Merge branch 'development' into Prefabs/SpawnableEntityAlias
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@@ -457,8 +457,6 @@ void JobManagerWorkStealing::ProcessJobsInternal(ThreadInfo* info, Job* suspende
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else
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{
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//attempt to steal a job from another thread's queue
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AZ_PROFILE_SCOPE(AzCore, "JobManagerWorkStealing::ProcessJobsInternal:WorkStealing");
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unsigned int numStealAttempts = 0;
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const unsigned int maxStealAttempts = (unsigned int)m_workerThreads.size() * 3; //try every thread a few times before giving up
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while (!job)
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