Gems/Atom
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
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@@ -39,25 +39,6 @@
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// Copied from ModelAssetBuilderComponent.cpp
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namespace
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{
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const AZ::u32 IndicesPerFace = 3;
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const AZ::RHI::Format IndicesFormat = AZ::RHI::Format::R32_UINT;
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const AZ::u32 PositionFloatsPerVert = 3;
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const AZ::u32 NormalFloatsPerVert = 3;
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const AZ::u32 UVFloatsPerVert = 2;
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const AZ::u32 ColorFloatsPerVert = 4;
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const AZ::u32 TangentFloatsPerVert = 4;
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const AZ::u32 BitangentFloatsPerVert = 3;
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const AZ::RHI::Format PositionFormat = AZ::RHI::Format::R32G32B32_FLOAT;
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const AZ::RHI::Format NormalFormat = AZ::RHI::Format::R32G32B32_FLOAT;
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const AZ::RHI::Format UVFormat = AZ::RHI::Format::R32G32_FLOAT;
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const AZ::RHI::Format ColorFormat = AZ::RHI::Format::R32G32B32A32_FLOAT;
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const AZ::RHI::Format TangentFormat = AZ::RHI::Format::R32G32B32A32_FLOAT;
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const AZ::RHI::Format BitangentFormat = AZ::RHI::Format::R32G32B32_FLOAT;
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const AZ::RHI::Format BoneIndexFormat = AZ::RHI::Format::R32G32B32A32_UINT;
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const AZ::RHI::Format BoneWeightFormat = AZ::RHI::Format::R32G32B32A32_FLOAT;
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const uint32_t LinearSkinningFloatsPerBone = 12;
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const uint32_t DualQuaternionSkinningFloatsPerBone = 8;
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const uint32_t MaxSupportedSkinInfluences = 4;
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