Add a Box Shape component to the new child entity.
11. Ensure Box Shape node is present on the open graph.
"""
import os
import sys
@@ -50,6 +32,36 @@ class TestComponentUpdatesUpdateGraph(EditorTestHelper):
EditorTestHelper.__init__(self, log_prefix="ComponentUpdatesUpdateGraph", args=["level"])
def run_test(self):
"""
Summary:
This test verifies that the Landscape Canvas graphs update properly when components are added/removed outside of
Landscape Canvas.
Expected Behavior:
Graphs properly reflect component changes made to entities outside of Landscape Canvas.
Test Steps:
1. Open Level
2. Find LandscapeCanvas named entity
3. Ensure Vegetation Distribution Component is present on the BushSpawner entity
4. Open graph and ensure Distribution Filter wrapped node is present
5. Delete the Vegetation Distribution Filter component from the BushSpawner entity via Entity Inspector
6. Ensure the Vegetation Distribution Filter component was deleted from the BushSpawner entity and node is
no longer present in the graph
7. Add Vegetation Altitude Filter to the BushSpawner entity through Entity Inspector
8. Ensure Altitude Filter was added to the BushSpawner node in the open graph
9. Add a new entity with unique name as a child of the Landscape Canvas entity
10. Add a Box Shape component to the new child entity
11. Ensure Box Shape node is present on the open graph
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
# Create a new empty level and instantiate LC_BushFlowerBlender.slice
self.test_success = self.create_level(
self.args["level"],
@@ -37,6 +37,25 @@ class TestCreateNewGraph(EditorTestHelper):
print("New root entity created")
def run_test(self):
"""
Summary:
This test verifies that new graphs can be created in Landscape Canvas.
Expected Behavior:
New graphs can be created, and proper entity is created to hold graph data with a Landscape Canvas component.
Test Steps:
1) Create a new level
2) Open Landscape Canvas and create a new graph
3) Ensures the root entity created contains a Landscape Canvas component
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
self.test_success = self.create_level(
self.args["level"],
heightmap_resolution=128,
@@ -33,7 +33,25 @@ class TestDisabledNodeDuplication(EditorTestHelper):
EditorTestHelper.__init__(self, log_prefix="DisabledNodeDuplication", args=["level"])
def run_test(self):
"""
Summary:
This test verifies Editor stability after duplicating disabled Landscape Canvas nodes.
Expected Behavior:
Editor remains stable and free of crashes.
Test Steps:
1) Create a new level
2) Open Landscape Canvas and create a new graph
3) Create several new nodes, disable the nodes via disabling/deleting components, and duplicate the nodes
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
def onEntityCreated(parameters):
global newEntityId
newEntityId = parameters[0]
@@ -9,17 +9,6 @@ remove or modify any license notices. This file is distributed on an "AS IS" BAS
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
"""
"""
C30813586 - Editor remains stable after Undoing deletion of a node on a slice entity
1. Open level with instantiated slice.
2. Open the graph.
3. Find the BushSpawner's Vegetation Layer Spawner node.
4. Delete the node.
5. Undo to restore the node.
"""
import os
import sys
@@ -44,7 +33,26 @@ class TestUndoNodeDeleteSlice(EditorTestHelper):
EditorTestHelper.__init__(self, log_prefix="UndoNodeDeleteSlice", args=["level"])
def run_test(self):
"""
Summary:
This test verifies Editor stability after undoing the deletion of nodes on a slice entity.
Expected Behavior:
Editor remains stable and free of crashes.
Test Steps:
1) Create a new level
2) Instantiate a slice with a Landscape Canvas setup
3) Find a specific node on the graph, and delete it
4) Restore the node with Undo
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
# Create a new empty level and instantiate LC_BushFlowerBlender.slice
self.test_success = self.create_level(
self.args["level"],
@@ -34,6 +34,27 @@ class TestGradientMixerNodeConstruction(EditorTestHelper):
EditorTestHelper.__init__(self, log_prefix="GradientMixerNodeConstruction", args=["level"])
def run_test(self):
"""
Summary:
This test verifies a Gradient Mixer vegetation setup can be constructed through Landscape Canvas.
Expected Behavior:
Entities contain all required components and component references after creating nodes and setting connections
on a Landscape Canvas graph.
Test Steps:
1) Create a new level
2) Open Landscape Canvas and create a new graph
3) Add all necessary nodes to the graph and set connections to form a Gradient Mixer setup
4) Verify all components and component references were properly set during graph construction
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
def onEntityCreated(parameters):
global newEntityId
@@ -33,6 +33,25 @@ class TestGradientModifierNodeEntityCreate(EditorTestHelper):
EditorTestHelper.__init__(self, log_prefix="GradientModifierNodeEntityCreate", args=["level"])
def run_test(self):
"""
Summary:
This test verifies that the Landscape Canvas nodes can be added to a graph, and correctly create entities.
Expected Behavior:
New entities are created when dragging Gradient Modifier nodes to graph area.
