Removal last CryTek references
- 'Crytek application' is now 'O3DE application' in ISystem.h - 'CryTek' is now 'O3DE' in ProjectDefines.h (comment) - 'Crytek Legacy' is now 'O3DE Legacy' in LocalizedStringManager.cpp - 'Crytek extended data' references are now 'O3DE extended data' Signed-off-by: spham <spham@amazon.com>
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@@ -350,7 +350,7 @@ namespace ImageProcessingAtom
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if (bOk && alphaImage && !hasSplitFlag)
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{
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//4 bytes extension tag, 4 bytes attached alpha tag, then 4 bytes of chunk size
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fileSaveStream.Write(sizeof(FOURCC_CExt), &FOURCC_CExt); // marker for the start of Crytek Extended data
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fileSaveStream.Write(sizeof(FOURCC_CExt), &FOURCC_CExt); // marker for the start of O3DE Extended data
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fileSaveStream.Write(sizeof(FOURCC_AttC), &FOURCC_AttC); // Attached Channel chunk
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uint32_t size = 0;
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@@ -368,7 +368,7 @@ namespace ImageProcessingAtom
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fileSaveStream.Write(sizeBytes, &size);
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fileSaveStream.Seek(endPos, AZ::IO::GenericStream::ST_SEEK_BEGIN);
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// marker for the end of Crytek Extended data
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// marker for the end of O3DE Extended data
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fileSaveStream.Write(sizeof(FOURCC_CEnd), &FOURCC_CEnd);
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}
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