Remove many unused variables and unused setting files (#4607)
* Remove many unused variables and unused setting files Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Remove a few more dead config vars Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * fix android test_ConfigureSettings_DefaultValues_SetsValues Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
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@@ -1273,17 +1273,6 @@ AZ_POP_DISABLE_WARNING
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//Load config files
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//////////////////////////////////////////////////////////////////////////
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int curSpecVal = 0;
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ICVar* pSysSpecCVar = gEnv->pConsole->GetCVar("r_GraphicsQuality");
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if (gEnv->pSystem->IsDevMode())
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{
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if (pSysSpecCVar && pSysSpecCVar->GetFlags() & VF_WASINCONFIG)
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{
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curSpecVal = pSysSpecCVar->GetIVal();
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pSysSpecCVar->SetFlags(pSysSpecCVar->GetFlags() | VF_SYSSPEC_OVERWRITE);
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}
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}
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// tools may not interact with @user@
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if (!gEnv->IsInToolMode())
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{
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@@ -1293,16 +1282,6 @@ AZ_POP_DISABLE_WARNING
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}
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}
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// If sys spec variable was specified, is not 0, and we are in devmode restore the value from before loading game.cfg
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// This enables setting of a specific sys_spec outside menu and game.cfg
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if (gEnv->pSystem->IsDevMode())
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{
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if (pSysSpecCVar && curSpecVal && curSpecVal != pSysSpecCVar->GetIVal())
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{
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pSysSpecCVar->Set(curSpecVal);
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}
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}
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{
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// We have to load this file again since first time we did it without devmode
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LoadConfiguration(m_systemConfigName.c_str());
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