Fix incomplete comment

Signed-off-by: Gene Walters <genewalt@amazon.com>
This commit is contained in:
Gene Walters
2021-12-18 10:16:02 -08:00
parent fd078e3c29
commit 92d3df17fa
@@ -43,7 +43,7 @@ namespace Multiplayer
{
// Server logs will be piped to the editor so turn off buffering,
// otherwise it'll take a lot of logs to fill up the buffer before stdout is finally flushed.
// This isn't optimal, but will only affect
// This isn't optimal, but will only affect editor-servers (used when testing multiplayer levels in Editor gameplay mode) and not production servers.
// Note: _IOLBF (flush on newlines) won't work for Automated Testing which uses a headless server app and will fall back to _IOFBF (full buffering)
setvbuf(stdout, NULL, _IONBF, 0);