Remove MCore::Array
This translates all usages of MCore::Array to AZStd::vector. It is designed to be as minimal of a change as possible (no changing to range-for loops or other C++11 stuff). We can decide to submit this wholesale, or submit it to a separate branch that we can then integrate individual files from once we're ready to do a specific class's transition. It does not completely solve the `uint32`->`size_t` transition. One important finding from doing this: `MCore::Array` uses a `memcpy` when it reallocates. `AZStd::vector` will use the contained type's copy or move constructor, per element. This is a significant change in behavior. If you have type, `SomeStruct` that defines a destructor, that type is copyable and not movable. So if you have a `MCore::Array<SomeStruct>`, and you call `Add(); Add(); Add()`, that reallocates 3 times, copying the contents using `memcpy`, and never invokes `SomeStruct`'s copy constructor or destructor. Translating that to `AZStd::vector<SomeStruct>` and calling `push_back(); push_back(); push_back();` will still reallocate 3 times, but it sees that `SomeStruct` is non-movable, and uses the copy constructor to make the copies, and then the destructor on the previous values. This call to the destructor wasn't there before, and can cause things to be deleted that weren't before. The solution to this is to make that struct be a move-only type. Where possible, this was done by changing that type to use `AZStd::unique_ptr` instead of a raw pointer, to get the proper move behavior. Where that is not possible (types that inherit from `MCore::MemoryObject`), a hand-written move constructor was created. In general: GetLength() becomes size() GetMaxLength() becomes capacity() GetIsEmpty() becomes empty() Reserve() becomes reserve() ReserveExact() becomes reserve() Resize() becomes resize() ResizeFast() becomes resize_no_construct() Add() becomes emplace_back() AddExact() becomes emplace_back() AddEmpty() becomes emplace_back() AddEmptyExact() becomes emplace_back() GetPtr() becomes data() GetItem() becomes at() Shrink() becomes shrink_to_fit() GetFirst() becomes front() GetLast() becomes back() Remove() becomes erase() RemoveFirst() becomes erase() RemoveLast() becomes pop_back() RemoveByValue() becomes if (const auto it = AZStd::find(...); it != end(container)) container.erase(it); Insert() becomes emplace() Swap() becomes swap() Clear(true) becomes clear(); shrink_to_fit() Clear() becomes clear(); shrink_to_fit() Clear(false) becomes clear() Swap() becomes swap() Find() becomes AZStd::find MoveElements() becomes AZStd::move SetMemoryCategory() is removed Signed-off-by: Chris Burel <burelc@amazon.com>
This commit is contained in:
@@ -10,8 +10,6 @@
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#include <AzCore/PlatformIncl.h>
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#include "LogManager.h"
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#include <iostream>
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namespace MCore
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{
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// static mutex
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@@ -60,8 +58,6 @@ namespace MCore
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// constructor
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LogManager::LogManager()
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{
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mLogCallbacks.SetMemoryCategory(MCORE_MEMCATEGORY_LOGMANAGER);
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// initialize the enabled log levels
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InitLogLevels();
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}
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@@ -82,7 +78,7 @@ namespace MCore
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LockGuard lock(mMutex);
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// add the callback to the stack
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mLogCallbacks.Add(callback);
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mLogCallbacks.emplace_back(callback);
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// collect the enabled log levels
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InitLogLevels();
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@@ -90,16 +86,16 @@ namespace MCore
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// remove a specific log callback from the stack
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void LogManager::RemoveLogCallback(uint32 index)
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void LogManager::RemoveLogCallback(size_t index)
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{
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MCORE_ASSERT(mLogCallbacks.GetIsValidIndex(index));
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MCORE_ASSERT(index < mLogCallbacks.size());
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LockGuard lock(mMutex);
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// delete it from memory
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delete mLogCallbacks[index];
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// remove the callback from the stack
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mLogCallbacks.Remove(index);
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mLogCallbacks.erase(AZStd::next(begin(mLogCallbacks), index));
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// collect the enabled log levels
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InitLogLevels();
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@@ -110,25 +106,16 @@ namespace MCore
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{
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LockGuard lock(mMutex);
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// iterate through all log callbacks
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for (uint32 i = 0; i < mLogCallbacks.GetLength(); )
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// Put all the callbacks of the type to be removed at the end of the vector
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mLogCallbacks.erase(AZStd::remove_if(begin(mLogCallbacks), end(mLogCallbacks), [type](const LogCallback* callback)
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{
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LogCallback* callback = mLogCallbacks[i];
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// check if we are dealing with a log file
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if (callback->GetType() == type)
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{
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// get rid of the callback instance
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delete callback;
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// remove the callback from the stack
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mLogCallbacks.Remove(i);
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return true;
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}
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else
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{
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i++;