Test Steps:
1) Create a new level
2) Open Landscape Canvas and create a new graph
3) Drag each of the Gradient Modifier nodes to the graph area, and ensure a new entity is created
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
def onEntityCreated(parameters):
global newEntityId
@@ -34,7 +34,26 @@ class TestGradientModifierNodeEntityDelete(EditorTestHelper):
EditorTestHelper.__init__(self, log_prefix="GradientModifierNodeEntityDelete", args=["level"])
def run_test(self):
"""
Summary:
This test verifies that the Landscape Canvas node deletion properly cleans up entities in the Editor.
Expected Behavior:
Entities are removed when Gradient Modifier nodes are deleted from a graph.
Test Steps:
1) Create a new level
2) Open Landscape Canvas and create a new graph
3) Drag each of the Gradient Modifier nodes to the graph area, and ensure a new entity is created
4) Delete the nodes, and ensure the newly created entities are removed
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
def onEntityCreated(parameters):
global createdEntityId
createdEntityId = parameters[0]
@@ -33,6 +33,27 @@ class TestGradientNodeComponentDependency(EditorTestHelper):
EditorTestHelper.__init__(self, log_prefix="GradientNodeComponentDependency", args=["level"])
def run_test(self):
"""
Summary:
This test verifies that the Landscape Canvas nodes can be added to a graph, and correctly create entities with
proper dependent components.
Expected Behavior:
All expected component dependencies are met when adding a Gradient Modifier node to a graph.
Test Steps:
1) Create a new level
2) Open Landscape Canvas and create a new graph
3) Drag each of the Gradient Modifier nodes to the graph area, and ensure the proper dependent components are
added
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
def onEntityCreated(parameters):
global newEntityId
@@ -32,6 +32,25 @@ class TestGradientNodeEntityCreate(EditorTestHelper):
EditorTestHelper.__init__(self, log_prefix="GradientNodeEntityCreate", args=["level"])
def run_test(self):
"""
Summary:
This test verifies that the Landscape Canvas nodes can be added to a graph, and correctly create entities.
Expected Behavior:
New entities are created when dragging Gradient nodes to graph area.
Test Steps:
1) Create a new level
2) Open Landscape Canvas and create a new graph
3) Drag each of the Gradient nodes to the graph area, and ensure a new entity is created
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
def onEntityCreated(parameters):
global newEntityId
@@ -34,6 +34,26 @@ class TestGradientNodeEntityDelete(EditorTestHelper):
EditorTestHelper.__init__(self, log_prefix="GradientNodeEntityDelete", args=["level"])
def run_test(self):
"""
Summary:
This test verifies that the Landscape Canvas node deletion properly cleans up entities in the Editor.
Expected Behavior:
Entities are removed when Gradient nodes are deleted from a graph.
Test Steps:
1) Create a new level
2) Open Landscape Canvas and create a new graph
3) Drag each of the Gradient nodes to the graph area, and ensure a new entity is created
4) Delete the nodes, and ensure the newly created entities are removed
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
def onEntityCreated(parameters):
global createdEntityId
@@ -31,6 +31,26 @@ class TestGraphClosedOnEntityDelete(EditorTestHelper):
EditorTestHelper.__init__(self, log_prefix="GraphClosedOnEntityDelete", args=["level"])
def run_test(self):
"""
Summary:
This test verifies that Landscape Canvas graphs are auto-closed when the corresponding entity is deleted.
Expected Behavior:
When a Landscape Canvas root entity is deleted, the corresponding graph automatically closes.
Test Steps:
1) Create a new level
2) Open Landscape Canvas and create a new graph
3) Delete the automatically created entity
4) Verify the open graph is closed
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
def onEntityCreated(parameters):
global newRootEntityId
@@ -29,7 +29,26 @@ class TestGraphClosedOnLevelChange(EditorTestHelper):
EditorTestHelper.__init__(self, log_prefix="GraphClosedOnLevelChange", args=["level"])
def run_test(self):
"""
Summary:
This test verifies that Landscape Canvas graphs are auto-closed when the currently open level changes.
Expected Behavior:
When a new level is loaded in the Editor, open Landscape Canvas graphs are automatically closed.
Test Steps:
1) Create a new level
2) Open Landscape Canvas and create a new graph
3) Open a different level
4) Verify the open graph is closed
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
# Create a new empty level
self.test_success = self.create_level(
self.args["level"],
@@ -29,6 +29,26 @@ class TestGraphClosedTabbedGraph(EditorTestHelper):
EditorTestHelper.__init__(self, log_prefix="GraphClosedTabbedGraph", args=["level"])
def run_test(self):
"""
Summary:
This test verifies that Landscape Canvas tabbed graphs can be independently closed.
Expected Behavior:
Closing a tabbed graph only closes the appropriate graph.
