Remove many unused variables and unused setting files (#4607)

* Remove many unused variables and unused setting files

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove a few more dead config vars

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* fix android test_ConfigureSettings_DefaultValues_SetsValues

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
This commit is contained in:
Artur K
2021-10-13 00:06:15 +02:00
committed by GitHub
parent f34811c373
commit 80db67e90a
71 changed files with 21 additions and 2800 deletions
@@ -11,113 +11,16 @@
; default of this CVarGroup
= 7
sys_spec_ObjectDetail=7
sys_spec_Shading=7
sys_spec_VolumetricEffects=7
sys_spec_Shadows=7
sys_spec_Texture=7
sys_spec_Physics=7
sys_spec_PostProcessing=7
sys_spec_Particles=7
sys_spec_Sound=7
sys_spec_Water=7
sys_spec_GameEffects=7
sys_spec_light=7
[1]
sys_spec_ObjectDetail=1
sys_spec_Shading=1
sys_spec_VolumetricEffects=1
sys_spec_Shadows=1
sys_spec_Texture=1
sys_spec_Physics=1
sys_spec_PostProcessing=1
sys_spec_Particles=1
sys_spec_Sound=1
sys_spec_Water=1
sys_spec_GameEffects=1
sys_spec_light=1
[2]
sys_spec_ObjectDetail=2
sys_spec_Shading=2
sys_spec_VolumetricEffects=2
sys_spec_Shadows=2
sys_spec_Texture=2
sys_spec_Physics=2
sys_spec_PostProcessing=2
sys_spec_Particles=2
sys_spec_Sound=2
sys_spec_Water=2
sys_spec_GameEffects=2
sys_spec_light=2
[3]
sys_spec_ObjectDetail=3
sys_spec_Shading=3
sys_spec_VolumetricEffects=3
sys_spec_Shadows=3
sys_spec_Texture=3
sys_spec_Physics=3
sys_spec_PostProcessing=3
sys_spec_Particles=3
sys_spec_Sound=3
sys_spec_Water=3
sys_spec_GameEffects=3
sys_spec_light=3
[4]
sys_spec_ObjectDetail=4
sys_spec_Shading=4
sys_spec_VolumetricEffects=4
sys_spec_Shadows=4
sys_spec_Texture=4
sys_spec_Physics=4
sys_spec_PostProcessing=4
sys_spec_Particles=4
sys_spec_Sound=4
sys_spec_Water=4
sys_spec_GameEffects=4
sys_spec_light=4
[5]
sys_spec_ObjectDetail=5
sys_spec_Shading=5
sys_spec_VolumetricEffects=5
sys_spec_Shadows=5
sys_spec_Texture=5
sys_spec_Physics=5
sys_spec_PostProcessing=5
sys_spec_Particles=5
sys_spec_Sound=5
sys_spec_Water=5
sys_spec_GameEffects=5
sys_spec_light=5
[6]
sys_spec_ObjectDetail=6
sys_spec_Shading=6
sys_spec_VolumetricEffects=6
sys_spec_Shadows=6
sys_spec_Texture=6
sys_spec_Physics=6
sys_spec_PostProcessing=6
sys_spec_Particles=6
sys_spec_Sound=6
sys_spec_Water=6
sys_spec_GameEffects=6
sys_spec_light=6
[8]
sys_spec_ObjectDetail=8
sys_spec_Shading=8
sys_spec_VolumetricEffects=8
sys_spec_Shadows=8
sys_spec_Texture=8
sys_spec_Physics=8
sys_spec_PostProcessing=8
sys_spec_Particles=8
sys_spec_Sound=8
sys_spec_Water=8
sys_spec_GameEffects=8
sys_spec_light=8
@@ -1,8 +0,0 @@
[default]
; default of this CVarGroup
= 7
mfx_Timeout = 0.01
@@ -1,160 +0,0 @@
[default]
; default of this CVarGroup
= 7
ca_AttachmentCullingRation=360
es_DebrisLifetimeScale=1
e_CoverageBufferReproj=6
e_DecalsAllowGameDecals=1
