Expose setting to adjust angular manipulator circle bound (#3932)

* add debug drawing for angular manipulator bounds

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* remove editor viewport settings from RenderViewport

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* add setting for angular manipulator circle bound

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* update minimum value allowed for some camera settings

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* updates following review feedback, some small tidy-up

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* update comment

Signed-off-by: hultonha <hultonha@amazon.co.uk>
This commit is contained in:
hultonha
2021-09-06 14:22:57 +01:00
committed by GitHub
parent 6cc9a33845
commit a374ea29f2
25 changed files with 239 additions and 166 deletions
@@ -16,7 +16,10 @@
void CEditorPreferencesPage_ViewportManipulator::Reflect(AZ::SerializeContext& serialize)
{
serialize.Class<Manipulators>()->Version(1)->Field("LineBoundWidth", &Manipulators::m_manipulatorLineBoundWidth);
serialize.Class<Manipulators>()
->Version(1)
->Field("LineBoundWidth", &Manipulators::m_manipulatorLineBoundWidth)
->Field("CircleBoundWidth", &Manipulators::m_manipulatorCircleBoundWidth);
serialize.Class<CEditorPreferencesPage_ViewportManipulator>()->Version(2)->Field(
"Manipulators", &CEditorPreferencesPage_ViewportManipulator::m_manipulators);
@@ -28,6 +31,11 @@ void CEditorPreferencesPage_ViewportManipulator::Reflect(AZ::SerializeContext& s
AZ::Edit::UIHandlers::SpinBox, &Manipulators::m_manipulatorLineBoundWidth, "Line Bound Width",
"Manipulator Line Bound Width")
->Attribute(AZ::Edit::Attributes::Min, 0.001f)
->Attribute(AZ::Edit::Attributes::Max, 2.0f)
->DataElement(
AZ::Edit::UIHandlers::SpinBox, &Manipulators::m_manipulatorCircleBoundWidth, "Circle Bound Width",
"Manipulator Circle Bound Width")
->Attribute(AZ::Edit::Attributes::Min, 0.001f)
->Attribute(AZ::Edit::Attributes::Max, 2.0f);
editContext
@@ -53,9 +61,11 @@ QIcon& CEditorPreferencesPage_ViewportManipulator::GetIcon()
void CEditorPreferencesPage_ViewportManipulator::OnApply()
{
SandboxEditor::SetManipulatorLineBoundWidth(m_manipulators.m_manipulatorLineBoundWidth);
SandboxEditor::SetManipulatorCircleBoundWidth(m_manipulators.m_manipulatorCircleBoundWidth);
}
void CEditorPreferencesPage_ViewportManipulator::InitializeSettings()
{
m_manipulators.m_manipulatorLineBoundWidth = SandboxEditor::ManipulatorLineBoundWidth();
m_manipulators.m_manipulatorCircleBoundWidth = SandboxEditor::ManipulatorCircleBoundWidth();
}
@@ -53,7 +53,8 @@ private:
{
AZ_TYPE_INFO(Manipulators, "{2974439C-4839-41F6-B526-F317999B9DB9}")
float m_manipulatorLineBoundWidth;
float m_manipulatorLineBoundWidth = 0.0f;
float m_manipulatorCircleBoundWidth = 0.0f;
};
Manipulators m_manipulators;
@@ -100,29 +100,30 @@ void CEditorPreferencesPage_ViewportMovement::Reflect(AZ::SerializeContext& seri
if (AZ::EditContext* editContext = serialize.GetEditContext())
{
const float minValue = 0.0001f;
editContext->Class<CameraMovementSettings>("Camera Movement Settings", "")
->DataElement(
AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_translateSpeed, "Camera Movement Speed", "Camera movement speed")
->Attribute(AZ::Edit::Attributes::Min, 0.01f)
->Attribute(AZ::Edit::Attributes::Min, minValue)
->DataElement(
AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_rotateSpeed, "Camera Rotation Speed", "Camera rotation speed")
->Attribute(AZ::Edit::Attributes::Min, 0.01f)
->Attribute(AZ::Edit::Attributes::Min, minValue)
->DataElement(
AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_boostMultiplier, "Camera Boost Multiplier",
"Camera boost multiplier to apply to movement speed")
->Attribute(AZ::Edit::Attributes::Min, 0.01f)
->Attribute(AZ::Edit::Attributes::Min, minValue)