Test Steps:
1) Create a new level
2) Open Landscape Canvas and create several new graphs
3) Close one of the open graphs
4) Ensure the graph properly closed, and other open graphs remain open
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
# Create a new empty level
self.test_success = self.create_level(
@@ -9,21 +9,6 @@ remove or modify any license notices. This file is distributed on an "AS IS" BAS
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
"""
"""
C22715182 - Components are updated when nodes are added/removed/updated
1. Open Level.
2. Open the graph on LC_BushFlowerBlender.slice
3. Find the Rotation Modifier node on the BushSpawner entity
4. Delete the Rotation Modifier node
5. Ensure the Vegetation Rotation Modifier component is removed from the BushSpawner entity
6. Delete the Vegetation Layer Spawner node from the graph
7. Ensure BushSpawner entity is deleted
8. Change connection from second Rotation Modifier node to a different Gradient
9. Ensure Gradient reference on component is updated
"""
import os
import sys
@@ -50,6 +35,31 @@ class TestGraphUpdatesUpdateComponents(EditorTestHelper):
EditorTestHelper.__init__(self, log_prefix="GraphUpdatesUpdateComponents", args=["level"])
def run_test(self):
"""
Summary:
This test verifies that components are properly updated as nodes are added/removed/updated.
Expected Behavior:
Landscape Canvas node CRUD properly updates component entities.
Test Steps:
1. Open Level.
2. Open the graph on LC_BushFlowerBlender.slice
3. Find the Rotation Modifier node on the BushSpawner entity
4. Delete the Rotation Modifier node
5. Ensure the Vegetation Rotation Modifier component is removed from the BushSpawner entity
6. Delete the Vegetation Layer Spawner node from the graph
7. Ensure BushSpawner entity is deleted
8. Change connection from second Rotation Modifier node to a different Gradient
9. Ensure Gradient reference on component is updated
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
# Create a new empty level and instantiate LC_BushFlowerBlender.slice
self.test_success = self.create_level(
self.args["level"],
@@ -30,6 +30,26 @@ class TestLandscapeCanvasComponentAddedRemoved(EditorTestHelper):
EditorTestHelper.__init__(self, log_prefix="LandscapeCanvasComponentAddedRemoved", args=["level"])
def run_test(self):
"""
Summary:
This test verifies that the Landscape Canvas component can be added to/removed from an entity.
Expected Behavior:
Closing a tabbed graph only closes the appropriate graph.
Test Steps:
1) Create a new level
2) Create a new entity
3) Add a Landscape Canvas component to the entity
4) Remove the Landscape Canvas component from the entity
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
# Create a new empty level
self.test_success = self.create_level(
@@ -30,12 +30,21 @@ class TestLandscapeCanvasSliceCreateInstantiate(EditorTestHelper):
def run_test(self):
"""
Summary:
C22602016 A slice containing the LandscapeCanvas component can be created/instantiated.
A slice containing the LandscapeCanvas component can be created/instantiated.
Expected Result:
Slice is created and processed successfully and free of errors/warnings.
Another copy of the slice is instantiated.
Slice is created/processed/instantiated successfully and free of errors/warnings.
Test Steps:
1) Create a new level
2) Create a new entity with a Landscape Canvas component
3) Create a slice of the new entity
4) Instantiate a new copy of the slice
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
@@ -34,6 +34,27 @@ class TestLayerBlenderNodeConstruction(EditorTestHelper):
EditorTestHelper.__init__(self, log_prefix="LayerBlenderNodeConstruction", args=["level"])
def run_test(self):
"""
Summary:
This test verifies a Layer Blender vegetation setup can be constructed through Landscape Canvas.
Expected Behavior:
Entities contain all required components and component references after creating nodes and setting connections
on a Landscape Canvas graph.
Test Steps:
1) Create a new level
2) Open Landscape Canvas and create a new graph
3) Add all necessary nodes to the graph and set connections to form a Layer Blender setup
4) Verify all components and component references were properly set during graph construction
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
def onEntityCreated(parameters):
global newEntityId
@@ -34,6 +34,25 @@ class TestLayerExtenderNodeComponentEntitySync(EditorTestHelper):
EditorTestHelper.__init__(self, log_prefix="LayerExtenderNodeComponentEntitySync", args=["level"])
def run_test(self):
"""
Summary:
This test verifies that all wrapped nodes can be successfully added to/removed from parent nodes.
Expected Behavior:
All wrapped extender nodes can be added to/removed from appropriate parent nodes.
Test Steps:
1) Create a new level
2) Open Landscape Canvas and create a new graph
3) Add Area Blender and Layer Spawner nodes to the graph, and add/remove each extender node to/from each
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
def onEntityCreated(parameters):
global newEntityId
@@ -33,6 +33,25 @@ class TestShapeNodeEntityCreate(EditorTestHelper):
EditorTestHelper.__init__(self, log_prefix="ShapeNodeEntityCreate", args=["level"])
def run_test(self):
"""
Summary:
This test verifies that the Landscape Canvas nodes can be added to a graph, and correctly create entities.
Expected Behavior:
New entities are created when dragging shape nodes to graph area.
