Editor/Plugins/EditorCommon
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
@@ -5,7 +5,6 @@
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*
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*/
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#include "EditorCommon_precompiled.h"
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#include <ActionOutput.h>
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#include <QWidget>
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@@ -6,5 +6,4 @@
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*/
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#include "EditorCommon_precompiled.h"
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#include "../../Editor/RenderHelpers/AxisHelperShared.inl"
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@@ -5,6 +5,4 @@
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*
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*/
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#include "EditorCommon_precompiled.h"
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#include "../../Editor/Objects/DisplayContextShared.inl"
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@@ -6,7 +6,6 @@
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*/
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#include "EditorCommon_precompiled.h"
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#include "Ruler.h"
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#include <QPainter>
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@@ -43,7 +42,7 @@ namespace DrawingPrimitives
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const float ticksMinPower = log10f(RULER_MIN_PIXELS_PER_TICK);
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const float ticksPowerDelta = ticksMinPower - log10f(pixelsPerUnit);
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const int digitsAfterPoint = max(-int(ceil(ticksPowerDelta)) - 1, 0);
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const int digitsAfterPoint = AZStd::max(-int(ceil(ticksPowerDelta)) - 1, 0);
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if (pRulerPrecision)
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{
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*pRulerPrecision = digitsAfterPoint;
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@@ -6,7 +6,6 @@
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*/
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#include "EditorCommon_precompiled.h"
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#include "TimeSlider.h"
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#include <QPainter>
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@@ -4,13 +4,14 @@
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "EditorCommon_precompiled.h"
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#include <platform.h>
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#include "EditorCommon.h"
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#include "EditorCommonAPI.h"
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#include <CryCommon/ISystem.h>
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CEditorCommonApp::CEditorCommonApp()
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{
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}
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@@ -1,21 +0,0 @@
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#ifndef VC_EXTRALEAN
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#define VC_EXTRALEAN
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#endif
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// These redicilous dependencies are needed just to be able to use
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// Sandbox gizmos drawing and hit-testing code =(
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#include "ISystem.h"
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#include "Include/EditorCoreAPI.h"
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#include "Util/EditorUtils.h"
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@@ -6,7 +6,6 @@
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*/
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#include "EditorCommon_precompiled.h"
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#include "platform.h"
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#pragma warning(disable: 4266) // disabled warning from afk overrides
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@@ -5,7 +5,6 @@
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*
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*/
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#include "EditorCommon_precompiled.h"
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#include <SaveUtilities/AsyncSaveRunner.h>
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#include <AzToolsFramework/SourceControl/SourceControlAPI.h>
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#include <AzCore/IO/SystemFile.h>
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@@ -5,7 +5,6 @@
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*
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*/
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#include "EditorCommon_precompiled.h"
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#include <WinWidget/WinWidgetManager.h>
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namespace WinWidget
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@@ -13,6 +13,8 @@
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#include <vector>
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#include <functional>
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class QWidget;
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namespace WinWidget
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{
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class EDITOR_COMMON_API WinWidgetManager
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@@ -10,7 +10,6 @@ set(FILES
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EditorCommon.cpp
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EditorCommon.rc
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EditorCommonAPI.h
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EditorCommon_precompiled.h
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ActionOutput.h
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ActionOutput.cpp
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UiEditorDLLBus.h
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@@ -1,13 +0,0 @@
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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// stdafx.cpp : source file that includes just the standard includes
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// EditorCommon.pch will be the pre-compiled header
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// stdafx.obj will contain the pre-compiled type information
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#include "EditorCommon_precompiled.h"
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