->DataElement(
AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_scrollSpeed, "Camera Scroll Speed",
"Camera movement speed while using scroll/wheel input")
->Attribute(AZ::Edit::Attributes::Min, 0.01f)
->Attribute(AZ::Edit::Attributes::Min, minValue)
->DataElement(
AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_dollySpeed, "Camera Dolly Speed",
"Camera movement speed while using mouse motion to move in and out")
->Attribute(AZ::Edit::Attributes::Min, 0.01f)
->Attribute(AZ::Edit::Attributes::Min, minValue)
->DataElement(
AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_panSpeed, "Camera Pan Speed",
"Camera movement speed while panning using the mouse")
->Attribute(AZ::Edit::Attributes::Min, 0.01f)
->Attribute(AZ::Edit::Attributes::Min, minValue)
->DataElement(
AZ::Edit::UIHandlers::CheckBox, &CameraMovementSettings::m_rotateSmoothing, "Camera Rotate Smoothing",
"Is camera rotation smoothing enabled or disabled")
@@ -130,7 +131,7 @@ void CEditorPreferencesPage_ViewportMovement::Reflect(AZ::SerializeContext& seri
->DataElement(
AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_rotateSmoothness, "Camera Rotate Smoothness",
"Amount of camera smoothing to apply while rotating the camera")
->Attribute(AZ::Edit::Attributes::Min, 0.01f)
->Attribute(AZ::Edit::Attributes::Min, minValue)
->Attribute(AZ::Edit::Attributes::Visibility, &CameraMovementSettings::RotateSmoothingVisibility)
->DataElement(
AZ::Edit::UIHandlers::CheckBox, &CameraMovementSettings::m_translateSmoothing, "Camera Translate Smoothing",
@@ -139,7 +140,7 @@ void CEditorPreferencesPage_ViewportMovement::Reflect(AZ::SerializeContext& seri
->DataElement(
AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_translateSmoothness, "Camera Translate Smoothness",
"Amount of camera smoothing to apply while translating the camera")
->Attribute(AZ::Edit::Attributes::Min, 0.01f)
->Attribute(AZ::Edit::Attributes::Min, minValue)
->Attribute(AZ::Edit::Attributes::Visibility, &CameraMovementSettings::TranslateSmoothingVisibility)
->DataElement(
AZ::Edit::UIHandlers::CheckBox, &CameraMovementSettings::m_orbitYawRotationInverted, "Camera Orbit Yaw Inverted",
+11
View File
@@ -21,6 +21,7 @@ namespace SandboxEditor
constexpr AZStd::string_view AngleSizeSetting = "/Amazon/Preferences/Editor/AngleSize";
constexpr AZStd::string_view ShowGridSetting = "/Amazon/Preferences/Editor/ShowGrid";
constexpr AZStd::string_view ManipulatorLineBoundWidthSetting = "/Amazon/Preferences/Editor/Manipulator/LineBoundWidth";
constexpr AZStd::string_view ManipulatorCircleBoundWidthSetting = "/Amazon/Preferences/Editor/Manipulator/CircleBoundWidth";
constexpr AZStd::string_view CameraTranslateSpeedSetting = "/Amazon/Preferences/Editor/Camera/TranslateSpeed";
constexpr AZStd::string_view CameraBoostMultiplierSetting = "/Amazon/Preferences/Editor/Camera/BoostMultiplier";
constexpr AZStd::string_view CameraRotateSpeedSetting = "/Amazon/Preferences/Editor/Camera/RotateSpeed";
@@ -167,6 +168,16 @@ namespace SandboxEditor
SetRegistry(ManipulatorLineBoundWidthSetting, lineBoundWidth);
}
float ManipulatorCircleBoundWidth()
{
return aznumeric_cast<float>(GetRegistry(ManipulatorCircleBoundWidthSetting, 0.1));
}
void SetManipulatorCircleBoundWidth(const float circleBoundWidth)
{
SetRegistry(ManipulatorCircleBoundWidthSetting, circleBoundWidth);
}
float CameraTranslateSpeed()
{
return aznumeric_cast<float>(GetRegistry(CameraTranslateSpeedSetting, 10.0));
+3
View File
@@ -50,6 +50,9 @@ namespace SandboxEditor
SANDBOX_API float ManipulatorLineBoundWidth();
SANDBOX_API void SetManipulatorLineBoundWidth(float lineBoundWidth);
SANDBOX_API float ManipulatorCircleBoundWidth();
SANDBOX_API void SetManipulatorCircleBoundWidth(float circleBoundWidth);
SANDBOX_API float CameraTranslateSpeed();
SANDBOX_API void SetCameraTranslateSpeed(float speed);