Test Steps:
1) Create a new level
2) Open Landscape Canvas and create a new graph
3) Drag each of the shape nodes to the graph area, and ensure a new entity is created
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
def onEntityCreated(parameters):
global newEntityId
@@ -34,7 +34,27 @@ class TestShapeNodeEntityDelete(EditorTestHelper):
EditorTestHelper.__init__(self, log_prefix="ShapeNodeEntityDelete", args=["level"])
def run_test(self):
"""
Summary:
This test verifies that the Landscape Canvas node deletion properly cleans up entities in the Editor.
Expected Behavior:
Entities are removed when shape nodes are deleted from a graph.
Test Steps:
1) Create a new level
2) Open Landscape Canvas and create a new graph
3) Drag each of the shape nodes to the graph area, and ensure a new entity is created
4) Delete the nodes, and ensure the newly created entities are removed
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
def onEntityCreated(parameters):
global createdEntityId
createdEntityId = parameters[0]
@@ -33,6 +33,27 @@ class TestSlotConnectionsUpdateComponents(EditorTestHelper):
EditorTestHelper.__init__(self, log_prefix="SlotConnectionsUpdateComponents", args=["level"])
def run_test(self):
"""
Summary:
This test verifies that the Landscape Canvas slot connections properly update component references.
Expected Behavior:
A reference created through slot connections in Landscape Canvas is reflected in the Entity Inspector.
Test Steps:
1) Create a new level
2) Open Landscape Canvas and create a new graph
3) Several nodes are added to a graph, and connections are set between the nodes
4) Component references are verified via Entity Inspector
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
# Retrieve the proper component TypeIds per component name
componentNames = [
'Random Noise Gradient',
@@ -2008,13 +2008,12 @@ namespace AZ::IO
// if no bind root is specified, compute one:
strBindRoot = !bindRoot.empty() ? bindRoot : szFullPath->ParentPath().Native();
// Check if archive file disk exist on disk or inside of pak.
bool bFileExists = IsFileExist(szFullPath->Native());
if (!bFileExists && (nFactoryFlags & ZipDir::CacheFactory::FLAGS_READ_ONLY))
// Check if archive file disk exist on disk.
const bool pakOnDisk = FileIOBase::GetDirectInstance()->Exists(szFullPath->c_str());
if (!pakOnDisk && (nFactoryFlags & ZipDir::CacheFactory::FLAGS_READ_ONLY))
{
// Archive file not found.
AZ_TracePrintf("Archive", "Cannot open Archive file %s\n", szFullPath->c_str());
AZ_TracePrintf("Archive", "Archive file %s does not exist\n", szFullPath->c_str());
return nullptr;
}
@@ -2492,8 +2491,6 @@ namespace AZ::IO
void Archive::FindCompressionInfo(bool& found, AZ::IO::CompressionInfo& info, const AZStd::string_view filename)
{
constexpr uint32_t s_compressionTag = static_cast<uint32_t>('Z') << 24 | static_cast<uint32_t>('C') << 16 | static_cast<uint32_t>('R') << 8 | static_cast<uint32_t>('Y');
if (!found)
{
auto correctedFilename = AZ::IO::FileIOBase::GetDirectInstance()->ResolvePath(filename);
@@ -2519,7 +2516,6 @@ namespace AZ::IO
found = true;
info.m_archiveFilename.InitFromRelativePath(archive->GetFilePath());
info.m_compressionTag.m_code = s_compressionTag;
info.m_offset = pFileData->GetFileDataOffset();
info.m_compressedSize = entry->desc.lSizeCompressed;
info.m_uncompressedSize = entry->desc.lSizeUncompressed;
@@ -2539,9 +2535,8 @@ namespace AZ::IO
break;
}
info.m_decompressor = [&s_compressionTag]([[maybe_unused]] const AZ::IO::CompressionInfo& info, const void* compressed, size_t compressedSize, void* uncompressed, size_t uncompressedBufferSize)->bool
info.m_decompressor = []([[maybe_unused]] const AZ::IO::CompressionInfo& info, const void* compressed, size_t compressedSize, void* uncompressed, size_t uncompressedBufferSize)->bool
{
AZ_Assert(info.m_compressionTag.m_code == s_compressionTag, "Provided compression info isn't supported by this decompressor.");
size_t nSizeUncompressed = uncompressedBufferSize;
return ZipDir::ZipRawUncompress(uncompressed, &nSizeUncompressed, compressed, compressedSize) == 0;
};
@@ -50,6 +50,7 @@ namespace AZ::IO
, tWrite{ writeTime }
{
}
ArchiveFileIterator::ArchiveFileIterator(FindData* findData, AZStd::string_view filename, const FileDesc& fileDesc)