e_DecalsLifeTimeScale=2
e_DecalsOverlapping=1
e_Dissolve=2
e_LightQuality=3
e_LodMin=0
e_LodRatio=20
e_MaxViewDistSpecLerp=1
e_MergedMeshesInstanceDist=1.0
e_MergedMeshesPool=8192
e_ObjQuality=3
e_OcclusionCullingViewDistRatio=1
e_ProcVegetation=1
e_StatObjBufferRenderTasks=1
e_StreamCgf=0
e_TerrainLodRatio=1
e_TerrainOcclusionCullingMaxDist=200
e_Tessellation=0
e_VegetationMinSize=0
e_ViewDistMin=10
e_ViewDistRatio=100
e_ViewDistRatioCustom=100
e_ViewDistRatioDetail=100
e_ViewDistRatioLights=50
e_ViewDistRatioVegetation=100
r_DrawNearZRange=0.12
r_FlaresTessellationRatio=1
r_SilhouettePOM=0
r_usezpass=2
[1]
ca_AttachmentCullingRation=145
es_DebrisLifetimeScale=0.6
e_DecalsLifeTimeScale=1
e_Dissolve=0
e_LightQuality=1
e_LodRatio=10
e_MaxViewDistSpecLerp=0.5
e_ObjQuality=1
e_TerrainOcclusionCullingMaxDist=130
e_VegetationMinSize=0.5
e_ViewDistRatioCustom=60
e_ViewDistRatioDetail=25
e_ViewDistRatioLights=25
e_ViewDistRatioVegetation=21
r_FlaresTessellationRatio=0.25
r_usezpass=1
e_ProcVegetation=0
e_ViewDistRatio=50
[2]
ca_AttachmentCullingRation=145
es_DebrisLifetimeScale=0.6
e_DecalsLifeTimeScale=1
e_Dissolve=0
e_LightQuality=2
e_LodRatio=10
e_MaxViewDistSpecLerp=0.5
e_ObjQuality=2
e_TerrainOcclusionCullingMaxDist=130
e_VegetationMinSize=0.5
e_ViewDistRatioCustom=60
e_ViewDistRatioDetail=25
e_ViewDistRatioLights=25
e_ViewDistRatioVegetation=50
r_FlaresTessellationRatio=0.25
r_usezpass=1
e_ProcVegetation=1
e_ViewDistRatio=50
[3]
ca_AttachmentCullingRation=145
es_DebrisLifetimeScale=0.6
e_DecalsLifeTimeScale=1
e_Dissolve=0
e_LightQuality=3
e_LodRatio=10
e_MaxViewDistSpecLerp=0.5
e_ObjQuality=3
e_TerrainOcclusionCullingMaxDist=130
e_VegetationMinSize=0.5
e_ViewDistRatioCustom=60
e_ViewDistRatioDetail=25
e_ViewDistRatioLights=25
e_ViewDistRatioVegetation=50
r_FlaresTessellationRatio=0.25
r_usezpass=1
e_ProcVegetation=1
e_ViewDistRatio=75
[4]
ca_AttachmentCullingRation=145
es_DebrisLifetimeScale=0.6
e_DecalsLifeTimeScale=1
e_Dissolve=0
e_LightQuality=4
e_LodRatio=10
e_MaxViewDistSpecLerp=0.5
e_ObjQuality=4
e_TerrainOcclusionCullingMaxDist=130
e_VegetationMinSize=0.5
e_ViewDistRatioCustom=60
e_ViewDistRatioDetail=25
e_ViewDistRatioLights=25
e_ViewDistRatioVegetation=50
r_FlaresTessellationRatio=0.25
r_usezpass=1
e_ProcVegetation=1
e_ViewDistRatio=75
[5]
ca_AttachmentCullingRation=145
es_DebrisLifetimeScale=0.6
e_DecalsLifeTimeScale=1
e_LightQuality=1
e_LodRatio=10
e_MaxViewDistSpecLerp=0.5
e_ObjQuality=1
e_TerrainOcclusionCullingMaxDist=130
e_VegetationMinSize=0.5
e_ViewDistRatio=50
e_ViewDistRatioCustom=60
e_ViewDistRatioDetail=25
e_ViewDistRatioLights=25
e_ViewDistRatioVegetation=50
r_FlaresTessellationRatio=0.25
[6]
ca_AttachmentCullingRation=300
es_DebrisLifetimeScale=0.8
e_LightQuality=2
e_LodRatio=15
e_ObjQuality=2
e_ViewDistRatio=75
e_ViewDistRatioDetail=35
e_ViewDistRatioVegetation=75
[8]
