UX Workflow improvements for Physics Materials (#1237)
- Added button to PhysX Collider Component in PhysX Mesh's field to open FBX Settings. - Added button Material Selection to open the physics material library in Asset Editor. - Default Material in PhysX configuration is read only and consistent with the text in combo boxes. - Material configuration field "Surface Type" renamed to "Name" - Fixed bug in EditorColliderComponent where the material selection was not updated when changing the library. - Fixed bug where the materials selection was not set to default when a physics material from the asset was not found in the library. - Added attributes 'BrowseButtonEnabled' and 'BrowseButtonVisible' to PropertyAssetCtrl. - Updated physx configuration setreg files of AutomatedTesting project.
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"DefaultMaterial": {
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"SurfaceType": "Default_1"
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"MaterialLibrary": {
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"assetId": {
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"guid": "{3A055A3F-8CB7-5FEE-B437-EB365FACD0D4}"
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"DefaultMaterial": {
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"SurfaceType": "Default_1"
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"MaterialLibrary": {
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"assetId": {
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"guid": "{6AA79EE4-7EC3-5717-87AE-EDD7D886FD7F}"
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"DefaultMaterial": {
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"SurfaceType": "Default_1"
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"MaterialLibrary": {
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"assetId": {
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"guid": "{3A055A3F-8CB7-5FEE-B437-EB365FACD0D4}"
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"DefaultMaterial": {
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"SurfaceType": "Default_1"
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"MaterialLibrary": {
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"assetId": {
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"guid": "{3A055A3F-8CB7-5FEE-B437-EB365FACD0D4}"
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}
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"DefaultMaterial": {
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"SurfaceType": "Default_1"
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},
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"MaterialLibrary": {
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"assetId": {
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"guid": "{3A055A3F-8CB7-5FEE-B437-EB365FACD0D4}"
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]
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}
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},
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"DefaultMaterial": {
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"SurfaceType": "Default_1"
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},
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"MaterialLibrary": {
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"assetId": {
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"guid": "{3A055A3F-8CB7-5FEE-B437-EB365FACD0D4}"
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@@ -101,9 +101,6 @@
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]
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}
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},
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"DefaultMaterial": {
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"SurfaceType": "Default_1"
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},
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"MaterialLibrary": {
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"assetId": {
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"guid": "{3A055A3F-8CB7-5FEE-B437-EB365FACD0D4}"
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