: m_findData{ findData }
, m_filename{ filename }
@@ -108,13 +109,10 @@ namespace AZ::IO
AZ::StringFunc::Path::GetFullPath(directory.c_str(), searchDirectory);
AZ::StringFunc::Path::GetFullFileName(directory.c_str(), pattern);
}
AZ::IO::FileIOBase::GetDirectInstance()->FindFiles(searchDirectory.c_str(), pattern.c_str(), [&](const char* filePath) -> bool
{
AZ::IO::FileDesc fileDesc;
AZStd::string fullFilePath;
AZ::StringFunc::Path::GetFullFileName(filePath, fullFilePath);
AZStd::string filePathEntry{filePath};
if (AZ::IO::FileIOBase::GetDirectInstance()->IsDirectory(filePath))
{
@@ -135,9 +133,8 @@ namespace AZ::IO
fileDesc.tAccess = fileDesc.tWrite;
fileDesc.tCreate = fileDesc.tWrite;
}
[[maybe_unused]] auto result = m_mapFiles.emplace(AZStd::move(fullFilePath), fileDesc);
AZ_Assert(result.second, "Failed to insert FindData entry for %s", fullFilePath.c_str());
[[maybe_unused]] auto result = m_mapFiles.emplace(AZStd::move(filePathEntry), fileDesc);
AZ_Assert(result.second, "Failed to insert FindData entry for filePath %s", filePath);
return true;
});
}
@@ -273,7 +270,9 @@ namespace AZ::IO
}
auto pakFileIter = m_mapFiles.begin();
fileIterator.m_filename = pakFileIter->first;
AZStd::string fullFilePath;
AZ::StringFunc::Path::GetFullFileName(pakFileIter->first.c_str(), fullFilePath);
fileIterator.m_filename = AZStd::move(fullFilePath);
fileIterator.m_fileDesc = pakFileIter->second;
fileIterator.m_lastFetchValid = true;
@@ -164,7 +164,7 @@ namespace AZ
arguments += " -Zi"; // Generate debug information
arguments += " -Zss"; // Compute Shader Hash considering source information
}
arguments += m_dxcAdditionalFreeArguments;
arguments += " " + m_dxcAdditionalFreeArguments;
return arguments;
}
}
@@ -180,6 +180,7 @@ namespace AZ
for (uint32_t imageIndex = static_cast<uint32_t>(NullDescriptorManager::ImageTypes::General2D); imageIndex < static_cast<uint32_t>(NullDescriptorManager::ImageTypes::Count); imageIndex++)
{
// different options for the images
imageCreateInfo.imageType = (imageIndex >= static_cast<uint32_t>(NullDescriptorManager::ImageTypes::General3D)) ? VK_IMAGE_TYPE_3D : VK_IMAGE_TYPE_2D;
imageCreateInfo.extent = { m_imageNullDescriptor.m_images[imageIndex].m_dimension, m_imageNullDescriptor.m_images[imageIndex].m_dimension, 1 };
imageCreateInfo.samples = m_imageNullDescriptor.m_images[imageIndex].m_sampleCountFlag;
imageCreateInfo.format = m_imageNullDescriptor.m_images[imageIndex].m_format;
@@ -96,12 +96,6 @@ namespace AZ
return QueryResultCode::Fail;
}
// Limit calling BeginQuery() to the first CommandList in the array.
if (context.GetCommandListIndex() != 0)
{
return QueryResultCode::Success;
}
const auto rhiQueryIndices = GetRhiQueryIndicesFromCurrentFrame();
if (!rhiQueryIndices)
{
@@ -124,12 +118,6 @@ namespace AZ
return QueryResultCode::Fail;
}
// Limit calling EndQuery() to the last CommandList in the array.
if (context.GetCommandListIndex() != context.GetCommandListCount() - 1)
{
return QueryResultCode::Success;
}
// Validate that the queries are recorded for the same scope.
if (m_cachedScopeId != context.GetScopeId())
{
@@ -522,8 +522,11 @@ namespace AZ
}
};
ExecuteOnTimestampQuery(beginQuery);
ExecuteOnPipelineStatisticsQuery(beginQuery);
if (context.GetCommandListIndex() == 0)
{
ExecuteOnTimestampQuery(beginQuery);
ExecuteOnPipelineStatisticsQuery(beginQuery);
}
}
void RenderPass::EndScopeQuery(const RHI::FrameGraphExecuteContext& context)
@@ -533,8 +536,23 @@ namespace AZ
query->EndQuery(context);
};
ExecuteOnTimestampQuery(endQuery);
ExecuteOnPipelineStatisticsQuery(endQuery);
// This scopy query implmentation should be replaced by
// [ATOM-5407] [RHI][Core] - Add GPU timestamp and pipeline statistic support for scopes
// For timestamp query, it's okay to execute across different command lists
if (context.GetCommandListIndex() == context.GetCommandListCount() - 1)
{
ExecuteOnTimestampQuery(endQuery);
}
// For all the other types of queries except timestamp, the query start and end has to be in the same command list
// Here only tracks the PipelineStatistics for the first command list due to that we don't know how many queries are
// needed when AddScopeQueryToFrameGraph is called.
