Expose setting to adjust angular manipulator circle bound (#3932)
* add debug drawing for angular manipulator bounds Signed-off-by: hultonha <hultonha@amazon.co.uk> * remove editor viewport settings from RenderViewport Signed-off-by: hultonha <hultonha@amazon.co.uk> * add setting for angular manipulator circle bound Signed-off-by: hultonha <hultonha@amazon.co.uk> * update minimum value allowed for some camera settings Signed-off-by: hultonha <hultonha@amazon.co.uk> * updates following review feedback, some small tidy-up Signed-off-by: hultonha <hultonha@amazon.co.uk> * update comment Signed-off-by: hultonha <hultonha@amazon.co.uk>
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@@ -345,7 +345,7 @@ namespace PhysX
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{
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AzToolsFramework::ManipulatorViews views;
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views.emplace_back(CreateManipulatorViewLine(
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*linearManipulator, color, axisLength, AzToolsFramework::ManipulatorLineBoundWidth(AzFramework::InvalidViewportId)));
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*linearManipulator, color, axisLength, AzToolsFramework::ManipulatorLineBoundWidth()));
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views.emplace_back(CreateManipulatorViewCone(
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*linearManipulator, color, linearManipulator->GetAxis() * (axisLength - coneLength),
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coneLength, coneRadius));
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