+17 -14
View File
@@ -113,19 +113,6 @@ void StartFixedCursorMode(QObject *viewport);
#define RENDER_MESH_TEST_DISTANCE (0.2f)
#define CURSOR_FONT_HEIGHT 8.0f
//! Viewport settings for the EditorViewportWidget
struct EditorViewportSettings : public AzToolsFramework::ViewportInteraction::ViewportSettings
{
bool GridSnappingEnabled() const override;
float GridSize() const override;
bool ShowGrid() const override;
bool AngleSnappingEnabled() const override;
float AngleStep() const override;
float ManipulatorLineBoundWidth() const override;
};
static const EditorViewportSettings g_EditorViewportSettings;
namespace AZ::ViewportHelpers
{
static const char TextCantCreateCameraNoLevel[] = "Cannot create camera when no level is loaded.";
@@ -219,6 +206,7 @@ EditorViewportWidget::~EditorViewportWidget()
m_pPrimaryViewport = nullptr;
}
m_editorViewportSettings.Disconnect();
DisconnectViewportInteractionRequestBus();
m_editorEntityNotifications.reset();
Camera::EditorCameraRequestBus::Handler::BusDisconnect();
@@ -1074,7 +1062,7 @@ void EditorViewportWidget::SetViewportId(int id)
m_editorModularViewportCameraComposer = AZStd::make_unique<SandboxEditor::EditorModularViewportCameraComposer>(AzFramework::ViewportId(id));
m_renderViewport->GetControllerList()->Add(m_editorModularViewportCameraComposer->CreateModularViewportCameraController());
m_renderViewport->SetViewportSettings(&g_EditorViewportSettings);
m_editorViewportSettings.Connect(AzFramework::ViewportId(id));
UpdateScene();
@@ -2535,6 +2523,16 @@ void EditorViewportWidget::SetAsActiveViewport()
}
}
void EditorViewportSettings::Connect(const AzFramework::ViewportId viewportId)
{
AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::Handler::BusConnect(viewportId);
}
void EditorViewportSettings::Disconnect()
{
AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::Handler::BusDisconnect();
}
bool EditorViewportSettings::GridSnappingEnabled() const
{
return SandboxEditor::GridSnappingEnabled();
@@ -2565,6 +2563,11 @@ float EditorViewportSettings::ManipulatorLineBoundWidth() const
return SandboxEditor::ManipulatorLineBoundWidth();
}
float EditorViewportSettings::ManipulatorCircleBoundWidth() const
{
return SandboxEditor::ManipulatorCircleBoundWidth();
}
AZ_CVAR_EXTERNED(bool, ed_previewGameInFullscreen_once);
bool EditorViewportWidget::ShouldPreviewFullscreen() const
+20 -1
View File
@@ -63,6 +63,22 @@ namespace AzToolsFramework
class ManipulatorManager;
}
//! Viewport settings for the EditorViewportWidget
struct EditorViewportSettings : public AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::Handler
{
void Connect(AzFramework::ViewportId viewportId);
void Disconnect();
// ViewportSettingsRequestBus overrides ...
bool GridSnappingEnabled() const override;
float GridSize() const override;
bool ShowGrid() const override;
bool AngleSnappingEnabled() const override;
float AngleStep() const override;
float ManipulatorLineBoundWidth() const override;
float ManipulatorCircleBoundWidth() const override;
};
// EditorViewportWidget window
AZ_PUSH_DISABLE_DLL_EXPORT_BASECLASS_WARNING
AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
@@ -338,7 +354,7 @@ private:
// Note that any attempts to draw anything with this object will crash. Exists here for legacy "reasons"
DisplayContext m_displayContext;
// Re-entrency guard for on paint events
// Reentrancy guard for on paint events
bool m_isOnPaint = false;
// Shapes of various safe frame helpers which can be displayed in the editor
@@ -381,6 +397,9 @@ private:
// Atom debug display
AzFramework::DebugDisplayRequests* m_debugDisplay = nullptr;
// Type to return current state of editor viewport settings
EditorViewportSettings m_editorViewportSettings;
// The default view created for the viewport context, which is used as the "Editor Camera"
AZ::RPI::ViewPtr m_defaultView;