ca_AttachmentCullingRation=400
e_LightQuality=4
e_LodRatio=40
e_MergedMeshesInstanceDist=2.0
e_MergedMeshesPool=16384
e_ObjQuality=4
e_TerrainLodRatio=0.5
e_Tessellation=1
e_ViewDistRatio=125
e_ViewDistRatioCustom=125
e_ViewDistRatioDetail=125
e_ViewDistRatioLights=75
e_ViewDistRatioVegetation=125
r_DrawNearZRange = 0.08
r_SilhouettePOM=1
@@ -1,94 +0,0 @@
[default]
; default of this CVarGroup
= 7
e_ParticlesGI=1
e_ParticlesPreload=0
e_ParticlesMaxScreenFill=128
e_ParticlesMinDrawPixels=1
e_ParticlesMotionBlur=0
e_ParticlesObjectCollisions=2
e_ParticlesQuality=3
e_ParticlesSortQuality=0
e_ParticlesPoolSize=16384
r_ParticlesHalfRes=0
r_ParticlesTessellation=1
r_ParticlesInstanceVertices=1
r_ParticlesGpuMaxEmitCount=10000
[1]
e_ParticlesGI=0
e_ParticlesPreload=1
e_ParticlesMaxScreenFill=16
e_ParticlesMinDrawPixels=2
e_ParticlesObjectCollisions=1
e_ParticlesQuality=2
e_ParticlesPoolSize=4096
r_ParticlesHalfRes=1
r_ParticlesTessellation=0
r_ParticlesInstanceVertices=0
r_ParticlesGpuMaxEmitCount=10
[2]
e_ParticlesGI=0
e_ParticlesPreload=1
e_ParticlesMaxScreenFill=16
e_ParticlesMinDrawPixels=2
e_ParticlesObjectCollisions=1
e_ParticlesQuality=2
e_ParticlesPoolSize=4096
r_ParticlesHalfRes=1
r_ParticlesTessellation=0
r_ParticlesInstanceVertices=0
r_ParticlesGpuMaxEmitCount=100
[3]
e_ParticlesGI=0
e_ParticlesPreload=1
e_ParticlesMaxScreenFill=16
e_ParticlesMinDrawPixels=2
e_ParticlesObjectCollisions=1
e_ParticlesQuality=2
e_ParticlesPoolSize=4096
r_ParticlesHalfRes=1
r_ParticlesTessellation=0
r_ParticlesInstanceVertices=0
r_ParticlesGpuMaxEmitCount=500
[4]
e_ParticlesGI=0
e_ParticlesPreload=1
e_ParticlesMaxScreenFill=16
e_ParticlesMinDrawPixels=2
e_ParticlesObjectCollisions=1
e_ParticlesQuality=2
e_ParticlesPoolSize=4096
r_ParticlesHalfRes=1
r_ParticlesTessellation=0
r_ParticlesInstanceVertices=0
r_ParticlesGpuMaxEmitCount=1000
[5]
e_ParticlesMaxScreenFill=32
e_ParticlesMinDrawPixels=1.5
e_ParticlesObjectCollisions=1
e_ParticlesQuality=1
r_ParticlesHalfRes=1
r_ParticlesTessellation=0
r_ParticlesGpuMaxEmitCount=3000
[6]
e_ParticlesMaxScreenFill=64
e_ParticlesObjectCollisions=1
e_ParticlesQuality=2
r_ParticlesGpuMaxEmitCount=5000
[8]
e_ParticlesMaxScreenFill=160
e_ParticlesMotionBlur=1
e_ParticlesQuality=4
r_ParticlesGpuMaxEmitCount=1048576
@@ -1,100 +0,0 @@
[default]
; default of this CVarGroup
= 7
es_MaxPhysDist=100
es_MaxPhysDistInvisible=25
e_CullVegActivation=50
e_FoliageWindActivationDist=25
e_PhysMinCellSize=4
e_PhysOceanCell=0.5
e_PhysProxyTriLimit=10000
g_breakage_mem_limit=0
g_breakage_particles_limit=160
g_no_secondary_breaking=0
g_tree_cut_reuse_dist=0
p_gravity_z=-13
p_max_entity_cells=300000
p_max_MC_iters=6000
p_max_object_splashes=3
p_max_substeps=5
p_max_substeps_large_group=5
p_num_bodies_large_group=100
p_splash_dist0=7
p_splash_dist1=30
p_splash_force0=10
p_splash_force1=100
p_splash_vel0=4.5
p_splash_vel1=10
