Removes AnimValue from CryCommon/Maestro/Types
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
@@ -1,39 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMON_MAESTRO_TYPES_ANIMVALUE_H
|
||||
#define CRYINCLUDE_CRYCOMMON_MAESTRO_TYPES_ANIMVALUE_H
|
||||
#pragma once
|
||||
|
||||
//! Values that animation track can hold.
|
||||
// Do not change values! they are serialized
|
||||
//
|
||||
// Attention: This should only be expanded if you add a completely new value type that tracks can control!
|
||||
// If you just want to control a new parameter of an entity etc. extend EParamType
|
||||
//
|
||||
// Note: If the param type of a track is known and valid these can be derived from the node.
|
||||
// These are serialized in case the parameter got invalid (for example for material nodes)
|
||||
//
|
||||
enum class AnimValue
|
||||
{
|
||||
Float = 0,
|
||||
Vector = 1,
|
||||
Quat = 2,
|
||||
Bool = 3,
|
||||
Select = 5,
|
||||
Vector4 = 15,
|
||||
DiscreteFloat = 16,
|
||||
RGB = 20,
|
||||
CharacterAnim = 21,
|
||||
|
||||
Unknown = static_cast<int>(0xFFFFFFFF)
|
||||
};
|
||||
|
||||
|
||||
#endif CRYINCLUDE_CRYCOMMON_MAESTRO_TYPES_ANIMVALUE_H
|
||||
@@ -102,7 +102,6 @@ set(FILES
|
||||
Maestro/Bus/SequenceAgentComponentBus.h
|
||||
Maestro/Types/AnimNodeType.h
|
||||
Maestro/Types/AnimParamType.h
|
||||
Maestro/Types/AnimValue.h
|
||||
Maestro/Types/AnimValueType.h
|
||||
Maestro/Types/AssetBlendKey.h
|
||||
Maestro/Types/AssetBlends.h
|
||||
|
||||
Reference in New Issue
Block a user