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alexpete
2021-03-05 11:26:34 -08:00
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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include "LmbrCentral_precompiled.h"
#include <AzTest/AzTest.h>
#include <AzCore/Component/ComponentApplication.h>
#include <Shape/ShapeGeometryUtil.h>
#include <AzCore/UnitTest/TestTypes.h>
#include <AzCore/Math/Vector3.h>
namespace UnitTest
{
class ShapeGeometryUtilTest
: public AllocatorsFixture
{
public:
AZStd::unique_ptr<AZ::SerializeContext> m_serializeContext;
void SetUp() override
{
AllocatorsFixture::SetUp();
m_serializeContext = AZStd::make_unique<AZ::SerializeContext>();
}
void TearDown() override
{
m_serializeContext.reset();
AllocatorsFixture::TearDown();
}
};
// ccw
TEST_F(ShapeGeometryUtilTest, GenerateTrianglesCCW)
{
AZStd::vector<AZ::Vector3> triangles =
LmbrCentral::GenerateTriangles(
{
AZ::Vector2(0.0f, 0.0f), AZ::Vector2(1.0f, 0.0f),
AZ::Vector2(1.0f, 1.0f), AZ::Vector2(0.0f, 1.0f)
}
);
EXPECT_TRUE(triangles.size() == 6);
}
// cw
TEST_F(ShapeGeometryUtilTest, GenerateTrianglesCW)
{
AZStd::vector<AZ::Vector3> triangles =
LmbrCentral::GenerateTriangles(
{
AZ::Vector2(0.0f, 0.0f), AZ::Vector2(0.0f, 1.0f),
AZ::Vector2(1.0f, 1.0f), AZ::Vector2(1.0f, 0.0f)
}
);
EXPECT_TRUE(triangles.size() == 6);
}
// non-simple
TEST_F(ShapeGeometryUtilTest, GenerateTrianglesFailureNonSimple)
{
AZStd::vector<AZ::Vector3> triangles =
LmbrCentral::GenerateTriangles(
{
AZ::Vector2(0.0f, -2.0f), AZ::Vector2(2.0f, -2.0f),
AZ::Vector2(2.0f, 1.0f), AZ::Vector2(4.0f, 1.0f)
}
);
EXPECT_TRUE(triangles.size() == 0);
}
// simple-concave
TEST_F(ShapeGeometryUtilTest, GenerateTrianglesSimpleConcave)
{
AZStd::vector<AZ::Vector3> triangles =
LmbrCentral::GenerateTriangles(
{
AZ::Vector2(1.0f, -1.0f), AZ::Vector2(0.0f, -2.0f),
AZ::Vector2(1.0f, -2.0f), AZ::Vector2(2.0f, -2.0f),
AZ::Vector2(2.0f, 0.0f), AZ::Vector2(2.0f, 1.0f),
AZ::Vector2(1.0f, 0.0f), AZ::Vector2(-1.0f, 0.0f)
}
);
EXPECT_TRUE(triangles.size() == 18);
}
}