v_vehicle_quality=4
[1]
es_MaxPhysDistInvisible=15
e_CullVegActivation=30
e_FoliageWindActivationDist=10
e_PhysMinCellSize=16
e_PhysOceanCell=1
g_breakage_mem_limit=2000
g_breakage_particles_limit=40
g_no_secondary_breaking=1
g_tree_cut_reuse_dist=1
p_max_entity_cells=75000
p_max_MC_iters=2000
p_max_substeps=2
[2]
es_MaxPhysDistInvisible=15
e_CullVegActivation=30
e_FoliageWindActivationDist=10
e_PhysMinCellSize=16
e_PhysOceanCell=1
g_breakage_mem_limit=2000
g_breakage_particles_limit=40
g_no_secondary_breaking=1
g_tree_cut_reuse_dist=1
p_max_entity_cells=75000
p_max_MC_iters=2000
p_max_substeps=2
[3]
es_MaxPhysDistInvisible=15
e_CullVegActivation=30
e_FoliageWindActivationDist=10
e_PhysMinCellSize=16
e_PhysOceanCell=1
g_breakage_mem_limit=2000
g_breakage_particles_limit=40
g_no_secondary_breaking=1
g_tree_cut_reuse_dist=1
p_max_entity_cells=75000
p_max_MC_iters=2000
p_max_substeps=2
[4]
es_MaxPhysDistInvisible=15
e_CullVegActivation=30
e_FoliageWindActivationDist=10
e_PhysMinCellSize=16
e_PhysOceanCell=1
g_breakage_mem_limit=2000
g_breakage_particles_limit=40
g_no_secondary_breaking=1
g_tree_cut_reuse_dist=1
p_max_entity_cells=75000
p_max_MC_iters=2000
p_max_substeps=2
[5]
es_MaxPhysDist=50
es_MaxPhysDistInvisible=15
e_CullVegActivation=30
e_FoliageWindActivationDist=10
e_PhysOceanCell=1
g_breakage_particles_limit=80
g_tree_cut_reuse_dist=0.35
p_max_MC_iters=4000
p_max_substeps=2
[6]
[8]
@@ -1,114 +0,0 @@
[default]
; default of this CVarGroup
= 7
r_PostProcessEffects=1
q_ShaderHDR=2
q_ShaderPostProcess=2
r_ChromaticAberration=0
r_ColorGradingChartsCache=0
r_DepthOfField=2
r_Flares=1
r_HDRBloomQuality=2
r_MotionBlur=2
r_MotionBlurMaxViewDist=100000
r_MotionBlurQuality=1
r_MotionBlurShutterSpeed=125
r_Rain=2
r_RainMaxViewDist_Deferred=150
r_Sharpening=0
r_Snow=2
r_SunShafts=2
r_TranspDepthFixup=1
r_ToneMapTechnique=0
r_ToneMapExposureType=0
r_HDRBloom=1
r_ColorGrading=1
r_ColorSpace=0
[1]
q_ShaderHDR=1
q_ShaderPostProcess=1
r_ColorGrading=0
r_DepthOfField=0
r_Flares=0
r_HDRBloom=0
r_HDRBloomQuality=0
r_MotionBlur=0
r_MotionBlurMaxViewDist=16
r_MotionBlurQuality=0
r_Rain=1
r_RainMaxViewDist_Deferred=40
r_Snow=1
r_SunShafts=0
r_TranspDepthFixup=0
r_ToneMapTechnique=3
r_ToneMapExposureType=1
r_ColorSpace=2
[2]
q_ShaderHDR=1
q_ShaderPostProcess=1
r_ColorGradingChartsCache=4
r_DepthOfField=1
r_Flares=0
r_HDRBloomQuality=0
r_MotionBlur=0
r_MotionBlurMaxViewDist=16
r_MotionBlurQuality=0
r_Rain=1
r_RainMaxViewDist_Deferred=40
r_Snow=1
r_SunShafts=1
r_TranspDepthFixup=0
[3]
q_ShaderHDR=1
q_ShaderPostProcess=2
r_ColorGradingChartsCache=4
r_DepthOfField=1
r_HDRBloomQuality=1
r_MotionBlur=0
r_MotionBlurMaxViewDist=16
r_MotionBlurQuality=0
r_Rain=1
r_RainMaxViewDist_Deferred=40
r_Snow=1
r_SunShafts=1
r_TranspDepthFixup=0
[4]
q_ShaderHDR=1
q_ShaderPostProcess=2
r_ColorGradingChartsCache=4
r_DepthOfField=1
r_HDRBloomQuality=1
