Removes unused files from LuaIDE, Telemetry is not being used, the only ebus called is Initialized, but no "LogEvents are being called.

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
Esteban Papp
2021-12-15 11:53:26 -08:00
parent d624381885
commit 92d77c2b4a
11 changed files with 1 additions and 383 deletions
@@ -1,27 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef BASICSCRIPTCHECKER_H
#define BASICSCRIPTCHECKER_H
#include <AzCore/base.h>
#include <AzCore/Memory/SystemAllocator.h>
namespace LUAEditor
{
class BasicScriptChecker
{
public:
AZ_CLASS_ALLOCATOR(BasicScriptChecker, AZ::SystemAllocator, 0);
// eat a script and export any errors:
void ConsumeScript (
};
}
#endif
@@ -1,35 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef LUADEBUGGER_API_H
#define LUADEBUGGER_API_H
#include <AzCore/base.h>
#include <AzCore/EBus/EBus.h>
#pragma once
namespace LUADebugger
{
class Messages
: public AZ::EBusTraits
{
public:
//////////////////////////////////////////////////////////////////////////
// Bus configuration
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single; // we have one bus that we always broadcast to
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ:: EBusHandlerPolicy::Multiple; // we can have multiple listeners.
//////////////////////////////////////////////////////////////////////////
typedef AZ::EBus<Messages> Bus;
typedef Bus::Handler Handler;
virtual ~Messages() {}
};
};
#endif//LUADEBUGGER_API_H
@@ -1,15 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Serialization/SerializeContext.h>
#include "LUATargetContextTrackerMessages.h"
namespace LUAEditor
{
}
@@ -1,40 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef SCRIPTCHECKER_H
#define SCRIPTCHECKER_H
#include <AzCore/base.h>
#include <AzCore/EBus/EBus.h>
namespace LUAEditor
{
class ScriptCheckerRequests
: public AZ::EBusTraits
{
public:
//////////////////////////////////////////////////////////////////////////
// Bus configuration
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ:: EBusHandlerPolicy::Single;
//////////////////////////////////////////////////////////////////////////
typedef AZ::EBus<ScriptCheckerRequests> Bus;
typedef Bus::Handler Handler;
virtual void StartScriptingCheck(const BreakpointMap& uniqueBreakpoints) = 0;
virtual void BreakpointHit(const Breakpoint& bp) = 0;
virtual void BreakpointResume() = 0;
virtual ~ScriptCheckerRequests() {}
};
}
#pragma once
#endif