// This implementation leads to an issue that we may not get accurate pipeline statistic data
// for passes which were executed with more than one command list
if (context.GetCommandListIndex() == 0)
{
ExecuteOnPipelineStatisticsQuery(endQuery);
}
}
void RenderPass::ReadbackScopeQueryResults()
@@ -159,7 +159,9 @@ namespace UnitTest
const uint32_t ResultSize = sizeof(uint64_t);
uint64_t mockData;
const RHI::FrameGraphExecuteContext::Descriptor desc = {};
RHI::FrameGraphExecuteContext::Descriptor desc = {};
uint64_t dummyCommandList;
desc.m_commandList = reinterpret_cast<RHI::CommandList*>(&dummyCommandList);
RHI::FrameGraphExecuteContext context(desc);
RHI::Scope scope;
@@ -209,7 +211,9 @@ namespace UnitTest
const uint32_t ResultSize = sizeof(uint64_t) * 4u;
uint64_t mockData;
const RHI::FrameGraphExecuteContext::Descriptor desc = {};
RHI::FrameGraphExecuteContext::Descriptor desc = {};
uint64_t dummyCommandList;
desc.m_commandList = reinterpret_cast<RHI::CommandList*>(&dummyCommandList);
RHI::FrameGraphExecuteContext context(desc);
RHI::Scope scope;
@@ -273,7 +277,9 @@ namespace UnitTest
const uint32_t ResultSize = sizeof(uint64_t) * 2u;
uint64_t mockData;
const RHI::FrameGraphExecuteContext::Descriptor desc = {};
RHI::FrameGraphExecuteContext::Descriptor desc = {};
uint64_t dummyCommandList;
desc.m_commandList = reinterpret_cast<RHI::CommandList*>(&dummyCommandList);
RHI::FrameGraphExecuteContext context(desc);
RHI::Scope scope;
@@ -18,10 +18,11 @@
#include <AzCore/Console/IConsole.h>
#include <AzCore/Interface/Interface.h>
#include <Atom/RPI.Public/Pass/ParentPass.h>
#include <Atom/RPI.Public/RenderPipeline.h>
#include <Atom/RPI.Public/ViewportContextBus.h>
#include <Atom/RPI.Public/ViewportContext.h>
#include <Atom/RPI.Public/View.h>
#include <Atom/RPI.Public/Pass/ParentPass.h>
#include <Atom/RHI/Factory.h>
#include <CryCommon/ISystem.h>
@@ -146,7 +147,7 @@ namespace AZ::Render
if (m_updateRootPassQuery)
{
if (auto rootPass = AZ::RPI::PassSystemInterface::Get()->GetRootPass())
if (auto rootPass = viewportContext->GetCurrentPipeline()->GetRootPass())
{
rootPass->SetPipelineStatisticsQueryEnabled(displayLevel != AtomBridge::ViewportInfoDisplayState::CompactInfo);
m_updateRootPassQuery = false;
@@ -226,7 +227,8 @@ namespace AZ::Render
void AtomViewportDisplayInfoSystemComponent::DrawPassInfo()
{
auto rootPass = AZ::RPI::PassSystemInterface::Get()->GetRootPass();
AZ::RPI::ViewportContextPtr viewportContext = GetViewportContext();
auto rootPass = viewportContext->GetCurrentPipeline()->GetRootPass();
const RPI::PipelineStatisticsResult stats = rootPass->GetLatestPipelineStatisticsResult();
AZStd::function<int(const AZ::RPI::Ptr<AZ::RPI::Pass>)> containingPassCount = [&containingPassCount](const AZ::RPI::Ptr<AZ::RPI::Pass> pass)
{
@@ -16,8 +16,10 @@ import pathlib
import warnings
from abc import ABCMeta, abstractmethod
import ly_test_tools._internal.pytest_plugin
from ly_test_tools.environment.file_system import find_ancestor_file
def _find_engine_root(initial_path):
# type: (str) -> str
"""
@@ -34,11 +36,9 @@ def _find_engine_root(initial_path):
# Assumes folder structure similar to: engine_root/dev/Tools/.../ly_test_tools/builtin
for _ in range(15):
if os.path.exists(os.path.join(current_dir, root_file)):
# The parent of the directory containing the engineroot.txt is the root directory
engine_root = current_dir
return engine_root
# Using an explicit else to avoid aberrant behavior from following filesystem links
else:
# parent of the directory containing root_file
return current_dir
else: # explicit else avoids aberrant behavior from following filesystem links
current_dir = os.path.abspath(os.path.join(current_dir, os.path.pardir))
raise OSError(f"Unable to find engine root directory. Verify root file '{root_file}' exists")
@@ -50,8 +50,10 @@ def _find_project_json(engine_root, project):
Find the project.json file for this project.