r_MotionBlur=0
r_MotionBlurMaxViewDist=16
r_MotionBlurQuality=0
r_Rain=1
r_RainMaxViewDist_Deferred=40
r_Snow=1
r_SunShafts=1
r_TranspDepthFixup=0
[5]
q_ShaderHDR=1
q_ShaderPostProcess=1
r_ColorGradingChartsCache=4
r_MotionBlurMaxViewDist=16
r_MotionBlurQuality=0
r_RainMaxViewDist_Deferred=40
r_TranspDepthFixup=0
[6]
q_ShaderHDR=1
q_ShaderPostProcess=1
r_RainMaxViewDist_Deferred=100
[8]
q_ShaderHDR=3
q_ShaderPostProcess=3
r_MotionBlurQuality=2
@@ -1,98 +0,0 @@
[default]
; default of this CVarGroup
= 7
q_ShaderGeneral=2
q_ShaderMetal=2
q_ShaderGlass=2
q_ShaderVegetation=2
q_ShaderIce=2
q_ShaderTerrain=2
q_ShaderShadow=2
q_ShaderFX=2
q_ShaderSky=2
q_Renderer=2
[1]
q_ShaderGeneral=1
q_ShaderMetal=1
q_ShaderGlass=1
q_ShaderVegetation=1
q_ShaderIce=1
q_ShaderTerrain=1
q_ShaderShadow=1
q_ShaderFX=1
q_ShaderSky=1
q_Renderer=1
[2]
q_ShaderGeneral=1
q_ShaderMetal=1
q_ShaderGlass=1
q_ShaderVegetation=1
q_ShaderIce=1
q_ShaderTerrain=1
q_ShaderShadow=1
q_ShaderFX=1
q_ShaderSky=1
q_Renderer=1
[3]
q_ShaderGeneral=1
q_ShaderMetal=1
q_ShaderGlass=1
q_ShaderVegetation=1
q_ShaderIce=1
q_ShaderTerrain=1
q_ShaderShadow=1
q_ShaderFX=1
q_ShaderSky=1
q_Renderer=2
[4]
q_ShaderGeneral=1
q_ShaderMetal=1
q_ShaderGlass=1
q_ShaderVegetation=1
q_ShaderIce=1
q_ShaderTerrain=1
q_ShaderShadow=1
q_ShaderFX=1
q_ShaderSky=1
q_Renderer=2
[5]
q_ShaderGeneral=1
q_ShaderMetal=1
q_ShaderGlass=1
q_ShaderVegetation=1
q_ShaderIce=1
q_ShaderTerrain=1
q_ShaderShadow=1
q_ShaderFX=1
q_ShaderSky=1
q_Renderer=1
[6]
q_ShaderGeneral=1
q_ShaderMetal=1
q_ShaderGlass=1
q_ShaderVegetation=1
q_ShaderIce=1
q_ShaderTerrain=1
q_ShaderShadow=1
q_ShaderFX=1
q_ShaderSky=1
q_Renderer=1
[8]
q_ShaderGeneral=3
q_ShaderMetal=3
q_ShaderGlass=3
q_ShaderVegetation=3
q_ShaderIce=3
q_ShaderTerrain=3
q_ShaderShadow=3
q_ShaderFX=3
q_ShaderSky=3
q_Renderer=3
@@ -1,120 +0,0 @@
[default]
; default of this CVarGroup
= 7
e_CacheNearestCubePicking=1
e_DynamicLightsMaxEntityLights=16
e_GI=1
e_LightVolumes=1
e_SkyUpdateRate=1
e_TerrainAo=0
e_VegetationUseTerrainColor=1
r_DeferredShadingDepthBoundsTest=1
r_DeferredShadingTiled=2
r_DeferredShadingTiledHairQuality=1
r_deferredShadingFilterGBuffer=0
r_DeferredShadingSSS=1
r_AntialiasingMode=3
r_DetailDistance=8
r_EnvTexUpdateInterval=0.05
r_Refraction=1
r_RefractionPartialResolves=2
r_ssdo=1
r_ssdoHalfRes=2
r_ssdoColorBleeding=1
r_SSReflections=1
r_SSReflHalfRes=1
r_VisAreaClipLightsPerPixel=1
sys_spec_Quality=7
[1]
e_DynamicLightsMaxEntityLights=2
e_GI=0
e_SkyUpdateRate=0.5
e_VegetationUseTerrainColor=0
r_DeferredShadingTiled=0
r_DeferredShadingTiledHairQuality=0
r_DeferredShadingSSS=0
r_AntialiasingMode=0
r_DetailDistance=4
r_EnvTexUpdateInterval=0.075
r_Refraction=0
r_RefractionPartialResolves=0
r_ssdo=0
r_ssdoHalfRes=1
r_ssdoColorBleeding=0
r_SSReflections=0
sys_spec_Quality=1
[2]
e_DynamicLightsMaxEntityLights=2
e_GI=0
e_SkyUpdateRate=0.5
