Scale the viewport debug info overlay by the DPI scale factor

Signed-off-by: nvsickle <nvsickle@amazon.com>
This commit is contained in:
nvsickle
2021-06-21 20:58:00 -07:00
parent b328cdf11d
commit 9e4d6a1d85
@@ -157,7 +157,7 @@ namespace AZ::Render
auto viewportSize = viewportContext->GetViewportSize();
m_drawParams.m_position = AZ::Vector3(viewportSize.m_width, 0.0f, 1.0f) + AZ::Vector3(r_topRightBorderPadding);
m_drawParams.m_color = AZ::Colors::White;
m_drawParams.m_scale = AZ::Vector2(0.7f);
m_drawParams.m_scale = AZ::Vector2(0.7f * viewportContext->GetDpiScalingFactor());
m_drawParams.m_hAlign = AzFramework::TextHorizontalAlignment::Right;
m_drawParams.m_monospace = false;
m_drawParams.m_depthTest = false;