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}
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}
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return false;
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}));
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// collect the enabled log levels
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InitLogLevels();
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@@ -141,13 +128,12 @@ namespace MCore
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LockGuard lock(mMutex);
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// get rid of the callbacks
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const uint32 num = mLogCallbacks.GetLength();
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for (uint32 i = 0; i < num; ++i)
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for (auto* logCallback : mLogCallbacks)
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{
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delete mLogCallbacks[i];
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delete logCallback;
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}
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mLogCallbacks.Clear(true);
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mLogCallbacks.clear();
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// collect the enabled log levels
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InitLogLevels();
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@@ -155,15 +141,15 @@ namespace MCore
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// retrieve a pointer to the given log callback
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LogCallback* LogManager::GetLogCallback(uint32 index)
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LogCallback* LogManager::GetLogCallback(size_t index)
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{
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return mLogCallbacks[index];
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}
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// return number of log callbacks in the stack
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uint32 LogManager::GetNumLogCallbacks() const
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size_t LogManager::GetNumLogCallbacks() const
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{
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return mLogCallbacks.GetLength();
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return mLogCallbacks.size();
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}
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// collect all enabled log levels
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@@ -173,10 +159,9 @@ namespace MCore
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int32 logLevels = LogCallback::LOGLEVEL_NONE;
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// enable all log levels that are enabled by any of the callbacks
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const uint32 num = mLogCallbacks.GetLength();
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for (uint32 i = 0; i < num; ++i)
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for (auto* logCallback : mLogCallbacks)
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{
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logLevels |= (int32)mLogCallbacks[i]->GetLogLevels();
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logLevels |= (int32)logCallback->GetLogLevels();
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}
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mLogLevels = (LogCallback::ELogLevel)logLevels;
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@@ -187,10 +172,9 @@ namespace MCore
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void LogManager::SetLogLevels(LogCallback::ELogLevel logLevels)
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{
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// iterate through all log callbacks and set it to the given log levels
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const uint32 num = mLogCallbacks.GetLength();
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for (uint32 i = 0; i < num; ++i)
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for (auto* logCallback : mLogCallbacks)
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{
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mLogCallbacks[i]->SetLogLevels(logLevels);
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logCallback->SetLogLevels(logLevels);
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}
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// force set the log manager's log levels to the given one as well
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@@ -204,23 +188,21 @@ namespace MCore
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LockGuard lock(mMutex);
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// iterate through all callbacks
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const uint32 num = mLogCallbacks.GetLength();
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for (uint32 i = 0; i < num; ++i)
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for (auto* logCallback : mLogCallbacks)
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{
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if (mLogCallbacks[i]->GetLogLevels() & logLevel)
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if (logCallback->GetLogLevels() & logLevel)
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{
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mLogCallbacks[i]->Log(message, logLevel);
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logCallback->Log(message, logLevel);
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}
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}
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}
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// find the index of a given callback
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uint32 LogManager::FindLogCallback(LogCallback* callback) const
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size_t LogManager::FindLogCallback(LogCallback* callback) const
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{
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// iterate through all callbacks
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const uint32 num = mLogCallbacks.GetLength();
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for (uint32 i = 0; i < num; ++i)
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for (size_t i = 0; i < mLogCallbacks.size(); ++i)
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{
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if (mLogCallbacks[i] == callback)
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{
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@@ -228,7 +210,7 @@ namespace MCore
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}
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}
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return MCORE_INVALIDINDEX32;
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return InvalidIndex;
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}
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