e_VegetationUseTerrainColor=0
r_DeferredShadingTiled=0
r_DeferredShadingTiledHairQuality=0
r_DeferredShadingSSS=0
r_AntialiasingMode=0
r_DetailDistance=4
r_EnvTexUpdateInterval=0.075
r_RefractionPartialResolves=0
r_ssdo=0
r_ssdoHalfRes=1
r_ssdoColorBleeding=0
r_SSReflections=0
sys_spec_Quality=2
[3]
e_DynamicLightsMaxEntityLights=2
e_GI=0
e_SkyUpdateRate=0.5
e_VegetationUseTerrainColor=0
r_DeferredShadingTiled=0
r_DeferredShadingTiledHairQuality=0
r_DeferredShadingSSS=0
r_AntialiasingMode=0
r_DetailDistance=4
r_EnvTexUpdateInterval=0.075
r_RefractionPartialResolves=0
r_ssdo=0
r_ssdoColorBleeding=0
r_SSReflections=0
sys_spec_Quality=3
[4]
e_DynamicLightsMaxEntityLights=2
e_GI=0
e_SkyUpdateRate=0.5
e_VegetationUseTerrainColor=0
r_DeferredShadingTiled=0
r_DeferredShadingTiledHairQuality=0
r_DeferredShadingSSS=0
r_AntialiasingMode=0
r_DetailDistance=4
r_EnvTexUpdateInterval=0.075
r_RefractionPartialResolves=0
r_ssdo=1
r_ssdoHalfRes=1
r_ssdoColorBleeding=0
r_SSReflections=0
sys_spec_Quality=4
[5]
e_DynamicLightsMaxEntityLights=7
e_GI=0
e_SkyUpdateRate=0.5
r_DetailDistance=4
r_EnvTexUpdateInterval=0.075
r_SSReflections=0
r_DeferredShadingTiledHairQuality=0
r_DeferredShadingSSS=0
sys_spec_Quality=5
[6]
e_DynamicLightsMaxEntityLights=11
sys_spec_Quality=6
[8]
r_DeferredShadingTiledHairQuality=2
r_SSReflHalfRes=0
sys_spec_Quality=8
@@ -1,116 +0,0 @@
[default]
; default of this CVarGroup
= 7
e_GsmLodsNum=5
e_GsmRange=3
e_ParticlesShadows=1
e_Shadows=1
e_ShadowsBlendCascades=1
e_ShadowsClouds=1
e_ShadowsCastViewDistRatio=1
e_ShadowsLodBiasFixed=0
e_ShadowsMaxTexRes=1024
e_ShadowsOnAlphaBlend=0
e_ShadowsPoolSize=4096
e_ShadowsResScale=4
e_ShadowsTessellateCascades=1
e_ShadowsTessellateDLights=0
e_ShadowsUpdateViewDistRatio=256
r_DrawNearShadows=1
r_FogShadows=2
r_FogShadowsWater=0
r_ShadowJittering=2.5
r_ShadowPoolMaxFrames=30
r_ShadowPoolMaxTimeslicedUpdatesPerFrame=100
r_ShadowsPCFiltering=1
r_ShadowsCache=4
r_ShadowsCacheFormat=1
r_ShadowsCacheResolutions=6324,4214
r_ShadowsUseClipVolume=1
e_ObjShadowCastSpec=3
[1]
e_GsmLodsNum=3
e_ParticlesShadows=0
e_ShadowsBlendCascades=0
e_ShadowsCastViewDistRatio=0.8
e_ShadowsLodBiasFixed=1
e_ShadowsMaxTexRes=512
r_DrawNearShadows=0
r_FogShadows=0
r_ShadowJittering=0
r_ShadowsCacheFormat=0
r_ShadowsCacheResolutions=3162,2107
e_ObjShadowCastSpec=1
e_ShadowsPoolSize=1024
[2]
e_GsmLodsNum=4
e_ParticlesShadows=0
e_ShadowsBlendCascades=0
e_ShadowsCastViewDistRatio=0.8
e_ShadowsLodBiasFixed=1
e_ShadowsMaxTexRes=512
r_DrawNearShadows=0
r_FogShadows=0
r_ShadowJittering=0
r_ShadowsCacheFormat=0
r_ShadowsCacheResolutions=3162,2107
e_ObjShadowCastSpec=1
e_ShadowsPoolSize=1024
[3]
e_GsmLodsNum=4
e_ParticlesShadows=0
e_ShadowsBlendCascades=0
e_ShadowsCastViewDistRatio=0.8
e_ShadowsLodBiasFixed=1
e_ShadowsMaxTexRes=512
r_DrawNearShadows=0
r_FogShadows=0
r_ShadowJittering=0
r_ShadowsCacheFormat=0