:return: Full path to the project.json file
"""
project_json = find_ancestor_file('project.json')
if not project_json:
# First check relative to defined build directory, for external projects which configure through SDK settings
project_json = find_ancestor_file(target_file_name='project.json',
start_path=ly_test_tools._internal.pytest_plugin.build_directory)
if not project_json: # check internally for a project bundled with the engine
project_json = os.path.join(engine_root, project, 'project.json')
return project_json
+50
View File
@@ -17,6 +17,8 @@ endif()
set(LY_INSTALLER_DOWNLOAD_URL "" CACHE STRING "URL embedded into the installer to download additional artifacts")
set(LY_INSTALLER_LICENSE_URL "" CACHE STRING "Optionally embed a link to the license instead of raw text")
set(CPACK_DESIRED_CMAKE_VERSION 3.20.2)
# set all common cpack variable overrides first so they can be accessible via configure_file
# when the platform specific settings are applied below. additionally, any variable with
# the "CPACK_" prefix will automatically be cached for use in any phase of cpack namely
@@ -38,6 +40,7 @@ set(CPACK_PACKAGE_INSTALL_DIRECTORY "${CPACK_PACKAGE_VENDOR}/${CPACK_PACKAGE_VER
# neither of the SOURCE_DIR variables equate to anything during execution of pre/post build scripts
set(CPACK_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/cmake)
set(CPACK_BINARY_DIR ${CMAKE_BINARY_DIR}/_CPack) # to match other CPack out dirs
# attempt to apply platform specific settings
ly_get_absolute_pal_filename(pal_dir ${CPACK_SOURCE_DIR}/Platform/${PAL_HOST_PLATFORM_NAME})
@@ -48,6 +51,53 @@ if(NOT CPACK_GENERATOR)
return()
endif()
# pull down the desired copy of CMake so it can be included in the package
if(NOT (CPACK_CMAKE_PACKAGE_FILE AND CPACK_CMAKE_PACKAGE_HASH))
message(FATAL_ERROR
"Packaging is missing one or more following properties required to include CMake: "
" CPACK_CMAKE_PACKAGE_FILE, CPACK_CMAKE_PACKAGE_HASH")
endif()
set(_cmake_package_dest ${CPACK_BINARY_DIR}/${CPACK_CMAKE_PACKAGE_FILE})
string(REPLACE "." ";" _version_componets "${CPACK_DESIRED_CMAKE_VERSION}")
list(GET _version_componets 0 _major_version)
list(GET _version_componets 1 _minor_version)
set(_url_version_tag "v${_major_version}.${_minor_version}")
set(_package_url "https://cmake.org/files/${_url_version_tag}/${CPACK_CMAKE_PACKAGE_FILE}")
message(STATUS "Ensuring CMake ${CPACK_DESIRED_CMAKE_VERSION} is available for packaging...")
download_file(
URL ${_package_url}
TARGET_FILE ${_cmake_package_dest}
EXPECTED_HASH ${CPACK_CMAKE_PACKAGE_HASH}
RESULTS _results
)
list(GET _results 0 _status_code)
if (${_status_code} EQUAL 0 AND EXISTS ${_cmake_package_dest})
message(STATUS "-> Package found and verified!")
else()
file(REMOVE ${_cmake_package_dest})
list(REMOVE_AT _results 0)
set(_error_message "An error occurred, code ${_status_code}. URL ${_package_url} - ${_results}")
if(${_status_code} EQUAL 1)
string(APPEND _error_message
" Please double check the CPACK_CMAKE_PACKAGE_FILE and "
"CPACK_CMAKE_PACKAGE_HASH properties before trying again.")
endif()
message(FATAL_ERROR ${_error_message})
endif()
install(FILES ${_cmake_package_dest}
DESTINATION ./Tools/Redistributables/CMake
COMPONENT ${LY_DEFAULT_INSTALL_COMPONENT}
)
# IMPORTANT: required to be included AFTER setting all property overrides
include(CPack REQUIRED)
@@ -0,0 +1,65 @@
<?xml version='1.0' encoding='windows-1252'?>
<?include "cpack_variables.wxi"?>
<Wix xmlns='http://schemas.microsoft.com/wix/2006/wi'
xmlns:util="http://schemas.microsoft.com/wix/UtilExtension">
<Fragment>
<!-- RemoveFolderEx works on properties instead of directory references -->
<Property Id="INSTALLPATH">
<RegistrySearch Id="INSTALLPATH_REGSEARCH"
Root="HKLM"
Key="Software\$(var.CPACK_PACKAGE_VENDOR)\$(var.CPACK_PACKAGE_NAME)\$(var.CPACK_PACKAGE_VERSION)"
Name="Install Path"
Type="raw"/>
</Property>
<DirectoryRef Id="INSTALL_ROOT">
<!-- this will clear out any additional files as part of the installation that weren't originally
