some Code/Legacy fixes
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
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@@ -87,24 +87,24 @@ public:
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// IView
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virtual void Release();
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virtual void Update(float frameTime, bool isActive);
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void Release() override;
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void Update(float frameTime, bool isActive) override;
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virtual void ProcessShaking(float frameTime);
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virtual void ProcessShake(SShake* pShake, float frameTime);
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virtual void ResetShaking();
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virtual void ResetBlending() { m_viewParams.ResetBlending(); }
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virtual void LinkTo(AZ::Entity* follow);
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virtual void Unlink();
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virtual AZ::EntityId GetLinkedId() {return m_linkedTo; };
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virtual void SetCurrentParams(SViewParams& params) { m_viewParams = params; };
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virtual const SViewParams* GetCurrentParams() {return &m_viewParams; }
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virtual void SetViewShake(Ang3 shakeAngle, Vec3 shakeShift, float duration, float frequency, float randomness, int shakeID, bool bFlipVec = true, bool bUpdateOnly = false, bool bGroundOnly = false);
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virtual void SetViewShakeEx(const SShakeParams& params);
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virtual void StopShake(int shakeID);
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virtual void SetFrameAdditiveCameraAngles(const Ang3& addFrameAngles);
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virtual void SetScale(const float scale);
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virtual void SetZoomedScale(const float scale);
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virtual void SetActive(const bool bActive);
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void ResetShaking() override;
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void ResetBlending() override { m_viewParams.ResetBlending(); }
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void LinkTo(AZ::Entity* follow) override;
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void Unlink() override;
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AZ::EntityId GetLinkedId() override {return m_linkedTo; };
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void SetCurrentParams(SViewParams& params) override { m_viewParams = params; };
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const SViewParams* GetCurrentParams() override {return &m_viewParams; }
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void SetViewShake(Ang3 shakeAngle, Vec3 shakeShift, float duration, float frequency, float randomness, int shakeID, bool bFlipVec = true, bool bUpdateOnly = false, bool bGroundOnly = false) override;
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void SetViewShakeEx(const SShakeParams& params) override;
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void StopShake(int shakeID) override;
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void SetFrameAdditiveCameraAngles(const Ang3& addFrameAngles) override;
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void SetScale(const float scale) override;
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void SetZoomedScale(const float scale) override;
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void SetActive(const bool bActive) override;
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// ~IView
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void PostSerialize() override;
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