StartingPointInput

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
Esteban Papp
2021-07-12 20:05:05 -07:00
parent 73de4bc922
commit 83a5ba2b16
10 changed files with 5 additions and 18 deletions
@@ -4,7 +4,7 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "StartingPointInput_precompiled.h"
#include "Input.h"
#include "LyToAzInputNameConversions.h"
#include <AzCore/EBus/EBus.h>
@@ -4,7 +4,7 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "StartingPointInput_precompiled.h"
#include "InputConfigurationComponent.h"
#include <AzCore/Component/ComponentApplicationBus.h>
#include <AzCore/IO/SystemFile.h>
@@ -4,7 +4,7 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "StartingPointInput_precompiled.h"
#include "InputEventMap.h"
#include <AzCore/EBus/EBus.h>
#include <AzCore/RTTI/ReflectContext.h>
@@ -4,7 +4,7 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <StartingPointInput_precompiled.h>
#include <InputHandlerNodeable.h>
#include <ScriptCanvas/Utils/SerializationUtils.h>
@@ -4,7 +4,7 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <StartingPointInput_precompiled.h>
#include <InputLibrary.h>
#include <AzCore/Serialization/EditContext.h>
@@ -5,8 +5,6 @@
*
*/
#include "StartingPointInput_precompiled.h"
#include "InputConfigurationComponent.h"
#include "InputEventBindings.h"
#include "InputEventMap.h"
@@ -1,8 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "StartingPointInput_precompiled.h"
#include <AzTest/AzTest.h>
#include <InputEventMap.h>
@@ -19,5 +19,4 @@ set(FILES
Source/InputNode.h
Source/InputNode.cpp
Source/StartingPointInputGem.cpp
Source/StartingPointInput_precompiled.h
)
@@ -21,5 +21,4 @@ set(FILES
Source/InputHandlerNodeable.cpp
Source/InputHandlerNodeable.ScriptCanvasNodeable.xml
Source/InputNode.ScriptCanvasGrammar.xml
Source/StartingPointInput_precompiled.h
)