100 lines
2.9 KiB
C++
100 lines
2.9 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include "LmbrCentral_precompiled.h"
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#include <AzTest/AzTest.h>
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#include <AzCore/Component/ComponentApplication.h>
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#include <Shape/ShapeGeometryUtil.h>
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#include <AzCore/UnitTest/TestTypes.h>
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#include <AzCore/Math/Vector3.h>
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namespace UnitTest
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{
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class ShapeGeometryUtilTest
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: public AllocatorsFixture
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{
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public:
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AZStd::unique_ptr<AZ::SerializeContext> m_serializeContext;
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void SetUp() override
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{
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AllocatorsFixture::SetUp();
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m_serializeContext = AZStd::make_unique<AZ::SerializeContext>();
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}
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void TearDown() override
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{
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m_serializeContext.reset();
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AllocatorsFixture::TearDown();
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}
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};
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// ccw
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TEST_F(ShapeGeometryUtilTest, GenerateTrianglesCCW)
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{
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AZStd::vector<AZ::Vector3> triangles =
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LmbrCentral::GenerateTriangles(
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{
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AZ::Vector2(0.0f, 0.0f), AZ::Vector2(1.0f, 0.0f),
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AZ::Vector2(1.0f, 1.0f), AZ::Vector2(0.0f, 1.0f)
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}
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);
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EXPECT_TRUE(triangles.size() == 6);
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}
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// cw
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TEST_F(ShapeGeometryUtilTest, GenerateTrianglesCW)
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{
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AZStd::vector<AZ::Vector3> triangles =
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LmbrCentral::GenerateTriangles(
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{
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AZ::Vector2(0.0f, 0.0f), AZ::Vector2(0.0f, 1.0f),
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AZ::Vector2(1.0f, 1.0f), AZ::Vector2(1.0f, 0.0f)
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}
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);
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EXPECT_TRUE(triangles.size() == 6);
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}
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// non-simple
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TEST_F(ShapeGeometryUtilTest, GenerateTrianglesFailureNonSimple)
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{
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AZStd::vector<AZ::Vector3> triangles =
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LmbrCentral::GenerateTriangles(
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{
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AZ::Vector2(0.0f, -2.0f), AZ::Vector2(2.0f, -2.0f),
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AZ::Vector2(2.0f, 1.0f), AZ::Vector2(4.0f, 1.0f)
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}
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);
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EXPECT_TRUE(triangles.size() == 0);
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}
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// simple-concave
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TEST_F(ShapeGeometryUtilTest, GenerateTrianglesSimpleConcave)
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{
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AZStd::vector<AZ::Vector3> triangles =
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LmbrCentral::GenerateTriangles(
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{
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AZ::Vector2(1.0f, -1.0f), AZ::Vector2(0.0f, -2.0f),
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AZ::Vector2(1.0f, -2.0f), AZ::Vector2(2.0f, -2.0f),
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AZ::Vector2(2.0f, 0.0f), AZ::Vector2(2.0f, 1.0f),
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AZ::Vector2(1.0f, 0.0f), AZ::Vector2(-1.0f, 0.0f)
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}
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);
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EXPECT_TRUE(triangles.size() == 18);
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}
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}
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