r_ShadowsCacheResolutions=3162,2107
e_ObjShadowCastSpec=1
e_ShadowsPoolSize=1024
[4]
e_GsmLodsNum=4
e_ParticlesShadows=0
e_ShadowsBlendCascades=0
e_ShadowsCastViewDistRatio=0.8
e_ShadowsLodBiasFixed=1
e_ShadowsMaxTexRes=512
r_DrawNearShadows=0
r_FogShadows=0
r_ShadowJittering=0
r_ShadowsCacheFormat=0
r_ShadowsCacheResolutions=3162,2107
e_ObjShadowCastSpec=1
e_ShadowsPoolSize=1024
[5]
e_GsmLodsNum=4
e_ParticlesShadows=0
e_ShadowsBlendCascades=0
e_ShadowsCastViewDistRatio=0.8
e_ShadowsLodBiasFixed=1
e_ShadowsMaxTexRes=512
r_FogShadows=0
r_ShadowJittering=1
e_ObjShadowCastSpec=1
r_ShadowsCacheResolutions=3162,2107
[6]
r_ShadowJittering=1
e_ObjShadowCastSpec=2
[8]
r_FogShadows=1
r_FogShadowsWater=1
r_ShadowPoolMaxFrames=0
r_ShadowPoolMaxTimeslicedUpdatesPerFrame=100
e_ObjShadowCastSpec=4
r_ShadowsCache=5
r_ShadowsCacheResolutions=4214
@@ -1,17 +0,0 @@
[default]
; default of this CVarGroup
= 7
[1]
[2]
[3]
[4]
[5]
[6]
[8]
@@ -1,94 +0,0 @@
[default]
; default of this CVarGroup
= 7
e_TerrainTextureStreamingPoolItemsNum=64
r_DynTexAtlasCloudsMaxSize=32
r_DynTexAtlasSpritesMaxSize=32
r_DynTexMaxSize=80
r_EnvCMResolution=2
r_EnvTexResolution=3
r_ImposterRatio=1
r_TexAtlasSize=2048
r_TexMaxAnisotropy=4
r_TexMinAnisotropy=4
r_TexNoAnisoAlphaTest=0
[1]
e_TerrainTextureStreamingPoolItemsNum=16
r_DynTexAtlasCloudsMaxSize=8
r_DynTexAtlasSpritesMaxSize=8
r_DynTexMaxSize=20
r_EnvCMResolution=0
r_EnvTexResolution=1
r_ImposterRatio=2
r_TexAtlasSize=512
r_TexMaxAnisotropy=2
r_TexMinAnisotropy=2
r_TexNoAnisoAlphaTest=1
[2]
e_TerrainTextureStreamingPoolItemsNum=16
r_DynTexAtlasCloudsMaxSize=8
r_DynTexAtlasSpritesMaxSize=8
r_DynTexMaxSize=20
r_EnvCMResolution=0
r_EnvTexResolution=1
r_ImposterRatio=2
r_TexAtlasSize=512
r_TexMaxAnisotropy=2
r_TexMinAnisotropy=2
r_TexNoAnisoAlphaTest=1
[3]
e_TerrainTextureStreamingPoolItemsNum=16
r_DynTexAtlasCloudsMaxSize=8
r_DynTexAtlasSpritesMaxSize=8
r_DynTexMaxSize=20
r_EnvCMResolution=0
r_EnvTexResolution=1
r_ImposterRatio=2
r_TexAtlasSize=512
r_TexMaxAnisotropy=2
r_TexMinAnisotropy=2
r_TexNoAnisoAlphaTest=1
[4]
e_TerrainTextureStreamingPoolItemsNum=16
r_DynTexAtlasCloudsMaxSize=8
r_DynTexAtlasSpritesMaxSize=8
r_DynTexMaxSize=20
r_EnvCMResolution=0
r_EnvTexResolution=1
r_ImposterRatio=2
r_TexAtlasSize=512
r_TexMaxAnisotropy=2
r_TexMinAnisotropy=2
r_TexNoAnisoAlphaTest=1
[5]
r_DynTexAtlasCloudsMaxSize=24
r_DynTexAtlasSpritesMaxSize=16
r_DynTexMaxSize=50
r_EnvCMResolution=0
r_EnvTexResolution=1
r_ImposterRatio=2
r_TexAtlasSize=512
r_TexMaxAnisotropy=2
r_TexMinAnisotropy=2
r_TexNoAnisoAlphaTest=1
[6]
r_DynTexAtlasCloudsMaxSize=24
r_DynTexAtlasSpritesMaxSize=16
r_DynTexMaxSize=60
r_EnvCMResolution=1
r_EnvTexResolution=2
r_ImposterRatio=1.5
r_TexMaxAnisotropy=8
r_TexMinAnisotropy=8
r_TexNoAnisoAlphaTest=1
[8]
r_TexMaxAnisotropy=16
r_TexMinAnisotropy=16
@@ -1,52 +0,0 @@
[default]
