Multiplayer
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
@@ -1006,7 +1006,7 @@ namespace Multiplayer
|
||||
const char* addressStr = mutableAddress;
|
||||
const char* portStr = &(mutableAddress[portSeparator + 1]);
|
||||
int32_t portNumber = atol(portStr);
|
||||
AZ::Interface<IMultiplayer>::Get()->Connect(addressStr, portNumber);
|
||||
AZ::Interface<IMultiplayer>::Get()->Connect(addressStr, static_cast<uint16_t>(portNumber));
|
||||
}
|
||||
}
|
||||
AZ_CONSOLEFREEFUNC(connect, AZ::ConsoleFunctorFlags::DontReplicate, "Opens a multiplayer connection to a remote host");
|
||||
|
||||
Reference in New Issue
Block a user