Remove many unused variables and unused setting files (#4607)
* Remove many unused variables and unused setting files Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Remove a few more dead config vars Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * fix android test_ConfigureSettings_DefaultValues_SetsValues Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
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@@ -1,7 +1,6 @@
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; Setup useful cvars for artists profiling GPU cost
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; Once in level (e.g. map c3mp_rooftop_gardens from the frontend/cmdline), in the console:
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; exec artprof.cfg
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; Be sure also to set r_shadersAsyncActivation=0 in your user.cfg (or copy artprof_user.cfg -> user.cfg)
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; used to allow loading of loose shaders
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sys_pakPriority=0
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@@ -9,19 +8,8 @@ sys_pakPriority=0
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; because it's annoying and not relevant for artists
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sys_pakLogInvalidFileAccess=0
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; disable fog volumes and particles as they can be misleading with r_measureOverdraw 4
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e_fogVolumes=0
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e_particles=0
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; for convenience
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g_infiniteSuitEnergy=1
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g_infiniteAmmo=1
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g_timelimit=0
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bind o "r_measureOverdraw 0"
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bind p "r_measureOverdraw 4"
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bind k "r_artProfile 0"
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bind l "r_artProfile 1"
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; loading into an MP level with the map command stops you looking up and down unless you have a weapon
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i_giveitem scar
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