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@ -285,9 +285,9 @@ namespace AZ
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auto width = imageDescriptor.m_size.m_width;
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size_t outValuesIndex = 0;
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for (uint32_t x = topLeft.first; x <= bottomRight.first; ++x)
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for (uint32_t y = topLeft.second; y <= bottomRight.second; ++y)
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{
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for (uint32_t y = topLeft.second; y <= bottomRight.second; ++y)
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for (uint32_t x = topLeft.first; x <= bottomRight.first; ++x)
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{
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size_t imageDataIndex = (y * width) + x;
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@ -311,9 +311,9 @@ namespace AZ
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auto width = imageDescriptor.m_size.m_width;
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size_t outValuesIndex = 0;
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for (uint32_t x = topLeft.first; x <= bottomRight.first; ++x)
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for (uint32_t y = topLeft.second; y <= bottomRight.second; ++y)
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{
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for (uint32_t y = topLeft.second; y <= bottomRight.second; ++y)
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for (uint32_t x = topLeft.first; x <= bottomRight.first; ++x)
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{
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size_t imageDataIndex = (y * width) + x;
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@ -337,9 +337,9 @@ namespace AZ
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auto width = imageDescriptor.m_size.m_width;
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size_t outValuesIndex = 0;
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for (uint32_t x = topLeft.first; x <= bottomRight.first; ++x)
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for (uint32_t y = topLeft.second; y <= bottomRight.second; ++y)
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{
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for (uint32_t y = topLeft.second; y <= bottomRight.second; ++y)
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for (uint32_t x = topLeft.first; x <= bottomRight.first; ++x)
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{
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size_t imageDataIndex = (y * width) + x;
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