; dummy default for this CVarGroup (will be auto initialized during streaming system init or overridden by user via system.cfg)
= 0
; VRAM 1.0 GB
r_TexturesStreaming=1
r_TexturesStreamingMipBias=0
r_TexturesstreamingMinUsableMips=8
r_TexturesStreamingSkipMips=2
r_TexturesStreamPoolSize=256
[1]
; VRAM 1.0 GB
r_TexturesStreaming=0
r_TexturesStreamingSkipMips=0
r_TexturesStreamPoolSize=384
[2]
; VRAM 1.0 GB
r_TexturesStreaming=0
r_TexturesStreamingSkipMips=0
r_TexturesStreamPoolSize=384
[3]
; VRAM 1.0 GB
r_TexturesStreaming=0
r_TexturesStreamingSkipMips=0
r_TexturesStreamPoolSize=384
[4]
; VRAM 1.0 GB
r_TexturesStreaming=0
r_TexturesStreamingSkipMips=0
r_TexturesStreamPoolSize=384
[5]
; VRAM 1.0 GB
[6]
; VRAM 1.5 GB
r_TexturesStreamingSkipMips=1
r_TexturesStreamPoolSize=512
[7]
; VRAM 2.0 GB
r_TexturesStreamingSkipMips=0
r_TexturesStreamPoolSize=640
[8]
; VRAM 3.0 GB
r_TexturesStreamingSkipMips=0
r_TexturesStreamPoolSize=1536
@@ -1,26 +0,0 @@
[default]
; default of this CVarGroup
= 7
e_Clouds=1
r_Beams=1
[1]
r_Beams=0
[2]
r_Beams=0
[3]
r_Beams=0
[4]
r_Beams=0
[5]
r_Beams=0
[6]
r_Beams=0
[8]
@@ -1,81 +0,0 @@
[default]
; default of this CVarGroup
= 7
e_WaterOceanFFT=1
e_WaterTessellationAmount=10
e_WaterTessellationSwathWidth=10
q_ShaderWater=2
r_WaterCaustics=1
r_WaterReflections=1
r_WaterReflectionsQuality=4
r_WaterReflectionsMinVisiblePixelsUpdate=0.05
r_WaterTessellationHW=0
r_WaterUpdateDistance=0.2
r_WaterUpdateFactor=0.0
r_WaterVolumeCaustics=0
r_WaterVolumeCausticsDensity=256
r_WaterVolumeCausticsMaxDist=35
r_WaterVolumeCausticsRes=1024
r_WaterVolumeCausticsSnapFactor=1
[1]
e_WaterTessellationAmount=20
q_ShaderWater=1
r_WaterReflectionsQuality=0
r_WaterUpdateDistance=1
r_WaterUpdateFactor=0.1
r_WaterVolumeCausticsDensity=64
r_WaterVolumeCausticsMaxDist=20
r_WaterVolumeCausticsRes=384
[2]
e_WaterTessellationAmount=20
q_ShaderWater=1
r_WaterReflectionsQuality=0
r_WaterUpdateDistance=1
r_WaterUpdateFactor=0.1
r_WaterVolumeCausticsDensity=64
r_WaterVolumeCausticsMaxDist=20
r_WaterVolumeCausticsRes=384
[3]
e_WaterTessellationAmount=20
q_ShaderWater=1
r_WaterReflectionsQuality=0
r_WaterUpdateDistance=1
r_WaterUpdateFactor=0.05
r_WaterVolumeCausticsDensity=64
r_WaterVolumeCausticsMaxDist=20
r_WaterVolumeCausticsRes=384
[4]
e_WaterTessellationAmount=20
q_ShaderWater=1
r_WaterReflectionsQuality=4
r_WaterUpdateDistance=1
r_WaterUpdateFactor=0.01
r_WaterVolumeCausticsDensity=64
r_WaterVolumeCausticsMaxDist=20
r_WaterVolumeCausticsRes=384
[5]
e_WaterTessellationAmount=20
q_ShaderWater=1
r_WaterUpdateDistance=1
r_WaterUpdateFactor=0.1
r_WaterVolumeCausticsDensity=64
r_WaterVolumeCausticsMaxDist=20
r_WaterVolumeCausticsRes=384
[6]
r_WaterUpdateDistance=1
r_WaterUpdateFactor=0.05
r_WaterVolumeCausticsDensity=128
r_WaterVolumeCausticsMaxDist=25
r_WaterVolumeCausticsRes=512
[8]
e_WaterTessellationAmount=85
r_WaterTessellationHW=1
r_WaterVolumeCaustics=1