included of the MSI table -->
<Component Id="SanitizeInstallFolder" Guid="{85468941-52E6-4C04-A66D-8E3CA3BBF04A}">
<Condition><![CDATA[Installed OR NOT MANUALPRODUCTFOUND]]></Condition>
<util:RemoveFolderEx On="uninstall" Property="INSTALLPATH"/>
<!-- registry entry is required to properly initialize the property during uninstall-->
<RegistryValue Root="HKLM"
Key="Software\$(var.CPACK_PACKAGE_VENDOR)\$(var.CPACK_PACKAGE_NAME)\$(var.CPACK_PACKAGE_VERSION)"
Name="Install Path"
Type="string"
Value="[INSTALL_ROOT]"
KeyPath="yes"/>
</Component>
<!-- installation directory references for use in post install commands -->
<Directory Id="root.cmake" Name="cmake">
<Directory Id="root.cmake.runtime" Name="runtime"/>
</Directory>
<Directory Id="root.python" Name="python"/>
<Directory Id="root.tools" Name="Tools">
<Directory Id="root.tools.redist" Name="Redistributables">
<Directory Id="root.tools.redist.cmake" Name="CMake"/>
</Directory>
</Directory>
</DirectoryRef>
<CustomAction Id="ExtractCMake"
ExeCommand="&quot;[SystemFolder]cmd.exe&quot; /C tar -x -f &quot;[root.tools.redist.cmake]$(var.CPACK_CMAKE_PACKAGE_NAME).zip&quot; -C &quot;[root.tools.redist]CMake&quot;"
Directory="INSTALL_ROOT"
Execute="deferred"
Impersonate="no"/>
<CustomAction Id="MoveCMake"
ExeCommand="&quot;[SystemFolder]cmd.exe&quot; /C move &quot;[root.tools.redist.cmake]$(var.CPACK_CMAKE_PACKAGE_NAME)&quot; &quot;[root.cmake]runtime&quot;"
Directory="INSTALL_ROOT"
Execute="deferred"
Impersonate="no"/>
<CustomAction Id="ConfigurePython"
ExeCommand="&quot;[SystemFolder]cmd.exe&quot; /C set &quot;LY_CMAKE_PATH=[root.cmake.runtime]bin&quot; &amp;&amp; &quot;[root.python]get_python.bat&quot;"
Directory="INSTALL_ROOT"
Execute="deferred"
Impersonate="no"/>
</Fragment>
</Wix>
@@ -17,8 +17,7 @@
<!-- auto distribute the installable files across N cab files -->
<MediaTemplate EmbedCab="$(var.CPACK_EMBED_ARTIFACTS)"/>
<MajorUpgrade
Schedule="afterInstallInitialize"
<MajorUpgrade Schedule="afterInstallInitialize"
AllowSameVersionUpgrades="yes"
DowngradeErrorMessage="A later version of [ProductName] is already installed. Setup will now exit."/>
@@ -41,8 +40,24 @@
<FeatureRef Id="ProductFeature">
<ComponentRef Id="DesktopShortcuts"/>
<ComponentRef Id="StartMenuShortcuts"/>
<!-- for removing cmake and python on uninstall -->
<ComponentRef Id="SanitizeInstallFolder"/>
</FeatureRef>
<InstallExecuteSequence>
<!-- limit the actions to first time install and repairs -->
<Custom Action="ExtractCMake" Before="InstallFinalize">
NOT Installed Or REINSTALL
</Custom>
<Custom Action="MoveCMake" After="ExtractCMake">
NOT Installed Or REINSTALL
</Custom>
<Custom Action="ConfigurePython" After="MoveCMake">
NOT Installed Or REINSTALL
</Custom>
</InstallExecuteSequence>
<UIRef Id="$(var.CPACK_WIX_UI_REF)" />
<?include "properties.wxi"?>
@@ -28,6 +28,10 @@ endif()
set(CPACK_GENERATOR "WIX")
set(_cmake_package_name "cmake-${CPACK_DESIRED_CMAKE_VERSION}-windows-x86_64")
set(CPACK_CMAKE_PACKAGE_FILE "${_cmake_package_name}.zip")
set(CPACK_CMAKE_PACKAGE_HASH "15a49e2ab81c1822d75b1b1a92f7863f58e31f6d6aac1c4103eef2b071be3112")
# CPack will generate the WiX product/upgrade GUIDs further down the chain if they weren't supplied
# however, they are unique for each run. instead, let's do the auto generation here and add it to
# the cache for run persistence and have the ability to detect if they are still being used.
@@ -83,9 +87,14 @@ set(CPACK_WIX_PRODUCT_ICON ${CPACK_SOURCE_DIR}/Platform/Windows/Packaging/produc
set(CPACK_WIX_TEMPLATE "${CPACK_SOURCE_DIR}/Platform/Windows/Packaging/Template.wxs.in")
set(CPACK_WIX_EXTRA_SOURCES
"${CPACK_SOURCE_DIR}/Platform/Windows/Packaging/PostInstallSetup.wxs"
"${CPACK_SOURCE_DIR}/Platform/Windows/Packaging/Shortcuts.wxs"
)
set(CPACK_WIX_EXTENSIONS
WixUtilExtension
)
set(_embed_artifacts "yes")
if(LY_INSTALLER_DOWNLOAD_URL)
@@ -101,4 +110,5 @@ endif()
set(CPACK_WIX_CANDLE_EXTRA_FLAGS
-dCPACK_EMBED_ARTIFACTS=${_embed_artifacts}
-dCPACK_CMAKE_PACKAGE_NAME=${_cmake_package_name}
)