remove scripteventreference deprecated code

Signed-off-by: carlitosan <82187351+carlitosan@users.noreply.github.com>
This commit is contained in:
carlitosan
2021-11-22 16:57:21 -08:00
parent 1f2385ca1a
commit 81bf27c4e0
5 changed files with 1 additions and 144 deletions
@@ -1,92 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "ScriptEventReferencesComponent.h"
namespace ScriptEvents
{
namespace Components
{
void ScriptEventReferencesComponent::Reflect(AZ::ReflectContext* context)
{
if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
// The Script Event References component is no longer necessary, as all Script Event assets
// will be properly loaded as needed.
serializeContext->ClassDeprecate("ScriptEventReferencesComponent", "{D0F440AC-32D4-49EC-8B93-860B188266A6}");
}
}
void ScriptEventReferencesComponent::Activate()
{
for (auto& scriptEventReferences : m_scriptEventAssets)
{
const auto& asset = scriptEventReferences.GetAsset();
if (asset)
{
if (!AZ::Data::AssetBus::MultiHandler::BusIsConnectedId(asset.GetId()))
{
AZ::Data::AssetBus::MultiHandler::BusConnect(asset.GetId());
}
// Load the asset if it's not ready
if (!asset.IsReady())
{
AZ::Data::AssetInfo assetInfo;
AZ::Data::AssetCatalogRequestBus::BroadcastResult(assetInfo, &AZ::Data::AssetCatalogRequests::GetAssetInfoById, asset.GetId());
if (assetInfo.m_assetId.IsValid())
{
AZ::Data::AssetManager::Instance().GetAsset(asset.GetId(), azrtti_typeid<ScriptEventsAsset>(), AZ::Data::AssetLoadBehavior::Default)
.BlockUntilLoadComplete();
}
}
}
else
{
AZ_Warning("Script Events", false, "ScriptEventReferencesComponent could not find Script Event asset: %s", scriptEventReferences.GetDefinition() ? scriptEventReferences.GetDefinition()->GetName().c_str() : scriptEventReferences.GetAsset().GetId().ToString<AZStd::string>().c_str());
}
}
}
void ScriptEventReferencesComponent::Deactivate()
{
for (auto& scriptEventReferences : m_scriptEventAssets)
{
const auto& asset = scriptEventReferences.GetAsset();
if (asset)
{
AZ::Data::AssetBus::MultiHandler::BusDisconnect(asset.GetId());
}
}
}
void ScriptEventReferencesComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
{
provided.push_back(AZ_CRC("ScriptEventReference", 0x3df92d40));
}
void ScriptEventReferencesComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
{
incompatible.push_back(AZ_CRC("ScriptEventReference", 0x3df92d40));
}
void ScriptEventReferencesComponent::GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent)
{
dependent.push_back(AZ_CRC("LuaScriptService", 0x21d76c4b));
}
void ScriptEventReferencesComponent::OnAssetReady(AZ::Data::Asset<AZ::Data::AssetData> asset)
{
if (ScriptEventsAsset* scriptEventAsset = asset.GetAs<ScriptEventsAsset>())
{
scriptEventAsset->m_definition.RegisterInternal();
}
}
}
}
@@ -1,44 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <ScriptEvents/ScriptEventsAssetRef.h>
#include <AzCore/Asset/AssetCommon.h>
namespace ScriptEvents
{
namespace Components
{
class ScriptEventReferencesComponent
: public AZ::Component
, private AZ::Data::AssetBus::MultiHandler
{
public:
AZ_COMPONENT(ScriptEventReferencesComponent, "{D0F440AC-32D4-49EC-8B93-860B188266A6}", AZ::Component);
//////////////////////////////////////////////////////////////////////////
// AZ::Component
void Init() override {}
void Activate() override;
void Deactivate() override;
//////////////////////////////////////////////////////////////////////////
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
void OnAssetReady(AZ::Data::Asset<AZ::Data::AssetData> asset) override;
static void Reflect(AZ::ReflectContext* reflection);
AZStd::vector<ScriptEvents::ScriptEventsAssetRef> m_scriptEventAssets;
};
}
}
@@ -9,7 +9,6 @@
#include <ScriptEvents/ScriptEventsGem.h>
#include <Source/Editor/ScriptEventsSystemEditorComponent.h>
#include <ScriptEvents/Components/ScriptEventReferencesComponent.h>
#include <Builder/ScriptEventsBuilderComponent.h>
#include <ScriptEvents/ScriptEventsBus.h>
@@ -74,7 +73,6 @@ namespace ScriptEvents
m_descriptors.insert(m_descriptors.end(), {
ScriptEventsEditor::ScriptEventEditorSystemComponent::CreateDescriptor(),
ScriptEvents::Components::ScriptEventReferencesComponent::CreateDescriptor(),
ScriptEventsBuilder::ScriptEventsBuilderComponent::CreateDescriptor(),
});
}
@@ -12,8 +12,6 @@
#include <ScriptEvents/ScriptEventsGem.h>
#include <ScriptEvents/Components/ScriptEventReferencesComponent.h>
namespace ScriptEvents
{
ScriptEventsModule::ScriptEventsModule()
@@ -23,8 +21,7 @@ namespace ScriptEvents
ScriptEventModuleConfigurationRequestBus::Handler::BusConnect();
m_descriptors.insert(m_descriptors.end(), {
ScriptEvents::ScriptEventsSystemComponent::CreateDescriptor(),
ScriptEvents::Components::ScriptEventReferencesComponent::CreateDescriptor(),
ScriptEvents::ScriptEventsSystemComponent::CreateDescriptor()
});
}
@@ -42,6 +42,4 @@ set(FILES
Include/ScriptEvents/Internal/BehaviorContextBinding/ScriptEventsBindingBus.h
Include/ScriptEvents/Internal/BehaviorContextBinding/ScriptEventBinding.h
Include/ScriptEvents/Internal/BehaviorContextBinding/ScriptEventBinding.cpp
Include/ScriptEvents/Components/ScriptEventReferencesComponent.h
Include/ScriptEvents/Components/ScriptEventReferencesComponent.cpp
)