Merge pull request #1250 from aws-lumberyard-dev/lawalfua/commonToolsApplication

Addition of a base AzQtToolsApplication class
This commit is contained in:
Guthrie Adams
2021-07-19 13:32:09 -05:00
committed by GitHub
14 changed files with 220 additions and 86 deletions
@@ -16,6 +16,7 @@
#include <AzQtComponents/Utilities/QtPluginPaths.h>
#include <AzQtComponents/Utilities/HandleDpiAwareness.h>
#include <AzQtComponents/Components/WindowDecorationWrapper.h>
#include <AzQtComponents/Application/AzQtApplication.h>
#include <QtWidgets/QApplication>
#include <QtGui/private/qhighdpiscaling_p.h>
@@ -24,23 +25,10 @@
int main(int argc, char** argv)
{
QApplication::setOrganizationName("O3DE");
QApplication::setOrganizationDomain("o3de.com");
QApplication::setApplicationName("O3DE Shader Management Console");
AzQtComponents::PrepareQtPaths();
QLocale::setDefault(QLocale(QLocale::English, QLocale::UnitedStates));
// Must be set before QApplication is initialized, so that we support HighDpi monitors, like the Retina displays
// on Windows 10
QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
QCoreApplication::setAttribute(Qt::AA_UseHighDpiPixmaps);
QCoreApplication::setAttribute(Qt::AA_DontCreateNativeWidgetSiblings);
QGuiApplication::setHighDpiScaleFactorRoundingPolicy(Qt::HighDpiScaleFactorRoundingPolicy::PassThrough);
AzQtComponents::Utilities::HandleDpiAwareness(AzQtComponents::Utilities::PerScreenDpiAware);
AzQtComponents::AzQtApplication::InitializeDpiScaling();
ShaderManagementConsole::ShaderManagementConsoleApplication app(&argc, &argv);
AZ::IO::FixedMaxPath engineRootPath;
if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr)
{