Terrain/jjjoness/3172 axis aligned box shape component (#3981)
* CHanges to Push/Pop Matrix Signed-off-by: John Jones-Steele <jjjoness@amazon.com> * Fixed bad commit Signed-off-by: John Jones-Steele <jjjoness@amazon.com> * REmoved the AxisAlignedBoxShapeComponentBux and AxisAlignedBoxShapeConfig Signed-off-by: John Jones-Steele <jjjoness@amazon.com> * Fixed derivation of AxisAlignedBoxShape Signed-off-by: John Jones-Steele <jjjoness@amazon.com> * Added ShowChildrenOnly to Component Signed-off-by: John Jones-Steele <jjjoness@amazon.com> * Fixed cmake file Signed-off-by: John Jones-Steele <jjjoness@amazon.com> * Changes from review Signed-off-by: John Jones-Steele <jjjoness@amazon.com> * Added tests for AxisAlignedBoxShape Signed-off-by: John Jones-Steele <jjjoness@amazon.com> * Addressed PR comments and added one further test. Signed-off-by: John Jones-Steele <jjjoness@amazon.com> * Removed dead code. Signed-off-by: John Jones-Steele <jjjoness@amazon.com> * Changes from review Signed-off-by: John Jones-Steele <jjjoness@amazon.com> * Spelling fix and changed link to docs Signed-off-by: John Jones-Steele <jjjoness@amazon.com> * Fixed profile bug in Linux Signed-off-by: John Jones-Steele <jjjoness@amazon.com> * Fixed problem with Unity Profile Build in Tests Signed-off-by: John Jones-Steele <jjjoness@amazon.com>
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include "AxisAlignedBoxShape.h"
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#include "AxisAlignedBoxShapeComponent.h"
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#include "EditorBaseShapeComponent.h"
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#include <AzFramework/Entity/EntityDebugDisplayBus.h>
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#include <AzToolsFramework/ComponentMode/ComponentModeDelegate.h>
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#include <AzToolsFramework/Manipulators/BoxManipulatorRequestBus.h>
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namespace LmbrCentral
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{
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/// Editor representation of Box Shape Component.
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class EditorAxisAlignedBoxShapeComponent
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: public EditorBaseShapeComponent
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, private AzFramework::EntityDebugDisplayEventBus::Handler
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, private AzToolsFramework::BoxManipulatorRequestBus::Handler
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{
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public:
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AZ_EDITOR_COMPONENT(EditorAxisAlignedBoxShapeComponent, EditorAxisAlignedBoxShapeComponentTypeId, EditorBaseShapeComponent);
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static void Reflect(AZ::ReflectContext* context);
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EditorAxisAlignedBoxShapeComponent() = default;
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// AZ::Component
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void Init() override;
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void Activate() override;
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void Deactivate() override;
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protected:
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
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static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
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// EditorComponentBase
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void BuildGameEntity(AZ::Entity* gameEntity) override;
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// AZ::TransformNotificationBus::Handler
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void OnTransformChanged(const AZ::Transform& local, const AZ::Transform& world) override;
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private:
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AZ_DISABLE_COPY_MOVE(EditorAxisAlignedBoxShapeComponent)
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// AzFramework::EntityDebugDisplayEventBus
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void DisplayEntityViewport(
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const AzFramework::ViewportInfo& viewportInfo,
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AzFramework::DebugDisplayRequests& debugDisplay) override;
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// AzToolsFramework::BoxManipulatorRequestBus
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AZ::Vector3 GetDimensions() override;
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void SetDimensions(const AZ::Vector3& dimensions) override;
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AZ::Transform GetCurrentTransform() override;
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AZ::Vector3 GetBoxScale() override;
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void ConfigurationChanged();
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AxisAlignedBoxShape m_aaboxShape; ///< Stores underlying box representation for this component.
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using ComponentModeDelegate = AzToolsFramework::ComponentModeFramework::ComponentModeDelegate;
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ComponentModeDelegate m_componentModeDelegate; /**< Responsible for detecting ComponentMode activation
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* and creating a concrete ComponentMode.*/
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};
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} // namespace LmbrCentral
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