Expose setting to adjust angular manipulator circle bound (#3932)

* add debug drawing for angular manipulator bounds

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* remove editor viewport settings from RenderViewport

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* add setting for angular manipulator circle bound

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* update minimum value allowed for some camera settings

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* updates following review feedback, some small tidy-up

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* update comment

Signed-off-by: hultonha <hultonha@amazon.co.uk>
This commit is contained in:
hultonha
2021-09-06 14:22:57 +01:00
committed by GitHub
parent 6cc9a33845
commit a374ea29f2
25 changed files with 239 additions and 166 deletions
@@ -345,7 +345,7 @@ namespace PhysX
{
AzToolsFramework::ManipulatorViews views;
views.emplace_back(CreateManipulatorViewLine(
*linearManipulator, color, axisLength, AzToolsFramework::ManipulatorLineBoundWidth(AzFramework::InvalidViewportId)));
*linearManipulator, color, axisLength, AzToolsFramework::ManipulatorLineBoundWidth()));
views.emplace_back(CreateManipulatorViewCone(
*linearManipulator, color, linearManipulator->GetAxis() * (axisLength - coneLength),
coneLength, coneRadius));